version="1.10.5"
next_underlying_unit_id=44
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - The Freelands"
next_scenario=""
parent="2p - The Freelands-Auto-Save19.gz"
scenario=""
version="1.10.5"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RBY The Freelands 12"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="For Abstract (ladder Zenyhooubbit)"
	shuffle_sides=no
[/multiplayer]
random_seed=1
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="Zenyhooubbit"
			faction2="Abstract"
			version="1.10.5"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=34
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=30
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=2
				units=7
				units_cost=125
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=2
				units=7
				units_cost=120
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=3
				units=7
				units_cost=125
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=3
				units=7
				units_cost=120
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=4
				units=8
				units_cost=142
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=4
				units=8
				units_cost=134
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=5
				units=9
				units_cost=162
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=5
				units=9
				units_cost=151
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=6
				units=10
				units_cost=179
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=6
				units=10
				units_cost=167
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=7
				units=11
				units_cost=193
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=44
				side=2
				turn=7
				units=10
				units_cost=167
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=8
				units=12
				units_cost=213
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=8
				units=12
				units_cost=200
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=9
				units=11
				units_cost=196
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=2
				turn=9
				units=11
				units_cost=181
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=10
				units=10
				units_cost=182
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=10
				units=12
				units_cost=202
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=11
				units=10
				units_cost=182
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=11
				units=13
				units_cost=226
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=12
				units=10
				units_cost=182
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=12
				units=13
				units_cost=228
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=13
				units=11
				units_cost=196
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=13
				units=14
				units_cost=252
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=14
				units=9
				units_cost=165
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=14
				units=12
				units_cost=207
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=15
				units=10
				units_cost=182
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=38
				side=2
				turn=15
				units=12
				units_cost=207
				villages=15
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-3
				side=1
				turn=16
				units=10
				units_cost=182
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=2
				turn=16
				units=13
				units_cost=222
				villages=14
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-7
				side=1
				turn=17
				units=9
				units_cost=162
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=34
				side=2
				turn=17
				units=13
				units_cost=222
				villages=14
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-7
				side=1
				turn=18
				units=7
				units_cost=134
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=2
				turn=18
				units=15
				units_cost=268
				villages=14
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-5
				side=1
				turn=19
				units=6
				units_cost=120
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=2
				turn=19
				units=14
				units_cost=261
				villages=14
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-2
				side=1
				turn=20
				units=4
				units_cost=86
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=45
				side=2
				turn=20
				units=13
				units_cost=255
				villages=15
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message="good luck have fun :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="ty u23 :)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=19
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=11705
		[/random]
		[random]
			value=13118
		[/random]
		[random]
			value=4719
		[/random]
		[random]
			value=17855
		[/random]
		[random]
			value=8965
		[/random]
		[random]
			value=1812
		[/random]
		[random]
			value=13299
		[/random]
		[random]
			value=10986
		[/random]
		[random]
			value=27242
		[/random]
		[random]
			value=2009
		[/random]
		[random]
			value=29376
		[/random]
		[random]
			value=29135
		[/random]
		[random]
			value=32656
		[/random]
		[random]
			value=11244
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kcX7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=8618
		[/random]
		[random]
			value=27030
		[/random]
		[random]
			value=20444
		[/random]
		[random]
			value=30309
		[/random]
		[random]
			value=31299
		[/random]
		[random]
			value=8771
		[/random]
		[random]
			value=30622
		[/random]
		[random]
			value=27341
		[/random]
		[random]
			value=11236
		[/random]
		[random]
			value=31958
		[/random]
		[random]
			value=9726
		[/random]
		[random]
			value=160
		[/random]
		[random]
			value=20348
		[/random]
		[random]
			value=8484
		[/random]
		[random]
			value=21411
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30b9Z.fH+h42l8n,kdW7XpBb1X9lfj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Wi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=20
			y=4
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=21123
		[/random]
		[random]
			value=19483
		[/random]
		[random]
			value=30067
		[/random]
		[random]
			value=14376
		[/random]
		[random]
			value=1349
		[/random]
		[random]
			value=30781
		[/random]
		[random]
			value=29656
		[/random]
		[random]
			value=10816
		[/random]
		[random]
			value=8855
		[/random]
		[random]
			value=983
		[/random]
		[random]
			value=31057
		[/random]
		[random]
			value=22179
		[/random]
		[random]
			value=25484
		[/random]
		[random]
			value=30499
		[/random]
		[random]
			value=27298
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>FWge.Sgff22.6Z-nQ1n-5486j5ffdZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=20
			y=3
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=31168
		[/random]
		[random]
			value=9935
		[/random]
		[random]
			value=21036
		[/random]
		[random]
			value=19184
		[/random]
		[random]
			value=2080
		[/random]
		[random]
			value=3750
		[/random]
		[random]
			value=6425
		[/random]
		[random]
			value=8223
		[/random]
		[random]
			value=29083
		[/random]
		[random]
			value=682
		[/random]
		[random]
			value=22841
		[/random]
		[random]
			value=16619
		[/random]
		[random]
			value=27454
		[/random]
		[random]
			value=4419
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=18
			y=4
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=29394
		[/random]
		[random]
			value=26824
		[/random]
		[random]
			value=27640
		[/random]
		[random]
			value=27878
		[/random]
		[random]
			value=13225
		[/random]
		[random]
			value=11642
		[/random]
		[random]
			value=18439
		[/random]
		[random]
			value=270
		[/random]
		[random]
			value=3665
		[/random]
		[random]
			value=12916
		[/random]
		[random]
			value=5925
		[/random]
		[random]
			value=23291
		[/random]
		[random]
			value=31284
		[/random]
		[random]
			value=13810
			[results]
				checksum="17dlf<imDfcFfkmN1cyh<a-YQgP0le+V.K0WFbn474FmF5y,<a,829mW5exPI><,ymbaLABrkRBftrqsG5AEDmBQ8ysnpN4Vy1L,oOdObIyGH7BHFUJ-sKIARU7>FuFc"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=18
			y=3
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=20849
		[/random]
		[random]
			value=25133
		[/random]
		[random]
			value=18531
		[/random]
		[random]
			value=21461
		[/random]
		[random]
			value=20255
		[/random]
		[random]
			value=7327
		[/random]
		[random]
			value=31005
		[/random]
		[random]
			value=6722
		[/random]
		[random]
			value=5855
		[/random]
		[random]
			value=31428
		[/random]
		[random]
			value=24097
		[/random]
		[random]
			value=19449
		[/random]
		[random]
			value=9998
		[/random]
		[random]
			value=26434
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22"
			y="4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ati has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jimboy00 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=18
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=32328
		[/random]
		[random]
			value=21359
		[/random]
		[random]
			value=18779
		[/random]
		[random]
			value=17541
		[/random]
		[random]
			value=18472
		[/random]
		[random]
			value=1257
		[/random]
		[random]
			value=26649
		[/random]
		[random]
			value=4535
		[/random]
		[random]
			value=12395
		[/random]
		[random]
			value=12993
		[/random]
		[random]
			value=31191
		[/random]
		[random]
			value=4938
		[/random]
		[random]
			value=32553
		[/random]
		[random]
			value=17463
			[results]
				checksum="3<+sc<ekO.WrbXmYbW.vaf5<kj7>g-ajh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZPXl.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=20
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=6027
		[/random]
		[random]
			value=5646
		[/random]
		[random]
			value=26090
		[/random]
		[random]
			value=31970
		[/random]
		[random]
			value=8635
		[/random]
		[random]
			value=31220
		[/random]
		[random]
			value=1044
		[/random]
		[random]
			value=18100
		[/random]
		[random]
			value=2251
		[/random]
		[random]
			value=8811
		[/random]
		[random]
			value=17947
		[/random]
		[random]
			value=8113
		[/random]
		[random]
			value=19974
		[/random]
		[random]
			value=4221
		[/random]
		[random]
			value=2919
			[results]
				checksum="k6g9vhh4EdiVghjj17j9Qc757fh+g5ag8p4C264m+.ec.j3k-e+429gYanTk3eeb-o58W>ZP1l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=21
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=10094
		[/random]
		[random]
			value=2414
		[/random]
		[random]
			value=680
		[/random]
		[random]
			value=16132
		[/random]
		[random]
			value=2124
		[/random]
		[random]
			value=68
		[/random]
		[random]
			value=13949
		[/random]
		[random]
			value=20236
		[/random]
		[random]
			value=14450
		[/random]
		[random]
			value=6230
		[/random]
		[random]
			value=10234
		[/random]
		[random]
			value=11988
		[/random]
		[random]
			value=20108
		[/random]
		[random]
			value=13323
		[/random]
		[random]
			value=27304
			[results]
				checksum="3cDfmk<ey<6C+<67,1H71+8<cme6>ijf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP1l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=20441
		[/random]
		[random]
			value=26181
		[/random]
		[random]
			value=17199
		[/random]
		[random]
			value=30837
		[/random]
		[random]
			value=15721
		[/random]
		[random]
			value=20613
		[/random]
		[random]
			value=5247
		[/random]
		[random]
			value=4687
		[/random]
		[random]
			value=18193
		[/random]
		[random]
			value=2922
		[/random]
		[random]
			value=13300
		[/random]
		[random]
			value=3716
		[/random]
		[random]
			value=26058
		[/random]
		[random]
			value=15880
		[/random]
		[random]
			value=25040
			[results]
				checksum="f<eG,uf8Gd.n7he+5-7JlbSk2kikhWm+m35r8<0gn,vRxysKjHMPNUJCE2NUCIsFzENHMw9BCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Argent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=18
			y=21
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=12508
		[/random]
		[random]
			value=18402
		[/random]
		[random]
			value=13281
		[/random]
		[random]
			value=28265
		[/random]
		[random]
			value=26740
		[/random]
		[random]
			value=12203
		[/random]
		[random]
			value=5155
		[/random]
		[random]
			value=1720
		[/random]
		[random]
			value=3929
		[/random]
		[random]
			value=4327
		[/random]
		[random]
			value=20644
		[/random]
		[random]
			value=15777
		[/random]
		[random]
			value=2024
		[/random]
		[random]
			value=6383
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36-l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=20
			y=21
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=2206
		[/random]
		[random]
			value=24064
		[/random]
		[random]
			value=21480
		[/random]
		[random]
			value=3493
		[/random]
		[random]
			value=23338
		[/random]
		[random]
			value=20855
		[/random]
		[random]
			value=356
		[/random]
		[random]
			value=12063
		[/random]
		[random]
			value=25981
		[/random]
		[random]
			value=10234
		[/random]
		[random]
			value=2378
		[/random]
		[random]
			value=2064
		[/random]
		[random]
			value=26854
		[/random]
		[random]
			value=3095
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F1nFITPSR1lVRLsI+B6pKRxR92oRssqBzHqLrMSETrF5+yMO0M>1oQldyzIDP64xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19,19,19,18"
			y="5,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24,24"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,14,13,12,11"
			y="5,5,6,6,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AxmaD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pfff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13,12"
			y="3,3,2,3,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jward has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lstking has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19"
			y="2,3,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,21,21,22"
			y="3,4,5,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22"
			y="4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="h0ratio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26,26,27"
			y="20,19,19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,25,26"
			y="20,20,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22,23,24,25"
			y="21,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Loky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cabbar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15"
			y="20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gfish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,18,17"
			y="21,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25,26,27"
			y="7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ll has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="D-boy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="balint has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spoho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="washco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="caps has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="new2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gengiskhan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27,28"
			y="7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NewComer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23,24,25,26,27"
			y="6,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22,23"
			y="9,9,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Helfast has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Robinbong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10,10,9,8"
			y="9,8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12"
			y="2,3,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NewComer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Robinbong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jward has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Robinbong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="antiprodukt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="Zenyhooubbit is ur speed set on 16?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Erp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=20
			y=4
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=5555
		[/random]
		[random]
			value=27765
		[/random]
		[random]
			value=9631
		[/random]
		[random]
			value=5745
		[/random]
		[random]
			value=10864
		[/random]
		[random]
			value=29129
		[/random]
		[random]
			value=8903
		[/random]
		[random]
			value=20882
		[/random]
		[random]
			value=25555
		[/random]
		[random]
			value=14389
		[/random]
		[random]
			value=23148
		[/random]
		[random]
			value=14799
		[/random]
		[random]
			value=4995
		[/random]
		[random]
			value=5003
		[/random]
		[random]
			value=8267
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>AWge.Sgff22.6Z-nQ1n-5486j5fjdZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Xa7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Etroran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message=no
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="lol"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message=2
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="pls set it to 16 hehehe"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sofakissen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,29,30"
			y="19,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,26,26,27"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="lstking has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message="ok I will play faster"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,16"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="ok np"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="just a suggestion"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,14"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=18
			y=21
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=31684
		[/random]
		[random]
			value=22774
		[/random]
		[random]
			value=21635
		[/random]
		[random]
			value=12294
		[/random]
		[random]
			value=5722
		[/random]
		[random]
			value=2566
		[/random]
		[random]
			value=11974
		[/random]
		[random]
			value=32629
		[/random]
		[random]
			value=8132
		[/random]
		[random]
			value=20439
		[/random]
		[random]
			value=6827
		[/random]
		[random]
			value=8720
		[/random]
		[random]
			value=9616
		[/random]
		[random]
			value=28368
		[/random]
		[random]
			value=29879
			[results]
				checksum="3cDfmk<ey<6C+<67,1H71+8<cme6>ijf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP1l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="messi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Joiky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="s-fish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=6
			x=19
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=16119
		[/random]
		[random]
			value=27490
		[/random]
		[random]
			value=6724
		[/random]
		[random]
			value=25323
		[/random]
		[random]
			value=17910
		[/random]
		[random]
			value=10326
		[/random]
		[random]
			value=1633
		[/random]
		[random]
			value=28997
		[/random]
		[random]
			value=15125
		[/random]
		[random]
			value=7637
		[/random]
		[random]
			value=18435
		[/random]
		[random]
			value=28464
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,9,10,10,11,11,11"
			y="5,6,7,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bossmonster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,12,12,12"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21,21,22,23,24"
			y="4,5,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Krim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,28,28,28,28,28,29"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,24,25,26,27,28"
			y="9,9,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kehvo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,11,10"
			y="17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,17,17,16,15"
			y="21,20,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=18
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=6866
		[/random]
		[random]
			value=30584
		[/random]
		[random]
			value=18771
		[/random]
		[random]
			value=17327
		[/random]
		[random]
			value=4110
		[/random]
		[random]
			value=31873
		[/random]
		[random]
			value=9382
		[/random]
		[random]
			value=31005
		[/random]
		[random]
			value=2108
		[/random]
		[random]
			value=15827
		[/random]
		[random]
			value=20645
		[/random]
		[random]
			value=15748
		[/random]
		[random]
			value=10116
