version="1.10.7"
next_underlying_unit_id=42
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Silverhead Crossing"
next_scenario=""
parent="2p - Silverhead Crossing-Guardado automático17.gz"
scenario="RBY Silverhead Crossing 12"
version="1.10.7"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=yes
	mp_countdown_action_bonus=0
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=300
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RBY Adv + Con 17"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="Ladder game"
	shuffle_sides=yes
[/multiplayer]
random_seed=26883
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			faction1="Ondrew"
			faction2="khorne-flakes"
			faction3=""
			version="1.10.7"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=35
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=1
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=2
				units=6
				units_cost=118
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=2
				units=8
				units_cost=128
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=2
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=3
				units=6
				units_cost=118
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=3
				units=8
				units_cost=128
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=101
				side=3
				turn=3
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=4
				units=7
				units_cost=135
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=2
				turn=4
				units=8
				units_cost=128
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=102
				side=3
				turn=4
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=5
				units=8
				units_cost=151
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=5
				units=10
				units_cost=155
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=103
				side=3
				turn=5
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=6
				units=8
				units_cost=156
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=34
				side=2
				turn=6
				units=10
				units_cost=155
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=104
				side=3
				turn=6
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=7
				units=7
				units_cost=141
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=51
				side=2
				turn=7
				units=10
				units_cost=155
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=105
				side=3
				turn=7
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=8
				units=8
				units_cost=159
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=8
				units=13
				units_cost=217
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=106
				side=3
				turn=8
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=9
				units=7
				units_cost=140
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=9
				units=13
				units_cost=216
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=107
				side=3
				turn=9
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=38
				side=1
				turn=10
				units=6
				units_cost=123
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=10
				units=12
				units_cost=201
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=108
				side=3
				turn=10
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=54
				side=1
				turn=11
				units=6
				units_cost=123
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=40
				side=2
				turn=11
				units=12
				units_cost=201
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=109
				side=3
				turn=11
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=12
				units=9
				units_cost=171
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=43
				side=2
				turn=12
				units=13
				units_cost=220
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=110
				side=3
				turn=12
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=13
				units=10
				units_cost=190
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=13
				units=15
				units_cost=260
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=111
				side=3
				turn=13
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=14
				units=9
				units_cost=173
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=14
				units=14
				units_cost=244
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=112
				side=3
				turn=14
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=15
				units=9
				units_cost=175
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=15
				units=14
				units_cost=234
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=113
				side=3
				turn=15
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=16
				units=8
				units_cost=157
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=16
				units=14
				units_cost=247
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=114
				side=3
				turn=16
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=17
				units=8
				units_cost=169
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=17
				units=15
				units_cost=273
				villages=10
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="good luck and enjoy!"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="thx, same for you"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Gray has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=6
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=10569
		[/random]
		[random]
			value=8780
		[/random]
		[random]
			value=14019
		[/random]
		[random]
			value=5324
		[/random]
		[random]
			value=31529
		[/random]
		[random]
			value=27637
		[/random]
		[random]
			value=7079
		[/random]
		[random]
			value=22919
		[/random]
		[random]
			value=4523
		[/random]
		[random]
			value=16811
		[/random]
		[random]
			value=13277
		[/random]
		[random]
			value=13228
		[/random]
		[random]
			value=30565
		[/random]
		[random]
			value=31459
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
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		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="darkangel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=4
			y=13
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=31823
		[/random]
		[random]
			value=7645
		[/random]
		[random]
			value=3999
		[/random]
		[random]
			value=15976
		[/random]
		[random]
			value=2942
		[/random]
		[random]
			value=6146
		[/random]
		[random]
			value=20874
		[/random]
		[random]
			value=742
		[/random]
		[random]
			value=29982
		[/random]
		[random]
			value=6317
		[/random]
		[random]
			value=31552
		[/random]
		[random]
			value=3124
		[/random]
		[random]
			value=19310
		[/random]
		[random]
			value=10574
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
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		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=5
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=30847
		[/random]
		[random]
			value=29028
		[/random]
		[random]
			value=23129
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		[random]
			value=6426
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		[random]
			value=31013
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		[random]
			value=30605
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		[random]
			value=30798
		[/random]
		[random]
			value=29372
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		[random]
			value=29547
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		[random]
			value=19795
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		[random]
			value=2272
		[/random]
		[random]
			value=8378
		[/random]
		[random]
			value=3553
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		[random]
			value=29499
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PzyEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPVFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
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		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=4
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=3357
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		[random]
			value=27814
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		[random]
			value=11565
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		[random]
			value=23728
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		[random]
			value=23982
		[/random]
		[random]
			value=17673
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		[random]
			value=8579
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		[random]
			value=5588
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		[random]
			value=27315
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		[random]
			value=30223
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		[random]
			value=12259
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		[random]
			value=31240
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		[random]
			value=7515
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		[random]
			value=16626
			[results]
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	[/command]
	[command]
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				y=11
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=18890
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		[random]
			value=144
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
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		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="many has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pclinuxos_and_termit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,5,5,5,5"
			y="11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=6941
		[/random]
		[random]
			value=6704
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		[random]
			value=2901
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		[random]
			value=12792
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		[random]
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		[random]
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		[random]
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		[random]
			value=6120
			[results]
				checksum="f<eG,uf8Gd.n7he+5-7JlbSk2kikhWm+m35r8<0gn,vRxysKjHMPNUJCE2NUCIsFzENHMw9BCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
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	[command]
		sent=""
		[recruit]
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			x=25
			y=17
			[from]
				x=24
				y=14
			[/from]
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		[random]
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		[random]
			value=10648
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		[random]
			value=20798
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		[random]
			value=10069
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		[random]
			value=32628
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		[random]
			value=5239
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		[random]
			value=30873
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		[random]
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		[random]
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		[/random]
		[random]
			value=271
		[/random]
		[random]
			value=11532
		[/random]
		[random]
			value=26660
		[/random]
		[random]
			value=16827
		[/random]
		[random]
			value=14401
		[/random]
		[random]
			value=32454
			[results]
				checksum="3cDfpk<ey<6C+<b7,1H71+8<cme6>ljf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP<l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=26
			y=16
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=8918
		[/random]
		[random]
			value=22123
		[/random]
		[random]
			value=13767
		[/random]
		[random]
			value=24658
		[/random]
		[random]
			value=13914
		[/random]
		[random]
			value=21870
		[/random]
		[random]
			value=24045
		[/random]
		[random]
			value=20388
		[/random]
		[random]
			value=26434
		[/random]
		[random]
			value=20245
		[/random]
		[random]
			value=21263
		[/random]
		[random]
			value=996
		[/random]
		[random]
			value=26643
		[/random]
		[random]
			value=1491
		[/random]
		[random]
			value=9942
			[results]
				checksum="3cDfpk<ey<6C+<b7,1H71+8<cme6>ljf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP<l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=25
			y=16
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=11262
		[/random]
		[random]
			value=8934
		[/random]
		[random]
			value=19883
		[/random]
		[random]
			value=25393
		[/random]
		[random]
			value=2534
		[/random]
		[random]
			value=195
		[/random]
		[random]
			value=30298
		[/random]
		[random]
			value=10005
		[/random]
		[random]
			value=30380
		[/random]
		[random]
			value=19128
		[/random]
		[random]
			value=11332
		[/random]
		[random]
			value=21237
		[/random]
		[random]
			value=6979
		[/random]
		[random]
			value=189
			[results]
				checksum="3<+sc<ekO.WrbXp+bW.vaf5<kj7>g-ljh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZP0l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=31775
		[/random]
		[random]
			value=256
		[/random]
		[random]
			value=27153
		[/random]
		[random]
			value=16968
		[/random]
		[random]
			value=25953
		[/random]
		[random]
			value=17694
		[/random]
		[random]
			value=9526
		[/random]
		[random]
			value=9390
		[/random]
		[random]
			value=10090
		[/random]
		[random]
			value=28840
		[/random]
		[random]
			value=32156
		[/random]
		[random]
			value=4928
		[/random]
		[random]
			value=13681
		[/random]
		[random]
			value=21993
		[/random]
		[random]
			value=5827
			[results]
				checksum="k6g9vhe4EdiVghjj47j9Qc757fh+g5bc8p4C264m+6ec.j3k-e+429gYanTk3eeb-o58W>ZO.l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sioovax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=20
			y=11
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=5409
		[/random]
		[random]
			value=32048
		[/random]
		[random]
			value=18265
		[/random]
		[random]
			value=31561
		[/random]
		[random]
			value=5353
		[/random]
		[random]
			value=27727
		[/random]
		[random]
			value=20115
		[/random]
		[random]
			value=20028
		[/random]
		[random]
			value=1531
		[/random]
		[random]
			value=24722
		[/random]
		[random]
			value=22299
		[/random]
		[random]
			value=17696
		[/random]
		[random]
			value=934
		[/random]
		[random]
			value=28353
		[/random]
		[random]
			value=18642
			[results]
				checksum="f<eG,uf8Gd.n7hhX5-7JlbSk2kikhWn+m35r8<0gm,vRxysKjHMPNUJCE2NUCIsFzENHMw9ACRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=14015
		[/random]
		[random]
			value=17918
		[/random]
		[random]
			value=11355
		[/random]
		[random]
			value=20021
		[/random]
		[random]
			value=19123
		[/random]
		[random]
			value=2168
		[/random]
		[random]
			value=26617
		[/random]
		[random]
			value=16985
		[/random]
		[random]
			value=5556
		[/random]
		[random]
			value=15944
		[/random]
		[random]
			value=31875
		[/random]
		[random]
			value=679
		[/random]
		[random]
			value=11938
		[/random]
		[random]
			value=12411
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-hjh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZP4l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dana1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lokko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="juhu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Thaumaturge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="14,15,14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BlaZTeR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6,6,6,6,6,7"
			y="13,14,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10,10"
			y="13,12,12,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fvbnju765r has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Razor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Soul_keeper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,4,4,5,5"
			y="12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,6,7,7,8,8"
			y="12,11,10,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lordleo223 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,6,6"
			y="16,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20,20,20,21"
			y="12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,20,20,20,20,21,21"
			y="13,13,12,11,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GXO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,21,21,21,21"
			y="11,12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17"
			y="13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,25,25,25"
			y="16,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,23,22,21,20"
			y="17,17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,23,23,22,21,20,20"
			y="17,18,19,20,20,21,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,26,26,26,26"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GanymedX has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BoLHoPe3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FlunkyKing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrIuS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="stojakov has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="you here?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10"
			y="7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="y"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13"
			y="10,10,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sgrunt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11"
			y="8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,6,7,8,9,9"
			y="8,7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Menta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13"
			y="6,5,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="f34n0r has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mentat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vlasta1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,7,8,9,9"
			y="19,20,21,22,22,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=8
			y=19
			[from]
				x=6
				y=18
			[/from]
		[/recruit]
		[random]
			value=29376
		[/random]
		[random]
			value=8023
		[/random]
		[random]
			value=17445
		[/random]
		[random]
			value=28013
		[/random]
		[random]
			value=24075
		[/random]
		[random]
			value=24837
		[/random]
		[random]
			value=18657
		[/random]
		[random]
			value=10003
		[/random]
		[random]
			value=23347
		[/random]
		[random]
			value=28741
		[/random]
		[random]
			value=9251
		[/random]
		[random]
			value=504
		[/random]
		[random]
			value=23284
		[/random]
		[random]
			value=135
			[results]
				checksum="KrUUzuBtqMWiQ3A16r2YkpeuWPdPdnei4h0>41+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghhn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,12"
			y="16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,11"
			y="14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,5"
			y="18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hugho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,24,25"
			y="8,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Mentat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,22,22,23"
			y="7,6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,24,23,22,21"
			y="21,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22,21,20,19"
			y="20,21,21,22,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,19,18,17"
			y="20,21,22,23,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="prettin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,18,17,17"
			y="22,23,23,24,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,20,19,18"
			y="17,16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fluff has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrIuS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18"
			y="3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,13,14,15"
			y="7,6,6,5,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="agre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13,14,15,16"
			y="4,3,3,3,3,3,3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,11"
			y="14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11"
			y="24,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9"
			y="23,24,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,9"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Luccavi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="manpac has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MakG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Linux has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=7
			y=19
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
		[random]
			value=26551
		[/random]
		[random]
			value=20789
		[/random]
		[random]
			value=13052
		[/random]
		[random]
			value=26798
		[/random]
		[random]
			value=31253
		[/random]
		[random]
			value=4046
		[/random]
		[random]
			value=23369
		[/random]
		[random]
			value=19251
		[/random]
		[random]
			value=6421
		[/random]
		[random]
			value=21183
		[/random]
		[random]
			value=9537
		[/random]
		[random]
			value=5400
		[/random]
		[random]
			value=19570
		[/random]
		[random]
			value=20427
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsz<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEaCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lastwords has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10"
			y="19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,17,17"
			y="23,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16"
			y="24,23,24,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="24,23,24,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12"
			y="26,26,26,25,26,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15"
			y="13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,22"
			y="7,7,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GXO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
		[random]
			value=11030
		[/random]
		[random]
			value=8279
		[/random]
		[random]
			value=2129
		[/random]
		[random]
			value=25043
		[/random]
		[random]
			value=10161
		[/random]
		[random]
			value=11694
		[/random]
		[random]
			value=7192
		[/random]
		[random]
			value=21606
		[/random]
		[random]
			value=17570
		[/random]
		[random]
			value=8950
		[/random]
		[random]
			value=12568
		[/random]
		[random]
			value=3317
		[/random]
		[random]
			value=26803
		[/random]
		[random]
			value=5954
		[/random]
		[random]
			value=19533
			[results]
				checksum="3cDfmk<ey<6C+<67,1H71+8<cme6>ijf0Sdc8<2g3a108e45,l-87ad4Tk3eeb-o58W>ZP1l.4WonNcn6tmkT71.n5daKf,ZiVg9LWu677W+07p3-0hc2,S,-e7f-9Nu"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="leprechaun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=24
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
		[random]
			value=28685
		[/random]
		[random]
			value=15379
		[/random]
		[random]
			value=18654
		[/random]
		[random]
			value=5462
		[/random]
