version="1.10.5"
next_underlying_unit_id=29
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Weldyn Channel"
next_scenario=""
parent="2p - Weldyn Channel-Sauvegarde automatique12.gz"
scenario="RBY Weldyn Channel 12"
version="1.10.5"
[multiplayer]
	experience_modifier=70
	hash=".Q+8>+Ml+4fzEqbn+M4tyZJDqZc0Juf>9M<SK11M.61w3QW.-U>8R30ExaT-bKg>ht19nPwWxadNXcpV.B9K+4GmR,Qr+AnR6EdoBXg9Rds,z<e78MQ4HTYACe7Oo17r"
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RBY Adv + Con 20"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=no
	savegame=no
	scenario="Ladder game"
	shuffle_sides=no
[/multiplayer]
random_seed=8027
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=14
			end_gold2=45
			end_turn=12
			end_units1=13
			end_units2=9
			faction1="gamelle"
			faction2="shalifar"
			version="1.10.5"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=40
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=2
				units=7
				units_cost=124
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=2
				units=6
				units_cost=119
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=3
				units=8
				units_cost=132
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=3
				units=6
				units_cost=119
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=4
				units=9
				units_cost=140
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=4
				units=8
				units_cost=148
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=5
				units=10
				units_cost=154
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=2
				turn=5
				units=8
				units_cost=148
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=1
				turn=6
				units=10
				units_cost=154
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=6
				units=8
				units_cost=154
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=7
				units=12
				units_cost=189
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=7
				units=10
				units_cost=188
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=8
				units=13
				units_cost=203
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=8
				units=9
				units_cost=173
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=9
				units=14
				units_cost=211
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=9
				units=9
				units_cost=175
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=10
				units=14
				units_cost=211
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=10
				units=10
				units_cost=190
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=11
				units=15
				units_cost=227
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=2
				turn=11
				units=10
				units_cost=190
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=12
				units=14
				units_cost=215
				villages=7
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="gamelle"
			message="hf and gl"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shalifar advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=16
			y=3
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=5225
		[/random]
		[random]
			value=13530
		[/random]
		[random]
			value=15471
		[/random]
		[random]
			value=14863
		[/random]
		[random]
			value=12832
		[/random]
		[random]
			value=2048
		[/random]
		[random]
			value=14701
		[/random]
		[random]
			value=7488
		[/random]
		[random]
			value=2826
		[/random]
		[random]
			value=2416
		[/random]
		[random]
			value=5495
		[/random]
		[random]
			value=12633
		[/random]
		[random]
			value=2436
		[/random]
		[random]
			value=23940
		[/random]
		[random]
			value=5956
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIArAmG+yBme3lFk.TgDOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn,CsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="shalifar"
			message="gl"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aves has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=2
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=21317
		[/random]
		[random]
			value=10216
		[/random]
		[random]
			value=25845
		[/random]
		[random]
			value=28402
		[/random]
		[random]
			value=16579
		[/random]
		[random]
			value=20685
		[/random]
		[random]
			value=32369
		[/random]
		[random]
			value=18082
		[/random]
		[random]
			value=13009
		[/random]
		[random]
			value=1796
		[/random]
		[random]
			value=21728
		[/random]
		[random]
			value=16591
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=15
			y=2
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=13014
		[/random]
		[random]
			value=4429
		[/random]
		[random]
			value=18038
		[/random]
		[random]
			value=115
		[/random]
		[random]
			value=5778
		[/random]
		[random]
			value=9693
		[/random]
		[random]
			value=12409
		[/random]
		[random]
			value=5848
		[/random]
		[random]
			value=20166
		[/random]
		[random]
			value=20880
		[/random]
		[random]
			value=11215
		[/random]
		[random]
			value=29502
		[/random]
		[random]
			value=29859
			[results]
				checksum="HvVYo31eh+4Q+Fba7KsjOu2<o81h1r7ZrSq7D1CJHDoDIhObhd1l+xhiX-,ynn1lk5c<-gf5ga9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="quiet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=3
			x=15
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=5870
		[/random]
		[random]
			value=1615
		[/random]
		[random]
			value=12338
		[/random]
		[random]
			value=16883
		[/random]
		[random]
			value=223
		[/random]
		[random]
			value=1220
		[/random]
		[random]
			value=23209
		[/random]
		[random]
			value=24585
		[/random]
		[random]
			value=9518
		[/random]
		[random]
			value=14785
		[/random]
		[random]
			value=3807
		[/random]
		[random]
			value=14698
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Jinx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=2
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=21184
		[/random]
		[random]
			value=32039
		[/random]
		[random]
			value=1778
		[/random]
		[random]
			value=14904
		[/random]
		[random]
			value=26512
		[/random]
		[random]
			value=20599
		[/random]
		[random]
			value=30525
		[/random]
		[random]
			value=11106
		[/random]
		[random]
			value=2674
		[/random]
		[random]
			value=15320
		[/random]
		[random]
			value=21621
		[/random]
		[random]
			value=5261
			[results]
				checksum="JIGUIHcF>+OdtAPLuJyGwU2SM,mQyGJARIJynvbJIwOEwhc,kciYp1<<42-fp-<e1-e<66<W-2Olo-+c.6<cv4Bksnk9+51,7M9elzj3gOD<j>8cck91b.66fkE3m44<"
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		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Chri-Chri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=14
			y=3
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=17539
		[/random]
		[random]
			value=28648
		[/random]
		[random]
			value=24454
		[/random]
		[random]
			value=20673
		[/random]
		[random]
			value=13938
		[/random]
		[random]
			value=14403
		[/random]
		[random]
			value=4907
		[/random]
		[random]
			value=16852
		[/random]
		[random]
			value=25970
		[/random]
		[random]
			value=2772
		[/random]
		[random]
			value=20303
		[/random]
		[random]
			value=20119
		[/random]
		[random]
			value=23547
		[/random]
		[random]
			value=16350
		[/random]
		[random]
			value=24103
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIAqzmG+yBme3lFk.ThyOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn.HsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,13,13"
			y="3,3,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mate has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=15
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[random]
			value=28697
		[/random]
		[random]
			value=11757
		[/random]
		[random]
			value=19153
		[/random]
		[random]
			value=26269
		[/random]
		[random]
			value=5256
		[/random]
		[random]
			value=2855
		[/random]
		[random]
			value=274
		[/random]
		[random]
			value=7543
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		[random]
			value=6551
		[/random]
		[random]
			value=963
		[/random]
		[random]
			value=8771
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		[random]
			value=28917
		[/random]
		[random]
			value=29312
		[/random]
		[random]
			value=24496
			[results]
				checksum="yRtyzFBB6GqWOFH+CG3NLpNVBMKQImn4j<n90.ohf0+P8blr0Bd<k8187orm.e<ho8onX70.le>>k9.7lMn<k>.fc.><Xp0j15m<,e7Jfn-flVW6.I4x3i77h7R-8j1D"
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=14
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[random]
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		[/random]
		[random]
			value=842
		[/random]
		[random]
			value=19349
		[/random]
		[random]
			value=24000
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		[random]
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		[/random]
		[random]
			value=15253
