version="1.12.6"
next_underlying_unit_id=32
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="victory"
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
history=""
label="2p — Tombs of Kesorak"
parent="2p — Tombs of Kesorak-Auto-Save13.gz"
version="1.12.6"
[multiplayer]
	active_mods=""
	difficulty_define=""
	experience_modifier=70
	hash="F+nNsxwnR7i-sfYmrpuqFirKuN6W4AOlKppf0wD5chkRiL-PS.sw-fKixwFbI0kEwh>Q1<hpn6>o7s5CF,.ty1uKQRDuaLosixDO>0okJ0MoPtb+SWqBNAAwh.RJoHn4"
	mp_campaign=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="era_default"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="SANDBOX_Tombs_of_Kesorak_21"
	mp_scenario_name="2p — Tombs of Kesorak"
	mp_shroud=no
	mp_use_map_settings=no
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	savegame=yes
	scenario="Ladder with BJ and Hookers"
	shuffle_sides=no
	side_users="SANDBOXSide1:Computer_player,SANDBOXSide2:RiceMuncher"
	[options]
		[modification]
			id="Deterministic_Offense"
			[option]
				id="detoff_multiplayer_mode"
				value="onegoodonebad"
			[/option]
			[option]
				id="detoff_show_offense"
				value=""
			[/option]
		[/modification]
		[modification]
			id="mod_Switch_Leader"
			[option]
				id="mod_switch_leader_no_limit"
				value=yes
			[/option]
			[option]
				id="mod_switch_leader_times"
				value=1
			[/option]
		[/modification]
		[modification]
			id="Rav_XP_Mod"
			[option]
				id="Rav_XP_hp_enabled"
				value=yes
			[/option]
			[option]
				id="Rav_XP_move_enabled"
				value=yes
			[/option]
			[option]
				id="Rav_XP_damage_enabled"
				value=yes
			[/option]
			[option]
				id="Rav_XP_strike_enabled"
				value=yes
			[/option]
			[option]
				id="Rav_XP_hp_cost"
				value=6
			[/option]
			[option]
				id="Rav_XP_move_cost"
				value=8
			[/option]
			[option]
				id="Rav_XP_damage_cost"
				value=16
			[/option]
			[option]
				id="Rav_XP_strike_cost"
				value=56
			[/option]
		[/modification]
		[modification]
			id="plan_your_advancements"
			[option]
				id="pya_display_help"
				value=no
			[/option]
		[/modification]
		[modification]
			id="UMagic_Mod"
			[option]
				id="umm_magic_list_option"
				value=0
			[/option]
		[/modification]
		[era]
			id="New_Settlers_Mod"
			[option]
				id="NS_preload_options_disabled"
				value=true
			[/option]
			[option]
				id="NS_preload_options_host_name"
				value=""
			[/option]
			[option]
				id="NS_preload_options_turn1_help"
				value=true
			[/option]
			[option]
				id="NS_preload_options_top9"
				value=true
			[/option]
			[option]
				id="NS_preload_options_starting_resources"
				value=45
			[/option]
			[option]
				id="NS_preload_options_starting_resources_different"
				value=false
			[/option]
			[option]
				id="NS_preload_options_starting_resources_progressive_amount"
				value=0
			[/option]
			[option]
				id="NS_preload_options_alternative_settings"
				value=false
			[/option]
			[option]
				id="NS_preload_options_alternative_settings_population_limit_total"
				value=32
			[/option]
			[option]
				id="NS_preload_options_alternative_settings_population_limit_per_village"
				value=8
			[/option]
			[option]
				id="NS_preload_options_game_mode_ZA"
				value=false
			[/option]
			[option]
				id="NS_preload_options_disallow_observers_for_zombies"
				value=false
			[/option]
			[option]
				id="NS_preload_options_game_mode_ZA_zombies_level"
				value=4
			[/option]
			[option]
				id="NS_preload_options_ZA_each_zombie_earns"
				value=5
			[/option]
			[option]
				id="NS_preload_options_ZA_each_zombie_costs"
				value=20
			[/option]
			[option]
				id="NS_preload_options_ZA_each_zombie_health"
				value=18
			[/option]
			[option]
				id="NS_preload_options_ZA_starting_resources"
				value=100
			[/option]
			[option]
				id="NS_preload_options_ZA_population_limit"
				value=50
			[/option]
			[option]
				id="NS_preload_options_development_mode"
				value=false
			[/option]
			[option]
				id="NS_preload_options_development_mode_enable_all_recruits"
				value=false
			[/option]
			[option]
				id="NS_preload_options_NS2_mode"
				value=false
			[/option]
			[option]
				id="NS_preload_options_diplomacy"
				value=false
			[/option]
			[option]
				id="NS_preload_options_shuffled_sides"
				value=false
			[/option]
			[option]
				id="NS_preload_options_shuffled_sides_minimal_distance"
				value=15
			[/option]
			[option]
				id="NS_preload_options_decrease_health_units"
				value=10
			[/option]
			[option]
				id="NS_preload_options_max_attacks_units"
				value=1
			[/option]
			[option]
				id="NS_preload_options_max_attacks_ships"
				value=1
			[/option]
			[option]
				id="NS_preload_options_max_attacks_workers"
