version="1.10.7"
next_underlying_unit_id=24
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p — Den of Onis"
next_scenario=""
parent="vs Grummler.gz"
scenario=""
version="1.10.7"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=0
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=300
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="multiplayer_Den_of_Onis"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="ladder 1500, Grummler"
	shuffle_sides=no
[/multiplayer]
random_seed=2
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			faction1="Grummler"
			faction2="ShadowVeil"
			version="1.10.7"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=26
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=1
				turn=2
				units=5
				units_cost=97
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=2
				turn=2
				units=5
				units_cost=99
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=3
				units=6
				units_cost=117
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=3
				units=6
				units_cost=113
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=4
				units=6
				units_cost=117
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=4
				units=8
				units_cost=143
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=5
				units=7
				units_cost=136
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=5
				units=9
				units_cost=157
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=6
				units=7
				units_cost=136
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=6
				units=10
				units_cost=165
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=7
				units=4
				units_cost=84
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=38
				side=2
				turn=7
				units=10
				units_cost=165
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=8
				units=3
				units_cost=64
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=56
				side=2
				turn=8
				units=8
				units_cost=143
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=9
				units=4
				units_cost=73
				villages=2
			[/turn_info]
		[/ai_log]
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	[command]
		sent=yes
		[init_side]
		[/init_side]
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			x="15,15"
			y="24,23"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Jayxon has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="speler has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noobs has logged into the lobby"
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	[/command]
	[command]
		sent=yes
		[move]
			x="15,15"
			y="23,24"
		[/move]
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	[command]
		sent=yes
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			value=2
			x=15
			y=23
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				y=24
			[/from]
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		[random]
			value=10186
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		[random]
			value=27911
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		[random]
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		[random]
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		[random]
			value=3268
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=yes
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=yes
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			value=1
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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				checksum="8oH+<tEMdLmbpGIqyN<CsAMNItBINstKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPzwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
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	[command]
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			team=1
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	[command]
		sent=yes
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	[command]
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		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
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				x=15
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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			value=0
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				x=15
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		[random]
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	[command]
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		undo=""
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			value=4
			x=17
			y=5
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=32601
		[/random]
		[random]
			value=22757
		[/random]
		[random]
			value=2350
		[/random]
		[random]
			value=18342
		[/random]
		[random]
			value=8887
		[/random]
		[random]
			value=10932
		[/random]
		[random]
			value=9633
		[/random]
		[random]
			value=18847
		[/random]
		[random]
			value=22017
		[/random]
		[random]
			value=13805
		[/random]
		[random]
			value=19410
		[/random]
		[random]
			value=388
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ShadowVeil"
			message="hey paris"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Chandrian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="slimbill1985 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="paris"
			message="hi"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BiGGP0ZZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23,24,24,24,25"
			y="20,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21,22,23,24"
			y="22,21,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,14,14"
			y="23,22,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,6"
			y="20,20,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,21,21"
			y="5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,17,17"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,6,6,5"
			y="6,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,17,17"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bromeus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=17
			y=5
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=5612
		[/random]
		[random]
			value=26740
		[/random]
		[random]
			value=28267
		[/random]
		[random]
			value=29372
		[/random]
		[random]
			value=17742
		[/random]
		[random]
			value=24660
		[/random]
		[random]
			value=166
		[/random]
		[random]
			value=5546
		[/random]
		[random]
			value=19121
		[/random]
		[random]
			value=10327
		[/random]
		[random]
			value=19644
		[/random]
		[random]
			value=2986
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lerten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=16
			y=4
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=31385
		[/random]
		[random]
			value=8807
		[/random]
		[random]
			value=17681
		[/random]
		[random]
			value=5834
		[/random]
		[random]
			value=23189
		[/random]
		[random]
			value=15271
		[/random]
		[random]
			value=15393
		[/random]
		[random]
			value=20808
		[/random]
		[random]
			value=2312
		[/random]
		[random]
			value=18001
		[/random]
		[random]
			value=12072
		[/random]
		[random]
			value=24784
