version="1.10.5"
next_underlying_unit_id=71
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Caves Of The Basilisk"
next_scenario=""
parent="2p - Caves Of The Basilisk ターン 22.gz"
scenario="RBY Caves Of The Basilisk 12"
version="1.10.5"
[multiplayer]
	experience_modifier=70
	hash="F>DfWDKbh0SMpe6Pp6lJ8oqws+<E<P<3Yv76bH22OyuJE9EDi4<10mhQ7Nh5376eYfgEdWQkg125d+b>9D-l3NrBO7g0DP,wojC>AG,hp<ZAJ1zpEgO0tI2IuJNykikp"
	mp_countdown=yes
	mp_countdown_action_bonus=0
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=300
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Classic 24"
	mp_shroud=no
	mp_use_map_settings=no
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="Ladder"
	shuffle_sides=yes
[/multiplayer]
random_seed=1766169995
random_calls=84
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			faction1="Chocolatecake"
			faction2="Jack-son"
			faction3=""
			version="1.10.5"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=2
				units=7
				units_cost=127
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=2
				units=7
				units_cost=131
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=3
				units=7
				units_cost=127
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=3
				units=7
				units_cost=131
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=4
				units=8
				units_cost=141
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=4
				units=8
				units_cost=145
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=41
				side=1
				turn=5
				units=8
				units_cost=141
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=5
				units=9
				units_cost=160
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=59
				side=1
				turn=6
				units=8
				units_cost=141
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=6
				units=10
				units_cost=180
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=61
				side=1
				turn=7
				units=9
				units_cost=157
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=7
				units=11
				units_cost=195
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=8
				units=12
				units_cost=208
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=8
				units=11
				units_cost=192
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=1
				turn=9
				units=12
				units_cost=208
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=9
				units=12
				units_cost=212
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=58
				side=1
				turn=10
				units=12
				units_cost=208
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=10
				units=13
				units_cost=226
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=74
				side=1
				turn=11
				units=12
				units_cost=208
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=11
				units=14
				units_cost=240
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=49
				side=1
				turn=12
				units=16
				units_cost=248
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=12
				units=13
				units_cost=225
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=13
				units=19
				units_cost=296
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=13
				units=14
				units_cost=239
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=14
				units=19
				units_cost=314
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=14
				units=14
				units_cost=239
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=15
				units=21
				units_cost=330
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=2
				turn=15
				units=14
				units_cost=239
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=16
				units=23
				units_cost=346
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=39
				side=2
				turn=16
				units=14
				units_cost=239
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=17
				units=24
				units_cost=354
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=52
				side=2
				turn=17
				units=14
				units_cost=239
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=18
				units=25
				units_cost=367
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=62
				side=2
				turn=18
				units=14
				units_cost=239
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=1
				turn=19
				units=25
				units_cost=367
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=2
				turn=19
				units=17
				units_cost=287
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=20
				units=28
				units_cost=391
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=20
				units=17
				units_cost=287
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=21
				units=29
				units_cost=391
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=21
				units=17
				units_cost=287
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=22
				units=29
				units_cost=399
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=22
				units=15
				units_cost=259
				villages=7
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=18
			y=5
			[from]
				x=21
				y=4
			[/from]
		[/recruit]
		[random]
			value=2043
		[/random]
		[random]
			value=4096
		[/random]
		[random]
			value=3188
		[/random]
		[random]
			value=9207
		[/random]
		[random]
			value=5522
		[/random]
		[random]
			value=28439
		[/random]
		[random]
			value=9174
		[/random]
		[random]
			value=11612
		[/random]
		[random]
			value=23544
		[/random]
		[random]
			value=12472
		[/random]
		[random]
			value=10063
		[/random]
		[random]
			value=10306
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=18
			y=4
			[from]
				x=21
				y=4
			[/from]
		[/recruit]
		[random]
			value=27633
		[/random]
		[random]
			value=31750
		[/random]
		[random]
			value=32385
		[/random]
		[random]
			value=17429
		[/random]
		[random]
			value=27765
		[/random]
		[random]
			value=32535
		[/random]
		[random]
			value=26672
		[/random]
		[random]
			value=24718
		[/random]
		[random]
			value=10559
		[/random]
		[random]
			value=18579
		[/random]
		[random]
			value=10669
		[/random]
		[random]
			value=9900
			[results]
				checksum="ISPEMLYULPIA9SHxtwbDKt8O9+Rt9DGRtCLKAGPtHYCFQyLPC.+h3,e.01<i,i+Jpj9gb+j9nk8j8a.5c6gg8hX,p<7qW9c0a78JM<4btg>>mn67zW-51j8e7kW8bC2i"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jack-son advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=24
			y=5
			[from]
				x=21
				y=4
			[/from]
		[/recruit]
		[random]
			value=32277
		[/random]
		[random]
			value=7953
		[/random]
		[random]
			value=18694
		[/random]
		[random]
			value=13685
		[/random]
		[random]
			value=10966
		[/random]
		[random]
			value=29233
		[/random]
		[random]
			value=15855
		[/random]
		[random]
			value=24170
		[/random]
		[random]
			value=23621
		[/random]
		[random]
			value=16761
		[/random]
		[random]
			value=17775
		[/random]
		[random]
			value=11723
		[/random]
		[random]
			value=30104
			[results]
				checksum="HvVYo31eh+4Q+Fba7QsjOu2<o81h1r7ZsSq7D1CJHDpDIhObhd1l+xhiX-,ynn1lk5c<-gf5gd9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=3
			x=23
			y=5
			[from]
				x=21
				y=4
			[/from]
		[/recruit]
		[random]
			value=5360
		[/random]
		[random]
			value=17482
		[/random]
		[random]
			value=14991
		[/random]
		[random]
			value=26302
		[/random]
		[random]
			value=25469
		[/random]
		[random]
			value=25650
		[/random]
		[random]
			value=31265
		[/random]
		[random]
			value=7028
		[/random]
		[random]
			value=765
		[/random]
		[random]
			value=22444
		[/random]
		[random]
			value=5084
		[/random]
		[random]
			value=20230
			[results]
				checksum="zDC<yABq,Ru3KEDmw<8p+JDkyjBHlU2-lPDsrHmMysOW7mnIO6AAqBDnUL7IMNLX>rFrpQ9vJFGvJw55nRDL6qC5Q1ZLmBJpMr+-W27,amzbh6U<97Iu>eG8W56i9bib"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=24
			y=4
			[from]
				x=21
				y=4
			[/from]
		[/recruit]
		[random]
			value=32293
		[/random]
		[random]
			value=28867
		[/random]
		[random]
			value=28741
		[/random]
		[random]
			value=20710
		[/random]
		[random]
			value=27678
		[/random]
		[random]
			value=30320
		[/random]
		[random]
			value=11
		[/random]
		[random]
			value=1518
		[/random]
		[random]
			value=9690
		[/random]
		[random]
			value=25796
		[/random]
		[random]
			value=30399
		[/random]
		[random]
			value=12917
		[/random]
		[random]
			value=30007
		[/random]
		[random]
			value=987
		[/random]
		[random]
			value=30035
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIAqzmG+yBme3lFk.TgCOp,eo,i+rm.Rk94FfszP,dp70G+xJBQyrHFrzNn,DsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=22
			y=4
			[from]
				x=21
				y=4
			[/from]
		[/recruit]
		[random]
			value=22803
		[/random]
		[random]
			value=6619
		[/random]
		[random]
			value=385
		[/random]
		[random]
			value=24660
		[/random]
		[random]
			value=14900
		[/random]
		[random]
			value=16330
		[/random]
		[random]
			value=31137
		[/random]
		[random]
			value=24039
		[/random]
		[random]
			value=16479
		[/random]
		[random]
			value=17351
		[/random]
		[random]
			value=6513
		[/random]
		[random]
			value=14213
		[/random]
		[random]
			value=25924
		[/random]
		[random]
			value=24945
		[/random]
		[random]
			value=18783
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIAqzmG+yBme3lFk.TgCOp,eo,i+rm.Rk94FfszP,dp70G+xJBQyrHFrzNn,DsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,20,19,18,17"
			y="4,4,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Chocolatecake"
			message="hf"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=24
			y=19
			[from]
				x=21
				y=21
			[/from]
		[/recruit]
		[random]
			value=26753
		[/random]
		[random]
			value=12159
		[/random]
		[random]
			value=18811
		[/random]
		[random]
			value=31111
		[/random]
		[random]
			value=25331
		[/random]
		[random]
			value=28266
		[/random]
		[random]
			value=27903
		[/random]
		[random]
			value=9511
		[/random]
		[random]
			value=3977
		[/random]
		[random]
			value=12844
		[/random]
