version="1.10.6"
next_underlying_unit_id=19
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Sablestone Delta"
next_scenario=""
parent="2p - Sablestone Delta replay.gz"
scenario="RBY Sablestone Delta 21"
version="1.10.6"
[multiplayer]
	experience_modifier=70
	hash="z+APeaS50auAhXB<lCkbb9+7hO4QV+TVKpRe75-9WwkgzAHxHDVL.0EQcpZicg.qQRrGHuHw4CvEtsy8KhsQ6sD0+wc2BHCCO6L7dG,hp<ZAJ1zpEgO0tI2IuJNykinj"
	mp_countdown=no
	mp_countdown_action_bonus=10
	mp_countdown_init_time=30
	mp_countdown_reservoir_time=450
	mp_countdown_turn_bonus=90
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RBY Classic 19"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="! ladder 1x1                           http://wesnoth.gamingladder.info/"
	shuffle_sides=yes
[/multiplayer]
random_seed=26928
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=25
			end_gold2=13
			end_turn=8
			end_units1=7
			end_units2=8
			faction1="Death"
			faction2="Nyan_Cat"
			version="1.10.6"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=31
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=41
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=66
				side=1
				turn=2
				units=3
				units_cost=65
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=2
				units=6
				units_cost=130
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=74
				side=1
				turn=3
				units=3
				units_cost=65
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=3
				units=6
				units_cost=130
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=84
				side=1
				turn=4
				units=3
				units_cost=65
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=4
				units=6
				units_cost=130
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=5
				units=7
				units_cost=140
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=5
				units=7
				units_cost=144
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=6
				units=8
				units_cost=161
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=6
				units=9
				units_cost=173
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=7
				units=8
				units_cost=157
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=7
				units=8
				units_cost=158
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=1
				turn=8
				units=7
				units_cost=136
				villages=5
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,7,8"
			y="1,2,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=8
			y=4
			[from]
				x=8
				y=3
			[/from]
		[/recruit]
		[random]
			value=18679
		[/random]
		[random]
			value=11072
		[/random]
		[random]
			value=17353
		[/random]
		[random]
			value=10087
		[/random]
		[random]
			value=30880
		[/random]
		[random]
			value=842
		[/random]
		[random]
			value=19920
		[/random]
		[random]
			value=27212
		[/random]
		[random]
			value=11952
		[/random]
		[random]
			value=10931
		[/random]
		[random]
			value=24455
		[/random]
		[random]
			value=18692
		[/random]
		[random]
			value=30636
		[/random]
		[random]
			value=24865
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h0341+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghdn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=7
			y=5
			[from]
				x=8
				y=3
			[/from]
		[/recruit]
		[random]
			value=13465
		[/random]
		[random]
			value=32111
		[/random]
		[random]
			value=9048
		[/random]
		[random]
			value=24614
		[/random]
		[random]
			value=18065
		[/random]
		[random]
			value=5280
		[/random]
		[random]
			value=5673
		[/random]
		[random]
			value=28221
		[/random]
		[random]
			value=10792
		[/random]
		[random]
			value=20535
		[/random]
		[random]
			value=17774
		[/random]
		[random]
			value=9602
		[/random]
		[random]
			value=30032
		[/random]
		[random]
			value=16768
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kebab has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kamzor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Throd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,9"
			y="3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=14
			y=24
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=3494
		[/random]
		[random]
			value=24342
		[/random]
		[random]
			value=12079
		[/random]
		[random]
			value=28664
		[/random]
		[random]
			value=29505
		[/random]
		[random]
			value=14163
		[/random]
		[random]
			value=28978
		[/random]
		[random]
			value=11599
		[/random]
		[random]
			value=15803
		[/random]
		[random]
			value=18238
		[/random]
		[random]
			value=27900
		[/random]
		[random]
			value=26815
		[/random]
		[random]
			value=18445
		[/random]
		[random]
			value=26446
		[/random]
		[random]
			value=23267
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30adZ.fH+h42l8n,kdX7XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Wj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=14
			y=23
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=8276
		[/random]
		[random]
			value=26419
		[/random]
		[random]
			value=20061
		[/random]
		[random]
			value=22181
		[/random]
		[random]
			value=9453
		[/random]
		[random]
			value=27237
		[/random]
		[random]
			value=29497
		[/random]
		[random]
			value=4098
		[/random]
		[random]
			value=21672
		[/random]
		[random]
			value=25362
		[/random]
		[random]
			value=31467
		[/random]
		[random]
			value=26903
		[/random]
		[random]
			value=4108
		[/random]
		[random]
			value=28828
			[results]
				checksum="vPQDAAuPwzjG+4e1<9sda5Xltj01c-6gjhlaebXRkaceffZ4jp59a0f47-e24m3y0>++3o07kc-2g2en9>kU6>hba9AP5q8,j8a4-+8qts7hCibZ3<1dW8cn,0l1R5o5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=14
			y=22
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=16325
		[/random]
		[random]
			value=7804
		[/random]
		[random]
			value=22009
		[/random]
		[random]
			value=3031
		[/random]
		[random]
			value=15661
		[/random]
		[random]
			value=21789
		[/random]
		[random]
			value=12880
		[/random]
		[random]
			value=3647
		[/random]
		[random]
			value=27692
		[/random]
		[random]
			value=10713
		[/random]
		[random]
			value=27490
		[/random]
		[random]
			value=28923
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,10"
			y="23,22,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Flaber has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="JoJocage has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="studio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Death"
			message="."