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=22878
		[/random]
		[random]
			value=14503
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		[random]
			value=16451
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		[random]
			value=8702
			[results]
				checksum="MqQtVoEnOhcKZijd0cRglgb3B-lf8j5jl9c<8bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6fcce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
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		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=16
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[random]
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		[random]
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		[random]
			value=17076
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		[random]
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		[random]
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		[random]
			value=2298
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		[random]
			value=515
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		[random]
			value=13259
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		[random]
			value=22381
		[/random]
		[random]
			value=24843
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		[random]
			value=28437
		[/random]
		[random]
			value=26308
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		[random]
			value=25824
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		[random]
			value=30326
			[results]
				checksum="vPQDAAuPwzjG+4e1.9sak5Xltj01c-6gjhlaebXRkaceffZ4jp59a0f47-e24m3y0>++3o07kc-2g2en9>kU6>hba9AP5q8,j8a4-+8qts7hCibZ3<1dW8cn,0l1R5o5"
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[random]
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		[random]
			value=7221
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		[random]
			value=28579
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		[random]
			value=26586
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		[random]
			value=8931
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		[random]
			value=12207
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		[random]
			value=13583
		[/random]
		[random]
			value=1940
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		[random]
			value=1757
		[/random]
		[random]
			value=31118
		[/random]
		[random]
			value=3299
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		[random]
			value=13381
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		[random]
			value=18412
		[/random]
		[random]
			value=12758
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
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	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=13
			y=19
			[from]
				x=15
				y=20
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
		sent=""
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	[command]
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			x="17,18,19,20,21,22"
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	[command]
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		[move]
			x="16,17,18,18,19,19"
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			x="14,15,16,17,18,19,20"
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		[random]
			value=16072
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=11482
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		[random]
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		[random]
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	[command]
		sent=""
		[move]
			x="24,25,25,25"
			y="13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Krillan49 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,25"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="d1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Ironcladkitty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,23"
			y="13,12,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25"
			y="12,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tiruin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="nierdaye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18,19"
			y="9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,8,7,7"
			y="5,4,3,3,2"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15"
			y="4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Hanniball has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Haunty has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="offspring has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,9"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="zat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nierdaye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="awaw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,4,3,3"
			y="13,12,11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nierdaye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="17,18,18,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=16
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[random]
			value=26846
		[/random]
		[random]
			value=29434
		[/random]
		[random]
			value=22326
		[/random]
		[random]
			value=20554
		[/random]
		[random]
			value=6112
		[/random]
		[random]
			value=965
		[/random]
		[random]
			value=9275
		[/random]
		[random]
			value=21587
		[/random]
		[random]
			value=9408
		[/random]
		[random]
			value=3438
		[/random]
		[random]
			value=15722
		[/random]
		[random]
			value=7404
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yesman has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,20"
			y="17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20,20"
			y="8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ppaanngggg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24,24"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1774789938
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=24
				y=14
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[random]
			value=19110
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9568
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21238
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
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		[/random]
		[random]
			value=352
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8064
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="ariorh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,25,25"
			y="11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=694944097
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=24
				y=15
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		[/attack]
		[random]
			value=15726
			[results]
				chance=70
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,24,24,24"
			y="12,12,13,14,15"
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	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Computer_player has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,23,22"
			y="11,12,13,13"
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	[/command]
	[command]
		sent=""
		[move]
			x="22,23,23,23,23,23"
			y="6,7,8,9,10,11"
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	[command]
		sent=""
		undo=""
		[move]
			x="21,21,22,23,23"
			y="10,11,11,12,13"
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	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="chilicuil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="11,12"
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	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21"
			y="12,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=15
			y=4
			[from]
				x=15
				y=3
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		[/recruit]
		[random]
			value=11103
		[/random]
		[random]
			value=28097
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		[random]
			value=24966
		[/random]
		[random]
			value=13771
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		[random]
			value=25344
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		[random]
			value=5712
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		[random]
			value=22778
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		[random]
			value=9637
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		[random]
			value=10692
		[/random]
		[random]
			value=23702
		[/random]
		[random]
			value=9710
		[/random]
		[random]
			value=25174
			[results]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="7,8,9"
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	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="9,8,7"
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	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=3
