version="1.10.7"
next_underlying_unit_id=37
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Silverhead Crossing"
next_scenario=""
parent="2p - Silverhead Crossing-自動保存14.gz"
scenario="RBY Silverhead Crossing 21"
version="1.10.7"
[multiplayer]
	experience_modifier=70
	hash="F>DfWDKbh0SMpe6Pp6lJ8oqws+<E<P<3Yv76bH22OyuIE9EDi4<10mhQ7Nh5377eYfgEdWQkg125d+b>9D-l3NrBO7g0DP,wojC>AG,hp<ZAJ1zpEgO0tI2IuJNykikp"
	mp_countdown=yes
	mp_countdown_action_bonus=30
	mp_countdown_init_time=360
	mp_countdown_reservoir_time=360
	mp_countdown_turn_bonus=300
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Classic 25"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=no
	savegame=no
	scenario="Ladder"
	shuffle_sides=yes
[/multiplayer]
random_seed=985842645
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			faction1="haothehare"
			faction2="airman"
			faction3=""
			version="1.10.7"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=40
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=1
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=2
				units=7
				units_cost=140
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=2
				turn=2
				units=5
				units_cost=96
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=101
				side=3
				turn=2
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=-1
				side=1
				turn=3
				units=7
				units_cost=140
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=3
				units=7
				units_cost=130
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=102
				side=3
				turn=3
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=4
				units=7
				units_cost=140
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=4
				units=8
				units_cost=144
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=103
				side=3
				turn=4
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=5
				units=8
				units_cost=160
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=5
				units=8
				units_cost=150
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=104
				side=3
				turn=5
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=6
				units=8
				units_cost=160
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=6
				units=8
				units_cost=153
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=105
				side=3
				turn=6
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=7
				units=7
				units_cost=143
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=7
				units=9
				units_cost=167
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=106
				side=3
				turn=7
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=8
				units=8
				units_cost=160
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=8
				units=10
				units_cost=181
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=107
				side=3
				turn=8
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=9
				units=8
				units_cost=167
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=9
				units=9
				units_cost=166
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=108
				side=3
				turn=9
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=10
				units=6
				units_cost=130
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=10
				units=10
				units_cost=180
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=109
				side=3
				turn=10
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=11
				units=7
				units_cost=153
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=11
				units=11
				units_cost=200
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=110
				side=3
				turn=11
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=12
				units=8
				units_cost=169
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=12
				units=12
				units_cost=218
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=111
				side=3
				turn=12
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=13
				units=9
				units_cost=189
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=13
				units=11
				units_cost=204
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=112
				side=3
				turn=13
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=14
				units=7
				units_cost=147
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=14
				units=11
				units_cost=198
				villages=8
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[speak]
			id="server"
			message="haothehare advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="airman"
			message="gl"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=5
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=1309
		[/random]
		[random]
			value=1380
		[/random]
		[random]
			value=15852
		[/random]
		[random]
			value=4435
		[/random]
		[random]
			value=22878
		[/random]
		[random]
			value=14385
		[/random]
		[random]
			value=22145
		[/random]
		[random]
			value=26543
		[/random]
		[random]
			value=30187
		[/random]
		[random]
			value=17327
		[/random]
		[random]
			value=28369
		[/random]
		[random]
			value=31042
		[/random]
		[random]
			value=14376
		[/random]
		[random]
			value=29776
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOENSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI.a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=5
			y=13
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=10316
		[/random]
		[random]
			value=21776
		[/random]
		[random]
			value=24160
		[/random]
		[random]
			value=17434
		[/random]
		[random]
			value=26461
		[/random]
		[random]
			value=15278
		[/random]
		[random]
			value=3477
		[/random]
		[random]
			value=31374
		[/random]
		[random]
			value=27663
		[/random]
		[random]
			value=2173
		[/random]
		[random]
			value=26632
		[/random]
		[random]
			value=28221
		[/random]
		[random]
			value=18812
		[/random]
		[random]
			value=29348
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=4
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=134
		[/random]
		[random]
			value=17443
		[/random]
		[random]
			value=26617
		[/random]
		[random]
			value=25039
		[/random]
		[random]
			value=13945
		[/random]
		[random]
			value=18634
		[/random]
		[random]
			value=32259
		[/random]
		[random]
			value=21161
		[/random]
		[random]
			value=18090
		[/random]
		[random]
			value=16159
		[/random]
		[random]
			value=11240
		[/random]
		[random]
			value=1818
		[/random]
		[random]
			value=7383
		[/random]
		[random]
			value=16659
			[results]
				checksum="3hEaM13Xsk3Efkbl1+W2+-28-bj4ey2jhr6-ago-a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eBo2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=3
			x=6
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=9781
		[/random]
		[random]
			value=32320
		[/random]
		[random]
			value=12793
		[/random]
		[random]
			value=3569
		[/random]
		[random]
			value=6883
		[/random]
		[random]
			value=28719
		[/random]
		[random]
			value=849
		[/random]
		[random]
			value=25218
		[/random]
		[random]
			value=15680
		[/random]
		[random]
			value=18793
		[/random]
		[random]
			value=28216
		[/random]
		[random]
			value=14050
		[/random]
		[random]
			value=9375
		[/random]
		[random]
			value=25116
			[results]
				checksum="yDJAjo4cZe,xpW20oEjd+he4M.>564fk.Z0207Ysap.1e5.fcg+3apl7m4khijrlZz8i55ch5gp..Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=5
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=31908
		[/random]
		[random]
			value=32288
		[/random]
		[random]
			value=27071
		[/random]
		[random]
			value=27934
		[/random]
		[random]
			value=28281
		[/random]
		[random]
			value=17305
		[/random]
		[random]
			value=12028
		[/random]
		[random]
			value=23209
		[/random]
		[random]
			value=2966
		[/random]
		[random]
			value=16913
		[/random]
		[random]
			value=32568
		[/random]
		[random]
			value=10966
		[/random]
		[random]
			value=2714
		[/random]
		[random]
			value=20630
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Hb<<lLfYZWiapqhxkckiapCNBPH1,OErqvwNtt0xDv1QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=4
			y=13
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=12167
		[/random]
		[random]
			value=27610
		[/random]
		[random]
			value=6266
		[/random]
		[random]
			value=16661
		[/random]
		[random]
			value=12188
		[/random]
		[random]
			value=24580
		[/random]
		[random]
			value=19652
		[/random]
		[random]
			value=3257
		[/random]
		[random]
			value=29943
		[/random]
		[random]
			value=1906
		[/random]
		[random]
			value=5808
		[/random]
		[random]
			value=27143
		[/random]
		[random]
			value=27852
		[/random]
		[random]
			value=2454
			[results]
				checksum="Apo3iqjkof2Rn.6gfQZ7,O9,kjh6ZhWg215hv8ikd.<Wmc96448,l-87ad4Tk9eeb-o38W>ZP5l.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,4,5,5"
			y="11,10,9,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=2568
		[/random]
		[random]
			value=16450
		[/random]
		[random]
			value=28239
		[/random]
		[random]
			value=14906
		[/random]
		[random]
			value=30378
		[/random]
		[random]
			value=26538
		[/random]
		[random]
			value=9093
		[/random]
		[random]
			value=10269
		[/random]
		[random]
			value=2925
		[/random]
		[random]
			value=26403
		[/random]
		[random]
			value=26639
		[/random]
		[random]
			value=25511
		[/random]
		[random]
			value=7162
		[/random]
		[random]
			value=22753
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=25
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=15122
		[/random]
		[random]
			value=22395
		[/random]
		[random]
			value=23661
		[/random]
		[random]
			value=31567
		[/random]
		[random]
			value=26389
		[/random]
		[random]
			value=7619
		[/random]
		[random]
			value=21475
		[/random]
		[random]
			value=7849
		[/random]
		[random]
			value=13679
		[/random]
		[random]
			value=19764
		[/random]
		[random]
			value=27592
		[/random]
		[random]
			value=20571
		[/random]
		[random]
			value=27762
		[/random]
		[random]
			value=6598
		[/random]
		[random]
			value=10205
