version="1.10.7"
next_underlying_unit_id=78
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Fallenstar Lake"
next_scenario=""
parent="2p - Fallenstar Lake-Auto-Save32.gz"
scenario="RBY Fallenstar Lake 12"
version="1.10.7"
[multiplayer]
	experience_modifier=70
	hash=".Q+8>+Ml+4fzEqbn+M4tyZJDqZc0Juf>9M<SK11M.61w3QW.-U>8R30ExaT-bKg>ht19nPwWxadNXcpV.B9K+4GmR,Qr+AnR6EdoBXg9Rds,z<e78MQ4HTYACe7Oo17r"
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Adv + Con 20"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="(Ladder) http://wesnoth.gamingladder.info/"
	shuffle_sides=no
[/multiplayer]
random_seed=1753927211
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="Ikerpeta"
			faction2="GaretJax"
			version="1.10.7"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=35
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=38
				side=1
				turn=2
				units=4
				units_cost=94
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=2
				turn=2
				units=5
				units_cost=101
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=3
				units=6
				units_cost=126
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=2
				turn=3
				units=7
				units_cost=135
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=4
				units=7
				units_cost=140
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=4
				units=7
				units_cost=135
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=5
				units=8
				units_cost=159
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=5
				units=8
				units_cost=154
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=6
				units=9
				units_cost=176
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=2
				turn=6
				units=9
				units_cost=175
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=7
				units=10
				units_cost=195
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=7
				units=10
				units_cost=196
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=8
				units=11
				units_cost=212
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=54
				side=2
				turn=8
				units=10
				units_cost=196
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=36
				side=1
				turn=9
				units=11
				units_cost=212
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=76
				side=2
				turn=9
				units=10
				units_cost=196
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=1
				turn=10
				units=13
				units_cost=245
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=98
				side=2
				turn=10
				units=10
				units_cost=196
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=11
				units=16
				units_cost=290
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=81
				side=2
				turn=11
				units=12
				units_cost=234
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=12
				units=17
				units_cost=307
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=2
				turn=12
				units=16
				units_cost=303
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=13
				units=17
				units_cost=309
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=13
				units=15
				units_cost=282
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=14
				units=16
				units_cost=285
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=14
				units=14
				units_cost=266
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=15
				units=14
				units_cost=261
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=15
				units=11
				units_cost=220
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=16
				units=13
				units_cost=256
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=16
				units=12
				units_cost=237
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=17
				units=11
				units_cost=214
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=17
				units=11
				units_cost=216
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=18
				units=9
				units_cost=177
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=43
				side=2
				turn=18
				units=9
				units_cost=178
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=19
				units=11
				units_cost=208
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=19
				units=10
				units_cost=192
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=20
				units=10
				units_cost=190
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=20
				units=9
				units_cost=187
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=21
				units=9
				units_cost=174
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=21
				units=8
				units_cost=183
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=22
				units=10
				units_cost=188
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=22
				units=8
				units_cost=198
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=23
				units=6
				units_cost=119
				villages=13
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=23
				units=9
				units_cost=215
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=24
				units=5
				units_cost=107
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=24
				units=8
				units_cost=196
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=25
				units=5
				units_cost=107
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=2
				turn=25
				units=8
				units_cost=195
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=26
				units=6
				units_cost=142
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=26
				units=10
				units_cost=229
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=27
				units=5
				units_cost=108
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=27
				units=11
				units_cost=259
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=28
				units=7
				units_cost=139
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=2
				turn=28
				units=12
				units_cost=278
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=29
				units=7
				units_cost=144
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=29
				units=12
				units_cost=292
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=30
				units=7
				units_cost=137
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=30
				units=12
				units_cost=296
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=31
				units=8
				units_cost=154
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=31
				units=13
				units_cost=328
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=32
				units=9
				units_cost=178
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=48
				side=2
				turn=32
				units=12
				units_cost=297
				villages=13
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=33
				units=10
				units_cost=192
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=73
				side=2
				turn=33
				units=12
				units_cost=297
				villages=13
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="hf"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=1
			y=9
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[random]
			value=15917
		[/random]
		[random]
			value=28483
		[/random]
		[random]
			value=8169
		[/random]
		[random]
			value=21175
		[/random]
		[random]
			value=29539
		[/random]
		[random]
			value=13595
		[/random]
		[random]
			value=2091
		[/random]
		[random]
			value=2449
		[/random]
		[random]
			value=4072
		[/random]
		[random]
			value=28621
		[/random]
		[random]
			value=17222
		[/random]
		[random]
			value=20181
		[/random]
		[random]
			value=11643
		[/random]
		[random]
			value=24582
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEQtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKvuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=2
			y=8
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[random]
			value=8637
		[/random]
		[random]
			value=26342
		[/random]
		[random]
			value=10685
		[/random]
		[random]
			value=4841
		[/random]
		[random]
			value=19968
		[/random]
		[random]
			value=5934
		[/random]
		[random]
			value=24752
		[/random]
		[random]
			value=4321
		[/random]
		[random]
			value=24897
		[/random]
		[random]
			value=4042
		[/random]
		[random]
			value=4849
		[/random]
		[random]
			value=11561
		[/random]
		[random]
			value=27158
		[/random]
		[random]
			value=17397
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKNLDHayrrE3odEKENtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKyuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=2
			y=6
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[random]
			value=29622
		[/random]
		[random]
			value=16920
		[/random]
		[random]
			value=16595
		[/random]
		[random]
			value=23862
		[/random]
		[random]
			value=6789
		[/random]
		[random]
			value=26158
		[/random]
		[random]
			value=17829
		[/random]
		[random]
			value=13641
		[/random]
		[random]
			value=21690
		[/random]
		[random]
			value=26079
		[/random]
		[random]
			value=25711
		[/random]
		[random]
			value=719
		[/random]
		[random]
			value=4790
		[/random]
		[random]
			value=3617
		[/random]
		[random]
			value=31333
			[results]
				checksum="3cDfpk<ey<6C+<b7,1H71+8<cme6>ljf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP<l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mada has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Death has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="2,3,4,5,6"
			y="7,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=40
			y=6
			[from]
				x=40
				y=7
			[/from]
		[/recruit]
		[random]
			value=25619
		[/random]
		[random]
			value=13941
		[/random]
		[random]
			value=8888
		[/random]
		[random]
			value=4734
		[/random]
		[random]
			value=21389
		[/random]
		[random]
			value=3012
		[/random]
		[random]
			value=7019
		[/random]
		[random]
			value=7039
		[/random]
		[random]
			value=4817
		[/random]
		[random]
			value=21416
		[/random]
		[random]
			value=30067
		[/random]
		[random]
			value=21068
		[/random]
		[random]
			value=9684
		[/random]
		[random]
			value=25653
			[results]
				checksum="KrUUzuBtqMWiQ3A16r2Y9peuWPdPdnei4h0241+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghcn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=41
			y=7
			[from]
				x=40
				y=7
			[/from]
		[/recruit]
		[random]
			value=29714
		[/random]
		[random]
			value=16811
		[/random]
		[random]
			value=30184
		[/random]
		[random]
			value=10221
		[/random]
		[random]
			value=6814
		[/random]
		[random]
			value=4025
		[/random]
		[random]
			value=12380
		[/random]
		[random]
			value=21758
		[/random]
		[random]
			value=30992
		[/random]
		[random]
			value=15749
		[/random]
		[random]
			value=25586
		[/random]
		[random]
			value=23614
		[/random]
		[random]
			value=13644
		[/random]
		[random]
			value=17516
			[results]
				checksum="vqJQk2HbyM,VJGJmQDML+eBXCrCMwwAsPmB1NKCstFyETH+ZqQDQCk6j27st+Z4aX9-7nYc6elh12ltro6id39Dvm,kph-,>clR.7hGgt76b>7<t>>7.,aa-G2lnc4Za"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=41
			y=9
			[from]
				x=40
				y=7
			[/from]
		[/recruit]
		[random]
			value=2309
		[/random]
		[random]
			value=19430
		[/random]
		[random]
			value=23854
		[/random]
		[random]
			value=11570
		[/random]
		[random]
			value=24695
		[/random]
		[random]
			value=8722
		[/random]
		[random]
			value=19801
		[/random]
		[random]
			value=31973
		[/random]
		[random]
			value=21852
		[/random]
		[random]
			value=19188
		[/random]
		[random]
			value=14526
		[/random]
		[random]
			value=4978
		[/random]
		[random]
			value=19816
		[/random]
		[random]
			value=18139
			[results]
				checksum="vqJQk2HbyM,VJGJmVDML+eBXCrCMwwAqPmB1NKCstEyETH+ZqQDQCk6j27st+Z4aX9-7nYc6glh12ltro6id39Dvm,kph-,>clR.7hGgt76b>7<t>>7.,aa-G2lnc4Za"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DoctorCaffeine has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="biolauri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=40
			y=8
			[from]
				x=40
				y=7
			[/from]
		[/recruit]
		[random]
			value=7406
		[/random]
		[random]
			value=22532
		[/random]
		[random]
			value=5145
		[/random]
		[random]
			value=13288
		[/random]
		[random]
			value=12064
		[/random]
		[random]
			value=20256
		[/random]
		[random]
			value=19619
		[/random]
		[random]
			value=14218
		[/random]
		[random]
			value=3586
		[/random]
		[random]
			value=30337
		[/random]
		[random]
			value=5792
		[/random]
		[random]
			value=958
		[/random]
		[random]
			value=17472
		[/random]
		[random]
			value=693
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h0341+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghdn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="40,39,38,37,36,35"
			y="7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,6,7,8"
			y="6,6,5,5,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,2,3,4,5,6,6,6,7,7"
			y="8,9,10,10,11,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="1,1,1,1,1,2,2,3"
			y="9,10,11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="henn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zenyhooubbit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=11
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=9397
		[/random]
		[random]
			value=27879
		[/random]
		[random]
			value=5047
		[/random]
		[random]
			value=31081
		[/random]
		[random]
			value=14436
		[/random]
		[random]
			value=31869
		[/random]
		[random]
			value=9019
		[/random]
		[random]
			value=25896
		[/random]
		[random]
			value=26285
		[/random]
		[random]
			value=997
		[/random]
		[random]
			value=26094
		[/random]
		[random]
			value=1524
		[/random]
		[random]
			value=4978
		[/random]
		[random]
			value=8973
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36,l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=1856
		[/random]
		[random]
			value=28000
		[/random]
		[random]
			value=23573
		[/random]
		[random]
			value=4951
		[/random]
		[random]
			value=1822
		[/random]
		[random]
			value=10397
		[/random]
		[random]
			value=4258
		[/random]
		[random]
			value=10074
		[/random]
		[random]
			value=25854
		[/random]
		[random]
			value=15511
		[/random]
		[random]
			value=5052
		[/random]
		[random]
			value=2651
		[/random]
		[random]
			value=28587
		[/random]
		[random]
			value=18383
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5iW2gIhi.i.a<f3dXl7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6c09fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="35,34,33,33,32"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="41,41,41,41,41,40,40,39"
			y="9,10,11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="40,39,38,37,36"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="40,39,38,37,36,35,34"
			y="8,9,9,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="41,40,39,38,37,36,35,34"
			y="7,6,6,5,5,4,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=31
			y=7
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=20852
		[/random]
		[random]
			value=29704
		[/random]
		[random]
			value=26581
		[/random]
		[random]
			value=23156
		[/random]
		[random]
			value=10881
		[/random]
		[random]
			value=32304
		[/random]
		[random]
			value=25108
		[/random]
		[random]
			value=27587
		[/random]
		[random]
			value=25104
		[/random]
		[random]
			value=29373
		[/random]
		[random]
			value=11381
		[/random]
		[random]
			value=14029
		[/random]
		[random]
			value=29434
		[/random]
		[random]
			value=18739
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nQM,vpoIPwMLFlQENImyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<41eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=3616
		[/random]
		[random]
			value=10876
		[/random]
		[random]
			value=2330
		[/random]
		[random]
			value=29708
		[/random]
		[random]
			value=9787
		[/random]
		[random]
			value=11994
		[/random]
		[random]
			value=29298
		[/random]
		[random]
			value=30839
		[/random]
		[random]
			value=20212
		[/random]
		[random]
			value=31019
		[/random]
		[random]
			value=30496
		[/random]
		[random]
			value=17874
		[/random]
		[random]
			value=9549
		[/random]
		[random]
			value=1478
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5tEQRQdMHJzKAO0PyvEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOQFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,11,12,13,14,15"
			y="4,5,5,5,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mrEPIC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,14,14,15"
			y="12,13,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="hehe my recruit was so bad"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8,9,10,11,12,12,12"
			y="15,16,16,17,17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="3,3,3,3,3,4,4,5"
			y="15,16,17,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14"
			y="12,12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=19784
		[/random]
		[random]
			value=31630
		[/random]
		[random]
			value=17872
		[/random]
		[random]
			value=26103
		[/random]
		[random]
			value=7131
		[/random]
		[random]
			value=268
		[/random]
		[random]
			value=21319
		[/random]
		[random]
			value=12623
		[/random]
		[random]
			value=28900
		[/random]
		[random]
			value=20116
		[/random]
		[random]
			value=22303
		[/random]
		[random]
			value=32194
		[/random]
		[random]
			value=921
		[/random]
		[random]
			value=23554
			[results]
				checksum="3<+sc<ekO.WrbXp+bW.vaf5<kj7>g-ljh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZP0l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RainMan2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11,11,10,10"
			y="11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="-BG-BGDestroyer-BG- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lammasu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="34,33,32,31,30,29,28"
			y="10,11,11,12,12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="39,38,37,36,35,34,33,32"
			y="15,15,15,15,15,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,30,29,28,27"
			y="7,6,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="8,8,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="34,34,34,33,33,32,31,31,30"
			y="4,5,6,7,8,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="luminal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="36,35,34,33,32,31,30"
			y="8,8,7,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrunkenStyle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17"
			y="20,20,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16,17"
			y="5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,16"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aztec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,7,8,9,10,11,12,13,14"
			y="21,20,20,19,19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18"
			y="12,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18,18"
			y="16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="12,12,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,11,11,11,11"
			y="15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=15983
		[/random]
		[random]
			value=10687
		[/random]
		[random]
			value=18083
		[/random]
		[random]
			value=26511
		[/random]
		[random]
			value=24541
		[/random]
		[random]
			value=8408
		[/random]
		[random]
			value=3208
		[/random]
		[random]
			value=24526
		[/random]
		[random]
			value=25581
		[/random]
		[random]
			value=27677
		[/random]
		[random]
			value=1756
		[/random]
		[random]
			value=29026
		[/random]
		[random]
			value=26123
		[/random]
		[random]
			value=27702
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFITPSR1lVRLsI+B6pKJxR92oRssqAzHqLrMSETrF5+yMO0M>1oQldyzIDP6,xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="32,32,32,32,32,31,30"
			y="15,16,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,29,29,28,27"
			y="10,11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="atomkakas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23"
			y="8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26"
			y="8,8,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="at least you're not loyals"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="then i'd be totally screwed"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,31,31,31"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=17407
		[/random]
		[random]
			value=2281
		[/random]
		[random]
			value=16811
		[/random]
		[random]
			value=21431
		[/random]
		[random]
			value=21532
		[/random]
		[random]
			value=30444
		[/random]
		[random]
			value=27932
		[/random]
		[random]
			value=15894
		[/random]
		[random]
			value=1247
		[/random]
		[random]
			value=19506
		[/random]
		[random]
			value=24427
		[/random]
		[random]
			value=3878
		[/random]
		[random]
			value=16630
		[/random]
		[random]
			value=31408
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,28,27,26"
			y="12,13,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="josep has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Peton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28"
			y="8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Trololollo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gollum3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,20"
			y="11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16"
			y="12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18"
			y="16,16,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="I-Iydraneith has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Anaquim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22"
			y="11,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,20,20,21"
			y="13,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=3111
		[/random]
		[random]
			value=13440
		[/random]
		[random]
			value=6743
		[/random]
		[random]
			value=6467
		[/random]
		[random]
			value=20629
		[/random]
		[random]
			value=13864
		[/random]
		[random]
			value=1074
		[/random]
		[random]
			value=25716
		[/random]
		[random]
			value=32096
		[/random]
		[random]
			value=22818
		[/random]
		[random]
			value=2444
		[/random]
		[random]
			value=5991
		[/random]
		[random]
			value=21246
		[/random]
		[random]
			value=19131
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8-3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,19,19,19"
			y="18,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gollum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24"
			y="8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27"
			y="7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,28,27,27,26"
			y="12,12,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,28,28,28,28"
			y="17,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23"
			y="16,16,17,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27"
			y="17,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gollum4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dunno3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gegner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=20966
		[/random]
		[random]
			value=10541
		[/random]
		[random]
			value=28160
		[/random]
		[random]
			value=17464
		[/random]
		[random]
			value=29418
		[/random]
		[random]
			value=24853
		[/random]
		[random]
			value=2302
		[/random]
		[random]
			value=15473
		[/random]
		[random]
			value=1587
		[/random]
		[random]
			value=26311
		[/random]
		[random]
			value=7546
		[/random]
		[random]
			value=28314
		[/random]
		[random]
			value=15845
		[/random]
		[random]
			value=22339
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJg.d>I554W7NjH-if9<+h,86XC9219-<c56YXe6k5fi1g>.hT<lbbk1a96,eghan,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="olo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cronos_Matador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11"
			y="8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rupert-Jovi-Big has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=28396
		[/random]
		[random]
			value=19781
		[/random]
		[random]
			value=16906
		[/random]
		[random]
			value=1853
		[/random]
		[random]
			value=2108
		[/random]
		[random]
			value=24987
		[/random]
		[random]
			value=9970
		[/random]
		[random]
			value=10799
		[/random]
		[random]
			value=10842
		[/random]
		[random]
			value=28920
		[/random]
		[random]
			value=5222
		[/random]
		[random]
			value=1617
		[/random]
		[random]
			value=10591
		[/random]
		[random]
			value=18252
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFISTSR1lVRLsI+B6pKQxR92oRssqBzHqLrMSETrF5+yMO0M>1oQldyzIDP65xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vuko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jk_the_Mad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20"
			y="8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20"
			y="10,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22"
			y="6,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,22,22,22,23"
			y="10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,22,22"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22"
			y="13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ReaperZXD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Martini has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Polycentropsis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Caporal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="locust has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23"
			y="16,16,17,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Big_L has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26"
			y="10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,27,26"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,28,27"
			y="12,12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26"
			y="5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,27,27"
			y="7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dthur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=885
		[/random]
		[random]
			value=8958
		[/random]
		[random]
			value=6233
		[/random]
		[random]
			value=21631
		[/random]
		[random]
			value=4113
		[/random]
		[random]
			value=54
		[/random]
		[random]
			value=20137
		[/random]
		[random]
			value=16133
		[/random]
		[random]
			value=9475
		[/random]
		[random]
			value=1057
		[/random]
		[random]
			value=8186
		[/random]
		[random]
			value=27979
		[/random]
		[random]
			value=19127
		[/random]
		[random]
			value=4260
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJd.d>J954W7NjH-if9<+hW86XC9219-1c56YXe6k5fi1g>.hT<lbbk1a96,eghgn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27"
			y="11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27"
			y="17,16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Druid has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shixue has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,21,20,19"
			y="8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20,19,18"
			y="6,6,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17"
			y="6,7,7,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17,16"
			y="8,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,22"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,21,20"
			y="15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=22652
		[/random]
		[random]
			value=16726
		[/random]
		[random]
			value=28589
		[/random]
		[random]
			value=22523
		[/random]
		[random]
			value=10403
		[/random]
		[random]
			value=28511
		[/random]
		[random]
			value=31163
		[/random]
		[random]
			value=7108
		[/random]
		[random]
			value=8270
		[/random]
		[random]
			value=27196
		[/random]
		[random]
			value=17056
		[/random]
		[random]
			value=28757
		[/random]
		[random]
			value=32348
		[/random]
		[random]
			value=24673
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j149<l-+Ap4ppj,.i+853giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c+9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Madina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="11,10,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25"
			y="5,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,26,25,24"
			y="12,12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="empereuri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lokko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22"
			y="9,8,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="8,9,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23"
			y="7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="6,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="10,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dagger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="9,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="renner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jk_the_Mad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lokko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12,11"
			y="10,11,11,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Time-2-Die has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gurtlerude has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,18,17,16,15,15"
			y="12,13,13,14,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16,15"
			y="13,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14"
			y="10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17,16"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15"
			y="6,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13"
			y="7,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13"
			y="8,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15,14"
			y="6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,14"
			y="12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Big_L has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22"
			y="16,15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,29,28,27"
			y="18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19"
			y="6,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20"
			y="7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20"
			y="9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19"
			y="9,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,21,20"
