version="1.10.5"
next_underlying_unit_id=22
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Sablestone Delta"
next_scenario=""
parent="2p - Sablestone Delta-Auto-Save8.gz"
scenario="RBY Sablestone Delta 21"
version="1.10.5"
[multiplayer]
	experience_modifier=70
	hash="FMFuk,HFBwHwfN8D.tIifRGlgfhBO6nExn5rzfkJaC7>C1zKv9PjjhC,ql5o0>G6vMe.dBkVt82lB8iUhrH2Ju5QxHlSlbmmw2,z-OQG2LXbP5y4B9z8Uu9QzuE-p1fk"
	mp_countdown=yes
	mp_countdown_action_bonus=7
	mp_countdown_init_time=360
	mp_countdown_reservoir_time=360
	mp_countdown_turn_bonus=300
	mp_era="RBY No Mirror Unofficial"
	mp_fog=yes
	mp_scenario="RBY Conservative 20"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="LADDER only registered, any elo welcome"
	shuffle_sides=no
[/multiplayer]
random_seed=18183
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=30
			end_gold2=10
			end_turn=8
			end_units1=4
			end_units2=10
			faction1="Priscyla"
			faction2="qnok"
			version="1.10.5"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=35
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=1
				turn=2
				units=5
				units_cost=101
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=2
				units=6
				units_cost=120
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=3
				units=7
				units_cost=130
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=3
				units=6
				units_cost=120
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-1
				side=1
				turn=4
				units=7
				units_cost=130
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=4
				units=7
				units_cost=140
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=5
				units=7
				units_cost=130
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=5
				units=8
				units_cost=160
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=6
				units=8
				units_cost=144
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=6
				units=9
				units_cost=174
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=7
				units=8
				units_cost=149
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=7
				units=9
				units_cost=174
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=8
				units=5
				units_cost=101
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=8
				units=9
				units_cost=174
				villages=5
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		undo=no
		[speak]
			id="qnok"
			message="have fun"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Priscyla advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,7,8,8,9"
			y="1,2,3,3,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=8
			y=3
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=27716
		[/random]
		[random]
			value=24372
		[/random]
		[random]
			value=25996
		[/random]
		[random]
			value=27830
		[/random]
		[random]
			value=4673
		[/random]
		[random]
			value=16491
		[/random]
		[random]
			value=2617
		[/random]
		[random]
			value=25699
		[/random]
		[random]
			value=22316
		[/random]
		[random]
			value=18921
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		[random]
			value=28498
		[/random]
		[random]
			value=18039
		[/random]
		[random]
			value=7279
		[/random]
		[random]
			value=353
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		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=7
			y=5
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=30133
		[/random]
		[random]
			value=30104
		[/random]
		[random]
			value=5774
		[/random]
		[random]
			value=17364
		[/random]
		[random]
			value=17950
		[/random]
		[random]
			value=14344
		[/random]
		[random]
			value=17190
		[/random]
		[random]
			value=18915
		[/random]
		[random]
			value=19850
		[/random]
		[random]
			value=13015
		[/random]
		[random]
			value=17065
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		[random]
			value=9429
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		[random]
			value=9037
		[/random]
		[random]
			value=27592
		[/random]
		[random]
			value=4566
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>FWge.Sgff22,aZ-nQ1n-5486j5eadZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Wj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[recruit]
			value=6
			x=8
			y=5
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=104
		[/random]
		[random]
			value=13554
		[/random]
		[random]
			value=32260
		[/random]
		[random]
			value=24315
		[/random]
		[random]
			value=13656
		[/random]
		[random]
			value=21462
		[/random]
		[random]
			value=28033
		[/random]
		[random]
			value=30442
		[/random]
		[random]
			value=30896
		[/random]
		[random]
			value=131
		[/random]
		[random]
			value=17712
		[/random]
		[random]
			value=1469
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=8
			y=4
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=13267
		[/random]
		[random]
			value=4046
		[/random]
		[random]
			value=27625
		[/random]
		[random]
			value=10057
		[/random]
		[random]
			value=20809
		[/random]
		[random]
			value=1455
		[/random]
		[random]
			value=23575
		[/random]
		[random]
			value=867
		[/random]
		[random]
			value=2635
		[/random]
		[random]
			value=16867
		[/random]
		[random]
			value=10787
		[/random]
		[random]
			value=29141
		[/random]
		[random]
			value=269
		[/random]
		[random]
			value=23107
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=14
			y=24
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=28014
		[/random]
		[random]
			value=3281
		[/random]
		[random]
			value=30810
		[/random]
		[random]
			value=7851
		[/random]
		[random]
			value=7553
		[/random]
		[random]
			value=4600
		[/random]
		[random]
			value=20913
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		[random]
			value=13980
		[/random]
		[random]
			value=23595
		[/random]
		[random]
			value=17373
		[/random]
		[random]
			value=5215
		[/random]
		[random]
			value=2800
		[/random]
		[random]
			value=18425
		[/random]
		[random]
			value=11109
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=14
			y=23
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=17833
		[/random]
		[random]
			value=22698
		[/random]
		[random]
			value=18928
		[/random]
		[random]
			value=20830
		[/random]
		[random]
			value=6616
		[/random]
		[random]
			value=28970
		[/random]
		[random]
			value=9306
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		[random]
			value=13147
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		[random]
			value=15849
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		[random]
			value=110
		[/random]
		[random]