		[/random]
		[random]
			value=17244
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8-3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,29,29,30"
			y="19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,20,21,22"
			y="5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,25,26"
			y="8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Omeagon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="swrnjtbs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="suiren2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FreeAsABeer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rankaisija has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,10,9,9"
			y="11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Robinbong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jimboy00 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Doctor_Gigglies has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kozaq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AxeFighterr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9"
			y="13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=19
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=3063
		[/random]
		[random]
			value=28211
		[/random]
		[random]
			value=9673
		[/random]
		[random]
			value=9358
		[/random]
		[random]
			value=17743
		[/random]
		[random]
			value=31659
		[/random]
		[random]
			value=1773
		[/random]
		[random]
			value=4921
		[/random]
		[random]
			value=20578
		[/random]
		[random]
			value=24111
		[/random]
		[random]
			value=17182
		[/random]
		[random]
			value=32683
		[/random]
		[random]
			value=3136
		[/random]
		[random]
			value=27119
		[/random]
		[random]
			value=5147
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>AWge.Sgff22,aZ-nQ1n-5486j5ebdZmR4-,1a2W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Wi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,16"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gengiskhan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,19"
			y="15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gdn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14,15,15,16"
			y="17,16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,12,13,14"
			y="19,19,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="debestial has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KozIK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14"
			y="20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=21
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=7722
		[/random]
		[random]
			value=17502
		[/random]
		[random]
			value=14860
		[/random]
		[random]
			value=7715
		[/random]
		[random]
			value=20536
		[/random]
		[random]
			value=25562
		[/random]
		[random]
			value=5890
		[/random]
		[random]
			value=15468
		[/random]
		[random]
			value=29674
		[/random]
		[random]
			value=27735
		[/random]
		[random]
			value=10344
		[/random]
		[random]
			value=25489
		[/random]
		[random]
			value=19230
		[/random]
		[random]
			value=31646
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36-l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15"
			y="21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GengiskhanBR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fra_dolcino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Minematthew74 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Profprofprof has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KingHaldrics has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Walwing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="VoidKnight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="OldCrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18"
			y="7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hristo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brisingr123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mas_Anggi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Gray has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brisingr123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="looi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Laggy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,10"
			y="13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,20,21,22,23,24"
			y="5,6,6,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=19
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=22639
		[/random]
		[random]
			value=16066
		[/random]
		[random]
			value=4779
		[/random]
		[random]
			value=1300
		[/random]
		[random]
			value=10315
		[/random]
		[random]
			value=6466
		[/random]
		[random]
			value=14265
		[/random]
		[random]
			value=31680
		[/random]
		[random]
			value=32554
		[/random]
		[random]
			value=19741
		[/random]
		[random]
			value=9429
		[/random]
		[random]
			value=14141
		[/random]
		[random]
			value=32204
		[/random]
		[random]
			value=27626
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-Be6efE+h4gl8n,kc17XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xd7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hristo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Atomic_hat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,24,24"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="SunTzao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,12,11"
			y="17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=643988887
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=11
				y=15
			[/source]
			[destination]
				x=10
				y=14
			[/destination]
		[/attack]
		[random]
			value=21501
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14684
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29084
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4807
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32619
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29533
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23188
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,15,15,15,16"
			y="19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16,15"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elliot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,19,20"
			y="12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,15,14,13,12,11"
			y="12,13,14,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=388883694
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=11
				y=14
			[/source]
			[destination]
				x=10
				y=14
			[/destination]
		[/attack]
		[random]
			value=22623
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11266
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1739
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18071
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28587
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Castoridae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,9,9,9,9"
			y="14,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9,9,9,10"
			y="14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15,14"
			y="5,4,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ME2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kokabiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="_DauT_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="don_marco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,28,28,28,28"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1620851710
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=28
				y=14
			[/source]
			[destination]
				x=28
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DAU has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Johanniter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,27,27"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=135457191
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=28
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pompeii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,29,29,29,29"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1359700634
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=29
				y=15
			[/source]
			[destination]
				x=28
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29,29,29,29"
			y="10,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,19,19"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,26,26"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="raleeha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Helene has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27,28,29,30,30"
			y="9,10,10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bulwaa7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=6
			x=19
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=11456
		[/random]
		[random]
			value=20331
		[/random]
		[random]
			value=18457
		[/random]
		[random]
			value=15614
		[/random]
		[random]
			value=22487
		[/random]
		[random]
			value=1029
		[/random]
		[random]
			value=27288
		[/random]
		[random]
			value=30440
		[/random]
		[random]
			value=7758
		[/random]
		[random]
			value=5329
		[/random]
		[random]
			value=9514
		[/random]
		[random]
			value=19125
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,29,29,30"
			y="15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,28"
			y="16,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,13"
			y="15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13"
			y="15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,12,12,11"
			y="13,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,13,14"
			y="15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19"
			y="19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=21
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=19735
		[/random]
		[random]
			value=4882
		[/random]
		[random]
			value=22505
		[/random]
		[random]
			value=3973
		[/random]
		[random]
			value=7809
		[/random]
		[random]
			value=23336
		[/random]
		[random]
			value=32716
		[/random]
		[random]
			value=30700
		[/random]
		[random]
			value=6959
		[/random]
		[random]
			value=84
		[/random]
		[random]
			value=9171
		[/random]
		[random]
			value=24620
		[/random]
		[random]
			value=15021
		[/random]
		[random]
			value=22593
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5iW2gIhi.i.a<f36Yl7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f>9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=20
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=23692
		[/random]
		[random]
			value=32252
		[/random]
		[random]
			value=13
		[/random]
		[random]
			value=12150
		[/random]
		[random]
			value=3144
		[/random]
		[random]
			value=25175
		[/random]
		[random]
			value=2963
		[/random]
		[random]
			value=14234
		[/random]
		[random]
			value=5802
		[/random]
		[random]
			value=18458
		[/random]
		[random]
			value=6947
		[/random]
		[random]
			value=7530
		[/random]
		[random]
			value=1266
		[/random]
		[random]
			value=12386
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j149<l-+Ap4ppj,.i+8Z3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22,23"
			y="15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SgozzaPreti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Halunker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,13,12"
			y="6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1690191222
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=8
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jhiyhuyhhhjyhuhj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zooome has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1289606157
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=540207189
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=10
				y=8
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Optikrash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="new2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="king_robar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,21,22"
			y="5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ex-Makina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ex-Makina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ll has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ikl14 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Machcik04 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1276083825
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Pista42 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arystos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,30,30,29,28,27"
			y="15,15,16,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=2000285738
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,30,30,30,29,28"
			y="13,14,15,16,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1900618332
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kozaq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27,26,26"
			y="14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=179622647
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ben-Dover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29,29"
			y="14,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=530985710
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=29
				y=15
			[/source]
			[destination]
				x=28
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28,27,26"
			y="14,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ben-Dover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,27,28"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=295786890
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=28
				y=14
			[/source]
			[destination]
				x=28
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NeiGong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1404156088
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=11
				y=9
			[/source]
			[destination]
				x=10
				y=8
			[/destination]
		[/attack]
		[random]
			value=24387
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25935
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2346
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29733
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3759
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,14,14"
			y="13,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,12,11,11"
			y="17,17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,19"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Thunderguard"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=1530907285
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
		[random]
			value=20000
			[results]
				chance=70
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20,20,20"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			seed=613566291
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
		[random]
			value=24885
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23369
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16984
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11120
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29895
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="20,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27"
			y="17,17,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=937027929
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=16567
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28398
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7144
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23734
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6705
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1152751295
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=27
				y=16
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=11257
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25059
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12639
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27"
			y="16,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=861770332
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
		[random]
			value=28823
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1408
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9876
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8543
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7164
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tom797 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DeathLord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1492930387
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=28
				y=15
			[/source]
			[destination]
				x=28
				y=14
			[/destination]
		[/attack]
		[random]
			value=12491
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13206
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5936
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28786
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=2
			defender_type="Dwarvish Thunderguard"
			defender_weapon=0
			seed=1850752928
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=15
			[/source]
			[destination]
				x=19
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Magical_Noob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=694653636
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,9,8"
			y="8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Juffin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1322689946
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=12
				y=8
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,21,21"
			y="7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dremorius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="trebond has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ben-Dover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=19
			y=5
			[from]
				x=19
				y=4
			[/from]
		[/recruit]
		[random]
			value=26481
		[/random]
		[random]
			value=27900
		[/random]
		[random]
			value=601
		[/random]
		[random]
			value=1375
		[/random]
		[random]
			value=3534
		[/random]
		[random]
			value=3453
		[/random]
		[random]
			value=9959
		[/random]
		[random]
			value=29692
		[/random]
		[random]
			value=22010
		[/random]
		[random]
			value=6515
		[/random]
		[random]
			value=19727
		[/random]
		[random]
			value=3319
		[/random]
		[random]
			value=16191
		[/random]
		[random]
			value=11211
		[/random]
		[random]
			value=2912
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>FWge.Sgff22,aZ-nQ1n-5486j5fjdZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Xa7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DerPrinz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Quetzalcoatl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,26"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1639592239
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1817755469
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=776744630
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=1892771388
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=26
				y=16
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="evilwatcher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,30,30,29,28"
			y="15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=88892938
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=28
				y=17
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Der_Jay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=297650507
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=27
				y=16
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
		[random]
			value=7205
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32064
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23461
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7325
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6571
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hangman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27,28"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=2129373690
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=28
				y=17
			[/destination]
		[/attack]
		[random]
			value=18813
			[results]
				chance=60
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11001
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29576
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5434
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,30,29"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1223718871
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=28
				y=17
			[/destination]
		[/attack]