			y="10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kuoram has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wesgreek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nieuchwytny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13"
			y="5,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nightwolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,15"
			y="7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FreeBSD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,14,13"
			y="10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dakara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=28000
		[/random]
		[random]
			value=21930
		[/random]
		[random]
			value=19785
		[/random]
		[random]
			value=22442
		[/random]
		[random]
			value=14074
		[/random]
		[random]
			value=9513
		[/random]
		[random]
			value=25111
		[/random]
		[random]
			value=8142
		[/random]
		[random]
			value=32045
		[/random]
		[random]
			value=7807
		[/random]
		[random]
			value=24058
		[/random]
		[random]
			value=28837
		[/random]
		[random]
			value=26126
		[/random]
		[random]
			value=26168
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+3,3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Danniel_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=11
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=7878
		[/random]
		[random]
			value=12314
		[/random]
		[random]
			value=29771
		[/random]
		[random]
			value=21025
		[/random]
		[random]
			value=18969
		[/random]
		[random]
			value=7150
		[/random]
		[random]
			value=5181
		[/random]
		[random]
			value=8029
		[/random]
		[random]
			value=24392
		[/random]
		[random]
			value=21297
		[/random]
		[random]
			value=28079
		[/random]
		[random]
			value=28233
		[/random]
		[random]
			value=31754
		[/random]
		[random]
			value=31617
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5cW2gIhi.i.a<f36-l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,10"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chilicuil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="carlos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26,27"
			y="8,9,9,10,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22"
			y="6,6,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23"
			y="6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23"
			y="7,6,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="11,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26,27"
			y="13,14,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23"
			y="6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="alt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=11
			y=7
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[random]
			value=1648
		[/random]
		[random]
			value=8209
		[/random]
		[random]
			value=16359
		[/random]
		[random]
			value=32257
		[/random]
		[random]
			value=411
		[/random]
		[random]
			value=29199
		[/random]
		[random]
			value=31326
		[/random]
		[random]
			value=6169
		[/random]
		[random]
			value=1953
		[/random]
		[random]
			value=29415
		[/random]
		[random]
			value=4057
		[/random]
		[random]
			value=15343
		[/random]
		[random]
			value=8987
		[/random]
		[random]
			value=11619
		[/random]
		[random]
			value=16721
			[results]
				checksum=".Lkwoo46J.7s8,h2fOelNjjhWiibkhgXlQ29ob2pxFOxmV0JpGMLnFP2NUCIsFzENHMw9BCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blau has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="9,9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17"
			y="16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mmmax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16"
			y="12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15"
			y="12,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17"
			y="8,8,9,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tar_bz2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="8,8,7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joraitapo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,11,11,11"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=31912
		[/random]
		[random]
			value=7761
		[/random]
		[random]
			value=9487
		[/random]
		[random]
			value=17089
		[/random]
		[random]
			value=607
		[/random]
		[random]
			value=11657
		[/random]
		[random]
			value=148
		[/random]
		[random]
			value=19532
		[/random]
		[random]
			value=16866
		[/random]
		[random]
			value=29201
		[/random]
		[random]
			value=32213
		[/random]
		[random]
			value=4653
		[/random]
		[random]
			value=29743
		[/random]
		[random]
			value=8716
		[/random]
		[random]
			value=3019
			[results]
				checksum=".Lkvoo46J.7s7Zh2fOelNjjhWiibnhgXlQ29ob2pxFOxmV0JpGMLnFP2NUCIsFzENHMw9CCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tomorrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dunno3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=11
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=20322
		[/random]
		[random]
			value=2481
		[/random]
		[random]
			value=24828
		[/random]
		[random]
			value=9761
		[/random]
		[random]
			value=20248
		[/random]
		[random]
			value=5434
		[/random]
		[random]
			value=5395
		[/random]
		[random]
			value=20111
		[/random]
		[random]
			value=8405
		[/random]
		[random]
			value=27327
		[/random]
		[random]
			value=17721
		[/random]
		[random]
			value=16374
		[/random]
		[random]
			value=25448
		[/random]
		[random]
			value=28119
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4habhN<-05kf4XaJPgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFMVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Coldpaayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19,20"
			y="5,5,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DSIMWOIWKU has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16"
			y="9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19"
			y="8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="paula has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,31,32"
			y="10,9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=31
			y=7
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=1420
		[/random]
		[random]
			value=31953
		[/random]
		[random]
			value=16704
		[/random]
		[random]
			value=2082
		[/random]
		[random]
			value=7042
		[/random]
		[random]
			value=6397
		[/random]
		[random]
			value=13318
		[/random]
		[random]
			value=13754
		[/random]
		[random]
			value=19058
		[/random]
		[random]
			value=21430
		[/random]
		[random]
			value=31790
		[/random]
		[random]
			value=32067
		[/random]
		[random]
			value=32172
		[/random]
		[random]
			value=27586
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nRH,vpoIPwMLFlQENCmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<43eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ethelbert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=7623
		[/random]
		[random]
			value=3848
		[/random]
		[random]
			value=29259
		[/random]
		[random]
			value=7392
		[/random]
		[random]
			value=27578
		[/random]
		[random]
			value=6980
		[/random]
		[random]
			value=27389
		[/random]
		[random]
			value=21925
		[/random]
		[random]
			value=32368
		[/random]
		[random]
			value=16732
		[/random]
		[random]
			value=21650
		[/random]
		[random]
			value=28439
		[/random]
		[random]
			value=26945
		[/random]
		[random]
			value=14047
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nQM,vpoIPwMLFlQENMmyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<4.eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26"
			y="8,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26"
			y="6,6,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="olo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27,28"
			y="4,4,5,4,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27"
			y="7,6,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27,28"
			y="6,6,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24"
			y="19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27"
			y="18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26"
			y="11,11,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26,27"
			y="9,9,9,9,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ethelbert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28"
			y="4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18"
			y="12,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20"
			y="10,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,16,17"
			y="12,12,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17,18,19"
			y="12,12,12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=19420
		[/random]
		[random]
			value=14144
		[/random]
		[random]
			value=21136
		[/random]
		[random]
			value=19442
		[/random]
		[random]
			value=27260
		[/random]
		[random]
			value=28149
		[/random]
		[random]
			value=878
		[/random]
		[random]
			value=7769
		[/random]
		[random]
			value=2546
		[/random]
		[random]
			value=8862
		[/random]
		[random]
			value=31660
		[/random]
		[random]
			value=12265
		[/random]
		[random]
			value=13187
		[/random]
		[random]
			value=19162
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+8-3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c49fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17,18"
			y="7,7,7,6,7,7,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dakara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Miguel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22"
			y="9,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24"
			y="6,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="edwarent has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23"
			y="6,6,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lokko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="freesole has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21"
			y="7,6,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18,19"
			y="11,11,12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20"
			y="10,10,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="8,8,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21"
			y="9,9,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23"
			y="7,6,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="majimoto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,12,13,13,13"
			y="11,12,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jano has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="j-py has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22"
			y="11,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,17,18,18,19"
			y="17,16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,20"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="exxer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,26,25"
			y="19,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,26,27"
			y="21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="asdf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="amikrop- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="8,8,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27"
			y="7,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,27,27"
			y="5,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=10054
		[/random]
		[random]
			value=16907
		[/random]
		[random]
			value=23200
		[/random]
		[random]
			value=25150
		[/random]
		[random]
			value=4302
		[/random]
		[random]
			value=13887
		[/random]
		[random]
			value=4871
		[/random]
		[random]
			value=25931
		[/random]
		[random]
			value=13091
		[/random]
		[random]
			value=10038
		[/random]
		[random]
			value=24227
		[/random]
		[random]
			value=21363
		[/random]
		[random]
			value=1042
		[/random]
		[random]
			value=15063
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsz<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEaCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=31
			y=7
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=32191
		[/random]
		[random]
			value=4026
		[/random]
		[random]
			value=6528
		[/random]
		[random]
			value=1476
		[/random]
		[random]
			value=10226
		[/random]
		[random]
			value=3707
		[/random]
		[random]
			value=28286
		[/random]
		[random]
			value=6523
		[/random]
		[random]
			value=5641
		[/random]
		[random]
			value=30429
		[/random]
		[random]
			value=27921
		[/random]
		[random]
			value=22575
		[/random]
		[random]
			value=16050
		[/random]
		[random]
			value=24596
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nso<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEpCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,31,31,31"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=18622
		[/random]
		[random]
			value=10852
		[/random]
		[random]
			value=12781
		[/random]
		[random]
			value=9821
		[/random]
		[random]
			value=30167
		[/random]
		[random]
			value=29261
		[/random]
		[random]
			value=16179
		[/random]
		[random]
			value=5047
		[/random]
		[random]
			value=18824
		[/random]
		[random]
			value=22757
		[/random]
		[random]
			value=21091
		[/random]
		[random]
			value=22626
		[/random]
		[random]
			value=3745
		[/random]
		[random]
			value=20687
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJg.d>I554W7NjH-if9<+hX86XC9219-1c56YXe6k5fi1g>.hT<lbbk1a96,eghhn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=31
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=13168
		[/random]
		[random]
			value=3865
		[/random]
		[random]
			value=6945
		[/random]
		[random]
			value=27374
		[/random]
		[random]
			value=5324
		[/random]
		[random]
			value=18703
		[/random]
		[random]
			value=12934
		[/random]
		[random]
			value=22724
		[/random]
		[random]
			value=7315
		[/random]
		[random]
			value=23978
		[/random]
		[random]
			value=16599
		[/random]
		[random]
			value=14476
		[/random]
		[random]
			value=21624
		[/random]
		[random]
			value=31233
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="subtil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ha-ha-hobbit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueur1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Duke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25"
			y="10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=2097143159
			tod="first_watch"
			turn=12
			weapon=1
			[source]
				x=25
				y=12
			[/source]
			[destination]
				x=26
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xkillercow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tabaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MalTeVi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,22,23"
			y="11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=2145151831
			tod="first_watch"
			turn=12
			weapon=1
			[source]
				x=25
				y=11
			[/source]
			[destination]
				x=26
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25"
			y="9,9,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=91507206
			tod="first_watch"
			turn=12
			weapon=1
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=26
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=81625719
			tod="first_watch"
			turn=12
			weapon=1
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Khomam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Time-2-Die2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24,24"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22,23,24"
			y="9,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23,24"
			y="7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23,24"
			y="10,10,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22"
			y="7,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Pomidor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,22"
			y="12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zubaran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,13,13,14,15"
			y="15,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=20608
		[/random]
		[random]
			value=30603
		[/random]
		[random]
			value=15773
		[/random]
		[random]
			value=19707
		[/random]
		[random]
			value=30765
		[/random]
		[random]
			value=14320
		[/random]
		[random]
			value=15372
		[/random]
		[random]
			value=19061
		[/random]
		[random]
			value=28496
		[/random]
		[random]
			value=31956
		[/random]
		[random]
			value=22078
		[/random]
		[random]
			value=25870
		[/random]
		[random]
			value=28523
		[/random]
		[random]
			value=20404
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f36Zl7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6f<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arek89 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Razor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="11,11,11,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24"
			y="11,11,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="love your ulf "
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,22"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27,27,27,27"
			y="10,10,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28"
			y="12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Toubib has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=14957
		[/random]
		[random]
			value=1814
		[/random]
		[random]
			value=11376
		[/random]
		[random]
			value=11287
		[/random]
		[random]
			value=11397
		[/random]
		[random]
			value=21349
		[/random]
		[random]
			value=31776
		[/random]
		[random]
			value=26069
		[/random]
		[random]
			value=19079
		[/random]
		[random]
			value=4105
		[/random]
		[random]
			value=12039
		[/random]
		[random]
			value=13257
		[/random]
		[random]
			value=1044
		[/random]
		[random]
			value=7741
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27"
			y="11,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,26"
			y="8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1566702684
			tod="first_watch"
			turn=12
			weapon=1
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=10436
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32019
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23435
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6208
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1753
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5696
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,26"
			y="7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1980008896
			tod="first_watch"
			turn=12
			weapon=1
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=27751
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8726
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12322
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10120
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21821
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,26"
			y="6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="elanius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="subtil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,29"
			y="8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27"
			y="7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,27,27,27,26"
			y="8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,26"
			y="12,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27"
			y="12,12,12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27,27"
			y="9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arek89 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="elanius1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stastnesis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tishe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,24,25,26,27"
			y="10,9,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1378653801
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=27
				y=7
			[/source]
			[destination]
				x=28
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="oops"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Codename has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FineEdge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,24,24,25"
			y="11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=89289591
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="ctk?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25,26,27,27"
			y="6,7,7,7,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=2122379131
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1463341093
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abhijit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,24,25"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=378828946
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SirFantom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="and brb"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24,25,26,27,28,28"
			y="10,9,8,8,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=258621823
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rugale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,25"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,25,26"
			y="9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1459199076
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24,24,25"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=399941431
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=25
				y=12
			[/source]
			[destination]
				x=26
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,27,28"
			y="6,6,6,6,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1940368284
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=28
				y=6
			[/source]
			[destination]
				x=29
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="piotr0905 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27"
			y="7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=596381310
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=27
				y=6
			[/source]
			[destination]
				x=27
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gatsu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="10,10,11,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1746716199
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=25
				y=11
			[/source]
			[destination]
				x=26
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23,24"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,27,28,29"
			y="7,7,7,6,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1012786902
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=29
				y=7
			[/source]
			[destination]
				x=29
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24,24,25"
			y="11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,28"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1512129656
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=28
				y=9
			[/source]
			[destination]
				x=28
				y=8
			[/destination]
		[/attack]
		[random]
			value=28630
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4769
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15721
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32354
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1730072317
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=8157
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24093
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16727
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2062
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13910
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28634
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=806358823
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=31390
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22589
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21386
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7140
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23112
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8552
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sergio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,28,29,30,30,29"
			y="9,10,10,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=2102876522
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=29
				y=8
			[/source]
			[destination]
				x=28
				y=8
			[/destination]
		[/attack]
		[random]
			value=3435
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12685
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5170
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1116850228
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=29
				y=9
			[/source]
			[destination]
				x=28
				y=8
			[/destination]
		[/attack]
		[random]
			value=20298
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27902
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2176
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7581
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=580082058
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=28
				y=8
			[/destination]
		[/attack]
		[random]
			value=26817
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25468
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,28"
			y="12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1144523185
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=3766
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18606
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17709
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29458
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9487
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24327
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="riel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30,30,30,30"
			y="12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="L has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=876362726
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=30
				y=6
			[/source]
			[destination]
				x=29
				y=7
			[/destination]
		[/attack]
		[random]
			value=20937
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12325
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4325
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27520
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16003
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jones has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,29"
			y="5,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1651413035
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=29
				y=6
			[/source]
			[destination]
				x=29
				y=7
			[/destination]
		[/attack]
		[random]
			value=1346
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1829
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22030
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5188
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16026
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26779
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1269655837
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=30
				y=7
			[/source]
			[destination]
				x=29
				y=7
			[/destination]
		[/attack]
		[random]
			value=14410
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11665
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21753
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20668
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5577
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2159
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27"
			y="3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=234929363
			tod="second_watch"
			turn=13
			weapon=1
			[source]
				x=26
				y=11
			[/source]
			[destination]
				x=25
				y=11
			[/destination]
		[/attack]
		[random]
			value=19978
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26438
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,26"
			y="16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=19259
		[/random]
		[random]
			value=14608
		[/random]
		[random]
			value=2725
		[/random]
		[random]
			value=20310
		[/random]
		[random]
			value=6808
		[/random]
		[random]
			value=24280
		[/random]
		[random]
			value=13186
		[/random]
		[random]
			value=2216
		[/random]
		[random]
			value=21682
		[/random]
		[random]
			value=12609
		[/random]
		[random]
			value=1780
		[/random]
		[random]
			value=9030
		[/random]
		[random]
			value=14162
		[/random]
		[random]
			value=12226
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wof has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1306801316
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,25,26"
			y="9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1006524986
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=927661155
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24,25,26"
			y="6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=51722086
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,28"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=1821424275
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=28
				y=7
			[/source]
			[destination]
				x=28
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,26"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1327468261
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=29
				y=7
			[/source]
			[destination]
				x=30
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,29"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=711692949
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=29
				y=7
			[/source]
			[destination]
				x=30
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="undef has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lfmg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=499846438
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27,28"
			y="8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=756754649
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=28
				y=6
			[/source]
			[destination]
				x=29
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mada has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Coldpaayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,26,25,24,23,22,21"
			y="7,7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hamster1776 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lsob has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,26,25"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24,25,26"