		[/random]
		[random]
			value=21940
		[/random]
		[random]
			value=5454
		[/random]
		[random]
			value=3988
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIAqzmG+yBme3lFk.TgCOp,eo,i+rm.Rk94FfszP,dp70G+xJBQyrHFrzNn,DsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27,27,27,26,25"
			y="17,16,16,15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24,25,26,27"
			y="19,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Burnham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,15,16"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,13,13,12,11"
			y="14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zveroboj_SVK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,7,8"
			y="19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=15
			y=23
			[from]
				x=15
				y=24
			[/from]
		[/recruit]
		[random]
			value=21514
		[/random]
		[random]
			value=29290
		[/random]
		[random]
			value=17011
		[/random]
		[random]
			value=20219
		[/random]
		[random]
			value=27053
		[/random]
		[random]
			value=24215
		[/random]
		[random]
			value=179
		[/random]
		[random]
			value=25159
		[/random]
		[random]
			value=18438
		[/random]
		[random]
			value=20108
		[/random]
		[random]
			value=29856
		[/random]
		[random]
			value=78
		[/random]
		[random]
			value=14221
		[/random]
		[random]
			value=19768
			[results]
				checksum="yDJAjo4cZe,qpW20oEjd4he4M.>564fk.Z0Z07Ysap.1e4.fcg+3apl7m4khijrlZz8i55ch5gp.6Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tharis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DenLaden1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Add-ons has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,4"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,3"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tarasbulba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Firzen95 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,16,15,14,14"
			y="10,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="djawen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wtf_is_this has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,12"
			y="11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Saani has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13"
			y="13,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Matze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20,19"
			y="11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,17,17,17"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,17,17,17,17"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=4
			x=17
			y=5
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=8562
		[/random]
		[random]
			value=22283
		[/random]
		[random]
			value=13719
		[/random]
		[random]
			value=14123
		[/random]
		[random]
			value=1125
		[/random]
		[random]
			value=2102
		[/random]
		[random]
			value=24910
		[/random]
		[random]
			value=29436
		[/random]
		[random]
			value=7806
		[/random]
		[random]
			value=15329
		[/random]
		[random]
			value=2203
		[/random]
		[random]
			value=20743
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="terpor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="slimbill has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="spe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,24,24,24"
			y="13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10,10"
			y="18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=15
			y=22
			[from]
				x=15
				y=24
			[/from]
		[/recruit]
		[random]
			value=4703
		[/random]
		[random]
			value=1864
		[/random]
		[random]
			value=28535
		[/random]
		[random]
			value=11074
		[/random]
		[random]
			value=31186
		[/random]
		[random]
			value=30537
		[/random]
		[random]
			value=8932
		[/random]
		[random]
			value=709
		[/random]
		[random]
			value=21922
		[/random]
		[random]
			value=4706
		[/random]
		[random]
			value=13515
		[/random]
		[random]
			value=15051
		[/random]
		[random]
			value=7951
		[/random]
		[random]
			value=25206
		[/random]
		[random]
			value=16037
			[results]
				checksum="HPHufwByfwr9QMsCXnyEJH3HCPhCPNDEmNHv.QLREtCtAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkKY3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,13,12"
			y="23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,27,26"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15,14,13"
			y="24,23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zandra-Chan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,5"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,6,6,6,6"
			y="15,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Danniel_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="snark33 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Danniel_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,15,15,16"
			y="13,13,13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=1518833994
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=16
				y=16
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
		[random]
			value=825
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1969
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10418
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20021
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3679
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,15,15"
			y="13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=756514039
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=15
				y=17
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
		[random]
			value=14621
			[results]
				chance=40
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,16"
			y="15,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="kuledood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,16,15,15,15"
			y="10,11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="postit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vektor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="HeroFive has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Papusch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,15"
			y="13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="scorpio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Negr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="NegrN7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,17,17,17,17"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21"
			y="8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=17
			y=5
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=13816
		[/random]
		[random]
			value=19711
		[/random]
		[random]
			value=3004
		[/random]
		[random]
			value=15295
		[/random]
		[random]
			value=4787
		[/random]
		[random]
			value=10697
		[/random]
		[random]
			value=11579
		[/random]
		[random]
			value=23572
		[/random]
		[random]
			value=9811
		[/random]
		[random]
			value=16415
		[/random]
		[random]
			value=20431
		[/random]
		[random]
			value=24744
			[results]
				checksum="HFw1zJEqlDBWNGGkFbHaE4ztqVKoFARTrkxKFOhQoyi,ich90d>fl9a31U53bhkX+f5bpbkEl586b2<2cscf0w<ha4h5KM<>fdTm9csCendb6271khl2b6+O>-44<-i."