			value=8786
		[/random]
		[random]
			value=10835
		[/random]
		[random]
			value=4087
		[/random]
		[random]
			value=31500
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=15
			y=23
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=13327
		[/random]
		[random]
			value=7929
		[/random]
		[random]
			value=29289
		[/random]
		[random]
			value=28651
		[/random]
		[random]
			value=1008
		[/random]
		[random]
			value=10201
		[/random]
		[random]
			value=9691
		[/random]
		[random]
			value=14789
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		[random]
			value=20555
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		[random]
			value=27959
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		[random]
			value=21965
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		[random]
			value=19549
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		[random]
			value=5621
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		[random]
			value=28327
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Hb<<lLfYZWiapqhxkckiapCNBPH1,OErqvwNtt0xDv1QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
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		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,10"
			y="23,22,22,21,20"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kente has logged into the lobby"
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	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=9
			y=20
			[from]
				x=10
				y=20
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		[random]
			value=17422
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		[random]
			value=6527
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		[random]
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		[random]
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		[random]
			value=16102
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		[random]
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		[random]
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		[random]
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		[random]
			value=3017
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		[random]
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		[random]
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		[random]
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		[random]
			value=29295
		[/random]
		[random]
			value=23642
		[/random]
		[random]
			value=17639
		[/random]
		[random]
			value=8874
		[/random]
		[random]
			value=18375
		[/random]
		[random]
			value=18785
		[/random]
		[random]
			value=6717
		[/random]
		[random]
			value=31294
		[/random]
		[random]
			value=1129
		[/random]
		[random]
			value=19575
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kc07XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,10,9"
			y="24,25,25,26,26,27"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,16,16,17,18,19,20"
			y="23,22,21,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14"
			y="23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,14,14"
			y="20,19,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,6,5,4,3,2"
			y="20,20,21,21,22,23,22,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6"
			y="20,20,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="3,2"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,6"
			y="7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,8"
			y="8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16"
			y="8,8,8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20"
			y="2,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,12,12,13"
			y="8,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,16,17,17"
			y="8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,5,4,3,2"
			y="27,26,26,25,26,25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,6,6"
			y="22,22,22,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,18"
			y="18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19,20"
			y="20,21,20,20,19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="milgrim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,10"
			y="17,17,16,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,14"
			y="15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,9,10"
			y="19,20,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="David11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=1702
		[/random]
		[random]
			value=15784
		[/random]
		[random]
			value=28827
		[/random]
		[random]
			value=32612
		[/random]
		[random]
			value=10371
		[/random]
		[random]
			value=19015
		[/random]
		[random]
			value=29320
		[/random]
		[random]
			value=2861
		[/random]
		[random]
			value=27301
		[/random]
		[random]
			value=24486
		[/random]
		[random]
			value=27732
		[/random]
		[random]
			value=7862
		[/random]
		[random]
			value=21281
		[/random]
		[random]
			value=19201
		[/random]
		[random]
			value=25846
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzdJJNeSMp2PuPROIvqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkL,3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
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		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
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	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9"
			y="8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,3,3"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,20"
			y="2,3,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,18"
			y="11,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,16,16"
			y="11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MILAN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16,17,17,17"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
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	[/command]
	[command]
		sent=""
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Abernathy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="abhijit has logged into the lobby"
		[/speak]
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	[command]
		sent=""
		[move]
			x="14,14,15"
			y="17,16,16"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="oroche has logged into the lobby"
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	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,20"
			y="16,16,17,16,17,17,18"
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	[command]
		sent=""
		[move]
			x="21,21"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7"
