version="1.10.5"
next_underlying_unit_id=53
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Sullas Ruins"
next_scenario=""
parent="2p - Sullas Ruins-Guardado automático21.gz"
scenario="RBY Sullas Ruins 12"
version="1.10.5"
[multiplayer]
	experience_modifier=70
	hash=".Q+8>+Ml+4fzEqbn+M4tyZJDqZc0Juf>9M<SK11M.61w3QW.-U>8R30ExaT-bKg>ht19nPwWxadNXcpV.B9K+4GmR,Qr+AnR6EdoBXg9Rds,z<e78MQ4HTYACe7Oo17r"
	mp_countdown=no
	mp_countdown_action_bonus=0
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=360
	mp_countdown_turn_bonus=300
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Adv + Con 20"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="(Ladder) --> Ikerpeta vs Zenyhooubb-it <--"
	shuffle_sides=no
[/multiplayer]
random_seed=1056961426
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			end_gold1=63
			end_gold2=3
			end_gold3=100
			end_turn=21
			end_units1=18
			end_units2=0
			end_units3=5
			faction1="Ikerpeta"
			faction2="Zenyhooubb-it"
			faction3=""
			version="1.10.5"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=26
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=2
				units=5
				units_cost=113
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=2
				units=6
				units_cost=96
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=3
				units=6
				units_cost=129
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=3
				units=8
				units_cost=121
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=1
				turn=4
				units=6
				units_cost=129
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=4
				units=9
				units_cost=134
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=33
				side=1
				turn=5
				units=7
				units_cost=145
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=5
				units=10
				units_cost=151
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=6
				units=9
				units_cost=178
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=6
				units=11
				units_cost=168
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=1
				turn=7
				units=9
				units_cost=178
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=7
				units=12
				units_cost=180
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=8
				units=11
				units_cost=214
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=8
				units=13
				units_cost=192
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=1
				turn=9
				units=11
				units_cost=214
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=9
				units=14
				units_cost=205
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=48
				side=1
				turn=10
				units=11
				units_cost=214
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=10
				units=16
				units_cost=229
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=11
				units=14
				units_cost=262
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=11
				units=16
				units_cost=229
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=12
				units=14
				units_cost=259
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=2
				turn=12
				units=15
				units_cost=212
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=13
				units=14
				units_cost=255
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=13
				units=13
				units_cost=186
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=14
				units=14
				units_cost=255
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=14
				units=11
				units_cost=161
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=15
				units=14
				units_cost=255
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=15
				units=9
				units_cost=136
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=1
				turn=16
				units=15
				units_cost=285
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=16
				units=6
				units_cost=92
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=17
				units=16
				units_cost=321
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=17
				units=5
				units_cost=75
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=18
				units=17
				units_cost=337
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=18
				units=4
				units_cost=63
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=33
				side=1
				turn=19
				units=18
				units_cost=365
				villages=15
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=19
				units=2
				units_cost=38
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=1
				turn=20
				units=18
				units_cost=402
				villages=16
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=20
				units=1
				units_cost=26
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=63
				side=1
				turn=21
				units=18
				units_cost=402
				villages=16
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xxbi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zenyhooubb-it advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vincrz advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="good luck have fun :)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=20
			y=28
			[from]
				x=19
				y=28
			[/from]
		[/recruit]
		[random]
			value=3900
		[/random]
		[random]
			value=28724
		[/random]
		[random]
			value=18853
		[/random]
		[random]
			value=20153
		[/random]
		[random]
			value=11046
		[/random]
		[random]
			value=6444
		[/random]
		[random]
			value=11638
		[/random]
		[random]
			value=5453
		[/random]
		[random]
			value=2261
		[/random]
		[random]
			value=20244
		[/random]
		[random]
			value=1394
		[/random]
		[random]
			value=2328
		[/random]
		[random]
			value=21156
		[/random]
		[random]
			value=17583
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elcin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HYP3RN3GR0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=18
			y=28
			[from]
				x=19
				y=28
			[/from]
		[/recruit]
		[random]
			value=29370
		[/random]
		[random]
			value=956
		[/random]
		[random]
			value=16898
		[/random]
		[random]
			value=25333
		[/random]
		[random]
			value=15716
		[/random]
		[random]
			value=22013
		[/random]
		[random]
			value=24740
		[/random]
		[random]
			value=22434
		[/random]
		[random]
			value=11803
		[/random]
		[random]
			value=30508
		[/random]
		[random]
			value=8589
		[/random]
		[random]
			value=121
		[/random]
		[random]
			value=25971
		[/random]
		[random]
			value=16215
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F1nFITPSR1lVRLsI+B6pKRxR92oRssqBzHqLrMSETrF5+yMO0M>1oQldyzIDP64xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15"
			y="28,28,28,27,27"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Abstract has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=13
			y=28
			[from]
				x=15
				y=27
			[/from]
		[/recruit]
		[random]
			value=3519
		[/random]
		[random]
			value=16220
		[/random]
		[random]
			value=19725
		[/random]
		[random]
			value=6194
		[/random]
		[random]
			value=190
		[/random]
		[random]
			value=781
		[/random]
		[random]
			value=32367
		[/random]
		[random]
			value=20676
		[/random]
		[random]
			value=12489
		[/random]
		[random]
			value=4290
		[/random]
		[random]
			value=15264
		[/random]
		[random]
			value=32721
		[/random]
		[random]
			value=32472
		[/random]
		[random]
			value=23147
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEHtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKouHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=15
			y=28
			[from]
				x=15
				y=27
			[/from]
		[/recruit]
		[random]
			value=21894
		[/random]
		[random]
			value=8459
		[/random]
		[random]
			value=19028
		[/random]
		[random]
			value=28098
		[/random]
		[random]
			value=7168
		[/random]
		[random]
			value=22775
		[/random]
		[random]
			value=17561
		[/random]
		[random]
			value=18454
		[/random]
		[random]
			value=13251
		[/random]
		[random]
			value=2976
		[/random]
		[random]
			value=44
		[/random]
		[random]
			value=6872
		[/random]
		[random]
			value=28149
		[/random]
		[random]
			value=12799
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-hjh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZP4l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Critical77 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=19
			y=4
			[from]
				x=18
				y=3
			[/from]
		[/recruit]
		[random]
			value=29091
		[/random]
		[random]
			value=11149
		[/random]
		[random]
			value=22522
		[/random]
		[random]
			value=5861
		[/random]
		[random]
			value=12749
		[/random]
		[random]
			value=31276
		[/random]
		[random]
			value=25626
		[/random]
		[random]
			value=24510
		[/random]
		[random]
			value=20848
		[/random]
		[random]
			value=23197
		[/random]
		[random]
			value=9163
		[/random]
		[random]
			value=6769
		[/random]
		[random]
			value=26544
		[/random]
		[random]
			value=794
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcBip9eeg-at60g.Rck7>a2.l+OMo1kZ,Zp35--l3bl>839h6UZ,33Zej+f+lgna7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=20
			y=3
			[from]
				x=18
				y=3
			[/from]
		[/recruit]
		[random]
			value=18885
		[/random]
		[random]
			value=27797
		[/random]
		[random]
			value=30426
		[/random]
		[random]
			value=6112
		[/random]
		[random]
			value=19234
		[/random]
		[random]
			value=29480
		[/random]
		[random]
			value=22539
		[/random]
		[random]
			value=27493
		[/random]
		[random]
			value=241
		[/random]
		[random]
			value=13099
		[/random]
		[random]
			value=13730
		[/random]
		[random]
			value=1625
		[/random]
		[random]
			value=22137
		[/random]
		[random]
			value=30713
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVpzPDkMxEDGxDJztRyHEivpzBHPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyRpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=20
			y=4
			[from]
				x=18
				y=3
			[/from]
		[/recruit]
		[random]
			value=16487
		[/random]
		[random]
			value=13151
		[/random]
		[random]
			value=4173
		[/random]
		[random]
			value=15211
		[/random]
		[random]
			value=2936
		[/random]
		[random]
			value=2696
		[/random]
		[random]
			value=30740
		[/random]
		[random]
			value=29614
		[/random]
		[random]
			value=15095
		[/random]
		[random]
			value=14483
		[/random]
		[random]
			value=30997
		[/random]
		[random]
			value=25311
		[/random]
		[random]
			value=29045
		[/random]
		[random]
			value=32231
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPrarNFwAIIP4rOrErvENCNGHIJ5oEGHHqORKuxRKPEsMMUABu2yzENLGEsDQOBsRsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14"
			y="3,3,3,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=13
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
		[random]
			value=31109
		[/random]
		[random]
			value=17515
		[/random]
		[random]
			value=10269
		[/random]
		[random]
			value=8524
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		[random]
			value=31888
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=1827
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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			x="13,13,13,13,13,12"
			y="4,5,6,7,8,8"
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		sent=yes
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			x="15,14,13,13,13,13"
			y="4,4,5,6,7,8"
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	[command]
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			id="server"
			message="valen has logged into the lobby"
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			x="24,25,26"
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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			y="24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,24,24,25"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,20,21,22"
			y="20,20,19,18,18,18"
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	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="oyuncu has logged into the lobby"
		[/speak]
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	[command]
		sent=""
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	[command]
		sent=yes
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	[command]
		sent=yes
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			id="server"
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		[/speak]
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	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17"
			y="11,12,12,13,12,12"
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	[command]
		sent=yes
		[move]
			x="26,25,24,24,24,25,25"
			y="8,8,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fantasmo_noob_leaver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="eamomuld has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[move]
			x="19,18"
			y="12,12"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="HYP3RN3GR0 has logged into the lobby"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="abhijit has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
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			x="18,17"
			y="12,13"
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	[command]
		sent=yes
		[move]
			x="17,16"
			y="13,13"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="vladi has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[move]
			x="16,15"
			y="13,13"
		[/move]
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	[command]
		sent=yes
		[move]
			x="15,14,13"
			y="13,12,12"
		[/move]
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	[command]
		sent=yes
		[move]
			x="18,18,18"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20"
			y="12,13,13"
		[/move]
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	[command]
		sent=yes
		[move]
			x="20,20"
			y="13,14"
		[/move]
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	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,25,24"
			y="11,12,13,13"
		[/move]
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	[command]
		sent=yes
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		[move]
			x="20,20"
			y="14,13"
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	[command]
		sent=yes
		[move]
			x="15,16,17,17,18,18"
			y="4,4,5,6,6,7"
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	[command]
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		[move]
			x="13,14,15,16,17,18"
			y="8,7,8,8,8,8"
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	[command]
		sent=yes
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		[move]
			x="12,13,14,15,16"
			y="8,9,9,10,10"
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	[command]
		sent=yes
		[move]
			x="14,13,13,13,13"
			y="4,5,6,7,8"
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	[command]
		sent=yes
		[recruit]
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			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=12205
		[/random]
		[random]
			value=25667
		[/random]
		[random]
			value=22404
		[/random]
		[random]
			value=25182
		[/random]
		[random]
			value=24323
		[/random]
		[random]
			value=11803
		[/random]
		[random]
			value=13254
		[/random]
		[random]
			value=31272
		[/random]
		[random]
			value=29540
		[/random]
		[random]
			value=11292
		[/random]
		[random]
			value=12882
		[/random]
		[random]
			value=21596
		[/random]
		[random]
			value=1181
		[/random]
		[random]
			value=18875
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		[/random]
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		sent=yes
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
			x="9,9"
			y="17,16"
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	[command]
		sent=""
		[move]
			x="9,9"
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	[command]
		sent=""
		[move]
			x="9,10"
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	[command]
		sent=yes
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			id="server"
			message="oyuncu has logged into the lobby"
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	[command]
		sent=""
		[move]
			x="10,10,11,12,12"
			y="14,15,16,16,17"
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	[command]
		sent=""
		[move]
			x="9,9,9,8"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=16837
		[/random]
		[random]
			value=30417
		[/random]
		[random]
			value=20875
		[/random]
		[random]
			value=24512
		[/random]
		[random]
			value=5931
		[/random]
		[random]
			value=13073
		[/random]
		[random]
			value=4518
		[/random]
		[random]
			value=8221
		[/random]
		[random]
			value=14421
		[/random]
		[random]
			value=29107
		[/random]
		[random]
			value=4467
		[/random]
		[random]
			value=4159
		[/random]
		[random]
			value=28321
		[/random]
		[random]
			value=28710
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				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f3dWl7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c19fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
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	[command]
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			id="server"
			message="Lerachos has logged into the lobby"
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	[command]
		sent=""
		[recruit]
			value=2
			x=8
			y=19
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				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=20915
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		[random]
			value=15288
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		[random]
			value=24554
		[/random]
		[random]
			value=266
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		[random]
			value=13162
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		[random]
			value=12954
		[/random]
		[random]
			value=14981
		[/random]
		[random]
			value=3710
		[/random]
		[random]
			value=6714
		[/random]
		[random]
			value=12960
		[/random]
		[random]
			value=9463
		[/random]
		[random]
			value=29992
		[/random]
		[random]
			value=22654
		[/random]
		[random]
			value=14111
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8-3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
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		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,25,24"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ronal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
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		[move]
			x="18,19,20"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,24"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Der_Reiter03022013 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="behemoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Westnoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SuicideCommando has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,25"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="a-r-i-a has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RobinxD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kiyte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19,20,20,21"
			y="8,8,8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=14137
		[/random]
		[random]
			value=27341
		[/random]
		[random]
			value=8330
		[/random]
		[random]
			value=930
		[/random]
		[random]
			value=3201
		[/random]
		[random]
			value=364
		[/random]
		[random]
			value=31829
		[/random]
		[random]
			value=9785
		[/random]
		[random]
			value=11204
		[/random]
		[random]
			value=1470
		[/random]
		[random]
			value=32108
		[/random]
		[random]
			value=26870
		[/random]
		[random]
			value=1416
		[/random]
		[random]
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		[/random]
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	[command]
		sent=yes
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			id="server"
			message="Ha3ap has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,22"
			y="12,12,13,12,13,13,14"
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	[command]
		sent=yes
		[move]
			x="20,20,21,22"
			y="13,14,15,15"
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	[command]
		sent=yes
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			id="server"