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Burnham has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="minorhero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,16,17,18"
			y="2,3,4,4,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16,16,16"
			y="22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=1389368293
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Harlequln has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,12,13,14"
			y="20,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=198580194
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=15
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Felix_Br has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24,24"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14,15"
			y="20,20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=460869694
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Timse3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="funtactics has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,25"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1180735330
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=14
				y=16
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[random]
			value=23820
			[results]
				chance=70
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23695
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13"
			y="16,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1848396357
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[random]
			value=24026
			[results]
				chance=70
				damage=14
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29278
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10,11,12,13"
			y="19,19,19,19,18,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=178397595
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[random]
			value=17959
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29353
			[results]
				chance=70
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,14,14"
			y="14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=2098392550
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
		[random]
			value=27503
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23368
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9577
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13,14"
			y="17,16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=2028768077
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=18
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
		[random]
			value=22966
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14695
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24872
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="timonubuntu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1925786488
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
		[random]
			value=16822
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24181
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17604
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22305
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31307
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="David11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,22,23"
			y="5,6,5,6,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dark Sorcerer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1464872274
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=23
				y=6
			[/source]
			[destination]
				x=24
				y=6
			[/destination]
		[/attack]
		[random]
			value=31326
			[results]
				chance=70
				damage=15
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12518
			[results]
				chance=70
				damage=15
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,16,15,15,15"
			y="10,11,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23"
			y="9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,24,24,24"
			y="9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,18,19"
			y="5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="scorpio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=1
			seed=21870322
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=15
				y=19
			[/source]
			[destination]
				x=14
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="17,17,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1513207904
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=13
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,14"
			y="21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=2104787909
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=19
			[/source]
			[destination]
				x=14
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1085326695
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[random]
			value=15379
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11339
			[results]
				chance=70
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1765837956
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=16
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[random]
			value=11620
			[results]
				chance=70
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18277
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,14,13,12,11,11"
			y="18,17,16,16,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=349655132
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[random]
			value=32081
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30907
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16175
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1961505351
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=11
				y=17
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[random]
			value=3315
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18711
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23088
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="poiuytre2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1294305071
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=15
				y=19
			[/destination]
		[/attack]
		[random]
			value=17797
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13648
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17350
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28941
			[results]
				chance=50
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15,15,15"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=1443051411
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=15
				y=19
			[/destination]
		[/attack]
		[random]
			value=26879
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7074
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30433
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7327
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22659
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28279
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=15111912
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=14
				y=18
			[/source]
			[destination]
				x=15
				y=19
			[/destination]
		[/attack]
		[random]
			value=17305
			[results]
				chance=50
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kuledood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,23,22,21"