		[random]
			value=6704
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10914
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21765
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10970
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19426
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1481668291
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=28
				y=15
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
		[random]
			value=31812
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25012
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11350
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12601
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1526076074
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=29
				y=17
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
		[random]
			value=19953
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,19"
			y="16,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=19864
		[/random]
		[random]
			value=18870
		[/random]
		[random]
			value=28666
		[/random]
		[random]
			value=14966
		[/random]
		[random]
			value=999
		[/random]
		[random]
			value=6330
		[/random]
		[random]
			value=29658
		[/random]
		[random]
			value=26869
		[/random]
		[random]
			value=27132
		[/random]
		[random]
			value=31460
		[/random]
		[random]
			value=32292
		[/random]
		[random]
			value=21145
		[/random]
		[random]
			value=30039
		[/random]
		[random]
			value=28754
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4habhN<-05kf4XaJTgo0w,.Oa1m3+a2m>gkRN+h2he05CrOzxFQvqBNPFQVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=21
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=32272
		[/random]
		[random]
			value=11751
		[/random]
		[random]
			value=4908
		[/random]
		[random]
			value=8310
		[/random]
		[random]
			value=27723
		[/random]
		[random]
			value=19099
		[/random]
		[random]
			value=19730
		[/random]
		[random]
			value=24396
		[/random]
		[random]
			value=19843
		[/random]
		[random]
			value=20288
		[/random]
		[random]
			value=3184
		[/random]
		[random]
			value=19033
		[/random]
		[random]
			value=20915
		[/random]
		[random]
			value=13457
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36,l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16"
			y="16,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13,12"
			y="7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,14"
			y="13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ben-Dover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,9,8"
			y="14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Castoridae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Erotavlas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Barabash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bossmonster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pclinuxos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24"
			y="10,10,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,25,25,25"
			y="16,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShuaJoe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,27,27,27"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Magical_Noob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,26,26,27"
			y="15,14,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mcmillerr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="uio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Am4yon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1197741837
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SgozzaPreti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gdn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jobsongerg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fly-fish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,9,10,10"
			y="5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=2008570727
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=10
				y=8
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11,11"
			y="8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1982014994
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KBAC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="h0ratio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Der_Jay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="h0ratio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21,21,21"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dr-Dre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gamelle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dr-Dre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=14958
		[/random]
		[random]
			value=4441
		[/random]
		[random]
			value=31218
		[/random]
		[random]
			value=14748
		[/random]
		[random]
			value=5748
		[/random]
		[random]
			value=17184
		[/random]
		[random]
			value=27175
		[/random]
		[random]
			value=2209
		[/random]
		[random]
			value=15935
		[/random]
		[random]
			value=11133
		[/random]
		[random]
			value=3418
		[/random]
		[random]
			value=19078
		[/random]
		[random]
			value=5433
		[/random]
		[random]
			value=747
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-B86efE+h4gl8n,kc47XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X87<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Allbaby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Styx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13"
			y="4,5,5,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Sorceress"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=2084834952
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15,14,13"
			y="5,4,5,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=1401423240
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=13
				y=6
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dr-Dre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nipnop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KingHaldric has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,20"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,13"
			y="15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=10408
		[/random]
		[random]
			value=14690
		[/random]
		[random]
			value=7212
		[/random]
		[random]
			value=6802
		[/random]
		[random]
			value=11264
		[/random]
		[random]
			value=32498
		[/random]
		[random]
			value=103
		[/random]
		[random]
			value=21358
		[/random]
		[random]
			value=31573
		[/random]
		[random]
			value=13449
		[/random]
		[random]
			value=16268
		[/random]
		[random]
			value=16399
		[/random]
		[random]
			value=19582
		[/random]
		[random]
			value=3748
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="GaaraPolanD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,9"
			y="11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=708247574
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=9
				y=9
			[/source]
			[destination]
				x=10
				y=8
			[/destination]
		[/attack]
		[random]
			value=25205
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29796
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28341
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11"
			y="9,9,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=105370637
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=11
				y=9
			[/source]
			[destination]
				x=10
				y=9
			[/destination]
		[/attack]
		[random]
			value=24127
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10011
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25055
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29098
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2968
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=637254212
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=12
				y=5
			[/source]
			[destination]
				x=11
				y=6
			[/destination]
		[/attack]
		[random]
			value=13191
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15664
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20988
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21276
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,26,26,26,26"
			y="18,19,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,29,29,30"
			y="15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,27,26"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="chugo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,28"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="azekaze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tommy65 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="edwarent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Undertaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,26,26,25,25"
			y="13,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,26,25,24"
			y="10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KingHaldric has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="messi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hristo1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="5,5,5,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12"
			y="5,5,6,6,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=8787448
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=357959296
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=505434990
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Pista42 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,11,12,13,13,13,14"
			y="9,10,11,10,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="husky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21"
			y="10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="siddh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="NanRoig"
			message="GO ABSTRAAAAAAAAAACT GO! RAGE ONLY WAY AND YOU ARE RAGE ON EARTH!"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="XD"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message="????"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Minematthew74 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HexDasPanzer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message="o_O"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="it's ok"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message=":D"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="plk2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Undertaker"
			message="gogogo Abstract "
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="ty :D"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Koko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24,23"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,22,21"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=26738
		[/random]
		[random]
			value=12321
		[/random]
		[random]
			value=20459
		[/random]
		[random]
			value=1870
		[/random]
		[random]
			value=28881
		[/random]
		[random]
			value=202
		[/random]
		[random]
			value=19563
		[/random]
		[random]
			value=23658
		[/random]
		[random]
			value=8863
		[/random]
		[random]
			value=22945
		[/random]
		[random]
			value=5502
		[/random]
		[random]
			value=7020
		[/random]
		[random]
			value=28047
		[/random]
		[random]
			value=26968
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-B86efE+h4gl8n,kc47XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X87<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Undertaker"
			message="khiM: ladder?:)"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Undertaker"
			message="or maybe u wana play after this?:D"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,10"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=101320179
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=10
				y=6
			[/source]
			[destination]
				x=11
				y=6
			[/destination]
		[/attack]
		[random]
			value=27910
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16210
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12319
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17333
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7821
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8"
			y="5,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gustav0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9"
			y="13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13"
			y="18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13,12,12"
			y="20,19,19,18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="podka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,31"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,29,30"
			y="15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,31"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,29,29,28,28,27"
			y="19,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="kRoN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26"
			y="22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=28600
		[/random]
		[random]
			value=31004
		[/random]
		[random]
			value=28510
		[/random]
		[random]
			value=8324
		[/random]
		[random]
			value=3578
		[/random]
		[random]
			value=4149
		[/random]
		[random]
			value=31262
		[/random]
		[random]
			value=21897
		[/random]
		[random]
			value=10660
		[/random]
		[random]
			value=6542
		[/random]
		[random]
			value=25536
		[/random]
		[random]
			value=2664
		[/random]
		[random]
			value=18086
		[/random]
		[random]
			value=26103
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5iW2gIhi.i.a<f3dXl7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c09fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KozIK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12,11"
			y="5,5,6,6,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1259953985
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=10
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kRoN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=652835309
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=10
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10"
			y="5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=1
			seed=983923271
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=10
				y=5
			[/source]
			[destination]
				x=10
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jenniferlynch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,12"
			y="7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18,17"
			y="10,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zepo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,26"
			y="9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Danniel_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,16,15"
			y="8,7,7,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20,19"
			y="8,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=17
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=12981
		[/random]
		[random]
			value=9507
		[/random]
		[random]
			value=9125
		[/random]
		[random]
			value=22592
		[/random]
		[random]
			value=31297
		[/random]
		[random]
			value=28226
		[/random]
		[random]
			value=28434
		[/random]
		[random]
			value=32714
		[/random]
		[random]
			value=32363
		[/random]
		[random]
			value=23817
		[/random]
		[random]
			value=32342
		[/random]
		[random]
			value=12484
		[/random]
		[random]
			value=4699
		[/random]
		[random]
			value=9851
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kaidomobile2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,25"
			y="15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="goldberg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,31,31,32"
			y="14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26,26,26"
			y="19,18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,19,19,18"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,22"
			y="15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sparkk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=21532
		[/random]
		[random]
			value=19016
		[/random]
		[random]
			value=7190
		[/random]
		[random]
			value=28922
		[/random]
		[random]
			value=28212
		[/random]
		[random]
			value=18841
		[/random]
		[random]
			value=683
		[/random]
		[random]
			value=13220
		[/random]
		[random]
			value=14608
		[/random]
		[random]
			value=5049
		[/random]
		[random]
			value=20213
		[/random]
		[random]
			value=22548
		[/random]
		[random]
			value=14937
		[/random]
		[random]
			value=26473
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Deleveny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,12,12,12,12,11"
			y="15,14,13,12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=2090119337
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=11
				y=8
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
		[random]
			value=25816
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15376
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12390
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8670
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19473
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4868
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spelp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gustav0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Johanniter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=979535602
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=12
				y=7
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
		[random]
			value=12861
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21655
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11761
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15758
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12618
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30152
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19060
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="player3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,10,11"
			y="11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kopi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Salon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="scorp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="the_frustrator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kate has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="boromir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jacky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sua_Sponte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11,10,10"
			y="6,5,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=339234958
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=10
				y=7
			[/source]
			[destination]
				x=11
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hwaet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Der_Jay has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="l_eduardo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[label]
			color="107,140,255,0"
			immutable=no
			team_name="south"
			text="tree"
			visible_in_fog=yes
			visible_in_shroud=no
			x=15
			y=8
		[/label]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="soad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Got has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HexDasPanzer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sirsoppa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="obskrg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,9,10"
			y="5,6,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=991838714
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=10
				y=8
			[/source]
			[destination]
				x=11
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="szaman23 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,11"
			y="5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1110273283
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=11
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Walrus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ramon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=654216164
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=12
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ikl14 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,13"
			y="6,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=2011752363
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=12
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Market has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="terh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,14,13"