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=11
			y=20
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=23734
		[/random]
		[random]
			value=7900
		[/random]
		[random]
			value=6682
		[/random]
		[random]
			value=32661
		[/random]
		[random]
			value=6071
		[/random]
		[random]
			value=701
		[/random]
		[random]
			value=6377
		[/random]
		[random]
			value=31351
		[/random]
		[random]
			value=5602
		[/random]
		[random]
			value=11606
		[/random]
		[random]
			value=30068
		[/random]
		[random]
			value=25893
		[/random]
		[random]
			value=22328
		[/random]
		[random]
			value=11879
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7RW.6sn387d-B86efE+h4gl8n,kc27XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yeste has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=20736
		[/random]
		[random]
			value=31804
		[/random]
		[random]
			value=26458
		[/random]
		[random]
			value=18922
		[/random]
		[random]
			value=23449
		[/random]
		[random]
			value=3886
		[/random]
		[random]
			value=23184
		[/random]
		[random]
			value=24116
		[/random]
		[random]
			value=22022
		[/random]
		[random]
			value=14778
		[/random]
		[random]
			value=3989
		[/random]
		[random]
			value=4048
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9,10,11,12,13"
			y="4,3,3,2,2,1,1"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,6,6,5,5,4,3,2"
			y="5,5,6,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,8,8"
			y="5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Nyan_Cat"
			message="hf"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14"
			y="22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,15,16,17,18,19,20"
			y="23,22,21,21,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11,10,9"
			y="24,25,25,26,26,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="laelaps has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,6,5"
			y="20,20,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6"
			y="20,19,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6"
			y="9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18,19"
			y="1,1,2,2,3,2,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="k-yu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12"
			y="7,7,7,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BrotherThug has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,4,3,2"
			y="23,22,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,10,10"
			y="27,26,25,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,19,18"
			y="18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="timon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cargo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14"
			y="16,17,17,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18"
			y="20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8"
			y="11,12"
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	[command]
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		[random]
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	[command]
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	[command]
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			message="F95 has logged into the lobby"
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	[command]
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	[command]
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	[command]
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	[command]
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		[random]
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		[random]
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			y="11,12"
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	[command]
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	[command]
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		[move]
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	[command]
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	[command]
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	[command]
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			defender_lvl=1
			defender_type="Wose"
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			seed=295808693
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			turn=6
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				y=15
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			[destination]
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		[random]
			value=5989
		[/random]
		[random]
			value=17807
		[/random]
		[random]
			value=1363
		[/random]
		[random]
			value=20974
		[/random]
		[random]
			value=20592
		[/random]
		[random]
			value=860
		[/random]
		[random]
			value=1742
		[/random]
		[random]
			value=9740
		[/random]
		[random]
			value=20188
		[/random]
		[random]
			value=11506
		[/random]
		[random]
			value=19750
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16"
			y="12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=883355525
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
		[random]
			value=19948
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13460
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27874
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26987
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,14,13"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hdetz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Honor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2,3,4,5,5"
			y="17,18,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,4,5,5,5,5"
			y="19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=210387890
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=5
				y=15
			[/source]
			[destination]
				x=6
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6,7,8,8,8,8,8,8"
			y="15,16,16,16,15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bernardyn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=267369708
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15"
			y="16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=818676358
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14"
			y="20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Marksman"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=1
			seed=389704280
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="frejon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TheSacrificer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yeste has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,19"
			y="18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=1
			seed=967283399
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=19
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="glastondale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="frejon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LordOLan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,13,13,13,13"
			y="20,19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=1
			seed=297992506
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=13
				y=15
			[/source]
			[destination]
				x=13
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,15,15,15"
			y="14,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1036172585
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=15
				y=17
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[random]
			value=22595
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5240
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12707
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6433
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9230