				value=1
			[/option]
			[option]
				id="NS_preload_options_research_speed_harvest"
				value=3
			[/option]
			[option]
				id="NS_preload_options_research_speed_units"
				value=1
			[/option]
			[option]
				id="NS_preload_options_capture_the_flag_mode_slow_flag_carrier"
				value=true
			[/option]
			[option]
				id="NS_preload_options_capture_the_flag_mode_flags_to_win"
				value=3
			[/option]
			[option]
				id="NS_preload_options_capture_the_flag_mode_turn_limit"
				value=50
			[/option]
			[option]
				id="NS_preload_options_capture_the_flag_mode_turn_limit_hold_flag"
				value=12
			[/option]
			[option]
				id="NS_preload_options_capture_the_flag_mode_middle_damage"
				value=8
			[/option]
			[option]
				id="NS_preload_options_gg_shortcut"
				value=true
			[/option]
			[option]
				id="NS_preload_options_0_research_mode"
				value=false
			[/option]
			[option]
				id="NS_preload_options_upgrade_villages"
				value=true
			[/option]
			[option]
				id="NS_preload_options_other_terrains"
				value=true
			[/option]
			[option]
				id="NS_preload_options_new_build_menu_enabled"
				value=true
			[/option]
			[option]
				id="NS_preload_options_no_mirror"
				value=false
			[/option]
			[option]
				id="NS_preload_options_fill_map_with_missing_terrains"
				value=false
			[/option]
			[option]
				id="NS_preload_options_new_scores"
				value=true
			[/option]
		[/era]
		[modification]
			id="pyra"
			[option]
				id="pyra_unit_limit"
				value=10
			[/option]
		[/modification]
		[modification]
			id="Yet_Another_Pick_Your_Recruits"
			[option]
				id="YA_PYR_recruits"
				value=5
			[/option]
			[option]
				id="YA_PYR_gold"
				value=100
			[/option]
		[/modification]
		[modification]
			id="Nerf_Special_Leaders"
			[option]
				id="Random_Traits_nerf_leadership_units"
				value=yes
			[/option]
			[option]
				id="Random_Traits_nerf_healing_units"
				value=yes
			[/option]
			[option]
				id="Random_Traits_nerf_units_with_specials"
				value=no
			[/option]
		[/modification]
		[multiplayer]
			id="xmp_4p_Two_Sides_of_a_Plane"
			[option]
				id="portal_style"
				value=0
			[/option]
		[/multiplayer]
		[modification]
			id="Random_No_Mirror"
			[option]
				id="dummy_help"
				value=""
			[/option]
			[option]
				id="RNM_exclude_Drakes"
				value=no
			[/option]
			[option]
				id="RNM_exclude_Khalifate"
				value=no
			[/option]
			[option]
				id="RNM_exclude_Knalgan Alliance"
				value=no
			[/option]
			[option]
				id="RNM_exclude_Loyalists"
				value=no
			[/option]
			[option]
				id="RNM_exclude_Northerners"
				value=no
			[/option]
			[option]
				id="RNM_exclude_Rebels"
				value=no
			[/option]
			[option]
				id="RNM_exclude_Undead"
				value=no
			[/option]
		[/modification]
	[/options]
[/multiplayer]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="Sandbox Adventurous + Competitive Version 8.0"
	[/scenario]
	[scenario]
		scenario="2p — Tombs of Kesorak"
		[team]
			[recruits]
				Elvish Archer=3
				Elvish Fighter=5
				Elvish Scout=3
				Wose=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Archer=1
				Elvish Fighter=2
				Elvish Scout=2
				White Mage=1
			[/deaths]
			[killed]
				Cavalryman=3
				Horseman=1
				Spearman=2
			[/killed]
			[attacks]
				[sequence]
					s00=1
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s10=2
					_num=40
				[/sequence]
				[sequence]
					s0100=1
					_num=50
				[/sequence]
				[sequence]
					s0001=1
					s001=2
					s01=2
					s0101=1
					s0110=1
					s0111=2
					s1=1
					s10=1
					s100=1
					s1000=3
					s11=3
					s110=2
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s100=1
					s101=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=1
					_num=0
				[/sequence]
				[sequence]
					s00=1
					_num=30
				[/sequence]
				[sequence]
					s000=1
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s0010=1
					s010=1
					s101=1
					_num=50
				[/sequence]
				[sequence]
					s=5
					s000=2
					s0011=1
					s01=1
					s010=1
					s0100=1
					s0110=1
					s0111=1
					s10=1
					s1011=1
					s11=1
					s1100=2
					s1111=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=235
			recall_cost=0
			damage_inflicted=369
			damage_taken=355
			expected_damage_inflicted=458272
			expected_damage_taken=351135
			turn_damage_inflicted=47
			turn_damage_taken=61
			turn_expected_damage_inflicted=76154
			turn_expected_damage_taken=55547
			save_id="SANDBOXSide1"
		[/team]
		[team]
			[recruits]
				Cavalryman=5
				Fencer=2
				Horseman=4
				Mage=1
				Spearman=4
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Knight=1
			[/advances]
			[deaths]
				Cavalryman=3
				Horseman=1
				Spearman=2