		[random]
			value=21728
		[/random]
		[random]
			value=14342
		[/random]
		[random]
			value=12696
		[/random]
		[random]
			value=15364
		[/random]
		[random]
			value=27105
		[/random]
		[random]
			value=1356
		[/random]
		[random]
			value=8882
		[/random]
		[random]
			value=10916
		[/random]
		[random]
			value=18209
		[/random]
		[random]
			value=21843
		[/random]
		[random]
			value=9378
			[results]
				checksum="f<eG,uf8Gd.n7he+5-7JlbSk2kikhXi+m35r8<0gm,vRxysKjHMPNUJCE2NUCIsFzENHMw8FCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,14,14"
			y="13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="spido has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="arrow2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="f34n0r has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16"
			y="23,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="2,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="strangecircus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lordleo223 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrIuS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,23"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=446620743
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=23
				y=3
			[/source]
			[destination]
				x=23
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21,22"
			y="2,2,2,3,3,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1945064042
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=22
				y=3
			[/source]
			[destination]
				x=23
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xflongshen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Eduard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18,19,20,21"
			y="5,4,4,4,4,3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,8"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=7
			y=20
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
		[random]
			value=3072
		[/random]
		[random]
			value=22532
		[/random]
		[random]
			value=4931
		[/random]
		[random]
			value=18906
		[/random]
		[random]
			value=1480
		[/random]
		[random]
			value=7462
		[/random]
		[random]
			value=13581
		[/random]
		[random]
			value=2089
		[/random]
		[random]
			value=927
		[/random]
		[random]
			value=18933
		[/random]
		[random]
			value=2745
		[/random]
		[random]
			value=9671
		[/random]
		[random]
			value=30101
		[/random]
		[random]
			value=17804
			[results]
				checksum="vzwMqesp>zA8MDAA67t+PqCJd.d>J954W7NjH-if9<+h>86XC9219-<c56YXe6k5fi1g>.hT<lbbk1a96,eghpn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Svetak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tawashivip has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10"
			y="19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,7,8,9"
			y="19,20,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BoLHoPe3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,11,11,11,11,11"
			y="18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="han has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20,20,20"
			y="8,7,6,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=2106190461
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=3
			[/source]
			[destination]
				x=21
				y=3
			[/destination]
		[/attack]
		[random]
			value=4825
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26006
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12483
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19663
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30999
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Schulze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17,18"
			y="15,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19,20,20"
			y="15,14,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,20,21"
			y="18,17,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16,17,18,19"
			y="26,26,25,26,25,25,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,18,19,20,20,20"
			y="25,25,24,23,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,20,21"
			y="24,23,23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="LordDakeyras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=748876187
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=23
				y=4
			[/source]
			[destination]
				x=22
				y=3
			[/destination]
		[/attack]
		[random]
			value=24544
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=542
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22613
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,25,25"
			y="9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,21,21,21,21"
			y="9,8,8,7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1405003470
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=4
			[/source]
			[destination]
				x=21
				y=3
			[/destination]
		[/attack]
		[random]
			value=4179
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1986
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20965
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26530
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lumar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20"
			y="3,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Dwarvish Stalwart"
			defender_weapon=1
			seed=265292725
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=20
				y=2
			[/source]
			[destination]
				x=20
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,22,22"
			y="3,3,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Naikintojas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,21"
			y="5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="artes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11"
			y="24,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Pasha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,10,11,12"
			y="23,22,21,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14"
			y="12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="H4nteR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="papatata has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Garth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15"
			y="16,15,15,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,8,9,10,10"
			y="20,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ez3khiel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zhekg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,8,8,9"
			y="20,20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yxkana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Garth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dolly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,21,21"
			y="3,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Stalwart"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=383480226
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=7
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
		[random]
			value=7514
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25277
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29624
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32291
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25804
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15974
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29528
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zheka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,21"
			y="11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=4695593
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
		[random]
			value=24536
			[results]
				chance=50
				damage=14
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Eduard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,18,19"
			y="4,4,4,3,2,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,24,24,23,22,21"
			y="7,6,5,4,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=626541910
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=3
			[/source]
			[destination]
				x=20
				y=2
			[/destination]
		[/attack]
		[random]
			value=16953
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19250
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15446
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12203
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21577
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1462152774
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=2
			[/source]
			[destination]
				x=20
				y=2
			[/destination]
		[/attack]
		[random]
			value=29877
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11227
			[results]
				chance=30
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17798
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31247
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,22,22,21"
			y="4,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,23,22"
			y="20,20,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21"
			y="25,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,19"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrIuS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SatHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="YuraBakinec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Urpo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pako has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="2,2"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1506419337
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=21
				y=2
			[/source]
			[destination]
				x=21
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="andreas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="walter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=12
			y=14
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=16681
		[/random]
		[random]
			value=18356
		[/random]
		[random]
			value=25139
		[/random]
		[random]
			value=8751
		[/random]
		[random]
			value=2950
		[/random]
		[random]
			value=22382
		[/random]
		[random]
			value=5297
		[/random]
		[random]
			value=14677
		[/random]
		[random]
			value=26914
		[/random]
		[random]
			value=1372
		[/random]
		[random]
			value=27431
		[/random]
		[random]
			value=19484
		[/random]
		[random]
			value=21507
		[/random]
		[random]
			value=7596
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=11
			y=15
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=14451
		[/random]
		[random]
			value=2874
		[/random]
		[random]
			value=17591
		[/random]
		[random]
			value=28454
		[/random]
		[random]
			value=29950
		[/random]
		[random]
			value=7050
		[/random]
		[random]
			value=30408
		[/random]
		[random]
			value=15349
		[/random]
		[random]
			value=28053
		[/random]
		[random]
			value=4539
		[/random]
		[random]
			value=30974
		[/random]
		[random]
			value=27445
		[/random]
		[random]
			value=1032
		[/random]
		[random]
			value=31931
			[results]
				checksum="KrUUzuBtqMWiQ3A16r2Y9peuWPdPdnei4h0241+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghcn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Razor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19"
			y="11,10,10,10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1565563698
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pako has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19"
			y="15,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1006496304
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=14
			[/source]
			[destination]
				x=20
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15"
			y="15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14"
			y="16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MarksmanPL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chione has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17"
			y="25,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="walter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,14,15,16"
			y="20,21,22,22,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mulder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,20,21,22,22"
			y="2,3,3,4,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,19,20"
			y="3,3,3,2,1"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=869581498
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=1
			[/source]
			[destination]
				x=21
				y=2
			[/destination]
		[/attack]
		[random]
			value=15047
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16631
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8260
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20604
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29467
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1282621557
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=22
				y=2
			[/source]
			[destination]
				x=21
				y=2
			[/destination]
		[/attack]
		[random]
			value=14900
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30705
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20727
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24516
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21,21"
			y="9,8,7,6,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=652905734
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=21
				y=3
			[/source]
			[destination]
				x=21
				y=2
			[/destination]
		[/attack]
		[random]
			value=8570
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11441
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18008
			[results]
				chance=40
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21,21,20"
			y="7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=18
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=10770
		[/random]
		[random]
			value=32253
		[/random]
		[random]
			value=30039
		[/random]
		[random]
			value=24889
		[/random]
		[random]
			value=14944
		[/random]
		[random]
			value=31075
		[/random]
		[random]
			value=6864
		[/random]
		[random]
			value=24507
		[/random]
		[random]
			value=7988
		[/random]
		[random]
			value=20900
		[/random]
		[random]
			value=23841
		[/random]
		[random]
			value=23118
		[/random]
		[random]
			value=758
		[/random]
		[random]
			value=24640
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j149<l-+Ap4ppj,.i+8Z3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6c<9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vipkiimi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=19
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=29893
		[/random]
		[random]
			value=10425
		[/random]
		[random]
			value=32410
		[/random]
		[random]
			value=11481
		[/random]
		[random]
			value=1809
		[/random]
		[random]
			value=23582
		[/random]
		[random]
			value=20982
		[/random]
		[random]
			value=3471
		[/random]
		[random]
			value=30057
		[/random]
		[random]
			value=23730
		[/random]
		[random]
			value=21699
		[/random]
		[random]
			value=28955
		[/random]
		[random]
			value=29477
		[/random]
		[random]
			value=10040
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg.j1498l-+Ap4ppj,.i+8X3giPXb+1Wd61h9d53bl82e5>f8A.W7-ek95em-6c09fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tinkovip has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=20
			y=12
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=27765
		[/random]
		[random]
			value=11946
		[/random]
		[random]
			value=3649
		[/random]
		[random]
			value=26178
		[/random]
		[random]
			value=4795
		[/random]
		[random]
			value=30591
		[/random]
		[random]
			value=5830
		[/random]
		[random]
			value=25383
		[/random]
		[random]
			value=14548
		[/random]
		[random]
			value=17991
		[/random]
		[random]
			value=4348
		[/random]
		[random]
			value=2755
		[/random]
		[random]
			value=5016
		[/random]
		[random]
			value=26683
			[results]
				checksum="zSnREcAKYBB2DGFnN6.jv.lg<j1498l-+Ap4ppj,.i+3,3giPXb+1Wc61h9d53bl82e5>f8A.W7-ek95em-6f39fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,19"
			y="8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1157435309
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
		[random]
			value=1876
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24719
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27884
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10759
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21804
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27715
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8580
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20,20,21"
			y="20,21,22,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,23,23,23,23"
			y="23,22,22,21,20,19,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1430235244
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
		[random]
			value=24819
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=673
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrIuS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="let,s see if i resist your dinosaurs;)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LordSnow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pclinuxos_and_termi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,18,19"
			y="26,25,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jorglub has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,20"
			y="24,23,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=729592325
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=21
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FlunkyKing has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,18,19"
			y="23,23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=2121707831
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mulder has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14,15,16,17"
			y="15,14,15,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=432121967
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cho_Om has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17,18"
			y="14,15,14,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1025675509
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=18
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1996977164
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PIayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="bad luck for you mm"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tatiana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,16"
			y="15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17"
			y="14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=1
			seed=764960124
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zett has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="lol"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="McGuba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1071671038
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Heraklit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16"
			y="1,2,2,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18,17,16,15"
			y="2,3,3,4,3,4,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21,21,21,21"
			y="3,4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1586419422
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
		[random]
			value=22013
			[results]
				chance=70
				damage=18
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1572554657
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=18
				y=13
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
		[random]
			value=16406
			[results]
				chance=70
				damage=18
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="guest-gnSTMA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=20
			y=12
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=17573
		[/random]
		[random]
			value=28325
		[/random]
		[random]
			value=21539
		[/random]
		[random]
			value=26288
		[/random]
		[random]
			value=21499
		[/random]
		[random]
			value=6883
		[/random]
		[random]
			value=2724
		[/random]
		[random]
			value=19785
		[/random]
		[random]
			value=13052
		[/random]
		[random]
			value=25180
		[/random]
		[random]
			value=1286
		[/random]
		[random]
			value=28686
		[/random]
		[random]
			value=17023
		[/random]
		[random]
			value=25793
		[/random]
		[random]
			value=32756
			[results]
				checksum="f<eG,xf8Gd.n7he+5-7JlbSk2kikhWa+m35r8<0gn,vRxysKjHMPNUJCE2NUCIsFzENHMw9xCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="atrop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="11,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1167864761
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
		[random]
			value=13658
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17692
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21957
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10179
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27847
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31389
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30668
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21"
			y="18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Natsu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1300185838
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=19
				y=21
			[/destination]
		[/attack]
		[random]
			value=30632
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25069
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5467
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29600
			[results]
				chance=30
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=2115614402
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=21
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=1012383960
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="k-yu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jakhtur3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dragonf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1139337362
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lordleo223 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,17,18,19,20"
			y="13,14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=1684211126
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SatHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BlaZTeR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Monte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,18,18,19,20"
			y="14,15,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1906684824
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=17
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vipkiimi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="rng screw this "
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,19,20"
			y="14,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1002989424
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=15
			[/source]
			[destination]
				x=20
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GILESOWN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jacubus-PL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="pity..."