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23822
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11,12,13"
			y="15,16,17,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Elvish Marksman"
			defender_weapon=0
			seed=726491139
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=13
				y=19
			[/source]
			[destination]
				x=14
				y=18
			[/destination]
		[/attack]
		[random]
			value=2180
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10816
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30898
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9019
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17662
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10134
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,15,14"
			y="13,13,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1169854547
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=15
			[/source]
			[destination]
				x=13
				y=15
			[/destination]
		[/attack]
		[random]
			value=15258
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,15,15,14"
			y="13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1296683219
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=14
				y=16
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[random]
			value=31808
			[results]
				chance=40
				damage=17
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31303
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30870
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9686
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16559
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25398
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,18,17,16"
			y="15,14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="toby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,19,18,17,16,15"
			y="10,9,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,11"
			y="14,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7,8,9,10"
			y="13,12,13,13,14,13,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nikolo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="thebadman1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ex-Makina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=2064600328
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="herkules4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Warlorder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Allbaby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="prg30101 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="thebadman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Leonardo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,16,16,16,15"
			y="18,19,19,20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10"
			y="17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=122572257
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=10
				y=14
			[/source]
			[destination]
				x=10
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kleyton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9"
			y="15,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=919520265
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=9
				y=14
			[/source]
			[destination]
				x=10
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gamelle_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=0
			seed=81145118
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=13
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1443760799
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kleyton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19,18,17"
			y="16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=1
			seed=1412628003
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7,6,6,7,8"
			y="10,9,9,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=14
			y=22
			[from]
				x=15
				y=23
			[/from]
		[/recruit]
		[random]
			value=17480
		[/random]
		[random]
			value=11779
		[/random]
		[random]
			value=25161
		[/random]
		[random]
			value=31327
		[/random]
		[random]
			value=4110
		[/random]
		[random]
			value=3948
		[/random]
		[random]
			value=30559
		[/random]
		[random]
			value=20456
		[/random]
		[random]
			value=20463
		[/random]
		[random]
			value=14396
		[/random]
		[random]
			value=28347
		[/random]
		[random]
			value=7292
		[/random]
		[random]
			value=32533
		[/random]
		[random]
			value=30705
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7RW.6sn387d-B86efE+h4gl8n,kc27XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12,13,14,15,15"
			y="19,19,20,21,20,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Elvish Marksman"
			defender_weapon=0
			seed=1296705993
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=15
				y=22
			[/source]
			[destination]
				x=15
				y=23
			[/destination]
		[/attack]
		[random]
			value=23493
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26524
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10824
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7106
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7808
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14129
			[results]
				chance=40
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Nyan_Cat"
			message="kfuck"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Death"
			message="indeed"
			side=1
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description="Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers."
	experience_modifier=70
	id="RBY Sablestone Delta 21"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , 1 Gs^Ft     , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Gs          , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Kud         , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Gs          , Wo          , Cud         , Wo          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rb          , Ss          , Rb          , Rb          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Cud         , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rb          , Rb          , Uu^Vud      , Rb          , Rb          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Rb          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gd          , Gd          , Uu^Vud      , Gd          , Gd          , Hh          , Kud         , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Rb          , Xu          , Kud         , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gd^Ft       , Xu          , Xu          , Xu          , Gd          , Cud         , Cud         , Cud         , Gs          , Gd          , Ss^Vhs      , Cud         , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gd          , Gd          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Re^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Gs          , Re          , Re^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Re          , Gs          , Wwf         , Ss          , Gs          , Re          , Re          , Wwf         , Gs          , Mm          , Re^Ft       , Re          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Re^Ft       , Re          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re^Uf       , Gd          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Re          , Re          , Gs          , Wwf         , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Wwf         , Uh          , Cud         , Re^Ft       , Cud         , Re^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Wwf         , Gs^Ft       , Gs          , Mm          , Hh          , Gs^Ft       , Wwf         , Gs          , Re          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Re^Ft       , Kud         , Re^Ft       , Re^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gd          , Gs          , Re          , Re^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Re          , Re^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Re          , Re^Ft       , Mm          , Gs          , Wwf         , Gs          , Re          , Ss^Vhs      , Ss          , Wwf         , Gs          , Re^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gd          , Gs          , Gs          , Re          , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Re          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gg          , Ss^Vhs      , Gd          , Gs          , Gs          , Cud         , Gs          , Gd          , Wwf         , Xu          , Cud         , Gd^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Cud         , Kud         , Gd          , Gs          , Cud         , Kud         , Cud         , Gd          , Xu          , Uu^Vud      , Xu          , Gd          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Kud         , Cud         , Rb          , Rb          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gd          , Wwf         , Gd          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rb          , Rb          , Uu^Vud      , Rb          , Rb          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rb          , Rb          , Rb          , Rb          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , 2 Kud       , Cud         , Kud         , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rb          , Rb          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rb          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	name="2p - Sablestone Delta"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
					message="/me can be created at http://rushedbyyetis.heroku.com/"
					speaker="RBY Custom"
				[/chat]
				[chat]
					message="$rby_set_info[1].val"
					speaker="RBY $rby_set_info[0].val 19"
				[/chat]
				[chat]
					message="/me new ladder (next L8 release) at http://www.lddr.pl/ ---"
					speaker="--- Check out"
				[/chat]
				[chat]
					message="/me ctrl-x to clear"
					speaker="Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=2
		colour="north"
		controller="network"
		current_player="Death"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="Death"
		persistent=yes
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		side=1
		team_name="north"
		user_team_name="teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Drake Warden"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=31
			description="Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=62
			id="RBY_Side2"
			image="units/drakes/arbiter.png"
			image_icon=""
			language_name="Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=5
			name="Death"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description="halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=17
				description="halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
						description="First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name="firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="south"
		controller="human"
		current_player="Nyan_Cat"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="Nyan_Cat"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side1"
		side=2
		team_name="south"
		user_team_name="teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Elvish Sharpshooter"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=41
			description="Elves are wonderously keen-sighted, a gift which contributes to their mastery of the bow. An elf practiced at archery can hit targets that a man couldn’t even see, and can nock a second arrow almost as soon as the first is let fly. Realizing this prodigious skill does come with one cost, that being a lack of practice with the sword." +
				_"

Special Notes:" +
				_" This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="RBY_Side1"
			image="units/elves-wood/marksman.png"
			image_icon=""
			language_name="Elvish Marksman"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=37
			max_moves=6
			moves=6
			name="Nyan_Cat"
			overlays=""
			profile="portraits/elves/transparent/marksman.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/elves/marksman.png"
			type="Elvish Marksman"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=30
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/marksman.png"
				mirror=yes
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/marksman.png"
				mirror=no
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description="sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description="longbow"
				icon="attacks/bow-elven-magic.png"
				name="longbow"
				number=4
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative=yes
						description="Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name="marksman"
						value=60
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		next_scenario="RBY Sablestone Delta 21"
		random=9
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Classic"
		[/rby_set_info]
		[rby_set_info]
			val="Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 19"
	[/scenario]
	[scenario]
		scenario="2p - Sablestone Delta"
		[team]
			[recruits]
				Elvish Archer=1
				Elvish Fighter=4
				Elvish Scout=1
				Elvish Shaman=1
				Wose=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Marksman=1
				Elvish Shaman=1
			[/deaths]
			[killed]
				Drake Burner=2
			[/killed]
			[attacks]
				[sequence]
					s00=2
					s1000=1
					_num=40
				[/sequence]
				[sequence]
					s0011=1
					s01=1
					s1011=1
					s11=1
					s110=1
					s1100=1
					s111=1
					s1111=1
					_num=60
				[/sequence]
				[sequence]
					s11=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=2
					_num=0
				[/sequence]
				[sequence]
					s011=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s1010=1
					s11=2
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=146
			recall_cost=0
			damage_inflicted=182
			damage_taken=152
			expected_damage_inflicted=169287
			expected_damage_taken=183044
			turn_damage_inflicted=82
			turn_damage_taken=52
			turn_expected_damage_inflicted=81556
			turn_expected_damage_taken=64594
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Drake Burner=2
				Drake Clasher=2
				Drake Fighter=3
				Saurian Augur=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Drake Burner=2
			[/deaths]
			[killed]
				Elvish Marksman=1
				Elvish Shaman=1
			[/killed]
			[attacks]
				[sequence]
					s0111=1
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s0001=1
					s1=1
					s1000=1
					s1001=1
					_num=60
				[/sequence]
				[sequence]
					s011=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=1
					_num=0
				[/sequence]
				[sequence]
					s010=1
					s0100=1
					_num=30
				[/sequence]
				[sequence]
					s01=1
					s010=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s01=1
					s10=1
					s1000=1
					_num=60
				[/sequence]
				[sequence]
					s111=1
					_num=70
				[/sequence]
				[sequence]
					s01=1
					s10=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=147
			recall_cost=0
			damage_inflicted=152
			damage_taken=182
			expected_damage_inflicted=183044
			expected_damage_taken=169287
			turn_damage_inflicted=25
			turn_damage_taken=10
			turn_expected_damage_inflicted=13811
			turn_expected_damage_taken=7000
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