			y="8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,24,24,24,25,26"
			y="11,10,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21"
			y="19,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=30180
		[/random]
		[random]
			value=28460
		[/random]
		[random]
			value=396
		[/random]
		[random]
			value=21529
		[/random]
		[random]
			value=20967
		[/random]
		[random]
			value=18016
		[/random]
		[random]
			value=136
		[/random]
		[random]
			value=11274
		[/random]
		[random]
			value=19487
		[/random]
		[random]
			value=13488
		[/random]
		[random]
			value=20163
		[/random]
		[random]
			value=29982
		[/random]
		[random]
			value=28920
		[/random]
		[random]
			value=4686
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gzgfiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,13,13,13"
			y="19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lobster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23,22"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=583840483
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=25
				y=12
			[/source]
			[destination]
				x=26
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="unicorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BoPoH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qeloqoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aztec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=13022
		[/random]
		[random]
			value=11646
		[/random]
		[random]
			value=8527
		[/random]
		[random]
			value=20162
		[/random]
		[random]
			value=7901
		[/random]
		[random]
			value=12452
		[/random]
		[random]
			value=30360
		[/random]
		[random]
			value=14513
		[/random]
		[random]
			value=11572
		[/random]
		[random]
			value=15756
		[/random]
		[random]
			value=14592
		[/random]
		[random]
			value=1252
		[/random]
		[random]
			value=7803
		[/random]
		[random]
			value=17606
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJd.d>I554W7NjH-if9<+hY86XC9219-<c56YXe6k5fi1g>.hT<lbbk1a96,eghen,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27"
			y="11,10,10,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=98348787
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=27
				y=10
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
		[random]
			value=16182
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22628
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18733
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14473
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=342011009
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=25
				y=11
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=27480
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30652
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17011
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7564
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4562
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12436
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,26"
			y="12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1365741158
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=25
				y=10
			[/destination]
		[/attack]
		[random]
			value=16222
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27530
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18844
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18510
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17290
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4837
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=586730898
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=17278
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4598
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30766
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="phew"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,27,26"
			y="11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=31466614
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=16591
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28006
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ikerpeta"
			message=":("
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="unlucky there"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hogar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="glad to see you can speak too :)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1530652554
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=14281
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25099
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13514
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22136
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wzrd has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="absar1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31,32,33,34"
			y="6,5,5,4,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Katze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1784178070
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=26
				y=12
			[/source]
			[destination]
				x=25
				y=12
			[/destination]
		[/attack]
		[random]
			value=24219
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5157
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23644
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5677
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1576998833
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=29
				y=8
			[/source]
			[destination]
				x=29
				y=7
			[/destination]
		[/attack]
		[random]
			value=699
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30143
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=818
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,31,30,29"
			y="7,7,6,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1728205465
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=29
				y=6
			[/source]
			[destination]
				x=28
				y=6
			[/destination]
		[/attack]
		[random]
			value=19581
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12370
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1285
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=540
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9644
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21487
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28"
			y="9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27,27"
			y="6,7,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1568114279
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stalkerkitten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kszaku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,25"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1396114268
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1090637411
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="9,9,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=2004927401
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ultimatepositiv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26"
			y="10,9,9,8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=93262846
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,26,26"
			y="7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=959436809
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="ugh"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="paso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="got the key hit you needed ;)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27,26,26,25,25"
			y="6,7,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=680221680
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=25
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=515927486
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=24
				y=11
			[/source]
			[destination]
				x=25
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27"
			y="9,9,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=982288021
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kompi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=651032793
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=28
				y=7
			[/source]
			[destination]
				x=29
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25"
			y="7,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,19,20,20,21"
			y="19,18,18,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,13,12"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=11
			y=11
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=13699
		[/random]
		[random]
			value=12366
		[/random]
		[random]
			value=964
		[/random]
		[random]
			value=29775
		[/random]
		[random]
			value=21808
		[/random]
		[random]
			value=14191
		[/random]
		[random]
			value=4349
		[/random]
		[random]
			value=9500
		[/random]
		[random]
			value=462
		[/random]
		[random]
			value=27118
		[/random]
		[random]
			value=8465
		[/random]
		[random]
			value=32171
		[/random]
		[random]
			value=27657
		[/random]
		[random]
			value=24266
			[results]
				checksum="3<+sc<ekO.WrbXmYbW.vaf5<kj7>g-ajh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZPXl.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=11
			y=12
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=30627
		[/random]
		[random]
			value=10933
		[/random]
		[random]
			value=31207
		[/random]
		[random]
			value=15545
		[/random]
		[random]
			value=14243
		[/random]
		[random]
			value=14950
		[/random]
		[random]
			value=8866
		[/random]
		[random]
			value=24272
		[/random]
		[random]
			value=26765
		[/random]
		[random]
			value=7915
		[/random]
		[random]
			value=11335
		[/random]
		[random]
			value=6136
		[/random]
		[random]
			value=4964
		[/random]
		[random]
			value=19904
		[/random]
		[random]
			value=9999
			[results]
				checksum="f<eG,xf8Gd.n7hhX5-7JlbSk2kikhWl+m35r8<0gn,vRxysKjHMPNUJCE2NUCIsFzENHMw9CCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pasla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daria has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1644604414
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=29
				y=8
			[/source]
			[destination]
				x=28
				y=7
			[/destination]
		[/attack]
		[random]
			value=18866
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24267
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22288
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=494292010
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=28
				y=7
			[/destination]
		[/attack]
		[random]
			value=10511
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6598
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3096
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20485
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="34,33,32,31,30,29"
			y="4,5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=869725355
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=29
				y=7
			[/source]
			[destination]
				x=28
				y=7
			[/destination]
		[/attack]
		[random]
			value=14420
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20587
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8491
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8462
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13629
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Guitarist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,28"
			y="6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=132218077
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=28
				y=7
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=16123
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12879
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18700
			[results]
				chance=40
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kjh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,27"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30"
			y="19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,28"
			y="10,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=471202559
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=28
				y=9
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
		[random]
			value=2063
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9531
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13668
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3929
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23774
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27632
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oOAlexisOo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28"
			y="12,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,29,30,31,32"
			y="12,13,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,31"
			y="10,10,11,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=31
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=18246
		[/random]
		[random]
			value=28858
		[/random]
		[random]
			value=29747
		[/random]
		[random]
			value=16299
		[/random]
		[random]
			value=17507
		[/random]
		[random]
			value=8638
		[/random]
		[random]
			value=12666
		[/random]
		[random]
			value=14351
		[/random]
		[random]
			value=27329
		[/random]
		[random]
			value=3241
		[/random]
		[random]
			value=362
		[/random]
		[random]
			value=10263
		[/random]
		[random]
			value=16274
		[/random]
		[random]
			value=21144
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h-441+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,egian,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16"
			y="11,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17,18"
			y="12,12,12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dauntless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ramzport has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="conni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1358441430
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=28
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1720814768
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=27
				y=10
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Demon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=530978339
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21,20,19,18,17,16"
			y="8,8,8,8,9,8,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="od3anMolch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kuoram has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wandjina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,26"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,25"
			y="6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=11
			y=11
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=16498
		[/random]
		[random]
			value=20170
		[/random]
		[random]
			value=25657
		[/random]
		[random]
			value=23418
		[/random]
		[random]
			value=23364
		[/random]
		[random]
			value=31832
		[/random]
		[random]
			value=30726
		[/random]
		[random]
			value=12611
		[/random]
		[random]
			value=9649
		[/random]
		[random]
			value=24934
		[/random]
		[random]
			value=23958
		[/random]
		[random]
			value=29304
		[/random]
		[random]
			value=1389
		[/random]
		[random]
			value=27751
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEQtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKvuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26"
			y="16,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=661020110
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=26
				y=16
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,26,27"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=468678374
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ikerpeta"
			message="bahhh"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23,22,22"
			y="9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zastler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="luck's the only reason i'm in this game"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=886354172
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=11108
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26888
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7786
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19001
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,30,29,28,27"
			y="15,16,15,16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1872424396
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=27
				y=16
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=28979
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24716
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29388
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,26,25,25,26"
			y="20,20,20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1116463485
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=26
				y=17
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=6129
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12282
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1931
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="tho i miss more than you do i guess"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="khiM"
			message="to win with luck takes skill"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Guitarist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=9594
		[/random]
		[random]
			value=20231
		[/random]
		[random]
			value=21562
		[/random]
		[random]
			value=17253
		[/random]
		[random]
			value=30330
		[/random]
		[random]
			value=18877
		[/random]
		[random]
			value=30510
		[/random]
		[random]
			value=25612
		[/random]
		[random]
			value=29857
		[/random]
		[random]
			value=15143
		[/random]
		[random]
			value=10345
		[/random]
		[random]
			value=23894
		[/random]
		[random]
			value=25277
		[/random]
		[random]
			value=8648
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nQM,vpoIPwMLFlQENMmyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<4.eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=829584667
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=28
				y=10
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
		[random]
			value=23372
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1878
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22815
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16313
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30171
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9331
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,30,29,28"
			y="12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1622208729
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=28
				y=9
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
		[random]
			value=30094
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18595
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3826
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27830
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1802
			[results]
				chance=70
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,29,29,29,28"
			y="8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,28"
			y="10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=952760141
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=2533
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30256
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24581
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12107
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,28,28"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=0
			seed=2106801050
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=28
				y=7
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=1781
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21134
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10772
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18777
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15453
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5613
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Moira has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=1816522182
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=27
				y=10
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
		[random]
			value=5468
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20703
			[results]
				chance=70
				damage=20
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10432
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24227
			[results]
				chance=70
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cesar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Treviras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26,26"
			y="5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=0
			seed=1877250612
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=4374
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9591
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=609
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28242
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12020
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17872
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19023
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,28,27"
			y="8,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=-1
			seed=1641281539
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=27
				y=7
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=21027
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12004
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5499
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,28,27"
			y="7,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Dwarvish Steelclad"
			defender_weapon=0
			seed=1340743209
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=27
				y=8
			[/destination]
		[/attack]
		[random]
			value=6293
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6393
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20406
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="grumch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Guitarist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lohuzee has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1884255988
			tod="dusk"
			turn=17
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17,18,19,20"
			y="11,11,12,11,12,11,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=265893831
			tod="dusk"
			turn=17
			weapon=0
			[source]
				x=26
				y=8
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lobster1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Gray has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Koko2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,25,26"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=442124624
			tod="dusk"
			turn=17
			weapon=0
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=27
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="neo_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enhanced has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=9669
		[/random]
		[random]
			value=21165
		[/random]
		[random]
			value=6236
		[/random]
		[random]
			value=5847
		[/random]
		[random]
			value=14028
		[/random]
		[random]
			value=32163
		[/random]
		[random]
			value=6322
		[/random]
		[random]
			value=21521
		[/random]
		[random]
			value=26930
		[/random]
		[random]
			value=22394
		[/random]
		[random]
			value=25844
		[/random]
		[random]
			value=23123
		[/random]
		[random]
			value=24449
		[/random]
		[random]
			value=25891
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j1498l-+Ap4ppj,.i+8Y3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c>9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="voltimar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Guitarist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oOAlexisOo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jabbo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Abstract has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,25,26,27,28,29,29"
			y="16,16,15,14,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=445332639
			tod="dusk"
			turn=17
			weapon=0
			[source]
				x=29
				y=16
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ChaosRider has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,15,15,15,14"
			y="8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper666 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17,16"
			y="11,11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="9,9,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22"
			y="9,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Guitarist has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="validfrom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oink has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SuicideCommando has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,25,24"
			y="9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=555067383
			tod="dusk"
			turn=17
			weapon=0
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=20335
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25878
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30280
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22770
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26216
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,27,27"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=177380573
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=27
				y=16
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=7206
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,29,30,31,31,30"
			y="17,18,18,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1635096198
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=30
				y=15
			[/source]
			[destination]
				x=29
				y=16
			[/destination]
		[/attack]
		[random]
			value=17554
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22127
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26911
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=2022716080
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
		[random]
			value=10487
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30942
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2593
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12605
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18168
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1108222096
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=27
				y=10
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
		[random]
			value=11599
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9822
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8506
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24284
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28352
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=1760740975
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=20654
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6924
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2198
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6031
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,26,26"
			y="12,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=146698803
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=1620
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25841
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29807
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31971
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22077
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10495
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12027
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=2141160042
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=14499
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31696
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13395
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3115
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9732
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2734
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8709
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25,25"
			y="10,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=251505223
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=26061
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8515
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11796
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11360
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15271
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26043
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1417
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,27,26"
			y="9,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=1963878862
			tod="dusk"
			turn=17
			weapon=0
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=24244
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4807
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10622
			[results]
				chance=50
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26"
			y="7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="winguard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,29"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=801170
			tod="first_watch"
			turn=18
			weapon=0
			[source]
				x=29
				y=17
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="12,12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,23,24"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1429740000
			tod="first_watch"
			turn=18
			weapon=1
			[source]
				x=24
				y=7
			[/source]
			[destination]
				x=25
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oOAlexisOo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=584485727
			tod="first_watch"
			turn=18
			weapon=0
			[source]
				x=24
				y=9
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,23,24"
			y="11,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=674182874
			tod="first_watch"
			turn=18
			weapon=0
			[source]
				x=24
				y=8
			[/source]
			[destination]
				x=25
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="/me would appreciate some retail damage."