			message="Kite has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		[move]
			x="13,12"
			y="12,11"
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	[command]
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			message="teks has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
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			x="16,17,18,19,19,20"
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		sent=yes
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		[move]
			x="18,18,18,19,19,20"
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		[move]
			x="18,18,18,18,19,19"
			y="7,8,9,10,11,12"
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		sent=yes
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		sent=""
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		sent=""
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			y="17,16"
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		[move]
			x="12,12"
			y="16,15"
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	[command]
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		[move]
			x="12,12,13,14,15,16,17"
			y="15,16,17,17,18,18,19"
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		sent=""
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			x="9,10,11,12,13,14"
			y="19,18,18,18,19,19"
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	[command]
		sent=yes
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			id="server"
			message="westy has logged into the lobby"
		[/speak]
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	[command]
		sent=""
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		[move]
			x="20,21,22,23,24"
			y="20,21,21,22,21"
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			x="24,24,23"
			y="19,20,21"
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	[command]
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		[move]
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			y="16,16"
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	[command]
		sent=yes
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			message="LoonyMel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Orgasm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11"
			y="16,15,15"
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	[command]
		sent=""
		[move]
			x="8,8,8,8,9,10"
			y="19,18,17,16,16,15"
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	[command]
		sent=""
		[move]
			x="23,23"
			y="21,22"
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	[command]
		sent=""
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	[command]
		sent=yes
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	[command]
		sent=yes
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			message="rewqewq has logged into the lobby"
		[/speak]
	[/command]
	[command]
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			id="server"
			message="xxbi has logged into the lobby"
		[/speak]
	[/command]
	[command]
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			id="server"
			message="Spieler1 has logged into the lobby"
		[/speak]
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	[command]
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		[/speak]
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	[command]
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	[command]
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		[/speak]
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	[command]
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			message="Kral1 has logged into the lobby"
		[/speak]
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	[command]
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			x="15,16,17,18,19,20,21,22"
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	[command]
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			x=15
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				x=13
				y=8
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		[/recruit]
		[random]
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		[random]
			value=29290
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		[random]
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		[random]
			value=20753
		[/random]
		[random]
			value=13007
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		[random]
			value=4358
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		[random]
			value=14777
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		[random]
			value=31790
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		[random]
			value=12478
		[/random]
		[random]
			value=13490
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		[random]
			value=6804
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		[random]
			value=29513
		[/random]
		[random]
			value=8054
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		[random]
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	[command]
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		[move]
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	[command]
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		[move]
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	[command]
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		undo=""
		[move]
			x="20,21,22,23,24"
			y="13,13,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,22,23"
			y="12,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25"
			y="11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zaroff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Razor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,21,20,19,18,17,16"
			y="22,21,20,20,19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24"
			y="21,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="renat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=28024
		[/random]
		[random]
			value=1025
		[/random]
		[random]
			value=16678
		[/random]
		[random]
			value=7082
		[/random]
		[random]
			value=13609
		[/random]
		[random]
			value=11494
		[/random]
		[random]
			value=31573
		[/random]
		[random]
			value=15752
		[/random]
		[random]
			value=4884
		[/random]
		[random]
			value=12766
		[/random]
		[random]
			value=29628
		[/random]
		[random]
			value=18391
		[/random]
		[random]
			value=27367
		[/random]
		[random]
			value=23340
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j1498l-+Ap4ppj,.i+8Y3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c>9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MagaDoomer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="verstappen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="synchronize has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=8
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=1972
		[/random]
		[random]
			value=5756
		[/random]
		[random]
			value=29552
		[/random]
		[random]
			value=532
		[/random]
		[random]
			value=17950
		[/random]
		[random]
			value=23506
		[/random]
		[random]
			value=10456
		[/random]
		[random]
			value=31853
		[/random]
		[random]
			value=25082
		[/random]
		[random]
			value=29966
		[/random]
		[random]
			value=9887
		[/random]
		[random]
			value=13548
		[/random]
		[random]
			value=13002
		[/random]
		[random]
			value=6516
			[results]
				checksum="knw9+llgIhhq>gK4+,hisCm2f4habhN<-05kf4XaJUgo0w,.Oa1m3+a2m>gkRN+h2he05CrOzxFQvqBNPFPVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14"
			y="21,21,22,22,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gonders has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="amikrop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,12,12"
			y="15,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=879557457
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=12
				y=12
			[/source]
			[destination]
				x=12
				y=11
			[/destination]
		[/attack]
		[random]
			value=30879
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,10,10"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,14,14,14,14"
			y="19,18,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="warfall has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kizz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="killermasa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,20,19,18,17,16,15"
			y="15,14,13,13,12,13,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,21,20,19,18,17"
			y="14,13,13,12,12,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18"
			y="10,11,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="anakedian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Khar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="playerNo2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23,22,21,20,19,18"
			y="13,12,13,12,12,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,20,19,18"
			y="15,15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20,19"
			y="14,13,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,22"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,12,12"
			y="8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=442161981
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=11
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1828630916
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=12
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=11677
		[/random]
		[random]
			value=8072
		[/random]
		[random]
			value=12680
		[/random]
		[random]
			value=15256
		[/random]
		[random]
			value=8389
		[/random]
		[random]
			value=4723
		[/random]
		[random]
			value=1281
		[/random]
		[random]
			value=24199
		[/random]
		[random]
			value=15092
		[/random]
		[random]
			value=20804
		[/random]
		[random]
			value=21427
		[/random]
		[random]
			value=26312
		[/random]
		[random]
			value=26015
		[/random]
		[random]
			value=30860
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVpzPDkMxEDGxDJztRyHEivpzBHPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyRpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RobinxD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Time-2-Die has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Murinooo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rurosann has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,11,11,10,10"
			y="12,13,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,11"
			y="14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="amikrop1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10,10"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,8"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,9,9"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,15,15"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="amikrop"
			message="ciao and hola :)"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="fritz24 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="amikrooooooop :D"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="hola :)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19"
			y="21,22,22,23,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="touc1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lanzaloT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cyania has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Medde has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,12,12,11,10,10"
			y="12,11,10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Koko1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noirOrion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14"
			y="12,13,12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,15,14"
			y="12,12,13,12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,14,13,12"
			y="12,12,13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13"
			y="11,11,12,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sparda has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jugad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14,13"
			y="11,11,10,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,14,14,13"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=25055
		[/random]
		[random]
			value=3247
		[/random]
		[random]
			value=14380
		[/random]
		[random]
			value=21798
		[/random]
		[random]
			value=13663
		[/random]
		[random]
			value=7671
		[/random]
		[random]
			value=18936
		[/random]
		[random]
			value=31576
		[/random]
		[random]
			value=29846
		[/random]
		[random]
			value=20538
		[/random]
		[random]
			value=6436
		[/random]
		[random]
			value=13230
		[/random]
		[random]
			value=18457
		[/random]
		[random]
			value=16172
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcBip9eeg-at60g.Rck7>a2.l+OMo1kZ,Zp35--l3bl>839h6UZ,33Zej+f+lgna7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="touc2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,7,6"
			y="16,17,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,7,6"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,9,9,9"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Abint_skr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Phsyconductor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Nominatus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="synchronize has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,14,15"
			y="17,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Egonom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17,17,16"
			y="17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="anwender has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22"
			y="22,22,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DerChiller has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Hyzio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="whats up amikrop ;)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="amikrop"
			message="all good ;)"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="amikrop"
			message="so, it is bellineli vs rudy xD"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Konrad679 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sneak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ereius3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="ha ha"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,15,16,17,18"
			y="11,12,13,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,14,14"
			y="8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="troudbal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="I prefer Mac :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,14,14"
			y="13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,13,12,12"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,12,11,11"
			y="12,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,12,12,11"
			y="11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,14,13"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="amikrop"
			message="marc?"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="yep"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="amikrop"
			message=";)"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,12,12,12"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,10,9,9,9,9"
			y="7,8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=4643
		[/random]
		[random]
			value=22935
		[/random]
		[random]
			value=11034
		[/random]
		[random]
			value=4763
		[/random]
		[random]
			value=1028
		[/random]
		[random]
			value=1980
		[/random]
		[random]
			value=22168
		[/random]
		[random]
			value=2087
		[/random]
		[random]
			value=3456
		[/random]
		[random]
			value=11812
		[/random]
		[random]
			value=13129
		[/random]
		[random]
			value=23745
		[/random]
		[random]
			value=20163
		[/random]
		[random]
			value=28169
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOstqpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyUpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=14
			y=7
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=32322
		[/random]
		[random]
			value=20964
		[/random]
		[random]
			value=27642
		[/random]
		[random]
			value=22391
		[/random]
		[random]
			value=3180
		[/random]
		[random]
			value=19094
		[/random]
		[random]
			value=11425
		[/random]
		[random]
			value=25770
		[/random]
		[random]
			value=22695
		[/random]
		[random]
			value=15389
		[/random]
		[random]
			value=17290
		[/random]
		[random]
			value=20261
		[/random]
		[random]
			value=18619
		[/random]
		[random]
			value=28290
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopTHBz.xumKSnxOsmvpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFJpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ildabaof has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="christianbussmann has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11"
			y="19,20,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6"
			y="18,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NoQ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,5,4"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8"
			y="19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yamette has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11,10,9"
			y="23,23,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=20223
		[/random]
		[random]
			value=30510
		[/random]
		[random]
			value=5172
		[/random]
		[random]
			value=6978
		[/random]
		[random]
			value=1572
		[/random]
		[random]
			value=11534
		[/random]
		[random]
			value=29186
		[/random]
		[random]
			value=26551
		[/random]
		[random]
			value=20304
		[/random]
		[random]
			value=17526
		[/random]
		[random]
			value=15051
		[/random]
		[random]
			value=15226
		[/random]
		[random]
			value=3070
		[/random]
		[random]
			value=19581
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36-l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=8
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=31762
		[/random]
		[random]
			value=7613
		[/random]
		[random]
			value=29213
		[/random]
		[random]
			value=10977
		[/random]
		[random]
			value=15656
		[/random]
		[random]
			value=1521
		[/random]
		[random]
			value=15788
		[/random]
		[random]
			value=17258
		[/random]
		[random]
			value=12326
		[/random]
		[random]
			value=32532
		[/random]
		[random]
			value=24603
		[/random]
		[random]
			value=10783
		[/random]
		[random]
			value=30375
		[/random]
		[random]
			value=13245
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f3dWl7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c19fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hanatarash23 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=9
			y=20
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=18786
		[/random]
		[random]
			value=19500
		[/random]
		[random]
			value=30278
		[/random]
		[random]
			value=12009
		[/random]
		[random]
			value=9950
		[/random]
		[random]
			value=15246
		[/random]
		[random]
			value=30939
		[/random]
		[random]
			value=23939
		[/random]
		[random]
			value=13294
		[/random]
		[random]
			value=2436
		[/random]
		[random]
			value=5236
		[/random]
		[random]
			value=7349
		[/random]
		[random]
			value=30801
		[/random]
		[random]
			value=23478
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5iW2gIhi.i.a<f3dXl7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c09fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blackrose has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="JC-D has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17"
			y="21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oyuncu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elstal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,17"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gingerninja147 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="a-r-i-a has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chocoboner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dwarw22 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8"
			y="15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,12,11"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,10"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11,10,9"
