version="1.12.4"
next_underlying_unit_id=21
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="victory"
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
history=""
label="2p - Aethermaw"
parent="2p - Aethermaw-Automatikus mentés8.gz"
version="1.12.4"
[multiplayer]
	active_mods="plan_your_advancements"
	difficulty_define=""
	experience_modifier=70
	hash="kn1ctKRCxeGcF<Z76eQGJ<umIlFnpfVvZaz2H5o2fdHwcewOPQ>sPfqJMEmQ-B2jiJx>c2wIIH8d7amung-pRDbf0Rfn-vm>kCT>Qg5ipktj.LyCA,H0bL,H9UOIszhh"
	mp_campaign=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="era_default"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="SANDBOX_Aethermaw_21"
	mp_scenario_name="2p - Aethermaw"
	mp_shroud=no
	mp_use_map_settings=no
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	savegame=no
	scenario="Ladder game"
	shuffle_sides=yes
	side_users="SANDBOXSide1:Krogen,SANDBOXSide2:bahamas"
	[options]
		[modification]
			id="plan_your_advancements"
			[option]
				id="pya_display_help"
				value=no
			[/option]
		[/modification]
	[/options]
[/multiplayer]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="Conservative Sandbox"
	[/scenario]
	[scenario]
		scenario="2p - Aethermaw"
		[team]
			[recruits]
				Drake Burner=1
				Drake Clasher=3
				Drake Fighter=3
				Drake Glider=1
				Saurian Augur=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Drake Warrior=1
			[/advances]
			[deaths]
			[/deaths]
			[killed]
				Elvish Fighter=1
				Elvish Marksman=1
			[/killed]
			[attacks]
				[sequence]
					s001=1
					s01=1
					s0110=1
					s1001=1
					s1111=1
					_num=60
				[/sequence]
				[sequence]
					s101=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s000=1
					s111=2
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=161
			recall_cost=0
			damage_inflicted=106
			damage_taken=66
			expected_damage_inflicted=86018
			expected_damage_taken=65653
			turn_damage_inflicted=37
			turn_damage_taken=15
			turn_expected_damage_inflicted=22536
			turn_expected_damage_taken=8960
			save_id="SANDBOXSide1"
		[/team]
		[team]
			[recruits]
				Elvish Archer=1
				Elvish Fighter=3
				Elvish Scout=2
				Elvish Shaman=1
				Mage=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Fighter=1
				Elvish Marksman=1
			[/deaths]
			[killed]
			[/killed]
			[attacks]
				[sequence]
					s10=1
					s1001=1
					s1100=1
					_num=60
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s001=1
					s1=1
					_num=60
				[/sequence]
				[sequence]
					s001=1
					s01=1
					s11=1
					s111=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=130
			recall_cost=0
			damage_inflicted=66
			damage_taken=106
			expected_damage_inflicted=65653
			expected_damage_taken=86018
			turn_damage_inflicted=15
			turn_damage_taken=37
			turn_expected_damage_inflicted=8960
			turn_expected_damage_taken=22536
			save_id="SANDBOXSide2"
		[/team]
	[/scenario]
[/statistics]
[carryover_sides_start]
	difficulty="NORMAL"
	next_scenario=""
	random_calls=0
	random_seed=13947
	[end_level_data]
		bonus=yes
		carryover_add=no
		carryover_percentage=80
		prescenario_save=yes
		replay_save=yes
	[/end_level_data]
	[variables]
		damage_inflicted=9
		next_scenario="SANDBOX_Aethermaw_21"
		pya_display_help=no
		random=17
		side_number=1
		turn_number=8
		x1=22
		x2=0
		y1=19
		y2=0
	[/variables]
	[menu_item]
#textdomain wesnoth-Plan_Your_Advancements_Mod
		description=_"show PYA mod help"
		id="pya_help"
		image=""
		needs_select=no
		use_hotkey=yes
		[command]
			first_time_only=no
			id="pya_help"
			name="menu_item pya_help"
			[message]
				caption=_"Plan Your Advancements Mod"
				image="wesnoth-icon.png"
				message=_"To plan what a unit will advance to, right-click it while it is your turn. The menu is only available if there are at least two possible choices. The decision can be undone (set back to random) or changed. When the unit advances it will become what you chose, especially if this happens while it is not your turn."
				side_for="$side_number"
				speaker="narrator"
			[/message]
		[/command]
	[/menu_item]
	[menu_item]
		description=_"plan advancement"
		id="pya_plan_advancement"
		image=""
		needs_select=no
		use_hotkey=yes
		[show_if]
			[have_unit]
				lua_function="plan_your_advancements_mod_has_advance_choice"
				side="$side_number"
				x="$x1"
				y="$y1"
			[/have_unit]
		[/show_if]
		[command]
			first_time_only=no
			id="pya_plan_advancement"
			name="menu_item pya_plan_advancement"
			[lua]
				code="plan_your_advancements_mod_set_advances_to()"
			[/lua]
		[/command]
	[/menu_item]
[/carryover_sides_start]
[carryover_sides]
	difficulty=""
	next_scenario=""
	random_calls=0
	random_seed=0
	[end_level_data]
		bonus=yes
		carryover_add=no
		carryover_percentage=80
		prescenario_save=yes
		replay_save=yes
	[/end_level_data]
	[variables]
	[/variables]
[/carryover_sides]
[replay_start]
	abbrev=""
	allow_new_game=no
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion=""
	current_time=0
	description=_"Long ago, the Great Mage Sulla was imprisoned in the Aethermaw, a nexus of mystical energy whose chaotic nature was able to prevent her escape. Over the centuries, however, Sulla gradually attuned her powers to the maelstrom of disorder that is the Aethermaw, and has now begun to project its influence onto the material plane, drawing in entire regions of land from hundreds of different worlds, realities and time-periods. She experiments with these disparate pieces of the cosmos, manipulating them, merging them and sending them back and forth between the Aethermaw and their place of origin. Perhaps, as her mastery over the Aethermaw grows, Sulla will one day break free of its bonds. Until that time comes, she will continue to amuse herself by arranging battles between the mortal beings unlucky enough to be drawn into its depths."
	difficulty="NORMAL"
	disallow_recall=yes
	end_credits=yes
	end_text=""
	end_text_duration=0
	experience_modifier=70
	force_lock_settings=""
	history=""
	id="SANDBOX_Aethermaw_21"
	init_side_done=yes
	label="2p - Aethermaw"
	map_data="border_size=1
usage=map

Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Ms, Xv, Aa, Ai, Aa, Aa, Ai, Ha, Ha, Xv, Xv, Xv, Xv, Xv, Rr, Rr, Hhd, Rr, Rr, Ql, Ql, Hhd, Mm, Mv, Mm, Md, Ql, Kd, Kd, Cd, Cd, Cd, Cd, Cd, Rr
Xv, Xv, Xv, Xv, Xv, Xv, Aa^Fpa, Xv, Xv, Xv, Ha, Xv, Ms, Xv, Ha, Ha^Fpa, Ha^Fpa, Aa, Ai, Ai, Cha, Aa, Aa, Ai, Ai, Aa^Fpa, Xv, Xv, Rr, Ql, Ql, Hhd, Md, Md, Mv, Rr, Rr, Ql, Md, Md, Ql, Ql, Kd, Ql, Ql, Kd, Kd, Cd, Rr, Rr, Rr
Xv, Xv, Xv, Xv, Xv, Aa^Fpa, Ms, Ha, Ms, Ha, Aa^Fpa, Ha, Ha^Fpa, Ha^Fpa, Aa, Ha, Aa, Aa, Ai, Cha, Kha, Cha, Aa, Ai, Ms, Ha^Fpa, Ha, Xv, Xv, Rr, Ql, Md, Md, Md, Md, Md, Rr, Ql, Ql, Ql, Rrc, Kd, Kd, Kd, Ql, Ql, Rr, Rr, Rr, Rr, Cd
Xv, Xv, Xv, Xv, Aa^Fpa, Ha, Aa, Aa^Fpa, Aa, Aa^Fpa, Ai, Aa, Aa, Aa, Ai, Aa, Ai, Ai, Cha, Kha, Kha, Cha, Aa, Ai, Ms, Ms, Ms, Xv, Xv, Rr, Rr, Ql, Md, Mv, Md, Hhd, Ql, Ql^Bsb\, Rr, Ql^Bsb/, Ql, Qlf, Qlf, Kd, Rr, Ql^Bsb/, Ql^Bsb/, Rr, Rr, Kd, Kd