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21,22"
			y="8,9,8,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,15,15,16"
			y="12,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arystos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=11
			y=11
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=1312
		[/random]
		[random]
			value=25305
		[/random]
		[random]
			value=1393
		[/random]
		[random]
			value=13575
		[/random]
		[random]
			value=12164
		[/random]
		[random]
			value=15405
		[/random]
		[random]
			value=21723
		[/random]
		[random]
			value=32282
		[/random]
		[random]
			value=5396
		[/random]
		[random]
			value=12909
		[/random]
		[random]
			value=28939
		[/random]
		[random]
			value=15951
		[/random]
		[random]
			value=18049
		[/random]
		[random]
			value=21427
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j149<l-+Ap4ppj,.i+8+3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c59fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crevladale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mrEPIC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=11
			y=12
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=24877
		[/random]
		[random]
			value=7158
		[/random]
		[random]
			value=30137
		[/random]
		[random]
			value=17087
		[/random]
		[random]
			value=10516
		[/random]
		[random]
			value=20593
		[/random]
		[random]
			value=10793
		[/random]
		[random]
			value=15490
		[/random]
		[random]
			value=19924
		[/random]
		[random]
			value=9889
		[/random]
		[random]
			value=31922
		[/random]
		[random]
			value=27241
		[/random]
		[random]
			value=2077
		[/random]
		[random]
			value=29716
			[results]
				checksum="3<+sc<ekO.WrbXmYbW.vaf5<kj7>g-jjh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP<l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,14,14"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hewganot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=2041098675
			tod="first_watch"
			turn=18
			weapon=1
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=29
				y=17
			[/destination]
		[/attack]
		[random]
			value=5738
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20024
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21040
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12018
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,31,30"
			y="15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1484611921
			tod="first_watch"
			turn=18
			weapon=1
			[source]
				x=30
				y=17
			[/source]
			[destination]
				x=29
				y=17
			[/destination]
		[/attack]
		[random]
			value=13999
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=789
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20398
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,27"
			y="8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,28,29"
			y="7,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gotongi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,30"
			y="8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,28,29,29,30"
			y="10,9,8,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,31"
			y="9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=32741
		[/random]
		[random]
			value=30170
		[/random]
		[random]
			value=21697
		[/random]
		[random]
			value=20594
		[/random]
		[random]
			value=28409
		[/random]
		[random]
			value=20102
		[/random]
		[random]
			value=18827
		[/random]
		[random]
			value=11547
		[/random]
		[random]
			value=1806
		[/random]
		[random]
			value=27406
		[/random]
		[random]
			value=15948
		[/random]
		[random]
			value=15523
		[/random]
		[random]
			value=12296
		[/random]
		[random]
			value=3460
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=31
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=14932
		[/random]
		[random]
			value=19108
		[/random]
		[random]
			value=4503
		[/random]
		[random]
			value=13881
		[/random]
		[random]
			value=259
		[/random]
		[random]
			value=7882
		[/random]
		[random]
			value=9267
		[/random]
		[random]
			value=9995
		[/random]
		[random]
			value=8487
		[/random]
		[random]
			value=3833
		[/random]
		[random]
			value=21976
		[/random]
		[random]
			value=20337
		[/random]
		[random]
			value=7705
		[/random]
		[random]
			value=2109
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cronos_Matador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="YgramulTheMany has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crevladale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cronos_Matador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="n_c has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qwert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Koba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1730029464
			tod="second_watch"
			turn=19
			weapon=0
			[source]
				x=29
				y=17
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cronos_Matador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="11,10,10,10,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,16,17"
			y="12,11,11,10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21,22,23,24,25"
			y="8,8,8,9,9,9,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=2134395659
			tod="second_watch"
			turn=19
			weapon=0
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=393294120
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24,25,26,27,27"
			y="9,8,7,7,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=181454743
			tod="second_watch"
			turn=19
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26,27,28,29"
			y="8,8,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=1940402622
			tod="second_watch"
			turn=19
			weapon=0
			[source]
				x=29
				y=7
			[/source]
			[destination]
				x=30
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Goblinkoenig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25,26,27,28"
			y="11,12,12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23,24,25,26"
			y="8,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22"
			y="10,9,9,8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,15,15,15"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=7481
		[/random]
		[random]
			value=17127
		[/random]
		[random]
			value=24428
		[/random]
		[random]
			value=19494
		[/random]
		[random]
			value=8027
		[/random]
		[random]
			value=6888
		[/random]
		[random]
			value=2730
		[/random]
		[random]
			value=28427
		[/random]
		[random]
			value=8629
		[/random]
		[random]
			value=30747
		[/random]
		[random]
			value=15611
		[/random]
		[random]
			value=14370
		[/random]
		[random]
			value=21180
		[/random]
		[random]
			value=3199
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFITPSR1lVRLsI+B6pKOxR92oRssqBzHqLrMSETrF5+yMO0M>1oQldyzIDP63xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=566869550
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=30
				y=6
			[/source]
			[destination]
				x=29
				y=7
			[/destination]
		[/attack]
		[random]
			value=8300
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16670
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3783
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30,30,29,29"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1267923758
			tod="second_watch"
			turn=19
			weapon=0
			[source]
				x=29
				y=8
			[/source]
			[destination]
				x=29
				y=7
			[/destination]
		[/attack]
		[random]
			value=27057
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3418
			[results]
				chance=60
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11227
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27863
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6211
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=132948788
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=30
				y=7
			[/source]
			[destination]
				x=29
				y=7
			[/destination]
		[/attack]
		[random]
			value=26547
			[results]
				chance=50
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=7424
		[/random]
		[random]
			value=14737
		[/random]
		[random]
			value=27978
		[/random]
		[random]
			value=24232
		[/random]
		[random]
			value=32624
		[/random]
		[random]
			value=25850
		[/random]
		[random]
			value=25773
		[/random]
		[random]
			value=24759
		[/random]
		[random]
			value=10266
		[/random]
		[random]
			value=29712
		[/random]
		[random]
			value=28653
		[/random]
		[random]
			value=9617
		[/random]
		[random]
			value=18777
		[/random]
		[random]
			value=31545
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nQM,vpoIPwMLFlQENImyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<41eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29"
			y="11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=11122341
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=29
				y=12
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=9863
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20417
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28596
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16676
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28"
			y="12,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=110879214
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=28
				y=11
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=31561
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9296
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7771
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="gahhhhh"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Asbrand has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="diablox101-101 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,29,29"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=1199514142
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=29
				y=13
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=11962
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29827
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14747
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22647
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1757201509
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=30
				y=16
			[/source]
			[destination]
				x=29
				y=17
			[/destination]
		[/attack]
		[random]
			value=10068
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10583
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14854
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,29,28,28,27,27"
			y="6,7,8,9,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=0
			seed=488402222
			tod="second_watch"
			turn=19
			weapon=0
			[source]
				x=27
				y=12
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=11762
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20814
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27585
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12934
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24595
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31079
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DingD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="this is a bit ridiculous"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1831229244
			tod="second_watch"
			turn=19
			weapon=1
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=29
				y=17
			[/destination]
		[/attack]
		[random]
			value=23631
			[results]
				chance=60
				damage=2
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ikerpeta"
			message=":D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="meh"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="triton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WarMan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="2/6 with lizards, 0/3 for level"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25,25,26"
			y="8,9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1344084654
			tod="dawn"
			turn=20
			weapon=1
			[source]
				x=26
				y=11
			[/source]
			[destination]
				x=27
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,26,27,27"
			y="8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1202565476
			tod="dawn"
			turn=20
			weapon=1
			[source]
				x=27
				y=11
			[/source]
			[destination]
				x=27
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kadbear has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="the_sonic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mobile has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kaevon2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,28,29,30"
			y="8,9,10,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Asbrand has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,26,26,27,28"
			y="8,9,10,11,12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=2
			defender_type="Drake Flare"
			defender_weapon=0
			seed=1384865653
			tod="dawn"
			turn=20
			weapon=0
			[source]
				x=30
				y=11
			[/source]
			[destination]
				x=29
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="diablox101-101 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,26,26,26,27,28"
			y="9,10,10,11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			seed=474950032
			tod="dawn"
			turn=20
			weapon=0
			[source]
				x=28
				y=13
			[/source]
			[destination]
				x=29
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FaerieFire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Marhaiden has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=169248260
			tod="dawn"
			turn=20
			weapon=0
			[source]
				x=27
				y=12
			[/source]
			[destination]
				x=28
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1583987110
			tod="dawn"
			turn=20
			weapon=0
			[source]
				x=28
				y=12
			[/source]
			[destination]
				x=28
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="19,19,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=25012
		[/random]
		[random]
			value=20300
		[/random]
		[random]
			value=4036
		[/random]
		[random]
			value=12981
		[/random]
		[random]
			value=16833
		[/random]
		[random]
			value=13724
		[/random]
		[random]
			value=31434
		[/random]
		[random]
			value=14412
		[/random]
		[random]
			value=23580
		[/random]
		[random]
			value=7414
		[/random]
		[random]
			value=18281
		[/random]
		[random]
			value=20607
		[/random]
		[random]
			value=23765
		[/random]
		[random]
			value=439
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKzOtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHJxuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21,22,23"
			y="9,9,10,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="10,11,11,11,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,29"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=539940407
			tod="dawn"
			turn=20
			weapon=0
			[source]
				x=29
				y=11
			[/source]
			[destination]
				x=30
				y=11
			[/destination]
		[/attack]
		[random]
			value=7872
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28861
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26189
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23824
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6826
			[results]
				chance=40
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26302
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yissus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1974604221
			tod="dawn"
			turn=20
			weapon=0
			[source]
				x=30
				y=12
			[/source]
			[destination]
				x=30
				y=11
			[/destination]
		[/attack]
		[random]
			value=4967
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11307
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19514
			[results]
				chance=40
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7795
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21746
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17861
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lollipop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,31,31,31,31"
			y="6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=1
			seed=1814583757
			tod="dawn"
			turn=20
			weapon=1
			[source]
				x=31
				y=11
			[/source]
			[destination]
				x=30
				y=11
			[/destination]
		[/attack]
		[random]
			value=23064
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9256
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6807
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=31
			y=12
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=14957
		[/random]
		[random]
			value=21878
		[/random]
		[random]
			value=20239
		[/random]
		[random]
			value=9989
		[/random]
		[random]
			value=11651
		[/random]
		[random]
			value=16348
		[/random]
		[random]
			value=2263
		[/random]
		[random]
			value=8079
		[/random]
		[random]
			value=14867
		[/random]
		[random]
			value=718
		[/random]
		[random]
			value=32053
		[/random]
		[random]
			value=18020
		[/random]
		[random]
			value=7376
		[/random]
		[random]
			value=18770
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1752081724
			tod="dawn"
			turn=20
			weapon=0
			[source]
				x=29
				y=13
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=13788
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16539
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27875
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20766
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3388
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25461
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12757
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,27"
			y="16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1027629035
			tod="dawn"
			turn=20
			weapon=1
			[source]
				x=27
				y=14
			[/source]
			[destination]
				x=28
				y=13
			[/destination]
		[/attack]
		[random]
			value=3172
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30124
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4535
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1871697741
			tod="dawn"
			turn=20
			weapon=1
			[source]
				x=28
				y=14
			[/source]
			[destination]
				x=28
				y=13
			[/destination]
		[/attack]
		[random]
			value=26214
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13849
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19052
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,32"
			y="10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,29,29,29,28"
			y="7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Fire Drake"
			defender_lvl=1
			defender_type="Dwarvish Fighter"
			defender_weapon=-1
			seed=2079498753
			tod="dawn"
			turn=20
			weapon=1
			[source]
				x=28
				y=11
			[/source]
			[destination]
				x=27
				y=12
			[/destination]
		[/attack]
		[random]
			value=16753
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26231
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,26,26,25"
			y="5,6,7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="opal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MattGambler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lollipop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,24,25"
			y="11,10,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=2117501899
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jaydabelju has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,25,25"
			y="11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1087526555
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,27,27"
			y="11,10,10,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1496152542
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,28,29"
			y="11,10,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=684029543
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=29
				y=10
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,29"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=1428421743
			tod="morning"
			turn=21
			weapon=0
			[source]
				x=29
				y=12
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dauntless has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Johanna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,28"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25,26,27"
			y="20,20,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,23,24,25"
			y="19,18,18,18,18,18,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hydraneith has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EdStark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=16823
		[/random]
		[random]
			value=2314
		[/random]
		[random]
			value=29853
		[/random]
		[random]
			value=7435
		[/random]
		[random]
			value=14669
		[/random]
		[random]
			value=2868
		[/random]
		[random]
			value=19577
		[/random]
		[random]
			value=9055
		[/random]
		[random]
			value=9457
		[/random]
		[random]
			value=12423
		[/random]
		[random]
			value=30465
		[/random]
		[random]
			value=26934
		[/random]
		[random]
			value=7143
		[/random]
		[random]
			value=32700
			[results]
				checksum="3<+sccekO.WrbXmYbW.vaf5<kj7>g-fjh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP2l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=16
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=23730
		[/random]
		[random]
			value=23218
		[/random]
		[random]
			value=19382
		[/random]
		[random]
			value=7912
		[/random]
		[random]
			value=18768
		[/random]
		[random]
			value=8923
		[/random]
		[random]
			value=30887
		[/random]
		[random]
			value=20546
		[/random]
		[random]
			value=14019
		[/random]
		[random]
			value=4940
		[/random]
		[random]
			value=2556
		[/random]
		[random]
			value=28594
		[/random]
		[random]
			value=27064
		[/random]
		[random]
			value=23198
		[/random]
		[random]
			value=7665
			[results]
				checksum=".Lkvoo46J.7s7Zh2fOelNjjhWiibhhgXlQ29ob3pxFOxmV0JpGMLnFP2NUCIsFzENHMw9wCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1515598558
			tod="morning"
			turn=21
			weapon=0
			[source]
				x=30
				y=12
			[/source]
			[destination]
				x=29
				y=12
			[/destination]
		[/attack]
		[random]
			value=28647
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10316
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10679
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11918
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6689
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7176
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1904139408
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=30
				y=11
			[/source]
			[destination]
				x=29
				y=12
			[/destination]
		[/attack]
		[random]
			value=8599
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25779
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16895
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23197
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11645
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32568
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29050
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="just crazy"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=547958834
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=29
				y=13
			[/source]
			[destination]
				x=29
				y=12
			[/destination]
		[/attack]
		[random]
			value=28004
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25570
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1649
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3510
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8443
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9991
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31989
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31,30,29,28"
			y="11,12,13,13,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1296966515
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=28
				y=13
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=22276
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7937
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=114
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,27"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1382966952
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=27
				y=13
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=19001
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jules has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,29,29,29,30"
			y="16,16,17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,31,30,29,28,28"
			y="11,12,13,13,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=1
			seed=1761920860
			tod="morning"
			turn=21
			weapon=1
			[source]
				x=28
				y=12
			[/source]
			[destination]
				x=29
				y=12
			[/destination]
		[/attack]
		[random]
			value=14575
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9975
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16824
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25284
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16571
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11925
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="2/15 O.o"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=31
			y=11
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=21108
		[/random]
		[random]
			value=32464
		[/random]
		[random]
			value=24607
		[/random]
		[random]
			value=18348
		[/random]
		[random]
			value=4748
		[/random]
		[random]
			value=76
		[/random]
		[random]
			value=20098
		[/random]
		[random]
			value=15654
		[/random]
		[random]
			value=30226
		[/random]
		[random]
			value=30262
		[/random]
		[random]
			value=13812
		[/random]
		[random]
			value=3618
		[/random]
		[random]
			value=30656
		[/random]
		[random]
			value=32342
			[results]
				checksum="KrUUzuBtqMWiQ3A16r2YkpeuWPdPdnei4h0>41+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghhn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25"
			y="11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Fire Drake"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1594966540
			tod="morning"
			turn=21
			weapon=0
			[source]
				x=25
				y=10
			[/source]
			[destination]
				x=25
				y=9
			[/destination]
		[/attack]
		[random]
			value=24000
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5955
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19092
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27286
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cisco has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,28,28"
			y="10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=1
			seed=1577415827
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=28
				y=11
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,27"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=1
			seed=2106641651
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=27
				y=12
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="29,28"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,26,27,27,28"
			y="18,17,16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=1333879180
			tod="afternoon"
			turn=22
			weapon=0
			[source]
				x=28
				y=12
			[/source]
			[destination]
				x=28
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=2
			defender_type="Saurian Oracle"
			defender_weapon=0
			seed=686374969
			tod="afternoon"
			turn=22
			weapon=0
			[source]
				x=28
				y=14
			[/source]
			[destination]
				x=28
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27,27,27"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,26,26,26,27"
			y="9,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,26"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="19,19,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hydraneith has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="19,19,19,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=32205
		[/random]
		[random]
			value=31195
		[/random]
		[random]
			value=19029
		[/random]
		[random]
			value=31904
		[/random]
		[random]
			value=26750
		[/random]
		[random]
			value=11503
		[/random]
		[random]
			value=19895
		[/random]
		[random]
			value=16497
		[/random]
		[random]
			value=8961
		[/random]
		[random]
			value=8746
		[/random]
		[random]
			value=31677
		[/random]
		[random]
			value=6952
		[/random]
		[random]
			value=7080
		[/random]
		[random]
			value=17466
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEQtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKvuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Madina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Corleon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ikerpeta"
			message="im not being too lucky too :("
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="no, not terribly"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="but i'm -12 on turn 22 O.o"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="game woulda been over if my fighter had leveled"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="instead of missing 0/3"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,26"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Fire Drake"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=1
			seed=2085265794
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=26