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30adZ.fH+h42l8n,kc<7XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xa7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="haothehare"
			message="I've been playing this for almost a month now"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="haothehare"
			message="pretty good game"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=5
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=24600
		[/random]
		[random]
			value=1108
		[/random]
		[random]
			value=17713
		[/random]
		[random]
			value=21260
		[/random]
		[random]
			value=6843
		[/random]
		[random]
			value=16097
		[/random]
		[random]
			value=6950
		[/random]
		[random]
			value=11499
		[/random]
		[random]
			value=22238
		[/random]
		[random]
			value=3555
		[/random]
		[random]
			value=30034
		[/random]
		[random]
			value=25618
		[/random]
		[random]
			value=12091
		[/random]
		[random]
			value=29772
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	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="haothehare"
			message="wonder why there aren't more people playing this"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=788
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		[random]
			value=26909
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		[random]
			value=1733
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		[random]
			value=20009
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		[random]
			value=20728
		[/random]
		[random]
			value=26240
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		[random]
			value=12933
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		[random]
			value=11079
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		[random]
			value=19451
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		[random]
			value=26894
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		[random]
			value=25910
		[/random]
		[random]
			value=10403
		[/random]
		[random]
			value=15486
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		[random]
			value=1351
			[results]
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	[command]
		sent=""
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		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
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	[command]
		sent=""
		[init_side]
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	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
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	[command]
		sent=yes
		[move]
			x="5,5,6,7,8"
			y="8,7,6,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,10"
			y="12,11,11,10,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4,5,6,7,7,8,8"
			y="12,11,11,10,10,9,8,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="airman"
			message="many pepole do not like strategy game i think"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,7,8,9"
			y="13,12,12,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="14,15,15,16,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,6,6,6,6,5"
			y="14,15,16,17,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,5,5,5,6,7"
			y="13,14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
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	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="25,25,25,26,26"
			y="17,18,19,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,19,20,21"
			y="13,14,15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="haothehare"
			message="strategy games are the best >:*("
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21,21,22,23,24,25"
			y="11,11,10,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=20
			y=12
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=14495
		[/random]
		[random]
			value=29843
		[/random]
		[random]
			value=29958
		[/random]
		[random]
			value=1380
		[/random]
		[random]
			value=28852
		[/random]
		[random]
			value=27061
		[/random]
		[random]
			value=12473
		[/random]
		[random]
			value=27684
		[/random]
		[random]
			value=21612
		[/random]
		[random]
			value=27803
		[/random]
		[random]
			value=23960
		[/random]
		[random]
			value=22612
			[results]
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	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=19
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=14433
		[/random]
		[random]
			value=30771
		[/random]
		[random]
			value=20093
		[/random]
		[random]
			value=5409
		[/random]
		[random]
			value=5929
		[/random]
		[random]
			value=1272
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		[random]
			value=4308
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		[random]
			value=25373
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		[random]
			value=21366
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		[random]
			value=14042
		[/random]
		[random]
			value=25113
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		[random]
			value=17939
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		[random]
			value=32752
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		[random]
			value=32238
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		sent=""
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		[move]
			x="20,21,21,21,21"
			y="11,11,10,9,8"
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	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
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	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
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	[command]
		sent=""
		[end_turn]
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	[command]
		sent=yes
		[init_side]
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	[command]
		sent=yes
		[speak]
			id="server"
			message="drwyrm has logged into the lobby"
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	[command]
		sent=yes
		[move]
			x="7,7,8,9,10"
			y="18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9,9"
			y="21,21,22,22,23,24"
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	[command]
		sent=yes
		[move]
			x="10,11,12"
			y="10,10,10"
		[/move]
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	[command]
		sent=yes
		[move]
			x="12,12,13,14"
			y="10,9,9,8"
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	[command]
		sent=yes
		[move]
			x="9,9,10,11,12"
			y="12,13,13,14,14"
		[/move]
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	[command]
		sent=yes
		[move]
			x="11,12,13"
			y="16,15,15"
		[/move]
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	[command]
		sent=yes
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	[command]
		sent=yes
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			x="8,9,9,9"
			y="6,6,5,4"
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	[command]
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			team=1
			value=360000
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	[command]
		sent=yes
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	[command]
		sent=""
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	[command]
		sent=""
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			x="26,25,24,24,23,22,21"
			y="20,21,21,22,23,23,24"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="KEVIN_2 has logged into the lobby"
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		sent=""
		[move]
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	[command]
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		[move]
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		[move]
			x="18,17"
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	[command]
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		[move]
			x="17,16"
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	[command]
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		[move]
			x="25,24,23,22,21"
			y="7,6,6,5,5"
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		[move]
			x="21,20"
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	[command]
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		[move]
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			y="4,4"
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	[command]
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		[move]
			x="19,20"
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	[command]
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		[move]
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		[move]
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			y="12,13,14"
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	[command]
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		[move]
			x="19,19"
			y="13,12"
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	[command]
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		[move]
			x="21,21,21,21,20,20"
			y="8,9,10,11,11,12"
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	[command]
		sent=""
		[recruit]
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			x=20
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			[from]
				x=20
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		[move]
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		[countdown_update]
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	[command]
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			defender_weapon=0
			seed=2085521874
			tod="dusk"
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			[source]
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			[destination]
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	[command]
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	[command]
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		[countdown_update]
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			value=360000
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	[command]