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Starhunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,16,17,18,19"
			y="13,13,14,15,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=1
			seed=2138234004
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=19
				y=15
			[/source]
			[destination]
				x=20
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cedarking has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,11"
			y="4,4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,11,10"
			y="2,3,3,4,4,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="DrIuS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="queezer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,19,19"
			y="14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1404641193
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
		[random]
			value=29486
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8903
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16812
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6235
			[results]
				chance=40
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,20"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1759718705
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=20
				y=9
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
		[random]
			value=17765
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15675
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13760
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7692
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22355
			[results]
				chance=70
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,22,22,22"
			y="9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,22"
			y="13,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Yassa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,19"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1717474173
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=19
				y=21
			[/destination]
		[/attack]
		[random]
			value=14051
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17529
			[results]
				chance=30
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=59
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14533
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="chri-chri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RustlerJimmy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=24
			y=9
			[from]
				x=24
				y=10
			[/from]
		[/recruit]
		[random]
			value=3147
		[/random]
		[random]
			value=16040
		[/random]
		[random]
			value=8248
		[/random]
		[random]
			value=18353
		[/random]
		[random]
			value=18398
		[/random]
		[random]
			value=30795
		[/random]
		[random]
			value=21405
		[/random]
		[random]
			value=18261
		[/random]
		[random]
			value=15182
		[/random]
		[random]
			value=19225
		[/random]
		[random]
			value=24031
		[/random]
		[random]
			value=8608
		[/random]
		[random]
			value=19904
		[/random]
		[random]
			value=3145
		[/random]
		[random]
			value=8499
			[results]
				checksum="f<eG,uf8Gd.n7hhX5-7JlbSk2kikhWn+m35r8<0gm,vRxysKjHMPNUJCE2NUCIsFzENHMw9ACRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwy"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kalbim has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,23,22,21"
			y="10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,18"
			y="24,23,23,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1036262340
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=19
				y=21
			[/destination]
		[/attack]
		[random]
			value=19085
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15367
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26051
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6345
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bodoni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lobster has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="drago7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kaelin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,17,17"
			y="17,18,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=1524116812
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="123123 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16,15"
			y="16,17,17,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vivivivi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Scully has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AssassinT90 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,19,19,18,17,16"
			y="15,16,17,17,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=414662468
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=1
			seed=1009991421
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16,15,14,13"
			y="15,15,14,14,13,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,13"
			y="7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10"
			y="9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,9"
			y="5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,20,20,20"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15"
			y="13,13,13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="12,12,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="LordDakeyras has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,23,23,23,22"
			y="15,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,23,23,22,21"
			y="20,21,20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,23,23,23,23,23"
			y="17,17,18,19,20,21,22"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,21,21,21"
			y="12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16,15"
			y="9,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elflare has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,23,22,21,20,19"
			y="9,10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jano has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Creeps has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="padaq has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13,12"
			y="20,21,21,22,21,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16,15,14,13"
			y="21,20,21,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="hi abhi;)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="and cia"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12,11"
			y="21,21,22,22,23,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11,10"
			y="18,17,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="manumanu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jacubus-PL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,12,11"
			y="18,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=12
			y=14
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=29177
		[/random]
		[random]
			value=11188
		[/random]
		[random]
			value=25291
		[/random]
		[random]
			value=17018
		[/random]
		[random]
			value=9984
		[/random]
		[random]
			value=5303
		[/random]
		[random]
			value=16404
		[/random]
		[random]
			value=24035
		[/random]
		[random]
			value=16306
		[/random]
		[random]
			value=22597
		[/random]
		[random]
			value=22375
		[/random]
		[random]
			value=26706
		[/random]
		[random]
			value=8630
		[/random]
		[random]
			value=6875
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz2tEQRQdMHJzKAO0PyxEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQOOFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SpaceDildo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=11
			y=15
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=27764
		[/random]
		[random]
			value=23830
		[/random]
		[random]
			value=27629
		[/random]
		[random]
			value=23089
		[/random]
		[random]
			value=17480
		[/random]
		[random]
			value=23783
		[/random]
		[random]
			value=12839
		[/random]
		[random]
			value=9291
		[/random]
		[random]
			value=15723
		[/random]
		[random]
			value=31187
		[/random]
		[random]
			value=14505
		[/random]
		[random]
			value=13118
		[/random]
		[random]
			value=19897
		[/random]
		[random]
			value=21996
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=10
			y=15
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=27487
		[/random]
		[random]
			value=31171
		[/random]
		[random]
			value=512
		[/random]
		[random]
			value=179
		[/random]
		[random]
			value=3297
		[/random]
		[random]
			value=27773
		[/random]
		[random]
			value=23391
		[/random]
		[random]
			value=16195
		[/random]
		[random]
			value=22824
		[/random]
		[random]
			value=5130
		[/random]
		[random]
			value=9817
		[/random]
		[random]
			value=11069
		[/random]
		[random]
			value=6157
		[/random]
		[random]
			value=13259
			[results]
				checksum="KrUUzuBtqMWiQ3A46r2Y9peuWPdPdnei4h0141+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,eghfn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,8"
			y="13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SL-KoL-yaN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,13,13,12,11"
			y="10,10,9,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,12,12"
			y="8,7,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8,7,6,5,5"
			y="4,5,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,14"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,20,19,18"
			y="17,16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19"
			y="19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,21,21,20,19,19"
			y="22,23,23,24,25,25,26,27"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19"
			y="24,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20,20,19"
			y="20,21,22,23,24,25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="abhijit"
			message="hi"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TheFreeSchool has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19"
			y="12,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="abhijit"
			message="nice hodor battle"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="St has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="swrnjtbs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18,17,16,15"
			y="13,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=19
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=20344
		[/random]
		[random]
			value=25533
		[/random]
		[random]
			value=29718
		[/random]
		[random]
			value=3017
		[/random]
		[random]
			value=26968
		[/random]
		[random]
			value=13935
		[/random]
		[random]
			value=32554
		[/random]
		[random]
			value=10614
		[/random]
		[random]
			value=6724
		[/random]
		[random]
			value=22902
		[/random]
		[random]
			value=24785
		[/random]
		[random]
			value=31431
		[/random]
		[random]
			value=5439
		[/random]
		[random]
			value=6928
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4cabhN<-05kf4XaJVgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFOVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="abhijit"
			message="with a few mine dwellers"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="y"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="23,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="feekie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bathonea has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11,10"
			y="22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AssassinT90 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9"
			y="23,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tick has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,10,10,9,8"
			y="23,22,23,22,21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arrow3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6"
			y="16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=5
			y=12
			[from]
				x=6
				y=14
			[/from]
		[/recruit]
		[random]
			value=10172
		[/random]
		[random]
			value=21623
		[/random]
		[random]
			value=23429
		[/random]
		[random]
			value=4468
		[/random]
		[random]
			value=15156
		[/random]
		[random]
			value=20835
		[/random]
		[random]
			value=26014
		[/random]
		[random]
			value=10579
		[/random]
		[random]
			value=16302
		[/random]
		[random]
			value=27201
		[/random]
		[random]
			value=29240
		[/random]
		[random]
			value=23392
		[/random]
		[random]
			value=28014
		[/random]
		[random]
			value=19204
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nRH,vpoIPwMLFlQENNmyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+n<4,eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="verk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,10,9,8"
			y="15,14,13,12,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aljuma has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Marx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Razor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dusancic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="you here?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="k"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5,6,7,8,9,9"
			y="8,7,6,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8"
			y="5,5,4,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="long thinking :-)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,19,19,18,17"
			y="13,13,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,19,19,18"
			y="12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,18,17,17"
			y="13,12,11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=18
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=21773
		[/random]
		[random]
			value=97
		[/random]
		[random]
			value=16690
		[/random]
		[random]
			value=32675
		[/random]
		[random]
			value=19311
		[/random]
		[random]
			value=24257
		[/random]
		[random]
			value=28587
		[/random]
		[random]
			value=22480
		[/random]
		[random]
			value=29232
		[/random]
		[random]
			value=8494
		[/random]
		[random]
			value=17240
		[/random]
		[random]
			value=11071
		[/random]
		[random]
			value=22289
		[/random]
		[random]
			value=16224
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEQtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKvuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,18"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19,19,19,20,20,20"
			y="27,26,25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,19,18,17"
			y="25,26,27,27,28"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18"
			y="24,24,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="25,26"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dolly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18,19,19,19"
			y="15,14,14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="yxkana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=578
		[/random]
		[random]
			value=1061
		[/random]
		[random]
			value=14834
		[/random]
		[random]
			value=20976
		[/random]
		[random]
			value=20425
		[/random]
		[random]
			value=26517
		[/random]
		[random]
			value=27957
		[/random]
		[random]
			value=8575
		[/random]
		[random]
			value=2659
		[/random]
		[random]
			value=1676
		[/random]
		[random]
			value=24528
		[/random]
		[random]
			value=31910
		[/random]
		[random]
			value=18707
		[/random]
		[random]
			value=29627
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4t+,4m5iW2gIhi.i.a<f36.l7WJZhh59<6mcecd0n7,a4-558A.W7-ek95em-6f29fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="clmates has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Luka02 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9"
			y="23,24,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AssassinT90 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7,7"
			y="10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Starhunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8,9,10"
			y="9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1701764140
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=10
				y=6
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,7,7,8,9,10"
			y="10,11,10,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=857725747
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=10
				y=7
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,5"
			y="12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Givoxl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jonsen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7,8,9,10"
			y="14,15,15,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,9,8"
			y="13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,10,10,9"
			y="15,14,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,10,10"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,8,8,8,8"
			y="19,18,17,16,15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8,8,9"
			y="4,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14,13,12,11"
			y="8,7,7,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=370721373
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=9
				y=7
			[/source]
			[destination]
				x=10
				y=7
			[/destination]
		[/attack]
		[random]
			value=25777
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16841
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23722
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6820
			[results]
				chance=30
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25528
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22829
			[results]
				chance=30
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lilia_Litvyak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=1995099759
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=11
				y=8
			[/source]
			[destination]
				x=10
				y=7
			[/destination]
		[/attack]
		[random]
			value=1465
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6807
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30420
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16639
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9851
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7437
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9260
			[results]
				chance=70
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,16,15,14,13,12"
			y="9,8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,9"
			y="4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=311459912
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=10
				y=6
			[/destination]
		[/attack]
		[random]
			value=28236
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7132
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2187
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13137
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25461
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=418407263
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=9
				y=6
			[/source]
			[destination]
				x=10
				y=6
			[/destination]
		[/attack]
		[random]
			value=22299
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2649
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22359
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26081
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20131
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26713
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17218
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14"
			y="9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,18,17,16,15,14"
			y="11,10,9,9,8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,16,16,16,16,15,15"
			y="13,13,12,11,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Starhunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18,17,16"
			y="13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="28,28"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15"
			y="28,28"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="26,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,17"
			y="21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17"
			y="25,25,25"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,19,18"
			y="20,21,22,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,16,17"
			y="28,27,26,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=1197
		[/random]
		[random]
			value=9512
		[/random]
		[random]
			value=19808
		[/random]
		[random]
			value=21783
		[/random]
		[random]
			value=17982
		[/random]
		[random]
			value=16513
		[/random]
		[random]
			value=24043
		[/random]
		[random]
			value=30204
		[/random]
		[random]
			value=5278
		[/random]
		[random]
			value=18612
		[/random]
		[random]
			value=28968
		[/random]
		[random]
			value=27167
		[/random]
		[random]
			value=18193
		[/random]
		[random]
			value=32731
			[results]
				checksum="RKZwrQQFdEU-mF7fe4.4tY,4m5cW2gIhi.i.a<f3d5l7WJZhh59>6mcecd0n7,a4-558A.W7-ek95em-6c+9fhqezrf303YXi6sm>a<8j-6ch11np4R-33410<6i<<eh"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17"
			y="12,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=128413174
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=10
				y=7
			[/source]
			[destination]
				x=11
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="baba has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="huh"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="where´ that fighter? xdd"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="luckii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="i wasnt looking in the screen"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="lost to ulf"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="omg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,7,7,7,7,8"
			y="12,11,10,10,9,8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=1464306928
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=8
				y=6
			[/source]
			[destination]
				x=9
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,7,7,8,9"
			y="11,10,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=583033450
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=9
				y=8
			[/source]
			[destination]
				x=9
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10"
			y="8,7,7,7,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker"
			defender_weapon=0
			seed=1100524373
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=10
				y=7
			[/source]
			[destination]
				x=11
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="luckii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="that one proved to be too big;)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=12
			y=14
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=30853
		[/random]
		[random]
			value=26288
		[/random]
		[random]
			value=15843
		[/random]
		[random]
			value=30158
		[/random]
		[random]
			value=25195
		[/random]
		[random]
			value=16935
		[/random]
		[random]
			value=25283
		[/random]
		[random]
			value=14327
		[/random]
		[random]
			value=8692
		[/random]
		[random]
			value=17427
		[/random]
		[random]
			value=11740
		[/random]
		[random]
			value=15182
		[/random]
		[random]
			value=16732
		[/random]
		[random]
			value=12696
			[results]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNvK2nRH,vpoIPwMLFlQENGmyJaKzGWlVbtMTnPi363cdlc96r1lle+Xf+g+n<4>eb+BisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,8,7,7,6,5"
			y="12,11,10,10,9,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,10"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9"
			y="23,24,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,8,8"
			y="16,17,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20"
			y="13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,15,15"
			y="15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14"
			y="13,14,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Sunny3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,15,15"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=6
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=26742
		[/random]
		[random]
			value=22658
		[/random]
		[random]
			value=7150
		[/random]
		[random]
			value=11476
		[/random]
		[random]
			value=670
		[/random]
		[random]
			value=905
		[/random]
		[random]
			value=29761
		[/random]
		[random]
			value=1196
		[/random]
		[random]
			value=9939
		[/random]
		[random]
			value=32325
		[/random]
		[random]
			value=11554
		[/random]
		[random]
			value=16073
		[/random]
		[random]
			value=25451
		[/random]
		[random]
			value=27262
			[results]
				checksum="3<+sccekO.WrbXp+bW.vaf5<kj7>g-hjh<S1i20XhWi10+e48,l-87ad4Tk9eeb-o38W>ZP4l.4WpnNcn6tmkT91.n5daKf,ZiVd9LWu677Wo07p3-0hc2,S,-e7f-9N"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arrow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13"
			y="23,23,23,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CookRD has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14"
			y="24,24,23"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,16,16"
			y="26,25,24,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15"
			y="23,24,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="syrelsnyr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11"
			y="7,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=132025680
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=10
				y=7
			[/destination]
		[/attack]
		[random]
			value=17584
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9"
			y="6,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,8,7,7"
			y="6,5,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,13,13"
			y="8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="katatsu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Rogue"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=139856290
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=9
				y=7
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
		[random]
			value=22749
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23925
			[results]
				chance=30
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28421
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26799
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=450
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26700
			[results]
				chance=30
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,10,9,8"
			y="7,6,7,6,6,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			seed=1373446042
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=8
				y=5
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
		[random]
			value=17891
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8196
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22978
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25181
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32280
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9"
			y="6,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=660303606
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=9
				y=6
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
		[random]
			value=26113
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7368
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20036
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7495
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16479
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=21473750
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=7
				y=6
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
		[random]
			value=4806
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7127
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7398
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26732
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17688
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12659
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15474
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zulu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SpankyHam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="doenertier has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,7"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=968915542
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=7
				y=7
			[/source]
			[destination]
				x=7
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dsafa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Rogue"
			defender_weapon=0
			seed=1334752192
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=9
				y=8
			[/source]
			[destination]
				x=9
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kral3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="he was better when unleveled;)"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elwish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message=":-)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Starhunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,8,7,7,7"
			y="10,11,10,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=1668103689
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=8
				y=6
			[/source]
			[destination]
				x=8
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jemen2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9"
			y="8,7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Footpad"
			defender_weapon=0
			seed=1189347669
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=9
				y=7
			[/source]
			[destination]
				x=9
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MrBartolius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=7
			y=20
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
		[random]
			value=19240
		[/random]
		[random]
			value=28428
		[/random]
		[random]
			value=27908
		[/random]
		[random]
			value=18856
		[/random]
		[random]
			value=29518
		[/random]
		[random]
			value=26495
		[/random]
		[random]
			value=8808
		[/random]
		[random]
			value=17675
		[/random]
		[random]
			value=28560
		[/random]
		[random]
			value=21288
		[/random]
		[random]
			value=13059
		[/random]
		[random]
			value=17646
		[/random]
		[random]
			value=9167
		[/random]
		[random]
			value=18611
			[results]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PyuEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQORFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hanniball has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hugho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,9,10,11"
			y="19,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="al78 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			seed=1893506072
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=7
				y=6
			[/source]
			[destination]
				x=7
				y=7
			[/destination]
		[/attack]
		[random]
			value=6157
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,6,7"
			y="5,5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9"
			y="5,6,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=915283769
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=9
				y=6
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
		[random]
			value=10012
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9985
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22339