			x=17
			y=4
			[from]
				x=15
				y=3
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		[/recruit]
		[random]
			value=16446
		[/random]
		[random]
			value=27473
		[/random]
		[random]
			value=24871
		[/random]
		[random]
			value=3002
		[/random]
		[random]
			value=5124
		[/random]
		[random]
			value=22833
		[/random]
		[random]
			value=4166
		[/random]
		[random]
			value=4034
		[/random]
		[random]
			value=27217
		[/random]
		[random]
			value=21829
		[/random]
		[random]
			value=30660
		[/random]
		[random]
			value=23224
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13"
			y="3,3,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13"
			y="4,5,6"
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	[/command]
	[command]
		sent=""
		[end_turn]
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	[/command]
	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Tsipahh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=16
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[random]
			value=29268
		[/random]
		[random]
			value=20183
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		[random]
			value=15773
		[/random]
		[random]
			value=9854
		[/random]
		[random]
			value=4459
		[/random]
		[random]
			value=12982
		[/random]
		[random]
			value=22689
		[/random]
		[random]
			value=6152
		[/random]
		[random]
			value=1706
		[/random]
		[random]
			value=5700
		[/random]
		[random]
			value=23145
		[/random]
		[random]
			value=14250
		[/random]
		[random]
			value=4647
		[/random]
		[random]
			value=20139
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		[random]
			value=24085
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIyqAIeKcbmSTLsn46i<5gad3.5i9zZkp8<12eklbkL13g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=15
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[random]
			value=7152
		[/random]
		[random]
			value=21703
		[/random]
		[random]
			value=6444
		[/random]
		[random]
			value=30887
		[/random]
		[random]
			value=9696
		[/random]
		[random]
			value=28503
		[/random]
		[random]
			value=25108
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		[random]
			value=21375
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		[random]
			value=4034
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		[random]
			value=30573
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		[random]
			value=3676
		[/random]
		[random]
			value=29340
		[/random]
		[random]
			value=7346
		[/random]
		[random]
			value=24061
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-Be6efE+h4gl8n,kc17XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xd7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,19,19"
			y="9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nierdaye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,18,19"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[move]
			x="17,18,19,20,20"
			y="4,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=564409489
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=6
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[random]
			value=21524
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
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		[/random]
		[random]
			value=3478
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12676
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4550
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27332
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,17,17,18"
			y="4,4,5,6,7,7"
		[/move]
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	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=233319405
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=7
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[random]
			value=20363
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6268
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28454
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20008
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22884
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FoxInSocks1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,14,15"
			y="6,5,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=4
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=18059
		[/random]
		[random]
			value=24965
		[/random]
		[random]
			value=25831
		[/random]
		[random]
			value=18217
		[/random]
		[random]
			value=25382
		[/random]
		[random]
			value=24475
		[/random]
		[random]
			value=912
		[/random]
		[random]
			value=31993
		[/random]
		[random]
			value=14740
		[/random]
		[random]
			value=6340
		[/random]
		[random]
			value=11704
		[/random]
		[random]
			value=12306
			[results]
				checksum="idd+p6070.Phr-X63<C4fRpoLR+>3i-8hkj-uqQrmlR0m4hp96hViefhFx5n5Dan1jnk1j<rrFbZkU4oravDh8-j7e5ABEspyQ8.RLo6wTVi0xMkmEroITRIRoNu.yxq"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24,24"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23,23,23,23,23"
			y="14,14,13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,24,23,23,23,23"
			y="15,14,13,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,22"
			y="13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,24,24,24"
			y="13,12,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="nierdaye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,22,22,22"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="j-py has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17,16,15,14,13"
			y="13,13,14,14,14,13,14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gemmaxylia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=325286756
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=7
			[/source]
			[destination]
				x=20
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrimReaper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="riser has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="3,3,3,4,4"
			y="10,11,12,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22,23,24"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17"
			y="17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13"
			y="19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,11"
			y="18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Stastnesis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dhhyey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,19,20,21"
			y="19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26"
			y="16,15,15,14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nierdaye has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,10,10,11,12,13,13"
			y="11,10,9,8,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,21,20,19"
			y="7,6,6,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=1
			seed=1482787405
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=6
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[random]
			value=24121
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8138
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19748
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27721
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13627
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12330
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20"
			y="6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,18"
			y="5,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1027909578
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=18
				y=6
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[random]
			value=4503
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=968
			[results]
				chance=70
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20841
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12781
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27201
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23,22,21,20"
			y="10,9,8,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=1
			seed=1110594847
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=6
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[random]
			value=14935
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20,19"
			y="9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,24,24"
			y="11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22,22"
			y="10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,25"
			y="9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=15
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=7507
		[/random]
		[random]
			value=31552
		[/random]
		[random]
			value=1201
		[/random]
		[random]
			value=31000
		[/random]
		[random]
			value=29605
		[/random]
		[random]
			value=16301
		[/random]
		[random]
			value=14979