Xv, Xv, Xv, Ms, Ha^Fpa, Aa^Fpa, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Rrc, Cha, Cha, Cha, Ai, Ai, Ms, Ms, Ha^Fma, Xv, Xv, Hhd, Hhd, Ql, Ql, Md, Ql, Ql, Kd, Ql, Ql, Rr, Rr, Ql, Ql, Qlf, Qlf, Rr, Rr, Ql^Bsb/, Ql, Ql, Ql
Xv, Xv, Ms, Ms, Aa, Aa, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ms, Rrc, Aa^Fpa, Ai, Ai, Ai, Ms, Ms, Ms, Ms, Ms, Xv, Xv, Md, Mv, Md, Ql, Ql, Cd, Kd, Kd, Qlf, Ql, Ql, Rr, Rr, Rr, Ql, Ql, Qlf, Qlf, Kd, Kd, Kd, Kd
Ai, Ha^Fpa, Aa^Fpa, Ha^Fpa, Aa, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ai, Ms, Ha, Rrc, Rrc, Aa^Fpa, Aa^Fpa, Ha^Fpa, Ha^Fpa, Aa^Fpa, Aa^Fma, Ha^Fma, Aa^Fma, Xv, Xv, Xv, Md, Md, Md, Ql, Qlf, Qlf, Kd, Kd, Kd, Rr, Ql, Ql, Rr, Rr, Rr, Rr, Ql, Ql, Qlf, Rr, Kd, Ql
Ha^Fpa, Ai, Ai, Aa^Fpa, Ai, Ai, Ai, Ai, Ai, Ai, Aa, Ai, Aa^Fpa, Aa^Fpa, Ha, Ha^Fpa, Rrc, Aa^Fpa, Ha^Fpa, Aa^Fpa, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Md, Hhd, Ql, Ql, Ql, Qlf, Ql, Ql^Bsb/, Rr, Rr, Ql, Ql, Ql, Ql, Rr, Rr, Ql^Bsb/, Ql, Ql, Md
Ha^Fpa, Ms, Ai, Ai, Ai, Ai, Aa, Ai, Aa, Aa, Aa, Aa, Aa, Ms, Rrc, Rrc, Aa^Fpa, Aa^Fpa, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Mm, Mv, Mm, Rr, Ql, Ql, Kd, Kd, Kd, Qlf, Kd, Ql, Ql, Ql^Bsb\, Rr, Ql, Ql
Ai, Ai, Ai, Ai, Aa^Fpa, Aa, Aa, Aa, Ha, Ms, Aa^Fpa, Aa, Aa, Aa^Fpa, Rrc, Aa^Fpa, Xv, Xv, Xv, Xv, Re, Re^Fp, Hh, Re, Re, Re, Re, Re^Fp, Mm, Hh, Wwf, Xv, Xv, Xv, Xv, Mm, Xv, Rr, Ql, Qlf, Qlf, Kd, Cd, Kd, Qlf, Qlf, Ql, Ql, Rr, Rr, Xv
Ai, Ai, Aa^Fpa, Ha, Ha, Ha^Fpa, Ha^Fpa, Aa, Xv, Xv, Xv, Ms, Rrc, Rrc, Xv, Xv, Xv, Xv, Re^Fdf, Re, Re, Re, Hh^Fdf, Re, Re, Re, Re, Re, Re^Fdf, Hh^Fmf, Wwf, Re^Fdf, Re, Xv, Xv, Xv, Xv, Xv, Xv, Ql, Ql, Qlf, Qlf, Qlf, Ql, Ql, Mv, Hhd, Md, Rr, Xv
Ha^Fpa, Ha^Fpa, Ha, Ms, Ai, Ms, Aa, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Ww, Mm, Re, Re, Re, Re, Re, Re^Vct, Hh, Re^Fmf, Re^Uf, Re, Re, Ss, Hh, Wwf, Re^Vct, Re, Kh, Xv, Xv, Xv, Xv, Ql, Ql, Ql, Ql, Ql, Md, Md, Md, Md, Md, Hhd, Xv
Xv, Xv, Xv, Aa^Fpa, Aa, Aa, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Wo, Wo, Wwf, Hh^Uf, Re, Re, Re, Re, Re, Re, Hh^Fp, Mm, Re, Re, Re, Re, Re, Wwf, Re, Re, Chr, Kh, Re^Uf, Xv, Xv, Xv, Ql, Qlf, Kd, Kd, Kd, Md, Md, Mv, Md, Md, Xv
Gs^Ft, Gs^Ft, Gs^Ft, Xv, Xv, Xv, Gs^Ft, Xv, Qxua, Xv, Xv, Xv, Xv, _off^_usr, _off^_usr, Ww, Re, Ss^Vhs, Re, Re, Mm, Hh^Fmf, Re, Re, Re, Re, Re, Re^Vct, Re, Re, Re, Wwf, Re^Fdf, Re, Re, Chw, Wwf, Wwf, Xv, Xv, Ql, Qlf, Qlf, Kd, Kd, Kd, Qlf, Md, Ql, Ql, Xv
Gs, Gs^Ft, Iwr, Gs^Wm, Gs^Wm, Gs^Ft, Qxua, Qxua, Qxua, Qxua, Xv, Xv, Hh, Mm, Hh^Fmf, _off^_usr, _off^_usr, Re, Re, Re, Re, Re^Fp, Re, Re, Re, Re, Kh, Re, Re, Re, Re, Wwf, Wwf, Re, Re, Chw, Wwf, Hhd^Fp, Md, Xv, Xv, Ql, Ql, Qlf, Qlf, Qlf, Ql, Ql, Ql, Ql, Xv
Iwr, Iwr, Iwr, Iwr, Iwr, Gg^Wm, Qxua, Qxua, Qxua, Qxua, Xv, Xv, Wwf, Hh^Fdf, Wwf, Wwf, Wwf, _off^_usr, Hhd, Re, Re, Re, Re, Ch, Ch, Ch, Re, Re, Re^Fmf, Re^Uf, Re^Fdf, Re, Wwf, Re, Wwf, Wwf, Re, Hhd, Hhd^Uf, Xv, Xv, Xv, Xv, Ql, Ql, Ql, Xv, Xv, Xv, Xv, Xv
Iwr, Iwr, Iwr, Iwr, Qxua, Qxua, Qxua, Qxua, Qxua, Xv, Xv, Wwf, Re^Fp, Wwf, Re, Re, Re, _off^_usr, _off^_usr, Re, Re, Re, Re, Re, Re, Re, Re, Re, Re, Hh, Re, Re, Wwf, Wwf, Re, Re, Re, Re, Re, Re^Fmf, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv
Iwr, Iwr, Qxua, Qxua, Qxua, Qxua, Gs, Qxua, Qxua, Xv, Wo, Wwf, Re, Re, Re, Re, Re, Re, Re^Fmf, _off^_usr, Re^Fdf, Re, Hh, Re, Wwf, Wwf, Wwf, Chr, Ch, Re, Re, Re, Wwf, Re^Vct, Re, Re, Re, Re, Re^Vct, Re, Re^Fp, Xv, Xv, Xv, Xv, Xv, Dd, Dd^Edp, Dd, Dd, Dd
Qxua, Qxua, Qxua, Qxua, Gg, Gs, Gg, Gg, Qxua, Xv, Wwf, Wwf, Re, Re, Re^Vct, Re, Re, Re, Re, Xv, _off^_usr, Hh^Fp, Mm^Xm, Hh^Fdf, Chw^Xo, Chw^Xo, Chw^Xo, Chw, Chw, 1 Kh, Wwf, Wwf, Re, Re, Re, Re, Re^Fdf, Hh, Re, Re, Re^Uf, Xv, Xv, Xv, Dd, Dd, Dd, Dd, Dd, Dd^Edp, Dd
Qxua, Qxua, Qxua, Gg, Gg, Gg, Gs, Gs, Qxua, Xv, Wwf, Re^Uf, Re, Re, Hh^Uf, Hh, Mm, Re, Re, Wo, Wwf, Mm^Xm, Xv, Chw^Xo, Xv, Xv, Xv, Chw^Xo, Mm, Wwf, Re, Re, Re, Re, Kh, Re, Re, Re^Uf, Re, Re, Mm, Xv, Xv, Xv, Dd, Dd, Dd, Dd, Ko, Dd, Dd
Qxua, Qxua, Gg, Gg, Gd, Gd, Gs, Qxua, Xv, Xv, Mm, Re^Fmf, Re, Re, Re, Hh^Fmf, Re, Re, Re, Re, Hhd^Fmf, Wwf, Re^Uf, Xv, Xv, Xv, Xv, Xv, Hh^Uf, Wo, Re, Re, Re^Fdf, Ch, Chr, Ch, Re, Re, Re, Hh, Hh^Fp, Xv, Xv, Dd, Dd^Edp, Dd, Ko, Ko, Ko, Ko, Dd
Qxua, Qxua, Qxua, Gs, Gs, Gs, Qxua, Qxua, Qxua, Xv, Hh^Fmf, Re, Re, Re, Re, Re, Chr, Re, Re^Fdf, Re, Re, Wwf, Hh^Uf, Xv, Xv, Ds, Xv, Xv, Re^Uf, Wwf, Hh^Fmf, Re, Re, Re, Re, Re, Re, Re, Re, Re, Mm, Xv, Xv, Dd, Dd, Dd^Edp, Ko, Ko, Ko, Ko, Dd
Qxua, Qxua, Qxua, Gs, Qxua, Qxua, Qxua, Qxua, Qxua, Xv, Mm, Hh, Re, Re, Re, Ch, Kh, Ch, Re, Re, Re, Wo, Mm, Xv, Xv, Xv, Xv, Xv, Xv, Wwf, Wwf, Re, Re, Re, Mm, Hh^Fmf, Hh^Uf, Re, Re, Re^Fmf, Wwf, Xv, Xv, Dd, Dd, Dd, Dd, Ko, Ko, Ko, Dd
Qxua, Qxua, Gs, Gs, Qxua, Qxua, Xv, Qxua, Xv, Xv, Re^Uf, Re, Re, Re^Uf, Re^Fdf, Re, Re, Re, Re, Re, Wwf, Wwf, Chw, Chw^Xo, Chw^Xo, Xv, Chw^Xo, Chw^Xo, Mm^Xm, Mm^Xm, _off^_usr, Wo, Re, Re, Re, Hh, Re^Vct, Re, Re, Re^Uf, Wwf, Xv, Xv, Xv, Dd, Dd, Dd, Dd, Dd, Dd, Dd
Gs, Gs, Qxua, Qxua, Qxua, Qxua, Xv, Xv, Xv, Xv, Re^Fp, Re, Re^Vct, Hh, Re, Re, Re, Re, Wwf, Wwf, Re, 2 Kh, Ch, Chw, Wwf, Chw^Xo, Wwf, Hh^Fdf, Hh, Hh^Fmf, Re^Fdf, Xv, Re^Fmf, Re, Re, Re, Re, Re, Re, Re, Wo, Xv, Xv, Xv, Xv, Dd, Dd, Dd, Dd, Dd, Hd
Qxua, Qxua, Qxua, Qxua, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Re, Re, Re, Re, Re, Re, Re^Vct, Wwf, Re, Re, Re, Re, Chr, Re, Wwf, Re, Re, Re, Re, Re, _off^_usr, _off^_usr, Re, Re, Re, Re, Re, Re^Fdf, Wwf, Xv, Xv, Xv, Xv, Xv, Dd, Dd, Dd, Dd^Edp, Hd^Edp, Hd
Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Re^Fmf, Hhd^Uf, Re, Re, Re, Wwf, Wwf, Wwf, Re, Re^Fp, Hh, Re^Fmf, Re, Re, Re, Ch, Re, Re, Re, Re, Re, Hhd, _off^_usr, Wwf, Re, Wwf, Wwf, Wwf, Wwf, Xv, Xv, Xv, Xv, Xv, Xv, Dd, Dd, Dd, Hd, Dd
Rb^Gvs, Rb^Gvs, Rb^Gvs, Xv, Rb^Fds, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Md, Hhd, Wwf, Wwf, Re, Re, Wwf, Re, Re, Re^Uf, Re, Re, Kh, Ch, Re, Ch, Re, Re, Re, Re, Re, _off^_usr, _off^_usr, Wwf, Hh^Fmf, Hh^Fdf, Hh, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Dd, Xv, Xv, Xv
Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Hhd^Fmf, Wwf, Chw, Re, Re, Re^Fdf, Wwf, Re, Re, Re, Re, Re, Re, Re, Re, Re, Re^Fdf, Mm, Re, Re, Re, Re, _off^_usr, _off^_usr, Mm, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Xv, Xv
Rb^Gvs, Rb^Gvs, Wwt, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Wwf, Re^Uf, Chw, Chr, Re, Re, Wwf, Re, Re, Re, Re^Vct, Re, Re, Hh^Fdf, Re, Re, Hh^Fmf, Re, Re, Re, Ss^Vhs, Wwf, Ww, Wo, _off^_usr, Xv, Xv, Xv, Xv, Qxu, Xv, Xv, Xv, Qxu, Qxu, Wog^Edp, Qxu, Qxu
Rb^Gvs, Wwt, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Kh, Kh, Re, Re^Vct, Wwf, Hh, Re, Re, Re, Re^Uf, Mm, Hh, Re, Re, Re, Re, Re, Re, Hh^Uf, Ww, Wo, Xv, Xv, Xv, Xv, Qxu, Xv, Qxu, Qxu, Qxu, Qxu, Uu, Cud^Fet, Wog^Edp, Kud, Uu
Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Re, Re, Wwf, Wwf, Ss, Re^Fmf, Re, Re, Re^Fmf, Re, Re^Vct, Hh^Fmf, Re, Re, Re, Re^Fdf, Mm, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Qxu, Qxu, Qxu, Qxu, Qxu, Qxu, Uu^Uf, Cud^Fet, Uu, Qxu
Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Chw, Chw, Rb^Gvs, Rb^Fds, Rb^Fds, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Re^Fdf, Wwf, Hh^Fmf, Mm, Re, Re, Re, Re, Re, Hh, Re, Re, Re, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Kud^Fet, Uu, Qxu, Qxu, Kud, Qxu, Qxu, Uu, Uu, Uu, Qxu
Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Hh, Xv, Re^Fdf, Xv, Re, Xv, Re, Xv, Re^Fdf, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Wog^Edp, Wog^Edp, Qxu^Bs\, Uu, Uu, Uu, Wog^Edp, Qxu^Bs/, Qxu^Bs/, Qxu^Bs|, Wog^Edp, Wog^Edp
Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Qxu, Qxu, Qxu, Wog^Edp, Wog^Edp, Cud^Fet, Uu, Qxu, Qxu, Uu, Kud, Wog^Edp
Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Wwt, Chw, Chw, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Wog^Edp, Qxu, Qxu, Qxu, Qxu^Bs/, Uu, Qxu, Qxu^Bs|, Qxu, Qxu, Qxu, Uu, Qxu
Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Cud^Fet, Kud, Wog^Edp, Uu, Qxu^Bs/, Qxu, Qxu, Qxu, Cud^Fet, Qxu^Bs\, Qxu, Qxu, Qxu^Bs|, Qxu
Rb^Gvs, Rb^Gvs, Wwt, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Rb^Fds, Rb^Fds, Rb^Fds, Rb^Fds, Rb^Fds, Rb^Gvs, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Qxu, Uu^Uf, Uu, Qxu, Qxu, Qxu, Qxu, Qxu, Qxu, Uu, Uu, Uu, Qxu^Bs|, Qxu
Chw, Wwt, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Rb^Gvs, Rb^Gvs, Wwt, Rb^Gvs, Rb^Gvs, Rb^Fds, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Chw, Chw, Rb^Gvs, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Qxu, Qxu, Qxu, Uu^Uf, Qxu, Qxu^Bs/, Qxu^Bs/, Uu^Uf, Wog^Edp, Wog^Edp, Uu^Uf, Qxu
Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Wwt, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Qxu, Wog^Edp, Uu, Uu, Qxu^Bs/, Qxu, Qxu, Qxu, Cud^Fet, Qxu, Qxu, Qxu
Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Chw, Chw, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Wwt, Chw, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Rb^Fds, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Uu, Wog^Edp, Kud^Fet, Cud, Uu, Cud^Fet, Qxu, Qxu, Qxu, Uu, Uu, Uu
Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Chw, Wwt, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Gvs, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Gvs, Wwt, Wwt, Rb^Fds, Rb^Gvs, Rb^Gvs, Rb^Fds, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Xv, Qxu, Qxu, Qxu, Wog^Edp, Cud^Fet, Uu, Qxu, Qxu, Qxu, Qxu, Uu, Wog^Edp, Wog^Edp
"
	name=_"2p - Aethermaw"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=4
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
	observer=yes
	playing_team=0
	random_calls=0
	random_seed=13947
	random_start_time=no
	scenario="SANDBOX_Aethermaw_21"
	shuffle_sides=yes
	snapshot=yes
	turn_at=1
	turns=-1
	unit_wml_ids="Drake Arbiter,Elvish Marksman,era_events,mod_plan_your_advancements_events"
	used_items=""
	version="1.12.4"
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		chose_random=no
		color=2
		controller="human"
		countdown_time=0
		current_player="Krogen"
		defeat_condition="no_leader_left"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=75
		gold_add=no
		hidden=no
		id="SANDBOXSide1"
		income=0
		lost=no
		name="Krogen"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="SANDBOXSide1"
		scroll_to_leader=yes
		share_maps=no
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=75
		suppress_end_turn_confirmation=no
		team_name=1
		user_team_name="Csapat 1"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			version=10710
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Drake Warden"
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=31
#textdomain wesnoth-units
			description=_"Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=62
			id="SANDBOXSide1"
			image="units/drakes/arbiter.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=5
			name="Krogen"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=29
			y=18
			zoc=yes
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=17
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"first strike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Elvish Sharpshooter"
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=41
#textdomain wesnoth-units
			description=_"Elves are wonderously keen-sighted, a gift which contributes to their mastery of the bow. An elf practiced at archery can hit targets that a man couldn’t even see, and can nock a second arrow almost as soon as the first is let fly. Realizing this prodigious skill does come with one cost, that being a lack of practice with the sword." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			gender="female"
			goto_x=0
			goto_y=0
			hitpoints=37
			id="SANDBOXSide2"
			image="units/elves-wood/marksman+female.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"female^Elvish Marksman"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=37
			max_moves=6
			moves=6
			name="bahamas"
			overlays=""
			profile="portraits/elves/transparent/marksman+female.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/elves/marksman+female.png"
			type="Elvish Marksman"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			vision=-1
			zoc=yes
			[portrait]
				image="portraits/elves/transparent/marksman+female.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image=" "
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=70
				flat=60
				forest=30
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description=_"longbow"
				icon="attacks/bow-elven-magic.png"
				name="longbow"
				number=4
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative=yes
#textdomain wesnoth-help
						description=_"When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_"marksman"
						value=60
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		chose_random=no
		color=1
		controller="network"
		countdown_time=0
		current_player="bahamas"
		defeat_condition="no_leader_left"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=75
		gold_add=no
		hidden=no
		id="SANDBOXSide2"
		income=0
		lost=no
		name="bahamas"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="SANDBOXSide2"
		scroll_to_leader=yes
		share_maps=no
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=75
		suppress_end_turn_confirmation=no
		team_name=2
		user_team_name="Csapat 2"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			version=10710
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Elvish Sharpshooter"
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=41
#textdomain wesnoth-units
			description=_"Elves are wonderously keen-sighted, a gift which contributes to their mastery of the bow. An elf practiced at archery can hit targets that a man couldn’t even see, and can nock a second arrow almost as soon as the first is let fly. Realizing this prodigious skill does come with one cost, that being a lack of practice with the sword." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			gender="female"
			goto_x=0
			goto_y=0
			hitpoints=37
			id="SANDBOXSide2"
			image="units/elves-wood/marksman+female.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"female^Elvish Marksman"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=37