			y="7,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23"
			y="8,8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19,18"
			y="6,5,6,5,6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nappo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1096294009
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,15,15,15"
			y="19,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kuledood has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,24"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=0
			seed=1077968911
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=24
				y=9
			[/source]
			[destination]
				x=23
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mazelttov has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hybridowl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=15
			y=23
			[from]
				x=15
				y=24
			[/from]
		[/recruit]
		[random]
			value=3215
		[/random]
		[random]
			value=20348
		[/random]
		[random]
			value=5700
		[/random]
		[random]
			value=399
		[/random]
		[random]
			value=29422
		[/random]
		[random]
			value=10696
		[/random]
		[random]
			value=13576
		[/random]
		[random]
			value=22263
		[/random]
		[random]
			value=2309
		[/random]
		[random]
			value=3952
		[/random]
		[random]
			value=4688
		[/random]
		[random]
			value=20368
		[/random]
		[random]
			value=3655
		[/random]
		[random]
			value=8458
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=15
			y=22
			[from]
				x=15
				y=24
			[/from]
		[/recruit]
		[random]
			value=27695
		[/random]
		[random]
			value=10287
		[/random]
		[random]
			value=6931
		[/random]
		[random]
			value=4909
		[/random]
		[random]
			value=5653
		[/random]
		[random]
			value=25582
		[/random]
		[random]
			value=9613
		[/random]
		[random]
			value=18471
		[/random]
		[random]
			value=20241
		[/random]
		[random]
			value=19384
		[/random]
		[random]
			value=30779
		[/random]
		[random]
			value=22628
		[/random]
		[random]
			value=16327
		[/random]
		[random]
			value=23187
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23"
			y="9,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=2105730505
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=23
				y=9
			[/source]
			[destination]
				x=24
				y=9
			[/destination]
		[/attack]
		[random]
			value=5429
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18425
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1378871843
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[random]
			value=4559
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3202
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17901
			[results]
				chance=70
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12"
			y="18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1278864017
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[random]
			value=22343
			[results]
				chance=70
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,12,11,10"
			y="18,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10,9"
			y="17,17,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,11,10"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,15,15"
			y="5,5,4,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=17
			y=5
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=16506
		[/random]
		[random]
			value=7430
		[/random]
		[random]
			value=28417
		[/random]
		[random]
			value=8609
		[/random]
		[random]
			value=11463
		[/random]
		[random]
			value=24032
		[/random]
		[random]
			value=21014
		[/random]
		[random]
			value=932
		[/random]
		[random]
			value=14038
		[/random]
		[random]
			value=28578
		[/random]
		[random]
			value=24480
		[/random]
		[random]
			value=495
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=16
			y=4
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=25203
		[/random]
		[random]
			value=5929
		[/random]
		[random]
			value=16793
		[/random]
		[random]
			value=6425
		[/random]
		[random]
			value=22818
		[/random]
		[random]
			value=2099
		[/random]
		[random]
			value=28420
		[/random]
		[random]
			value=10293
		[/random]
		[random]
			value=28600
		[/random]
		[random]
			value=20688
		[/random]
		[random]
			value=20718
		[/random]
		[random]
			value=30759
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=15
			y=4
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=27062
		[/random]
		[random]
			value=3977
		[/random]
		[random]
			value=15142
		[/random]
		[random]
			value=27562
		[/random]
		[random]
			value=5736
		[/random]
		[random]
			value=24653
		[/random]
		[random]
			value=13500
		[/random]
		[random]
			value=9244
		[/random]
		[random]
			value=9154
		[/random]
		[random]
			value=11295
		[/random]
		[random]
			value=19514
		[/random]
		[random]
			value=10000
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=4
			x=15
			y=3
			[from]
				x=15
				y=2
			[/from]
		[/recruit]
		[random]
			value=17141
		[/random]
		[random]
			value=18306
		[/random]
		[random]
			value=29604
		[/random]
		[random]
			value=20626
		[/random]
		[random]
			value=31444
		[/random]
		[random]
			value=2976
		[/random]
		[random]
			value=8241
		[/random]
		[random]
			value=7736
		[/random]
		[random]
			value=17386
		[/random]
		[random]
			value=22076
		[/random]
		[random]
			value=10696
		[/random]
		[random]
			value=7917
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="just4fun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NightwingX-23 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Grummler"
			message="what do these numbers on untis position mean? I thought it's something like hit chance in percent"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stiffman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MamboCalamari has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="ShadowVeil"
			message="no idea"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13"
			y="22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="ShadowVeil"
			message="its defence actually"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11"
			y="21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=328345967
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=11
				y=21
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="ShadowVeil"
			message="the percentage of defence"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="blocked15 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,13,12,11"
			y="23,22,21,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1709594706
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=11
				y=20
			[/source]
			[destination]
				x=10
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Grummler"
			message="like, miss chance?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=195117934
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=24
				y=9
			[/source]
			[destination]
				x=23
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Grummler"
			message="well, nevermind, you win"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Grummler"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="ShadowVeil"
			message="another game? "
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Grummler has left the game."