		[random]
			value=15033
		[/random]
		[random]
			value=9531
		[/random]
		[random]
			value=31128
		[/random]
		[random]
			value=6397
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=18
			y=19
			[from]
				x=21
				y=21
			[/from]
		[/recruit]
		[random]
			value=4514
		[/random]
		[random]
			value=7347
		[/random]
		[random]
			value=3251
		[/random]
		[random]
			value=5118
		[/random]
		[random]
			value=29591
		[/random]
		[random]
			value=690
		[/random]
		[random]
			value=13857
		[/random]
		[random]
			value=2617
		[/random]
		[random]
			value=12959
		[/random]
		[random]
			value=5097
		[/random]
		[random]
			value=12544
		[/random]
		[random]
			value=12124
		[/random]
		[random]
			value=9981
		[/random]
		[random]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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	[command]
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	[command]
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		[move]
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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			x="32,32,32,33"
			y="18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=18
			y=19
			[from]
				x=21
				y=21
			[/from]
		[/recruit]
		[random]
			value=29027
		[/random]
		[random]
			value=4460
		[/random]
		[random]
			value=9176
		[/random]
		[random]
			value=14283
		[/random]
		[random]
			value=14948
		[/random]
		[random]
			value=20068
		[/random]
		[random]
			value=30761
		[/random]
		[random]
			value=3936
		[/random]
		[random]
			value=7454
		[/random]
		[random]
			value=3684
		[/random]
		[random]
			value=26618
		[/random]
		[random]
			value=19769
		[/random]
		[random]
			value=15772
		[/random]
		[random]
			value=22791
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-Be6efE+h4gl8n,kc27XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,10"
			y="8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Dark Sorcerer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=776915259
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=10
				y=10
			[/source]
			[destination]
				x=10
				y=11
			[/destination]
		[/attack]
		[random]
			value=22397
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17552
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=590
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4310
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30244
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,12,11"
			y="10,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1407753338
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=11
				y=12
			[/source]
			[destination]
				x=10
				y=11
			[/destination]
		[/attack]
		[random]
			value=6675
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9625
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13558
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11"
			y="11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,23,23,22,22,21"
			y="5,6,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=430502767
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=21
				y=10
			[/source]
			[destination]
				x=21
				y=11
			[/destination]
		[/attack]
		[random]
			value=24053
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9942
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15216
			[results]
				chance=50
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16891
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11570
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,23,22,22,22,22"
			y="5,6,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,20,20,20"
			y="4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,19,20,20"
			y="11,11,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,20"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14,13"
			y="19,19,18,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14"
			y="15,15,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="32,32,32,33,33"
			y="15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shakehands has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="31,32,33,34,35"
			y="16,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="35,35"
			y="14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="35,35"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="34,34,34,34"
			y="15,14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="33,33,34,35,35"
			y="16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="31,31,31,31"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="31,31,31"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,31,32,33,33,33"
			y="16,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=6
			x=24
			y=19
			[from]
				x=21
				y=21
			[/from]
		[/recruit]
		[random]
			value=1859
		[/random]
		[random]
			value=28722
		[/random]
		[random]
			value=8686
		[/random]
		[random]
			value=10938
		[/random]
		[random]
			value=4042
		[/random]
		[random]
			value=3759
		[/random]
		[random]
			value=12652
		[/random]
		[random]
			value=20503
		[/random]
		[random]
			value=20304
		[/random]
		[random]
			value=10072
		[/random]
		[random]
			value=23755
		[/random]
		[random]
			value=6915
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,22,22,22,22"
			y="21,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,31,32,32"
			y="9,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,30,30"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,29,29"
			y="9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29,29"
			y="8,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,26,26,26,27,28"
			y="10,9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,24,25,26,27"
			y="9,9,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26,27"
			y="10,9,9,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,21,22,23,24,25"
			y="8,8,8,8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15"
			y="12,11,11,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,12,13,14"
			y="10,10,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,19,19"
			y="15,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,19,19,20"
			y="14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="31,31,31,31,31"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="33,33,33,34,34"
			y="12,13,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,33,33,33"
			y="13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="34,34,33,32,32,32"
			y="12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="35,35,34,33,33,33"
			y="13,14,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="35,35,35,35,35"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="35,35"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,22,22,22,21"
			y="16,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,21,20"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13"
			y="15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11"
			y="14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,12,11,11"
			y="18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=18
			y=19
			[from]
				x=21
				y=21
			[/from]
		[/recruit]
		[random]
			value=19581
		[/random]
		[random]
			value=16788
		[/random]
		[random]
			value=15073
		[/random]
		[random]
			value=19846
		[/random]
		[random]
			value=20107
		[/random]
		[random]
			value=6598
		[/random]
		[random]
			value=9784
		[/random]
		[random]
			value=22125
		[/random]
		[random]
			value=13237
		[/random]
		[random]
			value=21834
		[/random]
		[random]
			value=10068
		[/random]
		[random]
			value=15265
		[/random]
		[random]
			value=16990
		[/random]
		[random]
			value=31278
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kc07XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22,21"
			y="10,10,10,10,11,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=171896757
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=21
				y=12
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=25811
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15977
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10477
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8635
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6633
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,18,19,19"
			y="9,10,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1988094898
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=27635
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27840
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30326
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11517
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
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		[/random]
		[random]
			value=25953
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
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	[command]
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		undo=""
		[move]
			x="25,24,23,22"
			y="9,8,9,9"
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	[command]
		sent=""
		[move]
			x="14,15,16,17,18"
			y="7,7,6,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,27,28"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,31,31,30"
			y="7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,30"
			y="7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,31,31,32"
			y="7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="29,29"
			y="8,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="31,31,31,31,31"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,29,30,30,30,29"
			y="6,7,7,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="30,31,31,31"
			y="6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
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			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=1
			seed=158619487