			y="18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8,9,10,11,12"
			y="18,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14"
			y="16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,5,5,6,6,6"
			y="25,25,25,25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nipnop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13"
			y="19,20,19,19"
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	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="smellsBlue1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gabriella has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=23759
		[/random]
		[random]
			value=12672
		[/random]
		[random]
			value=5618
		[/random]
		[random]
			value=2804
		[/random]
		[random]
			value=23403
		[/random]
		[random]
			value=9000
		[/random]
		[random]
			value=20586
		[/random]
		[random]
			value=31922
		[/random]
		[random]
			value=5112
		[/random]
		[random]
			value=29325
		[/random]
		[random]
			value=32365
		[/random]
		[random]
			value=18811
		[/random]
		[random]
			value=32128
		[/random]
		[random]
			value=15639
		[/random]
		[random]
			value=9617
			[results]
				checksum="HPHufwByfwr9QMsCXnyEJH3HCPhCPNDEmNHv.QLREtCtAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkKY3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
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		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="abigale has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,9"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9,9,9"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,3,4"
			y="12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,10"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21,21,21,21,21"
			y="5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=18
			y=13
			[from]
				x=18
				y=12
			[/from]
		[/recruit]
		[random]
			value=16048
		[/random]
		[random]
			value=23801
		[/random]
		[random]
			value=14113
		[/random]
		[random]
			value=27474
		[/random]
		[random]
			value=10073
		[/random]
		[random]
			value=10344
		[/random]
		[random]
			value=32291
		[/random]
		[random]
			value=9669
		[/random]
		[random]
			value=7882
		[/random]
		[random]
			value=19495
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		[random]
			value=29912
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		[random]
			value=23957
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		[random]
			value=1463
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		[random]
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				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-B86efE+h4gl8n,kc47XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X87<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
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		[/random]
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	[command]
		sent=yes
		[move]
			x="18,19,19,19"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Joey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
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	[command]
		sent=yes
		[end_turn]
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	[/command]
	[command]
		sent=""
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="zx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RYUDA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Daken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19,20"
			y="17,18,18,18,18,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kalenz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,13,14"
			y="17,17,17,16,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,5,4"
			y="20,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="4,3"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6"
			y="19,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Priscyla"
			message=" "
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Priscyla"
			message=" "
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Priscyla"
			message=" "
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Priscyla"
			message=" "
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="qnok"
			message="?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14,15"
			y="19,20,19,19,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xGalenx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="19,19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sycassas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=11
			y=20
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=30545
		[/random]
		[random]
			value=11393
		[/random]
		[random]
			value=3026
		[/random]
		[random]
			value=13876
		[/random]
		[random]
			value=6517
		[/random]
		[random]
			value=5260
		[/random]
		[random]
			value=19160
		[/random]
		[random]
			value=19584
		[/random]
		[random]
			value=17333
		[/random]
		[random]
			value=18336
		[/random]
		[random]
			value=19326
		[/random]
		[random]
			value=1312
		[/random]
		[random]
			value=26232
		[/random]
		[random]
			value=20292
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,14,15"
			y="20,21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dr_Sheldon_Cooper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=19
			y=18
			[from]
				x=19
				y=17
			[/from]
		[/recruit]
		[random]
			value=12906
		[/random]
		[random]
			value=24604
		[/random]
		[random]
			value=29281
		[/random]
		[random]
			value=13440
		[/random]
		[random]
			value=9486
		[/random]
		[random]
			value=28064
		[/random]
		[random]
			value=23238
		[/random]
		[random]
			value=8317
		[/random]
		[random]
			value=22036
		[/random]
		[random]
			value=23153
		[/random]
		[random]
			value=13706
		[/random]
		[random]
			value=31947
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1716358368
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=21
				y=12
			[/source]
			[destination]
				x=21
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,19,19,19,20"
			y="13,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1472564681
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,17"
			y="15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,19,19,19"
			y="13,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,8,8,8"
			y="14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kira8t has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[label]
			color="107,140,255,0"
			immutable=no
			team_name="south"
			text="tree?"