		[/random]
		[random]
			value=28715
		[/random]
		[random]
			value=18799
		[/random]
		[random]
			value=32281
		[/random]
		[random]
			value=12913
		[/random]
		[random]
			value=9238
			[results]
				checksum="HFw1zJEqlDBWNGGkFbHaE4ztqVKoFARTrkxKFOhQoyi,ich90d>fl9a31U53bhkX+f5bpbkEl586b2<2cscf0w<ha4h5KM<>fdTm9csCendb6271khl2b6+O>-44<-i."
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12"
			y="4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=1122337916
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=12
				y=5
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=24063
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9258
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12577
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1860
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12698
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,13"
			y="3,3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dark Sorcerer"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=1381092274
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=13968
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5781
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25177
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9228
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14"
			y="7,7,6,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=857834058
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=14
				y=6
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=2611
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31695
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1925
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13565
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2005
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22165
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EROLx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Helian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,13,13,13,13"
			y="14,13,12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,7,8,8"
			y="2,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EmoNagger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,5,6"
			y="13,14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Undertaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,24,23,22"
			y="14,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Caporal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25,26"
			y="15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23,24"
			y="16,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,21"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,12,13,14,15"
			y="16,17,17,18,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=13
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[random]
			value=22158
		[/random]
		[random]
			value=3319
		[/random]
		[random]
			value=25281
		[/random]
		[random]
			value=30804
		[/random]
		[random]
			value=22208
		[/random]
		[random]
			value=23370
		[/random]
		[random]
			value=25430
		[/random]
		[random]
			value=7510
		[/random]
		[random]
			value=31686
		[/random]
		[random]
			value=31087
		[/random]
		[random]
			value=12271
		[/random]
		[random]
			value=14085
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kielak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23,24"
			y="17,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23,24,25"
			y="16,16,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21,21,22"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22"
			y="16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=999960756
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=13
				y=6
			[/source]
			[destination]
				x=13
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="harl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dark Sorcerer"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=620538065
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=23977
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13133
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18349
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26066
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12"
			y="5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=1967788373
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=32399
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24436
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28573
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19687
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17061
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=443886471
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=14
				y=6
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=26768
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=904
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10430
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16366
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7354
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31973
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12"
			y="5,6,5,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1543629361
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=12
				y=5
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=21777
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3208
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30279
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28889
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18382
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,14"
			y="4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=43621061
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=14
				y=5
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=8685
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1697
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23928
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31998
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3248
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=523502347
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[random]
			value=18324
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11515
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25957
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,23,24"
			y="6,5,6,6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21"
			y="7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,23,23"
			y="6,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,24,24"
			y="7,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brantley has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17"
			y="19,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,16,17,17"
			y="19,18,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17"
			y="17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=15
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[random]
			value=20144
		[/random]
		[random]
			value=17923
		[/random]
		[random]
			value=31822
		[/random]
		[random]
			value=22613
		[/random]
		[random]
			value=30654
		[/random]
		[random]
			value=25550
		[/random]
		[random]
			value=23249
		[/random]
		[random]
			value=1008
		[/random]
		[random]
			value=9621
		[/random]
		[random]
			value=3885
		[/random]
		[random]
			value=7015
		[/random]
		[random]
			value=17041
		[/random]
		[random]
			value=8914
		[/random]
		[random]
			value=12677
			[results]
				checksum="yRtyzFBB6GqWOFH+CG3NLpNVBMKQImn4j<n90.ocf0+P8blr0Bd<k9Z87orm.e<hp8onX70.le>>k9.7lMn<k>.fc.><Xp1b15m<,e7Jfn-flVW6.I4x3i77h7R-8j1D"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17"
			y="19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,21"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,11,10,9,8"
			y="6,7,8,8,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,25,25"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,25,25"
			y="8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,24,24"
			y="8,9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,24,24,23,23,23"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,21,21"
			y="9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20,21,22,22"
			y="7,7,8,8,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Yessss has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18,19"
			y="6,7,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8"
			y="5,5,5,6,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14,15,16,17"
			y="5,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Undertaker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15"
			y="4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=669