			y="14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,10"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SatHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TableFlip has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,11,11"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14,14"
			y="13,13,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,14,14,14"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,13,12,12,12"
			y="7,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Alexiiis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gingerninja147 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8,7"
			y="20,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=9
			y=20
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=5909
		[/random]
		[random]
			value=24817
		[/random]
		[random]
			value=4158
		[/random]
		[random]
			value=10274
		[/random]
		[random]
			value=29232
		[/random]
		[random]
			value=16830
		[/random]
		[random]
			value=23104
		[/random]
		[random]
			value=17354
		[/random]
		[random]
			value=25059
		[/random]
		[random]
			value=30275
		[/random]
		[random]
			value=9944
		[/random]
		[random]
			value=12319
		[/random]
		[random]
			value=19444
		[/random]
		[random]
			value=3733
		[/random]
		[random]
			value=17873
			[results]
				checksum="f<eG,uf8Gd.n7he+5-7JlbSk2kikhWm+m35r8<0gn,vRxysKjHMPNUJCE2NUCIsFzENHMw9BCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,24"
			y="22,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16,16,15"
			y="19,19,20,20,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Orgasm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="smoerz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8,7,6"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Lohuze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9"
			y="21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11"
			y="23,23,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="gingerninja147 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="kalenz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10"
			y="23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="MalTeVi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9"
			y="20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=2988
		[/random]
		[random]
			value=6802
		[/random]
		[random]
			value=21763
		[/random]
		[random]
			value=18631
		[/random]
		[random]
			value=17841
		[/random]
		[random]
			value=29021
		[/random]
		[random]
			value=32472
		[/random]
		[random]
			value=9447
		[/random]
		[random]
			value=8765
		[/random]
		[random]
			value=12046
		[/random]
		[random]
			value=16830
		[/random]
		[random]
			value=26514
		[/random]
		[random]
			value=9472
		[/random]
		[random]
			value=13418
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcEip9eeg-at60g.Rck7>a+.l+OMo1kZ.Zp35--l3bl>839h6UZ,33Zej+f+lgni7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LivingStorm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25,25"
			y="15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=38793311
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=18
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,26,26"
			y="15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=421922001
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=26
				y=18
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aktakukac12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ngorongoro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,24,24,24"
			y="15,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=1894330566
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="d0lCh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ultimatepositiv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="touccuot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11,10"
			y="17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1720235149
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=19
			[/source]
			[destination]
				x=9
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Krasnyi-Vorobey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,5,4,4"
			y="16,17,17,18,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=312796828
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=4
				y=19
			[/source]
			[destination]
				x=4
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10"
			y="17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1023062859
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=10
				y=18
			[/source]
			[destination]
				x=9
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lerten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,8"
			y="17,17,17,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1331241149
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=9
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="unicorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10"
			y="14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,11"
			y="12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,11,11,10,9"
			y="11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,9"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=2005717778
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=18
			[/source]
			[destination]
				x=9
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="atomkakas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="1Star0Vation8 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="damn"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1669509960
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=19
			[/source]
			[destination]
				x=9
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="paraquatz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,7"
			y="16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1253342365
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Poipoi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7,6"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=905482508
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=6
				y=18
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,8"
			y="16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7"
			y="21,21,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=1836999160
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
		[random]
			value=24185
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Aldebaran-Taurus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7,8,8"
			y="20,21,20,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=1606229688
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=8
				y=19
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
		[random]
			value=23858
			[results]
				chance=70
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Konrad678 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5,4"
			y="20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=1455792881
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=4
				y=20
			[/source]
			[destination]
				x=4
				y=19
			[/destination]
		[/attack]
		[random]
			value=24881
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3442
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13334
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1280
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1319
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31958
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6,5"
			y="22,22,21,21,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=1683213408
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=5
				y=20
			[/source]
			[destination]
				x=4
				y=19
			[/destination]
		[/attack]
		[random]
			value=12851
			[results]
				chance=60
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1505867521
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
		[random]
			value=2307
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,25,26"
			y="21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=2055291834
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=26
				y=19
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[random]
			value=10120
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9554
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17399
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7151
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27,27,27"
			y="22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1486632750
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[random]
			value=12007
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27708
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30578
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18232
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2134
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1357821802
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=25
				y=19
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[random]
			value=30594
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1327
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15679
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31672
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8652
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,20,21,22"
			y="20,20,19,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Konrad678 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nayan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Allbaby has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,11,11,12,13,14"
			y="20,21,21,22,23,23,24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ChaosRider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11"
			y="21,20,21,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=9
			y=20
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=6076
		[/random]
		[random]
			value=24512
		[/random]
		[random]
			value=14890
		[/random]
		[random]
			value=7101
		[/random]
		[random]
			value=7563
		[/random]
		[random]
			value=14121
		[/random]
		[random]
			value=991
		[/random]
		[random]
			value=27549
		[/random]
		[random]
			value=10502
		[/random]
		[random]
			value=31767
		[/random]
		[random]
			value=7387
		[/random]
		[random]
			value=2765
		[/random]
		[random]
			value=9997
		[/random]
		[random]
			value=6710
		[/random]
		[random]
			value=21335
			[results]
				checksum=".Lkwoo46J.7s7Zh2fOelNjjhWiiblhgXlQ29ob3pxFOxmV0JpGMLnFP2NUCIsFzENHMw9ACRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PikoVika has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Luka02 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bosch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wzrd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pclinuxos_and_termit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,21,22,23"
			y="22,21,21,20,20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			seed=1098089516
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=10
				y=20
			[/source]
			[destination]
				x=10
				y=19
			[/destination]
		[/attack]
		[random]
			value=30332
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PadmaPhala has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,14,14"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1118458239
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=23
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,25,25,25,25"
			y="18,17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="steelwork has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="derpalot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MEXICo0L has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jugad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zandra-Chan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,25,25"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=970766366
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=10
				y=19
			[/source]
			[destination]
				x=9
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KJH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=384171151
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=9
				y=19
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=684977432
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=950538866
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SurvivalOfTheFittest has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Edouine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="argentino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tatiana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,8,8,8"
			y="15,16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=978924597
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=8
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,8,8,7,6"
			y="15,15,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1202181774
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=6
				y=18
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7"
			y="18,18,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ronal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ghoul7921 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="usr2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,7,6,5,4"
			y="17,17,18,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=27217
		[/random]
		[random]
			value=29930
		[/random]
		[random]
			value=18492
		[/random]
		[random]
			value=286
		[/random]
		[random]
			value=9212
		[/random]
		[random]
			value=7874
		[/random]
		[random]
			value=18257
		[/random]
		[random]
			value=23243
		[/random]
		[random]
			value=7261
		[/random]
		[random]
			value=32100
		[/random]
		[random]
			value=15356
		[/random]
		[random]
			value=18545
		[/random]
		[random]
			value=8552
		[/random]
		[random]
			value=32156
			[results]
				checksum="PrFrxy1F.Ut.DUwQyb04674NcBip9eeg-at60g.Rck7>a2.l+OMo1kZ,Zp35--l3bl>839h6UZ,33Zej+f+lgna7i3m1QIYk6kfg5hH18.p>5ch-6mm0Kjyckkjmnph8"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="REIVAJ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,10"
			y="20,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Piligrim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="tarasbulba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Ansengrinth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=0
			seed=32560505
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=9
				y=20
			[/source]
			[destination]
				x=10
				y=19
			[/destination]
		[/attack]
		[random]
			value=2347
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18592
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7972
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28704
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5168
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11494
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21156
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="renegade13 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sheris has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,9,10,11,11"
			y="20,20,21,21,21,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=0
			seed=1913277964
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=11
				y=20
			[/source]
			[destination]
				x=10
				y=19
			[/destination]
		[/attack]
		[random]
			value=7027
			[results]
				chance=40
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pullbacker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8,7,7"
			y="21,21,21,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11"
			y="21,21,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="duni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,25,24"
			y="19,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1429539863
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=24
				y=17
			[/source]
			[destination]
				x=24
				y=18
			[/destination]
		[/attack]
		[random]
			value=8719
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17521
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16801
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31348
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1081944517
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=25
				y=19
			[/source]
			[destination]
				x=24
				y=18
			[/destination]
		[/attack]
		[random]
			value=27490
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19196
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3936
			[results]
				chance=50
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,22,23,24"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=23922065
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=24
				y=13
			[/source]
			[destination]
				x=25
				y=14
			[/destination]
		[/attack]
		[random]
			value=29251
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23,24,24"
			y="18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=917390469
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=24
				y=15
			[/source]
			[destination]
				x=25
				y=15
			[/destination]
		[/attack]
		[random]
			value=9457
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15544
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16253
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11539
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18203
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26"
			y="18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=398822467
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=25
				y=15
			[/destination]
		[/attack]
		[random]
			value=20139
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29352
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1384
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32426
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32338
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Goltor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,5"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="lsob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,4"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Erlend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="A_Good_Beginner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ildabaof has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lisa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arturc20 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1265953915
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=25
				y=14
			[/source]
			[destination]
				x=24
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aurem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BlackHeart has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,8,8,9,10"
			y="19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9,9,10,11"
			y="19,18,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Critical77 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lanzaloT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gthyfrt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,9,9"
			y="18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SatHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,11,12"
			y="18,18,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AmP321 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="manon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,8,9"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17"
			y="11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Blop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ansengrinth_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19,20"
			y="8,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,11,12"
			y="18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aphex has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PikoVika has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="paraquatz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="appendectomy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oyuncu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Binh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,11"