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	[command]
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		[move]
			x="21,20,19,18,17"
			y="24,23,23,23,23"
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	[command]
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		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=551532941
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=17
				y=23
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			[destination]
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		[random]
			value=31193
			[results]
				chance=60
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				dies=no
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				unit_hit="defender"
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		[/random]
		[random]
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				chance=60
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		[random]
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				chance=60
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				unit_hit="defender"
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		[random]
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				chance=60
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				unit_hit="defender"
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	[command]
		sent=yes
		[speak]
			id="server"
			message="iamSPEARS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=2075163990
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=17
				y=22
			[/destination]
		[/attack]
		[random]
			value=14041
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14097
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27093
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13"
			y="17,18,17,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11"
			y="17,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21"
			y="4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21,21,21"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=32591
		[/random]
		[random]
			value=28430
		[/random]
		[random]
			value=9033
		[/random]
		[random]
			value=26256
		[/random]
		[random]
			value=14665
		[/random]
		[random]
			value=16037
		[/random]
		[random]
			value=8123
		[/random]
		[random]
			value=23828
		[/random]
		[random]
			value=22038
		[/random]
		[random]
			value=21384
		[/random]
		[random]
			value=1033
		[/random]
		[random]
			value=18854
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17"
			y="12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Origgos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16"
			y="14,14,14,15,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1800852340
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=16
				y=14
			[/source]
			[destination]
				x=15
				y=15
			[/destination]
		[/attack]
		[random]
			value=10269
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19732
			[results]
				chance=50
				damage=16
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3668
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22215
			[results]
				chance=50
				damage=16
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1223
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15"
			y="14,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=103126415
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=15
				y=15
			[/destination]
		[/attack]
		[random]
			value=3372
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30652
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8254
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22383
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,21,21,21,21,21,21"
			y="4,5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wrathofthecorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14"
			y="15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,10"
			y="15,14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1383445650
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=10
				y=15
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16"
			y="22,22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=2049300304
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=16
				y=21
			[/source]
			[destination]
				x=17
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ballo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=64328574
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=17
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,17,18,19,20"
			y="7,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1207736639
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=21
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,16,17,18,19,19,20"
			y="7,8,8,9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=1781178781
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13"
			y="7,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=9
			y=7
			[from]
				x=8
				y=6
			[/from]
		[/recruit]
		[random]
			value=6479
		[/random]
		[random]
			value=22830
		[/random]
		[random]
			value=10561
		[/random]
		[random]
			value=5226
		[/random]
		[random]
			value=19649
		[/random]
		[random]
			value=6450
		[/random]
		[random]
			value=1385
		[/random]
		[random]
			value=32284
		[/random]
		[random]
			value=9848
		[/random]
		[random]
			value=14883
		[/random]
		[random]
			value=929
		[/random]
		[random]
			value=20076
		[/random]
		[random]
			value=10737
		[/random]
		[random]
			value=4266
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,7,6,6"
			y="6,7,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17"
			y="23,22"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=117700672
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=17
				y=22
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
		[random]
			value=29652
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12371
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15969
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5968
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,13"
			y="14,14,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=638151904
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=13
				y=15
			[/source]
			[destination]
				x=14
				y=15
			[/destination]
		[/attack]
		[random]
			value=9839
			[results]
				chance=60
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16120
			[results]
				chance=40
				damage=10
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,17,18,19,20"
			y="14,13,13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=238540171
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=12
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=1368
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14126
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31279
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13900
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2674
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9332
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32455
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=851
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=187540292
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=13509
			[results]
				chance=30
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14034
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19042
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17411
			[results]
				chance=40
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10041
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32367
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15252
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27884
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20,21,21"
			y="13,13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1936924619
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=12
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=23990
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25514
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22753
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5777
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18613
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20571
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=20802
		[/random]
		[random]
			value=3813
		[/random]
		[random]
			value=15438
		[/random]
		[random]
			value=11863
		[/random]
		[random]
			value=20519
		[/random]
		[random]
			value=1564
		[/random]
		[random]
			value=16326
		[/random]
		[random]
			value=12665
		[/random]
		[random]
			value=17765
		[/random]
		[random]
			value=26735
		[/random]
		[random]
			value=10122
		[/random]
		[random]
			value=13727
		[/random]
		[random]
			value=5434
		[/random]
		[random]
			value=25467
		[/random]
		[random]
			value=8407
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzdJJNeSMp2PuPROIvqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkL,3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,22,21,21,21,21,21"
			y="11,11,12,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1487640358
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=11
				y=16
			[/source]
			[destination]
				x=10
				y=15
			[/destination]
		[/attack]
		[random]
			value=5761
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23861
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10467
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=231546182
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=21
				y=10
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
		[random]
			value=18788
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29413
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21943
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17965
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,15,16,17"
			y="21,22,23,23,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			seed=1925077635