		[/random]
		[random]
			value=8405
		[/random]
		[random]
			value=30514
		[/random]
		[random]
			value=501
		[/random]
		[random]
			value=9975
		[/random]
		[random]
			value=28394
		[/random]
		[random]
			value=1794
		[/random]
		[random]
			value=4972
		[/random]
		[random]
			value=22116
		[/random]
		[random]
			value=25213
		[/random]
		[random]
			value=10201
		[/random]
		[random]
			value=11173
		[/random]
		[random]
			value=12495
		[/random]
		[random]
			value=11165
		[/random]
		[random]
			value=12904
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIArAmG+yBme3lFk.TgEOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn,FsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wwwzZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,12,11"
			y="19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oste has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="brantley has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21"
			y="18,17,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20"
			y="16,15,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20"
			y="17,17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17,18,19"
			y="4,3,4,3,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[random]
			value=27937
		[/random]
		[random]
			value=7883
		[/random]
		[random]
			value=26990
		[/random]
		[random]
			value=219
		[/random]
		[random]
			value=20624
		[/random]
		[random]
			value=5675
		[/random]
		[random]
			value=26768
		[/random]
		[random]
			value=27347
		[/random]
		[random]
			value=14111
		[/random]
		[random]
			value=3169
		[/random]
		[random]
			value=23632
		[/random]
		[random]
			value=1319
			[results]
				checksum="ISPEMLYULPIA9SHxtwbDKt8O9+Rt9DGRtCLKAGPtHYCFQyLPC.+h3,e.01<i,i+Jpj9gb+j9nk8j8a.5c6gg8hX,p<7qW9c0a78JM<4btg>>mn67zW-51j8e7kW8bC2i"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,18,19,20,21"
			y="5,4,5,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25"
			y="12,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=771260696
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=14
			[/source]
			[destination]
				x=26
				y=14
			[/destination]
		[/attack]
		[random]
			value=15028
			[results]
				chance=70
				damage=11
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3489
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24,24"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=2002867807
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=24
				y=14
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[random]
			value=26940
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32475
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13990
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26094
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26341
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22"
			y="13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1221530180
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[random]
			value=31827
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22735
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7690
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3021
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3305
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12588
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,23"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=858232923
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=23
				y=15
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[random]
			value=18857
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=86
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19028
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3261
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15150
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26525
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="msavvidis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="F95 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26,27"
			y="13,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,22,22"
			y="9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21,21,21,21"
			y="7,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,23,23"
			y="12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="TomSutter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,18,19"
			y="6,6,7,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,13,13"
			y="3,3,4,5,6"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,6"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,7"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,8"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7,7,7,7"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,7,7"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=2033156538
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=26
				y=14
			[/source]
			[destination]
				x=25
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TomSutter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1415086999
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,24"
			y="17,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1062661221
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=24
				y=15
			[/source]
			[destination]
				x=24
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,25"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=539206798
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=24
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gamerguy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="msavvidis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calandryl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,21"
			y="17,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=470930170
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="TomSutter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=931472881
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=1
			seed=1895643743
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=23
				y=16
			[/source]
			[destination]
				x=23
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22"
			y="16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="White Mage"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=1
			seed=891119720
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=23
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="gamelle"
			message="risky"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,7,8"
			y="15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18,19,20,21,21,21"
			y="4,5,5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23,23,23"
			y="5,5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,22,22,22"
			y="6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Soni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=2
			defender_type="White Mage"
			defender_weapon=0
			seed=713625497
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=22
				y=14
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
		[random]
			value=18546
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2631
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32533
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17362
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32495
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="shalifar"
			message=yes
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=2
			defender_type="White Mage"
			defender_weapon=1
			seed=23831726
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=23
				y=15
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
		[random]
			value=29590
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15407
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7685
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30033
			[results]
				chance=70
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="25,24,23,23"
			y="14,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=2
			defender_type="White Mage"
			defender_weapon=1
			seed=1126763763
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=23
				y=15
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
		[random]
			value=20830
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26946
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6963
			[results]
				chance=70
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="gamelle"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="shalifar"
			message="gg :D"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shalifar has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gamelle takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gamelle undroids side 2."