			[/deaths]
			[killed]
				Elvish Archer=1
				Elvish Fighter=2
				Elvish Scout=2
				White Mage=1
			[/killed]
			[attacks]
				[sequence]
					s000=2
					s010=4
					s011=2
					s1=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s0111=1
					_num=50
				[/sequence]
				[sequence]
					s00=1
					s001=2
					s01=1
					s010=1
					s011=1
					s1=4
					s110=2
					s111=1
					_num=60
				[/sequence]
				[sequence]
					s0=1
					s01=1
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=16
					_num=0
				[/sequence]
				[sequence]
					s1=1
					_num=40
				[/sequence]
				[sequence]
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s1=5
					_num=60
				[/sequence]
				[sequence]
					s1101=1
					s111=4
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=285
			recall_cost=0
			damage_inflicted=355
			damage_taken=369
			expected_damage_inflicted=351135
			expected_damage_taken=458272
			turn_damage_inflicted=32
			turn_damage_taken=5
			turn_expected_damage_inflicted=29400
			turn_expected_damage_taken=12688
			save_id="SANDBOXSide2"
		[/team]
	[/scenario]
[/statistics]
[carryover_sides_start]
	difficulty="NORMAL"
	next_scenario=""
	random_calls=0
	random_seed=4100
	[end_level_data]
		bonus=yes
		carryover_add=no
		carryover_percentage=80
		prescenario_save=yes
		replay_save=yes
	[/end_level_data]
	[variables]
		damage_inflicted=30
		next_scenario="SANDBOX_Tombs_of_Kesorak_21"
		random=29
		side_number=1
		turn_number=13
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/carryover_sides_start]
[carryover_sides]
	[end_level_data]
		bonus=yes
		carryover_add=no
		carryover_percentage=80
		prescenario_save=yes
		replay_save=yes
	[/end_level_data]
[/carryover_sides]
[replay_start]
	abbrev=""
	allow_new_game=no
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion=""
	current_time=0
#textdomain wesnoth-help
	description=_"Hundreds of years ago, the defeated Sorcerer Kesorak was entombed here, along with a number of his followers. An unholy chill now encircles the tombs, and many believe that the voice of Kesorak can still be heard, whispering amongst the withered trees of this barren landscape."
	difficulty="NORMAL"
	disallow_recall=yes
	end_credits=yes
	end_text=""
	end_text_duration=0
	experience_modifier=70
	force_lock_settings=""
	history=""
	id="SANDBOX_Tombs_of_Kesorak_21"
	init_side_done=yes
	label="2p — Tombs of Kesorak"
	map_data="border_size=1
usage=map

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Gd^Fmf, Gd, Gd, Gd, Gd, Gd^Fmf, Rrc, Gd, Gd, Gd, Gd, Gd^Uf, Hhd, Gd, Rrc, Urb, Urb, Urb, Xos, Ai^Bsb|, Xos, Ai, Wwf, Wwf^Bsb\, Rrc, Gd^Fetd, Rrc, Rrc, Rrc^Vo, Rrc, Wwf, Wwf, Wog, Wog, Wog, Wwf, Wog, Wog, Wwf
Gd, Gd, Co, Ko, Co, Rrc, Wwf, Rrc, Rrc, Rrc, Rrc, Md, Rrc, Rrc, Ai, Xos, Xos, Urb, Xos, Xos, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Wwf, Wwf, Wwf, Wwf, Wog, Wog, Wog, Wwf, Wwf, Wwf, Wwf, Rrc
Rrc, Rrc, Rrc, Co, Wwf, Wwf, Rrc, Wwf, Wwf, Wwf, Wwf, Rrc, Wwf, Wwf, Rrc, Ai, Ai, Rrc, Rrc, Rrc, Gd, Hhd^Fmw, Mm, Rrc, Wwf, Wwf, Rrc, Rrc, Rrc, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Wwf, Rrc, Gd^Fmf
Wwf, Wwf, Wwf, Wwf, Rrc, Rrc, Gd, Rrc, Rrc, Rrc, Rrc, Wwf, Rrc, Rrc, Gd, Rrc, Wwf, Rrc, Hhd^Fmw, Gd^Fdw, Gd, Gd^Fetd, Gd^Uf, Rrc, Wwf, Rrc, Co, Ko, Hhd, Gd^Fmf, Gd, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Rrc, Hhd
Wog, Wog, Wwf, Rrc, Gd, Gd, Gd^Fmf, Gd, Gd^Fetd, Gd, Gd, Rrc, Hhd^Vo, Hhd^Fmf, Gd^Fetd, Rrc, Wwf, Rrc, Rrc, Gd, Gd^Uf, Gd, Rrc, Rrc, Wwf, Co, Gd, Gd, Gd^Uf, Hhd, Xos, Gd, Gd^Fmw, Ss^Vhs, Rrc, Wwf, Rrc, Rrc, Md
Wog, Wwf, Rrc, Rrc, Hhd, Gd, Hhd^Vo, Hhd, Md, Hhd, Gd, Gd^Fetd, Gd, Hhd^Uf, Co, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd^Fetd, Hhd, Rrc, Wwf, Rrc, Rrc, Gd, Gd^Fmw, Urb, Urb, Urb, Xos, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd, Hhd
Wwf, Wwf, Rrc, Md, Gd^Fmf, Gd, Gd, Hhd^Fmw, Gd, Gd^Uf, Gd, Gd, Ko, Co, Gd, Gd, Hhd, Rrc, Wwf, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Gd^Vo, Coa, Urb, Urb, Urb, Urb, Coa, Ai, Wwf, Rrc, Rrc, Gd^Uf, Gd^Fmf, Xos
Rrc, Rrc, Gd^Fmw, Hhd, Hhd, Gd, Gd, Gd, Gd, Gd, Gd^Fmw, Gd, Gd, Gd, Gd, Gd, Hhd^Fmw, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Gd, Coa, Xos, Urb, Urb, Urb, Xos, Ai, Wwf, Wwf, Rrc, Gd, Gd, Xos, Xos
Md, Gd^Fmf, Hhd^Fetd, Md, Xos, Gd, Xos, Gd, Xos, Coa, Coa, Rrc, Rrc, Gd, Gd, Gd^Vo, Gd, Hhd, Gd, Rrc, Wwf, Rrc, Rrc, Gd, Gd^Fetd, Coa, Urb, Xos, Urb, Xos, Wwf, Wwf, Rrc^Vo, Rrc, Gd, Gd, Xos, Urb, Urb
Hhd, Hhd, Hhd, Hhd, Xos, Urb, Xos, Urb, Xos, Coa, Xos, Urb, Urb, Rrc, Xos, Hhd^Uf, Gd, Gd, Gd, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd, Hhd^Uf, Xos, Urb, Rrc, Rrc, Wwf, Rrc, Gd, Gd^Fmf, Gd, Gd, Urb, Xos, Xos