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=17
				y=23
			[/source]
			[destination]
				x=17
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NoNoobs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1857358182
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=17
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hay207 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,20,21,22,23,24,25"
			y="11,10,9,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20"
			y="10,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lele has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="Elvish Captain"
			defender_weapon=0
			seed=2028924972
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=20
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wrathofthecorn2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,12,11,10"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=866487163
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=10
				y=15
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,6"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=5
			y=14
			[from]
				x=6
				y=14
			[/from]
		[/recruit]
		[random]
			value=3250
		[/random]
		[random]
			value=32574
		[/random]
		[random]
			value=18072
		[/random]
		[random]
			value=2083
		[/random]
		[random]
			value=27916
		[/random]
		[random]
			value=9245
		[/random]
		[random]
			value=30861
		[/random]
		[random]
			value=14340
		[/random]
		[random]
			value=28993
		[/random]
		[random]
			value=1307
		[/random]
		[random]
			value=10024
		[/random]
		[random]
			value=27564
		[/random]
		[random]
			value=19068
		[/random]
		[random]
			value=11622
		[/random]
		[random]
			value=9981
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzlJJNeSMp2PuPROIuqAIeKcbmSTLsn46i<5gad3.5i9zZkp8<12eklbkL.3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,23,22,21,20,19"
			y="17,17,18,19,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=1962709605
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
		[random]
			value=9027
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ainsley has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Will has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21"
			y="13,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=864641239
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=21
				y=12
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=19017
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20868
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17214
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4249
			[results]
				chance=70
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bradsmybro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,22,23,24"
			y="9,8,7,7,6"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=405238603
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=24
				y=6
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
		[random]
			value=1263
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17115
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32562
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28919
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17065
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3616
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18778
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29793
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21,21,21"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,24"
			y="11,11,10,9"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,14"
			y="15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17"
			y="15,14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=13658
		[/random]
		[random]
			value=11136
		[/random]
		[random]
			value=2911
		[/random]
		[random]
			value=32456
		[/random]
		[random]
			value=3233
		[/random]
		[random]
			value=19535
		[/random]
		[random]
			value=12592
		[/random]
		[random]
			value=8863
		[/random]
		[random]
			value=29377
		[/random]
		[random]
			value=10591
		[/random]
		[random]
			value=17568
		[/random]
		[random]
			value=24379
		[/random]
		[random]
			value=28752
		[/random]
		[random]
			value=23360
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kcX7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,24,23"
			y="7,6,5,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13"
			y="7,7,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21"
			y="23,23,24,23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="5,6,7,8,9"
			y="14,13,13,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,11"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=5
			y=14
			[from]
				x=6
				y=14
			[/from]
		[/recruit]
		[random]
			value=10180
		[/random]
		[random]
			value=4009
		[/random]
		[random]
			value=21145
		[/random]
		[random]
			value=12543
		[/random]
		[random]
			value=10406
		[/random]
		[random]
			value=14053
		[/random]
		[random]
			value=28599
		[/random]
		[random]
			value=10190
		[/random]
		[random]
			value=3003
		[/random]
		[random]
			value=14760
		[/random]
		[random]
			value=5091
		[/random]
		[random]
			value=26052
		[/random]
		[random]
			value=12950
		[/random]
		[random]
			value=20400
			[results]
				checksum="8oH+<tEMdLmbpGIqyN<CsAMNItBINstKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPzwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,6"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,23,23,23,23,22"
			y="21,21,21,20,21,22,23,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=2091679359
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=22
				y=24
			[/source]
			[destination]
				x=21
				y=24
			[/destination]
		[/attack]
		[random]
			value=14646
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1298
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15841
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14740
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26935
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,13"
			y="18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13"
			y="21,22"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=1799
		[/random]
		[random]
			value=12378
		[/random]
		[random]
			value=1581
		[/random]
		[random]
			value=6284
		[/random]
		[random]
			value=5760
		[/random]
		[random]
			value=7510
		[/random]
		[random]
			value=2485
		[/random]
		[random]
			value=27129
		[/random]
		[random]
			value=5019
		[/random]
		[random]
			value=11765
		[/random]
		[random]
			value=6056
		[/random]
		[random]
			value=9996
		[/random]
		[random]
			value=10569
		[/random]
		[random]
			value=27648
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-Be6efE+h4gl8n,kc17XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xd7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,22,21,20,19"
			y="14,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,25"
			y="6,7"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,22,22,21"
			y="9,9,8,7,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="8,7,6,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=359609213
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=22
				y=4
			[/source]
			[destination]
				x=23
				y=4
			[/destination]
		[/attack]
		[random]
			value=4535
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21131
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7292
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21"
			y="12,11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,21"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26"
			y="23,22,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,5,5,5,6,7"
			y="14,15,16,17,17,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,8"
			y="18,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="19,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=7
			y=20
			[from]
				x=6
				y=18
			[/from]
		[/recruit]
		[random]
			value=24805
		[/random]
		[random]
			value=24510
		[/random]
		[random]
			value=15309
		[/random]
		[random]
			value=27820
		[/random]
		[random]
			value=30045
		[/random]
		[random]
			value=10410
		[/random]
		[random]
			value=11675
		[/random]
		[random]
			value=27822
		[/random]
		[random]
			value=16069
		[/random]
		[random]
			value=8661
		[/random]
		[random]
			value=11831
		[/random]
		[random]
			value=6989
		[/random]
		[random]
			value=28456
		[/random]
		[random]
			value=25586
			[results]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Ec<<lLfYZWibpqhxkckiapCNBPH1,OErqvwNtt0xDA<QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10"
			y="18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14"
			y="16,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14"
			y="12,12,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="purple has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,9,10,11,12"
			y="12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14,15,16,17,18"
			y="8,8,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gimley has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,23,23,22,22"
			y="4,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=302554297
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=22
				y=8
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=275432154
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=21
				y=8
			[/source]
			[destination]
				x=22
				y=8
			[/destination]
		[/attack]
		[random]
			value=4975
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19153
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19978
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,19,19"
			y="13,12,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=2006682304
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=18
				y=9
			[/destination]
		[/attack]
		[random]
			value=25088
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16799