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12456
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31785
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1688926228
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=7
				y=7
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
		[random]
			value=26585
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7135
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=984
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16201
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,11"
			y="5,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8"
			y="6,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1841512018
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=8
				y=5
			[/source]
			[destination]
				x=8
				y=6
			[/destination]
		[/attack]
		[random]
			value=16010
			[results]
				chance=40
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13"
			y="13,14,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1365312970
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=12
				y=14
			[/destination]
		[/attack]
		[random]
			value=31311
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20470
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17535
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20081
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Findi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12"
			y="13,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1873664450
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=12
				y=14
			[/destination]
		[/attack]
		[random]
			value=13163
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=2029
		[/random]
		[random]
			value=7315
		[/random]
		[random]
			value=30339
		[/random]
		[random]
			value=6232
		[/random]
		[random]
			value=32752
		[/random]
		[random]
			value=21974
		[/random]
		[random]
			value=32176
		[/random]
		[random]
			value=4197
		[/random]
		[random]
			value=10769
		[/random]
		[random]
			value=22682
		[/random]
		[random]
			value=21613
		[/random]
		[random]
			value=27881
		[/random]
		[random]
			value=18257
		[/random]
		[random]
			value=31193
			[results]
				checksum="-<n09mYcF4yF15h.Mb6<bKHLDHayrrE3odEKEQtnw9qySTCHTsCvUHVtPBRMJTtA>RFwyFHLSnCuHKvuHxQzB3bsHGMIdDOzr4VBPNNnv+qKa8DEyAqHmQxqMorLPI,O"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DemonofElru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16"
			y="12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Bm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="kpjus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,10,9"
			y="25,25,26,25,26,26,27"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,14,13,12"
			y="23,24,24,25,26,26"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12"
			y="23,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lopez has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lumar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,6"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			seed=653542590
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=6
				y=7
			[/source]
			[destination]
				x=7
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			seed=285826778
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=7
				y=8
			[/source]
			[destination]
				x=7
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=1
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,10,10,9"
			y="7,6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="joueur has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=11
			y=15
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=11703
		[/random]
		[random]
			value=25790
		[/random]
		[random]
			value=814
		[/random]
		[random]
			value=1197
		[/random]
		[random]
			value=13520
		[/random]
		[random]
			value=16062
		[/random]
		[random]
			value=20772
		[/random]
		[random]
			value=71
		[/random]
		[random]
			value=5514
		[/random]
		[random]
			value=28979
		[/random]
		[random]
			value=9134
		[/random]
		[random]
			value=6959
		[/random]
		[random]
			value=333
		[/random]
		[random]
			value=6477
			[results]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KPin>0kg-dT<3p82Nsz<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEaCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="starkz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Edicka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,11,11"
			y="16,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elwish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Flare"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=848631480
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=11
				y=14
			[/source]
			[destination]
				x=12
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Thunderer"
			defender_weapon=0
			seed=1579260271
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=12
				y=14
			[/source]
			[destination]
				x=12
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GILESOWN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wender_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fhds has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Piko555 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AL has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="arrow2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,8,9"
			y="20,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IguanaMan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="piotr0905 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elwish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,17,16,15,14,13,12,11"
			y="13,14,15,15,16,15,16,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=511829649
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=12
				y=15
			[/source]
			[destination]
				x=11
				y=15
			[/destination]
		[/attack]
		[random]
			value=14005
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17816
			[results]
				chance=70
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13051
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=973
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30632
			[results]
				chance=40
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			seed=1552022003
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=11
				y=16
			[/source]
			[destination]
				x=11
				y=15
			[/destination]
		[/attack]
		[random]
			value=625
			[results]
				chance=40
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dwarv222 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1297540528
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=13
				y=15
			[/source]
			[destination]
				x=12
				y=14
			[/destination]
		[/attack]
		[random]
			value=15899
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3084
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19729
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5948
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,16"
			y="13,13,12,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,13,12"
			y="15,14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter"
			defender_lvl=2
			defender_type="Drake Flare"
			defender_weapon=0
			seed=163856598
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=11
				y=14
			[/destination]
		[/attack]
		[random]
			value=28628
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6087
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22241
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20891
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19520
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3570
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Maystee has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=3798
		[/random]
		[random]
			value=1698
		[/random]
		[random]
			value=2330
		[/random]
		[random]
			value=19479
		[/random]
		[random]
			value=22045
		[/random]
		[random]
			value=12039
		[/random]
		[random]
			value=6054
		[/random]
		[random]
			value=9808
		[/random]
		[random]
			value=14356
		[/random]
		[random]
			value=21452
		[/random]
		[random]
			value=28734
		[/random]
		[random]
			value=5499
		[/random]
		[random]
			value=15751
		[/random]
		[random]
			value=14677
		[/random]
		[random]
			value=19947
			[results]
				checksum=".Lkvoo46J.7s7Zh2fOelNjjhWiibhhgXlQ29ob3pxFOxmV0JpGMLnFP2NUCIsFzENHMw9wCRuFycku5q7LFbuJNALwL5nCCw2JM6v7LKKvrFuMyqpUJztftqDuCqwyOm"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nerium has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,7,6,6,6"
			y="27,26,27,26,25,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10"
			y="26,26,25"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,12"
			y="23,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,8"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Trapper"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			seed=435560872
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=8
				y=4
			[/source]
			[destination]
				x=9
				y=4
			[/destination]
		[/attack]
		[random]
			value=15357
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9822
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12745
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9311
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22895
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3157
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,11,10"
			y="6,5,5,4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=780131285
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=10
				y=3
			[/source]
			[destination]
				x=9
				y=4
			[/destination]
		[/attack]
		[random]
			value=23849
			[results]
				chance=50
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22357
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17372
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2031
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24554
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27197
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5515
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,10"
			y="7,6,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Footpad"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			seed=986894954
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=10
				y=4
			[/source]
			[destination]
				x=9
				y=4
			[/destination]
		[/attack]
		[random]
			value=28636
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16892
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20058
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20291
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Thunderer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1402034211
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=9
				y=5
			[/source]
			[destination]
				x=9
				y=4
			[/destination]
		[/attack]
		[random]
			value=27599
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21924
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=664
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6295
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26393
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1669
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sylph-of-observation has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="ouchie"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="should have played a bit difrent there mmm"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zheka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="sylph has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="you have it in your pocket, no matter what ;-)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kaelin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IguanaMan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="khorne-flakes"
			message="y seems so"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DragonBleu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="szdik570 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nerium has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			seed=110085419
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=12
				y=14
			[/source]
			[destination]
				x=13
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Undertaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,8,7,6"
			y="14,13,14,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vieil-ordi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="k has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=518218972
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=9
				y=4
			[/source]
			[destination]
				x=10
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ivanfran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Quahog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arantir789 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,8,9,10"
			y="8,9,10,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,5"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,5,5,5,5"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,9,8,7"
			y="20,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			seed=509885759
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=7
				y=24
			[/source]
			[destination]
				x=6
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6"
			y="23,23,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			seed=612053138
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=6
				y=23
			[/source]
			[destination]
				x=6
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="tarantum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="misimagyar1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10"
			y="15,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			seed=1458552413
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=12
				y=15
			[/source]
			[destination]
				x=12
				y=14
			[/destination]
		[/attack]
		[random]
			value=26882
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9615
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8635
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30702
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10"
			y="13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13,12"
			y="13,14,13,14,13,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			seed=1549034524
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=12
				y=13
			[/source]
			[destination]
				x=12
				y=14
			[/destination]
		[/attack]
		[random]
			value=4119
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2153
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18911
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13905
			[results]
				chance=60
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,17,18,19"
			y="12,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6,7,8,9,10,11"
			y="24,25,26,27,26,27,27,28"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,9,8,8,8,7,7,6"
			y="16,17,17,18,18,19,20,21,22,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1757372680
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=6
				y=22
			[/source]
			[destination]
				x=6
				y=23
			[/destination]
		[/attack]
		[random]
			value=32060
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25033
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8829
			[results]
				chance=40
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IguanaMan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,10,10,10"
			y="24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12,11"
			y="24,23,22,21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11"
			y="25,26"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			seed=1982319500
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=10
				y=3
			[/source]
			[destination]
				x=9
				y=4
			[/destination]
		[/attack]
		[random]
			value=26942
			[results]
				chance=50
				damage=14
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9"
			y="4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="RyxoDnB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7,6,5,5"
			y="4,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,8,7,6"
			y="5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Svetak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,8"
			y="15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=8504
		[/random]
		[random]
			value=19965
		[/random]
		[random]
			value=23116
		[/random]
		[random]
			value=28017
		[/random]
		[random]
			value=1360
		[/random]
		[random]
			value=23662
		[/random]
		[random]
			value=7786
		[/random]
		[random]
			value=32517
		[/random]
		[random]
			value=28723
		[/random]
		[random]
			value=4516
		[/random]
		[random]
			value=27224
		[/random]
		[random]
			value=16282
		[/random]
		[random]
			value=10293
		[/random]
		[random]
			value=2111
			[results]
				checksum="knw9+llgIhhq>gK4+,hisFm2f4cabhN<-05kf4XaJVgo0w,.Oa1p3+a2m>gkRN+h2he05CrOzxFQvqBNPFOVwA2QbgPxJOAuPv.LmHDNOqvJUEEK0BkqyyBEFDLPqDTE"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="12,13,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="khorne-flakes"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ondrew"
			message="Nice played by you"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="khorne-flakes"
			message="thx"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="khorne-flakes"
			message="i think you attacked too early"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="khorne-flakes"
			message="with those chaotics "
			side=2
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description="Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	experience_modifier=70
	id="RBY Silverhead Crossing 12"
	map_data="border_size=1
usage=map

Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wo          , Xu          , Wo          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Ww          , Ww          , Ww          , Uh          , Xu          , Uh          , Xu          , Xu          , Ww          , Hh          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Gs^Fp       , Ww          , Xu          , Xu          , Gs^Fp       , Uu^Uf       , Gg          , Uu^Uf       , Uh          , Gs^Fp       , Mm          , Gg^Fet      , Ww          , Ww          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Hh          , Gs          , Gs^Efm      , Gg          , Gg          , Uh          , Gg          , Gg^Efm      , Wo          , Gg          , Gg          , Gs^Efm      , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , Mm          , Gs^Fms      , Ww          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Mm          , Gs^Fms      , Gg^Ve       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Rr          , Gg^Vc       , Gg          , Wwf         , Chw         , Hh          , Gs^Fp       , Ww          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs^Fp       , Xu          , Uh          , Xu          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Chw         , Rr          , Rr          , Wwf         , Ww          , Wo          
Wo          , Wo          , Wo          , Ww          , Ww          , Gs^Fp       , Re          , Ch          , Kh          , Chw         , Gg          , Gg          , Re          , Re^Uf       , Uh          , Xu          , Ur          , Xu          , Xu          , Re^Uf       , Xu          , Wwf         , Wwf         , Gg          , Gg          , Hh          , Hh          , Wwf         , Ww          , Ww          , Xu          
Wo          , Wo          , Wo          , Wo          , Gg          , Gg^Efm      , Hh          , Mm          , Gg          , Chw         , Re          , Uu^Vud      , Ur          , Ur          , Uu^Uf       , Gs^Fp       , Uu          , Ur          , Gs^Fp       , Xu          , Re          , Gg          , Wwf         , Gg          , Gg          , Gg^Ve       , Gs^Fet      , Wwf         , Gs^Fp       , Ww          , Xu          
Wo          , Wo          , Ww          , Ww          , Ww          , Gg^Ve       , Wwf         , Gg^Fet      , Wwf         , Wwf         , Xu          , Uu          , Xu          , Uu^Uf       , Wwf         , Wwf         , Wwf         , Uh          , Xu          , Re          , Gg          , Gg^Ve       , Kh          , Wwf         , Gg          , Gs          , Xu          , Wwf         , Wwf         , Xu          , Xu          
Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Gg          , Wwf         , Xu          , Xu          , Gg          , Xu          , Gg          , Gg          , Ww          , Ww          , Ww          , Gg          , Gg          , Xu          , Gg          , Gg          , Ww          , Chw         , Ch          , Gg          , Xu          , Xu          , Uh          , Xu          , Xu          
Ww          , Ww          , Ww          , Gg          , Gg          , Gs^Fds      , Gg          , Re          , Gs^Efm      , Gg          , Gg^Vc       , Gg          , Gs^Fms      , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Kh          , Gg          , Re          , Gs^Fp       , Re          , Xu          , Xu          
Ww          , Ww          , Gg          , Gg          , 1 Kh        , Gg          , Re          , Re          , Mm          , Gs^Fp       , Gg          , Gs          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Wwf         , Kh          , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Hh          , Re          , Gg          , Xu          , Xu          
Ww          , Ww          , Gg^Efm      , Gg          , Ch          , Ch          , Gs          , Gs          , Gs          , Hh          , Gg          , Gs^Fp       , Ww          , Wo          , Wwf         , Wo          , Mm          , Wo          , Gs          , Ss^Vhs      , Kh          , Gs          , Hh          , Gs^Fds      , Gg          , Mm          , Gg          , Gg          , Ww          , Gg          , Gg          
Ww          , Gg          , Gg          , Re          , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Hh          , Ww          , Wwf         , Wwf         , Rrc         , Hh^Uf       , Rrc         , Gs^Fp       , Chw         , Chw         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gs^Fp       , Ww          , Ww          , Ww          
Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Kh          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Chw         , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , 2 Kud       , Wwf         , Gg          , Wwf         , Ww          , Wo          , Wo          
Gs^Fds      , Gs^Fms      , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Kh          , Chw         , Gs          , Gs^Fp       , Mm          , Hh^Uf       , Wwf         , Wwf         , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Cud         , Cud         , Gg          , Gg          , Ww          , Xu          
Re          , Re          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Mm          , Hh          , Gg          , Kh          , Ss^Vhs      , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg          , Mm          , Gg          , Kud         , Cud         , Re          , Gg          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Re          , Re          , Re          , Re          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Gs^Fms      , Gg^Efm      , Gg^Ve       , Gs^Fds      , Gg          , Cud         , Cud         , Gg          , Re          , Xu          , Xu          , Xu          
Xu          , Xu          , Uu^Uf       , Uu^Uf       , Uh          , Gg          , Kud         , Gg          , Wwf         , Wwf         , Xu          , Ww          , Hh          , Gs^Fp       , Wo          , Ww          , Gs^Fp       , Hh          , Ww          , Gg          , Hh          , Hh          , Xu          , Re          , Re          , Gg          , Re          , Re          , Gg          , Uu^Uf       , Uu^Uf       
Xu          , Xu          , Cud         , Wwf         , Xu          , Xu          , Wwf         , Cud         , Kud         , Xu          , Xu          , Xu          , Xu          , Cud         , Xu          , Wo          , Xu          , Cud         , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Gg          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Xu          , Xu          
Xu          , Xu          , Cud         , Wwf         , Wwf         , Ww          , Gg          , Cud         , Re          , Re          , Uu^Vu       , Ur          , Uu^Uf       , Uu^Uf       , Wwf         , Xu          , Xu          , Uu^Uf       , Uu^Uf       , Ur          , Uu^Vu       , Re          , Re          , Gg          , Re          , Gg          , Uu^Vud      , Uu^Uf       , Cud         , Xu          , Xu          
Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gg^Vc       , Re          , Re          , Xu          , Ur          , Ur          , Uh          , Uh          , Wwf         , Wwf         , Xu          , Wwf         , Wwf         , Uh          , Uh          , Ur          , Ur          , Xu          , Re          , Gg          , Gg          , Gg          , Ur          , Cud         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Gg          , Gg^Efm      , Mm          , Re          , Re          , Xu          , Re          , Xu          , Wwf         , Wwf         , Gg^Efm      , Wwf         , Gg          , Wwf         , Wwf         , Xu          , Re          , Xu          , Re          , Re          , Kud         , Gg          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Gg          , Wwf         , Mm          , Hh^Fds      , Wwf         , Gg^Uf       , Hh          , Gg          , Wwf         , Gg          , Re          , Gg          , Cud         , Cud         , Cud         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Re^Uf       , Gg          , Gs^Fms      , Gg^Ve       , Gg          , Wwf         , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg^Fms      , Gg          , Wwf         , Gg          , Gg^Ve       , Gs^Fds      , Re          , Re^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Xu          , Gg^Efm      , Gg          , Wwf         , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Gg          , Hh          , Wwf         , Wwf         , Gg^Efm      , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Rrc         , Xu          , Wwf         , Wwf         , Gs^Fp       , Gg          , Xu          , Gg          , Wwf         , Mm          , Gg^Efm      , Gg          , Wwf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rrc         , Wwf         , Chw         , Wwf         , Rrc         , Ur          , Xu          , Xu          , Wwf         , Xu          , Xu          , Ur          , Chw         , Rrc         , Wwf         , Wwf         , Chw         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rrc         , Rrc         , Wwf         , Uh          , Wwf         , Wwf         , Wwf         , Uu^Uf       , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wwf         , Ur          , Chw         , Wwf         , Wwf         , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Wo          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name="2p - Silverhead Crossing"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
					message="/me new ladder at http://ladder8.herokuapp.com/"
					speaker="Check out"
				[/chat]
				[chat]
					message="/me can be created at http://rushedbyyetis.heroku.com/"
					speaker="RBY Custom"
				[/chat]
				[chat]
					message="$rby_set_info[1].val"
					speaker="RBY $rby_set_info[0].val 17"
				[/chat]
				[chat]
					message="/me ctrl-x to clear"
					speaker="Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=3
		colour="west"
		controller="human"
		current_player="Ondrew"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="Ondrew"
		persistent=yes
		previous_recruits="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side1"
		side=1
		team_name="west"
		user_team_name="teamname^West"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Drake Flameheart"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=35
			description="Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=55
			id="RBY_Side1"
			image="units/drakes/flare.png"
			image_icon=""
			language_name="Drake Flare"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=55
			max_moves=5
			moves=5
			name="Ondrew"
			overlays=""
			profile="portraits/drakes/transparent/flameheart.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/flameheart.png"
			type="Drake Flare"
			undead_variation="drake"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
					description="Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name="female^leadership"
					id="leadership"
					name="leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description="war blade"
				icon="attacks/warblade-red.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=6
		colour="east"
		controller="network"
		current_player="khorne-flakes"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="khorne-flakes"
		persistent=yes
		previous_recruits="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side2"
		side=2
		team_name="east"
		user_team_name="teamname^East"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Dwarvish Sentinel"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised." +
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side2"
			image="units/dwarves/stalwart.png"
			image_icon=""
			language_name="Dwarvish Stalwart"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=51
			max_moves=5
			moves=5
			name="khorne-flakes"
			overlays=""
			profile="portraits/dwarves/transparent/sentinel.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/sentinel.png"
			type="Dwarvish Stalwart"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=60
				forest=60
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
					description="Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name="female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name="steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description="spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=8
				description="javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		allow_player=no
		canrecruit=no
		color="black"
		controller="ai"
		disallow_observers=yes
		hidden=yes
		id=""
		no_leader=yes
		save_id=""
		side=3
		team_name="nani"
		[unit]
			name="Nani The Shapeshifter"
			type="Tentacle of the Deep"
			x=1
			y=1
		[/unit]
	[/side]
	[event]
		name="prestart"
		[object]
			silent=yes
			[filter]
				side=3
				x=1
				y=1
			[/filter]
			[effect]
				apply_to="attack"
				increase_attacks=-2
				increase_damage=296
			[/effect]
			[effect]
				apply_to="new_attack"
				damage=100
				description="evil eye"
				name="evil eye"
				number=1
				range="ranged"
				type="arcane"
				[specials]
					[petrifies]
						description="Petrify:
This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack."