			y="5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=293967406
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=13
				y=8
			[/source]
			[destination]
				x=12
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="7,6,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22"
			y="4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25,24"
			y="6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,29"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,28"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,31,30,29,28"
			y="10,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,24,23,22"
			y="12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,21,20"
			y="12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,16,16,16"
			y="15,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,25,24,23"
			y="13,12,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27,27"
			y="16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,19,19,19,19,19,19"
			y="20,19,18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="striderjr1111 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19"
			y="22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="kRoN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=21576
		[/random]
		[random]
			value=25239
		[/random]
		[random]
			value=15769
		[/random]
		[random]
			value=15806
		[/random]
		[random]
			value=523
		[/random]
		[random]
			value=16897
		[/random]
		[random]
			value=10888
		[/random]
		[random]
			value=1061
		[/random]
		[random]
			value=13382
		[/random]
		[random]
			value=16745
		[/random]
		[random]
			value=594
		[/random]
		[random]
			value=3641
		[/random]
		[random]
			value=20641
		[/random]
		[random]
			value=1802
		[/random]
		[random]
			value=26400
			[results]
				checksum="3cDfmk<ey<6C+<b7,1H71+8<cme6>gjf0Sdc8<2j3a108e45,l-87ad4Tk3eeb-o58W>ZP3l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sua_Sponte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12"
			y="5,6,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=494038213
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=12
				y=5
			[/source]
			[destination]
				x=12
				y=6
			[/destination]
		[/attack]
		[random]
			value=3130
			[results]
				chance=60
				damage=18
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=75509389
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
		[random]
			value=18128
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6058
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12973
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26446
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1377765891
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=11
				y=8
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
		[random]
			value=28054
			[results]
				chance=60
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=289061968
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=11
				y=9
			[/source]
			[destination]
				x=10
				y=8
			[/destination]
		[/attack]
		[random]
			value=12610
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1243
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27366
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26775
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3055
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,14"
			y="13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="boromir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[clear_labels]
			force=no
			team_name="south"
		[/clear_labels]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KBAC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="konigstiger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="momo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chris_Star has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ErodynamicVagitarian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L8-U has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,20"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1300514388
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=20
				y=8
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zenz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="steelwork has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21,21"
			y="7,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=231090223
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=22
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TheConqueror has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="imuzzy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ikomizo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1662572117
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=12
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chocolatecake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12"
			y="8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=492630977
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="orgi111 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chocolatecake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="essakhi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xGlowingMindx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="king_robar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sanngo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,9,8"
			y="8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=2138504481
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=11
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KBAC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,14,14,13"
			y="8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=711378655
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=12
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BenDover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tonepoet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18"
			y="2,3,3,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="t1t1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nikol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="peti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zubaran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ErodynamicVagitarian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sordan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Creight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sparkk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=19
			y=5
			[from]
				x=18
				y=4
			[/from]
		[/recruit]
		[random]
			value=5716
		[/random]
		[random]
			value=19228
		[/random]
		[random]
			value=8959
		[/random]
		[random]
			value=68
		[/random]
		[random]
			value=10399
		[/random]
		[random]
			value=8975
		[/random]
		[random]
			value=23556
		[/random]
		[random]
			value=30612
		[/random]
		[random]
			value=14267
		[/random]
		[random]
			value=14389
		[/random]
		[random]
			value=27968
		[/random]
		[random]
			value=9573
		[/random]
		[random]
			value=25198
		[/random]
		[random]
			value=17544
		[/random]
		[random]
			value=12581
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30b9Z.fH+h42l8n,kc27XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,8"
			y="9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1019251365
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=8
				y=6
			[/source]
			[destination]
				x=8
				y=5
			[/destination]
		[/attack]
		[random]
			value=10455
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22694
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13192
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2516
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ben-Dover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HelicopterPig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,18,18,18,18,17,17"
			y="12,11,10,9,8,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=0
			seed=481198343
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=29703
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1403
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5521
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22568
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25,24,23,22"
			y="5,5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kotalson has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,25,24"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=2128138877
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=22
				y=9
			[/source]
			[destination]
				x=21
				y=9
			[/destination]
		[/attack]
		[random]
			value=7201
			[results]
				chance=50
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13955
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22509
			[results]
				chance=30
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30757
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zaraki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,17,18"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Ben-Dover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,11,11,12"
			y="5,5,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11"
			y="9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,20,20,20,20"
			y="20,19,18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=25124
		[/random]
		[random]
			value=15608
		[/random]
		[random]
			value=18441
		[/random]
		[random]
			value=20308
		[/random]
		[random]
			value=13764
		[/random]
		[random]
			value=22745
		[/random]
		[random]
			value=10166
		[/random]
		[random]
			value=28555
		[/random]
		[random]
			value=27877
		[/random]
		[random]
			value=19531
		[/random]
		[random]
			value=21019
		[/random]
		[random]
			value=30888
		[/random]
		[random]
			value=1498
		[/random]
		[random]
			value=27639
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,27,26,25,24"
			y="10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="dunkster49 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="aaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stultus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kozaq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pokor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Sorceress"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1407081562
			tod="afternoon"
			turn=15
			weapon=2
			[source]
				x=18
				y=4
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="F95 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kicius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lordle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kotalson has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TySeL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17"
			y="7,6,6,5,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=658037869
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=17
				y=6
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qnok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MaCarBre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kopi_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,19,18,18"
			y="8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,21,20,19"
			y="9,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zaroff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lot_1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BenDover has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="5,5,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,13,13"
			y="6,5,5,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=269850780
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=13
				y=3
			[/source]
			[destination]
				x=12
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ToxicVenom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,11,11"
			y="7,6,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1850751948
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=11
				y=3
			[/source]
			[destination]
				x=12
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sanngo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="YourMentor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MaCarBre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mad_cat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mobile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Neuromancer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=59055636
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=8
				y=5
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17"
			y="7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1048428027
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=12
				y=2
			[/source]
			[destination]
				x=11
				y=3
			[/destination]
		[/attack]
		[random]
			value=5774
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2190
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28926
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11232
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,10,9"
			y="9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=989912333
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=9
				y=6
			[/source]
			[destination]
				x=8
				y=5
			[/destination]
		[/attack]
		[random]
			value=10182
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18538
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28750
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29547
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20279
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rega has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,6,7"
			y="6,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=2120052626
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=7
				y=5
			[/source]
			[destination]
				x=8
				y=5
			[/destination]
		[/attack]
		[random]
			value=8883
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7088
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5965
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28254
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,19,19,19,19"
			y="20,19,18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LoekinoTheOldSperm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,18,17,16"
			y="12,12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Muzugo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TySeL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=8737
		[/random]
		[random]
			value=9059
		[/random]
		[random]
			value=230
		[/random]
		[random]
			value=23139
		[/random]
		[random]
			value=5686
		[/random]
		[random]
			value=4554
		[/random]
		[random]
			value=24892
		[/random]
		[random]
			value=26768
		[/random]
		[random]
			value=2356
		[/random]
		[random]
			value=24863
		[/random]
		[random]
			value=3798
		[/random]
		[random]
			value=10652
		[/random]
		[random]
			value=32634
		[/random]
		[random]
			value=21626
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36,l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=18
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=17813
		[/random]
		[random]
			value=4379
		[/random]
		[random]
			value=22504
		[/random]
		[random]
			value=1787
		[/random]
		[random]
			value=1136
		[/random]
		[random]
			value=9865
		[/random]
		[random]
			value=22008
		[/random]
		[random]
			value=16829
		[/random]
		[random]
			value=2793
		[/random]
		[random]
			value=15126
		[/random]
		[random]
			value=12697
		[/random]
		[random]
			value=17530
		[/random]
		[random]
			value=12882
		[/random]
		[random]
			value=12340
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f36Zl7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14"
			y="9,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nemo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="DetectiveJohnKimble has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,22,21,20"
			y="8,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="ud26 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,24,25"
			y="9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MaCarBre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="YourMentor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DeathLord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Winterkrieg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spoho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22"
			y="3,4,3,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1791441945
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=3
			[/source]
			[destination]
				x=22
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Etroran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,12,11,10"
			y="3,4,4,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=177007050
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=10
				y=5
			[/source]
			[destination]
				x=9
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=419258104
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=8
				y=5
			[/source]
			[destination]
				x=9
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=320809062
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=11
				y=2
			[/source]
			[destination]
				x=12
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="evilwatcher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="roiner1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Johanna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PunkBoy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gerhilddewall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="koningstiger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21"
			y="4,3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=443150056
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=21
				y=3
			[/source]
			[destination]
				x=22
				y=2
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="konigstiger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="poteha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AcerMAG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="evilwatcher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Helian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="horati0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12"
			y="6,6,6,5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cherry0717 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="grumch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blekmor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WIF_Gadenz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11"
			y="8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			seed=211173621
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[random]
			value=5698
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9626
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7317
			[results]
				chance=80
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=598
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4305
			[results]
				chance=80
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spido has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8,9,10"
			y="5,4,3,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			seed=908928046
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=10
				y=4
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[random]
			value=31698
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30015
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17910
			[results]
				chance=80
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29035
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9095
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spido has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="F95 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			seed=2106924091
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=10
				y=6
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[random]
			value=14265
			[results]
				chance=80
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,15"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,17,16"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,15,14"
			y="9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=18
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=7254
		[/random]
		[random]
			value=15099
		[/random]
		[random]
			value=10671
		[/random]
		[random]
			value=21565
		[/random]
		[random]
			value=30835
		[/random]
		[random]
			value=7157
		[/random]
		[random]
			value=29916
		[/random]
		[random]
			value=21298