				y=12
			[/source]
			[destination]
				x=27
				y=12
			[/destination]
		[/attack]
		[random]
			value=5512
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27620
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13021
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17029
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4513
			[results]
				chance=60
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=1
			seed=519448795
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=29
				y=13
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=25508
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27644
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17406
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4644
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25738
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9379
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="error has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=31
			y=11
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=14098
		[/random]
		[random]
			value=4734
		[/random]
		[random]
			value=26909
		[/random]
		[random]
			value=650
		[/random]
		[random]
			value=535
		[/random]
		[random]
			value=14868
		[/random]
		[random]
			value=24558
		[/random]
		[random]
			value=11095
		[/random]
		[random]
			value=17785
		[/random]
		[random]
			value=2702
		[/random]
		[random]
			value=11398
		[/random]
		[random]
			value=16446
		[/random]
		[random]
			value=2650
		[/random]
		[random]
			value=11532
			[results]
				checksum="KrUUzuBtqMWiQ3A16r2YkpeuWPdPdnei4h0>41+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghhn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=1
			seed=1641144043
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=29
				y=12
			[/source]
			[destination]
				x=28
				y=12
			[/destination]
		[/attack]
		[random]
			value=11529
			[results]
				chance=30
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="neila has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1737959969
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=28
				y=12
			[/source]
			[destination]
				x=28
				y=11
			[/destination]
		[/attack]
		[random]
			value=8377
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27414
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31218
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24603
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2633
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19156
			[results]
				chance=60
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enhanced has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30,29"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1416526502
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=29
				y=14
			[/source]
			[destination]
				x=28
				y=14
			[/destination]
		[/attack]
		[random]
			value=7884
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21504
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24128
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29815
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17122
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9706
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,28,28"
			y="10,11,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=2107463360
			tod="afternoon"
			turn=22
			weapon=0
			[source]
				x=28
				y=13
			[/source]
			[destination]
				x=28
				y=14
			[/destination]
		[/attack]
		[random]
			value=17644
			[results]
				chance=50
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,28,28,28,28,27"
			y="13,12,11,10,9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Sky Drake"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=1485179845
			tod="afternoon"
			turn=22
			weapon=1
			[source]
				x=27
				y=6
			[/source]
			[destination]
				x=27
				y=5
			[/destination]
		[/attack]
		[random]
			value=10247
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=661
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28064
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9152
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ikerpeta"
			message="aghh"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="walter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yanosz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25,26,27"
			y="20,20,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26"
			y="20,20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hydraneith has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,20,21,22"
			y="19,18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=15646
		[/random]
		[random]
			value=14300
		[/random]
		[random]
			value=10877
		[/random]
		[random]
			value=6752
		[/random]
		[random]
			value=5439
		[/random]
		[random]
			value=10999
		[/random]
		[random]
			value=21282
		[/random]
		[random]
			value=23331
		[/random]
		[random]
			value=32116
		[/random]
		[random]
			value=4804
		[/random]
		[random]
			value=18537
		[/random]
		[random]
			value=32182
		[/random]
		[random]
			value=14327
		[/random]
		[random]
			value=13500
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEHtnw9qySTCGTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKouHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,13,13,13"
			y="19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yahoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="walter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kszaku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Marowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="-I-R_I_P-I- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Johanna has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kszaku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,26"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Sky Drake"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=288173239
			tod="dusk"
			turn=23
			weapon=0
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=8293
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1559
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20006
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4573
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30232
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Marowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="11,10,10,9,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=785519026
			tod="dusk"
			turn=23
			weapon=0
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=21121
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32078
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10867
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3915
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20900
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,27"
			y="12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=33940464
			tod="dusk"
			turn=23
			weapon=1
			[source]
				x=27
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[random]
			value=25493
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20804
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13506
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23677
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23325
			[results]
				chance=50
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Marowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,28,28,28"
			y="12,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=334691567
			tod="dusk"
			turn=23
			weapon=1
			[source]
				x=28
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=22368
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23531
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13379
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21660
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7427
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="meritxell has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,26,26"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Fire Drake"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=862989545
			tod="dusk"
			turn=23
			weapon=1
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=31144
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25940
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21524
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4757
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32143
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3257
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,28,27"
			y="13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=1
			seed=784461318
			tod="dusk"
			turn=23
			weapon=1
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=7612
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22114
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23003
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20094
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sajemiurowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,28"
			y="14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman"
			defender_weapon=0
			seed=1765418112
			tod="dusk"
			turn=23
			weapon=1
			[source]
				x=28
				y=16
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[random]
			value=16352
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4010
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4717
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1629
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28489
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15380
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13605
			[results]
				chance=50
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="winguard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,27"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kente has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="walter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,23,24,25"
			y="19,18,18,17,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=2
			defender_type="Fire Drake"
			defender_weapon=0
			seed=1201342618
			tod="first_watch"
			turn=24
			weapon=0
			[source]
				x=25
				y=16
			[/source]
			[destination]
				x=26
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,25"
			y="15,15,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=2
			defender_type="Fire Drake"
			defender_weapon=0
			seed=1997474115
			tod="first_watch"
			turn=24
			weapon=0
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=26
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Marowy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29,30,30,29"
			y="19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=289446190
			tod="first_watch"
			turn=24
			weapon=1
			[source]
				x=29
				y=16
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,27,27,27"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1169888464
			tod="first_watch"
			turn=24
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,13,13,14,15"
			y="15,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=290
		[/random]
		[random]
			value=9220
		[/random]
		[random]
			value=20457
		[/random]
		[random]
			value=31721
		[/random]
		[random]
			value=548
		[/random]
		[random]
			value=26860
		[/random]
		[random]
			value=13106
		[/random]
		[random]
			value=6748
		[/random]
		[random]
			value=4185
		[/random]
		[random]
			value=31698
		[/random]
		[random]
			value=30177
		[/random]
		[random]
			value=27342
		[/random]
		[random]
			value=183
		[/random]
		[random]
			value=14437
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEQtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKvuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dzik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lfmg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Corleon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Brivlii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Eduard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Oracle"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1060286378
			tod="first_watch"
			turn=24
			weapon=1
			[source]
				x=26
				y=14
			[/source]
			[destination]
				x=25
				y=15
			[/destination]
		[/attack]
		[random]
			value=24982
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15078
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21725
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1033299194
			tod="first_watch"
			turn=24
			weapon=0
			[source]
				x=26
				y=15
			[/source]
			[destination]
				x=25
				y=15
			[/destination]
		[/attack]
		[random]
			value=18015
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14002
			[results]
				chance=70
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20717
			[results]
				chance=50
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,26,26,27,27,27,27"
			y="7,8,9,10,11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25"
			y="14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Fire Drake"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1193689046
			tod="first_watch"
			turn=24
			weapon=1
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=25
				y=16
			[/destination]
		[/attack]
		[random]
			value=10304
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5727
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14190
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31902
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23377
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Sky Drake"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=318045359
			tod="first_watch"
			turn=24
			weapon=1
			[source]
				x=27
				y=16
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=5543
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32535
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22846
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Terlsus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lohuzee has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,29,28,27"
			y="20,20,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=55112299
			tod="first_watch"
			turn=24
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[random]
			value=18862
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3153
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27101
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26370
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2181
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nauar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,26,27"
			y="9,8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cronos_Matador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,29,30"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=31
			y=12
			[from]
				x=30
				y=12
			[/from]
		[/recruit]
		[random]
			value=17257
		[/random]
		[random]
			value=28377
		[/random]
		[random]
			value=4111
		[/random]
		[random]
			value=8641
		[/random]
		[random]
			value=5275
		[/random]
		[random]
			value=23936
		[/random]
		[random]
			value=7016
		[/random]
		[random]
			value=16168
		[/random]
		[random]
			value=286
		[/random]
		[random]
			value=251
		[/random]
		[random]
			value=21295
		[/random]
		[random]
			value=32201
		[/random]
		[random]
			value=11719
		[/random]
		[random]
			value=31734
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PyuEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQORFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cadrega has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,20,21,22,23,24"
			y="19,18,18,17,16,16,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=2
			defender_type="Fire Drake"
			defender_weapon=0
			seed=192099112
			tod="second_watch"
			turn=25
			weapon=0
			[source]
				x=24
				y=15
			[/source]
			[destination]
				x=25
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="29,30,30,29,28"
			y="16,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=1
			seed=1428306365
			tod="second_watch"
			turn=25
			weapon=1
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,25,26,27"
			y="16,17,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1647806808
			tod="second_watch"
			turn=25
			weapon=0
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="riel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			seed=1769834891
			tod="second_watch"
			turn=25
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="absar1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=17
			y=19
			[from]
				x=15
				y=19
			[/from]
		[/recruit]
		[random]
			value=32013
		[/random]
		[random]
			value=5799
		[/random]
		[random]
			value=4665
		[/random]
		[random]
			value=6318
		[/random]
		[random]
			value=19308
		[/random]
		[random]
			value=9344
		[/random]
		[random]
			value=25371
		[/random]
		[random]
			value=23687
		[/random]
		[random]
			value=32190
		[/random]
		[random]
			value=9928
		[/random]
		[random]
			value=9007
		[/random]
		[random]
			value=12763
		[/random]
		[random]
			value=10906
		[/random]
		[random]
			value=24420
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKMLDHayrrE3odEKERtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKuuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,13,13,13"
			y="19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="oooo more griffs to slaughter"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22,21"
			y="5,4,5,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EverythingAndNothing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,27,27,28"
			y="8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="n2e has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,29,30,30,30,29,28"
			y="16,15,16,17,17,18,19,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Sky Drake"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1004982117
			tod="second_watch"
			turn=25
			weapon=1
			[source]
				x=28
				y=19
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[random]
			value=24981
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1587
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17875
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="or not"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,30,30,30,30,30,29"
			y="12,12,13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1908885798
			tod="second_watch"
			turn=25
			weapon=0
			[source]
				x=29
				y=18
			[/source]
			[destination]
				x=28
				y=18
			[/destination]
		[/attack]
		[random]
			value=25479
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30373
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10800
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19662
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6559
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21881
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AlemaumBR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,31"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=15143
		[/random]
		[random]
			value=28756
		[/random]
		[random]
			value=19678
		[/random]
		[random]
			value=11140
		[/random]
		[random]
			value=31886
		[/random]
		[random]
			value=20762
		[/random]
		[random]
			value=27128
		[/random]
		[random]
			value=18944
		[/random]
		[random]
			value=5405
		[/random]
		[random]
			value=15114
		[/random]
		[random]
			value=10951
		[/random]
		[random]
			value=23478
		[/random]
		[random]
			value=1416
		[/random]
		[random]
			value=32443
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rugale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=31
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=8935
		[/random]
		[random]
			value=19312
		[/random]
		[random]
			value=11385
		[/random]
		[random]
			value=27586
		[/random]
		[random]
			value=31249
		[/random]
		[random]
			value=9507
		[/random]
		[random]
			value=3663
		[/random]
		[random]
			value=9150
		[/random]
		[random]
			value=28728
		[/random]
		[random]
			value=24025
		[/random]
		[random]
			value=23705
		[/random]
		[random]
			value=4642
		[/random]
		[random]
			value=1894
		[/random]
		[random]
			value=11872
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,26,27,27,28,28"
			y="15,14,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,27,27,28,29,29"
			y="14,14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Uder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dakara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Shamanise has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,27,28"
			y="17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=2
			defender_type="Sky Drake"
			defender_weapon=0
			seed=595268584
			tod="dawn"
			turn=26
			weapon=0
			[source]
				x=28
				y=20
			[/source]
			[destination]
				x=28
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,25,26,27,28"
			y="15,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=2
			defender_type="Sky Drake"
			defender_weapon=0
			seed=1829442911
			tod="dawn"
			turn=26
			weapon=0
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=28
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=2
			defender_type="Sky Drake"
			defender_weapon=1
			seed=106950807
			tod="dawn"
			turn=26
			weapon=1
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=28
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calandryl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="francesc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pqp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,27,28,29,30,30,29"
			y="19,20,21,21,21,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=2
			defender_type="Sky Drake"
			defender_weapon=0
			seed=1947990050
			tod="dawn"
			turn=26
			weapon=0
			[source]
				x=29
				y=19
			[/source]
			[destination]
				x=28
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ikerpeta"
			message="I knew it"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="justice "
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,23,24,25"
			y="19,19,19,19,19,19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,13,12"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=11
			y=11
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=29085
		[/random]
		[random]
			value=22821
		[/random]
		[random]
			value=22912
		[/random]
		[random]
			value=30175
		[/random]
		[random]
			value=2486
		[/random]
		[random]
			value=21816
		[/random]
		[random]
			value=1924
		[/random]
		[random]
			value=27302
		[/random]
		[random]
			value=21998
		[/random]
		[random]
			value=24659
		[/random]
		[random]
			value=3456
		[/random]
		[random]
			value=1198
		[/random]
		[random]
			value=26428
		[/random]
		[random]
			value=8598
		[/random]
		[random]
			value=30858
			[results]
				checksum="k6g9vhh4EdiVghjj17j9Qc757fh+g5bd8p4C264m+6ec.j3k-e+429gYanTk3eeb-o58W>ZO,l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kente has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16,15"
			y="5,4,4,4,5,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Haidar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29,30"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30,30,30,30,30,29"
			y="12,13,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1395018577
			tod="dawn"
			turn=26
			weapon=0
			[source]
				x=29
				y=19
			[/source]
			[destination]
				x=28
				y=18
			[/destination]
		[/attack]
		[random]
			value=25574
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=801
			[results]
				chance=70
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22259
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27955
			[results]
				chance=70
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23530
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31,31,31,30,29,29"
			y="12,13,14,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1047260266
			tod="dawn"
			turn=26
			weapon=1
			[source]
				x=29
				y=18
			[/source]
			[destination]
				x=28
				y=18
			[/destination]
		[/attack]
		[random]
			value=14840
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18795
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31410
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bobbele has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1208933718
			tod="dawn"
			turn=26
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=28
				y=18
			[/destination]
		[/attack]
		[random]
			value=15432
			[results]
				chance=50
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LiberatoR5 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,27,27,27"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,29,30,30,31,31,32"
			y="19,19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,27,26"
			y="11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=30
			y=12
			[from]
				x=31
				y=11
			[/from]
		[/recruit]
		[random]
			value=3974
		[/random]
		[random]
			value=5903
		[/random]
		[random]
			value=9011
		[/random]
		[random]
			value=3211
		[/random]
		[random]
			value=32180
		[/random]
		[random]
			value=23944
		[/random]
		[random]
			value=10004
		[/random]
		[random]
			value=26383
		[/random]
		[random]
			value=9596
		[/random]
		[random]
			value=31658
		[/random]
		[random]
			value=17959
		[/random]
		[random]
			value=18369
		[/random]
		[random]
			value=5249
		[/random]
		[random]
			value=27578
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h0341+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghdn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EpicWarrior has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="unwahr9 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,26,25,24,23"
			y="19,19,20,21,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27,26,25,24,23,22"
			y="20,21,20,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21"
			y="19,19,20,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tbaggins has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,11,10,9,8,8"
			y="11,10,9,8,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HaChol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=11
			y=11
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=25117
		[/random]
		[random]
			value=28093
		[/random]
		[random]
			value=8333
		[/random]
		[random]
			value=1671
		[/random]
		[random]
			value=6456
		[/random]
		[random]
			value=25459
		[/random]
		[random]
			value=16190
		[/random]
		[random]
			value=17732
		[/random]
		[random]
			value=32584
		[/random]
		[random]
			value=9921
		[/random]
		[random]
			value=18673
		[/random]
		[random]
			value=1879
		[/random]
		[random]
			value=29258
		[/random]
		[random]
			value=16546
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j149<l-+Ap4ppj,.i+8+3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c59fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=11
			y=12
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=8642
		[/random]
		[random]
			value=19124
		[/random]
		[random]
			value=4441
		[/random]
		[random]
			value=21165
		[/random]
		[random]
			value=25319
		[/random]
		[random]
			value=27918
		[/random]
		[random]
			value=4060
		[/random]
		[random]
			value=26825
		[/random]
		[random]
			value=28610
		[/random]
		[random]
			value=18931
		[/random]
		[random]
			value=3951
		[/random]
		[random]
			value=10927
		[/random]
		[random]
			value=20390
		[/random]
		[random]
			value=7846
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-hjh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZP4l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,11,11,11,11"
			y="12,12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Time-2-Die has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15"
			y="7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,26,25,24,24"
			y="18,18,19,19,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1456527617
			tod="morning"
			turn=27
			weapon=0
			[source]
				x=24
				y=20
			[/source]
			[destination]
				x=23
				y=21
			[/destination]
		[/attack]
		[random]
			value=12496
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9905
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23943
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14833
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24343
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yeste has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22"
			y="18,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1722986386
			tod="morning"
			turn=27
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=22
				y=20
			[/destination]
		[/attack]
		[random]
			value=2175
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12071
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13971
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9928
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14449
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5902
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,27,26,25,24,23"
			y="20,20,19,20,19,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=440124286
			tod="morning"
			turn=27
			weapon=0
			[source]