						id="petrifies"
						name="petrifies"
					[/petrifies]
				[/specials]
			[/effect]
			[effect]
				apply_to="new_ability"
				[abilities]
					[hides]
						affect_self=yes
						description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						female_name="female^submerge"
						female_name_inactive="female^submerge"
						id="submerge"
						name="submerge"
						name_inactive="submerge"
						[filter_self]
							[filter_location]
								terrain="Wo*"
							[/filter_location]
						[/filter_self]
					[/hides]
				[/abilities]
			[/effect]
			[effect]
				apply_to="hitpoints"
				increase=472
				increase_total=472
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only=no
		name="side 3 turn"
		[end_turn]
		[/end_turn]
	[/event]
	[variables]
		next_scenario="RBY Silverhead Crossing 12"
		random=26
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val="Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
	abbrev=""
	allow_new_game=yes
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion="running"
	current_tod=4
	description="Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	difficulty="NORMAL"
	end_text=""
	end_text_duration=0
	experience_modifier=70
	history=""
	id="RBY Silverhead Crossing 12"
	label="2p - Silverhead Crossing"
	map_data="border_size=1
usage=map

Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wo          , Xu          , Wo          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Ww          , Ww          , Ww          , Uh          , Xu          , Uh          , Xu          , Xu          , Ww          , Hh          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Gs^Fp       , Ww          , Xu          , Xu          , Gs^Fp       , Uu^Uf       , Gg          , Uu^Uf       , Uh          , Gs^Fp       , Mm          , Gg^Fet      , Ww          , Ww          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Hh          , Gs          , Gs^Efm      , Gg          , Gg          , Uh          , Gg          , Gg^Efm      , Wo          , Gg          , Gg          , Gs^Efm      , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , Mm          , Gs^Fms      , Ww          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Mm          , Gs^Fms      , Gg^Ve       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Rr          , Gg^Vc       , Gg          , Wwf         , Chw         , Hh          , Gs^Fp       , Ww          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs^Fp       , Xu          , Uh          , Xu          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Chw         , Rr          , Rr          , Wwf         , Ww          , Wo          
Wo          , Wo          , Wo          , Ww          , Ww          , Gs^Fp       , Re          , Ch          , Kh          , Chw         , Gg          , Gg          , Re          , Re^Uf       , Uh          , Xu          , Ur          , Xu          , Xu          , Re^Uf       , Xu          , Wwf         , Wwf         , Gg          , Gg          , Hh          , Hh          , Wwf         , Ww          , Ww          , Xu          
Wo          , Wo          , Wo          , Wo          , Gg          , Gg^Efm      , Hh          , Mm          , Gg          , Chw         , Re          , Uu^Vud      , Ur          , Ur          , Uu^Uf       , Gs^Fp       , Uu          , Ur          , Gs^Fp       , Xu          , Re          , Gg          , Wwf         , Gg          , Gg          , Gg^Ve       , Gs^Fet      , Wwf         , Gs^Fp       , Ww          , Xu          
Wo          , Wo          , Ww          , Ww          , Ww          , Gg^Ve       , Wwf         , Gg^Fet      , Wwf         , Wwf         , Xu          , Uu          , Xu          , Uu^Uf       , Wwf         , Wwf         , Wwf         , Uh          , Xu          , Re          , Gg          , Gg^Ve       , Kh          , Wwf         , Gg          , Gs          , Xu          , Wwf         , Wwf         , Xu          , Xu          
Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Gg          , Wwf         , Xu          , Xu          , Gg          , Xu          , Gg          , Gg          , Ww          , Ww          , Ww          , Gg          , Gg          , Xu          , Gg          , Gg          , Ww          , Chw         , Ch          , Gg          , Xu          , Xu          , Uh          , Xu          , Xu          
Ww          , Ww          , Ww          , Gg          , Gg          , Gs^Fds      , Gg          , Re          , Gs^Efm      , Gg          , Gg^Vc       , Gg          , Gs^Fms      , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Kh          , Gg          , Re          , Gs^Fp       , Re          , Xu          , Xu          
Ww          , Ww          , Gg          , Gg          , 1 Kh        , Gg          , Re          , Re          , Mm          , Gs^Fp       , Gg          , Gs          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Wwf         , Kh          , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Hh          , Re          , Gg          , Xu          , Xu          
Ww          , Ww          , Gg^Efm      , Gg          , Ch          , Ch          , Gs          , Gs          , Gs          , Hh          , Gg          , Gs^Fp       , Ww          , Wo          , Wwf         , Wo          , Mm          , Wo          , Gs          , Ss^Vhs      , Kh          , Gs          , Hh          , Gs^Fds      , Gg          , Mm          , Gg          , Gg          , Ww          , Gg          , Gg          
Ww          , Gg          , Gg          , Re          , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Hh          , Ww          , Wwf         , Wwf         , Rrc         , Hh^Uf       , Rrc         , Gs^Fp       , Chw         , Chw         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gs^Fp       , Ww          , Ww          , Ww          
Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Kh          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Chw         , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , 2 Kud       , Wwf         , Gg          , Wwf         , Ww          , Wo          , Wo          
Gs^Fds      , Gs^Fms      , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Kh          , Chw         , Gs          , Gs^Fp       , Mm          , Hh^Uf       , Wwf         , Wwf         , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Cud         , Cud         , Gg          , Gg          , Ww          , Xu          
Re          , Re          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Mm          , Hh          , Gg          , Kh          , Ss^Vhs      , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg          , Mm          , Gg          , Kud         , Cud         , Re          , Gg          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Re          , Re          , Re          , Re          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Gs^Fms      , Gg^Efm      , Gg^Ve       , Gs^Fds      , Gg          , Cud         , Cud         , Gg          , Re          , Xu          , Xu          , Xu          
Xu          , Xu          , Uu^Uf       , Uu^Uf       , Uh          , Gg          , Kud         , Gg          , Wwf         , Wwf         , Xu          , Ww          , Hh          , Gs^Fp       , Wo          , Ww          , Gs^Fp       , Hh          , Ww          , Gg          , Hh          , Hh          , Xu          , Re          , Re          , Gg          , Re          , Re          , Gg          , Uu^Uf       , Uu^Uf       
Xu          , Xu          , Cud         , Wwf         , Xu          , Xu          , Wwf         , Cud         , Kud         , Xu          , Xu          , Xu          , Xu          , Cud         , Xu          , Wo          , Xu          , Cud         , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Gg          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Xu          , Xu          
Xu          , Xu          , Cud         , Wwf         , Wwf         , Ww          , Gg          , Cud         , Re          , Re          , Uu^Vu       , Ur          , Uu^Uf       , Uu^Uf       , Wwf         , Xu          , Xu          , Uu^Uf       , Uu^Uf       , Ur          , Uu^Vu       , Re          , Re          , Gg          , Re          , Gg          , Uu^Vud      , Uu^Uf       , Cud         , Xu          , Xu          
Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gg^Vc       , Re          , Re          , Xu          , Ur          , Ur          , Uh          , Uh          , Wwf         , Wwf         , Xu          , Wwf         , Wwf         , Uh          , Uh          , Ur          , Ur          , Xu          , Re          , Gg          , Gg          , Gg          , Ur          , Cud         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Gg          , Gg^Efm      , Mm          , Re          , Re          , Xu          , Re          , Xu          , Wwf         , Wwf         , Gg^Efm      , Wwf         , Gg          , Wwf         , Wwf         , Xu          , Re          , Xu          , Re          , Re          , Kud         , Gg          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Gg          , Wwf         , Mm          , Hh^Fds      , Wwf         , Gg^Uf       , Hh          , Gg          , Wwf         , Gg          , Re          , Gg          , Cud         , Cud         , Cud         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Re^Uf       , Gg          , Gs^Fms      , Gg^Ve       , Gg          , Wwf         , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg^Fms      , Gg          , Wwf         , Gg          , Gg^Ve       , Gs^Fds      , Re          , Re^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Xu          , Gg^Efm      , Gg          , Wwf         , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Gg          , Hh          , Wwf         , Wwf         , Gg^Efm      , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Rrc         , Xu          , Wwf         , Wwf         , Gs^Fp       , Gg          , Xu          , Gg          , Wwf         , Mm          , Gg^Efm      , Gg          , Wwf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rrc         , Wwf         , Chw         , Wwf         , Rrc         , Ur          , Xu          , Xu          , Wwf         , Xu          , Xu          , Ur          , Chw         , Rrc         , Wwf         , Wwf         , Chw         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rrc         , Rrc         , Wwf         , Uh          , Wwf         , Wwf         , Wwf         , Uu^Uf       , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wwf         , Ur          , Chw         , Wwf         , Wwf         , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Wo          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name="2p - Silverhead Crossing"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=42
	playing_team=1
	random_calls=0
	random_seed=26883
	random_start_time=no
	scenario="RBY Silverhead Crossing 12"
	snapshot=yes
	turn_at=17
	turns=-1
	unit_wml_ids="Drake Arbiter,Drake Burner,Drake Clasher,Drake Fighter,Drake Flare,Dwarvish Fighter,Dwarvish Stalwart,Dwarvish Thunderer,Dwarvish Thunderguard,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Rogue,Saurian Augur,Saurian Skirmisher,Tentacle of the Deep,Thief,Trapper"
	used_items=""
	version="1.10.7"
	[display]
		color_adjust_blue_=0
		color_adjust_green=0
		color_adjust_red=0
	[/display]
	[side]
		action_bonus_count=12
		allow_player=yes
		color=3
		controller="network"
		countdown_time=300000
		current_player="Ondrew"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=12
		gold_add=no
		hidden=no
		id="RBY_Side1"
		income=0
		name="Ondrew"
		no_leader=yes
		objectives="<big>Victoria:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="RBY_Side1"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		team_name="west"
		user_team_name="teamname^West"
		village_gold=2
		[ai]
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=5
			y=21
		[/village]
		[village]
			x=9
			y=24
		[/village]
		[village]
			x=10
			y=10
		[/village]
		[unit]
			advances_to="Drake Flameheart"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=35
			description="Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=3
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=31
			id="RBY_Side1"
			image="units/drakes/flare.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Flare"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=55
			max_moves=5
			moves=0
			name="Ondrew"
			overlays=""
			profile="portraits/drakes/transparent/flameheart.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/flameheart.png"
			type="Drake Flare"
			undead_variation="drake"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=6
			y=14
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/flameheart.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
					description="Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name="female^leadership"
					id="leadership"
					name="leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description="war blade"
				icon="attacks/warblade-red.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=16
			description=_"Saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit is capable of basic healing."