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=19
				y=12
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			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
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	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=1
			seed=1343294971
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10,9,9"
			y="15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10,9,8,8"
			y="13,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,17"
			y="17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,17,17,17,16"
			y="19,18,17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="32,31,30,29,28,27"
			y="16,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,32,31,30,29,28,27"
			y="17,17,18,18,19,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="iceiceice has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=18
			y=19
			[from]
				x=21
				y=21
			[/from]
		[/recruit]
		[random]
			value=13442
		[/random]
		[random]
			value=301
		[/random]
		[random]
			value=7208
		[/random]
		[random]
			value=6545
		[/random]
		[random]
			value=11578
		[/random]
		[random]
			value=20624
		[/random]
		[random]
			value=18990
		[/random]
		[random]
			value=20533
		[/random]
		[random]
			value=7830
		[/random]
		[random]
			value=23869
		[/random]
		[random]
			value=3274
		[/random]
		[random]
			value=26030
		[/random]
		[random]
			value=24689
		[/random]
		[random]
			value=388
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
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	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,20,20,20,20"
			y="21,20,19,18,17,16"
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	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20,19"
			y="12,13,13,13"
		[/move]
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	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=455133370
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
		[random]
			value=1018
			[results]
				chance=40
				damage=5
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				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9922
			[results]
				chance=50
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27500
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1922
			[results]
				chance=50
				damage=2
				dies=no
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				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14312
			[results]
				chance=40
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	[command]
		sent=""
		[attack]
			attacker_lvl=1
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			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1839270151
			tod="first_watch"
			turn=11
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			[source]
				x=19
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			[destination]
				x=19
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		[random]
			value=187
			[results]
				chance=40
				damage=0
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				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11973
			[results]
				chance=50
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			[/results]
		[/random]
		[random]
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			[results]
				chance=40
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			[/results]
		[/random]
		[random]
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			[results]
				chance=50
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		[random]
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				chance=40
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	[command]
		sent=""
		undo=""
		[move]
			x="22,22,22"
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	[command]
		sent=""
		[move]
			x="29,28"
			y="9,9"
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	[/command]
	[command]
		sent=""
		[move]
			x="28,27,26,25,24,23,22,21"
			y="9,10,10,10,10,11,11,12"
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	[command]
		sent=""
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			attacker_lvl=0
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			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=444486253
			tod="first_watch"
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			[source]
				x=21
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			[destination]
				x=20
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				chance=40
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		[random]
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			[results]
				chance=40
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		[/random]
		[random]
			value=26133
			[results]
				chance=40
				damage=5
				dies=no
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				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2106
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="MasterYi has logged into the lobby"
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	[command]
		sent=""
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		[recruit]
			value=6
			x=18
			y=4
			[from]
				x=18
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		[/recruit]
		[random]
			value=19071
		[/random]
		[random]
			value=8620
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		[random]
			value=18287
		[/random]
		[random]
			value=3148
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		[random]
			value=20491
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		[random]
			value=30628
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		[random]
			value=23849
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		[random]
			value=16133
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		[random]
			value=10173
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		[random]
			value=1169
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		[random]
			value=30886
		[/random]
		[random]
			value=4453
			[results]
				checksum="HFw1zJEqlDBWNGGkFbHaE4ztqVKoFARTrkxKFOhQoyi,ich90d>fl9a31U53bhkX+f5bpbkEl586b2<2cscf0w<ha4h5KM<>fdTm9csCendb6271khl2b6+O>-44<-i."
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	[command]
		sent=""
		[recruit]
			value=0
			x=19
			y=5
			[from]
				x=18
				y=5
			[/from]
		[/recruit]
		[random]
			value=19485
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		[random]
			value=2256
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		[random]
			value=32181
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		[random]
			value=3089
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		[random]
			value=26272
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		[random]
			value=25103
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		[random]
			value=31426
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		[random]
			value=531
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		[random]
			value=12723
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		[random]
			value=29283
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		[random]
			value=6079
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		[random]
			value=13140
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		[random]
			value=28551
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		[random]
			value=23848
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		[random]
			value=2000
			[results]
				checksum="gihbYh9N5EwiGoYH4RLkIArAmG+yBme3lFk.TgDOp,eo,i+rp.Rk94FfszP,dp70G+xJBQyrHFrzNn,CsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>"
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		[/random]
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	[command]
		sent=""
		[recruit]
			value=6
			x=24
			y=5
			[from]
				x=18
				y=5
			[/from]
		[/recruit]
		[random]
			value=6873
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		[random]
			value=415
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		[random]
			value=13724
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		[random]
			value=27065
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		[random]
			value=25792
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		[random]
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		[random]
			value=31546
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		[random]
			value=17160
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		[random]
			value=18425
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		[random]
			value=22466
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		[random]
			value=32728
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		[random]
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	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=23
			y=5
			[from]
				x=18
				y=5
			[/from]
		[/recruit]
		[random]
			value=16325
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		[random]
			value=18897
		[/random]
		[random]
			value=4991
		[/random]
		[random]
			value=12878
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		[random]
			value=24816
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		[random]
			value=16517
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		[random]
			value=4622
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		[random]
			value=20579
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		[random]
			value=18126
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		[random]
			value=23914
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		[random]
			value=11917
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		[random]
			value=26547
			[results]
				checksum="HFw1zJEqlDBWNGGkFbHaE4ztqVKoFARTrkxKFOhQoyi,ich90d>fl9a31U53bhkX+f5bpbkEl586b2<2cscf0w<ha4h5KM<>fdTm9csCendb6271khl2b6+O>-44<-i."