		[/random]
		[random]
			value=16760
		[/random]
		[random]
			value=18423
		[/random]
		[random]
			value=8259
		[/random]
		[random]
			value=31623
		[/random]
		[random]
			value=24846
		[/random]
		[random]
			value=10747
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f36Zl7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=12289
		[/random]
		[random]
			value=12547
		[/random]
		[random]
			value=30417
		[/random]
		[random]
			value=12433
		[/random]
		[random]
			value=268
		[/random]
		[random]
			value=19183
		[/random]
		[random]
			value=10119
		[/random]
		[random]
			value=21096
		[/random]
		[random]
			value=24779
		[/random]
		[random]
			value=10629
		[/random]
		[random]
			value=9245
		[/random]
		[random]
			value=20379
		[/random]
		[random]
			value=625
		[/random]
		[random]
			value=13847
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f36Zl7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Muzugo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13,13,13"
			y="12,12,13,13,14,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yuke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AcerMAG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=338185127
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=22
				y=2
			[/source]
			[destination]
				x=22
				y=3
			[/destination]
		[/attack]
		[random]
			value=18015
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17299
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28571
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12931
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4498
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aperson123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tracey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="renoirv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,22"
			y="7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=33441175
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=4
			[/source]
			[destination]
				x=22
				y=3
			[/destination]
		[/attack]
		[random]
			value=31809
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4753
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17825
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8279
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27594
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24283
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3703
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23,23,23"
			y="7,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1844219270
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=23
				y=4
			[/source]
			[destination]
				x=22
				y=3
			[/destination]
		[/attack]
		[random]
			value=23675
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20944
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12704
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25203
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18971
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KozIK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brisingr123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10"
			y="2,3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=1
			seed=317756727
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=10
				y=3
			[/source]
			[destination]
				x=10
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1325368050
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=9
				y=6
			[/source]
			[destination]
				x=10
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cabbar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=642318281
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=12
				y=5
			[/source]
			[destination]
				x=11
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elliot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ricsi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tracey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ziolo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bear_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="temps has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1262747427
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=22
				y=3
			[/source]
			[destination]
				x=23
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Koko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nappo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19"
			y="3,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18,18"
			y="2,3,2,2,2,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=0
			seed=2066009565
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=18
				y=3
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=31571
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14757
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17441
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3877
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="you resign?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message="no! XD"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Weslyphon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message="XD"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,15,15,15,16,17"
			y="8,7,6,6,5,4,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=0
			seed=745861213
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=5108
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32068
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21407
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26005
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Archer17 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20"
			y="4,3,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=1638472835
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=20
				y=4
			[/source]
			[destination]
				x=19
				y=5
			[/destination]
		[/attack]
		[random]
			value=27651
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28229
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20"
			y="4,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,18"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1479674675
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=18
				y=6
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
		[random]
			value=26922
			[results]
				chance=60
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22373
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14982
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12920
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,19"
			y="9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=399825481
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=19
				y=6
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
		[random]
			value=23961
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6571
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26229
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="matze21 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,11,11,11"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,12,12,11"
			y="12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13,12"
			y="18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,14,13"
			y="17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,15"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,17,16"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19"
			y="22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=32647
		[/random]
		[random]
			value=25520
		[/random]
		[random]
			value=2066
		[/random]
		[random]
			value=7352
		[/random]
		[random]
			value=16824
		[/random]
		[random]
			value=20542
		[/random]
		[random]
			value=4326
		[/random]
		[random]
			value=18293
		[/random]
		[random]
			value=26339
		[/random]
		[random]
			value=624
		[/random]
		[random]
			value=25395
		[/random]
		[random]
			value=28305
		[/random]
		[random]
			value=2315
		[/random]
		[random]
			value=11458
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5cW2gIhi.i.a<f3d5l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6c+9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Viddo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=18
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=2101
		[/random]
		[random]
			value=28655
		[/random]
		[random]
			value=17530
		[/random]
		[random]
			value=7429
		[/random]
		[random]
			value=14447
		[/random]
		[random]
			value=17494
		[/random]
		[random]
			value=30773
		[/random]
		[random]
			value=31027
		[/random]
		[random]
			value=26251
		[/random]
		[random]
			value=10017
		[/random]
		[random]
			value=4673
		[/random]
		[random]
			value=31987
		[/random]
		[random]
			value=7157
		[/random]
		[random]
			value=3241
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f3d4l7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c-9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AcerMAG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Sorceress"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1266785266
			tod="second_watch"
			turn=18
			weapon=2
			[source]
				x=18
				y=4
			[/source]
			[destination]
				x=18
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=527515582
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=19
				y=4
			[/source]
			[destination]
				x=18
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,13,14,15,16,17"
			y="5,5,4,3,3,2,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=245152412
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=17
				y=3
			[/source]
			[destination]
				x=18
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13,14,15,16"
			y="6,6,6,5,5,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=788857128
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=16
				y=4
			[/source]
			[destination]
				x=17
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14,15,16"
			y="3,3,2,3,3,3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1380280191
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=16
				y=3
			[/source]
			[destination]
				x=17
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=424465858
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=17
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gamelle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=737952771
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=20
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rega has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,12,13,13,14,14,15"
			y="9,8,7,6,6,5,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1245416646
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=15
				y=3
			[/source]
			[destination]
				x=16
				y=3
			[/destination]
		[/attack]
		[random]
			value=26467
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14915
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6958
			[results]
				chance=60
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13,12"
			y="18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,14,13"
			y="17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,15,14"
			y="20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,17,16"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=12243
		[/random]
		[random]
			value=18424
		[/random]
		[random]
			value=24330
		[/random]
		[random]
			value=1913
		[/random]
		[random]
			value=24409
		[/random]
		[random]
			value=1276
		[/random]
		[random]
			value=30737
		[/random]
		[random]
			value=16801
		[/random]
		[random]
			value=1257
		[/random]
		[random]
			value=2164
		[/random]
		[random]
			value=11899
		[/random]
		[random]
			value=11007
		[/random]
		[random]
			value=16230
		[/random]
		[random]
			value=3244
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKNLDHayrrE3odEKENtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKyuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Outlaw"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=0
			seed=718914839
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=18
				y=3
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=24464
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3659
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7156
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14379
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=0
			seed=1623042828
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=21031
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28708
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23446
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1312
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=388491480
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=20
				y=3
			[/source]
			[destination]
				x=19
				y=4
			[/destination]
		[/attack]
		[random]
			value=29696
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24060
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1714
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29086
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=897
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fuzzlewhack has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1494949622
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=20
				y=4
			[/source]
			[destination]
				x=19
				y=4
			[/destination]
		[/attack]
		[random]
			value=7231
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13383
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12299
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9042
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=2
			seed=1071387892
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=18
				y=5
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=26575
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5155
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10278
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6175
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21620
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=144733302
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=17
				y=6
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
		[random]
			value=6417
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=614
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29595
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29079
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19677
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ertox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1603314275
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=17
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Leien has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=33872974
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Outlaw"
			defender_weapon=1
			seed=1002060835
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=18
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SteelKing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Outlaw"
			defender_weapon=1
			seed=2028862295
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=17
				y=3
			[/source]
			[destination]
				x=18
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Castoridae_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Outlaw"
			defender_weapon=1
			seed=841767681
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=19
				y=4
			[/source]
			[destination]
				x=18
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Sorceress"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1602540914
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=18
				y=4
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Outlaw"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=2
			seed=1528866948
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=18
				y=3
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=6744
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1320
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22864
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16961
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6875
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7063
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27719
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nameless_Hero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=2
			defender_type="Elvish Sorceress"
			defender_weapon=0
			seed=505326442
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=18
				y=5
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[random]
			value=10565
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28322
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11095
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7668
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30425
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubbit"
			message="lol"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=401324174
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=16
				y=2
			[/source]
			[destination]
				x=17
				y=3
			[/destination]
		[/attack]
		[random]
			value=19821
			[results]
				chance=60
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Abstract"
			message=":D"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1654468975
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=20
				y=3
			[/source]
			[destination]
				x=19
				y=4
			[/destination]
		[/attack]
		[random]
			value=19672
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15440
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29608
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14581
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16085
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zaraki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=826243399
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=20
				y=4
			[/source]
			[destination]
				x=19
				y=4
			[/destination]
		[/attack]
		[random]
			value=8932
			[results]
				chance=40
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="apheage has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,8,8"
			y="9,8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zaraki has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,14,14"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="imamkiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Zarakir5ty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="roland has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,14,13,13"
			y="17,16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,14,13"
			y="17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,19,19,19,19,19"
			y="20,19,18,17,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=19
			y=20
			[from]
				x=19
				y=21
			[/from]
		[/recruit]
		[random]
			value=17095
		[/random]
		[random]
			value=19872
		[/random]
		[random]
			value=29296
		[/random]
		[random]
			value=5773
		[/random]
		[random]
			value=30999
		[/random]
		[random]
			value=25071
		[/random]
		[random]
			value=3132
		[/random]
		[random]
			value=4
		[/random]
		[random]
			value=22302
		[/random]
		[random]
			value=21741
		[/random]
		[random]
			value=24245
		[/random]
		[random]
			value=29576
		[/random]
		[random]
			value=24866
		[/random]
		[random]
			value=3064
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spido has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="11111111 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dreadnog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Guhrt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=891372645
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Adelecka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elliot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Sorceress"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1057465142
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=18
				y=4
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=864929564
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Minematthew74 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19"
			y="4,3,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1432647942
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=19
				y=4
			[/source]
			[destination]
				x=20
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Creight has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	current_tod=0
	description=_"The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders."