			ellipse="misc/ellipse"
			experience=14
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=27
			id="Saurian Augur-17"
			image="units/saurians/augur/augur.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Saurian Augur"
			level=1
			max_attacks=1
			max_experience=15
			max_hitpoints=27
			max_moves=6
			moves=0
			name="Inex"
			overlays=""
			profile="portraits/saurians/transparent/augur.png"
			race="lizard"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/saurians/augur.png"
			type="Saurian Augur"
			undead_variation="saurian"
			underlying_id=17
			unrenamable=no
			upkeep="full"
			usage="healer"
			variation=""
			x=7
			y=24
			zoc=yes
			[defense]
				castle=40
				cave=40
				flat=60
				forest=40
				frozen=70
				fungus=40
				hills=40
				mountains=40
				reef=60
				sand=40
				shallow_water=60
				swamp_water=40
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=4
				fungus=1
				hills=1
				mountains=2
				reef=2
				sand=1
				shallow_water=3
				swamp_water=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=110
				cold=120
				fire=120
				impact=110
				pierce=80
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Heals +4:
Allows the unit to heal adjacent allied units at the beginning of our turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +4"
					id="healing"
					name=_"heals +4"
					poison="slowed"
					value=4
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[attack_anim]
				halo_auto_vflip=no
				[filter_attack]
					name="curse"
				[/filter_attack]
				[if]
					hits=yes
					[missile_frame]
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
					[missile_frame]
						begin=0
						end=50
						halo="projectiles/whitemissile-impact-1.png"
						offset=0.8
					[/missile_frame]
					[missile_frame]
						begin=50
						end=100
						halo="projectiles/whitemissile-impact-2.png"
						offset=0.92
					[/missile_frame]
					[missile_frame]
						begin=100
						end=150
						halo="projectiles/whitemissile-impact-3.png"
						offset=0.94
					[/missile_frame]
					[missile_frame]
						begin=150
						end=200
						halo="projectiles/whitemissile-impact-4.png"
						offset=0.96
					[/missile_frame]
					[missile_frame]
						begin=200
						end=250
						halo="projectiles/whitemissile-impact-5.png"
						offset=0.98
					[/missile_frame]
					[missile_frame]
						begin=250
						end=300
						halo="projectiles/whitemissile-impact-6.png"
						offset=1
					[/missile_frame]
					[missile_frame]
						begin=300
						end=350
						halo="projectiles/whitemissile-impact-7.png"
						offset=1.02
					[/missile_frame]
					[missile_frame]
						begin=350
						end=400
						halo="projectiles/whitemissile-impact-8.png"
						offset=1.04
					[/missile_frame]
				[/if]
				[else]
					hits=no
					[missile_frame]
						alpha=".8~0.0:200"
						begin=-200
						end=0
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
						sound="magicmissile.wav"
					[/missile_frame]
				[/else]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
				[/else]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
			[/attack_anim]
			[attack_anim]
				direction="s,se,sw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/augur/augur-se-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/augur/augur-se-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/augur/augur-se-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/augur/augur-se-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/augur/augur-se-defend1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n,ne,nw"
				offset="0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0"
				start_time=-250
				[filter_attack]
					name="staff"
				[/filter_attack]
				[frame]
					duration=150
					image="units/saurians/augur/augur-ne-melee1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-melee2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-melee2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/saurians/augur/augur-ne-melee3.png"
				[/frame]
				[frame]
					duration=90
					image="units/saurians/augur/augur-ne-melee4.png"
				[/frame]
				[frame]
					duration=80
					image="units/saurians/augur/augur-ne-melee5.png"
				[/frame]
				[frame]
					duration=50
					image="units/saurians/augur/augur-ne-defend1.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-die4.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die4.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die3.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-die4.png"
					[/frame]
				[/else]
			[/death]
			[defend]
				direction="sw,s,se"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/augur/augur-se-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/augur/augur-se-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/augur/augur-se-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/augur/augur-se-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/augur/augur-se-defend1.png"
				[/frame]
			[/defend]
			[defend]
				direction="nw,n,ne"
				start_time=-126
				[frame]
					duration=1
					image="units/saurians/augur/augur-ne-defend1.png"
				[/frame]
				[frame]
					duration=100
					image="units/saurians/augur/augur-ne-defend2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/saurians/augur/augur-ne-defend2.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/saurians/augur/augur-ne-defend2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/saurians/augur/augur-ne-defend1.png"
				[/frame]
			[/defend]
			[healing_anim]
				halo_auto_vflip=no
				start_time=-300
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-1.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-2.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-3.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-4.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-5.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-6.png"
				[/halo_frame]
				[halo_frame]
					duration=60
					halo="halo/saurian-magic-halo-7.png"
				[/halo_frame]
				[if]
					direction="s,se,sw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-se-magic1.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic2.png"
					[/frame]
					[frame]
						duration=100
						image="units/saurians/augur/augur-ne-magic1.png"
					[/frame]
				[/else]
			[/healing_anim]
			[movement_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-se-run12.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run1.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run2.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run3.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run4.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run5.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run6.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run7.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run8.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run9.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run10.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run11.png"
					[/frame]
					[frame]
						duration=50
						image="units/saurians/augur/augur-ne-run12.png"
					[/frame]
				[/else]
			[/movement_anim]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/saurians/transparent/augur.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				start_time=0
				[if]
					direction="s,se,sw"
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-se-bob6.png"
					[/frame]
				[/if]
				[else]
					direction="n,ne,nw"
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob1.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob2.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob3.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob4.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob5.png"
					[/frame]
					[frame]
						duration=200
						image="units/saurians/augur/augur-ne-bob6.png"
					[/frame]
				[/else]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=4
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"curse"
				icon="attacks/curse.png"
				name="curse"
				number=3
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warrior"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race."
			ellipse="misc/ellipse"
			experience=3
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Drake Fighter-22"
			image="units/drakes/fighter.png"
			image_icon=""
			language_name=_"Drake Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=45
			max_moves=6
			moves=6
			name="Kraslashi"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=yes
			role=""
			side=1
			small_profile="portraits/drakes/fighter.png"
			type="Drake Fighter"
			undead_variation="drake"
			underlying_id=22
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=9
			y=24
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/fighter.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-400
				[filter_attack]
					name="war blade"
				[/filter_attack]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/fighter-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/fighter-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/fighter.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/fighter-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/fighter-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=3
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warden"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=31
#textdomain wesnoth-units
			description=_"Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=69
			id="Drake Clasher-32"
			image="units/drakes/arbiter.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=69
			max_moves=5
			moves=0
			name="Merr"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=32
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=10
			y=10
			zoc=yes
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[attack_anim]
				direction="s"
				offset="0.0~0.1,0.1~0.0"
				start_time=-300
				[filter_attack]
					name="halberd"
					type="pierce"
				[/filter_attack]
				[frame]
					duration=50
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-se-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-s-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-s-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-s-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-s-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.1,0.1~0.0"
				start_time=-300
				[filter_attack]
					name="halberd"
					type="pierce"
				[/filter_attack]
				[frame]
					duration=50
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-se-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/arbiter-pierce-se-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-se-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-se-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-se-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-pierce-se-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				[filter_attack]
					name="halberd"
					type="pierce"
				[/filter_attack]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/arbiter.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/arbiter.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="s"
				offset="0.0~0.1,0.1~0.0"
				start_time=-300
				[filter_attack]
					name="halberd"
					type="blade"
				[/filter_attack]
				[frame]
					duration=50
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-se-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/arbiter-blade-se-2.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/arbiter-blade-se-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-s-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-s-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-s-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				offset="0.0~0.1,0.1~0.0"
				start_time=-300
				[filter_attack]
					name="halberd"
					type="blade"
				[/filter_attack]
				[frame]
					duration=50
					image="units/drakes/arbiter.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-se-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/arbiter-blade-se-2.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/arbiter-blade-se-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-se-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-se-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-blade-se-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,n,nw"
				[filter_attack]
					name="halberd"
					type="blade"
				[/filter_attack]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/arbiter.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/arbiter.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/arbiter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/arbiter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/arbiter-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/arbiter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/arbiter-defend-1.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=12
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			cost=21
#textdomain wesnoth-units
			description=_"Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat."
			ellipse="misc/ellipse"
			experience=3
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=48
			id="Drake Burner-20"
			image="units/drakes/burner.png"
			image_icon=""
			language_name=_"Drake Burner"
			level=1
			max_attacks=1
			max_experience=30
			max_hitpoints=48
			max_moves=5
			moves=0
			name="Garrustun"
			overlays=""
			profile="portraits/drakes/transparent/burner.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/burner.png"
			type="Drake Burner"
			undead_variation="drake"
			underlying_id=20
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=5
			y=12
			zoc=yes
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack_anim]
				direction="se,sw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
					halo_x=35
					halo_y=40
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
					halo_x=35
					halo_y=-20
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-se-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
					halo_x=8
					halo_y=50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				start_time=-900
				[filter_attack]
					name="fire breath"
				[/filter_attack]
				[missile_frame]
					begin=-400
					end=100
					halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
					halo_x=8
					halo_y=-50
				[/missile_frame]
				[if]
					hits=no
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						duration=20
						image="units/drakes/burner.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-inhale-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fire-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.2,0.2~0.7,0.7~0.2,0.2~0.0"
				start_time=-300
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-3.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/drakes/burner-melee-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/drakes/burner-melee-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-melee-6.png"
				[/frame]
				[frame]
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
						sound="drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/drakes/burner-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/drakes/burner-defend-1.png"
				[/frame]
			[/defend]
			[draw_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/draw_weapon_anim]
			[movement_anim]
				start_time=0
				submerge=0.01
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[movement_anim]
				start_time=0
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/burner.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[post_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
			[/post_movement_anim]
			[pre_movement_anim]
				start_time=0
				terrain_type="!,!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/pre_movement_anim]
			[sheath_weapon_anim]
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-takeoff-4.png"
				[/frame]
			[/sheath_weapon_anim]
			[standing_anim]
				[frame]
					duration=50
					image="units/drakes/burner.png"
				[/frame]
			[/standing_anim]
			[standing_anim]
				start_time=0
				submerge=0.01
				terrain_type="!,Wwf,*^B*,!,W*,W*^V*,Chs,Chw,S*,S*^V*,Q*,Mv"
				[frame]
					duration=100
					image="units/drakes/burner-fly-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-3-upstroke.png"
				[/frame]
				[frame]
					duration=100
					image="units/drakes/burner-fly-2-upstroke.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=4
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=8
		allow_player=yes
		color=6
		controller="human"
		countdown_time=137630
		current_player="khorne-flakes"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		gold=2
		gold_add=no
		hidden=no
		id="RBY_Side2"
		income=0
		name="khorne-flakes"
		no_leader=yes
		objectives="<big>Victoria:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=no
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		save_id="RBY_Side2"
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		team_name="east"
		user_team_name="teamname^East"
		village_gold=2
		[ai]
#textdomain wesnoth
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=5
			y=8
		[/village]
		[village]
			x=9
			y=4
		[/village]
		[village]
			x=10
			y=20
		[/village]
		[village]
			x=11
			y=7
		[/village]
		[village]
			x=11
			y=16
		[/village]
		[village]
			x=19
			y=12
		[/village]
		[village]
			x=20
			y=20
		[/village]
		[village]
			x=21
			y=8
		[/village]
		[village]
			x=21
			y=17
		[/village]
		[village]
			x=21
			y=24
		[/village]
		[village]
			x=23
			y=4
		[/village]
		[village]
			x=25
			y=7
		[/village]
		[village]
			x=26
			y=20
		[/village]
		[unit]
			advances_to="Dwarvish Berserker"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=0
			cost=19
#textdomain wesnoth-units
			description=_"Dwarves are an ancient race of powerful fighters. Ulfserkers are the most ferocious of these; in battle, they will work themselves into a blind rage wherein they feel neither fear nor pain, and will pay no heed to any wounds they receive." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=34
			id="Dwarvish Ulfserker-42"
			image="units/dwarves/ulfserker.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Ulfserker"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=34
			max_moves=6
			moves=0
			name="Gomatasol"
			overlays=""
			profile="portraits/dwarves/transparent/ulfserker.png"
			race="dwarf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/ulfserker.png"
			type="Dwarvish Ulfserker"
			undead_variation="dwarf"
			underlying_id=42
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=18
			y=13
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=60
				mountains=50
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="berserker frenzy"
				[/filter_attack]
				[if]
					offset="0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time=-240
					value_second=1
					[filter_second_attack]
					[/filter_second_attack]
				[/if]
				[else]
					offset="0.0~0.0:3400,0.0~-0.15:20,-0.15~0.1:30,0.1~0.5:190,0.5~0.6:30,0.6~0.6:30,0.6~0.15:100,0.15~0.0:30"
					start_time=-3640
					value_second=1
					[frame]
						duration=200
						image="units/dwarves/ulfserker.png"
					[/frame]
					[frame]
						duration=400
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-2.png"
						sound="dwarf-laugh.wav"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-2.png"
					[/frame]
					[frame]
						duration=200
						image="units/dwarves/ulfserker-laugh-1.png"
					[/frame]
				[/else]
				[else]
					[frame]
						duration=1
						image="units/dwarves/ulfserker.png"
					[/frame]
				[/else]
				[frame]
					duration=40
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/ulfserker-attack-2.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/ulfserker-attack-3.png"
				[/frame]
				[frame]
					duration=50
					image="units/dwarves/ulfserker-attack-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=50
						image="units/dwarves/ulfserker-attack-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=50
						image="units/dwarves/ulfserker-attack-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/ulfserker-attack-6.png"
				[/frame]
				[frame]
					duration=40
					image="units/dwarves/ulfserker-attack-7.png"
				[/frame]
				[frame]
					duration=30
					image="units/dwarves/ulfserker-attack-8.png"
				[/frame]
				[frame]
					duration=30
					image="units/dwarves/ulfserker-attack-1.png"
				[/frame]
				[frame]
					duration=30
					image="units/dwarves/ulfserker.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/ulfserker-idle-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/ulfserker-idle-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/ulfserker-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/ulfserker-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/ulfserker-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/ulfserker-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/ulfserker-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/ulfserker-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/ulfserker.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"berserker frenzy"
				icon="attacks/frenzy.png"
				name="berserker frenzy"
				number=4
				range="melee"
				type="blade"
				[specials]
					[berserk]
#textdomain wesnoth-help
						description=_"Berserk:
Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred."
						id="berserk"
						name=_"berserk"
						value=30
					[/berserk]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					description=_"Always rest heals"
					female_name=_"female^healthy"
					id="healthy"
					male_name=_"healthy"
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Gryphon Master"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=0
			cost=24
#textdomain wesnoth-units
			description=_"Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts."