			y="17,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,10,10,11,12"
			y="18,17,17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,9,10,11,11"
			y="17,17,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Critical77 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="davidgardenhour has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,6,6,7,8"
			y="18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arbiter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MagaDoomer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="katrin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=3428
		[/random]
		[random]
			value=32234
		[/random]
		[random]
			value=3864
		[/random]
		[random]
			value=31838
		[/random]
		[random]
			value=835
		[/random]
		[random]
			value=9142
		[/random]
		[random]
			value=6566
		[/random]
		[random]
			value=31718
		[/random]
		[random]
			value=14458
		[/random]
		[random]
			value=20441
		[/random]
		[random]
			value=6432
		[/random]
		[random]
			value=14997
		[/random]
		[random]
			value=6403
		[/random]
		[random]
			value=30739
			[results]
				checksum="h2daDUFRcz>6oKOEuR2nopGHBz.xumKSnxOstqpQC4CRKzxQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyUpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="loren has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WILK_PL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tom-das-Tier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,8"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1757356849
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=8
				y=15
			[/destination]
		[/attack]
		[random]
			value=32513
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11374
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17133
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32433
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25068
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14873
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14070
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19894
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28921
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30316
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25709
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6046
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20520
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7661
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25439
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11950
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12178
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25720
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15326
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Asteropus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,8,8,8,8"
			y="20,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1664037256
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=8
				y=15
			[/source]
			[destination]
				x=9
				y=15
			[/destination]
		[/attack]
		[random]
			value=29535
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19987
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7978
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28489
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29791
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Urpo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,9,8,7,7,7,8"
			y="20,19,18,18,17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=852464844
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=8
				y=14
			[/source]
			[destination]
				x=9
				y=15
			[/destination]
		[/attack]
		[random]
			value=17280
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19354
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11434
			[results]
				chance=60
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Orgasm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,8,9"
			y="19,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Avoco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11,10,9,9"
			y="23,24,23,23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,9"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=8
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=21959
		[/random]
		[random]
			value=25414
		[/random]
		[random]
			value=15592
		[/random]
		[random]
			value=23605
		[/random]
		[random]
			value=5273
		[/random]
		[random]
			value=12501
		[/random]
		[random]
			value=17636
		[/random]
		[random]
			value=13256
		[/random]
		[random]
			value=5106
		[/random]
		[random]
			value=3089
		[/random]
		[random]
			value=25813
		[/random]
		[random]
			value=16357
		[/random]
		[random]
			value=21959
		[/random]
		[random]
			value=21557
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4habhN<-05kf4XaJTgo0w,.Oa1m3+a2m>gkRN+h2he05CrOzxFQvqBNPFQVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,25,25"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=767402228
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=25
				y=14
			[/destination]
		[/attack]
		[random]
			value=12672
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27613
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22382
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4237
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32402
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KurvaMlaticka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,25,25,26"
			y="12,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,25,24,24,24"
			y="15,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="calco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,23,23"
			y="15,14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,23"
			y="17,16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WenderRO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gong has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sunny3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23"
			y="10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Comperio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="derpquit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8"
			y="14,14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=641319027
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=8
				y=13
			[/source]
			[destination]
				x=8
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aaaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9"
			y="12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=99165407
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=9
				y=14
			[/source]
			[destination]
				x=8
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-teacher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jeremy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ankylosaurus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11,10,9"
			y="17,17,16,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1499862197
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=9
				y=16
			[/source]
			[destination]
				x=8
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kati has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,11,11,11,12"
			y="15,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,11,11,11"
			y="15,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Drunken_Gun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13,12,11,11"
			y="8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17,18"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10,9"
			y="17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=2014595661
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=9
				y=15
			[/source]
			[destination]
				x=8
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tom-das-Tier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kati has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Glamhadril has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=17479
		[/random]
		[random]
			value=11290
		[/random]
		[random]
			value=23533
		[/random]
		[random]
			value=2798
		[/random]
		[random]
			value=23146
		[/random]
		[random]
			value=10501
		[/random]
		[random]
			value=10452
		[/random]
		[random]
			value=3734
		[/random]
		[random]
			value=27262
		[/random]
		[random]
			value=32157
		[/random]
		[random]
			value=28121
		[/random]
		[random]
			value=20533
		[/random]
		[random]
			value=6096
		[/random]
		[random]
			value=12553
			[results]
				checksum="2.6+d3f1zi1I0N3j5,S2h35h2miAIJPrarNFvuIIP4rOrErvENCNIHIJ5oEGHHrORKuxRKPEsMMUABu2yzENLGEsDQOBsPsMFTxG6oxLRQT+dr4myJSQrBAm432pLoIR"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="789 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HollandaiseSupreme has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,22"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="JamesZD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BasilVonKoch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="py6aka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,23,24"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Jaysta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25,25,25,25"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,9,9,9"
			y="21,21,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,8"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=7923
		[/random]
		[random]
			value=11540
		[/random]
		[random]
			value=8296
		[/random]
		[random]
			value=6322
		[/random]
		[random]
			value=8991
		[/random]
		[random]
			value=31353
		[/random]
		[random]
			value=27074
		[/random]
		[random]
			value=17404
		[/random]
		[random]
			value=23734
		[/random]
		[random]
			value=25677
		[/random]
		[random]
			value=18565
		[/random]
		[random]
			value=3818
		[/random]
		[random]
			value=19872
		[/random]
		[random]
			value=16480
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+3,3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,9"
			y="21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1514923657
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=9
				y=16
			[/destination]
		[/attack]
		[random]
			value=10629
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14942
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19679
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16899
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10688
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hyzio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,10,10"
			y="20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1010145465
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=9
				y=16
			[/destination]
		[/attack]
		[random]
			value=3952
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6857
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10085
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32526
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22717
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,7,8,8"
			y="19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1922115246
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=9
				y=16
			[/destination]
		[/attack]
		[random]
			value=6698
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30917
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8962
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,6,6,7,8"
			y="14,15,14,13,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Orcish Archer"
			defender_weapon=0
			seed=219950281
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=22298
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20621
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31480
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6705
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sub has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,7,7,8"
			y="17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,9"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=862573067
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=9
				y=16
			[/source]
			[destination]
				x=10
				y=15
			[/destination]
		[/attack]
		[random]
			value=24975
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21395
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18036
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26081
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17119
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19682
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13343
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21560
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17094
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15823
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1451
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2177
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27422
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2876
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16806
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29079
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10279
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20040
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6717
			[results]
				chance=30
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17917
			[results]
				chance=30
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,9,10,10"
			y="18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=7401745
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=10
				y=15
			[/source]
			[destination]
				x=9
				y=15
			[/destination]
		[/attack]
		[random]
			value=23984
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25077
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7476
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23010
			[results]
				chance=30
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8977
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1013502536
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=8
				y=14
			[/source]
			[destination]
				x=9
				y=15
			[/destination]
		[/attack]
		[random]
			value=5219
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19177
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1205
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="exxer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Archer"
			defender_weapon=0
			seed=1866985745
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=7
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=4411
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11812
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24375
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24361
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1100
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gdf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1289555562
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tatiana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19,20,21,22,23"
			y="8,8,8,7,7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ADmiral has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tatiana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,10"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer"
			defender_lvl=2
			defender_type="Gryphon Master"
			defender_weapon=-1
			seed=1218916096
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=8
				y=13
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WenderRO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,10,9"
			y="14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=2
			defender_type="Gryphon Master"
			defender_weapon=-1
			seed=769906730
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=9
				y=12
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,10,9"
			y="11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Gryphon Master"
			defender_weapon=0
			seed=1653428767
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=9
				y=13
			[/source]
			[destination]
				x=8
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DSG_7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=25326
		[/random]
		[random]
			value=17440
		[/random]
		[random]
			value=17019
		[/random]
		[random]
			value=4513
		[/random]
		[random]
			value=31645
		[/random]
		[random]
			value=12038
		[/random]
		[random]
			value=32341
		[/random]
		[random]
			value=23116
		[/random]
		[random]
			value=30541
		[/random]
		[random]
			value=29329
		[/random]
		[random]
			value=31408
		[/random]
		[random]
			value=26037
		[/random]
		[random]
			value=5374
		[/random]
		[random]
			value=30522
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVAzPDkMxEDGxDJzmSyHEivpzBHPJwKrPBqLIoDRHpwtkMEDJKSEVGtnqFSpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bustercold has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9,9,10"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,10,10,10"
			y="18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1901797257
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=10
				y=13
			[/source]
			[destination]
				x=9
				y=13
			[/destination]
		[/attack]
		[random]
			value=13406
			[results]
				chance=60
				damage=18
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DakeN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9,9"
			y="16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Archer"
			defender_weapon=0
			seed=818219207
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=9
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[random]
			value=7547
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14306
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7664
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2431
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18748
			[results]
				chance=50
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="khorne-flakes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,10,10,10"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			seed=693532886
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=10
				y=12
			[/source]
			[destination]
				x=9
				y=12
			[/destination]
		[/attack]
		[random]
			value=15910
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28784
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25186
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17433
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10711
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5171
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11481
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20291
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25807
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=487
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27961
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19588
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30161
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13608
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=98
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30812
			[results]
				chance=40
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noob-killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,9,9,9"
			y="14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Niphar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,8,7,7,6"
			y="12,13,14,15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="capt-bluesky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Zinnsoldat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10,11"
			y="14,13,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9,9,9"
			y="17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=17078
		[/random]
		[random]
			value=18002
		[/random]
		[random]
			value=22686
		[/random]
		[random]
			value=689
		[/random]
		[random]
			value=19464
		[/random]
		[random]
			value=21491
		[/random]
		[random]