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description=_"This vital supply route has played a key role in many of Wesnoth’s greatest battles."
	experience_modifier=70
	id="RBY Weldyn Channel 12"
	map_data="border_size=1
usage=map

Ss          , Hh          , Rp          , Ss          , Gs^Fp       , Hh          , Rp          , Rp          , Hh          , Ss          , Ss          , Gg          , Hh          , Hh          , Gs^Fms      , Ss          , Gg          , Hh          , Ww          , Ww          , Wo          , Wo          , Ww          , Wwf         , Hh          , Hh          , Hh          , Hh          , Ss          , Hh          , Hh          
Gg^Efm      , Gg^Fet      , Rp          , Mm          , Gs^Fp       , Ss          , Rp          , Gs^Fp       , Gs^Fet      , Gs^Fms      , Mm          , Gs^Fp       , Gg          , Gs^Fds      , Hh          , Gs^Fp       , Hh          , Gg          , Ww          , Wo          , Wo          , Ww          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Mm          , Ss          , Mm          , Hh          , Gs^Fp       , Ss          
Gs          , Gg          , Gg          , Rp          , Rp          , Rp          , Gg          , Gs^Ve       , Gg          , Hh          , Gg          , Gg          , Re          , Gg          , Re          , Ch          , Mm          , Ww          , Wo          , Wo          , Ww          , Ww          , Mm          , Ss          , Ss^Vhs      , Hh          , Gs^Fp       , Hh          , Gs^Fms      , Gg^Fet      , Gg^Efm      
Gs^Fms      , Gs          , Gg          , Gg          , Rp          , Gg          , Gg          , Gg          , Re          , Mm          , Re          , Re          , Re          , Re          , Ch          , 1 Kh        , Ch          , Ww          , Ww          , Ww          , Gs^Fp       , Hh          , Hh          , Gs^Fp       , Gg          , Gg          , Gg          , Gs          , Gg          , Hh          , Gg^Efm      
Hh          , Gs^Fp       , Rp          , Rp          , Re^Uf       , Gs^Fds      , Re          , Re          , Gg          , Re          , Gg          , Gg          , Gg          , Kh          , Gg          , Ch          , Wwf         , Kh          , Ww^Bw\      , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re^Uf       , Mm          , Gs          , Gs          , Gg          , Gg          
Hh          , Hh          , Rp          , Mm          , Gs^Fp       , Re          , Re          , Gg          , Gg          , Gg          , Gs          , Gg          , Gg          , Gg          , Gg          , Ww          , Ww          , Wwf         , Gg          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Re          , Ss          , Hh          , Gs^Fp       , Re          , Gg          , Gg          
Gs^Fp       , Rp          , Mm          , Hh          , Re          , Re          , Gg          , Gg          , Gs          , Gs          , Gs^Uf       , Hh          , Hh          , Gg^Ve       , Ww          , Ww          , Ww          , Gg          , Ss          , Gs^Fp       , Gs          , Gg          , Gg          , Gg          , Gs          , Re          , Re          , Re^Uf       , Re          , Gg          , Gg          
Rp          , Rp          , Re          , Re          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fds      , Hh          , Mm          , Gs          , Gs^Fp       , Ww          , Wo          , Ww          , Gg          , Gs^Fp       , Ss^Vhs      , Ww          , Mm          , Hh          , Gg          , Gg^Ve       , Gs^Fms      , Gs          , Re          , Gs          , Gg          , Gg          
Re          , Re          , Gs          , Gg          , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Gs          , Gs          , Gs          , Ww          , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Ww          , Wwf         , Rp          , Gg          , Gg          , Gg          , Gs          , Gs          , Mm          , Gs^Uf       , Hh          
Gg^Fp       , Re          , Gs          , Hh          , Ss          , Gg^Uf       , Gg          , Gg          , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Wwf         , Wwf         , Rp          , Rp          , Gg          , Gs^Fp       , Hh          , Gs^Fet      , Hh          , Gg          
Wwf         , Gg          , Gg          , Gs^Fms      , Mm          , Hh          , Hh          , Gg          , Gg          , Mm          , Hh          , Ww          , Ww          , Wo          , Wo          , Hh          , Mm^Xm       , Wo          , Wo          , Wo          , Ww          , Gs^Fp       , Rp          , Wwf         , Wwf         , Gg          , Rp          , Rp          , Rp          , Gs          , Gg          
Rp          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Rp          , Gg          , Hh          , Ww          , Ww          , Wo          , Ww          , Wwr         , Mm^Xm       , Wwr         , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Rp          , Wwf         , Rp          , Wwf         , Wwf         , Wwf         , Rp          , Rp          