			max_moves=6
			moves=6
			name="bahamas"
			overlays=""
			profile="portraits/elves/transparent/marksman+female.png"
			race="elf"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/elves/marksman+female.png"
			type="Elvish Marksman"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			vision=-1
			x=21
			y=24
			zoc=yes
			[portrait]
				image="portraits/elves/transparent/marksman+female.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image=" "
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=70
				flat=60
				forest=30
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"sword"
				icon="attacks/sword-elven.png"
				name="sword"
				number=2
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=9
				description=_"longbow"
				icon="attacks/bow-elven-magic.png"
				name="longbow"
				number=4
				range="ranged"
				type="pierce"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative=yes
#textdomain wesnoth-help
						description=_"When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_"marksman"
						value=60
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Warden"
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=31
#textdomain wesnoth-units
			description=_"Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=62
			id="SANDBOXSide1"
			image="units/drakes/arbiter.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=5
			name="Krogen"
			overlays=""
			profile="portraits/drakes/transparent/warden.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/drakes/warden.png"
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			zoc=yes
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/warden.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=17
				description=_"halberd"
				icon="attacks/halberd.png"
				name="halberd"
				number=2
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"first strike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name=_"Morning"
		red=0
		sound=""
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name=_"Afternoon"
		red=0
		sound=""
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name=_"Dusk"
		red=0
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"First Watch"
		red=-45
		sound=""
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"Second Watch"
		red=-45
		sound=""
	[/time]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
	[/display]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[event]
	[/event]
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[item]
			image="scenery/rock-cairn.png"
			x=23
			y=19
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=24
			y=18
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=25
			y=18
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=26
			y=18
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=27
			y=19
		[/item]
		[item]
			image="scenery/whirlpool.png"
			x=22
			y=19
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=23
			y=23
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=24
			y=23
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=25
			y=24
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=26
			y=23
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=27
			y=23
		[/item]
		[item]
			image="scenery/whirlpool.png"
			x=28
			y=22
		[/item]
		[item]
			halo="halo/illuminates-aura.png"
			x=25
			y=21
		[/item]
		[item]
			halo="units/human-magi/great-mage+female.png~RC(magenta>black)~FL():444,units/human-magi/great-mage+female-attack-magic-1.png~RC(magenta>black)~FL():444,units/human-magi/great-mage+female-attack-magic-2.png~RC(magenta>black)~FL():444,units/human-magi/great-mage+female-attack-magic-1.png~RC(magenta>black)~FL():444"
			x=25
			y=21
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=23
			y=19
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=24
			y=18
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=25
			y=18
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=26
			y=18
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=27
			y=19
		[/item]
		[item]
			image="scenery/whirlpool.png"
			x=22
			y=19
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=23
			y=23
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=24
			y=23
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=25
			y=24
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=26
			y=23
		[/item]
		[item]
			image="scenery/rock-cairn.png"
			x=27
			y=23
		[/item]
		[item]
			image="scenery/whirlpool.png"
			x=28
			y=22
		[/item]
		[item]
			image="units/saurians/ambusher/ambusher-se-run11.png~RC(magenta>5)"
			x=44
			y=6
		[/item]
		[item]
			image="units/saurians/soothsayer/soothsayer-ne-run6.png~FL()~RC(magenta>5)"
			x=42
			y=8
		[/item]
		[item]
			image="units/saurians/oracle/oracle-se-melee3.png~FL()~RC(magenta>5)"
			x=36
			y=4
		[/item]
		[item]
			image="units/goblins/impaler-death-8.png~RC(magenta>1)"
			x=38
			y=6
		[/item]
		[item]
			image="units/goblins/impaler-attack-n.png~RC(magenta>1)"
			x=36
			y=5
		[/item]
		[item]
			image="units/goblins/spearman-attack-ne2.png~RC(magenta>1)"
			x=35
			y=5
		[/item]
		[item]
			image="units/goblins/spearman-defend.png~FL()~RC(magenta>1)"
			x=37
			y=6
		[/item]
		[item]
			image="units/goblins/impaler-death-8.png~FL()~RC(magenta>1)"
			x=40
			y=4
		[/item]
		[item]
			image="units/goblins/impaler-death-8.png~RC(magenta>1)"
			x=41
			y=5
		[/item]
		[item]
			image="units/goblins/spearman-attack-ne2.png~FL()~RC(magenta>1)"
			x=45
			y=7
		[/item]
		[item]
			image="units/goblins/spearman-defend.png~RC(magenta>1)"
			x=42
			y=5
		[/item]
		[item]
			image="units/goblins/rouser-ne-defend.png~FL()~RC(magenta>1)"
			x=46
			y=7
		[/item]
		[item]
			image="units/goblins/rouser-attack1.png~RC(magenta>1)"
			x=41
			y=8
		[/item]
		[item]
			image="units/goblins/spearman-ne.png~RC(magenta>1)"
			x=41
			y=9
		[/item]
		[item]
			image="units/goblins/pillager-moving.png~FL()~RC(magenta>1)"
			x=48
			y=1
		[/item]
		[item]
			image="units/goblins/pillager-moving.png~FL()~RC(magenta>1)"
			x=49
			y=1
		[/item]
		[item]
			image="units/goblins/pillager-moving.png~FL()~RC(magenta>1)"
			x=47
			y=3
		[/item]
		[item]
			image="units/goblins/pillager-attack2.png~FL()~RC(magenta>1)"
			x=47
			y=2
		[/item]
		[item]
			image="units/goblins/wolf-rider-moving.png~FL()~RC(magenta>1)"
			x=49
			y=2
		[/item]
		[item]
			image="units/goblins/pillager-attack2.png~FL()~RC(magenta>1)"
			x=45
			y=4
		[/item]
		[item]
			image="units/goblins/wolf-rider-moving.png~FL()~RC(magenta>1)"
			x=48
			y=2
		[/item]
		[item]
			image="units/goblins/wolf-rider-moving.png~FL()~RC(magenta>1)"
			x=46
			y=2
		[/item]
		[item]
			image="units/undead/shadow-s-attack-1.png~RC(magenta>5)"
			x=44
			y=18
		[/item]
		[item]
			image="units/undead/shadow-n-attack-2.png~RC(magenta>5)"
			x=45
			y=24
		[/item]
		[item]