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="ShadowVeil"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShadowVeil has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShadowVeil takes control of side 1."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShadowVeil undroids side 1."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="marioxcc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MamboCalamari has logged into the lobby"
		[/speak]
	[/command]
[/replay]
[replay_start]
	current_tod=0
	description="This most unusual of caves was once known as the Chamber of Laughing Devils, and was the inner citadel of the Kah Ruuk Oni. The Kah Ruuk were a wicked and cunning race of man-eating demons, who terrorized the people of the Eastern Lands for nearly four hundred years, before vanishing from Irdya without a trace. Since that time, many factions have vied for dominion over the Den of Onis, hoping to unlock the strange and mysterious magics of its creators."
	experience_modifier=70
	id="multiplayer_Den_of_Onis"
	map_data="border_size=1
usage=map

Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , 2 Kud       , Uu          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uh^Emf      , Wwf         , Wwf         , Rd          , Rd          , Cud         , Ur          , Uu^Uf       , Ur^Emf      , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Uu^Vu       , Wwf         , Wwf         , Rd          , Cud         , Cud         , Ur          , Ur          , Hh          , Ss          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Xu          , Wwf         , Rd          , Rd          , Ur          , Ur          , Wwf         , Wwf         , Rd          , Rd          , Cud         , Rp          , Gs^Fp       , Ss^Vhs      , Ss          , Rp          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Ur          , Ur          , Ur          , Rd          , Rd          , Wwf         , Rd          , Mm          , Ur          , Ur          , Ur^Fp       , Ur^Fp       , Uh          , Rd          , Rd          , Rp          , Wwf         , Rp          , Hh          , Rp          , Uu^Vu       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Ql          , Uu^Uf       , Xu          , Ur          , Xu          , Xu          , Wwf         , Wwf         , Rd          , Ql          , Ql          , Ur          , Uu^Uf       , Ur          , Rd          , Rd          , Hh          , Gs^Fp       , Rp          , Xu          , Rp          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Rd          , Gs^Fp       , Rd          , Ur          , Xu          , Ww          , Ww          , Xu          , Xu          , Xu          , Uu^Vu       , Ur          , Rd          , Rd          , Rd          , Rd          , Rd          , Rd          , Xu          , Xu          , Rp          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Ql          , Xu          , Rd          , Uu^Vu       , Xu          , Rd          , Xu          , Ww          , Wwf         , Uh          , Rd          , Rd          , Rd          , Ur^Fp       , Uh          , Rd          , Rp          , Mm          , Wwf         , Ss^Vhs      , Rp          , Rp          , Gs^Fp       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Rp          , Xu          , Xu          , Uh          , Gs^Fp       , Xu          , Wwf         , Mm          , Wwf         , Rd^Uf       , Hh^Fp       , Hh          , Rd          , Rd          , Rd          , Rp          , Hh          , Wwf         , Rp          , Xu          , Xu          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Wwf         , Wwf         , Gs^Fp       , Rd          , Rd          , Uu^Uf       , Xu          , Wwf         , Wwf         , Wwf         , Ww          , Ww          , Hh          , Rp          , Rd          , Rd          , Rr^Uf       , Gs^Fp       , Hh          , Wwf         , Xu          , Rp          , Rd          , Uu^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Rp          , Wwf         , Rp          , Rp          , Rd          , Xu          , Ur          , Xu          , Wwf         , Rr          , Ww          , Rp          , Gs^Fp       , Rp          , Rp          , Rd          , Rd          , Rd          , Gs^Fp       , Rp          , Wwf         , Uh          , Gs^Fp       , Rd          , Rd          , Uh          , Xu          , Wo          , Xu          , Xu          