	experience_modifier=70
	id="RBY The Freelands 12"
	map_data="border_size=1
usage=map

_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Ww          , _off^_usr   , Ww          , _off^_usr   , Gg^Efm      , _off^_usr   , Hh          , _off^_usr   , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Mm          , Hh          , Mm^Xm       , Mm          , Gg^Efm      , Gg          , Gg          , Gg          , Gg^Efm      , Rr          , Wwf         , Ch          , Wwf         , Ch          , Hh          , Gg          , Gg          , Gg          , Ss          , Gs^Fms      , Hh          , Gg          , Gg^Uf       , Gs^Fms      , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Hh          , Wwf         , Gs^Fms      , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Gg          , Mm          , Rr          , Wwf         , Wwf         , Kh          , 1 Kh        , Ch          , Gg          , Gg          , Gg          , Ss          , Gg          , Gg          , Gg          , Hh          , Gg          , Wwf         , Wwf         , Gg^Fet      , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Gg          , Gg          , Gg^Vh       , Gs^Fp       , Wwf         , Wwf         , Gg          , Ch          , Rr          , Ch          , Rr          , Gg          , Gs^Fp       , Ss          , Mm          , Ss          , Ss          , Gg          , Ss^Vhs      , Gs^Fp       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Hh          , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gg          , Gg          , Rr          , Rr          , Gg          , Ss          , Hh          , Gs^Fp       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Efm      , Wwf         , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Hh^Uf       , Mm          , Gs^Fp       , Gg          , Rr          , Gg          , Gg          , Gs          , Mm^Xm       , Mm^Xm       , Mm          , Gs^Fp       , Gg          , Gg          , Wo          , Wo          , Wwf         , Wwf         , Mm^Xm       , Hh          , Gg          , Chw         , Wwf         , Gg^Fet      , Wwf         , Gg          , Gg          , Gs^Fp       , Gs^Fms      , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Rr          , Gg          , Mm          , Mm^Xm       , Rr          , Wwf         , Gg          , Wo          , Ww          , Gg          , Gg          , Mm          , Mm^Xm       , Mm^Xm       , Gs^Fms      , Gg          , Gg          , Rr          , Rr          , Gs^Fms      , Hh          , Hh^Uf       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fp       , Hh          , Gg          , Gg          , Gs^Fp       , Chr         , Chw         , Wwf         , Hh          , Wwf         , Wwf         , Hh          , Wo          , Rr          , Gg          , Gg          , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gs^Fp       , Gs          , Gg          , Gg          , Gg          , Gg          , Gg          , Mm          , Wwf         , Wwf         , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm          , Gg^Efm      , Gg          , Hh          , Gg          , Chr         , Wwf         , Wwf         , Gg          , Hh          , Mm          , Gg^Fet      , Hh          , Rr          , Hh^Vhh      , Hh          , Gs^Fp       , Mm^Xm       , Hh          , Gg^Efm      , Gg          , Gg          , Gg^Uf       , Gg          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Mm^Xm       , Mm^Xm       , Hh          , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs^Fp       , Gg          , Hh          , Gg          , Rr          , Hh          , Gs^Fp       , Hh^Uf       , Mm^Xm       , Mm          , Gg          , Gg          , Gg^Ve       , Gg          , Wwf         , Hh          , Gg          , Gg^Uf       , Gg^Fet      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Mm^Xm       , Hh          , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Rr          , Hh          , Mm^Xm       , Mm^Xm       , Hh^Uf       , Gs^Fp       , Gg          , Wwf         , Gg          , Wwf         , Wwf         , Mm          , Mm^Xm       , Mm^Xm       , Mm          , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gs^Fms      , Hh          , Gs^Fp       , Gg^Efm      , Ss          , Gg          , Rr          , Rr          , Gg          , Mm^Xm       , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fms      , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Ss^Vhs      , Gg          , Ss          , Hh^Uf       , Mm          , Hh          , Gs^Fp       , Gg          , Rr          , Rr          , Rr          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Gg          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Wwf         , Gs^Fp       , Wwf         , Wwf         , Gs^Fp       , Hh          , Gg          , Gg          , Ss          , Ss          , Ss          , Gg          , Gg          , Ch          , Ch          , Kh          , Ch          , Wwf         , Wwf         , Mm          , Gs^Fms      , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg^Uf       , Gg^Efm      , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg^Efm      , Gg          , Gg^Ve       , Gg^Efm      , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Hh^Uf       , Gg^Efm      , Gg^Efm      , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Gg^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name=_"2p - The Freelands"
	next_underlying_unit_id=0
	objectives="<big>" +
		_"Victory:" +
		"</big>
<span foreground=""#00ff00"">&#8226; " +
		_"Defeat enemy leader(s)" +
		"</span>"
	observer=yes
	random_calls=""
	random_seed=1959047196
	random_start_time=no
	shuffle_sides=no
	turns=-1
	version="1.10.2"
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"20"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
#textdomain wesnoth-help
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_"Default"
		[multiplayer_side]
			flag_rgb="magenta"
			id="Random"
			image="units/random-dice.png"
			name=_"Random"
			random_faction=yes
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name=_"Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg,Ww,Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_"Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff,Fa,Ss,Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_"Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh,Ha,Mm,Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_"Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss,Hh,Ha,Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_"Knalgan Alliance"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh,Ha,Mm"
			type="Dwarvish Steelclad"
			[ai]
				[aspect]
					id="recruitment_pattern"
					[facet]
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_"Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh,Ha,Ds,Ss"
			type="Drake Flare"
		[/multiplayer_side]
		[event]
			name="prestart"
			[store_unit]
				kill=yes
				variable="leaders_to_make_quick"
				[filter]
					canrecruit=yes
					[filter_wml]
						max_moves=4
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[if]
						[variable]
							boolean_equals=yes
							name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
						[/variable]
						[then]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/then]
						[else]
							[set_variables]
								name="temp"
								[literal]
									[trait]
#textdomain wesnoth-help
										female_name=_"female^quick"
										id="quick"
										male_name=_"quick"
										[effect]
											apply_to="movement"
											increase=1
										[/effect]
										[effect]
											apply_to="hitpoints"
											increase_total="-5%"
										[/effect]
									[/trait]
								[/literal]
							[/set_variables]
							[set_variables]
								mode="append"
								name="leaders_to_make_quick[$i].modifications.trait"
								[insert_tag]
									name="literal"
									variable="temp.trait"
								[/insert_tag]
							[/set_variables]
							[clear_variable]
								name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
							[/clear_variable]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/else]
					[/if]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick,temp"
			[/clear_variable]
		[/event]
		[event]
			name="time over"
			[lua]
				code="
                local _ = wesnoth.textdomain ""wesnoth-multiplayer""
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.get_side(i)
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.color == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.color == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.color == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.color == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.color == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.color == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.color == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.color == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.color == 9 then r, g, b =   0, 128, 128 end
                    side_comparison = side_comparison ..
                        string.format( tostring( _ ""<span foreground='#%02x%02x%02x'>Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d"") .. ""\n"" .. tostring( _ ""Grand total: <b>%d</b>"") .. ""\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        color = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format( ""\n"" .. tostring( _ ""<span foreground='%s'>Side %d</span> has the advantage.""), color, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
			[/lua]
		[/event]
	[/era]
	[side]
		allow_changes=yes
		color=9
		colour=9
		controller="human"
		current_player="Zenyhooubbit"
#textdomain wesnoth-multiplayer
		faction_name=_"Rebels"
		flag_rgb="magenta"
		fog=yes
		gender="female"
		gold=100
		id="RBY_Side1"
		image="units/elves-wood/captain.png"
		income=0
		leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
		name="Zenyhooubbit"
		persistent=yes
		player_id="Zenyhooubbit1"
		random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
		recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
		save_id="RBY_Side1"
		share_maps=no
		share_view=yes
		shroud=no
		side=1
		team_name="north"
		terrain_liked="Ff,Fa,Ss,Ww"
		type="Elvish Sorceress"
		user_description="Zenyhooubbit"
		user_team_name="wesnothteamname^North"
		village_gold=2
		[ai]
			recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			villages_per_scout=8
		[/ai]
		[ai]
			villages_per_scout=8
		[/ai]
	[/side]
	[side]
		allow_changes=yes
		color=7
		colour=7
		controller="network"
		current_player="Abstract"
		faction_name=_"Knalgan Alliance"
		flag_rgb="magenta"
		fog=yes
		gender="male"
		gold=100
		id="RBY_Side2"
		image="units/dwarves/steelclad.png"
		income=0
		leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
		name="Abstract"
		persistent=yes
		player_id="Abstract2"
		recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
		save_id="RBY_Side2"
		share_maps=no
		share_view=yes
		shroud=no
		side=2
		team_name="south"
		terrain_liked="Hh,Ha,Mm"
		type="Dwarvish Thunderguard"
		user_description="Abstract"
		user_team_name="wesnothteamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
			[aspect]
				id="recruitment_pattern"
				[facet]
					value="fighter,fighter,fighter,mixed fighter,archer,scout"
				[/facet]
			[/aspect]
		[/ai]
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=26
			y=22
		[/village]
	[/side]
	[variables]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game=yes
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=1
	description=_"The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders."
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	experience_modifier=70
	history=""
	id="RBY The Freelands 12"
	label="2p - The Freelands"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg          , Gg^Efm      , Wwf         , Wwf         , Gg^Uf       , Gg^Ve       , Gg          , Gg          , Hh          , Mm^Xm       , Gs^Fp       , Gs^Fp       , Hh^Vhh      , Rr          , Hh          , Hh          , Mm          , Gg^Fet      , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Hh          , Mm          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Wwf         , Gs^Fms      , Gg          , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gg          , Ch          , 2 Kh        , Ch          , Wwf         , Rr          , Rr          , Gg          , Gg          , Gg          , Gg          , Gs^Fp       , Gg^Uf       , Hh          , Gs^Fp       , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs^Fp       , Gg^Uf       , Gg^Efm      , Hh          , Mm          , Ss          , Gs^Fp       , Gg          , Ss^Vhs      , Hh          , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gg          , Gg^Efm      , Gg          , Gg^Ve       , Gg^Efm      , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Ss          , Mm          , Hh          , Gs^Fp       , Hh^Uf       , Gg^Efm      , Gg^Efm      , Ww          , Ww          , Ww          , Wwf         , Mm          , Gs^Fp       , Gs^Fp       , Gg^Uf       , Gs^Fp       , Gg^Fet      , Hh          , Hh          , Mm^Xm       , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name=_"2p - The Freelands"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=44
	objectives="<big>" +
		_"Victory:" +
		"</big>
<span foreground=""#00ff00"">&#8226; " +
		_"Defeat enemy leader(s)" +
		"</span>"
	observer=yes
	playing_team=1
	random_calls=0
	random_seed=1
	random_start_time=no
	scenario=""
	shuffle_sides=no
	snapshot=yes
	turn_at=20
	turns=-1
	unit_wml_ids="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Thunderguard,Dwarvish Ulfserker,Elvish Archer,Elvish Druid,Elvish Fighter,Elvish Shaman,Elvish Sorceress,Footpad,Gryphon Rider,Outlaw,Poacher,Thief,Wose,era_events"
	used_items=""
	version="1.10.5"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[side]
		action_bonus_count=12
		allow_player=yes
		color=9
		controller="network"
		countdown_time=0
		current_player="Zenyhooubbit"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=0
		gold_add=no
		hidden=no
		id="RBY_Side1"
		income=0
		name="Zenyhooubbit"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side1"
		scroll_to_leader=yes
		share_maps=no
		share_view=yes
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value="fighter,fighter,archer,archer,mixed fighter,healer,scout"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=12
			y=5
		[/village]
		[unit]
			advances_to="Elder Wose"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=0
			cost=20
#textdomain wesnoth-units
			description=_"Rarely seen even by elves, the Wose is an order of creature about which little is known. The elves are the source of most of this knowledge; they know that these beings are not descended from trees, despite the similarity in form, and they know that a wose is more closely tied to the faerie world than the elves themselves, though in a different way. The motives and workings of their kind are unknown, though most subscribe to the obvious theory that woses are dedicated wardens of the natural world.

Woses are utterly unwarlike, but possess a great strength. They are, however, neither used to, nor quick at moving around." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking." +
				_" This unit regenerates, which allows it to heal as though always stationed in a village."
			ellipse="misc/ellipse"
			experience=12
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Wose-22"
			image="units/woses/wose.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Wose"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=52
			max_moves=4
			moves=0
			name="Brendronnur"
			overlays=""
			profile="portraits/woses/transparent/ancient-wose.png"
			race="wose"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/woses/ancient-wose.png"
			type="Wose"
			undead_variation="wose"
			underlying_id=22
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=19
			y=5
			zoc=yes
			[defense]
				castle=80
				cave=80
				flat=80
				forest=60
				frozen=80
				fungus=70
				hills=70
				mountains=70
				reef=80
				sand=80
				shallow_water=80
				swamp_water=70
				village=80
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=100
				cold=90
				fire=150
				impact=60
				pierce=40
			[/resistance]
			[abilities]
				[hides]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive=_"Ambush:
This unit can hide in forest, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name=_"female^ambush"
					female_name_inactive=_"female^ambush"
					id="ambush"
					name=_"ambush"
					name_inactive=_"ambush"
					[filter_self]
						[filter_location]
							terrain="*^Fp,*^Fet,*^Ft,*^Fpa,*^Fd*,*^Fm*"
						[/filter_location]
					[/filter_self]
				[/hides]
				[regenerate]
					affect_self=yes
					description=_"Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_"female^regenerates"
					id="regenerates"
					name=_"regenerates"
					poison="cured"
					value=8
				[/regenerate]
			[/abilities]
			[attack_anim]
				start_time=-500
				[filter_attack]
					name="crush"
				[/filter_attack]
				[if]
					hits=yes
					[frame]
						duration=400
						image="units/woses/wose-attack-1.png"
						sound="wose-attack.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=400
						image="units/woses/wose-attack-1.png"
						sound="wose-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=150
					image="units/woses/wose-attack-2.png"
				[/frame]
				[frame]
					duration=75
					image="units/woses/wose-attack-1.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[filter_attack]
					type="blade,impact,pierce"
				[/filter_attack]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-13.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-14.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-die-fall-15.png"
				[/frame]
			[/death]
			[death]
				start_time=0
				[filter_attack]
					type="arcane,fire,cold"
				[/filter_attack]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-8.png"
				[/frame]
				[frame]
					duration=150
					image="units/woses/wose-die-decay-9.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/woses/wose.png"
				[/frame]
				[frame]
					duration=100
					image="units/woses/wose-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/woses/wose-defend.png"
						sound="wose-hit.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/woses/wose-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/woses/wose.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/woses/transparent/ancient-wose.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/woses/transparent/ancient-wose.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=13
#textdomain wesnoth-units
				description=_"crush"
				icon="attacks/crush-wose.png"
				name="crush"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Enchantress"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=0
			canrecruit=yes
			cost=34
			description=_"The world of faerie is far more potent than the corporeal world. Simply bringing some of this world into our own can have violent results. This is well-understood by the elves, although rarely used with malicious intent; doing so is no easy task, and is a very ill-regarded use of their strength.