			visible_in_fog=yes
			visible_in_shroud=no
			x=8
			y=16
		[/label]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Monte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9"
			y="15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6,7,8"
			y="14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[label]
			color="107,140,255,0"
			immutable=no
			team_name="south"
			text="tree"
			visible_in_fog=yes
			visible_in_shroud=no
			x=8
			y=17
		[/label]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=14
			y=22
			[from]
				x=15
				y=23
			[/from]
		[/recruit]
		[random]
			value=15681
		[/random]
		[random]
			value=25023
		[/random]
		[random]
			value=24458
		[/random]
		[random]
			value=31590
		[/random]
		[random]
			value=18799
		[/random]
		[random]
			value=31045
		[/random]
		[random]
			value=19368
		[/random]
		[random]
			value=17142
		[/random]
		[random]
			value=15765
		[/random]
		[random]
			value=28624
		[/random]
		[random]
			value=25803
		[/random]
		[random]
			value=4674
		[/random]
		[random]
			value=28844
		[/random]
		[random]
			value=29300
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBINmtKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPFwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IntroVERT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1469517984
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=13
			[/source]
			[destination]
				x=21
				y=12
			[/destination]
		[/attack]
		[random]
			value=20003
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26130
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9000
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15468
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15862
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29748
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="atomkakas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,16,17,17,18"
			y="23,22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18,19"
			y="19,18,19,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=539658630
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=19
				y=18
			[/destination]
		[/attack]
		[random]
			value=2983
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11989
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18563
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18"
			y="19,18,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=1595912081
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=18
				y=18
			[/source]
			[destination]
				x=19
				y=18
			[/destination]
		[/attack]
		[random]
			value=17186
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25402
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26406
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sycasas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,16,16,16,17,18"
			y="20,20,19,18,17,16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1330642888
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=16815
			[results]
				chance=40
				damage=15
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26650
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24338
			[results]
				chance=40
				damage=15
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			seed=1199794258
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=19
				y=18
			[/destination]
		[/attack]
		[random]
			value=32296
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23911
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10131
			[results]
				chance=80
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29899
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28387
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17"
			y="17,18,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1888274792
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[random]
			value=32703
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29331
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30270
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4121
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6723
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24801
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16706
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,14"
			y="20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,6,5"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,6,6,6"
			y="16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1838723152
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1699460493
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=18
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=925385246
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kirito2230 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,8,7,6"
			y="16,17,18,19,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=2081473154
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Eudemonia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,20,19,18,17,16"
			y="12,11,10,9,9,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=758564222
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,6,5,5"
			y="17,18,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=437232013
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=5
				y=19
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9,8,8"
			y="14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="emma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aldorei has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="19,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="18,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=1025442539
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=19
				y=18
			[/destination]
		[/attack]
		[random]
			value=26074
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31755
			[results]
				chance=70
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4308
			[results]
				chance=70
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,17,18,18"
			y="22,22,21,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=2037310159
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=18
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[random]
			value=30827
			[results]
				chance=50
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,19"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=235025621
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=5319
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16213
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31072
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8126
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17410
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6212
			[results]
				chance=50
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=894711569
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=17864
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5960
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5964
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16564
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12009
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5467
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Lieutenant"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=2050781715
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=1072
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26956
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10957
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18290