			image="units/undead-skeletal/revenant-attack-4.png~RC(magenta>5)"
			x=45
			y=21
		[/item]
		[item]
			image="units/undead-skeletal/chocobone-attack-2.png~RC(magenta>5)"
			x=45
			y=18
		[/item]
		[item]
			image="units/undead-skeletal/chocobone-attack-2.png~RC(magenta>5)"
			x=43
			y=22
		[/item]
		[item]
			image="units/undead-skeletal/chocobone-attack-1.png~RC(magenta>5)"
			x=46
			y=17
		[/item]
		[item]
			image="units/undead-skeletal/chocobone-defend-2.png~RC(magenta>5)"
			x=45
			y=20
		[/item]
		[item]
			image="units/undead-skeletal/deathknight-melee-attack-5.png~RC(magenta>5)"
			x=46
			y=19
		[/item]
		[item]
			image="units/undead-skeletal/skeleton-attack-2.png~RC(magenta>5)"
			x=47
			y=19
		[/item]
		[item]
			image="units/undead/ghast-attack-2.png~FL()~RC(magenta>5)"
			x=49
			y=19
		[/item]
		[item]
			image="units/undead-necromancers/ancient-lich-magic-1.png~FL()~RC(magenta>5)"
			x=48
			y=17
		[/item]
		[item]
			image="units/undead-skeletal/deathknight-lead-2.png~RC(magenta>5)"
			x=48
			y=18
		[/item]
		[item]
			image="units/undead/zombie-troll-attack.png~RC(magenta>5)"
			x=45
			y=19
		[/item]
		[item]
			image="units/undead/zombie-troll-attack-n.png~RC(magenta>5)"
			x=49
			y=25
		[/item]
		[item]
			image="units/undead/shadow-n-3.png~FL()~RC(magenta>5)"
			x=49
			y=23
		[/item]
		[item]
			image="units/undead/ghoul-attack-2.png~RC(magenta>5)"
			x=46
			y=22
		[/item]
		[item]
			image="units/undead/shadow-s-attack-4.png~RC(magenta>5)"
			x=43
			y=21
		[/item]
		[item]
			image="units/undead/zombie-dwarf-attack-n.png~RC(magenta>5)"
			x=48
			y=24
		[/item]
		[item]
			image="units/undead/zombie-dwarf-attack-n.png~RC(magenta>5)"
			x=48
			y=23
		[/item]
		[item]
			image="units/undead/zombie-dwarf-attack-n.png~RC(magenta>5)"
			x=47
			y=25
		[/item]
		[item]
			image="units/undead/zombie-dwarf-attack-n.png~RC(magenta>5)"
			x=47
			y=27
		[/item]
		[item]
			image="units/undead/zombie-dwarf-attack-n.png~RC(magenta>5)"
			x=48
			y=26
		[/item]
		[item]
			image="units/undead/zombie-troll-attack-s.png~RC(magenta>5)"
			x=49
			y=18
		[/item]
		[item]
			image="units/undead/soulless-bat-ne-3.png~RC(magenta>5)"
			x=45
			y=25
		[/item]
		[item]
			image="units/undead/necrophage-attack-1.png~RC(magenta>5)"
			x=44
			y=22
		[/item]
		[item]
			image="units/undead-skeletal/archer-die-13.png~RC(magenta>5)"
			x=47
			y=23
		[/item]
		[item]
			image="units/undead-skeletal/deathblade-idle-2.png~RC(magenta>5)"
			x=48
			y=17
		[/item]
		[item]
			image="units/undead/soulless-dwarf-attack-s.png~RC(magenta>5)"
			x=47
			y=17
		[/item]
		[item]
			image="units/undead/soulless-bat-ne-1.png~RC(magenta>5)"
			x=46
			y=26
		[/item]
		[item]
			image="units/undead-skeletal/skeleton-dying-7.png~RC(magenta>5)"
			x=45
			y=22
		[/item]
		[item]
			image="units/elves-wood/lady.png~FL()"
			x=48
			y=20
		[/item]
		[item]
			image="units/elves-wood/lady.png~FL()"
			x=47
			y=21
		[/item]
		[item]
			image="units/elves-wood/lady.png"
			x=48
			y=21
		[/item]
		[item]
			image="units/dwarves/arcanister.png~FL()~RC(magenta>4)"
			x=48
			y=22
		[/item]
		[item]
			image="units/dwarves/explorer-ranged-1.png~RC(magenta>4)"
			x=49
			y=21
		[/item]
		[item]
			image="units/dwarves/explorer-melee-3.png~FL()~RC(magenta>4)"
			x=46
			y=20
		[/item]
		[item]
			image="units/dwarves/explorer-ranged-1.png~FL()~RC(magenta>4)"
			x=47
			y=20
		[/item]
		[item]
			image="units/dwarves/dragonguard-attack-ranged-ne.png~RC(magenta>4)"
			x=48
			y=19
		[/item]
		[item]
			image="units/dwarves/runesmith-attack-se-2.png~FL()~RC(magenta>4)"
			x=46
			y=21
		[/item]
		[item]
			image="units/dwarves/runesmith-attack-se-4.png~RC(magenta>4)"
			x=49
			y=22
		[/item]
		[item]
			image="units/dwarves/sentinel-defend-2.png~RC(magenta>4)"
			x=49
			y=20
		[/item]
		[item]
			image="units/dwarves/lord-hammer.png~FL()~RC(magenta>4)"
			x=47
			y=22
		[/item]
		[item]
			image="units/human-magi/elder-mage-ranged3.png~FL()~RC(magenta>4)"
			x=44
			y=32
		[/item]
		[item]
			image="units/human-magi/mage+female-attack-staff1.png"
			x=46
			y=37
		[/item]
		[item]
			image="units/human-magi/mage+female-attack-staff2.png~FL()"
			x=47
			y=37
		[/item]
		[item]
			image="units/human-magi/mage+female-attack-magic2.png~FL()"
			x=40
			y=36
		[/item]
		[item]
			image="units/human-magi/mage+female-attack-staff1.png"
			x=39
			y=36
		[/item]
		[item]
			image="units/human-magi/mage+female-defend.png~FL()"
			x=43
			y=34
		[/item]
		[item]
			image="units/human-magi/mage+female-attack-staff2.png"
			x=42
			y=33
		[/item]
		[item]
			image="units/human-magi/mage+female-attack-staff1.png"
			x=48
			y=32
		[/item]
		[item]
			image="units/human-magi/mage+female-attack-staff1.png~FL()"
			x=49
			y=32
		[/item]
		[item]
			image="units/human-loyalists/pikeman-attack-ne.png~RC(magenta>2)"
			x=2
			y=36
		[/item]
		[item]
			image="units/human-loyalists/pikeman-attack-n.png~RC(magenta>2)"
			x=4
			y=36
		[/item]
		[item]
			image="units/human-loyalists/javelineer-attack-melee-3.png~RC(magenta>2)"
			x=3
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			x=-10
			y=0
		[/scroll]
		[scroll]
			x=5
			y=5
		[/scroll]
		[scroll]
			x=0
			y=-10
		[/scroll]
		[scroll]
			x=0
			y=5
		[/scroll]
		[color_adjust]
			blue=33
			green=33
			red=33
		[/color_adjust]
		[color_adjust]
			blue=0
			green=0
			red=0
		[/color_adjust]
		[terrain]
			terrain="Chw"
			x="13,14,15"
			y="13,13,14"
		[/terrain]
		[label]
			text=""
			x=13
			y=13
		[/label]
		[label]
			text=""
			x=14
			y=13
		[/label]
		[label]
			text=""
			x=15
			y=14
		[/label]
		[redraw]
			side=2
		[/redraw]
	[/event]
	[event]
		first_time_only=yes
		name="side 2 turn 4"
		[color_adjust]
			blue=67
			green=67
			red=67
		[/color_adjust]
		[color_adjust]
			blue=100
			green=100
			red=100
		[/color_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x=5
			y=0
		[/scroll]
		[scroll]
			x=-10
			y=0
		[/scroll]
		[scroll]
			x=5
			y=5
		[/scroll]
		[scroll]
			x=0
			y=-10
		[/scroll]
		[scroll]
			x=0
			y=5
		[/scroll]
		[color_adjust]
			blue=33
			green=33
			red=33
		[/color_adjust]
		[color_adjust]
			blue=0
			green=0
			red=0
		[/color_adjust]
		[terrain]
			terrain="Chw"
			x="37,36,35"
			y="29,28,28"
		[/terrain]
		[label]
			text=""
			x=37
			y=29
		[/label]
		[label]
			text=""
			x=36
			y=28
		[/label]
		[label]
			text=""
			x=35
			y=28
		[/label]
		[redraw]
			side=1
		[/redraw]
	[/event]
	[event]
		first_time_only=yes
		name="side 1 turn 5"
		[color_adjust]
			blue=67
			green=67
			red=67
		[/color_adjust]
		[color_adjust]
			blue=100
			green=100
			red=100
		[/color_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x=5
			y=0
		[/scroll]
		[scroll]
			x=-10
			y=0
		[/scroll]
		[scroll]
			x=5
			y=5
		[/scroll]
		[scroll]
			x=0
			y=-10
		[/scroll]
		[scroll]
			x=0
			y=5
		[/scroll]
		[color_adjust]
			blue=33
			green=33
			red=33
		[/color_adjust]
		[color_adjust]
			blue=0
			green=0
			red=0