Gg          , Rp          , Rp          , Wwf         , Rp          , Rp          , Wwf         , Rp          , Rp          , Gg          , Ww          , Ww          , Wo          , Wo          , Mm^Xm       , Mm^Xm       , Wo          , Ww          , Ww          , Ww          , Hh          , Hh          , Gg          , Rp          , Hh          , Wwf         , Mm          , Gs          , Gs          , Wwf         , Wwf         
Gs^Fds      , Gg^Efm      , Gg^Fet      , Rp          , Gs^Fms      , Gg          , Rp          , Wwf         , Wwf         , Gs^Fp       , Ww          , Wo          , Wo          , Wo          , Mm^Xm       , Hh          , Wo          , Wo          , Ww          , Ww          , Gg          , Mm          , Gs^Fms      , Gg          , Gs          , Hh          , Ss          , Gs^Fp       , Gs          , Gg          , Gg^Fp       
Hh          , Hh          , Mm          , Hh          , Gs          , Gg          , Gg          , Rp          , Rp          , Wwf         , Ww          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg^Efm      , Gg          , Gg          , Gg          , Gs^Uf       , Gg^Fet      , Hh          , Gs          , Re          , Re          
Gs^Fds      , Gs^Uf       , Gs          , Gs          , Gs          , Gg          , Gg^Ve       , Gg          , Hh          , Wwf         , Ww          , Ww          , Gs^Fp       , Ww          , Ww          , Wo          , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Gg          , Gg^Vh       , Gg          , Gg          , Gg          , Re          , Re          , Rp          
Gg          , Gs          , Re          , Re          , Re          , Gs^Fms      , Gg          , Gg          , Gg          , Mm          , Gs          , Ss^Vhs      , Ss          , Gg          , Ww          , Wo          , Ww          , Gs^Fp       , Hh          , Mm          , Gs^Uf       , Gs^Fp       , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Mm          , Rp          , Gs^Fp       
Gg          , Gg          , Re          , Re^Uf       , Hh          , Re          , Re          , Gg          , Gg^Vh       , Gg          , Gg          , Gs^Fp       , Gg          , Gg          , Ww          , Ww          , Gg          , Gg^Ve       , Gg          , Hh          , Gg          , Gg          , Gg          , Gg          , Gg^Efm      , Re          , Gs^Fds      , Hh          , Rp          , Rp          , Hh          
Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Ss          , Re          , Gg          , Gg          , Gg          , Gg          , Gg          , Ww^Bw\      , Wwf         , Wwf         , Ww          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Re          , Re          , Re^Uf       , Mm          , Rp          , Hh          , Hh          
Gg^Efm      , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gs          , Gg          , Hh          , Gs          , Gs^Fp       , Gg          , Ww          , Kh          , Ch          , Ch          , Ch          , Kh          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gs^Fp       , Rp          , Rp          , Gg          , Gs^Fms      , Gg          
Gs^Fds      , Gs          , Gs^Fp       , Gs          , Gs^Fp       , Gs          , Ss^Vhs      , Gs^Fp       , Mm          , Hh          , Ww          , Ww          , Wo          , Ww          , Mm          , 2 Kh        , Re          , Re          , Re          , Re          , Gs          , Gs^Ve       , Gs          , Gg          , Gg          , Gg          , Rp          , Gg          , Gg          , Gs          , Gg          
Ss          , Gg^Fet      , Ss          , Hh          , Mm          , Hh          , Gs^Fms      , Ss          , Gs^Fp       , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Ch          , Gs^Fds      , Gs          , Gs^Fms      , Mm          , Gs^Fet      , Hh          , Mm          , Hh          , Rp          , Rp          , Gs^Fp       , Rp          , Rp          , Gg          , Gg          
Hh          , Hh          , Gs^Fms      , Gs^Fp       , Hh          , Ss          , Mm          , Gg^Fet      , Ww          , Ww          , Wo          , Wo          , Ww          , Hh          , Gs^Fp       , Gg^Fet      , Gs^Fms      , Hh          , Mm          , Hh          , Gs^Fp       , Ss          , Hh          , Gs^Fp       , Rp          , Ss          , Ss          , Hh          , Mm          , Rp          , Gg          
Hh          , Gs^Fms      , Hh          , Ss          , Hh          , Hh          , Wwf         , Ww          , Wo          , Wo          , Ww          , Ww          , Hh          , Gg          , Hh          , Hh          , Ss          , Hh          , Hh          , Gs^Fms      , Ss          , Hh          , Rp          , Rp          , Gg          , Hh          , Hh          , Gs^Fp       , Ss          , Rp          , Hh          
"
	name=_"2p - Weldyn Channel"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"20"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=1
		colour="north"
		controller="human"
		current_player="gamelle"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="gamelle"
		persistent=yes
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RBY_Side1"
		side=1
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Lich,Necromancer"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorceresses have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.

Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their mistress. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="female"
			goto_x=-999
			goto_y=-999
			hitpoints=48
			id="RBY_Side1"
			image="units/undead-necromancers/dark-sorcerer+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dark Sorceress"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=48
			max_moves=5
			moves=5
			name="gamelle"
			overlays=""
			profile="portraits/humans/transparent/necromancer+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/necromancer+female.png"
			type="Dark Sorcerer"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/necromancer+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/necromancer+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"staff"
				icon="attacks/staff-necromantic.png"
				name="staff"
				number=3
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=13
				description=_"chill wave"
				icon="attacks/iceball.png"
				name="chill wave"
				number=2
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage=9
#textdomain wesnoth-units
				description=_"shadow wave"
				icon="attacks/dark-missile.png"
				name="shadow wave"
				number=2
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		colour="south"
		controller="network"
		current_player="shalifar"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="shalifar"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side2"
		side=2
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=6
			y=20
		[/village]
		[unit]
			advances_to="Mage of Light"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.

Though not trained for combat, they are a potent ally against magical or unnatural things." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures." +
				_" This unit is capable of healing those around it, and curing them of poison."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="female"
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="RBY_Side2"
			image="units/human-magi/white-mage+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"female^White Mage"
			level=2
			max_attacks=1
			max_experience=95
			max_hitpoints=35
			max_moves=5
			moves=5
			name="shalifar"
			overlays=""
			profile="portraits/humans/transparent/mage-white+female.png~RIGHT()"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/mage-white+female.png~RIGHT()"
			type="White Mage"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="healer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=60
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Cures:
A curer can cure a unit of poison, although that unit will receive no additional healing on the turn it is cured of the poison."
					female_name=_"female^cures"
					id="curing"
					name=_"cures"
					poison="cured"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
				[heals]
					affect_allies=yes
					affect_self=no
					description=_"Heals +8:
This unit combines herbal remedies with magic to heal units more quickly than is normally possible on the battlefield.

A unit cared for by this healer may heal up to 8 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +8"
					id="healing"
					name=_"heals +8"
					poison="slowed"
					value=8
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/mage-white+female.png"
				mirror=no
				side="right"
				size=400
			[/portrait]
			[portrait]
				image=" "
				mirror=yes
				side="left"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=9
				description=_"lightbeam"
				name="lightbeam"
				number=3
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		next_scenario="RBY Weldyn Channel 12"
		random=40
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Adv + Con"
		[/rby_set_info]
		[rby_set_info]
			val=_"Aethermaw, Arcanclave Citadel, Astral Port, Caves Of The Basilisk, Clearing Gushes, Crescent Lake, Den Of Onis, Elensefar Courtyard, Fallenstar Lake, Hamlets, Hornshark Island, Howling Ghost Badlands, Sablestone Delta, Serpent Ford, Scarred Foothills, Silverhead Crossing, Sullas Ruins, Swamp Of Dread, The Freelands, The Walls Of Pyrennis, Thousand Stings Garrison, Tombs Of Kesorak, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Adv + Con 20"
	[/scenario]
	[scenario]
		scenario="2p - Weldyn Channel"
		[team]
			[recruits]
				Dark Adept=3
				Ghost=2
				Ghoul=2
				Skeleton=2
				Skeleton Archer=2
				Vampire Bat=1
				Walking Corpse=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept=1
				Ghoul=1
				Skeleton Archer=1
			[/deaths]
			[killed]
				Elvish Fighter=1
				Elvish Scout=1
				Merman Hunter=1
				White Mage=1
			[/killed]
			[attacks]
				[sequence]
					s000=1
					s010=1
					s101=4
					_num=40
				[/sequence]
				[sequence]
					s00=2
					s000=2
					s01=1
					s011=1
					s11=1
					s110=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s1=2
					s10=3
					s11=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=9
					_num=0
				[/sequence]
				[sequence]
					s001=1
					s100=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=215
			recall_cost=0
			damage_inflicted=195
			damage_taken=170
			expected_damage_inflicted=218303
			expected_damage_taken=187733
			turn_damage_inflicted=31
			turn_damage_taken=23
			turn_expected_damage_inflicted=33634
			turn_expected_damage_taken=25152
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Elvish Fighter=4
				Elvish Scout=2
				Elvish Shaman=1
				Mage=1
				Merman Hunter=2
				Wose=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Fighter=1
				Elvish Scout=1
				Merman Hunter=1
				White Mage=1
			[/deaths]
			[killed]
				Dark Adept=1
				Ghoul=1
				Skeleton Archer=1
			[/killed]
			[attacks]
				[sequence]
					s100=1
					s11=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					_num=50
				[/sequence]
				[sequence]
					s01=1
					s011=1
					s10=1
					s11=3
					_num=60
				[/sequence]
				[sequence]
					s100=1
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=1
					_num=0
				[/sequence]
				[sequence]
					s1=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s01=1
					s10=1
					s100=1
					s111=1
					_num=50
				[/sequence]
				[sequence]
					s=2
					s001=3
					s01=2
					s010=1
					s10=3
					s100=1
					s110=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					s10=1
					s11=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=197
			recall_cost=0
			damage_inflicted=170
			damage_taken=195
			expected_damage_inflicted=187733
			expected_damage_taken=218303
			turn_damage_inflicted=91
			turn_damage_taken=42
			turn_expected_damage_inflicted=99137
			turn_expected_damage_taken=48507
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