Hhd, Md, Hhd, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Urb, Urb, Xos, Hhd, Hhd^Fmf, Gd^Fetd, Gd, Gd, Rrc, Wwf, Rrc, Gd, Md, Rrc, Rrc, Wwf, Wwf, Rrc, Rrc, Md, Hhd, Urb, Xos, Xos, Urb, Urb
"
	name=_"2p — Tombs of Kesorak"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=2
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
	observer=yes
	playing_team=0
	random_calls=0
	random_seed=4100
	random_start_time=no
	scenario="SANDBOX_Tombs_of_Kesorak_21"
	shuffle_sides=no
	snapshot=yes
	turn_at=1
	turns=-1
	unit_wml_ids="Lieutenant,White Mage,era_events"
	used_items=""
	version="1.12.5"
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		chose_random=no
		color=1
		controller="network"
		countdown_time=0
		current_player="RiceMuncher"
		defeat_condition="no_leader_left"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=125
		gold_add=no
		hidden=no
		id="SANDBOXSide2"
		income=0
		lost=no
		name="RiceMuncher"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="SANDBOXSide2"
		scroll_to_leader=yes
		share_maps=no
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=125
		suppress_end_turn_confirmation=no
		team_name=1
		user_team_name="Team 1"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			version=10710
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to="General"
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=35
#textdomain wesnoth-units
			description=_"Trained at swords and crossbows, Lieutenants lead small groups of human soldiers, coordinating their attacks." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=40
			id="SANDBOXSide2"
			image="units/human-loyalists/lieutenant.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"Lieutenant"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=40
			max_moves=6
			moves=6
			name="RiceMuncher"
			overlays=""
			profile="portraits/humans/transparent/lieutenant.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/transparent/lieutenant.png~SCALE(205,205)"
			type="Lieutenant"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=36
			y=10
			zoc=yes
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
#textdomain wesnoth-help
					description=_"This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_"female^leadership"
					id="leadership"
					name=_"leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
#textdomain wesnoth-units
				description=_"sword"
				icon="attacks/sword-human.png"
				name="sword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		chose_random=no
		color=2
		controller="human"
		countdown_time=0
		current_player="Computer_player"
		defeat_condition="no_leader_left"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=125
		gold_add=no
		hidden=no
		id="SANDBOXSide1"
		income=0
		lost=no
		name="Computer_player"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="SANDBOXSide1"
		scroll_to_leader=yes
		share_maps=no
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=125
		suppress_end_turn_confirmation=no
		team_name=2
		user_team_name="Team 2"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			version=10710
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=6
			y=1
		[/village]
		[unit]
			advances_to="Mage of Light"
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.

Though not trained for combat, they are a potent ally against magical or unnatural things." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures." +
				_" This unit is capable of healing those around it, and curing them of poison."
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=35
			id="SANDBOXSide1"
			image="units/human-magi/white-mage.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"White Mage"
			level=2
			max_attacks=1
			max_experience=95
			max_hitpoints=35
			max_moves=5
			moves=5
			name="Computer_player"
			overlays=""
			profile="portraits/humans/transparent/mage-white.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/mage-white.png"
			type="White Mage"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="healer"
			variation=""
			vision=-1
			x=2
			y=13
			zoc=yes
			[portrait]
				image="portraits/humans/transparent/mage-white.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-white.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"A curer can cure a unit of poison, although that unit will receive no additional healing on the turn it is cured of the poison."
					female_name=_"female^cures"
					id="curing"
					name=_"cures"
					poison="cured"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
				[heals]
					affect_allies=yes
					affect_self=no
					description=_"This unit combines herbal remedies with magic to heal units more quickly than is normally possible on the battlefield.