		[/color_adjust]
		[terrain]
			terrain="Wwf"
			x="19,18"
			y="17,16"
		[/terrain]
		[label]
			text=""
			x=19
			y=17
		[/label]
		[label]
			text=""
			x=18
			y=16
		[/label]
		[redraw]
			side=2
		[/redraw]
	[/event]
	[event]
		first_time_only=yes
		name="side 2 turn 5"
		[color_adjust]
			blue=67
			green=67
			red=67
		[/color_adjust]
		[color_adjust]
			blue=100
			green=100
			red=100
		[/color_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x=5
			y=0
		[/scroll]
		[scroll]
			x=-10
			y=0
		[/scroll]
		[scroll]
			x=5
			y=5
		[/scroll]
		[scroll]
			x=0
			y=-10
		[/scroll]
		[scroll]
			x=0
			y=5
		[/scroll]
		[color_adjust]
			blue=33
			green=33
			red=33
		[/color_adjust]
		[color_adjust]
			blue=0
			green=0
			red=0
		[/color_adjust]
		[terrain]
			terrain="Wwf"
			x="31,32"
			y="25,25"
		[/terrain]
		[label]
			text=""
			x=31
			y=25
		[/label]
		[label]
			text=""
			x=32
			y=25
		[/label]
		[redraw]
			side=1
		[/redraw]
	[/event]
	[event]
		first_time_only=yes
		name="side 1 turn 6"
		[terrain]
			terrain="Chw^Xo"
			x=22
			y=19
		[/terrain]
		[label]
			text=""
			x=22
			y=19
		[/label]
	[/event]
	[event]
		first_time_only=yes
		name="side 2 turn 6"
		[terrain]
			terrain="Chw^Xo"
			x=28
			y=22
		[/terrain]
		[label]
			text=""
			x=28
			y=22
		[/label]
	[/event]
	[event]
		first_time_only=yes
		name="side 1 turn 6"
		[color_adjust]
			blue=67
			green=67
			red=67
		[/color_adjust]
		[color_adjust]
			blue=100
			green=100
			red=100
		[/color_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x=5
			y=0
		[/scroll]
		[scroll]
			x=-10
			y=0
		[/scroll]
		[scroll]
			x=5
			y=5
		[/scroll]
		[scroll]
			x=0
			y=-10
		[/scroll]
		[scroll]
			x=0
			y=5
		[/scroll]
		[color_adjust]
			blue=33
			green=33
			red=33
		[/color_adjust]
		[color_adjust]
			blue=0
			green=0
			red=0
		[/color_adjust]
		[terrain]
			terrain="Wwf"
			x="17,19,20,17,16"
			y="16,18,18,15,14"
		[/terrain]
		[label]
			text=""
			x=17
			y=16
		[/label]
		[label]
			text=""
			x=19
			y=18
		[/label]
		[label]
			text=""
			x=20
			y=18
		[/label]
		[label]
			text=""
			x=17
			y=15
		[/label]
		[label]
			text=""
			x=16
			y=14
		[/label]
		[redraw]
			side=2
		[/redraw]
	[/event]
	[event]
		first_time_only=yes
		name="side 2 turn 6"
		[color_adjust]
			blue=67
			green=67
			red=67
		[/color_adjust]
		[color_adjust]
			blue=100
			green=100
			red=100
		[/color_adjust]
		[sound]
			name="lightning.ogg"
		[/sound]
		[scroll]
			x=5
			y=0
		[/scroll]
		[scroll]
			x=-10
			y=0
		[/scroll]
		[scroll]
			x=5
			y=5
		[/scroll]
		[scroll]
			x=0
			y=-10
		[/scroll]
		[scroll]
			x=0
			y=5
		[/scroll]
		[color_adjust]
			blue=33
			green=33
			red=33
		[/color_adjust]
		[color_adjust]
			blue=0
			green=0
			red=0
		[/color_adjust]
		[terrain]
			terrain="Wwf"
			x="33,30,31,33,34"
			y="26,23,24,27,27"
		[/terrain]
		[label]
			text=""
			x=33
			y=26
		[/label]
		[label]
			text=""
			x=30
			y=23
		[/label]
		[label]
			text=""
			x=31
			y=24
		[/label]
		[label]
			text=""
			x=33
			y=27
		[/label]
		[label]
			text=""
			x=34
			y=27
		[/label]
		[redraw]
			side=1
		[/redraw]
	[/event]
	[event]
	[/event]
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[event]
		name="time over"
		[lua]
			code="
                local _ = wesnoth.textdomain ""wesnoth-multiplayer""
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.sides[i]
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.color == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.color == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.color == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.color == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.color == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.color == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.color == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.color == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.color == 9 then r, g, b =   0, 128, 128 end
                    if # wesnoth.get_units( { side = side } ) == 0 then
                        side_comparison = side_comparison ..
                            string.format( tostring( _ ""<span strikethrough='true' foreground='#%02x%02x%02x'>Side %d</span>"") .. ""\n"",
                                r, g, b, side)
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    side_comparison = side_comparison ..
                        string.format( tostring( _ ""<span foreground='#%02x%02x%02x'>Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d"") .. ""\n"" .. tostring( _ ""Grand total: <b>%d</b>"") .. ""\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        color = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format( ""\n"" .. tostring( _ ""<span foreground='%s'>Side %d</span> has the advantage.""), color, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
		[/lua]
	[/event]
	[event]
		name="prestart"
		[set_variable]
			name="pya_display_help"
			value=no
		[/set_variable]
	[/event]
	[event]
		first_time_only=no
		name="preload"
		[lua]
			code="if not wesnoth then
	package.path = package.path .. "";../../../../../data/lua/?.lua""
	wesnoth = require(""wesnoth"")
end
local _ = wesnoth.textdomain(""wesnoth-Plan_Your_Advancements_Mod"")
-- #textdomain wesnoth-Plan_Your_Advancements_Mod


local scale_factor = 50

function plan_your_advancements_mod_main()

end

function plan_your_advancements_mod_has_advance_choice(unit)
	return string.find(unit.__cfg.advances_to, "","") or unit.variables.pya_original_advances_to
end

function plan_your_advancements_mod_set_advances_to()
	local helper = wesnoth.require(""lua/helper.lua"")
	local event_context = wesnoth.current.event_context
	local unit = wesnoth.get_units({ x = event_context.x1, y = event_context.y1 })[1]
	local dump = unit.__cfg

	local choices = {}
	local type_ids = {}
	local choices_string = unit.variables.pya_original_advances_to or dump.advances_to
	for type_id in string.gmatch(choices_string, ""[^%s,][^,]*"") do
		table.insert(type_ids, type_id)
		local type = wesnoth.unit_types[type_id].__cfg
		table.insert(choices, string.format(""&%s~SCALE(%u, %u)=%s"", type.image, scale_factor, scale_factor, tostring(type.name)))
		if unit.variables.pya_original_advances_to and type_id == dump.advances_to then choices[#choices] = ""*"" .. choices[#choices] end
	end
	table.insert(choices, string.format(""&units/random-dice.png~SCALE(%u, %u)=%s"", scale_factor, scale_factor, tostring(_""random"")))
	if not unit.variables.pya_original_advances_to then choices[#choices] = ""*"" .. choices[#choices] end
	table.insert(choices, string.format(""&icons/arrows/arrows_blank_left_30.png~SCALE(%u, %u)=%s"", scale_factor, scale_factor, tostring(_""cancel"")))

	local settings = {
		speaker = ""narrator"",
		caption = _""plan an advancement"",
		image = ""icons/icon-addon-publish.png~SCALE(160,160)"",
		message = _""What should our unit become if/when it will advance ?""