			ellipse="misc/ellipse"
			experience=16
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=26
			id="Gryphon Rider-39"
			image="units/dwarves/gryphon-rider.png"
			image_icon=""
			language_name=_"Gryphon Rider"
			level=1
			max_attacks=1
			max_experience=21
			max_hitpoints=32
			max_moves=9
			moves=0
			name="Greaa"
			overlays=""
			profile="portraits/dwarves/transparent/gryphon-rider.png"
			race="gryphon"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/dwarves/transparent/gryphon-rider.png~SCALE(205,205)"
			type="Gryphon Rider"
			undead_variation="gryphon"
			underlying_id=39
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=6
			y=22
			zoc=yes
			[defense]
				castle=50
				cave=80
				deep_water=50
				flat=50
				forest=50
				frozen=50
				fungus=70
				hills=50
				mountains=40
				reef=50
				sand=50
				shallow_water=50
				swamp_water=50
				unwalkable=50
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				deep_water=1
				flat=1
				forest=1
				frozen=1
				fungus=3
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=100
				cold=100
				fire=100
				impact=120
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="claws"
				[/filter_attack]
				[frame]
					begin=-200
					end=-100
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[if]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/if]
				[else]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="claws.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
						sound="gryphon-hit-1.ogg,gryphon-hit-2.ogg,gryphon-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/gryphon-rider-flying-4.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
			[/defend]
			[movement_anim]
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/movement_anim]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/gryphon-rider.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[standing_anim]
				layer=60
				start_time=0
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-1.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-2.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-3.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-4.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-6.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/dwarves/gryphon-rider-flying-8.png"
				[/frame]
			[/standing_anim]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=12
				description=_"claws"
				icon="attacks/claws-animal.png"
				name="claws"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=13
#textdomain wesnoth-units
			description=_"For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy."
			ellipse="misc/ellipse"
			experience=8
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=19
			id="Thief-41"
			image="units/human-outlaws/thief.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Thief"
			level=1
			max_attacks=1
			max_experience=15
			max_hitpoints=29
			max_moves=6
			moves=0
			name="Yreoc"
			overlays=""
			profile="portraits/humans/transparent/thief.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/thief.png"
			type="Thief"
			undead_variation=""
			underlying_id=41
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=12
			y=13
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-150
					end=-100
					image="units/human-outlaws/thief.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/thief.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief-defend-1-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief-defend-1-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief-defend-2-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief-defend-2-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief-defend-3-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief-defend-3-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief-defend.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief-defend.png"
					sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-8.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=4
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
#textdomain wesnoth-help
						description=_"Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name=_"backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=2
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=41
			id="Dwarvish Fighter-34"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=29
			max_hitpoints=41
			max_moves=5
			moves=1
			name="Aigthatis"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=34
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=10
			y=13
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=8
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=9
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Footpad-18"
			image="units/human-outlaws/footpad.png"
			image_icon=""
			language_name=_"Footpad"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=35
			max_moves=7
			moves=0
			name="Yry"
			overlays=""
			profile="portraits/humans/transparent/footpad.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/footpad.png"
			type="Footpad"
			undead_variation=""
			underlying_id=18
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=9
			y=4
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Trapper"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=14
#textdomain wesnoth-units
			description=_"Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.

Because of their experience, these hunters are unusually capable at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=31
			id="Poacher-37"
			image="units/human-outlaws/poacher.png"
			image_icon=""
			language_name=_"Poacher"
			level=1
			max_attacks=1
			max_experience=16
			max_hitpoints=37
			max_moves=5
			moves=0
			name="Glyn"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/trapper.png"
			type="Poacher"
			undead_variation=""
			underlying_id=37
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=12
			y=15
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/poacher-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/poacher-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/poacher-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-250
					end=-150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=50
						image="units/human-outlaws/poacher-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=50
					end=150
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/poacher-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/poacher-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/poacher.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=3
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=4
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Steelclad"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=16
#textdomain wesnoth-units
			description=_"Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="Dwarvish Fighter-35"
			image="units/dwarves/fighter.png"
			image_icon=""
			language_name=_"Dwarvish Fighter"
			level=1
			max_attacks=1
			max_experience=23
			max_hitpoints=39
			max_moves=4
			moves=0
			name="Nardurol"
			overlays=""
			profile="portraits/dwarves/transparent/fighter.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/fighter.png"
			type="Dwarvish Fighter"
			undead_variation="dwarf"
			underlying_id=35
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=8
			y=16
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				offset="0.0~0.3,0.3~0.6,0.6~0.3,0.3~0.0"
				start_time=-350
				[filter_attack]
					name="hammer"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-hammer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="mace.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/fighter-hammer-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40"
				start_time=-350
				[filter_attack]
					name="axe"
				[/filter_attack]
				[frame]
					duration=40
					image="units/dwarves/fighter-axe-1.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-2.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-3.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-4.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=60
						image="units/dwarves/fighter-axe-5.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-6.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-7.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-8.png"
				[/frame]
				[frame]
					duration=60
					image="units/dwarves/fighter-axe-9.png"
				[/frame]
				[frame]
					duration=20
					image="units/dwarves/fighter.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="axe"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_second_attack]
					name="hammer"
				[/filter_second_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-hammer-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-hammer-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter-hammer-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/fighter-defend-1.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/fighter-defend-1.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/fighter.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/fighter.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"axe"
				name="axe"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description=_"hammer"
				icon="attacks/hammer-dwarven.png"
				name="hammer"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=1
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=37
			id="Dwarvish Thunderer-24"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=37
			max_moves=5
			moves=1
			name="Aigcatsil"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=24
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=11
			y=21
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=0
			cost=13
#textdomain wesnoth-units
			description=_"For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy."
			ellipse="misc/ellipse"
			experience=11
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=15
			id="Thief-27"
			image="units/human-outlaws/thief+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^Thief"
			level=1
			max_attacks=1
			max_experience=15
			max_hitpoints=25
			max_moves=6
			moves=0
			name="Caenoic"
			overlays=""
			profile="portraits/humans/transparent/thief+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/thief+female.png"
			type="Thief"
			undead_variation=""
			underlying_id=27
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=10
			y=3
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-150
					end=-100
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
					sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				uncovered=yes
			[/status]
			[attack]
				damage=5
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
#textdomain wesnoth-help
						description=_"Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name=_"backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Thunderguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=17
#textdomain wesnoth-units
			description=_"When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings."
			ellipse="misc/ellipse"
			experience=4
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=4
			id="Dwarvish Thunderer-25"
			image="units/dwarves/thunderer.png"
			image_icon=""
			language_name=_"Dwarvish Thunderer"
			level=1
			max_attacks=1
			max_experience=28
			max_hitpoints=40
			max_moves=4
			moves=1
			name="Peldrlos"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderer"
			undead_variation="dwarf"
			underlying_id=25
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=19
			y=12
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderer-attack-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderer-attack-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderer-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderer-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-5.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin=0
					end=200
					image="units/dwarves/thunderer-die1.png"
				[/frame]
				[frame]
					begin=200
					end=400
					image="units/dwarves/thunderer-die2.png"
				[/frame]
				[frame]
					begin=400
					end=600
					image="units/dwarves/thunderer-die3.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderer-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderer.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-3.png"
				[/frame]
				[frame]
					duration=800
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=300
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-5.png"
				[/frame]
				[frame]
					duration=200
					image="units/dwarves/thunderer-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/dwarves/thunderer-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderer-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=18
				description=_"thunderstick"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Dragonguard"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			cost=30
#textdomain wesnoth-units
			description=_"The Dwarven Thunderguards are famed for their curious weaponry, these strange staves of wood and iron that make a thunderous noise in their anger. The machinations behind this weaponry are a mystery, a secret taken to the grave by the dwarves of Knalga who wield them, and are assumed to have even forged them. The most that is known are reports of dwarves pouring a strange black dust into the mouth of their weapons, which some say is a food to fuel the beast imprisoned within.

Though a single shot from these ‘thundersticks’ can take several minutes to prepare, the results are seen by the Dwarves as being well worth the wait."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=45
			id="Dwarvish Thunderer-23"
			image="units/dwarves/thunderguard.png"
			image_icon=""
			language_name=_"Dwarvish Thunderguard"
			level=2
			max_attacks=1
			max_experience=53
			max_hitpoints=45
			max_moves=4
			moves=0
			name="Althaithdrus"
			overlays=""
			profile="portraits/dwarves/transparent/thunderer.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/thunderer.png"
			type="Dwarvish Thunderguard"
			undead_variation="dwarf"
			underlying_id=23
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			x=6
			y=7
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="thunderstick"
				[/filter_attack]
				[if]
					direction="se,sw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-se-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-se-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-se-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-se.png"
						sound="thunderstick.ogg"
					[/frame]
				[/if]
				[else]
					direction="se,sw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-se.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-ne-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-ne-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-ne-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-ne.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="ne,nw"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-ne.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="20~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-n-1.png"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-n-2.png"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-n-3.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-n.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="n"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-n.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[else]
					direction="s"
					hits=yes
					missile_halo_x="0~0"
					missile_halo_y="0~0"
					missile_offset="0.5~1.1:250,1.1~1.5:200,1.5~1.7:360"
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/muzzle-flash-s-1.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=80
						halo="projectiles/muzzle-flash-s-2.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=70
						halo="projectiles/muzzle-flash-s-3.png~FL(vertical)"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-4.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-5.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-6.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-7.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-8.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-9.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-10.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-11.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-12.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-13.png"
					[/missile_frame]
					[missile_frame]
						duration=60
						halo="projectiles/muzzle-flash-14.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-s.png"
						sound="thunderstick.ogg"
					[/frame]
				[/else]
				[else]
					direction="s"
					hits=no
					missile_offset=0.1
					missile_start_time=-250
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-1.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-2.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-3.png"
					[/missile_frame]
					[missile_frame]
						duration=100
						halo="projectiles/misfire-spark-4.png"
					[/missile_frame]
					[frame]
						begin=-400
						end=0
						image="units/dwarves/thunderguard-attack-ranged-s.png"
						sound="thunderstick-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=0
					end=1
					image="units/dwarves/thunderguard-attack-ranged-se.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				offset="0.0~0.1:200,0.1~0.6:200,0.6~0.0:250"
				start_time=-250
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					duration=50
					image="units/dwarves/thunderguard-blade.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-2.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						duration=100
						image="units/dwarves/thunderguard-blade-3.png"
						sound="axe.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						duration=100
						image="units/dwarves/thunderguard-blade-3.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-5.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderguard-blade-defend-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-blade-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-blade-defend-2.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-blade-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderguard-blade-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/dwarves/thunderguard.png"
				[/frame]
				[frame]
					duration=100
					image="units/dwarves/thunderguard-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-defend.png"
						sound="dwarf-hit-1.ogg,dwarf-hit-2.ogg,dwarf-hit-3.ogg,dwarf-hit-4.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/dwarves/thunderguard-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/dwarves/thunderguard.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/thunderer.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=28
				description=_"thunderstick"
				icon="attacks/thunderstick.png"
				name="thunderstick"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=13
#textdomain wesnoth-units
			description=_"For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=28
			id="Thief-26"
			image="units/human-outlaws/thief+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^Thief"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=28
			max_moves=7
			moves=6
			name="Broryaniver"
			overlays=""
			profile="portraits/humans/transparent/thief+female.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/thief+female.png"
			type="Thief"
			undead_variation=""
			underlying_id=26
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=11
			y=26
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-150
					end=-100
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
					sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
#textdomain wesnoth-help
						description=_"Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name=_"backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Dwarvish Sentinel"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
			description="The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised." +
				_"

Special Notes:" +
				_" The steadiness of this unit reduces damage from some attacks, but only while defending."
			experience=3
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side2"
			image="units/dwarves/stalwart.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dwarvish Stalwart"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=51
			max_moves=5
			moves=0
			name="khorne-flakes"
			overlays=""
			profile="portraits/dwarves/transparent/sentinel.png"
			race="dwarf"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/dwarves/sentinel.png"
			type="Dwarvish Stalwart"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=15
			y=14
			zoc=yes
			[defense]
				castle=40
				cave=50
				flat=60
				forest=60
				frozen=70
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/dwarves/transparent/sentinel.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[abilities]
				[resistance]
					active_on="defense"
					affect_self=yes
					description="Steadfast:
This unit’s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected."
					female_name="female^steadfast"
					id="steadfast"
					max_value=50
					multiply=2
					name="steadfast"
					[filter_base_value]
						greater_than=0
						less_than=50
					[/filter_base_value]
				[/resistance]
			[/abilities]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
				description="spear"
				icon="attacks/spear.png"
				name="spear"
				number=3
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage=8
				description="javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number=1
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
					female_name="female^quick"
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Huntsman,Ranger"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=27
			description=_"Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps."
			ellipse="misc/ellipse"
			experience=7
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=43
			id="Poacher-15"
			image="units/human-outlaws/trapper.png"
			image_icon=""
			language_name=_"Trapper"
			level=2
			max_attacks=1
			max_experience=36
			max_hitpoints=51
			max_moves=5
			moves=0
			name="Glyddyn"
			overlays=""
			profile="portraits/humans/transparent/trapper.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/trapper.png"
			type="Trapper"
			undead_variation=""
			underlying_id=15
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			x=5
			y=8
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=40
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=50
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="bow"
				[/filter_attack]
				[missile_frame]
					begin=-150
					end=0
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[if]
					hits=yes
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/trapper-attack1.png"
						sound="bow.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-400
						end=-250
						image="units/human-outlaws/trapper-attack1.png"
						sound="bow-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-250
					end=-100
					image="units/human-outlaws/trapper-attack2.png"
				[/frame]
				[frame]
					begin=-100
					end=0
					image="units/human-outlaws/trapper-attack3.png"
				[/frame]
				[frame]
					begin=0
					end=100
					image="units/human-outlaws/trapper.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-200
					end=-150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee-2.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-200
					end=-150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-150
						end=100
						image="units/human-outlaws/trapper-attack-melee.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time=-126
				[filter_attack]
					range="melee"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/trapper-dagger.png"
				[/frame]
			[/defend]
			[defend]
				start_time=-126
				[filter_attack]
					range="ranged"
				[/filter_attack]
				[frame]
					duration=1
					image="units/human-outlaws/trapper.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/trapper-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-bow-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/trapper-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/trapper.png"
				[/frame]
			[/defend]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/trapper.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"bow"
				name="bow"
				number=4
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^intelligent"
					id="intelligent"
					male_name=_"intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Outlaw"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=14
#textdomain wesnoth-units
			description=_"These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness."