Those able to do so are roughly titled as ‘sorceresses’ by other races; and certainly are capable of acting the part." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn." +
				_" This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures."
			experience=36
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="female"
			goto_x=-999
			goto_y=-999
			hitpoints=9
			id="RBY_Side1"
			image="units/elves-wood/sorceress.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^Elvish Sorceress"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=41
			max_moves=5
			moves=0
			name="Zenyhooubbit"
			overlays=""
			profile="portraits/elves/transparent/sorceress.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/elves/sorceress.png"
			type="Elvish Sorceress"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=18
			y=4
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=30
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/sorceress.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=4
				description=_"staff"
				icon="attacks/druidstaff.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=4
				description=_"entangle"
				name="entangle"
				number=3
				range="ranged"
				type="impact"
				[specials]
					[slow]
#textdomain wesnoth-help
						description=_"Slow:
This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected."
						id="slow"
						name=_"slows"
					[/slow]
				[/specials]
			[/attack]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"faerie fire"
				icon="attacks/faerie-fire.png"
				name="faerie fire"
				number=4
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Shyde"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=0
			cost=34
#textdomain wesnoth-units
			description=_"The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.

The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn." +
				_" This unit is capable of healing those around it, and curing them of poison." +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			ellipse="misc/ellipse"
			experience=7
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Elvish Shaman-7"
			image="units/elves-wood/druid.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^Elvish Druid"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=37
			max_moves=5
			moves=0
			name="Hóthiel"
			overlays=""
			profile="portraits/elves/transparent/druid.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/elves/druid.png"
			type="Elvish Druid"
			undead_variation=""
			underlying_id=7
			unrenamable=no
			upkeep="full"
			usage="healer"
			variation=""
			x=17
			y=5
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=30
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Cures:
A curer can cure a unit of poison, although that unit will receive no additional healing on the turn it is cured of the poison."
					female_name=_"female^cures"
					id="curing"
					name=_"cures"
					poison="cured"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
				[heals]
					affect_allies=yes
					affect_self=no
					description=_"Heals +8:
This unit combines herbal remedies with magic to heal units more quickly than is normally possible on the battlefield.

A unit cared for by this healer may heal up to 8 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +8"
					id="healing"
					name=_"heals +8"
					poison="slowed"
					value=8
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="thorns"
				[/filter_attack]
				[missile_frame]
					begin=-200
					end=0
					image="projectiles/thorns.png"
					image_diagonal="projectiles/thorns-ne.png"
				[/missile_frame]
				[frame]
					begin=-300
					end=-225
					halo="halo/elven/nature-halo1.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-1.png"
				[/frame]
				[frame]
					begin=-225
					end=-150
					halo="halo/elven/nature-halo2.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-2.png"
				[/frame]
				[frame]
					begin=-150
					end=-75
					halo="halo/elven/nature-halo3.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-3.png"
				[/frame]
				[frame]
					begin=-75
					end=0
					halo="halo/elven/nature-halo4.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=0
						end=75
						halo="halo/elven/nature-halo5.png"
						halo_x=0
						halo_y=-12
						image="units/elves-wood/druid-magic-4.png"
						sound="magic-thorns-1.ogg,magic-thorns-2.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=0
						end=75
						halo="halo/elven/nature-halo5.png"
						halo_x=0
						halo_y=-12
						image="units/elves-wood/druid-magic-4.png"
						sound="magic-thorns-miss-1.ogg,magic-thorns-miss-2.ogg"
					[/frame]
				[/else]
				[frame]
					begin=75
					end=150
					halo="halo/elven/nature-halo6.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-3.png"
				[/frame]
				[frame]
					begin=150
					end=225
					halo="halo/elven/nature-halo7.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-2.png"
				[/frame]
				[frame]
					begin=225
					end=300
					halo="halo/elven/nature-halo8.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="ensnare"
				[/filter_attack]
				[missile_frame]
					begin=-200
					end=0
					image="projectiles/entangle.png"
					image_diagonal="projectiles/entangle.png"
					offset=1
				[/missile_frame]
				[frame]
					begin=-300
					end=-225
					halo="halo/elven/nature-halo1.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-1.png"
				[/frame]
				[frame]
					begin=-225
					end=-150
					halo="halo/elven/nature-halo2.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-2.png"
				[/frame]
				[frame]
					begin=-150
					end=-75
					halo="halo/elven/nature-halo3.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-3.png"
				[/frame]
				[if]
					hits="hit"
					slowed_sound_start_time=-101
					[filter_second]
						[not]
							[filter_wml]
								[status]
									slowed=yes
								[/status]
							[/filter_wml]
						[/not]
					[/filter_second]
					[slowed_sound_frame]
						duration=1
					[/slowed_sound_frame]
					[slowed_sound_frame]
						duration=100
						sound="slowed.wav"
					[/slowed_sound_frame]
				[/if]
				[frame]
					begin=-75
					end=0
					halo="halo/elven/nature-halo4.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-4.png"
					sound="entangle.wav"
				[/frame]
				[frame]
					begin=0
					end=75
					halo="halo/elven/nature-halo5.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-4.png"
				[/frame]
				[frame]
					begin=75
					end=150
					halo="halo/elven/nature-halo6.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-3.png"
				[/frame]
				[frame]
					begin=150
					end=225
					halo="halo/elven/nature-halo7.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-2.png"
				[/frame]
				[frame]
					begin=225
					end=300
					halo="halo/elven/nature-halo8.png"
					halo_x=0
					halo_y=-12
					image="units/elves-wood/druid-magic-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					begin=-175
					end=-100
					image="units/elves-wood/druid.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/elves-wood/druid-attack.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/elves-wood/druid-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=175
					image="units/elves-wood/druid.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/elves-wood/druid-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/druid-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/elves-wood/druid-defend-2.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/elves-wood/druid-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/elves-wood/druid-defend-1.png"
				[/frame]
			[/defend]
			[healing_anim]
				[frame]
					begin=-300
					end=-225
					halo="halo/elven/druid-healing1.png"
					image="units/elves-wood/druid-magic-1.png"
				[/frame]
				[frame]
					begin=-225
					end=-150
					halo="halo/elven/druid-healing2.png"
					image="units/elves-wood/druid-magic-2.png"
				[/frame]
				[frame]
					begin=-150
					end=-75
					halo="halo/elven/druid-healing3.png"
					image="units/elves-wood/druid-magic-3.png"
				[/frame]
				[frame]
					begin=-75
					end=0
					halo="halo/elven/druid-healing4.png"
					image="units/elves-wood/druid-magic-4.png"
				[/frame]
				[frame]
					begin=0
					end=75
					halo="halo/elven/druid-healing5.png"
					image="units/elves-wood/druid-magic-4.png"
				[/frame]
				[frame]
					begin=75
					end=150
					halo="halo/elven/druid-healing6.png"
					image="units/elves-wood/druid-magic-3.png"
				[/frame]
				[frame]
					begin=150
					end=225
					halo="halo/elven/druid-healing7.png"
					image="units/elves-wood/druid-magic-2.png"
				[/frame]
				[frame]
					begin=225
					end=300
					halo="halo/elven/druid-healing8.png"
					image="units/elves-wood/druid-magic-1.png"
				[/frame]
			[/healing_anim]
			[portrait]
				image="portraits/elves/transparent/druid.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/druid.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/druidstaff.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=7
				description=_"ensnare"
				icon="attacks/entangle.png"
				name="ensnare"
				number=2
				range="ranged"
				type="impact"
				[specials]
					[slow]
#textdomain wesnoth-help
						description=_"Slow:
This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected."
						id="slow"
						name=_"slows"
					[/slow]
				[/specials]
			[/attack]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"thorns"
				name="thorns"
				number=3
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^dextrous"
					id="dextrous"
					male_name=_"dextrous"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="ranged"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Ranger,Elvish Marksman"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=0
			cost=17
#textdomain wesnoth-units
			description=_"Elves have always had a reputation for archery, a skill that, for many reasons, comes naturally to them. Even the frail of body can be deadly with a bow in hand, and in times of war, many will take up this weapon. Though their relative inexperience with combat leaves them somewhat vulnerable, their natural grace ensures that they can best any of humanity’s fresh recruits."