	}
	if unit.variables.pya_original_advances_to then
		settings.message = string.format(""%s %s.\n%s"",
		tostring(_""Our unit is currently set to advance to""), tostring(wesnoth.unit_types[dump.advances_to].name), tostring(settings.message))
	end
	local choice = helper.get_user_choice(settings, choices)

	if choice <= #type_ids then
		local original_advances_to = dump.advances_to
		dump.advances_to = type_ids[choice]
		wesnoth.put_unit(dump)
		if not unit.variables.pya_original_advances_to then
			unit.variables.pya_original_advances_to = original_advances_to
		end
	elseif choice == #type_ids + 1 and unit.variables.pya_original_advances_to then
		dump.advances_to = unit.variables.pya_original_advances_to
		wesnoth.put_unit(dump)
		unit.variables.pya_original_advances_to = nil
	end
end


"
		[/lua]
		[lua]
			code="if not wesnoth then
	package.path = package.path .. "";../../../../../data/lua/?.lua""
	wesnoth = require(""wesnoth"")
end

function wesnoth.wml_actions.pya_check_version(cfg)
	local function version_is_sufficient(required)
		if not wesnoth.compare_versions then return false end
		return wesnoth.compare_versions(wesnoth.game_config.version, "">="", required)
	end
	if not version_is_sufficient(cfg.required) then wesnoth.fire_event(""pya_wrong_bfw_version_message"") end
end

"
		[/lua]
	[/event]
	[event]
		name="turn 1"
		[set_variable]
			name="pya_bfw_version_suffices"
			value=yes
		[/set_variable]
		[pya_check_version]
			required="1.11.10"
		[/pya_check_version]
		[fire_event]
			name="pya_mod_turn_one"
		[/fire_event]
	[/event]
	[event]
		name="pya_mod_turn_one"
		[filter_condition]
			[variable]
				equals=yes
				name="pya_bfw_version_suffices"
			[/variable]
		[/filter_condition]
		[clear_variable]
			name="pya_bfw_version_suffices"
		[/clear_variable]
		[if]
			[variable]
				boolean_equals=yes
				name="pya_display_help"
			[/variable]
			[then]
				[message]
#textdomain wesnoth-Plan_Your_Advancements_Mod
					caption=_"Plan Your Advancements Mod"
					image="wesnoth-icon.png"
					message=_"To plan what a unit will advance to, right-click it while it is your turn. The menu is only available if there are at least two possible choices. The decision can be undone (set back to random) or changed. When the unit advances it will become what you chose, especially if this happens while it is not your turn."
					side_for=""
					speaker="narrator"
				[/message]
			[/then]
		[/if]
		[set_menu_item]
			description=_"show PYA mod help"
			id="pya_help"
			[command]
				[message]
					caption=_"Plan Your Advancements Mod"
					image="wesnoth-icon.png"
					message=_"To plan what a unit will advance to, right-click it while it is your turn. The menu is only available if there are at least two possible choices. The decision can be undone (set back to random) or changed. When the unit advances it will become what you chose, especially if this happens while it is not your turn."
					side_for="$side_number"
					speaker="narrator"
				[/message]
			[/command]
		[/set_menu_item]
		[set_menu_item]
			description=_"plan advancement"
			id="pya_plan_advancement"
			[show_if]
				[have_unit]
					lua_function="plan_your_advancements_mod_has_advance_choice"
					side="$side_number"
					x="$x1"
					y="$y1"
				[/have_unit]
			[/show_if]
			[command]
				[lua]
					code="plan_your_advancements_mod_set_advances_to()"
				[/lua]
			[/command]
		[/set_menu_item]
	[/event]
	[event]
		name="pya_wrong_bfw_version_message"
		[message]
			image="wesnoth-icon.png"
			message=_"Sorry - at least one player's version of Battle for Wesnoth is not recent enough thus this add-on (Plan Your Advancements Mod) wouldn't work correctly. Please get BfW " +
				"1.11.10" +
				_" or greater. This is required of all joining players."
			speaker="narrator"
		[/message]
		[set_variable]
			name="pya_bfw_version_suffices"
			value=no
		[/set_variable]
		[endlevel]
			result="defeat"
		[/endlevel]
	[/event]
	[event]
		first_time_only=no
		name="post_advance"
		[clear_variable]
			name="unit.variables.pya_original_advances_to"
		[/clear_variable]
		[unstore_unit]
			variable="unit"
		[/unstore_unit]
	[/event]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		next_scenario="SANDBOX_Aethermaw_21"
		pya_display_help=no
		random=17
		turn_number=1
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/replay_start]
[replay]
	[command]
		sent=yes
		[start]
		[/start]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			end_gold1=1
			end_gold2=16
			end_turn=8
			end_units1=10
			end_units2=7
			faction1="Krogen"
			faction2="bahamas"
			version="1.12.4"
			[turn_info]
				event="TURN_START"
				gold=75
				side=1
				turn=1
				units=1
				units_cost=31
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=75
				side=2
				turn=1
				units=1
				units_cost=41
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=2
				units=5
				units_cost=102
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=2
				units=6
				units_cost=116
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=3
				units=5
				units_cost=102
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=3
				units=6
				units_cost=116
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=28
				side=1
				turn=4
				units=5
				units_cost=102
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=2
				turn=4
				units=6
				units_cost=116
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=44
				side=1
				turn=5
				units=5
				units_cost=102
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=5
				units=7
				units_cost=136
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=60
				side=1
				turn=6
				units=5
				units_cost=102
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=6
				units=8
				units_cost=154
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=7
				units=8
				units_cost=158
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=7
				units=8
				units_cost=157
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=8
				units=9
				units_cost=175
				villages=7
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bahamas advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Krogen"
			message="gl hf"
			side=1
			time=1454265944
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WillStrife has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Clasher"
			x=27
			y=18
			[from]
				x=29
				y=18
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="51ha8173D9gem9dl-P5,>-ptl4F7e5fWV57nKbLzo-j+.cC5Wp0-p-wc,mwS5Nb,f3>EMRtOPHOTU5vHHMAFNAKAFjvRVCH7I2+CypyxuPv.LmHDNOqvJUEEK0BkqyyB"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=648087004
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Glider"
			x=28
			y=17
			[from]
				x=29
				y=18
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="14jaGtbT.ZM351nBb54mFOdIc9b3he4jmBjHjp++--0W-bCR8<,aoGoJsp23ADqQFnBVFCOoPHLvsH35CUIPtnp1EyGDLByxOHbzpLkK3VURxpw3xxVzyQQBksHFOqDQ"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=772741153
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Fighter"
			x=27
			y=17
			[from]
				x=29
				y=18
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="g566.0-34nuCbGgKK8wHHrq7JfB8vBPxRvoDxOIXzzTKVGOtvuRTROANIvKxzL9wHRRGvQToyMKLPFyHzt8iBpPtFOn5FSDtBESGuCdvUz1AjsOVGny,CmKstEHqbzQK"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="bahamas"
			message="  y too"
			side=2
			time=1454265983
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1930505330
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31,32,33,34"
			y="18,18,19,19,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Clasher"
			x=35
			y=20
			[from]
				x=34
				y=19
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="51ha8173D9gem9dl-P5,>-ptl4F7e5dWV57nKbLzo-j+.cC5Wp,-p-wc,mwS5Nb,f3>EMRtOPHOTU5vHHMAFNAKAFjvFVCH7I2+CypyxuPv.LmHDNOqvJUEEK0BkqyyB"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1088397017
		[/random_seed]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Elvish Scout"
			x=22
			y=23
			[from]
				x=21
				y=24
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="1dap++0d<.IaurnJMP7LpqRxfwPtAEAqwqAtCDJ6vsmQEPvSwyDTuoHMROBsqEt,uxAAtCupGOBsLsMFTxG6oxLRQT+dr4myJSQqBAm432pLoIRDtwvPESOFyuHvbrCr"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1543196130
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Elvish Fighter"
			x=22
			y=24
			[from]
				x=21
				y=24
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="0jjd9o94J-BAkk6,oIdzCzdICQfMFIRmM1mtstjNwOExqADyuEwzLnoGtnuVDGqKmBqLIpDRHpwtkMEDJKSEVQTiqFUpwz>OQSw1OMzv2SuCtx,GqHOOu.0AQFcALrUN"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=211258304
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jacisback has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Elvish Fighter"
			x=23
			y=23
			[from]
				x=21
				y=24
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="0jjd9o94J-BAkk6,oIdzCz2ICQfMFIRmM1wtstjNwOExqADyuswzLnoGtnuVDGqKmBqLIpDRHpwtkMEDJKSEVQTiqFIpwz>OQSw1OMzv2SuCtx,GqHOOu.0AQFcALrUN"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=621802576
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Darryneyes has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vhron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Elvish Fighter"
			x=23
			y=24
			[from]
				x=21
				y=24
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="0jjd9o94J-BAkk6,oIdzCzdICQfMFIRmM1wtstjNwOExqADyutwzLnoGtnuVDGqKmBqLIpDRHpwtkMEDJKSEVQTiqFJpwz>OQSw1OMzv2SuCtx,GqHOOu.0AQFcALrUN"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1621246609
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tafeesh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Elvish Shaman"
			x=23
			y=25
			[from]
				x=21
				y=24
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="vVPHNwIEZNOnNGEfvO,LwRrAbpXxvBw2y,IIioHIQC-diQksGwLrQqLxpEb8XtMM5GDo,f-5Gb-N3542kr+mpE-aS,2FDfrc,vhyCcPcRi,klV-ln6jB2gi+b6Vxn0XO"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1808976277
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18,17"
			y="24,24,25,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="27,27,27,27,27,27"
			y="18,17,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="28,28,28,28,28,29,30,31,32"
			y="17,16,15,14,13,13,12,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="27,26,25,24,23,22,21"
			y="17,16,16,15,15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="35,35,35,35,36"
			y="20,21,22,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=36
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="34,35,36,37,38"
			y="19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=38
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,22,23,24,25,26,27,27,27,27,27"
			y="23,24,25,25,26,26,27,28,29,30,31"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=31
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mr_Gray23 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23,23,23"
			y="25,26,27,28,29"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=29
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,19,18"
			y="24,24,23,23,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20,20,19"
			y="23,23,23,22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,23,23,22,22,21"
			y="24,25,26,26,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,14,13,12"
			y="25,24,24,24,25,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="27,26,25,24,23"
			y="13,12,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="14,13,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="38,37,36,35,34,33"
			y="17,18,17,17,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="32,32,31,30,30,30,30,30,29,29"