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12706
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12814
			[results]
				chance=60
				damage=19
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20352
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20,21"
			y="11,10,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=351280027
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=22
				y=8
			[/destination]
		[/attack]
		[random]
			value=18311
			[results]
				chance=30
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11"
			y="22,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9"
			y="23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24,25"
			y="20,20,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=2065355670
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=25
				y=21
			[/source]
			[destination]
				x=26
				y=20
			[/destination]
		[/attack]
		[random]
			value=21223
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1553
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13467
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15272
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12775
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5126
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="24,25,26,27,27"
			y="17,18,18,19,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1485295682
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=27
				y=20
			[/source]
			[destination]
				x=26
				y=20
			[/destination]
		[/attack]
		[random]
			value=26707
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9372
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11316
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21830
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26651
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=25783
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,24,23,23"
			y="7,6,5,5,4"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21"
			y="7,8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,22,22,21,20"
			y="4,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,15"
			y="9,9,8,8,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17"
			y="14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="13,14,13,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cheers has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17"
			y="14,14,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,9,10,10,11,11,10"
			y="20,21,21,22,23,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=164067676
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=10
				y=24
			[/source]
			[destination]
				x=9
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,8,8"
			y="20,21,22,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=637373189
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=8
				y=23
			[/source]
			[destination]
				x=9
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=6
			y=18
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
		[random]
			value=3152
		[/random]
		[random]
			value=28499
		[/random]
		[random]
			value=30534
		[/random]
		[random]
			value=32700
		[/random]
		[random]
			value=7479
		[/random]
		[random]
			value=1602
		[/random]
		[random]
			value=28193
		[/random]
		[random]
			value=24630
		[/random]
		[random]
			value=21316
		[/random]
		[random]
			value=11460
		[/random]
		[random]
			value=23170
		[/random]
		[random]
			value=7150
		[/random]
		[random]
			value=9296
		[/random]
		[random]
			value=13054
			[results]
				checksum="3hEaL13Xsk3Efkel1+W2+-28-bj4fB2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAn2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,9"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			seed=1091837436
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=26
				y=20
			[/source]
			[destination]
				x=25
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20"
			y="9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,20,20,19"
			y="8,9,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=492210097
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
		[random]
			value=16149
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27132
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12869
			[results]
				chance=70
				damage=12
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=0
			seed=995262390
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
		[random]
			value=25038
			[results]
				chance=60
				damage=3
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1885726869
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=12
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
		[random]
			value=8319
			[results]
				chance=40
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21468
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1696
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21769
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3089
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19,19"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=941427934
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
		[random]
			value=4094
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12799
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29031
			[results]
				chance=40
				damage=19
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20"
			y="11,12,13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=373838820
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=13
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
		[random]
			value=19635
			[results]
				chance=40
				damage=19
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21"
			y="4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21"
			y="5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1523450565
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=27
				y=20
			[/source]
			[destination]
				x=26
				y=20
			[/destination]
		[/attack]
		[random]
			value=6125
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2735
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32485
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18449
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13933
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22460
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,26"
			y="24,23,23,22,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=660975740
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=26
				y=21
			[/source]
			[destination]
				x=26
				y=20
			[/destination]
		[/attack]
		[random]
			value=15866
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20276
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23568
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20891
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23684
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Bowman"
			defender_weapon=0
			seed=1967489816
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=25
				y=21
			[/source]
			[destination]
				x=26
				y=20
			[/destination]
		[/attack]
		[random]
			value=6426
			[results]
				chance=40
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=25451
		[/random]
		[random]
			value=8231
		[/random]
		[random]
			value=32411
		[/random]
		[random]
			value=1585
		[/random]
		[random]
			value=25320
		[/random]
		[random]
			value=16001
		[/random]
		[random]
			value=3069
		[/random]
		[random]
			value=9216
		[/random]
		[random]
			value=10192
		[/random]
		[random]
			value=8499
		[/random]
		[random]
			value=16983
		[/random]
		[random]
			value=10366
		[/random]
		[random]
			value=16760
		[/random]
		[random]
			value=20360
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11"
			y="7,7,7,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10"
			y="17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=4
			x=12
			y=14
			[from]
				x=10
				y=16
			[/from]
		[/recruit]
		[random]
			value=21238
		[/random]
		[random]
			value=23904
		[/random]
		[random]
			value=14137
		[/random]
		[random]
			value=25393
		[/random]
		[random]
			value=2039
		[/random]
		[random]
			value=32089
		[/random]
		[random]
			value=17491
		[/random]
		[random]
			value=96
		[/random]
		[random]
			value=27634
		[/random]
		[random]
			value=15512
		[/random]
		[random]
			value=11421
		[/random]
		[random]
			value=26458
		[/random]
		[random]
			value=30036
		[/random]
		[random]
			value=8109
			[results]
				checksum="k5,efo-,do8skke.dybcoi7YWm2g8-+4f6Ee<<lLfYZWiapqhxkckiapCNBPH1,OErqvwNtt0xDA4QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,9,9,9"
			y="18,18,17,17,16,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12,13,14,15"
			y="24,24,23,24,24,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9"
			y="23,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13"
			y="14,14,14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26"
			y="20,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="26,25,24,23,22"
			y="21,22,22,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20"
			y="23,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17"
			y="24,24,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1357146378
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=17
				y=24
			[/source]
			[destination]
				x=16
				y=24
			[/destination]
		[/attack]
		[random]
			value=20733
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29967
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="25,24,24,23,22,21"
			y="21,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17"
			y="13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=24455
		[/random]
		[random]
			value=18408
		[/random]
		[random]
			value=20204
		[/random]
		[random]
			value=4755
		[/random]
		[random]
			value=11843
		[/random]
		[random]
			value=30129
		[/random]
		[random]
			value=22239
		[/random]