			[/results]
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	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13"
			y="5,5,5,6,5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,32,33"
			y="11,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="32,33,34,35"
			y="9,10,10,11"
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	[/command]
	[command]
		sent=""
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		[move]
			x="35,35"
			y="11,10"
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	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="33,33"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="31,32,33,34,35,36"
			y="9,9,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,31,32,33,34"
			y="9,10,9,9,9"
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	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
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	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,11"
			y="13,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,9,9"
			y="9,10,11,12,13"
		[/move]
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	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13"
			y="15,15,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,17,18,19,20"
			y="14,15,16,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,17,17,17"
			y="19,18,17,17,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,19,19,18"
			y="16,17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=889567232
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=11
			[/source]
			[destination]
				x=21
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=886567497
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=21
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25,25"
			y="18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25,24,23,22"
			y="19,18,18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
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	[/command]
	[command]
		sent=""
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="Glukogenerator has logged into the lobby"
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		[random]
			value=14718
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		[random]
			value=1463
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		[random]
			value=27537
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		[random]
			value=8830
		[/random]
		[random]
			value=3938
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		[random]
			value=5343
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		[random]
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		[random]
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		[recruit]
			value=6
			x=18
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			[from]
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		[random]
			value=23446
		[/random]
		[random]
			value=18318
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		[random]
			value=5606
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		[random]
			value=1499
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		[random]
			value=30157
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		[random]
			value=21030
		[/random]
		[random]
			value=17943
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		[random]
			value=23645
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		[random]
			value=17448
		[/random]
		[random]
			value=6941
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		[random]
			value=8066
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		[random]
			value=26113
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		[move]
			x="16,17,18,19,20"
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		[move]
			x="20,21,22,23,24"
			y="10,11,10,11,10"
		[/move]
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	[command]
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		[move]
			x="24,25"
			y="10,10"
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	[command]
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			x="17,16,15"
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		[/move]
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	[command]
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			y="16,16,15,16,15,15"
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	[command]
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	[command]
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			id="Felix-BR"
			message="Good lucky Blue :P"
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		[move]
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			y="7,8"
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	[command]
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	[command]
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	[command]
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		[move]
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	[command]
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	[command]
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	[command]
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		[random]
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		[random]
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		[/move]
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	[command]
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		[move]
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	[command]
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	[command]
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	[command]
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		[move]
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	[command]
		sent=yes
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		[move]
			x="10,11,11,11"
			y="17,18,19,20"
		[/move]
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	[command]
		sent=yes
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			y="17,17"
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	[command]
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	[command]
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	[command]
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			x="11,10,9,8"
			y="9,9,10,9"
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		undo=""
		[speak]
			id="server"
			message="executioner9 has logged into the lobby"
		[/speak]
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		[move]
			x="11,11"
			y="12,11"
		[/move]
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	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9"
			y="11,10,9"
		[/move]
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	[command]
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		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
		[/end_turn]
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	[command]
		sent=yes
		[init_side]
		[/init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="ikomizo has logged into the lobby"
		[/speak]
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	[command]
		sent=yes
		undo=""
		[move]
			x="28,29,30,30,31,31"
			y="18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="30,31,31,32,33,34,34"
			y="17,17,16,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1025411142
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=34
				y=13
			[/source]
			[destination]
				x=35
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,33,34,35,36,36"
			y="17,16,15,15,14,13"
		[/move]
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	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1466095661
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=36
				y=13
			[/source]
			[destination]
				x=35
				y=13
			[/destination]
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	[command]
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		undo=""
		[move]
			x="29,30,31,32,33,34"
			y="17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,29,30,31,32,33"
			y="17,17,16,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,28,29,30,31,32"
			y="18,17,17,16,16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,32,32"
			y="16,15,14"
		[/move]
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	[command]
		sent=yes
		[move]
			x="32,33,33,34"
			y="14,14,13,12"
		[/move]
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	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=0
			seed=1225181541
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=34
				y=12
			[/source]
			[destination]
				x=35
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			[/destination]
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			x="30,30,30,31,32,32"
			y="18,17,16,16,15,14"
		[/move]
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	[command]
		sent=yes
		[move]
			x="8,9"
			y="14,14"
		[/move]
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	[command]
		sent=yes
		[move]
			x="9,9"
			y="14,13"
		[/move]
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	[command]
		sent=yes
		[move]
			x="9,9,9,8"
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		[/move]
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		sent=yes
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			x="10,10,9,9"
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		[/move]
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			x="11,10,10,10"
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		[/move]
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		sent=yes
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			x="13,13,12,12,11"
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		[/move]
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	[command]
		sent=yes
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		[move]
			x="13,13,13,12,11"
			y="17,16,15,14,14"
		[/move]
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		sent=yes
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		[move]
			x="15,14,13,13,12"
			y="16,15,15,14,13"
		[/move]
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		sent=yes
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			x="17,16,15,14,13,12"
			y="15,14,15,15,15,14"
		[/move]
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		sent=yes
		undo=""
		[move]
			x="10,10,10,10"
			y="17,16,15,14"
		[/move]
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	[command]
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		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
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		[init_side]
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		[move]
			x="11,11,11"
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		[/move]
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		[move]
			x="10,11,11"
			y="9,9,8"
		[/move]
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		[move]
			x="10,10,10"
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		[/move]
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		[move]
			x="9,10,10,10"
			y="10,9,8,7"
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		[move]
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		[move]
			x="11,11,12,12"
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		[move]
			x="12,12,13,13"
			y="9,8,8,7"
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		[move]
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		[move]
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		[move]
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		[move]
			x="24,24,25,26,26"
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		[move]