				x=23
				y=20
			[/source]
			[destination]
				x=23
				y=21
			[/destination]
		[/attack]
		[random]
			value=4726
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15285
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2907
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29516
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14625
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28664
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,24,23"
			y="16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HazelNuss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,30,29,28,27"
			y="15,16,15,16,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,26,25,24"
			y="19,18,18,17,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,29,28,28,27,27,26"
			y="12,13,13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,31,31,31,32"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=25936
		[/random]
		[random]
			value=25570
		[/random]
		[random]
			value=20451
		[/random]
		[random]
			value=8294
		[/random]
		[random]
			value=11398
		[/random]
		[random]
			value=1502
		[/random]
		[random]
			value=3585
		[/random]
		[random]
			value=5713
		[/random]
		[random]
			value=28561
		[/random]
		[random]
			value=16030
		[/random]
		[random]
			value=20827
		[/random]
		[random]
			value=7349
		[/random]
		[random]
			value=31031
		[/random]
		[random]
			value=23046
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nQM,vpoIPwMLFlQENImyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<41eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stastnesis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jo1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ElIndio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lohuzee has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			seed=1865047469
			tod="afternoon"
			turn=28
			weapon=1
			[source]
				x=23
				y=21
			[/source]
			[destination]
				x=23
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Goblinkoenig has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20,19,18,17,16"
			y="20,20,20,20,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,19,18"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15"
			y="17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16"
			y="11,10,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,11,12,13"
			y="4,5,5,5,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="anonamouse has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=11
			y=7
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[random]
			value=19121
		[/random]
		[random]
			value=19078
		[/random]
		[random]
			value=28144
		[/random]
		[random]
			value=28376
		[/random]
		[random]
			value=8242
		[/random]
		[random]
			value=29648
		[/random]
		[random]
			value=21829
		[/random]
		[random]
			value=7575
		[/random]
		[random]
			value=27303
		[/random]
		[random]
			value=18379
		[/random]
		[random]
			value=10899
		[/random]
		[random]
			value=4039
		[/random]
		[random]
			value=28834
		[/random]
		[random]
			value=5265
			[results]
				checksum="iKi9gn+oSW5M+xCocV0F,nFITPSR1lVRLsI+B6pKVxR92oRssqBzHqLrMSETrF5+yMO0M>1oQldyzIDP68xqj+6eZcAX.M,U0>ctv<HHKRuAx4B>L1DnSPK5QMxOKGEN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,11,11,11"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26,27"
			y="8,7,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,27,26"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,26,27,27,28"
			y="16,16,15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1663616440
			tod="afternoon"
			turn=28
			weapon=0
			[source]
				x=23
				y=20
			[/source]
			[destination]
				x=23
				y=21
			[/destination]
		[/attack]
		[random]
			value=18666
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5365
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16099
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22656
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26293
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8728
			[results]
				chance=40
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19,18,17"
			y="20,21,21,21,21,21,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=147307358
			tod="afternoon"
			turn=28
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=16
				y=20
			[/destination]
		[/attack]
		[random]
			value=24789
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25082
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1722
			[results]
				chance=30
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18896
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29202
			[results]
				chance=30
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11225
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="han has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18,17,16"
			y="19,20,20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=2048926862
			tod="afternoon"
			turn=28
			weapon=0
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=16
				y=20
			[/destination]
		[/attack]
		[random]
			value=7847
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32484
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29676
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17405
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2281
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27606
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="20,21,20,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,25,24,23,22,21,20"
			y="16,17,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,30,29,28,27,26"
			y="8,7,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=6286
		[/random]
		[random]
			value=27568
		[/random]
		[random]
			value=18892
		[/random]
		[random]
			value=23298
		[/random]
		[random]
			value=16408
		[/random]
		[random]
			value=2296
		[/random]
		[random]
			value=16226
		[/random]
		[random]
			value=4352
		[/random]
		[random]
			value=13618
		[/random]
		[random]
			value=31780
		[/random]
		[random]
			value=3624
		[/random]
		[random]
			value=16295
		[/random]
		[random]
			value=11016
		[/random]
		[random]
			value=18972
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nQM,vpoIPwMLFlQENFmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<44eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,33,34,35,36"
			y="7,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="durma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12"
			y="20,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,17,17,17,16"
			y="8,7,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=969995499
			tod="dusk"
			turn=29
			weapon=1
			[source]
				x=16
				y=4
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,15,15,14,14"
			y="9,8,8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=268711890
			tod="dusk"
			turn=29
			weapon=1
			[source]
				x=14
				y=5
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="oh yea that guy"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,14,15,16,16"
			y="5,6,6,7,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1141820926
			tod="dusk"
			turn=29
			weapon=1
			[source]
				x=16
				y=5
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ahmednaguib88 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yeny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12,13,14,15"
			y="7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=12
			y=12
			[from]
				x=11
				y=11
			[/from]
		[/recruit]
		[random]
			value=31893
		[/random]
		[random]
			value=14792
		[/random]
		[random]
			value=11141
		[/random]
		[random]
			value=9695
		[/random]
		[random]
			value=23758
		[/random]
		[random]
			value=20310
		[/random]
		[random]
			value=11964
		[/random]
		[random]
			value=3641
		[/random]
		[random]
			value=9777
		[/random]
		[random]
			value=17795
		[/random]
		[random]
			value=12475
		[/random]
		[random]
			value=5086
		[/random]
		[random]
			value=13176
		[/random]
		[random]
			value=17449
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+3,3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mamo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11,10"
			y="16,16,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="8,7,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="36,35,34,33,32"
			y="8,8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=31270
		[/random]
		[random]
			value=32498
		[/random]
		[random]
			value=8646
		[/random]
		[random]
			value=11563
		[/random]
		[random]
			value=13771
		[/random]
		[random]
			value=26801
		[/random]
		[random]
			value=5842
		[/random]
		[random]
			value=26253
		[/random]
		[random]
			value=17030
		[/random]
		[random]
			value=17135
		[/random]
		[random]
			value=31948
		[/random]
		[random]
			value=7357
		[/random]
		[random]
			value=16164
		[/random]
		[random]
			value=25895
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJg.d>I554W7NjH-if9<+h,86XC9219-<c56YXe6k5fi1g>.hT<lbbk1a96,eghan,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,28,29,30,31,31"
			y="5,5,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19,18"
			y="20,20,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13"
			y="19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=2122138551
			tod="dusk"
			turn=29
			weapon=0
			[source]
				x=13
				y=21
			[/source]
			[destination]
				x=12
				y=20
			[/destination]
		[/attack]
		[random]
			value=23681
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6086
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9130
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6552
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32678
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25149
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12,11,11"
			y="21,20,21,21,22,22,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1104800483
			tod="dusk"
			turn=29
			weapon=0
			[source]
				x=11
				y=21
			[/source]
			[destination]
				x=12
				y=20
			[/destination]
		[/attack]
		[random]
			value=15852
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5935
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28524
			[results]
				chance=30
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23734
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8810
			[results]
				chance=30
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20987
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12"
			y="19,19,20,20,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1438140287
			tod="dusk"
			turn=29
			weapon=0
			[source]
				x=12
				y=21
			[/source]
			[destination]
				x=12
				y=20
			[/destination]
		[/attack]
		[random]
			value=12409
			[results]
				chance=30
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16,16,16,16,16,15,15"
			y="5,6,7,8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17"
			y="5,5,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15"
			y="4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,15,16,16"
			y="5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Luka02 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,12"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=11
			y=12
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=19080
		[/random]
		[random]
			value=17209
		[/random]
		[random]
			value=3974
		[/random]
		[random]
			value=31704
		[/random]
		[random]
			value=3633
		[/random]
		[random]
			value=23532
		[/random]
		[random]
			value=11606
		[/random]
		[random]
			value=23885
		[/random]
		[random]
			value=28312
		[/random]
		[random]
			value=10927
		[/random]
		[random]
			value=12965
		[/random]
		[random]
			value=19635
		[/random]
		[random]
			value=22529
		[/random]
		[random]
			value=9455
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j149<l-+Ap4ppj,.i+8Z3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,15"
			y="13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=693172238
			tod="first_watch"
			turn=30
			weapon=1
			[source]
				x=15
				y=15
			[/source]
			[destination]
				x=15
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Raflik has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,14,14"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=975428970
			tod="first_watch"
			turn=30
			weapon=0
			[source]
				x=14
				y=15
			[/source]
			[destination]
				x=15
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14,15"
			y="15,16,16,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crevladale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6,5"
			y="21,21,22,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12"
			y="21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15"
			y="19,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mihlit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21"
			y="7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21,20"
			y="8,8,9,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crevladale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,27,26,25"
			y="12,11,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="8,7,8,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26"
			y="7,7,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[random]
			value=21457
		[/random]
		[random]
			value=32722
		[/random]
		[random]
			value=12819
		[/random]
		[random]
			value=23182
		[/random]
		[random]
			value=24780
		[/random]
		[random]
			value=23743
		[/random]
		[random]
			value=18889
		[/random]
		[random]
			value=6380
		[/random]
		[random]
			value=3485
		[/random]
		[random]
			value=11949
		[/random]
		[random]
			value=21927
		[/random]
		[random]
			value=26791
		[/random]
		[random]
			value=3696
		[/random]
		[random]
			value=18828
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2YkpeuWPdPdnei4h-441+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,egian,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mihlit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="32,31,30,29,28,27"
			y="7,7,7,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fantasmo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fantasmo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gzgfiu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,13,13"
			y="15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			seed=837098033
			tod="second_watch"
			turn=31
			weapon=1
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bedw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,13,13,12,11,11"
			y="13,13,14,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			seed=86918493
			tod="second_watch"
			turn=31
			weapon=1
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12"
			y="16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=574876109
			tod="second_watch"
			turn=31
			weapon=0
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Forbiddian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ikerpeta"
			message="crappp"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="maybe shoulda hit with leader"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="but he shoulda died"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="GaretJax"
			message="unlucky"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11,10,10"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14,13,12,12"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=11
			y=12
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=30015
		[/random]
		[random]
			value=31105
		[/random]
		[random]
			value=15538
		[/random]
		[random]
			value=23671
		[/random]
		[random]
			value=24470
		[/random]
		[random]
			value=28761
		[/random]
		[random]
			value=32441
		[/random]
		[random]
			value=21190
		[/random]
		[random]
			value=18440
		[/random]
		[random]
			value=6383
		[/random]
		[random]
			value=8355
		[/random]
		[random]
			value=31677
		[/random]
		[random]
			value=28435
		[/random]
		[random]
			value=30207
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKNLDHayrrE3odEKENtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKyuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14"
			y="8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,15,16"
			y="5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,17,16,15"
			y="7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21"
			y="7,7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21,20"
			y="8,8,7,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22,21,20,20,19"
			y="16,15,15,14,14,13,13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,30,29,28,27,26,25,24"
			y="8,8,8,8,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22"
			y="8,8,8,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21,20,19"
			y="8,7,8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crevladale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gurcani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,19"
			y="9,8,7,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22,21,20"
			y="9,9,9,8,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Trollini has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,12"
			y="19,19,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Drake Thrasher"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=1150491353
			tod="second_watch"
			turn=31
			weapon=0
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[random]
			value=24998
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25002
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18098
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15761
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22974
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24783
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,15,15"
			y="19,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,4,4,3,3,3,3"
			y="21,20,19,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qwert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,10,11"
			y="15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=2
			defender_type="Drake Thrasher"
			defender_weapon=-1
			seed=1030687482
			tod="dawn"
			turn=32
			weapon=1
			[source]
				x=11
				y=19
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=2
			defender_type="Drake Thrasher"
			defender_weapon=-1
			seed=1454190732
			tod="dawn"
			turn=32
			weapon=1
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cabbar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=2
			defender_type="Drake Thrasher"
			defender_weapon=-1
			seed=1145072576
			tod="dawn"
			turn=32
			weapon=1
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,7,6,6,5"
			y="17,17,17,18,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,10"
			y="12,13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,15,15,15,14"
			y="8,9,10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11"
			y="9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11,11"
			y="5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=11
			y=12
			[from]
				x=12
				y=12
			[/from]
		[/recruit]
		[random]
			value=21617
		[/random]
		[random]
			value=23200
		[/random]
		[random]
			value=29458
		[/random]
		[random]
			value=25190
		[/random]
		[random]
			value=1438
		[/random]
		[random]
			value=31751
		[/random]
		[random]
			value=26224
		[/random]
		[random]
			value=22500
		[/random]
		[random]
			value=17009
		[/random]
		[random]
			value=1397
		[/random]
		[random]
			value=22964
		[/random]
		[random]
			value=21249
		[/random]
		[random]
			value=19785
		[/random]
		[random]
			value=806
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-ijh<S1i20XeWi10+e48,l-87ad4Tk9eeb-o38W>ZP>l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,12,12,12"
			y="12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=2
			defender_type="Drake Thrasher"
			defender_weapon=2
			seed=1465240665
			tod="dawn"
			turn=32
			weapon=0
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mother has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13"
			y="6,6,5,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14,13"
			y="6,6,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16,15"
			y="6,7,6,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19,18,17"
			y="8,9,8,9,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16"
			y="9,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16"
			y="8,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="11,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15,14"
			y="7,6,7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RCDE1900 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,25,26,27"
			y="8,9,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16,17,18"
			y="20,20,20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,18,19"
			y="16,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,8,8"
			y="8,7,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6"
			y="7,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15"
			y="17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,12,12"
			y="18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6,5,4,3"
			y="15,15,14,14,13,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=161377441
			tod="morning"
			turn=33
			weapon=0
			[source]
				x=3
				y=14
			[/source]
			[destination]
				x=3
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,4,4,3"
			y="21,20,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=1298161202
			tod="morning"
			turn=33
			weapon=0
			[source]
				x=3
				y=16
			[/source]
			[destination]
				x=3
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6,5,4"
			y="18,17,17,16,16,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=5798265
			tod="morning"
			turn=33
			weapon=1
			[source]
				x=4
				y=15
			[/source]
			[destination]
				x=3
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15"
			y="19,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zso_Sahaal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Eduard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,10,9,8,7"
			y="12,13,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description="Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	experience_modifier=70
	id="RBY Fallenstar Lake 12"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Re          , Re          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Re          , Re          , Gg          , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Re          , Re^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg^Efm      , Hh          , Gg^Uf       , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg^Uf       , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Re^Uf       , Re          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Re          , Gs          , Gs          , Hh          , Gs          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs          , Hh          , Gs          , Gs          , Re          , Gg          , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Re          , Gs^Fp       , Gs          , Gs          , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gs          , Gs          , Gs^Fp       , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Hh          , Gs^Vh       , Gs          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs          , Gs^Vh       , Hh          , Gs^Fp       , Re          , Re          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Re          , Hh          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Efm      , Ss^Vhs      , Gg          , Hh          , Re          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gs^Fp       , Re          , Re          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gs          , Hh^Fp       , Mm          , Gs          , Gs          , Hh          , Re          , Re          , Re          , Gs^Fp       , Hh^Fp       , Gs          , Gs          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Gs          , Gs          , Hh^Fp       , Gs^Fp       , Re          , Re          , Re          , Hh          , Gs          , Gs          , Mm          , Hh^Fp       , Gs          , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gs          , Gs          , Hh          , Gs          , Hh^Fp       , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gs          , Re^Uf       , Gg          , Gg          , Gg          , Gg^Efm      , Hh^Uf       , Wwf         , Wwf         , Wwf         , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gs          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Gs          , Hh          , Gs          , Gs          , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Gs          , Gs          , Hh          , Gg          , Ce          , Gg          , Hh          , Mm          , Re          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gs^Fp       , Ww          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Re          , Mm          , Hh          , Gg          , Ce          , Gg          , Hh          , Gs          , Gs          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Ww          , Gs^Fp       , Rr          , Gs          , Hh^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs          , Wwf         , Gs          , Gs          , Gg          , Wwf         , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gs          , Gs          , Re^Uf       , Hh^Fp       , Gs          , Rr          , Gs^Fp       , Ww          , Ce          , Ce          
Wwf         , Wwf         , Ww          , Gs          , Gs^Fp       , Rr          , Rr          , Gs          , Gs^Fp       , Hh          , Gs          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs          , Wwf         , Gs          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gs          , Gs^Fp       , Gs          , Gs          , Hh          , Gs^Fp       , Gs          , Rr          , Rr          , Gs^Fp       , Gs          , Ww          , Wwf         , Wwf         
Gg          , Wwf         , Wwf         , Ww          , Gs          , Hh          , Gs          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gs          , Hh          , Wwf         , Hh          , Gs          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gs^Efm      , Hh          , Gs          , Ww          , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Ww          , Wwf         , Gs          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Re          , Gg^Vh       , Gg          , Hh          , Hh^Uf       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh^Uf       , Hh          , Gg          , Gg^Vh       , Re          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gs          , Wwf         , Ww          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gg^Efm      , Gs          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gs          , Gg          , Gg^Efm      , Gg          , Gs          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh^Fp       , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg          , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Hh^Fp       , Wwf         , Wwf         , Gs^Fp       , Gg^Efm      , Wwf         , Wwf         
Re          , Re          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gg^Uf       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Uf       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Re          
Hh          , Gs          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Re          , Gg          
Re^Uf       , Re          , Mm          , Gs^Fp       , Gg          , Gg          , Ww          , Hh          , Gs          , Gs^Fp       , Re          , Re          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Re          , Re          , Gs^Fp       , Gs          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Re          , Hh          
Re^Uf       , Re          , Re          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Re          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Re          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Re          , Re          , Re          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gs          , Gg          , Ww          , Gg          , Hh          , Gg          , Re          , Re          , Hh^Uf       , Wwf         , Wwf         , Gs^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gs^Uf       , Wwf         , Wwf         , Hh^Uf       , Re          , Re          , Gg          , Hh          , Gg          , Ww          , Gg          , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Re^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Re          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg^Efm      , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg^Efm      , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Re          , Re          , Re          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Re          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Re          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Re^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Re^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name="2p - Fallenstar Lake"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