			value=18591
		[/random]
		[random]
			value=17426
		[/random]
		[random]
			value=1633
		[/random]
		[random]
			value=5874
		[/random]
		[random]
			value=571
		[/random]
		[random]
			value=31689
		[/random]
		[random]
			value=28034
		[/random]
		[random]
			value=3452
		[/random]
		[random]
			value=17638
			[results]
				checksum="3cDfpk<ey<6C+<67,1H71+8<cme6>ejf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP5l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hyzio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Danniel_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,25"
			y="11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=333684656
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=25
				y=8
			[/destination]
		[/attack]
		[random]
			value=1202
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22440
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22825
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29403
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26,26"
			y="7,7,6,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=480676706
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=25
				y=8
			[/destination]
		[/attack]
		[random]
			value=8493
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15368
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17914
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15589
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22319
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,24,24"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1031054240
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=24
				y=8
			[/source]
			[destination]
				x=25
				y=8
			[/destination]
		[/attack]
		[random]
			value=25156
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Demon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23,22"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TomCruise has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,9,9,9,10,11"
			y="16,17,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SirErblington has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=8
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=32353
		[/random]
		[random]
			value=10181
		[/random]
		[random]
			value=24080
		[/random]
		[random]
			value=18458
		[/random]
		[random]
			value=10669
		[/random]
		[random]
			value=801
		[/random]
		[random]
			value=29903
		[/random]
		[random]
			value=19997
		[/random]
		[random]
			value=7642
		[/random]
		[random]
			value=32088
		[/random]
		[random]
			value=9358
		[/random]
		[random]
			value=4266
		[/random]
		[random]
			value=16099
		[/random]
		[random]
			value=18111
			[results]
				checksum="3<+sccekO.WrbXmYbW.vaf5<kj7>g-fjh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP2l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Niphar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vincrz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,27,28,28,27"
			y="5,4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=2001188220
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="=)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fledermaus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15,14,14,13"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=20507
		[/random]
		[random]
			value=31127
		[/random]
		[random]
			value=5247
		[/random]
		[random]
			value=28857
		[/random]
		[random]
			value=26734
		[/random]
		[random]
			value=29673
		[/random]
		[random]
			value=14369
		[/random]
		[random]
			value=22612
		[/random]
		[random]
			value=6939
		[/random]
		[random]
			value=7291
		[/random]
		[random]
			value=22689
		[/random]
		[random]
			value=7585
		[/random]
		[random]
			value=7606
		[/random]
		[random]
			value=22674
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVAzPDkMxEDGxDJztPyHEivpzBHQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyPpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tchan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="I surrender... just kill me"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,13"
			y="15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1803170091
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=13
				y=13
			[/source]
			[destination]
				x=13
				y=12
			[/destination]
		[/attack]
		[random]
			value=28740
			[results]
				chance=50
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AlemaumBR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Critical77 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1137036185
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=12
				y=12
			[/source]
			[destination]
				x=13
				y=12
			[/destination]
		[/attack]
		[random]
			value=28822
			[results]
				chance=50
				damage=18
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,10,11"
			y="14,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=220543185
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=11
				y=11
			[/source]
			[destination]
				x=12
				y=11
			[/destination]
		[/attack]
		[random]
			value=29391
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29328
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1563
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20467
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15860
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Dom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,9,9,9,9"
			y="21,20,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,10,10,10,10,11"
			y="19,18,17,16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kente1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,10,10"
			y="14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="edwarent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,9,9,9,9"
			y="19,19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=18494
		[/random]
		[random]
			value=24600
		[/random]
		[random]
			value=30421
		[/random]
		[random]
			value=17324
		[/random]
		[random]
			value=10878
		[/random]
		[random]
			value=11559
		[/random]
		[random]
			value=534
		[/random]
		[random]
			value=28138
		[/random]
		[random]
			value=23009
		[/random]
		[random]
			value=18842
		[/random]
		[random]
			value=28692
		[/random]
		[random]
			value=8151
		[/random]
		[random]
			value=17647
		[/random]
		[random]
			value=996
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5iW2gIhi.i.a<f36.l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f29fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cyania has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kleyton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,11"
			y="21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Konrad679 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			seed=1195994266
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=21110
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10690
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=225
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14017
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23438
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20170
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18"
			y="7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,26"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			seed=1654793649
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=32364
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20236
			[results]
				chance=60
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22"
			y="8,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="yep"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,10"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sulik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bombeiro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1908285820
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=12
				y=11
			[/source]
			[destination]
				x=12
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yanosz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="iPlayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,17,16"
			y="10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15,14,14,14"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1298167736
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=14
				y=12
			[/source]
			[destination]
				x=13
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=1855894977
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=10
				y=7
			[/source]
			[destination]
				x=10
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Isperia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Atys has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1556242834
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=14
				y=13
			[/source]
			[destination]
				x=14
				y=12
			[/destination]
		[/attack]
		[random]
			value=16746
			[results]
				chance=60
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,7,7,8,8,9,10,10,11"
			y="19,18,17,17,16,15,14,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Gryphon Master"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=615374268
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=11
				y=12
			[/source]
			[destination]
				x=12
				y=11
			[/destination]
		[/attack]
		[random]
			value=21246
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16263
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2451
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=345
			[results]
				chance=50
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=50155726
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=12
				y=10
			[/source]
			[destination]
				x=12
				y=11
			[/destination]
		[/attack]
		[random]
			value=16846
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11962
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16395
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7457
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28238
			[results]
				chance=40
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,15"
			y="13,13,14,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1780952022
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=15
				y=13
			[/source]
			[destination]
				x=14
				y=12
			[/destination]
		[/attack]
		[random]
			value=24461
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22455
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Xplorer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1934415902
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=11
				y=11
			[/source]
			[destination]
				x=12
				y=11
			[/destination]
		[/attack]
		[random]
			value=18117
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22366
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8628
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4714
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6304
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Darka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12"
			y="12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=288950487
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=12
				y=12
			[/source]
			[destination]
				x=12
				y=11
			[/destination]
		[/attack]
		[random]
			value=9028
			[results]
				chance=40
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,10,11,12,13"
			y="15,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1970503559
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=13
				y=12
			[/source]
			[destination]
				x=14
				y=12
			[/destination]
		[/attack]
		[random]
			value=7282
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31840
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18495
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28286
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=889517097
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=13
				y=13
			[/source]
			[destination]
				x=14
				y=12
			[/destination]
		[/attack]
		[random]
			value=22070
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,11,11,12,13,14"
			y="14,13,13,12,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=733510148
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=14
				y=11
			[/source]
			[destination]
				x=14
				y=12
			[/destination]
		[/attack]
		[random]
			value=13777
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31348
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7681
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22085
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17268
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yamette has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10,11,12,12,12,12"
			y="16,15,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9,10,10"
			y="19,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9"
			y="21,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=8565
		[/random]
		[random]
			value=6059
		[/random]
		[random]
			value=13219
		[/random]
		[random]
			value=6855
		[/random]
		[random]
			value=22481
		[/random]
		[random]
			value=7825
		[/random]
		[random]
			value=19880
		[/random]
		[random]
			value=28722
		[/random]
		[random]
			value=18599
		[/random]
		[random]
			value=14586
		[/random]
		[random]
			value=29360
		[/random]
		[random]
			value=31310
		[/random]
		[random]
			value=24631
		[/random]
		[random]
			value=8858
		[/random]
		[random]
			value=23298
			[results]
				checksum="k6g9vhh4EdiVghjj47j9Qc757fh+g5ai8p4C264m+6ec.j3k-e+429gYanTk3eeb-o58W>ZP3l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Xplorer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18,18,17"
			y="5,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21"
			y="7,8,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,21,20,19,18"
			y="7,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="8,8,7,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jeremy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[random]
			value=3870
		[/random]
		[random]
			value=22697
		[/random]
		[random]
			value=18051
		[/random]
		[random]
			value=26506
		[/random]
		[random]
			value=10914
		[/random]
		[random]
			value=25092
		[/random]
		[random]
			value=21908
		[/random]
		[random]
			value=14190
		[/random]
		[random]
			value=16673
		[/random]
		[random]
			value=924
		[/random]
		[random]
			value=3615
		[/random]
		[random]
			value=24211
		[/random]
		[random]
			value=7976
		[/random]
		[random]
			value=14050
			[results]
				checksum="h2daDUFRczckCzIDyqaRrVAzPDkMxEDGxDJztPyHEivpzBHQJwKrPBqLIoDRHpwtkMEDJKSEVGtnqyPpwz>OQSw1OMzv2TuCtx,GqHOOu.0AQFcALrUNtPBEnPMLyH+B"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="diegoramirez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lorb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1117584948
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=14
				y=12
			[/source]
			[destination]
				x=14
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,15,15"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=939982816
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=15
				y=11
			[/source]
			[destination]
				x=14
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,12,12"
			y="7,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=0
			seed=835872862
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=12
				y=9
			[/source]
			[destination]
				x=12
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="The_Important_Alamo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EpicWarrior has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,13"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=677274814
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=13
				y=10
			[/source]
			[destination]
				x=12
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=73877787
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=13
				y=13
			[/source]
			[destination]
				x=14
				y=12
			[/destination]
		[/attack]
		[random]
			value=15906
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,10,10,10"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18"
			y="7,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Bubumann has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,10,10,11,12,13,14,15"
			y="12,11,10,9,8,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Gryphon Master"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=808698808
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=15
				y=7
			[/source]
			[destination]
				x=15
				y=8
			[/destination]
		[/attack]
		[random]
			value=25596
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1860
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20528
			[results]
				chance=40
				damage=16
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24125
			[results]
				chance=50
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,10,10,10"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,10,11"
			y="12,11,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=567313245
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=11
				y=9
			[/source]
			[destination]
				x=12
				y=9
			[/destination]
		[/attack]
		[random]
			value=9404
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15425
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21586
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4246
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="GrimReaper666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="ChaosRider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,15"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			seed=2107736220
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=15
				y=12
			[/source]
			[destination]
				x=15
				y=11
			[/destination]
		[/attack]
		[random]
			value=18331
			[results]
				chance=80
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nios has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15"
			y="10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1125028346
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=15
				y=9
			[/source]
			[destination]
				x=15
				y=8
			[/destination]
		[/attack]
		[random]
			value=24330
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27866
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2710
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23715
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28011
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16"
			y="8,8,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1332529467
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=16
				y=8
			[/source]
			[destination]
				x=15
				y=8
			[/destination]
		[/attack]
		[random]
			value=5443
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26078
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29828
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9684
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,11"
			y="13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			seed=1793059841
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=11
				y=10
			[/source]
			[destination]
				x=12
				y=9
			[/destination]
		[/attack]
		[random]
			value=1285
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30798
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Berserker"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1230387975
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=12
				y=10
			[/source]
			[destination]
				x=12
				y=9
			[/destination]
		[/attack]
		[random]
			value=28189
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28714
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9920
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24721
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21559
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25617
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Darka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16,16"