			x="23,24,24,24,24"
			y="5,5,6,7,8"
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	[command]
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		[recruit]
			value=0
			x=24
			y=5
			[from]
				x=18
				y=5
			[/from]
		[/recruit]
		[random]
			value=988
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		[random]
			value=7356
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		[random]
			value=13969
		[/random]
		[random]
			value=3672
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		[random]
			value=32020
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		[random]
			value=3336
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		[random]
			value=7378
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		[random]
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		[random]
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		[random]
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		[random]
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				checksum="26gfexHzgyUy<pIGe8nRrAiw2tuw944s0-Q.BFv0<L<gaBIgPgi7H8DBy5cul>p+xJBQyrHFrzNn,CsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>RO"
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		[/random]
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	[command]
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		[move]
			x="36,36,35,34,34,34"
			y="11,10,10,9,8,7"
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		[move]
			x="37,37,36,35,35,35"
			y="12,11,10,10,9,8"
		[/move]
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		[move]
			x="33,34,35"
			y="10,9,9"
		[/move]
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	[command]
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		[move]
			x="32,33,34"
			y="8,9,8"
		[/move]
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		[move]
			x="30,31,32,33"
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		[move]
			x="28,29,30,31,32,33"
			y="11,11,10,10,9,9"
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		[move]
			x="29,30,31,32"
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		[move]
			x="32,32"
			y="9,8"
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		[move]
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		[/move]
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		[move]
			x="25,26,27,28,29"
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			y="8,9,9,10,10"
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			y="10,10,11,10,10,10,11"
		[/move]
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		[move]
			x="31,30"
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		[move]
			x="18,19,20,21,22,23"
			y="5,5,4,4,4,5"
		[/move]
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		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
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		[/move]
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		[move]
			x="33,34,35,35,35"
			y="15,14,14,13,12"
		[/move]
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	[command]
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		[move]
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			y="14,13,13,12,11"
		[/move]
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			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=1677597642
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=33
				y=11
			[/source]
			[destination]
				x=33
				y=10
			[/destination]
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			y="12,12,11,10"
		[/move]
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			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=2033085134
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=34
				y=10
			[/source]
			[destination]
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				y=10
			[/destination]
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	[command]
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		[move]
			x="31,32,33,33,34"
			y="15,14,14,13,12"
		[/move]
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	[command]
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		[move]
			x="34,35,35,36,36,36"
			y="13,13,12,11,10,9"
		[/move]
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	[command]
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		[move]
			x="34,34,35,35,35,35"
			y="14,13,13,12,11,10"
		[/move]
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	[command]
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		[move]
			x="36,36,36,37,37,37,36"
			y="13,12,11,11,10,9,8"
		[/move]
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	[command]
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		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=1309548222
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=36
				y=9
			[/source]
			[destination]
				x=35
				y=9
			[/destination]
		[/attack]
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	[command]
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		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			seed=1051694786
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=35
				y=10
			[/source]
			[destination]
				x=35
				y=9
			[/destination]
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	[command]
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		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=2100169617
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=36
				y=8
			[/source]
			[destination]
				x=35
				y=8
			[/destination]
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	[command]
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		[move]
			x="9,9,9,8,8"
			y="13,12,11,10,9"
		[/move]
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	[command]
		sent=yes
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			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1356875190
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=8
				y=9
			[/source]
			[destination]
				x=8
				y=8
			[/destination]
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	[command]
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		[speak]
			id="server"
			message="strongbox has logged into the lobby"
		[/speak]
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		[move]
			x="8,7"
			y="14,14"
		[/move]
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	[command]
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		[move]
			x="7,7"
			y="14,13"
		[/move]
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	[command]
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		[move]
			x="9,9,8"
			y="14,13,12"
		[/move]
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	[command]
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		[move]
			x="10,9,9,9,9,9"
			y="13,13,12,11,10,9"
		[/move]
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	[command]
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		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=2063464972
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=9
				y=9
			[/source]
			[destination]
				x=8
				y=8
			[/destination]
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	[command]
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		[move]
			x="11,11,11,11,11,10"
			y="13,12,11,10,9,8"
		[/move]
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	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1481562578
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=10
				y=8
			[/source]
			[destination]
				x=10
				y=7
			[/destination]
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	[command]
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		[move]
			x="12,11,11,11,11,11"
			y="13,13,12,11,10,9"
		[/move]
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	[command]
		sent=yes
		[move]
			x="11,11,11,10,10,10"
			y="14,13,12,11,10,9"
		[/move]
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	[command]
		sent=yes
		[move]
			x="12,12,11,11,10"
			y="14,13,13,12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,9,9,9,9"
			y="14,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,8,8"
			y="12,11,10"
		[/move]
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	[command]
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		[move]
			x="7,7,7"
			y="13,12,11"
		[/move]
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	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,6,7"
			y="7,8,8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=1004482655
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=7
				y=10
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=1854
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16286
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=442
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32112
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14386
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,7,8,8"
			y="11,11,12,12,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Wraith"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=763414963
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=8
				y=10
			[/destination]
		[/attack]
		[random]
			value=4284
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16458
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25497
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25652
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18599
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1090263540
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=9
				y=8
			[/source]
			[destination]
				x=10
				y=8
			[/destination]
		[/attack]
		[random]
			value=503
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30535
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26741
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11194
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16253
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3542
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23432
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=912971430
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=11
				y=8
			[/source]
			[destination]
				x=10
				y=8
			[/destination]
		[/attack]
		[random]
			value=25416
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3033
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25917
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20445
		[/random]
		[random]
			value=29156
		[/random]
		[random]
			value=18340
		[/random]
		[random]
			value=25785
		[/random]
		[random]
			value=26924
		[/random]
		[random]
			value=3447
		[/random]
		[random]
			value=28416
		[/random]
		[random]
			value=25537
		[/random]
		[random]
			value=20336
		[/random]
		[random]
			value=4140
		[/random]
		[random]
			value=32573
		[/random]
		[random]
			value=8004
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,8"
			y="7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=94640358
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=8
				y=8
			[/source]
			[destination]
				x=9
				y=9
			[/destination]
		[/attack]
		[random]
			value=3672
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26800
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20128
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2056
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22379
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,14,14,14,14,14"
			y="9,10,11,12,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,12,12"
			y="7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=165172965
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=12
				y=8