A unit cared for by this healer may heal up to 8 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +8"
					id="healing"
					name=_"heals +8"
					poison="slowed"
					value=8
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[resistance]
				arcane=60
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=9
				description=_"lightbeam"
				name="lightbeam"
				number=3
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		mask=""
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name=_"Morning"
		red=0
		sound=""
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name=_"Afternoon"
		red=0
		sound=""
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name=_"Dusk"
		red=0
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"First Watch"
		red=-45
		sound=""
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"Second Watch"
		red=-45
		sound=""
	[/time]
	[time_area]
		current_time=0
		x=9
		y=4
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=10
		y=3
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=28
		y=20
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=29
		y=20
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
		[time]
			blue=-10
			green=-35
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"Second Watch"
			red=-45
			sound=""
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=17
		y=2
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=15
		y=7
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=23
		y=17
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=21
		y=22
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			mask=""
			name=_"Morning"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			mask=""
			name=_"Afternoon"
			red=0
			sound=""
		[/time]
		[time]
			blue=-20
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-dusk.png"
			lawful_bonus=0
			mask=""
			name=_"Dusk"
			red=0
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=0
			green=-20
			id="dawn"
			image="misc/time-schedules/default/schedule-dawn.png"
			lawful_bonus=0
			mask=""
			name=_"Dawn"
			red=-20
			sound="ambient/morning.ogg"
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=19
		y=12
		[time]
			blue=-10
			green=-35
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			mask=""
			name=_"First Watch"
			red=-45
			sound=""
		[/time]
	[/time_area]
	[terrain_graphics]
		x=23
		y=17
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="misc/fire-A[01~08].png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=15
		y=7
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="misc/fire-A[01~08].png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=21
		y=22
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="misc/fire-A[01~08].png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=17
		y=2
		[tile]
			x=0
			y=0
			[image]
				layer=0
				name="misc/fire-A[01~08].png:140"
			[/image]
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		x=28
		y=20
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=29
		y=20
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=9
		y=4
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=10
		y=3
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
	[/display]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[event]
	[/event]
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
	[/event]
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[event]
		name="time over"
		[lua]
			code="
                local _ = wesnoth.textdomain ""wesnoth-multiplayer""
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.sides[i]
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.color == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.color == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.color == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.color == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.color == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.color == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.color == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.color == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.color == 9 then r, g, b =   0, 128, 128 end
                    if # wesnoth.get_units( { side = side } ) == 0 then
                        side_comparison = side_comparison ..
                            string.format( tostring( _ ""<span strikethrough='true' foreground='#%02x%02x%02x'>Side %d</span>"") .. ""\n"",
                                r, g, b, side)
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    side_comparison = side_comparison ..
                        string.format( tostring( _ ""<span foreground='#%02x%02x%02x'>Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d"") .. ""\n"" .. tostring( _ ""Grand total: <b>%d</b>"") .. ""\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        color = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format( ""\n"" .. tostring( _ ""<span foreground='%s'>Side %d</span> has the advantage.""), color, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
		[/lua]
	[/event]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		next_scenario="SANDBOX_Tombs_of_Kesorak_21"
		random=29
		turn_number=1
		x1=0
		x2=0
		y1=0
		y2=0
	[/variables]
[/replay_start]
[replay]
	[command]
		sent=yes
		[start]
		[/start]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			end_gold1=34
			end_gold2=17
			end_turn=13
			end_units1=11
			end_units2=9
			faction1="RiceMuncher"
			faction2="Computer_player"
			version="1.12.6"
			[turn_info]
				event="TURN_START"
				gold=125
				side=1
				turn=1
				units=1
				units_cost=35
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=125
				side=2
				turn=1
				units=1
				units_cost=40
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=47
				side=1
				turn=2
				units=6
				units_cost=113
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=2
				units=7
				units_cost=144
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=1
				turn=3
				units=7
				units_cost=127
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=3
				units=8
				units_cost=164
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=27
				side=1
				turn=4
				units=8
				units_cost=141
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=2
				turn=4
				units=8
				units_cost=164
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=1
				turn=5
				units=9
				units_cost=164
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=2
				turn=5
				units=9
				units_cost=178
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=6
				units=11
				units_cost=203
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=39
				side=2
				turn=6
				units=9
				units_cost=174
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=7
				units=12
				units_cost=220
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=2
				turn=7
				units=11
				units_cost=208
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=8
				units=12
				units_cost=220
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=37
				side=2
				turn=8
				units=11
				units_cost=208
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=1
				turn=9
				units=12
				units_cost=220
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=9
				units=11
				units_cost=211
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=45
				side=1
				turn=10
				units=12
				units_cost=220
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=10
				units=11
				units_cost=208
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=60
				side=1
				turn=11
				units=10
				units_cost=189
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=11
				units=11
				units_cost=208
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=86
				side=1
				turn=12
				units=7
				units_cost=132
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=12
				units=10
				units_cost=194
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=2
				turn=12
				units=10
				units_cost=194
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=91
				side=1
				turn=13
				units=8
				units_cost=178
				villages=10
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[speak]
			id="server"
			message="RiceMuncher advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Y has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jhtw2000 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pedru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Mint"
			message="weren't you attempting to start a game with masterbao a few moments ago RiceMuncher? :p"
			time=1494942855
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="this one has blackjack and hookers"
			side=2
			time=1494942878
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="ye too many mirros"
			side=1
			time=1494942864
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="then got loyal itch"
			side=1
			time=1494942869
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="MasterBao"
			message="!!!!!"