			y="11,12,12,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1945077432
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=16
				y=11
			[/source]
			[destination]
				x=15
				y=11
			[/destination]
		[/attack]
		[random]
			value=16984
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10389
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20005
			[results]
				chance=80
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5490
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11609
			[results]
				chance=80
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="snowleopardking has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Terra-Vinal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			seed=1530169333
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=14
				y=10
			[/source]
			[destination]
				x=15
				y=11
			[/destination]
		[/attack]
		[random]
			value=13128
			[results]
				chance=80
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2363
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6561
			[results]
				chance=80
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14"
			y="8,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			seed=1508967059
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=14
				y=7
			[/source]
			[destination]
				x=15
				y=8
			[/destination]
		[/attack]
		[random]
			value=2841
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14920
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32277
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6431
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21572
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,10,11,12,12,12"
			y="19,18,17,16,15,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=9
			y=19
			[from]
				x=9
				y=21
			[/from]
		[/recruit]
		[random]
			value=1214
		[/random]
		[random]
			value=11687
		[/random]
		[random]
			value=27732
		[/random]
		[random]
			value=76
		[/random]
		[random]
			value=18138
		[/random]
		[random]
			value=1261
		[/random]
		[random]
			value=11410
		[/random]
		[random]
			value=31856
		[/random]
		[random]
			value=29473
		[/random]
		[random]
			value=30847
		[/random]
		[random]
			value=22063
		[/random]
		[random]
			value=10302
		[/random]
		[random]
			value=9758
		[/random]
		[random]
			value=16063
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEHtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKouHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,15,14,13"
			y="3,3,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Slurpa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="lets end this"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1325149945
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=15
				y=8
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jorglub has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=2124595514
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=13
				y=10
			[/source]
			[destination]
				x=14
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,9,9,10,10,11"
			y="19,18,17,16,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14"
			y="8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=2
			defender_type="Orcish Crossbowman"
			defender_weapon=0
			seed=481348638
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=14
				y=9
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[random]
			value=4780
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23077
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28816
			[results]
				chance=50
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8217
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1553
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25403
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Creeps has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=2
			defender_type="Orcish Crossbowman"
			defender_weapon=0
			seed=303465976
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=13
				y=11
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[random]
			value=9784
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=672
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25963
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27178
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7086
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,14"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=2
			defender_type="Orcish Crossbowman"
			defender_weapon=0
			seed=866759802
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=14
				y=10
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[random]
			value=17563
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17468
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28188
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7182
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5782
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21853
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hankaanczewska has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=2
			defender_type="Orcish Crossbowman"
			defender_weapon=0
			seed=996949376
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=12
				y=10
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[random]
			value=22739
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15168
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12085
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27671
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21825
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12621
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ghjkl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="amikrop- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yuvyuv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,12"
			y="8,8,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Trapper"
			defender_lvl=2
			defender_type="Orcish Crossbowman"
			defender_weapon=1
			seed=602010643
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=12
				y=9
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[random]
			value=14660
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21090
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8778
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13037
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6170
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23595
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15656
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="lol"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13"
			y="6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=2
			defender_type="Orcish Crossbowman"
			defender_weapon=0
			seed=692689906
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=13
				y=9
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[random]
			value=4359
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7680
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3007
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15441
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20802
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26799
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="lol"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="I hate to die slowly"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vochort has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1624763035
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=13
				y=10
			[/source]
			[destination]
				x=13
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ahoj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zcxvzcv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,14,14"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="sidzej has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,14"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8"
			y="8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8,7,6"
			y="10,9,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,9"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,8"
			y="9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18,19"
			y="12,12,12,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,18,18,18,18,18"
			y="11,11,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16,17,18"
			y="12,13,13,13,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=2
			defender_type="Orcish Crossbowman"
			defender_weapon=0
			seed=1318065252
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=13
				y=9
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[random]
			value=743
			[results]
				chance=50
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="7 lvl2 finaly"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="not bad :p"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Zenyhooubb-it"
			message="good game :)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ikerpeta"
			message="gg"
			side=1
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description=_"Flooded by the seas and battered by the winter elements, only ruins, water and ice now remain in the shadow of this once mighty empire."
	experience_modifier=70
	id="RBY Sullas Ruins 12"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs          , Wwf         , Gs^Fet      , Gs          , Rb          , Hh          , Rb          , Gs^Fp       , Mm          , Gs^Fp       , Rb          , Gs^Vht      , Gs          , Wwf         , Wwf         , Wwf         , Ce          , Wwf         , Ce          , Ce          , Gs          , Wwf         , Wwf         , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , Gs          , Gs          , Gs          , Rr          , Wo          , Wo          , Chw         , Chw         , Wwf         , Gs^Vht      , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Hh          , Gs          , Chw         , Gs          , Gs^Vht      , Gs^Fp       , Wwf         , Gs          , Wwf         , Wwf         , Rr          , Gs          , Gs          , Mm          , Wo          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Gs          , Gs          , Wwf         , Gs          , Rr          , Mm          , Gs          , Gs          , Gs^Fp       , Gs          , Ww          , Wwf         , Gs          , Wwf         , Gs          , Rr          , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Gs          , Gs^Fet      , Wwf         , Wwf         , Gs          , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gs^Fp       , Gs          , Gs          , Gs          , Gs^Fp       , Gs          , Gs          , Rb          , Rb          , Gs          , Wwf         , Wwf         , Ai          , Wwf         , Chw         , Wwf         , Wwf         , Rr          , Wwf         , Wwf         , Mm          , Hh          , Gs^Fp       , Rb          , Rb          , Hh          , Gs          , Wwf         , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Wo          , Chw         , Gs          , Gs          , Gs          , Gs          , Gs^Fet      , Gs          , Hh          , Rb          , Hh          , Wwf         , Aa          , Aa^Fpa      , Ha          , Aa^Fpa      , Ai          , Wwf         , Wo          , Gs          , Gs^Fp       , Rb          , Gs          , Rb          , Chw         , Chw         , Rb          , Gs          , Gs          , Rr          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Mm          , Rr          , Gs          , Gs          , Gs          , Rr          , Gs          , Chw         , Chw         , Chw         , Gs          , Chw         , Wwf         , Ha          , Ms          , Khr         , Ha^Fpa      , Ha          , Wwf         , Chw         , Gs          , Chw         , Chw         , Rb          , Rb          , Gs          , Rb          , Gs          , Gs          , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Gs^Fet      , Gs          , Gs          , Gs          , Rr          , Chw         , Rb          , Rb          , Rb          , Rb          , Gs          , Gs          , Wwf         , Wwf         , Ha^Fpa      , Aa^Fpa      , Ms          , Aa^Fpa      , Wwf         , Wwf         , Gs          , Rb          , Rb          , Hh          , Gs          , Gs^Fp       , Gs          , Gs          , Gs          , Gs^Fet      , Wo          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          , Chw         , Gs          , Hh          , Mm          , Gs^Fp       , Wwf         , Wo          , Wwf         , Ai          , Chw         , Ha          , Ai          , Aa          , Wwf         , Hh          , Rb          , Hh          , Wwf         , Rb          , Hh          , Gs          , Gs          , Gs          , Rb          , Chw         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Rr          , Rr          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Rb          , Gs^Fp       , Gs          , Wwf         , Mm          , Wwf         , Gs          , Wwf         , Rr          , Gs          , Rb          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Wo          , Rb          , Gs^Fp       , Gs^Vht      , Gs          , Chw         , Chw         , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Rb          , Rb          , Gs^Vht      , Gs          , Chw         , Chw         , Wo          , Wo          , Wwf         , Rr          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Gs          , Hh          , Rb          , Gs          , Gs          , Rr          , Chw         , Ww          , Wo          , Ww          , Wwf         , Gs          , Chw         , Chw         , Hh          , Ss^Vhs      , Gs          , Ww          , Ww          , Gs          , Gs          , Rb          , Rb          , Gs          , Rr          , Gs^Fet      , Gs          , Gs          , Rr          , Chw         , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Mm          , Gs^Fp       , Gs          , Gs          , Gs          , Gs          , Khr         , Wwf         , Ss^Vhs      , Gs          , Gs          , Gs          , Gs          , Gs          , Gs^Fp       , Gs          , Gs          , Ww          , Gs          , Gs^Fp       , Gs          , Gs^Fp       , Rb          , Rb          , Gs          , Mm          , Gs^Fp       , Gs          , Gs          , Gs          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Rr          , Gs          , Mm          , Hh          , Gs^Fp       , Mm          , Gs          , Gs          , Wwf         , Wwf         , Wwf         , Ww          , Wwf         , Wwf         , Wwf         , Hh          , Gs          , Rb          , Gs          , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Gs          , Rr          , Wwf         , Gs          , Gs          , Gs          , Rr          , Gs          , Gs          , Gs          , Hh          , Ss^Vhs      , Rb          , Rb          , Gs          , Wwf         , Gs          , Gs^Fp       , Wwf         , Chw         , Rr          , Khr         , Wwf         , Wwf         , Hh          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gs^Fet      , Rr          , Gs          , Gs          , Gs          , Rr          , Chw         , Gs          , Gs^Fp       , Gs          , Rb          , Rb          , Hh          , Mm          , Wwf         , Hh          , Wwf         , Ww          , Wo          , Chr         , Chw         , Rr          , Wwf         , Gs^Vht      , Gs          , Gs          , Wwf         , Gs          , Hh          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Mm          , Gs^Fp       , Gs          , Gs          , Gs          , Wwf         , Gs          , Wwf         , Ww          , Wwf         , Hh          , Wwf         , Gs          , Gs          , Wwf         , Gs^Vht      , Hh          , Gs          , Ww          , Ww          , Ww          , Gs          , Mm          , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Mm          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Wwf         , Wwf         , Hh          , Wwf         , Gs^Fp       , Gs          , Gs          , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs          , Rb          , Mm          , Gs          , Gs^Fp       , Gs          , Hh          , Gs          , Gs          , Hh          , Gs          , Gs          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Rb          , Rb          , Gs          , Rb          , Mm          , Hh          , Ke          , Wwf         , Gs          , Gs          , Gs          , Gs          , Rb          , Gs          , Ke          , Gs          , Gs          , Hh          , Rb          , Mm          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Gs^Fp       , Rb          , Ce          , Ce          , Ce          , Ce          , Wwf         , Mm          , Ce          , 1 Ke        , Ce          , Mm^Vhh      , Hh          , Ce          , Ce          , Rb          , Gs^Fp       , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Wwf         , _off^_usr   , Hh          , _off^_usr   , Gs^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Rb          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name=_"2p - Sullas Ruins"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"20"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=1
		colour="south"
		controller="human"
		current_player="Ikerpeta"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="Ikerpeta"
		persistent=yes
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		side=1
		team_name="south"
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Dwarvish Sentinel"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side1"
			image="units/dwarves/stalwart.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Stalwart"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="portraits/dwarves/transparent/sentinel.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/sentinel.png"
			type="Dwarvish Stalwart"
			undead_variation="dwarf"
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=60
				forest=60
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=8
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		colour="north"
		controller="network"
		current_player="Zenyhooubb-it"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="Zenyhooubb-it"
		persistent=yes
		previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RBY_Side2"
		side=2
		team_name="north"
#textdomain wesnoth
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=17
			y=3
		[/village]
		[unit]
			advances_to="Orcish Slurbow"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=26
#textdomain wesnoth-units
			description=_"Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=43
			id="RBY_Side2"
			image="units/orcs/xbowman.png"
			image_icon=""
			language_name=_"Orcish Crossbowman"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=43
			max_moves=5
			moves=5
			name="Zenyhooubb-it"
			overlays=""
			profile="portraits/orcs/transparent/crossbowman.png"
			race="orc"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/orcs/transparent/crossbowman.png~SCALE(205,205)"
			type="Orcish Crossbowman"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/orcs/transparent/crossbowman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/orcs/transparent/crossbowman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"short sword"
				icon="attacks/sword-orcish.png"
				name="short sword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"crossbow"
				icon="attacks/crossbow-orcish.png"
				name="crossbow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[attack]
				damage=10
				description=_"crossbow"
				icon="attacks/crossbow-orcish.png"
				name="crossbow"
				number=2
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		allow_player=no
		canrecruit=no
		colour="black"
		controller="null"
		hidden=yes
		id=""
		no_leader=yes
		save_id=""
		side=3
		team_name="statues"
		[unit]
#textdomain wesnoth
			description=_"A stone-carved likeness of Sulla the Great, also known as Sulla the Just, Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, Sulla the Incinerator, Sulla the Proud and Sulla the Righteous."