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
		[random]
			value=30132
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2247
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27290
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16444
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7084
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,13,12"
			y="7,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1165957718
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=12
				y=9
			[/source]
			[destination]
				x=11
				y=9
			[/destination]
		[/attack]
		[random]
			value=1448
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8513
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32054
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5098
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24178
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=1590847872
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=7
				y=9
			[/source]
			[destination]
				x=8
				y=9
			[/destination]
		[/attack]
		[random]
			value=5308
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3744
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12,11,10"
			y="8,7,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12"
			y="6,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12,11"
			y="7,7,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26,26,26,27,28"
			y="5,6,6,7,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="daidai has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="35,36"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1173099655
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=36
				y=7
			[/source]
			[destination]
				x=36
				y=8
			[/destination]
		[/attack]
		[random]
			value=23344
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20855
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31724
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5739
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29336
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="34,35"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=359547119
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=35
				y=8
			[/source]
			[destination]
				x=36
				y=8
			[/destination]
		[/attack]
		[random]
			value=8084
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9826
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31322
			[results]
				chance=70
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11399
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26242
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="34,34"
			y="8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="35,34"
			y="9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="33,34,35"
			y="8,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1861268433
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=35
				y=9
			[/source]
			[destination]
				x=36
				y=8
			[/destination]
		[/attack]
		[random]
			value=14316
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19715
		[/random]
		[random]
			value=10317
		[/random]
		[random]
			value=8827
		[/random]
		[random]
			value=8457
		[/random]
		[random]
			value=16886
		[/random]
		[random]
			value=14578
		[/random]
		[random]
			value=309
		[/random]
		[random]
			value=17719
		[/random]
		[random]
			value=11149
		[/random]
		[random]
			value=22209
		[/random]
		[random]
			value=25113
		[/random]
		[random]
			value=5977
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="33,32,32"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1622741946
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=32
				y=10
			[/source]
			[destination]
				x=33
				y=11
			[/destination]
		[/attack]
		[random]
			value=3756
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17751
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5677
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30164
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19786
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="32,33"
			y="9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=2102589531
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=33
				y=10
			[/source]
			[destination]
				x=33
				y=11
			[/destination]
		[/attack]
		[random]
			value=21857
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17376
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30079
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15934
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,28,28,28,27,26,26,25"
			y="11,12,12,13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="30,30,30,30,30,30,30,30,30,30"
			y="9,10,11,12,13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,29,29,30"
			y="10,11,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,29,29,29,29"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,27,28,29,30"
			y="8,9,9,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25,26,27,28"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="34,34,34"
			y="7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=469158551
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=34
				y=9
			[/source]
			[destination]
				x=35
				y=10
			[/destination]
		[/attack]
		[random]
			value=8600
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25474
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5379
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16851
			[results]
				chance=60
				damage=1
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9834
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25287
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="32,32,31,31"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24"
			y="5,5"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=1071034874
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=34
				y=10
			[/source]
			[destination]
				x=33
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=1908289643
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=35
				y=10
			[/source]
			[destination]
				x=34
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=0
			seed=1061487348
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=36
				y=9
			[/source]
			[destination]
				x=35
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="35,35,36,37,37"
			y="12,11,10,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=1482099989
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=37
				y=9
			[/source]
			[destination]
				x=36
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,33,32,31"
			y="11,12,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			seed=2102907785
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=31
				y=12
			[/source]
			[destination]
				x=30
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,33"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			seed=424582688
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=33
				y=11
			[/source]
			[destination]
				x=32
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="34,33,32,31,30"
			y="12,13,13,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Hero"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=0
			seed=55620759
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=30
				y=13
			[/source]
			[destination]
				x=29
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=906533216
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=11
				y=9
			[/source]
			[destination]
				x=12
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=116869221
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=12
				y=10
			[/source]
			[destination]
				x=12
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11"
			y="10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1829193040
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=11
				y=10
			[/source]
			[destination]
				x=12
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=1512787603
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=8
				y=9
			[/source]
			[destination]
				x=7
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,6,5,5,6"
			y="11,11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=75652769
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=6
				y=9
			[/source]
			[destination]
				x=7
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Wraith"
			defender_weapon=1
			seed=177376082
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=9
				y=11
			[/source]
			[destination]
				x=8
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,8"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=511280353
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=8
				y=10
			[/source]
			[destination]
				x=7
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="conta1992 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jack-son has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chocolatecake takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chocolatecake undroids side 2."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="otakunanor has logged into the lobby"
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description=_"These caves were once the lair of Chak’kso Ney’yks, a legendary Elder Basilisk. The petrified forms of his victims remain as monuments to his savage power."
	experience_modifier=70
	id="RBY Caves Of The Basilisk 12"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , Xu          , Wwf         , Gs^Fp       , Hh          , Gs          , Hh          , Gs^Fp       , Hh          , Gg          , Ss^Vhs      , Re          , Ww          , Wo          , Ww          , Wwf         , Wwf         , Uh          , Uu^Uf       , Wwf         , Ww          , Ss^Vhs      , Re          , Xu          , Wwf         , Ur          , Ur          , Re          , Gs^Fp       , Gg          , Gs          , Gs          , Gs          , Gs          , Re          , Re^Uf       , Wwf         , Wwf         , Uu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Wwf         , Gs          , Gg          , Gs          , Re^Uf       , Gs          , Gs          , Gg          , Re          , Re          , Ww          , Ww          , Ww          , Xu          , Uh          , Xu          , Ur          , Ww          , Ww          , Ww          , Xu          , Ww          , Uu^Vu       , Ur          , Re          , Gg          , Gg          , Gg          , Gg          , Re^Uf       , Gs          , Gs^Fp       , Gs          , Re          , Gs^Fp       , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Gs^Fms      , Gs^Fp       , Re^Uf       , Re          , Gg          , Gs          , Gs          , Gs          , Gg          , Gg          , Gg          , Re          , Wwf         , Uh          , Xu          , Ur          , Xu          , Wwf         , Ww          , Wo          , Uu          , Uh          , Uh          , Xu          , Xu          , Re          , Re          , Gg          , Hh          , Hh          , Mm          , Hh^Uf       , Hh          , Gs          , Gs          , Re          , Re          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Mm          , Hh          , Re          , Re          , Gg          , Gs          , Hh          , Gs          , Ss          , Gg          , Hh          , Re          , Wwf         , Xu          , Xu          , Ur          , Wwf         , Wwf         , Ww          , Uu^Uf       , Ww          , Ww          , Wwf         , Uu^Uf       , Xu          , Uh          , Wwf         , Re          , Hh          , Gs^Fms      , Ss          , Gs^Fp       , Hh          , Gs^Fms      , Gs          , Re          , Re          , Wwf         , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Wwf         , Re^Uf       , Re          , Gg          , Gg          , Gs^Fp       , Hh          , Gs^Fms      , Mm          , Gs^Fp       , Hh          , Re          , Re          , Uh          , Xu          , Uu^Uf       , Uh          , Ww          , Uu          , Uu^Uf       , Ww          , Wwf         , Xu          , Ur          , Xu          , Xu          , Wwf         , Re          , Gg          , Gg          , Gg          , Gs          , Gs          , Gs          , Gs          , Gg          , Gg          , Re^Uf       , Mm          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Re          , Gg          , Gg          , Gg          , Gs^Fp       , Hh^Uf       , Re^Uf       , Hh          , Gs          , Gg          , Gg          , Re          , Ur          , Xu          , Ww          , Uh          , Ww          , Wo          , Ww          , Wwf         , Xu          , Ur          , Xu          , Uh          , Ww          , Re          , Re          , Gg          , Gg          , Gg          , Gg          , Gs          , Gg          , Gg          , Hh          , Hh          , Gs^Fp       , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Wwf         , Gs^Fms      , Gg^Uf       , Gg          , Gg          , Gs          , Gs          , Gs          , Gs          , Gg          , Re          , Re          , Ur          , Uu^Vu       , Xu          , Xu          , Ss^Vhs      , Ww          , Wwf         , Ur          , Uh          , Uh          , Wwf         , Ww          , Wo          , Ww          , Re          , Re          , Gg          , Gg          , Gs^Fms      , Gs          , Gs          , Gg          , Gg          , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Re          , Re          , Gg          , Gg          , Gg          , Rr          , Gs          , Gg          , Gs^Fp       , Xu          , Ur          , Wwf         , Wwf         , Re          , Re          , Re          , Ww          , Wwf         , Uu^Uf       , Xu          , Wwf         , Uh          , Ww          , Ww          , Ww          , Re          , Ss^Vhs      , Gg          , Hh          , Mm          , Hh          , Re^Uf       , Gg          , Gg          , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Uu^Uf       , Uu          , Wwf         , Wwf         , Wwf         , Re          , Gg          , Hh^Fds      , Rr^Vd       , Rr          , Gg          , Uh          , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Wwf         , Re          , Re          , Re^Uf       , Uu^Vud      , Xu          , Xu          , Re          , Re          , Gg          , Gg          , Gg          , Gs          , Gs          , Gs^Fp       , Gg          , Gg          , Wwf         , Wwf         , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , Xu          , Wwf         , Uh          , Xu          , Wwf         , Re          , Re          , Rr          , Rr          , Chr         , Gg^Uf       , Gg          , Gg          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Gg          , Wwf         , Gg          , Gg          , Gg          , Re          , Re          , Re          , Re          , Gg          , Gg          , Gg          , Hh          , Gs^Fp       , Ss          , Gg          , Wwf         , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Xu          , Xu          , Wwf         , Gg          , Gg          , Hh^Fms      , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Kh          , Gg          , Gg          , Wwf         , Gg          , Gg          , Kh          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gg          , Gs          , Hh^Fms      , Gs          , Gg          , Wwf         , Xu          , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Xu          , Wwf         , Wwf         , Gs^Fds      , Mm          , Hh          , Gs          , Gg          , Gs          , Gs          , Gg          , Gg          , Ch          , Ch          , Ch          , Wwf         , Ch          , Ch          , Ch          , Gg          , Gg          , Gg          , Hh^Fds      , Gg^Ve       , Gs          , Gs          , Gs          , Gs          , Gg          , Wwf         , Xu          , Xu          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Xu          , Wwf         , Gg          , Gg          , Gs^Fp       , Gs          , Gs          , Hh          , Hh^Uf       , Rr^Vd       , Gg          , Gg          , Hh          , Mm          , 2 Kh        , Gs^Fp       , Gg          , Gg          , Gg          , Gs^Fp       , Mm          , Hh          , Hh          , Hh^Fms      , Hh          , Gs^Fms      , Gg          , Wwf         , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gg          , Gg          , Gs          , Gs^Fp       , Mm          , Hh^Fms      , Mm^Xm       , Hh          , Gs^Fms      , Gg^Fet      , Hh          , Ww          , Hh          , Hh          , Gs^Fms      , Gg^Ve       , Hh          , Hh          , Mm^Xm       , Mm          , Mm          , Hh          , Hh^Fms      , Mm          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Ww          , Ww          , Mm          , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm^Xm       , Mm          , Mm^Xm       , Mm          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm^Xm       , _off^_usr   , Mm          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , Ww          , _off^_usr   , Gs^Fp       , _off^_usr   , Hh          , _off^_usr   , Gs^Fp       , _off^_usr   , Mm^Xm       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	name=_"2p - Caves Of The Basilisk"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				boolean_equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"24"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=1
		colour="north"
		controller="human"
		current_player="Chocolatecake"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="Chocolatecake"
		persistent=yes
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RBY_Side1"
		share_maps=yes
		share_view=yes
		side=1
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Lich,Necromancer"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorceresses have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.

Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their mistress. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="female"
			goto_x=-999
			goto_y=-999
			hitpoints=48
			id="RBY_Side1"
			image="units/undead-necromancers/dark-sorcerer+female.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Dark Sorceress"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=48
			max_moves=5
			moves=5
			name="Chocolatecake"
			overlays=""
			profile="portraits/humans/transparent/necromancer+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/necromancer+female.png"
			type="Dark Sorcerer"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/necromancer+female.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/necromancer+female.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=4
				description=_"staff"
				icon="attacks/staff-necromantic.png"
				name="staff"
				number=3
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=13
				description=_"chill wave"
				icon="attacks/iceball.png"
				name="chill wave"
				number=2
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				damage=9
#textdomain wesnoth-units
				description=_"shadow wave"
				icon="attacks/dark-missile.png"
				name="shadow wave"
				number=2
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		colour="south"
		controller="network"
		current_player="Jack-son"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="Jack-son"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side2"
		share_maps=yes
		share_view=yes
		side=2
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
			x=16
			y=21
		[/village]
		[unit]
			advances_to="Elvish Champion"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"Elves, though not warlike by nature, are swift to learn; a relatively small amount of experience will turn an elf from a competent fighter into a master of combat. Those who are honored as heroes are strong with both sword and bow, and their skill once acquired does not fade for lack of practice."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=51
			id="RBY_Side2"
			image="units/elves-wood/hero.png"
			image_icon=""
			language_name=_"Elvish Hero"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=51
			max_moves=5
			moves=5
			name="Jack-son"
			overlays=""
			profile="portraits/elves/transparent/hero.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/elves/hero.png"
			type="Elvish Hero"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=40
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/elves/transparent/hero.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/hero.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=6
				description=_"bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		allow_player=no
		canrecruit=no
		color="black"
		controller="null"
		hidden=yes
		id=""
		no_leader=yes
		save_id=""
		side=3
		team_name="statues"
		[unit]
#textdomain wesnoth
			description=_"The winds of the dark sky blew so cold,
The moon was high, the night was old,
Brave was the drake that dared forsake
His home to steal the Basilisk’s gold.

On that dark night, the skies so churned,
He disregarded what he had learned,
Foolish but brave, to the Basilisk’s cave,
He flew, and the fire within him burned.

Alas, that fire burns no more,
For the Basilisk, with one mighty roar,
Chilled him to the bone, and he turned to stone,
And so he stays forevermore.

The winds of the sky blow so cold,
The years pass by, the days are old,
Here stands that drake, who dared forsake
His home to steal the Basilisk’s gold.
(inscribed by Flametrooper)"
			name=""
			random_traits=no
			type="Sky Drake"
			unrenamable=yes
			x=27
			y=14
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: “The Hunts-Foes-In-Boiling-Rivers Clan”). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: “After he was bound and cast from the Upper World, Chak’kso’s enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ‘pathways of stone’ that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak’kso’s hatred.” Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar."
			facing="sw"
			name=_"Xikkrisx"
			random_traits=no
			type="Saurian Flanker"
			unrenamable=yes
			x=40
			y=8
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled “Ney’yks of the Granite Gaze,” and told of a creature known as the “Chak’kso Ney’yks,” a name which, in an ancient saurian tongue, meant “Eldest Child of Chak’kso.” Chak’kso was believed to have been a powerful demigod of the Under Reaches, described as a ‘great demon of the earth’ in the Elvish Histories. According to these histories, Chak’kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as “The Ney’yks,” or “The Eldest Child,” in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey..."
			facing="sw"
			name=_"Oxsrrsk"
			random_traits=no
			type="Saurian Oracle"
			unrenamable=yes
			x=39
			y=8
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"Slim of Stature, dexterous Hands
— Seven Stones and Eleven
Left his Foes so slim a Chance
— Seven Stones and Eleven
Marksman known as Dragonbane
’mongst the Statues here was slain
— Seven Stones — and the Elven
(inscribed by Gauteamus)"
			name=""
			random_traits=no
			type="Elvish Marksman"
			unrenamable=yes
			x=2
			y=11
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area’s goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn’t move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!