			y="11,12,13,13,14,15,16,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Vuko1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16"
			y="24,24,23,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,17,17,16,15"
			y="21,21,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,18,17,17,16"
			y="21,20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,19,18"
			y="28,28,29,30,30"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=30
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Giga has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Black has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jacisback has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,24,25,26,27,28,29"
			y="29,29,29,28,29,29,30"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=30
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,28,29,30,31,32,33"
			y="31,30,31,30,30,29,29"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=29
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="33,32,31,30,29"
			y="17,17,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20,20"
			y="11,11,12,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="29,30,31,31,32,33,34,35,36,37"
			y="19,19,20,21,21,22,22,23,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=37
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14"
			y="13,13,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,16,17"
			y="14,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="pilot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Mage"
			x=15
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="6.F04c7.Ro8qc5C34Jj37,w83gN5W-s5-8Qja161+pY-oU4nw,8,70rKtxwrKQPtzrIT.DGDmwvsMGHRGhutKwKy3bp8q,LReMEtKAIHnStwPgDM6v7LKKvNFuMyqpUJ"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=823407284
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Patricio219 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,15,14,14,14"
			y="22,21,21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="szoszoni has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jacisback has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="capgelka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13,12"
			y="18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18"
			y="17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22,23"
			y="30,30,29,29,28,29"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=29
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="29,30,31,32,33"
			y="30,30,30,29,30"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=30
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jacisback has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="37,37,36,35,35"
			y="24,25,25,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="35,35,35,34,34,34"
			y="27,26,25,24,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jacisback has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18"
			y="12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21"
			y="13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22"
			y="13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sualocin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tafeesh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16,17,17,17,17"
			y="22,21,20,20,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18"
			y="17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,15"
			y="16,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,15,15,16"
			y="18,19,20,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cgvv has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Elvish Scout"
			x=15
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="e4a376m9cCIaurnrOvfAQqDVeEFDrpTwCUqyIpudSQyzwHKRVMHpBFpyQqyrrS8zEpBMGRrNsCoNSOMSQpwgmMEPGJOpjuDCwKzAFJGulnJujLUBRswxFBMHKLCEhrrF"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1533908605
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Op has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,24,25,26,27,28"
			y="29,28,29,28,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,34,35,36,37"
			y="29,28,28,27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=37
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="33,33"
			y="30,29"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=29
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,17,17"
			y="11,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17"
			y="14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Clasher"
			x=28
			y=18
			[from]
				x=29
				y=18
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="51ha8173D9gem9dl-P5,>-ptl4F7e5fWV57nKbLzo-j+.cC5Wp0-p-wc,mwS5Nb,f3>EMRtOPHOTU5vHHMAFNAKAFjvRVCH7I2+CypyxuPv.LmHDNOqvJUEEK0BkqyyB"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1943913603
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="29,28,27,27,26,26"
			y="18,17,17,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="34,35,36,37,38,38,38,38"
			y="22,22,21,21,20,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=38
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Saurian Augur"
			x=24
			y=15
			[from]
				x=26
				y=14
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="b>VwmUnpcNSnzxIVK1UlywRAyQjHzXMFoO9HJG+iCMIDusFn4qHyGMYffMPEdFuuQqqweiIJyRQ80.2b76aor>cCkf4-olh8mNoaG7hLUimhcT<TR2.Ytg361>88EW4H"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1001443618
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Burner"
			x=23
			y=15
			[from]
				x=26
				y=14
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="1.<e4M27x.+mep++Up2q75f9qRmtXqLMvQlr0NEOqLIVMJRF,zttvtJKPywzqQCSNIvKxzL9wHRRGvQToyMKLQFyHzt8iBpPtFOn5FSDtBESGuCdvUz1AjsOVGny,CmK"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1720049346
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,21,20,19,18,17"
			y="12,12,11,11,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="DeadWalker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GrayMouser has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kornad has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="bahamas"
			message=" one moment"
			side=2
			time=1454266694
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Krogen"
			message="okay"
			side=1
			time=1454266699
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16,17,17,17,17,17,17,17"
			y="22,21,20,20,19,18,17,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,17,17,17,17,17"
			y="20,19,18,17,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=582717144
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Op has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18,18"
			y="15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=13
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="linda12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1120402016
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16"
			y="14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1804068100
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="0wen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Elvish Archer"
			x=15
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="17dlf<imDfcFfkmN1cU<pzJsq-HmIzQChqztNNFuGVB>GCJBMqRwPtSOBM7LEmLuyyICBtDBAGMuQQHvCkMEDJKSEVQTiqFPpwz>OQSw1OMzv2SuCtx,GqHOOu.0AQFc"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=23524780
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,29,30,31,32"
			y="28,28,27,27,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rankaisija has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Fighter"
			x=23
			y=15
			[from]
				x=26
				y=14
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="g566.0-34nuCbGgPK8wHKrq7JfB8vBPxRvoCxOIXzzTKVGOtvuRTROANIvKxzL9wHRRGvQToyMKLOFyHzt8iBpPtFOn5FSDtBESGuCdvUz1AjsOVGny,CmKstEHqbzQK"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="night_nistic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1723776129
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20,19"
			y="15,15,14,14,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=243610869
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21,20,19,18"
			y="15,15,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=18
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Peter324 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=546340545
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Konrad_der_Ficker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=751020014
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18,18"
			y="11,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=18
				y=13
			[/source]
			[destination]
				x=17
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1307592492
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,27,26,25,24,23"
			y="18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="26,27,27,27,28,29"
			y="14,15,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="38,38,38,38,38,38,39"
			y="17,18,19,20,21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=38
				final_hex_y=21
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="38,38,39"
			y="21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=39
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Roran60 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Potsticker2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,15,15,15,14"
			y="13,14,15,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14"
			y="17,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,16,16,15,15,14"
			y="14,14,15,16,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Oberschlund has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kral541 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="iuri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16,17,17,16,15"
			y="22,21,20,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15"
			y="22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="37,36,35"
			y="27,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CGM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="superrambo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="32,33,34,35,36"
			y="26,27,27,28,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=36
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Drake Fighter"
			x=22
			y=19
			[from]
				x=29
				y=18
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="g566.0-34nuCbGgPK8wHHrq7JfB8vBPxRvoHxOIXzzTKVGOtvuRTROANIvKxzL9wHRRGvQToyMKLLFyHzt8iBpPtFOn5FSDtBESGuCdvUz1AjsOVGny,CmKstEHqbzQK"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1603799455
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19"
			y="16,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="23,22,21,20,19,18,17"
			y="15,15,16,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,18,18,17,17,16"
			y="13,14,15,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=2
			defender_type="Elvish Marksman"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1889534136
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,17,17,17,16"
			y="13,14,15,16,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=2
			defender_type="Elvish Marksman"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=778267030
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		sent=""
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Krogen"
			message="gg"
			side=1
			time=1454267135
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bahamas has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Krogen takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Krogen undroids side 2."
		[/speak]
	[/command]
[/replay]