			facing="se"
			gender="female"
			name=_"Statue of Sulla"
			random_traits=no
			type="Great Mage"
			unrenamable=yes
			x=18
			y=15
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"A stone-carved likeness of Lhun-dup, Servant of Sulla."
			facing="sw"
			name=_"Statue of Lhun-dup"
			random_traits=no
			type="Yeti"
			unrenamable=yes
			x=20
			y=11
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"A stone-carved likeness of Ri-nzen, Servant of Sulla."
			facing="sw"
			name=_"Statue of Ri-nzen"
			random_traits=no
			type="Yeti"
			unrenamable=yes
			x=23
			y=15
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"A stone-carved likeness of Ten-zin, Servant of Sulla."
			facing="se"
			name=_"Statue of Ten-zin"
			random_traits=no
			type="Yeti"
			unrenamable=yes
			x=13
			y=16
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"A stone-carved likeness of Lo-bsang, Servant of Sulla."
			facing="se"
			name=_"Statue of Lo-bsang"
			random_traits=no
			type="Yeti"
			unrenamable=yes
			x=16
			y=19
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=no
		drakes_are_proposed=no
		knalgans_are_picked=yes
		knalgans_are_proposed=yes
		loyalists_are_picked=no
		loyalists_are_proposed=no
		next_scenario="RBY Sullas Ruins 12"
		northeners_are_picked=yes
		northeners_are_proposed=no
		proposals=1
		proposed_faction="K"
		random=28
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val=_"Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Zenyhooubb-it"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Zenyhooubb-it"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="Ikerpeta"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game=yes
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=2
	description=_"Flooded by the seas and battered by the winter elements, only ruins, water and ice now remain in the shadow of this once mighty empire."
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	experience_modifier=70
	history=""
	id="RBY Sullas Ruins 12"
	label="2p - Sullas Ruins"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name=_"2p - Sullas Ruins"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=53
	playing_team=0
	random_calls=0
	random_seed=1056961426
	random_start_time=no
	scenario="RBY Sullas Ruins 12"
	snapshot=yes
	turn_at=21
	turns=-1
	unit_wml_ids="Dwarvish Berserker,Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Stalwart,Dwarvish Steelclad,Dwarvish Thunderer,Dwarvish Thunderguard,Dwarvish Ulfserker,Footpad,Great Mage,Gryphon Master,Gryphon Rider,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Crossbowman,Orcish Grunt,Poacher,Thief,Trapper,Troll Whelp,Wolf Rider,Yeti"
	used_items=""
	version="1.10.5"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[endlevel]
		bonus=yes
		carryover_add=no
		carryover_percentage=80
		prescenario_save=yes
		replay_save=yes
	[/endlevel]
	[side]
		action_bonus_count=105
		allow_player=yes
		color=1
		controller="human"
		countdown_time=0
		current_player="Ikerpeta"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=63
		gold_add=no
		hidden=no
		id="RBY_Side1"
		income=0
		name="Ikerpeta"
		no_leader=yes
		objectives="<big>Victoria:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="south"
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=6
			y=19
		[/village]
		[village]
			x=10
			y=7
		[/village]
		[village]
			x=11
			y=21
		[/village]
		[village]
			x=12
			y=11
		[/village]
		[village]
			x=14
			y=23
		[/village]
		[village]
			x=17
			y=3
		[/village]
		[village]
			x=18
			y=5
		[/village]
		[village]
			x=18
			y=10
		[/village]
		[village]
			x=18
			y=20
		[/village]
		[village]
			x=18
			y=25
		[/village]
		[village]
			x=21
			y=28
		[/village]
		[village]
			x=22
			y=7
		[/village]
		[village]
			x=23
			y=11
		[/village]
		[village]
			x=25
			y=19
		[/village]
		[village]
			x=26
			y=8
		[/village]
		[village]
			x=27
			y=24
		[/village]
		[unit]
			advances_to="Dwarvish Dragonguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=30
#textdomain wesnoth-units
			description=_"The Dwarven Thunderguards are famed for their curious weaponry, these strange staves of wood and iron that make a thunderous noise in their anger. The machinations behind this weaponry are a mystery, a secret taken to the grave by the dwarves of Knalga who wield them, and are assumed to have even forged them. The most that is known are reports of dwarves pouring a strange black dust into the mouth of their weapons, which some say is a food to fuel the beast imprisoned within.

Though a single shot from these ‘thundersticks’ can take several minutes to prepare, the results are seen by the Dwarves as being well worth the wait."
			ellipse="misc/ellipse"
			experience=3
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=43
			id="Dwarvish Thunderer-26"
			image="units/dwarves/thunderguard.png"
			image_icon=""
			language_name=_"Dwarvish Thunderguard"
			level=2
			max_attacks=1
			max_experience=67
			max_hitpoints=43
			max_moves=5
			moves=5
			name="Pelatol"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderguard"
			undead_variation="dwarf"
			underlying_id=26
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderguard-attack-ranged-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderguard-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderguard-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderguard-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderguard-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderguard-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderguard.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderguard.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=28
				description=_"thunderstick"
				icon="attacks/thunderstick.png"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=31
			id="Footpad-47"
			image="units/human-outlaws/footpad.png"
			image_icon=""
			language_name=_"Footpad"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=31
			max_moves=7
			moves=7
			name="Glun"
			overlays=""
			profile="portraits/humans/transparent/footpad.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/footpad.png"
			type="Footpad"
			undead_variation=""
			underlying_id=47
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=33
#textdomain wesnoth-units
			description=_"Berserkers are a rare caste of Dwarves, who work themselves into a towering rage before combat. These warriors disdain all notion of defense, thinking only of the unrelenting assaults for which they are legendary." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead."
			ellipse="misc/ellipse"
			experience=8
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="Dwarvish Ulfserker-43"
			image="units/dwarves/berserker.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Berserker"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Aigduril"
			overlays=""
			profile="portraits/dwarves/transparent/ulfserker.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/ulfserker.png"
			type="Dwarvish Berserker"
			undead_variation="dwarf"
			underlying_id=43
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=60
				mountains=50
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				[filter_attack]
					name="berserker frenzy"
				[/filter_attack]
				[if]
					offset="0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time=-240
					value_second=1
					[filter_second_attack]
					[/filter_second_attack]
				[/if]
				[else]
					offset="0.0~0.0:3400,0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time=-3640
					value_second=1
					[frame]
						duration=200
						image="units/dwarves/berserker.png"
					[/frame]
					[frame]
						duration=400
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-2.png"
						sound="dwarf-laugh.wav"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/berserker-laugh-1.png"
					[/frame]
				[/else]
				[else]
					[frame]
						duration=1
						image="units/dwarves/berserker.png"
					[/frame]
				[/else]
				[frame]
					duration=40
					image="units/dwarves/berserker-attack-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/berserker-attack-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/berserker-attack-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/berserker-attack-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=50
						image="units/dwarves/berserker-attack-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=50
						image="units/dwarves/berserker-attack-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/berserker-attack-6.png"
				[/frame]
				[frame]
					duration=40
					image="units/dwarves/berserker-attack-7.png"
				[/frame]
				[frame]
					duration=30
					image="units/dwarves/berserker-attack-8.png"
				[/frame]
				[frame]
					duration=30
					image="units/dwarves/berserker-attack-1.png"
				[/frame]
				[frame]
					duration=30
					image="units/dwarves/berserker.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/berserker-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/berserker-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/berserker-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/berserker-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-4.png"
				[/frame]
				[frame]
					duration=600
					image="units/dwarves/berserker-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-8.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/berserker-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-10.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/berserker-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-11.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/berserker-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-13.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/berserker-idle-15.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-14.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-16.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/berserker-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"berserker frenzy"
				icon="attacks/frenzy.png"
				name="berserker frenzy"
				number=4
				range="melee"
				type="blade"
				[specials]
					[berserk]
#textdomain wesnoth-help
						description=_"Berserk:
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred."
						id="berserk"
						name=_"berserk"
						value=30
					[/berserk]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Lord"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=32
#textdomain wesnoth-units
			description=_"The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=56
			id="Dwarvish Fighter-36"
			image="units/dwarves/steelclad.png"
			image_icon=""
			language_name=_"Dwarvish Steelclad"
			level=2
			max_attacks=1
			max_experience=41
			max_hitpoints=56
			max_moves=5
			moves=5
			name="Glamalus"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id=36
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="battle axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/steelclad.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="battle axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=14
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=36
			id="Dwarvish Fighter-25"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=23
			max_hitpoints=36
			max_moves=5
			moves=5
			name="Trithatil"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=25
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Huntsman,Ranger"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=27
#textdomain wesnoth-units
			description=_"Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=6
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="Poacher-13"
			image="units/human-outlaws/trapper.png"
			image_icon=""
			language_name=_"Trapper"
			level=2
			max_attacks=1
			max_experience=36
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Add"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/trapper.png"
			type="Trapper"
			undead_variation=""
			underlying_id=13
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/trapper-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/trapper-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/trapper-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/trapper-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/trapper.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-200
					end=-150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee-2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-200
					end=-150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/trapper.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/trapper.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=39
			id="Gryphon Rider-53"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=21
			max_hitpoints=39
			max_moves=8
			moves=8
			name="Graa"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=53
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=12
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=13
#textdomain wesnoth-units
			description=_"For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy."