			ellipse="misc/ellipse"
			experience=6
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=no
			gender="male"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=36
			id="Footpad-11"
			image="units/human-outlaws/footpad.png"
			image_icon=""
			language_name=_"Footpad"
			level=1
			max_attacks=1
			max_experience=25
			max_hitpoints=36
			max_moves=7
			moves=0
			name="Blac"
			overlays=""
			profile="portraits/humans/transparent/footpad.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/footpad.png"
			type="Footpad"
			undead_variation=""
			underlying_id=11
			unrenamable=no
			upkeep="full"
			usage="scout"
			variation=""
			x=10
			y=20
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				offset=0
				[filter_attack]
					name="sling"
				[/filter_attack]
				[if]
					hits=yes
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=0
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.0"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=0
						end=1
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling.ogg"
					[/frame]
				[/if]
				[else]
					hits=no
					[sling_stone_frame]
						begin=-201
						end=-200
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=-200
						end=100
						halo="projectiles/stone.png"
						halo_x="5~0"
						halo_y="-6~0"
						offset="0.0~1.5"
						y="0~-5,-5~-8,-8~-9,-9~-10,-10~-9,-9~-8,-8~-5,-5~0"
					[/sling_stone_frame]
					[sling_stone_frame]
						begin=100
						end=101
						image="misc/blank-hex.png"
					[/sling_stone_frame]
					[frame]
						begin=-400
						end=-150
						image="units/human-outlaws/footpad-attack1.png"
						sound="sling-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin=-150
					end=50
					image="units/human-outlaws/footpad-attack2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[filter_attack]
					name="club"
				[/filter_attack]
				[frame]
					begin=-250
					end=-200
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					begin=-200
					end=-100
					image="units/human-outlaws/footpad-melee-1.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/footpad-melee-2.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=200
					image="units/human-outlaws/footpad-melee-3.png"
				[/frame]
				[frame]
					begin=200
					end=300
					image="units/human-outlaws/footpad-melee-4.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time=-126
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
						sound="human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration=150
						image="units/human-outlaws/footpad-defend.png"
					[/frame]
				[/else]
				[frame]
					duration=1
					image="units/human-outlaws/footpad.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/footpad-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/footpad-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/footpad.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"club"
				icon="attacks/club-small.png"
				name="club"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=5
				description=_"sling"
				name="sling"
				number=2
				range="ranged"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^resilient"
					id="resilient"
					male_name=_"resilient"
					[effect]
						apply_to="hitpoints"
						increase_total=4
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Rogue"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=13
#textdomain wesnoth-units
			description=_"For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy."
			ellipse="misc/ellipse"
			experience=5
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="female"
			generate_name=no
			goto_x=-999
			goto_y=-999
			hitpoints=6
			id="Thief-9"
			image="units/human-outlaws/thief+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^Thief"
			level=1
			max_attacks=1
			max_experience=20
			max_hitpoints=24
			max_moves=7
			moves=0
			name="Nora"
			overlays=""
			profile="portraits/humans/transparent/thief+female.png"
			race="human"
			random_traits=no
			resting=yes
			role=""
			side=2
			small_profile="portraits/humans/thief+female.png"
			type="Thief"
			undead_variation=""
			underlying_id=9
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=11
			y=28
			zoc=yes
			[defense]
				castle=30
				cave=50
				flat=40
				forest=30
				frozen=60
				fungus=30
				hills=30
				mountains=30
				reef=50
				sand=60
				shallow_water=60
				swamp_water=60
				village=30
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=130
				cold=100
				fire=100
				impact=120
				pierce=120
			[/resistance]
			[attack_anim]
				[filter_attack]
					name="dagger"
				[/filter_attack]
				[frame]
					begin=-150
					end=-100
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[if]
					hits=yes
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="dagger-swish.wav"
					[/frame]
				[/if]
				[else]
					hits=no
					[frame]
						begin=-100
						end=100
						image="units/human-outlaws/thief+female-attack.png"
						sound="miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin=100
					end=150
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/attack_anim]
			[death]
				start_time=0
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-6.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-die-7.png"
				[/frame]
			[/death]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-1-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-1-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-2-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-2-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="miss"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=-42
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=-42
					end=41
					image="units/human-outlaws/thief+female-defend-3-2.png"
				[/frame]
				[frame]
					begin=41
					end=125
					image="units/human-outlaws/thief+female-defend-3-1.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="kill"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[defend]
				hits="hit"
				[frame]
					begin=-126
					end=-125
					image="units/human-outlaws/thief+female.png"
				[/frame]
				[frame]
					begin=-125
					end=125
					image="units/human-outlaws/thief+female-defend.png"
					sound="human-female-hit-1.ogg,human-female-hit-2.ogg,human-female-hit-3.ogg"
				[/frame]
				[frame]
					begin=125
					end=126
					image="units/human-outlaws/thief+female.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time=0
				[filter]
					[not]
						[filter_wml]
							[status]
								poisoned=yes
							[/status]
						[/filter_wml]
					[/not]
				[/filter]
				[filter]
					[filter_adjacent]
						count=0
						is_enemy=yes
					[/filter_adjacent]
				[/filter]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=300
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-12.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-11.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-10.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-9.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-8.png"
				[/frame]
				[frame]
					duration=500
					image="units/human-outlaws/thief+female-idle-7.png"
				[/frame]
				[frame]
					duration=150
					image="units/human-outlaws/thief+female-idle-6.png"
				[/frame]
				[frame]
					duration=200
					image="units/human-outlaws/thief+female-idle-5.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-4.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-3.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-2.png"
				[/frame]
				[frame]
					duration=100
					image="units/human-outlaws/thief+female-idle-1.png"
				[/frame]
			[/idle_anim]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/thief+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=5
				description=_"dagger"
				icon="attacks/dagger-human.png"
				name="dagger"
				number=3
				range="melee"
				type="blade"
				[specials]
					[damage]
						active_on="offense"
						backstab=yes
#textdomain wesnoth-help
						description=_"Backstab:
When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed)."
						id="backstab"
						multiply=2
						name=_"backstab"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_"female^strong"
					id="strong"
					male_name=_"strong"
					[effect]
						apply_to="attack"
						increase_damage=1
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total=1
					[/effect]
				[/trait]
				[trait]
					female_name=_"female^quick"
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=no
		color="black"
		controller="network"
		countdown_time=300000
		current_player=""
		disallow_observers=yes
		flag=""
		flag_icon=""
		fog=no
		gold=115
		gold_add=no
		hidden=yes
		id=""
		income=0
		name=""
		no_leader=yes
		objectives="<big>Victoria:</big>
<span foreground=""#00ff00"">&#8226; Defeat enemy leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit=""
		save_id=""
		scroll_to_leader=yes
		share_maps=yes
		share_view=no
		shroud=no
		shroud_data=""
		side=3
		start_gold=100
		team_name="nani"
		user_team_name=""
		village_gold=1
		[ai]
#textdomain wesnoth
			description=_"Multiplayer_AI^RCA AI"
			id="testing_ai_default"
			version=10710
			[stage]
				id="main_loop"
				name="testing_ai_default::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="testing_ai_default::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="testing_ai_default::aspect_recruitment_phase"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="testing_ai_default::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="testing_ai_default::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="testing_ai_default::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="testing_ai_default::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="testing_ai_default::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="testing_ai_default::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="testing_ai_default::testing_move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="passive_leader_shares_keep"
					max_score=10000
					name="testing_ai_default::passive_leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="testing_ai_default::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=-4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to=""
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			cost=12
#textdomain wesnoth-units
			description=_"Tentacles of the Deep are the appendages of some greater monster that lurks below the waves." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit regenerates, which allows it to heal as though always stationed in a village."
			ellipse="misc/ellipse"
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=yes
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=500
			id="Tentacle of the Deep-3"
			image="units/monsters/deep-tentacle.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Tentacle of the Deep"
			level=1
			max_attacks=1
			max_experience=35
			max_hitpoints=500
			max_moves=2
			moves=2
			name="Nani The Shapeshifter"
			overlays=""
			profile="units/monsters/deep-tentacle.png"
			race="monster"
			random_traits=no
			resting=yes
			role=""
			side=3
			small_profile="units/monsters/deep-tentacle.png"
			type="Tentacle of the Deep"
			undead_variation="swimmer"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=1
			y=1
			zoc=yes
			[defense]
				deep_water=50
				reef=50
				shallow_water=50
				swamp_water=60
			[/defense]
			[movement_costs]
				deep_water=1
				reef=2
				shallow_water=1
				swamp_water=2
			[/movement_costs]
			[resistance]
				arcane=130
				blade=100
				cold=100
				fire=100
				impact=110
				pierce=100
			[/resistance]
			[abilities]
				[regenerate]
					affect_self=yes
#textdomain wesnoth-help
					description=_"Regenerates:
The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_"female^regenerates"
					id="regenerates"
					name=_"regenerates"
					poison="cured"
					value=8
				[/regenerate]
				[hides]
					affect_self=yes
					description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name="female^submerge"
					female_name_inactive="female^submerge"
					id="submerge"
					name="submerge"
					name_inactive="submerge"
					[filter_self]
						[filter_location]
							terrain="Wo*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[advancement]
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=300
#textdomain wesnoth-units
				description=_"tentacle"
				icon="attacks/tentacle.png"
				name="tentacle"
				number=1
				range="melee"
				type="impact"
			[/attack]
			[attack]
				apply_to="new_attack"
				damage=100
				description="evil eye"
				name="evil eye"
				number=1
				range="ranged"
				type="arcane"
				[specials]
					[petrifies]
						description="Petrify:
This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack."
						id="petrifies"
						name="petrifies"
					[/petrifies]
				[/specials]
			[/attack]
			[modifications]
				[object]
					silent=yes
					[filter]
						side=3
						x=1
						y=1
					[/filter]
					[effect]
						apply_to="attack"
						increase_attacks=-2
						increase_damage=296
					[/effect]
					[effect]
						apply_to="new_attack"
						damage=100
						description="evil eye"
						name="evil eye"
						number=1
						range="ranged"
						type="arcane"
						[specials]
							[petrifies]
								description="Petrify:
This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack."
								id="petrifies"
								name="petrifies"
							[/petrifies]
						[/specials]
					[/effect]
					[effect]
						apply_to="new_ability"
						[abilities]
							[hides]
								affect_self=yes
								description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
								description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
								female_name="female^submerge"
								female_name_inactive="female^submerge"
								id="submerge"
								name="submerge"
								name_inactive="submerge"
								[filter_self]
									[filter_location]
										terrain="Wo*"
									[/filter_location]
								[/filter_self]
							[/hides]
						[/abilities]
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase=472
						increase_total=472
					[/effect]
				[/object]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name="Dawn"
		red=-20
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name="Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name="Afternoon"
		red=0
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name="Dusk"
		red=0
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name="Second Watch"
		red=-45
	[/time]
	[event]
		first_time_only=no
		name="side 3 turn"
		[end_turn]
		[/end_turn]
	[/event]
	[objectives]
		side=0
		[objective]
			condition="win"
			description="Defeat enemy leader"
		[/objective]
	[/objectives]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		damage_inflicted=14
		next_scenario="RBY Silverhead Crossing 12"
		random=26
		rby_set_message=yes
		side_number=2
		turn_number=17
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val="Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Adv + Con 17"
	[/scenario]
	[scenario]
		scenario="2p - Silverhead Crossing"
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost=0
			recall_cost=0
			damage_inflicted=0
			damage_taken=0
			expected_damage_inflicted=0
			expected_damage_taken=0
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id=""
		[/team]
		[team]
			[recruits]
				Drake Burner=1
				Drake Clasher=3
				Drake Fighter=5
				Saurian Augur=5
				Saurian Skirmisher=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Drake Arbiter=1
			[/advances]
			[deaths]
				Drake Clasher=2
				Drake Fighter=4
				Saurian Augur=4
				Saurian Skirmisher=3
			[/deaths]
			[killed]
				Dwarvish Ulfserker=1
				Footpad=2
				Gryphon Rider=1
				Poacher=1
				Rogue=1
				Thief=1
			[/killed]
			[attacks]
				[sequence]
					s000=4
					s0000=2
					s0001=2
					s001=1
					s0011=2
					s0100=1
					s100=2
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s000=2
					s0000=2
					s001=1
					s01=1
					s010=1
					s1=1
					s1000=1
					s1001=1
					s101=1
					_num=40
				[/sequence]
				[sequence]
					s011=1
					s100=1
					_num=50
				[/sequence]
				[sequence]
					s100000=1
					s11=1
					_num=60
				[/sequence]
				[sequence]
					s001=1
					s010=1
					s011=1
					s1=1
					s101=2
					s11=1
					s110=2
					s111=1
					s1111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=8
					_num=0
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s000=2
					s01=2
					s011=1
					s10=2
					s101=1
					_num=30
				[/sequence]
				[sequence]
					s=3
					s0=1
					s00=1
					s000=1
					s001=1
					s01=2
					s0101=1
					s1=1
					s101=1
					s11=4
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s000=1
					s01=1
					_num=50
				[/sequence]
				[sequence]
					s00=1
					s0001=1
					s10=1
					s11=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s=1
					s000=1
					s10=1
					s1001=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=288
			recall_cost=0
			damage_inflicted=499
			damage_taken=547
			expected_damage_inflicted=572206
			expected_damage_taken=564936
			turn_damage_inflicted=40
			turn_damage_taken=70
			turn_expected_damage_inflicted=43889
			turn_expected_damage_taken=47504
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Dwarvish Fighter=2
				Dwarvish Thunderer=3
				Dwarvish Ulfserker=2
				Footpad=4
				Gryphon Rider=2
				Poacher=3
				Thief=6
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Dwarvish Thunderguard=1
				Rogue=1
				Trapper=1
			[/advances]
			[deaths]
				Dwarvish Ulfserker=1
				Footpad=2
				Gryphon Rider=1
				Poacher=1
				Rogue=1
				Thief=1
			[/deaths]
			[killed]
				Drake Clasher=2
				Drake Fighter=4
				Saurian Augur=4
				Saurian Skirmisher=3
			[/killed]
			[attacks]
				[sequence]
					s00=4
					s000=2
					s01=2
					s1=2
					s10=1
					s101=1
					s11=1
					s110=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s0100=1
					s1=2
					s10=1
					s100=1
					s111=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s00=2
					s0011=1
					s0111=1
					s1=1
					s100=1
					s1000=1
					s1010=1
					s11=3
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s0=1
					s0010=1
					s01=1
					s011=1
					s0111=1
					s1=2
					s10=2
					s111=2
					s1111=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=7
					_num=0
				[/sequence]
				[sequence]
					s0=1
					s00=1
					s01=2
					s1=1
					s10=1
					s101=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s0=1
					s00=1
					s000=1
					s10=2
					s11=2
					_num=60
				[/sequence]
				[sequence]
					s00=1
					s01=3
					s1=2
					s100=1
					s11=9
					s11001011=1
					s111=1
					_num=70
				[/sequence]
				[sequence]
					s11=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=345
			recall_cost=0
			damage_inflicted=547
			damage_taken=499
			expected_damage_inflicted=564936
			expected_damage_taken=572206
			turn_damage_inflicted=50
			turn_damage_taken=16
			turn_expected_damage_inflicted=39612
			turn_expected_damage_taken=12330
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