Xu          , Xu          , Wo          , Ww          , Uh          , Uh          , Rd          , Xu          , Uh          , Wwf         , Rp          , Rp          , Rd          , Rp          , Rd          , Rd          , Rp          , Rp          , Rp          , Rp          , Rr          , Wwf         , Xu          , Xu          , Xu          , Uh          , Rp          , Ww          , Wwf         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Rd          , Rd          , Gs^Fp       , Xu          , Wwf         , Hh          , Gs^Fp       , Rr^Uf       , Rd          , Rd          , Rp          , Hh          , Gs^Fp       , Ww          , Ww          , Wwf         , Wwf         , Xu          , Rd          , Rd          , Rd          , Gs^Fp       , Rp          , Wwf         , Rp          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Uf       , Uh          , Rp          , Xu          , Wwf         , Wwf         , Gs^Fp       , Rp          , Rd          , Rd          , Rp          , Hh          , Ww          , Rd^Uf       , Wwf         , Mm          , Wwf         , Xu          , Uu^Uf       , Uh          , Rd          , Xu          , Wwf         , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Xu          , Rp          , Rp          , Wwf         , Hh          , Rp          , Rd          , Uh          , Rd          , Rd          , Hh^Fp       , Rd          , Wwf         , Wwf         , Wwf         , Xu          , Gs^Fp       , Xu          , Xu          , Rd          , Rd          , Ql          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rp          , Rp          , Xu          , Ss^Vhs      , Rd          , Mm          , Rd          , Rd          , Rd          , Ur^Fp       , Uu^Vu       , Rd          , Xu          , Uh          , Ww          , Ww          , Xu          , Rd          , Rd          , Uu^Vu       , Rd          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rd          , Rd^Fp       , Rd          , Rd          , Rd          , Ur          , Ur          , Ur          , Xu          , Ql          , Xu          , Wwf         , Ww          , Xu          , Ur          , Ur          , Gs^Fp       , Uu^Uf       , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Uu^Vu       , Rp          , Hh          , Rp          , Wwf         , Hh          , Rd          , Rd          , Uh          , Uu^Uf       , Ur^Fp       , Ql          , Ur          , Rd          , Rd          , Wwf         , Rd          , Xu          , Ur          , Xu          , Ur          , Ql          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rp          , Rp          , Rp          , Ss^Vhs      , Rp          , Rp          , Rd          , Rd          , Ur^Fp       , Wwf         , Ur          , Ur          , Mm          , Rd          , Wwf         , Wwf         , Rd          , Rd          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs^Fp       , Ur          , Cud         , Cud         , Rd          , Rd          , Wwf         , Wwf         , Ur          , Ur          , Rd          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Ur^Emf      , Ur          , Ur          , Cud         , Rd          , Wwf         , Wwf         , Uu^Vu       , Uh^Emf      , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Uu^Uf       , Uu          , Cud         , Ur          , Rd          , Xu          , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , 1 Kud       , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ql          , Ql          , Ql          , Ql          , Ql          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name="2p — Den of Onis"
	next_underlying_unit_id=0
	objectives="<big>" +
		_"Victory:" +
		"</big>
<span foreground=""#00ff00"">&#8226; " +
		_"Defeat enemy leader(s)" +
		"</span>"
	observer=yes
	random_calls=""
	random_seed=2140728789
	random_start_time=no
	shuffle_sides=no
	turns=-1
	version="1.10.2"
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[item]
		image="items/burial.png"
		x=15
		y=13
	[/item]
	[item]
		image="items/burial.png"
		x=26
		y=16
	[/item]
	[item]
		image="items/burial.png"
		x=4
		y=9
	[/item]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
#textdomain wesnoth-help