			ellipse="misc/ellipse"
			experience=3
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=24
			id="Thief-38"
			image="units/human-outlaws/thief+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^Thief"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=24
			max_moves=7
			moves=7
			name="Brealyan"
			overlays=""
			profile="portraits/humans/transparent/thief+female.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/thief+female.png"
			type="Thief"
			undead_variation=""
			underlying_id=38
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-150
					end=-100
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
					sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
#textdomain wesnoth-help
						description=_"Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name=_"backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Lord"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=32
#textdomain wesnoth-units
			description=_"The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous."
			ellipse="misc/ellipse"
			experience=13
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=65
			id="Dwarvish Fighter-35"
			image="units/dwarves/steelclad.png"
			image_icon=""
			language_name=_"Dwarvish Steelclad"
			level=2
			max_attacks=1
			max_experience=41
			max_hitpoints=65
			max_moves=4
			moves=4
			name="Anthcatis"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id=35
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="battle axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/steelclad.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="battle axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=14
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Dwarvish Fighter-37"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=37
			max_moves=5
			moves=5
			name="Pelas"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=37
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=33
			id="Footpad-51"
			image="units/human-outlaws/footpad+female.png"
			image_icon=""
			language_name=_"female^Footpad"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=33
			max_moves=8
			moves=8
			name="Gwonna"
			overlays=""
			profile="portraits/humans/transparent/footpad+female.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/footpad+female.png"
			type="Footpad"
			undead_variation=""
			underlying_id=51
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=41
			id="Dwarvish Fighter-50"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=41
			max_moves=4
			moves=4
			name="Anththol"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=50
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=37
#textdomain wesnoth-units
			description=_"Gryphon Masters have long experience flying the Gryphons, which have become an extension of themselves. This special relationship makes the heart of the earth-bound tremble, for these mighty birds of prey may strike from anywhere."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=58
			id="Gryphon Rider-10"
			image="units/dwarves/gryphon-master.png"
			image_icon=""
			language_name=_"Gryphon Master"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=58
			max_moves=10
			moves=10
			name="Kaa"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Master"
			undead_variation="gryphon"
			underlying_id=10
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-master-flying-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-master-flying-5.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-master-flying-5.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-master-flying-5.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-master-flying-5.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-master-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=16
#textdomain wesnoth-units
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Poacher-48"
			image="units/human-outlaws/poacher.png"
			image_icon=""
			language_name=_"Poacher"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=35
			max_moves=6
			moves=6
			name="Tercyn"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/humans/trapper.png"
			type="Poacher"
			undead_variation=""
			underlying_id=48
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=50
					end=150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=3
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=4
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="Dwarvish Thunderer-45"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=40
			max_moves=4
			moves=4
			name="Gomatis"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=45
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Sentinel"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			experience=3
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side1"
			image="units/dwarves/stalwart.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Stalwart"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="portraits/dwarves/transparent/sentinel.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/sentinel.png"
			type="Dwarvish Stalwart"
			undead_variation="dwarf"
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=60
				forest=60
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=8
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Lord"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=32
#textdomain wesnoth-units
			description=_"The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=65
			id="Dwarvish Fighter-19"
			image="units/dwarves/steelclad.png"
			image_icon=""
			language_name=_"Dwarvish Steelclad"
			level=2
			max_attacks=1
			max_experience=41
			max_hitpoints=65
			max_moves=4
			moves=4
			name="Alail"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Steelclad"
			undead_variation="dwarf"
			underlying_id=19
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/steelclad-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="battle axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/steelclad-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/steelclad-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/steelclad-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/steelclad.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="battle axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/steelclad-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/steelclad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/steelclad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"battle axe"
				icon="attacks/battleaxe.png"
				name="battle axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=14
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Stalwart"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			ellipse="misc/ellipse"
			experience=7
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=41
			id="Dwarvish Guardsman-11"
			image="units/dwarves/guard.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Guardsman"
			level=1
			max_attacks=1
			max_experience=33
			max_hitpoints=41
			max_moves=5
			moves=5
			name="Anatis"
			overlays=""
			profile="portraits/dwarves/transparent/guard.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/guard.png"
			type="Dwarvish Guardsman"
			undead_variation="dwarf"
			underlying_id=11
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/dwarves/guard-defend-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=-50
						image="units/dwarves/guard-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=-50
						image="units/dwarves/guard-attack.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=0
					image="units/dwarves/guard.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/guard-attack-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=50
						image="units/dwarves/guard-attack-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=50
						image="units/dwarves/guard-attack-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=50
					image="units/dwarves/guard-attack-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/guard-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/guard-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/guard-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/guard-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-1.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/guard-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard-idle-5.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/guard-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-5.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=7
		allow_player=yes
		color=2
		controller="network"
		countdown_time=0
		current_player="Zenyhooubb-it"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=3
		gold_add=no
		hidden=no
		id="RBY_Side2"
		income=0
		name="Zenyhooubb-it"
		no_leader=yes
		objectives="<big>Victoria:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="RBY_Side2"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="north"
#textdomain wesnoth
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=no
		color=3
		controller="null"
		countdown_time=0
		current_player=""
		disallow_observers=yes
		flag=""
		flag_icon=""
		fog=no
		gold=100
		gold_add=no
		hidden=yes
		id=""
		income=0
		name=""
		no_leader=yes
		objectives="<big>Victoria:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=no
		recall_cost=20
		recruit=""
		save_id=""
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=3
		start_gold=100
		team_name="statues"
		user_team_name=""
		village_gold=1
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
#textdomain wesnoth-help
		name=_"Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name=_"Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name=_"Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name=_"Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"Second Watch"
		red=-45
	[/time]
	[objectives]
		side=0
		[objective]
			condition="win"
#textdomain wesnoth
			description=_"Defeat enemy leader"
		[/objective]
	[/objectives]
	[variables]
		continue=no
		damage_inflicted=7
		drakes_are_picked=no
		drakes_are_proposed=no
		knalgans_are_picked=yes
		knalgans_are_proposed=yes
		loyalists_are_picked=no
		loyalists_are_proposed=no
		next_scenario="RBY Sullas Ruins 12"
		northeners_are_picked=yes
		northeners_are_proposed=no
		proposals=1
		proposed_faction="K"
		random=28
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		side_number=1
		turn_number=21
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val=_"Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Zenyhooubb-it"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Zenyhooubb-it"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="Ikerpeta"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Adv + Con 20"
	[/scenario]
	[scenario]
		scenario="2p - Sullas Ruins"
		[team]
			[recruits]
				Dwarvish Fighter=7
				Dwarvish Guardsman=1
				Dwarvish Thunderer=3
				Dwarvish Ulfserker=2
				Footpad=2
				Gryphon Rider=3
				Poacher=2
				Thief=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dwarvish Berserker=1
				Dwarvish Steelclad=3
				Dwarvish Thunderguard=1
				Gryphon Master=1
				Trapper=1
			[/advances]
			[deaths]
				Dwarvish Fighter=1
				Dwarvish Thunderer=1
				Dwarvish Ulfserker=1
				Gryphon Rider=1
				Thief=1
			[/deaths]
			[killed]
				Naga Fighter=1
				Orcish Archer=1
				Orcish Assassin=2
				Orcish Crossbowman=1
				Orcish Grunt=10
				Troll Whelp=6
				Wolf Rider=2
			[/killed]
			[attacks]
				[sequence]
					s0001000101010011=1
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s000=3
					s001=1
					s0010=1
					s01=1
					s1=3
					s1011001000101=1
					s111=2
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s00=2
					s000=1
					s0000=1
					s01=1
					s010=1
					s011=1
					s1=3
					s101=3
					s1111=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s000=2
					s01=3
					s0100=1
					s011=1
					s0111=1
					s1=4
					s100=1
					s101=1
					s11=1
					s1100011111011=1
					s1101=1
					s111=2
					_num=60
				[/sequence]
				[sequence]
					s0=1
					s001=2
					s01=1
					s011=1
					s1=4
					s100=1
					s101=2
					s1101=1
					s1111=1
					_num=70
				[/sequence]
				[sequence]
					s011=1
					s1=1
					s11=1
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=9
					_num=0
				[/sequence]
				[sequence]
					s00=1
					s001=1
					s01=2
					s010=1
					s1=1
					s11=1
					s110=2
					_num=40
				[/sequence]
				[sequence]
					s01=1
					s10=1
					s100=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s00=2
					s001=1
					s011=1
					s100=1
					s11=2
					s111=2
					_num=60
				[/sequence]
				[sequence]
					s00=1
					s01000111=1
					s011=1
					s10=1
					s11=1
					s110=1
					s111=2
					_num=70
				[/sequence]
				[sequence]
					s001=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=374
			recall_cost=0
			damage_inflicted=1001
			damage_taken=612
			expected_damage_inflicted=1019870
			expected_damage_taken=623544
			turn_damage_inflicted=4
			turn_damage_taken=0
			turn_expected_damage_inflicted=3500
			turn_expected_damage_taken=1225
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Naga Fighter=1
				Orcish Archer=1
				Orcish Assassin=2
				Orcish Grunt=10
				Troll Whelp=6
				Wolf Rider=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Naga Fighter=1
				Orcish Archer=1
				Orcish Assassin=2
				Orcish Crossbowman=1
				Orcish Grunt=10
				Troll Whelp=6
				Wolf Rider=2
			[/deaths]
			[killed]
				Dwarvish Fighter=1
				Dwarvish Thunderer=1
				Dwarvish Ulfserker=1
				Gryphon Rider=1
				Thief=1
			[/killed]
			[attacks]
				[sequence]
					s0001=1
					s01=1
					_num=30
				[/sequence]
				[sequence]
					s00=2
					s001=1
					s01=2
					s011=1
					s1=1
					s10=1
					s1011=1
					s11=2
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s00=2
					s01=2
					s10=3
					s100=1
					s101=2
					s11=2
					_num=50
				[/sequence]
				[sequence]
					s001=1
					s011=1
					s1=1
					s110=1
					s11101=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s010=1
					s10=2
					s100=1
					s101=1
					s11=3
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=19
					_num=0
				[/sequence]
				[sequence]
					s01=1
					_num=30
				[/sequence]
				[sequence]
					s=1
					s0=1
					s00=3
					s000=1
					s01=2
					s0100=1
					s1=1
					s11=3
					_num=40
				[/sequence]
				[sequence]
					s=3
					s0=2
					s000=1
					s01=2
					s010=1
					s10=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s010=1
					s010101=1
					_num=60
				[/sequence]
				[sequence]
					s=4
					s0=1
					s00=1
					s000=1
					s010=1
					s0100=1
					s011=1
					s10=1
					s101=2
					s11=8
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=294
			recall_cost=0
			damage_inflicted=612
			damage_taken=1001
			expected_damage_inflicted=623544
			expected_damage_taken=1019870
			turn_damage_inflicted=4
			turn_damage_taken=4
			turn_expected_damage_inflicted=9625
			turn_expected_damage_taken=3500
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