			time=1494942875
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ayz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="it is obvious which is the better option"
			side=2
			time=1494942890
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="36,36,35"
			y="10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="sorry bao"
			side=1
			time=1494942881
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="too many mirrors"
			side=1
			time=1494942884
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="and got loyal itch xD"
			side=1
			time=1494942887
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Fencer"
			x=35
			y=13
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="3hEaL13Xsk3Efkel1+W2+-28-bj4fB2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAn2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1901830321
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="MasterBao"
			message=" ok, I going to make my Lunapark..."
			time=1494942905
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="sorry Bao, Rice is a promiscous flighty "
			side=2
			time=1494942923
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Armis_Libertatem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Spearman"
			x=34
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nOacY8.o1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1342728718
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="RiceMuncher: did you read my guide?"
			side=2
			time=1494942948
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="what guide"
			side=1
			time=1494942937
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="in forums"
			side=2
			time=1494942962
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="about Khalif"
			side=2
			time=1494942965
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Cavalryman"
			x=36
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBIGptKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBUCwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1082211056
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="35,35,35,35"
			y="12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Spearman"
			x=35
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nOacY8.o1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1591788862
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Cavalryman"
			x=34
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINntKD8nHPCqPxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPEwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1348386425
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="nope"
			side=1
			time=1494942967
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="no one plays khalif"
			side=1
			time=1494942972
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bence has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="2,2,3"
			y="13,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BOP has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=3
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>FWge.Sgff22.6Z-nQ1n-5486j5fedZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4X77<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="schultz- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=336034939
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=4
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=547750833
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Scout"
			x=2
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="MqQtVoEnOhcKZija0cRfbgb3B-lf8j5jl9c.8bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6ffce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1788131707
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,3,3,3"
			y="12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Scout"
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="MqQtVoEnOhcKZijd0cRglgb3B-lf8j5jl9c<8bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6fcce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="namelesswolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=214433146
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=3
			y=16
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>AWge.Sgff22,aZ-nQ1n-5486j5ebdZmR4-,1a2W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Wi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ElderofZion"
			message="XDDD"
			time=1494943090
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ElderofZion"
			message="rekt"
			time=1494943092
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Johny_23 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="what is your opinion of the balance suggestions"
			side=2
			time=1494943136
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=25803900
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Mint has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Wose"
			x=2
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>Ldo16YQXV6M3po7fg5<ble0g9dac5Pbh8l9c"
			[/result]
			[result]
				random_calls=12
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=89548022
		[/random_seed]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="35,34,34,34,33,32"
			y="8,7,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="34,33,32,31,30,29,28,27,26"
			y="8,8,7,8,7,7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="havnt kept up to date with wesnoth devleopment"
			side=1
			time=1494943147
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="will onc i tson steam"
			side=1
			time=1494943153
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="35,35,35,35,34,33,33"
			y="13,14,15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="34,33,32,31,30,29,28"
			y="12,13,13,14,14,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="36,35,34,33,32,31,30,29,28"
			y="12,13,13,13,13,14,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="WeiseKater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Spearman"
			x=34
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOEMSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nOacY8.o,a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1027638306
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="the idea is to get Khalif mainlined before that happens"
			side=2
			time=1494943218
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="35,34,33,32,31,30"
			y="9,8,9,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="since it would be.."
			side=2
			time=1494943223
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="3,3,3,4,5,5,5"
			y="11,10,9,8,8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arthorn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7,8,8"
			y="11,11,10,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="2,3,4,5,6,7,8,9,10"
			y="11,11,11,12,11,11,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7,8,9,10,11,12"
			y="15,16,16,17,17,18,18,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5,6,6,6"
			y="16,16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Wose"
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>Ldo16YQXV6M3po7fg5<ble0g9dac5Pbh8l9c"
			[/result]
			[result]
				random_calls=12
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=465820107
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5,6,7,8"
			y="15,15,15,14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="2,3,4,5,6"
			y="15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="33,33,33,33,32,32"
			y="18,19,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="signiicantly harder to do it after steam"
			side=2
			time=1494943273
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="28,27,26,25,25"
			y="15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,24"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,25,24,23"
			y="5,4,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Yotving has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,23,22"
			y="3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Mint"
			message="basically, it's probably gonna get nowhere without at least 2 active mp devs working on it"
			time=1494943270
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21"
			y="1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Mint"
			message="even if Computer_player is one there would need to be another"
			time=1494943287
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23"
			y="1,1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="32,31,30,29,28,27"
			y="4,4,3,3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="34,33,32,31,30,29,28"
			y="8,8,8,9,8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27,26,25,24,23,23"
			y="14,15,15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="30,29,28,27,26"
			y="10,10,10,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Spearman"
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nOacY8.rZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1479192199
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="I'"
			side=2
			time=1494943307
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,11,12,13,14"
			y="9,9,8,7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="loyals. "
			side=2
			time=1494943316
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="what a surprise"
			side=2
			time=1494943320
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,6,7,8,9,10,10"
			y="6,6,7,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11,12,13"
			y="8,8,7,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="KookooRicoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16"
			y="18,18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=18
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15"
			y="18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,15,15"
			y="19,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,5,6,7,8"
			y="15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6,7"
			y="17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,7,8,9,10,11,12"
			y="19,19,18,18,18,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11,12"
			y="13,14,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Shiftler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="I'm thinking of it as LotR"
			side=2
			time=1494943390
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,22,21,20"
			y="2,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=1
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="22,21,20"
			y="1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21"
			y="20,20,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,23,22,21"
			y="20,21,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20"
			y="21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="32,31,30,29,28,27,26"
			y="22,22,22,23,22,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18"
			y="2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21"
			y="2,3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="die and let me regain my seat on the ladder!"