					message="/me can be created at http://rushedbyyetis.heroku.com/"
					speaker="RBY Custom"
				[/chat]
				[chat]
					message="$rby_set_info[1].val"
					speaker="RBY $rby_set_info[0].val 20"
				[/chat]
				[chat]
					message="/me ctrl-x to clear"
					speaker="Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=1
		colour="west"
		controller="human"
		current_player="Ikerpeta"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="Ikerpeta"
		persistent=yes
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		side=1
		team_name="west"
		user_team_name="teamname^West"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Dwarvish Sentinel"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side1"
			image="units/dwarves/stalwart.png"
			image_icon=""
			language_name="Dwarvish Stalwart"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="portraits/dwarves/transparent/sentinel.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/sentinel.png"
			type="Dwarvish Stalwart"
			undead_variation="dwarf"
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=60
				forest=60
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
					description="Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name="female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name="steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description="spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=8
				description="javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		colour="east"
		controller="network"
		current_player="GaretJax"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="GaretJax"
		persistent=yes
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		side=2
		team_name="east"
		user_team_name="teamname^East"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=37
			y=21
		[/village]
		[unit]
			advances_to="Drake Flameheart"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=35
			description="Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand." +
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=55
			id="RBY_Side2"
			image="units/drakes/flare.png"
			image_icon=""
			language_name="Drake Flare"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=55
			max_moves=5
			moves=5
			name="GaretJax"
			overlays=""
			profile="portraits/drakes/transparent/flameheart.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/drakes/flameheart.png"
			type="Drake Flare"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
					description="Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name="female^leadership"
					id="leadership"
					name="leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description="war blade"
				icon="attacks/warblade-red.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=yes
		drakes_are_proposed=no
		knalgans_are_picked=yes
		knalgans_are_proposed=yes
		loyalists_are_picked=no
		loyalists_are_proposed=no
		next_scenario="RBY Fallenstar Lake 12"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction="K"
		random=14
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val="Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="GaretJax"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="GaretJax"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="Ikerpeta"
			recruit=""
			shroud=no
			side=1
			team_name="red"
			user_team_name="teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game=yes
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=2
	description="Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	experience_modifier=70
	history=""
	id="RBY Fallenstar Lake 12"
	label="2p - Fallenstar Lake"
	map_data="border_size=1
usage=map

Mm^Xm       , Mm^Xm       , Mm          , Hh          , Mm          , Hh          , Hh          , Gg          , Re          , Re          , Gg          , Wwf         , Wwf         , Gg          , Mm          , Hh          , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Hh          , Ce          , Hh          , Wwf         , Gg          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Re          , Re          , Gg          , Hh          , Hh          , Mm          , Hh          , Mm          , Mm          , Mm^Xm       
Mm          , Mm^Xm       , Mm          , Mm          , Hh          , Hh          , Re          , Re^Uf       , Mm          , Gs^Fp       , Hh          , Gg          , Wwf         , Gg          , Gg          , Hh          , Gg^Efm      , Hh          , Gg^Uf       , Wwf         , Wwf         , Ce          , Wwf         , Wwf         , Gg^Uf       , Hh          , Gg          , Hh          , Gg          , Gg          , Wwf         , Gg          , Hh          , Gs^Fp       , Mm          , Re^Uf       , Re          , Hh          , Hh          , Mm          , Mm          , Mm^Xm       , Mm^Xm       
Mm^Xm       , Mm^Xm       , Mm          , Mm          , Hh          , Gg          , Re          , Gs          , Gs          , Hh          , Gs          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs          , Hh          , Gs          , Gs          , Re          , Gg          , Hh          , Mm          , Mm          , Mm^Xm       , Mm          
Mm          , Mm          , Mm          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Re          , Gs^Fp       , Gs          , Gs          , Gs^Fp       , Gg^Uf       , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Ce          , Gg          , Gg          , Wwf         , Gg          , Gg          , Ce          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg^Uf       , Gs^Fp       , Gs          , Gs          , Gs^Fp       , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       , Mm          , Mm^Xm       , Mm          
Hh          , Gs^Fp       , Gs^Fp       , Hh          , Re          , Re          , Gs^Fp       , Hh          , Gs^Vh       , Gs          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gs^Fp       , Gs^Fp       , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs          , Gs^Vh       , Hh          , Gs^Fp       , Re          , Re          , Hh          , Gs^Fp       , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Gs^Fp       , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Re          , Hh          , Gg          , Ss^Vhs      , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Hh          , Wwf         , Wwf         , Wwf         , Wwf         , Gg^Efm      , Ss^Vhs      , Gg          , Hh          , Re          , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gs^Fp       , Re          , Re          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Ce          , Gs          , Hh^Fp       , Mm          , Gs          , Gs          , Hh          , Re          , Re          , Re          , Gs^Fp       , Hh^Fp       , Gs          , Gs          , Gg          , Gg          , Hh          , Mm          , Ce          , Wwf         , Ce          , Mm          , Hh          , Gg          , Gg          , Gs          , Gs          , Hh^Fp       , Gs^Fp       , Re          , Re          , Re          , Hh          , Gs          , Gs          , Mm          , Hh^Fp       , Gs          , Ce          , Gs^Fp       , Gs^Fp       
Ce          , Ce          , 1 Ke        , Gs          , Gs          , Hh          , Gs          , Hh^Fp       , Mm          , Gs^Fp       , Ke          , Ce          , Gg          , Gs          , Re^Uf       , Gg          , Gg          , Gg          , Gg^Efm      , Hh^Uf       , Wwf         , Wwf         , Wwf         , Hh^Uf       , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gs          , Gg          , Ce          , Ke          , Gs^Fp       , Mm          , Gs^Fp       , Gs          , Hh          , Gs          , Gs          , 2 Ke        , Ce          , Ce          
Ce          , Ce          , Ce          , Rr          , Rr          , Gs^Fp       , Mm^Vhh      , Gs          , Gs          , Hh          , Gg          , Ce          , Gg          , Hh          , Mm          , Re          , Gg^Ve       , Gg          , Wwf         , Wwf         , Gs^Fp       , Ww          , Gs^Fp       , Wwf         , Wwf         , Gg          , Gg^Ve       , Re          , Mm          , Hh          , Gg          , Ce          , Gg          , Hh          , Gs          , Gs          , Mm^Vhh      , Gs^Fp       , Rr          , Rr          , Ce          , Ce          , Ce          
Ce          , Ce          , Ww          , Gs^Fp       , Rr          , Gs          , Hh^Fp       , Re^Uf       , Gg          , Gg          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gs          , Wwf         , Gs          , Gs          , Gg          , Wwf         , Wwf         , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Gs          , Gs          , Re^Uf       , Hh^Fp       , Gs          , Rr          , Gs^Fp       , Ww          , Ce          , Ce          
Wwf         , Wwf         , Ww          , Gs          , Gs^Fp       , Rr          , Rr          , Gs          , Gs^Fp       , Hh          , Gs          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gg          , Gs          , Wwf         , Gs          , Gg          , Gg          , Gg          , Wwf         , Gg          , Gg          , Gs          , Gs^Fp       , Gs          , Gs          , Hh          , Gs^Fp       , Gs          , Rr          , Rr          , Gs^Fp       , Gs          , Ww          , Wwf         , Wwf         
Gg          , Wwf         , Wwf         , Ww          , Gs          , Hh          , Gs          , Rr          , Rr          , Gs^Fp       , Rr          , Ke          , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Mm          , Gs          , Hh          , Wwf         , Hh          , Gs          , Mm          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Ke          , Rr          , Gs^Fp       , Rr          , Rr          , Gs^Efm      , Hh          , Gs          , Ww          , Wwf         , Wwf         , Wwf         
Wwf         , Wwf         , Ww          , Wwf         , Gs          , Gs^Fp       , Mm          , Hh          , Gs^Fp       , Rr          , Gs^Fp       , Ce          , Ke          , Re          , Gg^Vh       , Gg          , Hh          , Hh^Uf       , Mm^Xm       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm^Xm       , Mm^Xm       , Hh^Uf       , Hh          , Gg          , Gg^Vh       , Re          , Ke          , Ce          , Gs^Fp       , Rr          , Gs^Fp       , Hh          , Mm          , Gs^Fp       , Gs          , Wwf         , Ww          , Gs^Fp       , Gs^Fp       
Gs^Fp       , Gs^Fp       , Gg          , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gg^Efm      , Gs          , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Mm^Xm       , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Mm^Xm       , Gg          , Gg          , Re          , Re          , Gg          , Gg          , Gs          , Gg          , Gg^Efm      , Gg          , Gs          , Wwf         , Wwf         , Wwf         , Gs^Fp       , Hh          
Gs^Fp       , Gs^Fp       , Gg          , Gg^Fp       , Wwf         , Wwf         , Hh^Fp       , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Gg          , Mm          , Mm^Xm       , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wwf         , Wwf         , Mm^Xm       , Mm          , Gg          , Gs^Fp       , Gg          , Gg          , Gs^Fp       , Hh          , Gg          , Gg          , Gg          , Hh^Fp       , Wwf         , Wwf         , Gs^Fp       , Gg^Efm      , Wwf         , Wwf         
Re          , Re          , Gg          , Gg^Ve       , Wwf         , Hh          , Mm          , Gs^Fp       , Gg^Uf       , Gg          , Gg^Ve       , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Wwf         , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg          , Gg^Ve       , Gg          , Gg^Uf       , Gs^Fp       , Mm          , Hh          , Wwf         , Gg^Ve       , Gg          , Gg          , Re          
Hh          , Gs          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gg          , Hh          , Ss^Vhs      , Wwf         , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wwf         , Ss^Vhs      , Hh          , Gg          , Wwf         , Wwf         , Re          , Re          , Re          , Re          , Wwf         , Wwf         , Gs^Fp       , Gg          , Gs^Fp       , Re          , Gg          
Re^Uf       , Re          , Mm          , Gs^Fp       , Gg          , Gg          , Ww          , Hh          , Gs          , Gs^Fp       , Re          , Re          , Wwf         , Mm          , Mm^Xm       , Wwf         , Rr          , Wwf         , Wwf         , Ww          , Wo          , Mm^Xm       , Wo          , Ww          , Wwf         , Wwf         , Rr          , Wwf         , Mm^Xm       , Mm          , Wwf         , Re          , Re          , Gs^Fp       , Gs          , Hh          , Ww          , Gg          , Gg          , Hh          , Mm          , Re          , Hh          
Re^Uf       , Re          , Re          , Hh          , Gg          , Gg          , Ww          , Gs^Fp       , Gg          , Gg          , Re          , Hh          , Mm          , Wwf         , Wwf         , Wwf         , Mm^Xm       , Gs^Fp       , Wwf         , Ww          , Ww          , Wo          , Ww          , Ww          , Wwf         , Gs^Fp       , Mm^Xm       , Wwf         , Wwf         , Wwf         , Mm          , Hh          , Re          , Gg          , Gg          , Gs^Fp       , Ww          , Gg          , Gg          , Gs^Fp       , Re          , Re          , Re          
Gs^Fp       , Gs^Fp       , Gs^Fp       , Gs          , Gg          , Ww          , Gg          , Hh          , Gg          , Re          , Re          , Hh^Uf       , Wwf         , Wwf         , Gs^Uf       , Ke          , Ce          , Ce          , Hh          , Wwf         , Ww          , Ww          , Ww          , Wwf         , Hh          , Ce          , Ce          , Ke          , Gs^Uf       , Wwf         , Wwf         , Hh^Uf       , Re          , Re          , Gg          , Hh          , Gg          , Ww          , Gg          , Re          , Gs^Fp       , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Ss^Vhs      , Wwf         , Gs^Fp       , Hh          , Ce          , Mm^Xm       , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Mm^Xm       , Ce          , Hh          , Gs^Fp       , Wwf         , Ss^Vhs      , Wwf         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Wwf         , Gg          , Gg          , Re^Uf       , Hh          , Hh          
Gs^Fp       , Gs^Fp       , Re          , Re          , Re          , Gg^Ve       , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Ss          , Gg^Efm      , Ss          , Ce          , Ss          , Wwf         , Mm^Xm       , Gs^Fp       , Hh          , Hh          , Hh          , Gs^Fp       , Mm^Xm       , Wwf         , Ss          , Ce          , Ss          , Gg^Efm      , Ss          , Gg          , Ww          , Ww          , Ww          , Ww          , Gg          , Gg^Ve       , Re          , Re          , Re          , Gs^Fp       , Gs^Fp       
Mm          , Hh          , Gs^Fp       , Mm          , Hh          , Re          , Gs^Fp       , Gg          , Gs^Fp       , Gs^Fp       , Ww          , Gs^Fp       , Mm          , Ss          , Gs^Fp       , Ss          , Mm^Xm       , Hh          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Hh          , Mm^Xm       , Ss          , Gs^Fp       , Ss          , Mm          , Gg^Fp       , Ww          , Gg^Fp       , Hh          , Gg          , Gs^Fp       , Re          , Hh          , Mm          , Hh          , Mm          , Mm          
Mm          , Mm          , Hh          , Hh          , Gs^Fp       , Re^Uf       , Hh          , Gg          , Hh          , Ww          , Hh          , Hh          , Hh          , Gs^Fp       , Hh          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm          , Mm          , Mm^Xm       , Mm          , Mm^Xm       , Hh          , Gs^Fp       , Gs^Fp       , Hh          , Hh          , Hh          , Ww          , Gs^Fp       , Gs^Fp       , Hh          , Re^Uf       , Gs^Fp       , Mm          , Hh          , Mm          , Mm          
"
	name="2p - Fallenstar Lake"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=78
	playing_team=1
	random_calls=0
	random_seed=1753927211
	random_start_time=no
	scenario="RBY Fallenstar Lake 12"
	snapshot=yes
	turn_at=33
	turns=-1
	unit_wml_ids="Drake Arbiter,Drake Burner,Drake Clasher,Drake Fighter,Drake Flare,Drake Glider,Drake Thrasher,Drake Warrior,Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Stalwart,Dwarvish Steelclad,Dwarvish Thunderer,Dwarvish Ulfserker,Fire Drake,Footpad,Gryphon Rider,Poacher,Rogue,Saurian Ambusher,Saurian Augur,Saurian Oracle,Saurian Skirmisher,Saurian Soothsayer,Sky Drake,Thief"
	used_items=""
	version="1.10.7"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[side]
		action_bonus_count=23
		allow_player=yes
		color=1
		controller="network"
		countdown_time=0
		current_player="Ikerpeta"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=8
		gold_add=no
		hidden=no
		id="RBY_Side1"
		income=0
		name="Ikerpeta"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side1"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="west"
		user_team_name="teamname^West"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=5
			y=21
		[/village]
		[village]
			x=6
			y=8
		[/village]
		[village]
			x=8
			y=4
		[/village]
		[village]
			x=10
			y=15
		[/village]
		[village]
			x=12
			y=20
		[/village]
		[village]
			x=14
			y=12
		[/village]
		[village]
			x=15
			y=16
		[/village]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=30
			id="Poacher-78"
			image="units/human-outlaws/poacher.png"
			image_icon=""
			language_name=_"Poacher"
			level=1
			max_attacks=1
			max_experience=16
			max_hitpoints=30
			max_moves=6
			moves=0
			name="Gweran"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/trapper.png"
			type="Poacher"
			undead_variation=""
			underlying_id=78
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=7
			y=15
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=50
					end=150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=3
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=4
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=0
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=19
			id="Gryphon Rider-77"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=37
			max_moves=9
			moves=0
			name="Kzaa"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=77
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=3
			y=14
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=12
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Poacher-69"
			image="units/human-outlaws/poacher.png"
			image_icon=""
			language_name=_"Poacher"
			level=1
			max_attacks=1
			max_experience=16
			max_hitpoints=37
			max_moves=5
			moves=0
			name="Myr"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/trapper.png"
			type="Poacher"
			undead_variation=""
			underlying_id=69
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=6
			y=8
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=50
					end=150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=3
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=4
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=32
			id="Dwarvish Thunderer-68"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=22
			max_hitpoints=32
			max_moves=5
			moves=5
			name="Naralalus"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=68
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=14
			y=12
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Stalwart"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Dwarvish Guardsman-71"
			image="units/dwarves/guard.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Guardsman"
			level=1
			max_attacks=1
			max_experience=33
			max_hitpoints=45
			max_moves=5
			moves=0
			name="Gomalos"
			overlays=""
			profile="portraits/dwarves/transparent/guard.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/guard.png"
			type="Dwarvish Guardsman"
			undead_variation="dwarf"
			underlying_id=71
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=8
			y=4
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
#textdomain wesnoth-help
					description=_"Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name=_"female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name=_"steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[attack_anim]
				[filter_attack]
					name="javelin"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin=-250
					end=-150
					image="units/dwarves/guard-defend-1.png"
					sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=-50
						image="units/dwarves/guard-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=-50
						image="units/dwarves/guard-attack.png"
					[/frame]
				[/else]
				[frame]
					begin=-50
					end=0
					image="units/dwarves/guard.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/guard-attack-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=50
						image="units/dwarves/guard-attack-4.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=50
						image="units/dwarves/guard-attack-4.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=50
					image="units/dwarves/guard-attack-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-attack-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/guard-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/guard-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/guard-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/guard-defend-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-1.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/guard-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-4.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard-idle-5.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/guard-idle-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/guard.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=400
					image="units/dwarves/guard.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/guard-bob-2.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/guard-bob-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/guard-bob-5.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Dwarvish Thunderer-75"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=22
			max_hitpoints=35
			max_moves=4
			moves=0
			name="Pelating"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=75
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=15
			y=19
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=12
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=18
			id="Footpad-66"
			image="units/human-outlaws/footpad+female.png"
			image_icon=""
			language_name=_"female^Footpad"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=28
			max_moves=8
			moves=0
			name="Nabryllynoic"
			overlays=""
			profile="portraits/humans/transparent/footpad+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/footpad+female.png"
			type="Footpad"
			undead_variation=""
			underlying_id=66
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=4
			y=15
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad+female-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad+female-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad+female-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad+female-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad+female-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad+female-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
						sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad+female-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=4
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Sentinel"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised." +
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			experience=24
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=38
			id="RBY_Side1"
			image="units/dwarves/stalwart.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Stalwart"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=51
			max_moves=5
			moves=0
			name="Ikerpeta"
			overlays=""
			profile="portraits/dwarves/transparent/sentinel.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/sentinel.png"
			type="Dwarvish Stalwart"
			undead_variation="dwarf"
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=15
			y=16
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=60
				forest=60
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
					description="Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name="female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name="steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description="spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=8
				description="javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=30
			id="Dwarvish Thunderer-73"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=40
			max_moves=4
			moves=0
			name="Alatsol"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=73
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=12
			y=20
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=0
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=11
			id="Gryphon Rider-63"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=27
			max_hitpoints=33
			max_moves=9
			moves=0
			name="Graa"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=63
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=3
			y=16
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=13
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=166
		allow_player=yes
		color=2
		controller="human"
		countdown_time=0
		current_player="GaretJax"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=73
		gold_add=no
		hidden=no
		id="RBY_Side2"
		income=0
		name="GaretJax"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side2"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="east"
		user_team_name="teamname^East"
		village_gold=2
		[ai]
#textdomain wesnoth
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=3
			y=15
		[/village]
		[village]
			x=15
			y=5
		[/village]
		[village]
			x=16
			y=8
		[/village]
		[village]
			x=26
			y=8
		[/village]
		[village]
			x=27
			y=5
		[/village]
		[village]
			x=27
			y=16
		[/village]
		[village]
			x=28
			y=12
		[/village]
		[village]
			x=30
			y=20
		[/village]
		[village]
			x=32
			y=15
		[/village]
		[village]
			x=34
			y=4
		[/village]
		[village]
			x=36
			y=8
		[/village]
		[village]
			x=37
			y=21
		[/village]
		[village]
			x=39
			y=15
		[/village]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Drake Fighter-76"
			image="units/drakes/fighter.png"
			image_icon=""
			language_name=_"Drake Fighter"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=37
			max_moves=7
			moves=7
			name="Galon"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/fighter.png"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id=76
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=17
			y=10
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-400
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=3
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=21
#textdomain wesnoth-units
			description=_"Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="Drake Burner-74"
			image="units/drakes/burner.png"
			image_icon=""
			language_name=_"Drake Burner"
			level=1
			max_attacks=1
			max_experience=24
			max_hitpoints=47
			max_moves=5
			moves=5
			name="Gaustun"
			overlays=""
			profile="portraits/drakes/transparent/burner.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/burner.png"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id=74
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=16
			y=10
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time=0
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.

This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at ""resolving"" territorial disputes with other drakes and enforcing the laws of their tribe." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=41
			id="Drake Clasher-72"
			image="units/drakes/clasher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Clasher"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=41
			max_moves=6
			moves=6
			name="Graditt"
			overlays=""
			profile="portraits/drakes/transparent/clasher.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/clasher.png"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id=72
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=13
			y=4
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=100
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration=25
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Thrasher,Drake Arbiter"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=19
#textdomain wesnoth-units
			description=_"The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.