(inscribed by Elvish Pillager)"
			name=_"Blum Duk"
			random_traits=no
			type="Direwolf Rider"
			unrenamable=yes
			x=8
			y=18
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as ‘The Dragonbane’. It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ‘counterattack’ in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt....."
			name=_"Rah Ihn Mar"
			random_traits=no
			type="Armageddon Drake"
			unrenamable=yes
			x=8
			y=13
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other’s, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent’s eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
(inscribed by Turin)"
			facing="sw"
			name=""
			random_traits=no
			type="Sea Serpent"
			unrenamable=yes
			x=22
			y=12
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"It would seem that no one knows the tale of this brave spider.
(inscribed by WinnerA)"
			facing="sw"
			name=""
			random_traits=no
			type="Giant Spider"
			unrenamable=yes
			x=37
			y=17
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"The tale of this unlucky highwayman is yet to be told.
(inscribed by WinnerB)"
			facing="sw"
			name=""
			random_traits=no
			type="Highwayman"
			unrenamable=yes
			x=5
			y=8
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"A brave hero of Wesnoth’s Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
(inscribed by Fynmiir)"
			facing="sw"
			name=""
			random_traits=no
			type="Grand Knight"
			unrenamable=yes
			x=25
			y=14
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun’s glory.
However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind — in their haste, no one had remembered to find him and tell him of the danger.
He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun’s rays, under an open sky. His greatest wish has been granted.
(inscribed by Elvish Pillager)"
			name=_"Bramwythl"
			random_traits=no
			type="Elder Wose"
			unrenamable=yes
			x=34
			y=6
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another. "
			facing="sw"
			name=_"Talael Ryndoc"
			random_traits=no
			type="Iron Mauler"
			unrenamable=yes
			x=34
			y=11
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"The last words spoken by Grand Marshal Aethec Corryn: “Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric’s Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I’d have given you!”

Perhaps he should not have shouted quite so loudly.... "
			facing="sw"
			name=_"Aethec Corryn"
			random_traits=no
			type="Grand Marshal"
			unrenamable=yes
			x=15
			y=11
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves— a spear whose head was said to have been fashioned from the tooth of Chak’kso Ney’yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak’kso Ney’yks, who was, oddly enough, in possession of all of his teeth.
(inscribed by Paterson)"
			name=_"Rilhon"
			random_traits=no
			type="Naga Myrmidon"
			unrenamable=yes
			x=20
			y=12
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			description=_"Through waves and rocky channels
blue and white
she pulled and pushed the tides
and taught the fishes how to speak to planets
silver green
with magic
running from her spirit into skins of kelp and shells of snails
a twisting of her tail and hands
she sent her songs to run on pin-tipped legs about the sands
and now
and now the strangest pause
for years and years
she hasn’t moved her eyes

(inscribed by MJQ)"
			facing="sw"
			name=""
			random_traits=no
			type="Mermaid Siren"
			unrenamable=yes
			x=17
			y=11
			[status]
				petrified=yes
			[/status]
			[modifications]
				[trait]
					id="remove_hp"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set=0
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		next_scenario="RBY Caves Of The Basilisk 12"
		random=0
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Classic"
		[/rby_set_info]
		[rby_set_info]
			val=_"Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 24"
	[/scenario]
	[scenario]
		scenario="2p - Caves Of The Basilisk"
		[team]
			[recruits]
				Dark Adept=9
				Ghost=2
				Skeleton=3
				Skeleton Archer=1
				Vampire Bat=2
				Walking Corpse=13
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Wraith=1
			[/advances]
			[deaths]
				Dark Adept=2
				Walking Corpse=4
			[/deaths]
			[killed]
				Elvish Archer=1
				Elvish Fighter=2
				Mage=1
				Merman Hunter=2
				Wose=1
			[/killed]
			[attacks]
				[sequence]
					s01=1
					s011=1
					s1=2
					s101=1
					s110=1
					s111=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s000=2
					s010=1
					_num=50
				[/sequence]
				[sequence]
					s001=1
					s0010=1
					s01=1
					s011=2
					s1=1
					s101=2
					s11=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s01=2
					s1=1
					s10=2
					s11=6
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=23
					_num=0
				[/sequence]
				[sequence]
					s000=1
					s001=1
					_num=40
				[/sequence]
				[sequence]
					s100=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s011=1
					s10=3
					s11=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=373
			recall_cost=0
			damage_inflicted=361
			damage_taken=360
			expected_damage_inflicted=321924
			expected_damage_taken=390949
			turn_damage_inflicted=191
			turn_damage_taken=205
			turn_expected_damage_inflicted=176242
			turn_expected_damage_taken=217569
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Elvish Archer=3
				Elvish Fighter=9
				Elvish Shaman=1
				Mage=3
				Merman Hunter=2
				Wose=2
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Archer=1
				Elvish Fighter=2
				Mage=1
				Merman Hunter=2
				Wose=1
			[/deaths]
			[killed]
				Dark Adept=2
				Walking Corpse=4
			[/killed]
			[attacks]
				[sequence]
					s000=1
					s0000=1
					s001=1
					s01=1
					s10=1
					s1100=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s0000=1
					s0010=1
					s01=2
					s010=1
					s1101=1
					_num=50
				[/sequence]
				[sequence]
					s00=1
					s0000=1
					s0001=1
					s0100=1
					s0101=3
					s0111=1
					s1=1
					s1001=1
					s11=1
					s1101=1
					s111=1
					s1110=2
					s1111=2
					_num=60
				[/sequence]
				[sequence]
					s010=1
					s11=1
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=6
					_num=0
				[/sequence]
				[sequence]
					s00=1
					s01=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s=2
					s0=1
					s00=3
					s01=1
					s1=1
					s10=1
					s11=2
					_num=50
				[/sequence]
				[sequence]
					s=1
					s01=1
					s010=1
					s1=1
					s10=1
					s100=1
					s101=1
					s1011=1
					s11=1
					s110=1
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s010=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=322
			recall_cost=0
			damage_inflicted=360
			damage_taken=361
			expected_damage_inflicted=390949
			expected_damage_taken=321924
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