			side=1
			time=1494943414
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25,24,23,22"
			y="4,3,3,2,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27,26,25,24,23,22"
			y="7,7,6,7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21"
			y="20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20"
			y="18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,25,24,24,24"
			y="11,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Horseman"
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Ec<<lLfYZWibpqhxkckiapCNBPH1,OErqvwNtt0xDA<QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="aragorn didn't know what was up with Frodo"
			side=2
			time=1494943451
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1616992096
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Citizen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,27,27,27,27"
			y="10,11,12,13,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="but, he still marched to the black gates"
			side=2
			time=1494943462
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="the devs are Frodo and Samwise. I am ofcourse aragorn."
			side=2
			time=1494943482
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jmbazire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="I (and everyone else) "
			side=2
			time=1494943493
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="we just need a gollum"
			side=2
			time=1494943500
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="horton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,8,9,10"
			y="20,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11"
			y="17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Crater has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15"
			y="4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=13
			y=13
			[from]
				x=12
				y=13
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShadowVeil1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="saku has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=503196221
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="dat lag"
			side=2
			time=1494943595
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,16,16,16"
			y="3,4,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=5
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16"
			y="5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ShadowVeil1"
			message="then I am Azog the Defiler"
			time=1494943617
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,14,15,16,17"
			y="6,5,5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,11,11,12,13"
			y="9,9,8,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ShadowVeil1"
			message="this map brings up pleasant memories CP"
			time=1494943637
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ShadowVeil1"
			message="and a certain good vs evil matchup"
			time=1494943649
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="uare weak"
			side=1
			time=1494943646
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="elf"
			side=1
			time=1494943648
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="no attack "
			side=1
			time=1494943650
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17"
			y="22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,13,14,15,16"
			y="18,19,20,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,17,18,18"
			y="21,20,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=19
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="17,17,18"
			y="19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duni78 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="lol white mage"
			side=1
			time=1494943723
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="fake gandalf"
			side=1
			time=1494943726
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="DIE BY MY BLADE"
			side=1
			time=1494943730
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="you are"
			side=2
			time=1494943756
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="already dead"
			side=2
			time=1494943759
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hjhlhp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ShadowVeil1"
			message="let me guess, Rice you picked loys"
			time=1494943779
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,20,19"
			y="4,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19"
			y="21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18"
			y="20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,24,24,23,22,21,20,19,18"
			y="11,12,12,13,14,14,15,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,23,22,21"
			y="15,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="it cute since he thinks he will win"
			side=2
			time=1494943821
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,22,23,23,23"
			y="6,5,5,4,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23,24"
			y="5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,19"
			y="19,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=628332544
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="i randomed last two games"
			side=1
			time=1494943810
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="but got mirrors!"
			side=1
			time=1494943813
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="3rd time"
			side=1
			time=1494943814
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ShadowVeil1"
			message="/me feels not surprised.."
			time=1494943821
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="main army strikes :))"
			side=1
			time=1494943818
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=13271688
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Fencer"
			x=25
			y=18
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="3hEaL13Xsk3Efkel1+W2+-28-bj4fB2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAn2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=683386194
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Horseman"
			x=26
			y=17
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="k5,efo-,do8skke.dybcoi7YWm2g8-+4f6Ee<<lLfYZWiapqhxkckiapCNBPH1,OErqvwNtt0xDA4QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=217218446
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="Oh a new episode of my favorite wesnoth show"
			time=1494943859
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duni78 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="whoops forgot another unit sigh"
			side=1
			time=1494943901
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ubw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15,16,17,17"
			y="13,13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=17
				y=16
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MasterBao has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1246185615
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=13
			y=13
			[from]
				x=12
				y=13
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=2035584706
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="ShadowVeil1"
			message="this battle has absolutely no resemblance to the events of LOTR as I remember Legolas and Aragorn were friends"
			time=1494943966
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,15,15,15,16,17,18"
			y="6,7,8,9,10,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13,13,13"
			y="6,7,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Nikita2507 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="tenmoredc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,12,13,14"
			y="21,21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16"
			y="21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=16
				y=18
			[/source]
			[destination]
				x=17
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=816433644
		[/random_seed]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=18
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=263106736
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12"
			y="13,14,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25,24,23,22,21,20"
			y="22,22,21,21,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Cavalryman"
			x=25
			y=18
			[from]
				x=27
				y=17
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=688284298
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="they weren't"
			side=2
			time=1494944220
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bence has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="do you know how long Legolas lived? Until the breaking of arda"
			side=2
			time=1494944247
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SelafBence has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Beccurt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="how can you be friends with someone so utterly alien"
			side=2
			time=1494944261
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="23,22,21,20,19"
			y="2,1,2,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17"
			y="3,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15"
			y="2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,21,20,19,18"
			y="2,3,3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,21,21,21,21"
			y="5,6,6,7,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18"
			y="18,18,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=18
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1369493790
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Seybey has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mici has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1008235354
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25,24,23,22,21,20,19"
			y="17,17,17,18,18,18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=18
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1756730670
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="blah"
			side=2
			time=1494944288
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,21,20"
			y="18,19,19,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,20,21,22,23,24,25"
			y="16,16,16,17,18,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,20,20,21,22,22"
			y="18,18,18,17,16,15,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25,24,23,22,21"
			y="17,17,18,18,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13"
			y="5,4,4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13"
			y="4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13,13,13,13,13"
			y="11,11,10,10,9,9,8,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13,13,13"
			y="12,11,10,9,8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,12,12"
			y="17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,15,15,16"
			y="19,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,15,15,15"
			y="18,19,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,16,15,14"
			y="16,17,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=14
			y=19
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1737193143
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Wose"
			x=13
			y=20
			[from]
				x=12
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>Ldo16YQXV6M3po7fg5<ble0g9dac5Pbh8l9c"
			[/result]
			[result]
				random_calls=12
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=381668425
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="fxs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12"
			y="20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="WeaponsPr1me-3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13,13"
			y="13,12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ereandil has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CGM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="babbius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="hmm"
			side=1
			time=1494944836
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Freke1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="well?"