This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at ""resolving"" territorial disputes with other drakes and enforcing the laws of their tribe." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=44
			id="Drake Clasher-70"
			image="units/drakes/clasher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Clasher"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=44
			max_moves=5
			moves=5
			name="Grid"
			overlays=""
			profile="portraits/drakes/transparent/clasher.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/clasher.png"
			type="Drake Clasher"
			undead_variation="drake"
			underlying_id=70
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=13
			y=5
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=100
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1:200,0.1~0.4:150,0.4~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-s-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-s-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.0:200,0.0~0.2:150,0.2~0.0:150"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-spear-se-3.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-se-6.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				start_time=-300
				[filter_attack]
					name="spear"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="war talon"
				[/filter_attack]
				[frame]
					duration=25
					image="units/drakes/clasher-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/clasher-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="pierce"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					type="blade"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/clasher-spear-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/clasher-spear-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/clasher-spear-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/clasher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"war talon"
				icon="attacks/scimitar.png"
				name="war talon"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=7
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
			ellipse="misc/ellipse"
			experience=9
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=22
			id="Drake Fighter-65"
			image="units/drakes/fighter.png"
			image_icon=""
			language_name=_"Drake Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=42
			max_moves=7
			moves=7
			name="Omad"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/fighter.png"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id=65
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=3
			y=15
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-400
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=3
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="Drake Fighter-64"
			image="units/drakes/fighter.png"
			image_icon=""
			language_name=_"Drake Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=42
			max_moves=7
			moves=7
			name="Verkin"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/fighter.png"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id=64
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=14
			y=8
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-400
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=3
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Flanker"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=30
#textdomain wesnoth-units
			description=_"Saurians are light on their feet, and able at navigating terrain that often confounds their enemies. When this natural mobility is combined with experience, strength, and proper equipment, their warriors can become particularly threatening in battle — if only because they are so much more difficult to confine than other foes. Even in armor, saurian warriors can take advantage of the smallest gap in an enemy line, and have the prowess to make the enemy regret tactical mistakes." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Saurian Skirmisher-62"
			image="units/saurians/ambusher/ambusher.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Ambusher"
			level=2
			max_attacks=1
			max_experience=39
			max_hitpoints=35
			max_moves=8
			moves=8
			name="Salix"
			overlays=""
			profile="portraits/saurians/transparent/skirmisher.png"
			race="lizard"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/saurians/skirmisher.png"
			type="Saurian Ambusher"
			undead_variation="saurian"
			underlying_id=62
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=19
			y=19
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					female_name=_"female^skirmisher"
					id="skirmisher"
					name=_"skirmisher"
				[/skirmisher]
			[/abilities]
			[attack_anim]
				sound_start_time=-101
				start_time=-450
				[filter_attack]
					name="spear"
					range="ranged"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
					offset="-0.2~1.0"
				[/missile_frame]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
					[/sound_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-throw9.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-throw9.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				sound_start_time=-101
				start_time=-500
				[filter_attack]
					name="spear"
					range="melee"
				[/filter_attack]
				[sound_frame]
					duration=1
				[/sound_frame]
				[if]
					hits=no
					[sound_frame]
						duration=100
						sound="spear-miss.ogg"
					[/sound_frame]
				[/if]
				[else]
					hits=yes
					[sound_frame]
						duration=100
						sound="spear.ogg"
					[/sound_frame]
				[/else]
				[if]
					direction="se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-melee10.png"
					[/frame]
				[/if]
				[else]
					direction="s"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-s-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="n"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-n-melee10.png"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee5.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee6.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee7.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee8.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee9.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-melee10.png"
					[/frame]
				[/else]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/ambusher/ambusher-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/ambusher/ambusher-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/ambusher/ambusher-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/ambusher/ambusher-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/ambusher/ambusher-ne-defend1.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/ambusher/ambusher-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/skirmisher.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/ambusher/ambusher-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=4
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=5
				description=_"spear"
				icon="attacks/spear.png"
				name="spear"
				number=2
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Blademaster"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=30
#textdomain wesnoth-units
			description=_"Drakes of the Fighter caste, like the Warrior, are the foundation of any tribe’s army. No special abilities or skills set them apart; only their natural brute strength and military training help them carve their way through enemy forces. They fight as they have for centuries, clad in ceramic-plated leather with the traditional war blade mounted on the back of each hand."
			ellipse="misc/ellipse"
			experience=6
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=49
			id="Drake Fighter-57"
			image="units/drakes/warrior.png"
			image_icon=""
			language_name=_"Drake Warrior"
			level=2
			max_attacks=1
			max_experience=39
			max_hitpoints=61
			max_moves=6
			moves=6
			name="Garag"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/fighter.png"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id=57
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=18
			y=19
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/warrior.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-400
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/warrior-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/warrior-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/warrior-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/warrior-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-melee-6.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/warrior-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/warrior-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/warrior-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/warrior-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/warrior-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time=0
				[frame]
					duration=100
					image="units/drakes/warrior-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/warrior-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/warrior-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/warrior-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/warrior-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/warrior.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/warrior-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/warrior-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=12
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Inferno Drake"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=35
#textdomain wesnoth-units
			description=_"Not yet permitted to wear the red-gold reserved for the highest ranks of the Burners, the Fire Drakes trim their armor with silver. Though they have only begun to dedicate their lives to the flame that burns within them, its vitality emanates through their skin, scorching their scales to a reddish-gray."
			ellipse="misc/ellipse"
			experience=23
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=64
			id="Drake Burner-40"
			image="units/drakes/fire.png"
			image_icon=""
			language_name=_"Fire Drake"
			level=2
			max_attacks=1
			max_experience=45
			max_hitpoints=64
			max_moves=5
			moves=5
			name="Vlan"
			overlays=""
			profile="portraits/drakes/transparent/inferno.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/inferno.png"
			type="Fire Drake"
			undead_variation="drake"
			underlying_id=40
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=16
			y=8
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=40
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fire.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="battle claws"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/fire-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/fire-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/fire-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fire-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-melee-6.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/fire-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/fire-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/fire-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/fire-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/fire-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time=0
				[frame]
					duration=100
					image="units/drakes/fire-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/inferno.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/inferno.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/fire-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fire-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fire-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fire-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/fire.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fire-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fire-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=10
				description=_"battle claws"
				icon="attacks/claws-drake.png"
				name="battle claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=7
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=5
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=27
#textdomain wesnoth-units
			description=_"Certain saurians are seen dressed in arcane regalia and covered head to toe in horrifying, esoteric shapes and markings, both with paint and tattoo. Some suspect them to be visionaries, or oracles amongst their ilk. But whatever ‘societal’ function they may have, they are undeniably powerful in the strange magics their kind possess, and are beings to be wary of if ever seen." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit is capable of basic healing."
			ellipse="misc/ellipse"
			experience=13
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=36
			id="Saurian Augur-33"
			image="units/saurians/oracle/oracle.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Oracle"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=36
			max_moves=6
			moves=6
			name="Ssorix"
			overlays=""
			profile="portraits/saurians/transparent/augur.png"
			race="lizard"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/saurians/augur.png"
			type="Saurian Oracle"
			undead_variation="saurian"
			underlying_id=33
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=15
			y=5
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +4"
					id="healing"
					name=_"heals +4"
					poison="slowed"
					value=4
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[advancement]
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[attack_anim]
				halo_auto_vflip=no
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits=yes
					[missile_frame]
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
					[missile_frame]
						begin=0
						end=50
						halo="projectiles/whitemissile-impact-1.png"
						offset=0.8
					[/missile_frame]
					[missile_frame]
						begin=50
						end=100
						halo="projectiles/whitemissile-impact-2.png"
						offset=0.92
					[/missile_frame]
					[missile_frame]
						begin=100
						end=150
						halo="projectiles/whitemissile-impact-3.png"
						offset=0.94
					[/missile_frame]
					[missile_frame]
						begin=150
						end=200
						halo="projectiles/whitemissile-impact-4.png"
						offset=0.96
					[/missile_frame]
					[missile_frame]
						begin=200
						end=250
						halo="projectiles/whitemissile-impact-5.png"
						offset=0.98
					[/missile_frame]
					[missile_frame]
						begin=250
						end=300
						halo="projectiles/whitemissile-impact-6.png"
						offset=1
					[/missile_frame]
					[missile_frame]
						begin=300
						end=350
						halo="projectiles/whitemissile-impact-7.png"
						offset=1.02
					[/missile_frame]
					[missile_frame]
						begin=350
						end=400
						halo="projectiles/whitemissile-impact-8.png"
						offset=1.04
					[/missile_frame]
				[/if]
				[else]
					hits=no
					[missile_frame]
						alpha=".8~0.0:200"
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
				[/else]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
			[/attack_anim]
			[attack_anim]
				direction="s,se,sw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/oracle/oracle-se-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-se-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/oracle/oracle-se-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/oracle/oracle-se-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n,ne,nw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/oracle/oracle-ne-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-ne-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/oracle/oracle-ne-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/oracle/oracle-ne-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/oracle/oracle-ne-melee6.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/oracle/oracle-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/oracle/oracle-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/oracle/oracle-ne-defend1.png"
				[/frame]
			[/defend]
			[healing_anim]
				halo_auto_vflip=no
				start_time=-300
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/oracle/oracle-ne-magic1.png"
					[/frame]
				[/else]
			[/healing_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/oracle/oracle-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/oracle/oracle-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=3
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"curse"
				icon="attacks/curse.png"
				name="curse"
				number=3
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Hurricane Drake"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=30
#textdomain wesnoth-units
			description=_"The lightweight ceramic armor that the Sky Drakes wear is a symbol of their rank, glazed silver to honor their connection to the air. As leaders of the hunt, they are often away from their homes for long periods of time. Each tries to bring as much game home as possible, competing to gain the respect of their tribe and, just possibly, time with one of the closely-guarded drake females." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack."
			ellipse="misc/ellipse"
			experience=25
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="Drake Glider-9"
			image="units/drakes/sky.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Sky Drake"
			level=2
			max_attacks=1
			max_experience=45
			max_hitpoints=51
			max_moves=9
			moves=9
			name="Gar"
			overlays=""
			profile="portraits/drakes/transparent/hurricane.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/hurricane.png"
			type="Sky Drake"
			undead_variation="drake"
			underlying_id=9
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=16
			y=12
			zoc=yes
			[defense]
				castle=50
				cave=70
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=60
				hills=50
				mountains=50
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/sky.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-400
				[filter_attack]
					name="slam"
				[/filter_attack]
				[frame]
					duration=100
					image="units/drakes/sky-kick-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-kick-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/sky-kick-3.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/sky-kick-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/sky-kick-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-kick-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-kick-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-kick-2.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/sky-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/sky-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/sky-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/sky-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/sky-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/hurricane.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/hurricane.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[recruit_anim]
				[frame]
					alpha="0~1:300"
					duration=100
					image="units/drakes/sky-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-4.png"
				[/frame]
			[/recruit_anim]
			[sheath_weapon_anim]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				layer=60
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/sky-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/sky-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number=3
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative=yes
#textdomain wesnoth-help
						description=_"Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_"marksman"
						value=60
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Flameheart"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=35
			description="Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand." +
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=28
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=54
			id="RBY_Side2"
			image="units/drakes/flare.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Flare"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=55
			max_moves=5
			moves=5
			name="GaretJax"
			overlays=""
			profile="portraits/drakes/transparent/flameheart.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/drakes/flameheart.png"
			type="Drake Flare"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=27
			y=11
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
					description="Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name="female^leadership"
					id="leadership"
					name="leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description="war blade"
				icon="attacks/warblade-red.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name="Second Watch"
		red=-45
	[/time]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name="Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name="Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name="Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name="Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name="First Watch"
		red=-45
	[/time]
	[objectives]
		side=0
		[objective]
			condition="win"
			description="Defeat enemy leader"
		[/objective]
	[/objectives]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		continue=no
		damage_inflicted=4
		drakes_are_picked=yes
		drakes_are_proposed=no
		knalgans_are_picked=yes
		knalgans_are_proposed=yes
		loyalists_are_picked=no
		loyalists_are_proposed=no
		next_scenario="RBY Fallenstar Lake 12"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction="K"
		random=14
		rby_set_message=yes
		rebels_are_picked=no
		rebels_are_proposed=no
		side_number=2
		turn_number=33
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val="Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="GaretJax"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="GaretJax"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description="Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name="Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Ikerpeta"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
				description="fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="Ikerpeta"
			recruit=""
			shroud=no
			side=1
			team_name="red"
			user_team_name="teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Adv + Con 20"
	[/scenario]
	[scenario]
		scenario="2p - Fallenstar Lake"
		[team]
			[recruits]
				Dwarvish Fighter=4
				Dwarvish Guardsman=4
				Dwarvish Thunderer=9
				Dwarvish Ulfserker=1
				Footpad=2
				Gryphon Rider=10
				Poacher=6
				Thief=4
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dwarvish Steelclad=1
				Rogue=3
			[/advances]
			[deaths]
				Dwarvish Fighter=3
				Dwarvish Guardsman=3
				Dwarvish Steelclad=1
				Dwarvish Thunderer=6
				Dwarvish Ulfserker=1
				Footpad=1
				Gryphon Rider=8
				Poacher=4
				Rogue=3
				Thief=1
			[/deaths]
			[killed]
				Drake Burner=3
				Drake Clasher=8
				Drake Fighter=6
				Drake Glider=1
				Drake Thrasher=1
				Saurian Augur=2
				Saurian Oracle=1
				Saurian Skirmisher=1
			[/killed]
			[attacks]
				[sequence]
					s0=1
					s00=3
					s001=1
					s01=1
					s1=1
					s101=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s001=1
					s01=1
					s1=1
					s1001=1
					s110=1
					_num=50
				[/sequence]
				[sequence]
					s0=3
					s00=3
					s001=2
					s01=5
					s010=3
					s011=1
					s0110=1
					s0111=2
					s1=17
					s10=4
					s100=1
					s1011000=1
					s11=4
					s110=5
					s1100=1
					s111=2
					s1111=2
					_num=60
				[/sequence]
				[sequence]
					s0=4
					s0111=2
					s1=8
					s10=3
					s100=1
					s101=2
					s11=3
					s110=1
					s1110=1
					s111001101011010111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=37
					_num=0
				[/sequence]
				[sequence]
					s=1
					s0=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s001=1
					_num=50
				[/sequence]
				[sequence]
					s0=2
					s00=1
					s001=1
					s01=3
					s011=1
					s1=3
					s10=3
					s100=2
					s101=1
					s11=3
					s110=3
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s=3
					s0=1
					s001=2
					s01=5
					s010=2
					s011=2
					s1=7
					s10=2
					s100=1
					s11=9
					s110=2
					s111=3
					_num=70
				[/sequence]
				[sequence]
					s111=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=716
			recall_cost=0
			damage_inflicted=1511
			damage_taken=1395
			expected_damage_inflicted=1515164
			expected_damage_taken=1532463
			turn_damage_inflicted=26
			turn_damage_taken=40
			turn_expected_damage_inflicted=31200
			turn_expected_damage_taken=31800
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Drake Burner=5
				Drake Clasher=11
				Drake Fighter=10
				Drake Glider=2
				Saurian Augur=4
				Saurian Skirmisher=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Drake Thrasher=1
				Drake Warrior=1
				Fire Drake=1
				Saurian Ambusher=1
				Saurian Oracle=2
				Sky Drake=1
			[/advances]
			[deaths]
				Drake Burner=3
				Drake Clasher=8
				Drake Fighter=6
				Drake Glider=1
				Drake Thrasher=1
				Saurian Augur=2
				Saurian Oracle=1
				Saurian Skirmisher=1
			[/deaths]
			[killed]
				Dwarvish Fighter=3
				Dwarvish Guardsman=3
				Dwarvish Steelclad=1
				Dwarvish Thunderer=6
				Dwarvish Ulfserker=1
				Footpad=1
				Gryphon Rider=8
				Poacher=4
				Rogue=3
				Thief=1
			[/killed]
			[attacks]
				[sequence]
					s000=2
					s0000=1
					s011=2
					s1=2
					_num=30
				[/sequence]
				[sequence]
					s000=3
					s0000=1
					s0001=1
					s001=1
					s01=1
					s010=2
					s0100=1
					s0110=1
					s1000=2
					s1010=1
					s11=1
					s1101=1
					s1110=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s0000=1
					s0001=2
					s001=1
					s0011=1
					s01=1
					s0100=1
					s0101=1
					s011=3
					s0111=2
					s1=3
					s101=2
					s11=2
					s1101=1
					s11010=2
					_num=50
				[/sequence]
				[sequence]
					s000=2
					s001=1
					s011=1
					s0110=1
					s0111=1
					s1=2
					s1000=1
					s101=2
					s110=1
					s111=5
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s001=2
					s0010=1
					s0011=3
					s01=3
					s010=2
					s0101=2
					s011=3
					s0110=1
					s0111=2
					s1=1
					s10=2
					s100=3
					s1001=1
					s101=2
					s11=3
					s110=3
					s1101=3
					s111=3
					s1111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=20
					_num=0
				[/sequence]
				[sequence]
					s00=1
					s000=2
					s01=1
					_num=30
				[/sequence]
				[sequence]
					s=4
					s0=1
					s00=4
					s000=1
					s001=1
					s010=1
					s0100=1
					s0110=1
					s1=3
					s10=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s0=3
					s00=2
					s0001=1
					s01=1
					s0101=1
					s011=3
					s1=2
					s10=1
					s1000=1
					s101=1
					s1011=1
					s11=3
					_num=50
				[/sequence]
				[sequence]
					s=1
					s00=2
					s1=1
					s10=3
					s100=2
					s100101=1
					s101=1
					s110=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s0=1
					s00=1
					s01=3
					s011=1
					s1=2
					s10=2
					s100=1
					s101110011=1
					s11=2
					s111=5
					s1110=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=610
			recall_cost=0
			damage_inflicted=1395
			damage_taken=1511
			expected_damage_inflicted=1532463
			expected_damage_taken=1515164
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