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23834
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25346
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22982
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20"
			y="18,18,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=508175511
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
		[random]
			value=8321
			[results]
				chance=40
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="17,18,17,17,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=1795368659
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=19
				y=16
			[/destination]
		[/attack]
		[random]
			value=8286
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5383
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5576
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5327
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3081
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12469
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9730
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jayxon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,17,17,18"
			y="18,18,18,18,17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=1597050468
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=15
			[/source]
			[destination]
				x=19
				y=16
			[/destination]
		[/attack]
		[random]
			value=32669
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17643
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=536
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19746
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24907
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20138
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2305
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="David11 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19"
			y="8,9,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=759951820
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=9
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1848679145
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=15
			[/source]
			[destination]
				x=18
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aldorei has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,5,4,3,2"
			y="20,21,22,23,23,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="samuelleung123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6"
			y="19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,9,10,11"
			y="17,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=19
			y=18
			[from]
				x=19
				y=17
			[/from]
		[/recruit]
		[random]
			value=5709
		[/random]
		[random]
			value=20056
		[/random]
		[random]
			value=1107
		[/random]
		[random]
			value=13682
		[/random]
		[random]
			value=21167
		[/random]
		[random]
			value=5469
		[/random]
		[random]
			value=15005
		[/random]
		[random]
			value=30350
		[/random]
		[random]
			value=6950
		[/random]
		[random]
			value=31743
		[/random]
		[random]
			value=2747
		[/random]
		[random]
			value=8395
		[/random]
		[random]
			value=5346
		[/random]
		[random]
			value=1001
			[results]
				checksum="3hEaM13Xsk3Efkbl1+W2+-28-bj4ey2jhr6-ago-a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eBo2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=1
			seed=1099750673
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=19
				y=15
			[/destination]
		[/attack]
		[random]
			value=8315
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14944
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25409
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3793
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27929
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24798
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=1
			seed=1918838969
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=18
				y=15
			[/source]
			[destination]
				x=19
				y=15
			[/destination]
		[/attack]
		[random]
			value=10498
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29301
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18568
			[results]
				chance=70
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="biff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="qnok"
			message="gg"
			side=2
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description=_"Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers."
	experience_modifier=70
	id="RBY Sablestone Delta 21"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , 1 Gs^Ft     , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Gs          , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Kud         , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Gs          , Wo          , Cud         , Wo          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rb          , Ss          , Rb          , Rb          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Cud         , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rb          , Rb          , Uu^Vud      , Rb          , Rb          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Rb          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gd          , Gd          , Uu^Vud      , Gd          , Gd          , Hh          , Kud         , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Rb          , Xu          , Kud         , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gd^Ft       , Xu          , Xu          , Xu          , Gd          , Cud         , Cud         , Cud         , Gs          , Gd          , Ss^Vhs      , Cud         , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gd          , Gd          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Re^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Gs          , Re          , Re^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Re          , Gs          , Wwf         , Ss          , Gs          , Re          , Re          , Wwf         , Gs          , Mm          , Re^Ft       , Re          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Re^Ft       , Re          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re^Uf       , Gd          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Re          , Re          , Gs          , Wwf         , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Wwf         , Uh          , Cud         , Re^Ft       , Cud         , Re^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Wwf         , Gs^Ft       , Gs          , Mm          , Hh          , Gs^Ft       , Wwf         , Gs          , Re          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Re^Ft       , Kud         , Re^Ft       , Re^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gd          , Gs          , Re          , Re^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Re          , Re^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Re          , Re^Ft       , Mm          , Gs          , Wwf         , Gs          , Re          , Ss^Vhs      , Ss          , Wwf         , Gs          , Re^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gd          , Gs          , Gs          , Re          , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Re          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gg          , Ss^Vhs      , Gd          , Gs          , Gs          , Cud         , Gs          , Gd          , Wwf         , Xu          , Cud         , Gd^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Cud         , Kud         , Gd          , Gs          , Cud         , Kud         , Cud         , Gd          , Xu          , Uu^Vud      , Xu          , Gd          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Kud         , Cud         , Rb          , Rb          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gd          , Wwf         , Gd          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rb          , Rb          , Uu^Vud      , Rb          , Rb          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rb          , Rb          , Rb          , Rb          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , 2 Kud       , Cud         , Kud         , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rb          , Rb          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rb          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	name=_"2p - Sablestone Delta"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"20"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=2