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_"Default"
		[multiplayer_side]
			flag_rgb="magenta"
			id="Random"
			image="units/random-dice.png"
			name=_"Random"
			random_faction=yes
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Loyalists"
			image="units/human-loyalists/lieutenant.png"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name=_"Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg,Ww,Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Rebels"
			image="units/elves-wood/captain.png"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name=_"Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff,Fa,Ss,Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Northerners"
			image="units/orcs/warrior.png"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name=_"Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh,Ha,Mm,Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Undead"
			image="units/undead-necromancers/dark-sorcerer.png"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name=_"Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss,Hh,Ha,Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Knalgan Alliance"
			image="units/dwarves/steelclad.png"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name=_"Knalgan Alliance"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh,Ha,Mm"
			type="Dwarvish Steelclad"
			[ai]
				[aspect]
					id="recruitment_pattern"
					[facet]
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			flag_rgb="magenta"
			id="Drakes"
			image="units/drakes/flare.png"
			leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name=_"Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh,Ha,Ds,Ss"
			type="Drake Flare"
		[/multiplayer_side]
		[event]
			name="prestart"
			[store_unit]
				kill=yes
				variable="leaders_to_make_quick"
				[filter]
					canrecruit=yes
					[filter_wml]
						max_moves=4
					[/filter_wml]
				[/filter]
			[/store_unit]
			[set_variable]
				name="i"
				value=0
			[/set_variable]
			[while]
				[variable]
					less_than="$leaders_to_make_quick.length"
					name="i"
				[/variable]
				[do]
					[if]
						[variable]
							boolean_equals=yes
							name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
						[/variable]
						[then]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/then]
						[else]
							[set_variables]
								name="temp"
								[literal]
									[trait]
#textdomain wesnoth-help
										female_name=_"female^quick"
										id="quick"
										male_name=_"quick"
										[effect]
											apply_to="movement"
											increase=1
										[/effect]
										[effect]
											apply_to="hitpoints"
											increase_total="-5%"
										[/effect]
									[/trait]
								[/literal]
							[/set_variables]
							[set_variables]
								mode="append"
								name="leaders_to_make_quick[$i].modifications.trait"
								[insert_tag]
									name="literal"
									variable="temp.trait"
								[/insert_tag]
							[/set_variables]
							[clear_variable]
								name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
							[/clear_variable]
							[unstore_unit]
								variable="leaders_to_make_quick[$i]"
							[/unstore_unit]
						[/else]
					[/if]
					[set_variable]
						add=1
						name="i"
					[/set_variable]
				[/do]
			[/while]
			[clear_variable]
				name="i"
			[/clear_variable]
			[clear_variable]
				name="leaders_to_make_quick,temp"
			[/clear_variable]
		[/event]
		[event]
			name="time over"
			[lua]
				code="
                local _ = wesnoth.textdomain ""wesnoth-multiplayer""
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.get_side(i)
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.color == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.color == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.color == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.color == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.color == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.color == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.color == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.color == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.color == 9 then r, g, b =   0, 128, 128 end
                    side_comparison = side_comparison ..