		[random]
			value=7360
		[/random]
		[random]
			value=26458
		[/random]
		[random]
			value=30228
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		[random]
			value=24238
		[/random]
		[random]
			value=25959
		[/random]
		[random]
			value=26648
		[/random]
		[random]
			value=28227
		[/random]
		[random]
			value=4844
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBIGptKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBUCwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,11,12,13,14"
			y="16,16,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="22,22,21,21,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=996453645
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,13,14,15,16,17"
			y="24,23,23,22,22,22,23,22,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20"
			y="20,21"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,22,21,20"
			y="23,22,21,20,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1389011318
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=20
				y=20
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
		[random]
			value=21692
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18117
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21880
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="21,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=119208452
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=19
				y=20
			[/destination]
		[/attack]
		[random]
			value=8641
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14043
			[results]
				chance=50
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4261
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17743
			[results]
				chance=50
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15853
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32195
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ReNoM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wl_bot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=24
			y=10
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
		[random]
			value=20503
		[/random]
		[random]
			value=18645
		[/random]
		[random]
			value=1095
		[/random]
		[random]
			value=27271
		[/random]
		[random]
			value=12614
		[/random]
		[random]
			value=17283
		[/random]
		[random]
			value=12603
		[/random]
		[random]
			value=4166
		[/random]
		[random]
			value=630
		[/random]
		[random]
			value=11186
		[/random]
		[random]
			value=862
		[/random]
		[random]
			value=17214
		[/random]
		[random]
			value=18271
		[/random]
		[random]
			value=25004
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-B86efE+h4gl8n,kc47XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X87<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
		[random]
			value=4719
		[/random]
		[random]
			value=27164
		[/random]
		[random]
			value=32388
		[/random]
		[random]
			value=16339
		[/random]
		[random]
			value=6671
		[/random]
		[random]
			value=6149
		[/random]
		[random]
			value=24661
		[/random]
		[random]
			value=401
		[/random]
		[random]
			value=13376
		[/random]
		[random]
			value=15204
		[/random]
		[random]
			value=29700
		[/random]
		[random]
			value=11523
		[/random]
		[random]
			value=16287
		[/random]
		[random]
			value=28018
			[results]
				checksum="uJJPnCTqjB-+GGoy>cV,>7RW.6sn387d-B86efE+h4gl8n,kc27XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21,21,21,21"
			y="5,4,5,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			seed=1009552290
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
		[random]
			value=21199
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28324
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19"
			y="8,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1129797083
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=18
				y=7
			[/source]
			[destination]
				x=17
				y=8
			[/destination]
		[/attack]
		[random]
			value=19130
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18154
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21183
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16363
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12634
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14707
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="caplayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Captain"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=1891728705
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=20
				y=8
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
		[random]
			value=22482
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32179
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8330
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11751
			[results]
				chance=60
				damage=10
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18400
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26303
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			seed=530602581
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
		[random]
			value=17802
			[results]
				chance=60
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="19,18"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1808980533
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
		[random]
			value=24897
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9253
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18232
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20"
			y="11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1106676060
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=20
				y=12
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
		[random]
			value=19706
			[results]
				chance=30
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21715
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26910
			[results]
				chance=30
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=210559397
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
		[random]
			value=12122
			[results]
				chance=40
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3531
			[results]
				chance=80
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10725
			[results]
				chance=40
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18"
			y="14,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1402270913
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=18
				y=13
			[/source]
			[destination]
				x=17
				y=14
			[/destination]
		[/attack]
		[random]
			value=18245
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23378
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9551
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="24,23,23,23,23"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=2066660409
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=17
				y=23
			[/source]
			[destination]
				x=17
				y=22
			[/destination]
		[/attack]
		[random]
			value=15701
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17747
			[results]
				chance=60
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16,17"
			y="13,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=373669130
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			seed=2035942528
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17,18,19,19"
			y="14,14,13,14,14,15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=419061461
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="22,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			seed=496781270
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=19
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,17"
			y="20,20,21,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1885776474
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=17
				y=22
			[/source]
			[destination]
				x=17
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,18,19,19,20"
			y="8,9,9,10,11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1316331313
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,14"
			y="5,6,6"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,21"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="wl_bot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,22,21"
			y="9,10,10,11"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1555355337
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=21
				y=11
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=15078
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24687
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24768
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=7083
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6291
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8894
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23157
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14859
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wl_bot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=328252513
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=20
				y=11
			[/destination]
		[/attack]
		[random]
			value=16907
			[results]
				chance=30
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8941
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16909
			[results]
				chance=30
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[choose]
			value=1
		[/choose]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="haothehare"
			message="gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="haothehare"
			message="rematch?"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="airman"
			message="gg ok"
			side=2
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=no
	description=_"Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	experience_modifier=70
	id="RBY Silverhead Crossing 21"
	map_data="border_size=1
usage=map

Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wo          , Xu          , Wo          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Ww          , Ww          , Ww          , Uh          , Xu          , Uh          , Xu          , Xu          , Ww          , Hh          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Gs^Fp       , Ww          , Xu          , Xu          , Gs^Fp       , Uu^Uf       , Gg          , Uu^Uf       , Uh          , Gs^Fp       , Mm          , Gg^Fet      , Ww          , Ww          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Hh          , Gs          , Gs^Efm      , Gg          , Gg          , Uh          , Gg          , Gg^Efm      , Wo          , Gg          , Gg          , Gs^Efm      , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , Mm          , Gs^Fms      , Ww          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Mm          , Gs^Fms      , Gg^Ve       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Rr          , Gg^Vc       , Gg          , Wwf         , Chw         , Hh          , Gs^Fp       , Ww          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs^Fp       , Xu          , Uh          , Xu          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Chw         , Rr          , Rr          , Wwf         , Ww          , Wo          
Wo          , Wo          , Wo          , Ww          , Ww          , Gs^Fp       , Re          , Ch          , Kh          , Chw         , Gg          , Gg          , Re          , Re^Uf       , Uh          , Xu          , Ur          , Xu          , Xu          , Re^Uf       , Xu          , Wwf         , Wwf         , Gg          , Gg          , Hh          , Hh          , Wwf         , Ww          , Ww          , Xu          
Wo          , Wo          , Wo          , Wo          , Gg          , Gg^Efm      , Hh          , Mm          , Gg          , Chw         , Re          , Uu^Vud      , Ur          , Ur          , Uu^Uf       , Gs^Fp       , Uu          , Ur          , Gs^Fp       , Xu          , Re          , Gg          , Wwf         , Gg          , Gg          , Gg^Ve       , Gs^Fet      , Wwf         , Gs^Fp       , Ww          , Xu          
Wo          , Wo          , Ww          , Ww          , Ww          , Gg^Ve       , Wwf         , Gg^Fet      , Wwf         , Wwf         , Xu          , Uu          , Xu          , Uu^Uf       , Wwf         , Wwf         , Wwf         , Uh          , Xu          , Re          , Gg          , Gg^Ve       , Kh          , Wwf         , Gg          , Gs          , Xu          , Wwf         , Wwf         , Xu          , Xu          
Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Gg          , Wwf         , Xu          , Xu          , Gg          , Xu          , Gg          , Gg          , Ww          , Ww          , Ww          , Gg          , Gg          , Xu          , Gg          , Gg          , Ww          , Chw         , Ch          , Gg          , Xu          , Xu          , Uh          , Xu          , Xu          
Ww          , Ww          , Ww          , Gg          , Gg          , Gs^Fds      , Gg          , Re          , Gs^Efm      , Gg          , Gg^Vc       , Gg          , Gs^Fms      , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Kh          , Gg          , Re          , Gs^Fp       , Re          , Xu          , Xu          
Ww          , Ww          , Gg          , Gg          , 1 Kh        , Gg          , Re          , Re          , Mm          , Gs^Fp       , Gg          , Gs          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Wwf         , Kh          , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Hh          , Re          , Gg          , Xu          , Xu          
Ww          , Ww          , Gg^Efm      , Gg          , Ch          , Ch          , Gs          , Gs          , Gs          , Hh          , Gg          , Gs^Fp       , Ww          , Wo          , Wwf         , Wo          , Mm          , Wo          , Gs          , Ss^Vhs      , Kh          , Gs          , Hh          , Gs^Fds      , Gg          , Mm          , Gg          , Gg          , Ww          , Gg          , Gg          
Ww          , Gg          , Gg          , Re          , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Hh          , Ww          , Wwf         , Wwf         , Rrc         , Hh^Uf       , Rrc         , Gs^Fp       , Chw         , Chw         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gs^Fp       , Ww          , Ww          , Ww          
Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Kh          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Chw         , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , 2 Kud       , Wwf         , Gg          , Wwf         , Ww          , Wo          , Wo          
Gs^Fds      , Gs^Fms      , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Kh          , Chw         , Gs          , Gs^Fp       , Mm          , Hh^Uf       , Wwf         , Wwf         , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Cud         , Cud         , Gg          , Gg          , Ww          , Xu          
Re          , Re          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Mm          , Hh          , Gg          , Kh          , Ss^Vhs      , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg          , Mm          , Gg          , Kud         , Cud         , Re          , Gg          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Re          , Re          , Re          , Re          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Gs^Fms      , Gg^Efm      , Gg^Ve       , Gs^Fds      , Gg          , Cud         , Cud         , Gg          , Re          , Xu          , Xu          , Xu          
Xu          , Xu          , Uu^Uf       , Uu^Uf       , Uh          , Gg          , Kud         , Gg          , Wwf         , Wwf         , Xu          , Ww          , Hh          , Gs^Fp       , Wo          , Ww          , Gs^Fp       , Hh          , Ww          , Gg          , Hh          , Hh          , Xu          , Re          , Re          , Gg          , Re          , Re          , Gg          , Uu^Uf       , Uu^Uf       
Xu          , Xu          , Cud         , Wwf         , Xu          , Xu          , Wwf         , Cud         , Kud         , Xu          , Xu          , Xu          , Xu          , Cud         , Xu          , Wo          , Xu          , Cud         , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Gg          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Xu          , Xu          
Xu          , Xu          , Cud         , Wwf         , Wwf         , Ww          , Gg          , Cud         , Re          , Re          , Uu^Vu       , Ur          , Uu^Uf       , Uu^Uf       , Wwf         , Xu          , Xu          , Uu^Uf       , Uu^Uf       , Ur          , Uu^Vu       , Re          , Re          , Gg          , Re          , Gg          , Uu^Vud      , Uu^Uf       , Cud         , Xu          , Xu          
Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gg^Vc       , Re          , Re          , Xu          , Ur          , Ur          , Uh          , Uh          , Wwf         , Wwf         , Xu          , Wwf         , Wwf         , Uh          , Uh          , Ur          , Ur          , Xu          , Re          , Gg          , Gg          , Gg          , Ur          , Cud         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Gg          , Gg^Efm      , Mm          , Re          , Re          , Xu          , Re          , Xu          , Wwf         , Wwf         , Gg^Efm      , Wwf         , Gg          , Wwf         , Wwf         , Xu          , Re          , Xu          , Re          , Re          , Kud         , Gg          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Gg          , Wwf         , Mm          , Hh^Fds      , Wwf         , Gg^Uf       , Hh          , Gg          , Wwf         , Gg          , Re          , Gg          , Cud         , Cud         , Cud         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Re^Uf       , Gg          , Gs^Fms      , Gg^Ve       , Gg          , Wwf         , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg^Fms      , Gg          , Wwf         , Gg          , Gg^Ve       , Gs^Fds      , Re          , Re^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Xu          , Gg^Efm      , Gg          , Wwf         , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Gg          , Hh          , Wwf         , Wwf         , Gg^Efm      , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Rrc         , Xu          , Wwf         , Wwf         , Gs^Fp       , Gg          , Xu          , Gg          , Wwf         , Mm          , Gg^Efm      , Gg          , Wwf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rrc         , Wwf         , Chw         , Wwf         , Rrc         , Ur          , Xu          , Xu          , Wwf         , Xu          , Xu          , Ur          , Chw         , Rrc         , Wwf         , Wwf         , Chw         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rrc         , Rrc         , Wwf         , Uh          , Wwf         , Wwf         , Wwf         , Uu^Uf       , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wwf         , Ur          , Chw         , Wwf         , Wwf         , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Wo          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name=_"2p - Silverhead Crossing"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				boolean_equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"25"
				[/chat]
				[chat]
					message=_"/me ctrl-x to clear"
					speaker=_"Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=2
		colour="west"
		controller="network"
		current_player="haothehare"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="haothehare"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side2"
		share_maps=yes
		share_view=yes
		side=1
		team_name="west"
		user_team_name=_"teamname^West"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.

Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=42
			id="RBY_Side2"
			image="units/human-magi/red-mage.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Red Mage"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=42
			max_moves=5
			moves=5
			name="haothehare"
			overlays=""
			profile="portraits/humans/transparent/mage-red.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/mage-red.png"
			type="Red Mage"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=90
				impact=100
				pierce=100
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"fireball"
				name="fireball"
				number=4
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="east"
		controller="human"
		current_player="airman"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="airman"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side1"
		share_maps=yes
		share_view=yes
		side=2
		team_name="east"
#textdomain wesnoth
		user_team_name=_"teamname^East"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Elvish Marshal"
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=32
#textdomain wesnoth-units
			description=_"Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="RBY_Side1"
			image="units/elves-wood/captain.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Elvish Captain"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=47
			max_moves=5
			moves=5
			name="airman"
			overlays=""
			profile="portraits/elves/transparent/captain.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/elves/captain.png"
			type="Elvish Captain"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=70
				flat=60
				forest=40
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
#textdomain wesnoth-help
					description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_"female^leadership"
					id="leadership"
					name=_"leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/elves/transparent/captain.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=7
#textdomain wesnoth-units
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"bow"
				icon="attacks/bow-elven.png"
				name="bow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		allow_player=no
		canrecruit=no
		color="black"
		controller="ai"
		disallow_observers=yes
		hidden=yes
		id=""
		no_leader=yes
		save_id=""
		side=3
		team_name="nani"
		[unit]
			name="Nani The Shapeshifter"
			type="Tentacle of the Deep"
			x=1
			y=1
		[/unit]
	[/side]
	[event]
		name="prestart"
		[object]
			silent=yes
			[filter]
				side=3
				x=1
				y=1
			[/filter]
			[effect]
				apply_to="attack"
				increase_attacks=-2
				increase_damage=296
			[/effect]
			[effect]
				apply_to="new_attack"
				damage=100
#textdomain wesnoth
				description=_"evil eye"
				name="evil eye"
				number=1
				range="ranged"
				type="arcane"
				[specials]
					[petrifies]
#textdomain wesnoth-help
						description=_"Petrify:
This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack."
						id="petrifies"
						name=_"petrifies"
					[/petrifies]
				[/specials]
			[/effect]
			[effect]
				apply_to="new_ability"
				[abilities]
					[hides]
						affect_self=yes
						description=_"Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						description_inactive=_"Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						female_name=_"female^submerge"
						female_name_inactive=_"female^submerge"
						id="submerge"
						name=_"submerge"
						name_inactive=_"submerge"
						[filter_self]
							[filter_location]
								terrain="Wo*"
							[/filter_location]
						[/filter_self]
					[/hides]
				[/abilities]
			[/effect]
			[effect]
				apply_to="hitpoints"
				increase=472
				increase_total=472
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only=no
		name="side 3 turn"
		[end_turn]
		[/end_turn]
	[/event]
	[variables]
		next_scenario="RBY Silverhead Crossing 21"
		random=11
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Classic"
		[/rby_set_info]
		[rby_set_info]
			val=_"Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 25"
	[/scenario]
	[scenario]
		scenario="2p - Silverhead Crossing"
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost=0
			recall_cost=0
			damage_inflicted=0
			damage_taken=0
			expected_damage_inflicted=0
			expected_damage_taken=0
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id=""
		[/team]
		[team]
			[recruits]
				Elvish Archer=1
				Elvish Fighter=8
				Elvish Scout=2
				Mage=1
				Merman Hunter=1
				Wose=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Hero=1
			[/advances]
			[deaths]
				Elvish Archer=1
				Elvish Fighter=3
				Merman Hunter=1
				Wose=1
			[/deaths]
			[killed]
				Bowman=1
				Fencer=3
				Heavy Infantryman=1
				Horseman=3
				Mage=2
				Spearman=2
			[/killed]
			[attacks]
				[sequence]
					s00=2
					s000=1
					s0000=3
					s1=1
					s1000=1
					s11=2
					_num=30
				[/sequence]
				[sequence]
					s000=1
					s001=1
					s01=1
					s1=3
					s1000=1
					s1001=1
					s1010=1
					s11=1
					s1100=1
					_num=40
				[/sequence]
				[sequence]
					s000=2
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s0000=1
					s01=2
					s010=2
					s0111=1
					s1=3
					s10=1
					s100=1
					s1000=1
					s1010=1
					s11=2
					_num=60
				[/sequence]
				[sequence]
					s010=1
					s011=1
					s111=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=2
					_num=0
				[/sequence]
				[sequence]
					s01=1
					s0100=1
					s1=3
					_num=30
				[/sequence]
				[sequence]
					s001=1
					s1000=1
					_num=40
				[/sequence]
				[sequence]
					s10=1
					s11=1
					s1100=1
					_num=50
				[/sequence]
				[sequence]
					s=2
					s0=1
					s000=1
					s010=1
					s0110=1
					s1=4
					s10=1
					s1101=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=260
			recall_cost=0
			damage_inflicted=541
			damage_taken=438
			expected_damage_inflicted=535895
			expected_damage_taken=447519
			turn_damage_inflicted=9
			turn_damage_taken=6
			turn_expected_damage_inflicted=13267
			turn_expected_damage_taken=16300
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Bowman=1
				Cavalryman=2
				Fencer=3
				Heavy Infantryman=1
				Horseman=3
				Mage=3
				Spearman=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Bowman=1
				Fencer=3
				Heavy Infantryman=1
				Horseman=3
				Mage=2
				Spearman=2
			[/deaths]
			[killed]
				Elvish Archer=1
				Elvish Fighter=3
				Merman Hunter=1
				Wose=1
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s000=2
					s0010=1
					s01=1
					s010=1
					s1000=1
					s1001=1
					s11=1
					s1101=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s000=1
					s01=2
					s011=1
					s1=1
					s100=1
					s11=2
					s111=1
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s0111=1
					s1=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=12
					_num=0
				[/sequence]
				[sequence]
					s=1
					s0=1
					s00=1
					s0000=1
					s1=1
					s1100=1
					s1110=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s01=1
					s11=2
					_num=50
				[/sequence]
				[sequence]
					s=3
					s0=1
					s00=1
					s01=1
					s1=4
					s10=1
					s1011=1
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s0=1
					_num=70
				[/sequence]
				[sequence]
					s=1
					s011=1
					s1=2
					s111=1
					s1111=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=286
			recall_cost=0
			damage_inflicted=438
			damage_taken=541
			expected_damage_inflicted=447519
			expected_damage_taken=535895
			turn_damage_inflicted=68
			turn_damage_taken=20
			turn_expected_damage_inflicted=105782
			turn_expected_damage_taken=23071
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