		colour="north"
		controller="network"
		current_player="Priscyla"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="Priscyla"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side2"
		side=1
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Elvish Marshal"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="RBY_Side2"
			image="units/elves-wood/captain.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Elvish Captain"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=47
			max_moves=5
			moves=5
			name="Priscyla"
			overlays=""
			profile="portraits/elves/transparent/captain.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/elves/captain.png"
			type="Elvish Captain"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=40
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
#textdomain wesnoth-help
					description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_"female^leadership"
					id="leadership"
					name=_"leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="south"
		controller="human"
		current_player="qnok"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="qnok"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side1"
		side=2
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="General"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=35
#textdomain wesnoth-units
			description=_"Trained at swords and crossbows, Lieutenants lead small groups of human soldiers, coordinating their attacks." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="RBY_Side1"
			image="units/human-loyalists/lieutenant.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Lieutenant"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=40
			max_moves=6
			moves=6
			name="qnok"
			overlays=""
			profile="portraits/humans/transparent/lieutenant.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/transparent/lieutenant.png~SCALE(205,205)"
			type="Lieutenant"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
#textdomain wesnoth-help
					description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_"female^leadership"
					id="leadership"
					name=_"leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
#textdomain wesnoth-units
				description=_"sword"
				icon="attacks/sword-human.png"
				name="sword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=no
		drakes_are_proposed=no
		knalgans_are_picked=no
		knalgans_are_proposed=no
		loyalists_are_picked=yes
		loyalists_are_proposed=yes
		next_scenario="RBY Sablestone Delta 21"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=1
		proposed_faction=2
		random=15
		rby_set_message=yes
		rebels_are_picked=yes
		rebels_are_proposed=no
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Conservative"
		[/rby_set_info]
		[rby_set_info]
			val=_"Aethermaw, Arcanclave Citadel, Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Priscyla"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="qnok"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Priscyla"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="qnok"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[RebelLeaders]
			type="Elvish Captain"
		[/RebelLeaders]
		[RebelLeaders]
			type="Elvish Hero"
		[/RebelLeaders]
		[RebelLeaders]
			type="Elvish Ranger"
		[/RebelLeaders]
		[RebelLeaders]
			type="Elvish Marksman"
		[/RebelLeaders]
		[RebelLeaders]
			type="Elvish Sorceress"
		[/RebelLeaders]
		[RebelLeaders]
			type="Elvish Druid"
		[/RebelLeaders]
		[RebelLeaders]
			type="White Mage"
		[/RebelLeaders]
		[RebelLeaders]
			type="Red Mage"
		[/RebelLeaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="qnok"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
		[LoyalistLeaders]
			type="Lieutenant"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Swordsman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Pikeman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Javelineer"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Longbowman"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="White Mage"
		[/LoyalistLeaders]
		[LoyalistLeaders]
			type="Red Mage"
		[/LoyalistLeaders]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Conservative 20"
	[/scenario]
	[scenario]
		scenario="2p - Sablestone Delta"
		[team]
			[recruits]
				Cavalryman=3
				Fencer=1
				Horseman=1
				Mage=2
				Spearman=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Cavalryman=1
			[/deaths]
			[killed]
				Elvish Captain=1
				Elvish Fighter=2
				Elvish Shaman=1
				Wose=1
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s000=1
					s001=1
					s011=1
					s1=1
					s11=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s1=1
					s101=1
					_num=50
				[/sequence]
				[sequence]
					s001=1
					s01=1
					s011=2
					s101=1
					s111=1
					_num=70
				[/sequence]
				[sequence]
					s010=1
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=5
					_num=0
				[/sequence]
				[sequence]
					s0=2
					_num=40
				[/sequence]
				[sequence]
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s1=2
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=172
			recall_cost=0
			damage_inflicted=225
			damage_taken=190
			expected_damage_inflicted=227279
			expected_damage_taken=197666
			turn_damage_inflicted=35
			turn_damage_taken=10
			turn_expected_damage_inflicted=25865
			turn_expected_damage_taken=8359
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Elvish Archer=1
				Elvish Fighter=3
				Elvish Scout=1
				Elvish Shaman=1
				Wose=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Captain=1
				Elvish Fighter=2
				Elvish Shaman=1
				Wose=1
			[/deaths]
			[killed]
				Cavalryman=1
			[/killed]
			[attacks]
				[sequence]
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s00=2
					s000=1
					s001=1
					s010=2
					s0111=1
					s11=1
					s1111=1
					_num=60
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=3
					_num=0
				[/sequence]
				[sequence]
					s0000=1
					s0101=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s100=1
					s111=1
					_num=50
				[/sequence]
				[sequence]
					s=2
					s0010=1
					s1=2
					s10=1
					s1111=2
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=132
			recall_cost=0
			damage_inflicted=190
			damage_taken=225
			expected_damage_inflicted=197666
			expected_damage_taken=227279
			turn_damage_inflicted=16
			turn_damage_taken=35
			turn_expected_damage_inflicted=26359
			turn_expected_damage_taken=29465
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