			ellipse="misc/ellipse"
			experience=23
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=18
			id="Elvish Archer-4"
			image="units/elves-wood/archer.png"
			image_icon=""
			language_name=_"Elvish Archer"
			level=1
			max_attacks=1
			max_experience=31
			max_hitpoints=28
			max_moves=7
			moves=0
			name="Tyldorfirin"
			overlays=""
			profile="portraits/elves/transparent/archer.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/elves/archer.png"
			type="Elvish Archer"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=19
			y=4
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=30
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					begin=-445
					end=-380
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-380
						end=-305
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-380
						end=-305
						image="units/elves-wood/archer-bow-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-305
					end=-230
					image="units/elves-wood/archer-bow-attack2.png"
				[/frame]
				[frame]
					begin=-230
					end=-130
					image="units/elves-wood/archer-bow-attack3.png"
				[/frame]
				[frame]
					begin=-130
					end=0
					image="units/elves-wood/archer-bow-attack4.png"
				[/frame]
				[frame]
					begin=0
					end=65
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="sword"
				[/filter_attack]
				[frame]
					begin=-200
					end=-175
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					begin=-175
					end=-75
					image="units/elves-wood/archer-sword-1.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-75
						end=75
						image="units/elves-wood/archer-sword-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-75
						end=75
						image="units/elves-wood/archer-sword-2.png"
						sound="sword-1.ogg"
					[/frame]
				[/else]
				[frame]
					begin=75
					end=125
					image="units/elves-wood/archer-sword-3.png"
				[/frame]
				[frame]
					begin=125
					end=175
					image="units/elves-wood/archer-sword-4.png"
				[/frame]
				[frame]
					begin=175
					end=200
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/elves-wood/archer-sword.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-sword-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/elves-wood/archer-sword-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/elves-wood/archer-sword-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/elves-wood/archer-sword.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/elves-wood/archer-bow.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/elves-wood/archer-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,elf-hit-1.ogg,elf-hit-2.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/elves-wood/archer-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/elves-wood/archer-bow.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/elves-wood/archer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/elves/transparent/archer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/archer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=6
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=97
		allow_player=yes
		color=7
		controller="human"
		countdown_time=0
		current_player="Abstract"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=45
		gold_add=no
		hidden=no
		id="RBY_Side2"
		income=0
		name="Abstract"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side2"
		scroll_to_leader=yes
		share_maps=no
		share_view=yes
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[facet]
					value="fighter,fighter,fighter,mixed fighter,archer,scout"
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=8
			y=5
		[/village]
		[village]
			x=10
			y=19
		[/village]
		[village]
			x=11
			y=9
		[/village]
		[village]
			x=12
			y=2
		[/village]
		[village]
			x=14
			y=17
		[/village]
		[village]
			x=16
			y=22
		[/village]
		[village]
			x=18
			y=9
		[/village]
		[village]
			x=20
			y=15
		[/village]
		[village]
			x=22
			y=2
		[/village]
		[village]
			x=24
			y=7
		[/village]
		[village]
			x=26
			y=19
		[/village]
		[village]
			x=26
			y=22
		[/village]
		[village]
			x=27
			y=16
		[/village]
		[village]
			x=28
			y=5
		[/village]
		[village]
			x=30
			y=19
		[/village]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="Gryphon Rider-44"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=40
			max_moves=8
			moves=8
			name="Kuu"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=44
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=19
			y=20
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=13
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=38
			id="Dwarvish Fighter-42"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=38
			max_moves=5
			moves=5
			name="Augdris"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=42
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=13
			y=13
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=39
			id="Dwarvish Fighter-41"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=23
			max_hitpoints=39
			max_moves=4
			moves=4
			name="Aldralaithus"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=41
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=13
			y=15
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Dwarvish Fighter-39"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=45
			max_moves=4
			moves=4
			name="Gomduras"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=39
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=12
			y=11
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Gryphon Rider-43"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=37
			max_moves=9
			moves=9
			name="Kasshh"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=43
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=19
			y=11
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=12
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Dwarvish Fighter-40"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=45
			max_moves=4
			moves=4
			name="Aigalos"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=40
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=13
			y=11
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Dwarvish Fighter-38"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=45
			max_moves=4
			moves=4
			name="Narasol"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=38
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=12
			y=7
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="Dwarvish Fighter-37"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=23
			max_hitpoints=40
			max_moves=4
			moves=4
			name="Glatsil"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=37
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=14
			y=8
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=16
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Gryphon Rider-36"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=40
			max_moves=8
			moves=8
			name="Kraaaa"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=36
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=16
			y=2
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=13
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=23
			id="Dwarvish Fighter-31"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=37
			max_moves=5
			moves=5
			name="Glaithaasil"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=31
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=8
			y=5
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Dragonguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=30
#textdomain wesnoth-units
			description=_"The Dwarven Thunderguards are famed for their curious weaponry, these strange staves of wood and iron that make a thunderous noise in their anger. The machinations behind this weaponry are a mystery, a secret taken to the grave by the dwarves of Knalga who wield them, and are assumed to have even forged them. The most that is known are reports of dwarves pouring a strange black dust into the mouth of their weapons, which some say is a food to fuel the beast imprisoned within.

Though a single shot from these ‘thundersticks’ can take several minutes to prepare, the results are seen by the Dwarves as being well worth the wait."
			experience=2
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="RBY_Side2"
			image="units/dwarves/thunderguard.png"
			image_icon=""
			language_name=_"Dwarvish Thunderguard"
			level=2
			max_attacks=1
			max_experience=67
			max_hitpoints=42
			max_moves=5
			moves=5
			name="Abstract"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderguard"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=19
			y=21
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=28
				description=_"thunderstick"
				icon="attacks/thunderstick.png"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=13
#textdomain wesnoth-units
			description=_"For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy."
			ellipse="misc/ellipse"
			experience=14
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=12
			id="Thief-12"
			image="units/human-outlaws/thief+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^Thief"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=24
			max_moves=7
			moves=7
			name="Daell"
			overlays=""
			profile="portraits/humans/transparent/thief+female.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/thief+female.png"
			type="Thief"
			undead_variation=""
			underlying_id=12
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=20
			y=3
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-150
					end=-100
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
					sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
#textdomain wesnoth-help
						description=_"Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name=_"backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fugitive"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=28
#textdomain wesnoth-units
			description=_"After some years of service, former ‘footpads’ rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the outlaws are well aware of its deadly capacity, and also of the ready availability of ammunition. Outlaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=48
			id="Footpad-10"
			image="units/human-outlaws/outlaw+female.png"
			image_icon=""
			language_name=_"female^Outlaw"
			level=2
			max_attacks=1
			max_experience=43
			max_hitpoints=48
			max_moves=7
			moves=7
			name="Rwdda"
			overlays=""
			profile="portraits/humans/transparent/outlaw+female.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/outlaw+female.png"
			type="Outlaw"
			undead_variation=""
			underlying_id=10
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=20
			y=4
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/outlaw+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/outlaw+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="mace-spiked"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/outlaw+female-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=50
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=50
						image="units/human-outlaws/outlaw+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=50
					end=150
					image="units/human-outlaws/outlaw+female-melee-3.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/outlaw+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/outlaw+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/outlaw+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/outlaw+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/outlaw-idle-7.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin=300
					end=400
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin=400
					end=500
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin=500
					end=600
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin=600
					end=700
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
				[frame]
					begin=700
					end=800
					image="units/human-outlaws/outlaw-idle-6.png"
				[/frame]
				[frame]
					begin=800
					end=900
					image="units/human-outlaws/outlaw-idle-5.png"
				[/frame]
				[frame]
					begin=900
					end=1400
					image="units/human-outlaws/outlaw-idle-4.png"
				[/frame]
				[frame]
					begin=1400
					end=1500
					image="units/human-outlaws/outlaw-idle-3.png"
				[/frame]
				[frame]
					begin=1500
					end=1600
					image="units/human-outlaws/outlaw-idle-2.png"
				[/frame]
				[frame]
					begin=1600
					end=1700
					image="units/human-outlaws/outlaw-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/outlaw+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/outlaw+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"mace"
				name="mace-spiked"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=6
				description=_"sling"
				name="sling"
				number=3
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name=_"Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name=_"Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name=_"Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name=_"Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"Second Watch"
		red=-45
	[/time]
	[event]
		name="time over"
		[lua]
			code="
                local _ = wesnoth.textdomain ""wesnoth-multiplayer""
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.get_side(i)
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.color == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.color == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.color == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.color == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.color == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.color == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.color == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.color == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.color == 9 then r, g, b =   0, 128, 128 end
                    side_comparison = side_comparison ..
                        string.format( tostring( _ ""<span foreground='#%02x%02x%02x'>Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d"") .. ""\n"" .. tostring( _ ""Grand total: <b>%d</b>"") .. ""\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        color = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format( ""\n"" .. tostring( _ ""<span foreground='%s'>Side %d</span> has the advantage.""), color, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
		[/lua]
	[/event]
	[objectives]
		side=0
		[objective]
			condition="win"
#textdomain wesnoth
			description=_"Defeat enemy leader"
		[/objective]
	[/objectives]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		damage_inflicted=6
		side_number=2
		turn_number=20
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="2p - The Freelands"
		[team]
			[recruits]
				Elvish Archer=6
				Elvish Fighter=7
				Elvish Shaman=1
				Wose=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Druid=1
			[/advances]
			[deaths]
				Elvish Archer=5
				Elvish Fighter=7
				Wose=1
			[/deaths]
			[killed]
				Dwarvish Fighter=4
				Dwarvish Guardsman=1
				Dwarvish Thunderer=2
				Dwarvish Ulfserker=1
				Footpad=2
				Gryphon Rider=2
				Outlaw=1
				Poacher=1
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s0000=4
					s0001=5
					s0010=3
					s0100=2
					s0101=1
					s0110=1
					s10=1
					s1000=2
					s1010=1
					s1011=1
					_num=30
				[/sequence]
				[sequence]
					s0=1
					s000=1
					s0000=1
					s0011=1
					s01=1
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s001=1
					s0010=1
					s01=1
					s0100=2
					s011=1
					s0110=3
					s0111=1
					s1=1
					s10=2
					s1000=4
					s1001=2
					s1010=1
					s1011=1
					s1110=3
					_num=50
				[/sequence]
				[sequence]
					s01=1
					s0110=1
					s0111=1
					s1011=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s011=2
					s0110=1
					s1=3
					s10=1
					s1001=1
					s101=1
					s11=3
					s110=1
					s1101=1
					s111=1
					s1111=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=2
					_num=0
				[/sequence]
				[sequence]
					s=1
					s00=5
					s000=3
					s010=1
					s10=1
					s11=1
					_num=30
				[/sequence]
				[sequence]
					s=1
					s0001=1
					s01=3
					s010=1
					s011=1
					s10=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s=3
					s0=1
					s000=1
					s0000=1
					s01=1
					s011=1
					s1=1
					s10=3
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s11=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s0=1
					s001=1
					s01=2
					s10=2
					s1001=1
					s101=1
					s11=5
					s1111=2
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=255
			recall_cost=0
			damage_inflicted=852
			damage_taken=701
			expected_damage_inflicted=849725
			expected_damage_taken=763858
			turn_damage_inflicted=40
			turn_damage_taken=7
			turn_expected_damage_inflicted=33128
			turn_expected_damage_taken=16800
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter=11
				Dwarvish Guardsman=1
				Dwarvish Thunderer=2
				Dwarvish Ulfserker=1
				Footpad=4
				Gryphon Rider=5
				Poacher=1
				Thief=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Outlaw=2
			[/advances]
			[deaths]
				Dwarvish Fighter=4
				Dwarvish Guardsman=1
				Dwarvish Thunderer=2
				Dwarvish Ulfserker=1
				Footpad=2
				Gryphon Rider=2
				Outlaw=1
				Poacher=1
			[/deaths]
			[killed]
				Elvish Archer=5
				Elvish Fighter=7
				Wose=1
			[/killed]
			[attacks]
				[sequence]
					s0=1
					s00=4
					s000=2
					s001=1
					s010=2
					s1=1
					s10=2
					s100=1
					s1010=1
					s11=3
					_num=40
				[/sequence]
				[sequence]
					s1=1
					s100=1
					_num=50
				[/sequence]
				[sequence]
					s0=2
					s001=1
					s01=5
					s011=1
					s1=6
					s10=3
					s100=2
					s101=2
					s11=3
					s110=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s000=1
					s1=1
					_num=70
				[/sequence]
				[sequence]
					s010=1
					s011=1
					s1=1
					s11=1
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=18
					_num=0
				[/sequence]
				[sequence]
					s0=1
					s1=1
					_num=30
				[/sequence]
				[sequence]
					s=2
					s00=3
					s1=1
					s10=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s00=3
					s10=2
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s0=2
					s00=4
					s01=4
					s011=2
					s1=7
					s10=5
					s101=1
					s11=7
					_num=60
				[/sequence]
				[sequence]
					s101=1
					_num=70
				[/sequence]
				[sequence]
					s00001=1
					s001=1
					s01=2
					s10=1
					s11=1
					s111=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=451
			recall_cost=0
			damage_inflicted=701
			damage_taken=852
			expected_damage_inflicted=763858
			expected_damage_taken=849725
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