                        string.format( tostring( _ ""<span foreground='#%02x%02x%02x'>Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d"") .. ""\n"" .. tostring( _ ""Grand total: <b>%d</b>"") .. ""\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        color = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format( ""\n"" .. tostring( _ ""<span foreground='%s'>Side %d</span> has the advantage.""), color, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
			[/lua]
		[/event]
	[/era]
	[side]
		allow_changes=yes
		canrecruit=yes
		color=1
		colour=1
		controller="human"
		current_player="Grummler"
#textdomain wesnoth-multiplayer
		faction_name=_"Loyalists"
		flag_rgb="magenta"
		fog=yes
		gender="male"
		gold=100
		image="units/human-loyalists/lieutenant.png"
		income=0
		leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
		name="Grummler"
		player_id="Grummler1"
		random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
		recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
		save_id="Grummler1"
		share_maps=no
		share_view=yes
		shroud=no
		side=1
		team_name="south"
		terrain_liked="Gg,Ww,Wo"
		type="Longbowman"
		user_description="Grummler"
		user_team_name="wesnoth-multiplayerteamname^South"
		village_gold=2
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			villages_per_scout=8
		[/ai]
		[ai]
			villages_per_scout=8
		[/ai]
	[/side]
	[side]
		allow_changes=yes
		canrecruit=yes
		color=2
		colour=2
		controller="network"
		current_player="ShadowVeil"
		faction_name=_"Undead"
		flag_rgb="magenta"
		fog=yes
		gender="female"
		gold=100
		image="units/undead-necromancers/dark-sorcerer.png"
		income=0
		leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
		name="ShadowVeil"
		player_id="ShadowVeil2"
		random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
		recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
		save_id="ShadowVeil2"
		share_maps=no
		share_view=yes
		shroud=no
		side=2
		team_name="north"
		terrain_liked="Ss,Hh,Ha,Ww"
		type="Dark Sorcerer"
		user_description="ShadowVeil"
		user_team_name="wesnoth-multiplayerteamname^North"
		village_gold=2
		[ai]
			recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			villages_per_scout=8
		[/ai]
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=24
			y=6
		[/village]
	[/side]
	[variables]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="2p — Den of Onis"
		[team]
			[recruits]
				Cavalryman=1
				Fencer=1
				Heavy Infantryman=3
				Mage=2
				Spearman=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Cavalryman=1
				Fencer=1
				Heavy Infantryman=2
				Mage=2
			[/deaths]
			[killed]
				Skeleton Archer=1
				Walking Corpse=1
			[/killed]
			[attacks]
				[sequence]
					s000=1
					s101=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					_num=50
				[/sequence]
				[sequence]
					s00=1
					s01=1
					s11=3
					_num=60
				[/sequence]
				[sequence]
					s011=1
					s101=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=13
					_num=0
				[/sequence]
				[sequence]
					s01=1
					_num=40
				[/sequence]
				[sequence]
					s1=1
					_num=60
				[/sequence]
				[sequence]
					s=2
					s010=1
					s110=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=158
			recall_cost=0
			damage_inflicted=155
			damage_taken=226
			expected_damage_inflicted=163618
			expected_damage_taken=240443
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="Grummler1"
		[/team]
		[team]
			[recruits]
				Dark Adept=3
				Ghost=1
				Skeleton=1
				Skeleton Archer=7
				Walking Corpse=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Bone Shooter=1
			[/advances]
			[deaths]
				Skeleton Archer=1
				Walking Corpse=1
			[/deaths]
			[killed]
				Cavalryman=1
				Fencer=1
				Heavy Infantryman=2
				Mage=2
			[/killed]
			[attacks]
				[sequence]
					s1=1
					_num=40
				[/sequence]
				[sequence]
					s001=1
					s010=1
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s000=1
					s100=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s010=1
					s1=1
					s10=3
					s11=4
					s110=1
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=3
					_num=0
				[/sequence]
				[sequence]
					s01=1
					s10=1
					s101=1
					_num=50
				[/sequence]
				[sequence]
					s011=1
					s1=1
					s10=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					s10=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=189
			recall_cost=0
			damage_inflicted=226
			damage_taken=155
			expected_damage_inflicted=240443
			expected_damage_taken=163618
			turn_damage_inflicted=29
			turn_damage_taken=22
			turn_expected_damage_inflicted=22719
			turn_expected_damage_taken=26400
			save_id="ShadowVeil2"
		[/team]
	[/scenario]
[/statistics]