			side=2
			time=1494944895
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="its dawn"
			side=2
			time=1494944904
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="do stuff"
			side=2
			time=1494944913
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="two hit kill my mage or something"
			side=2
			time=1494944931
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,23,24,25,26,27,28"
			y="13,14,14,15,14,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,20,21,22,23,24"
			y="17,16,15,15,14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,17,17,17,17"
			y="18,18,17,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,17,17,17,17,17,18"
			y="18,18,18,17,16,15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,20,21"
			y="19,18,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,21,22,22,22"
			y="21,20,20,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,17"
			y="18,17,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23,23,22,21,20,19"
			y="18,17,17,16,15,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,20,19"
			y="10,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17"
			y="4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18"
			y="2,2,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Frayer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="that is the most disappointing move foreover"
			side=2
			time=1494944959
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Arkter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cib has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spyro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="camper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="marc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="hmm"
			side=2
			time=1494945189
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="avenger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,9,8,7"
			y="18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13"
			y="20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,11,10,9"
			y="22,21,21,20,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Monte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,13,12"
			y="19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="14,14"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,15,15,14"
			y="21,21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="camper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,13,13"
			y="8,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,12"
			y="6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,12,11,10,9,8,8"
			y="5,6,6,7,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10"
			y="5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Beccurt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17,16,15"
			y="2,3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18,17"
			y="12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16"
			y="11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,17"
			y="15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,14,13"
			y="4,3,2,1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=13
				y=2
			[/source]
			[destination]
				x=13
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=426863139
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,15,14"
			y="5,4,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=14
				y=2
			[/source]
			[destination]
				x=13
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=152700297
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,18,17,16,16,15,14"
			y="7,6,6,5,4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=14
				y=3
			[/source]
			[destination]
				x=13
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=258759173
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wilsonso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="you are attacking the side without a lieutenant hahahaa"
			side=2
			time=1494945534
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="brb"
			side=1
			time=1494945579
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="faber has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="hmm"
			side=1
			time=1494945672
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Toti has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="ill prob die if i take ur mid hex xD"
			side=1
			time=1494945677
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="YOLO"
			side=2
			time=1494945707
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="babbius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27,26,25,24,23,22,21,20"
			y="14,14,14,15,14,14,13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25,26,27,28"
			y="13,13,13,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,17,16"
			y="16,15,16,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,25,24,23,23,23,22,22,22,21"
			y="20,19,18,18,17,16,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,17"
			y="17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15"
			y="10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,17,18,18,17,16"
			y="15,14,13,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17,18,18,17"
			y="14,13,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,17"
			y="15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="22,22,21"
			y="17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bram has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="the trees... walk"
			side=2
			time=1494945767
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Maarten has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18"
			y="18,19,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=18
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,17,18"
			y="19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6,5,4,3"
			y="16,15,15,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Scout"
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="MqQtVoEnOhcKZijh0cRfbgb3B-lf8j5jl9c28bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6f8ce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=59007391
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=3
			y=16
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>AWge.Sgff22.6Z-nQ1n-5486j5fldZmR4-,1a2W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1002408773
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="OverLord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9,8,8,8,8"
			y="18,17,16,15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13,14,15,16"
			y="18,18,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="who use fidget spinner"
			time=1494946078
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="?"
			time=1494946080
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="i kill h3"
			time=1494946084
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="pedru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="he*"
			time=1494946087
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13"
			y="18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Scevola has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,10,9,8"
			y="3,3,4,3,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KookooRicoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="SupremoS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,10,10,10,11,12"
			y="4,3,2,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=12
				y=1
			[/source]
			[destination]
				x=13
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=241717372
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="shit"
			side=2
			time=1494946226
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Black has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="FIND GANDALF"
			side=1
			time=1494946220
		[/speak]
	[/command]
	[command]
		dependent=""
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="KILL HIM"
			side=1
			time=1494946222
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13,12,11"
			y="4,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,9,9,9,9"
			y="9,8,7,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10"
			y="4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15"
			y="14,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,14,13"
			y="14,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11"
			y="3,3,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=11
				y=3
			[/source]
			[destination]
				x=10
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=566690627
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,15,15,14,13,12,11"
			y="10,9,8,7,6,5,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=11
				y=4
			[/source]
			[destination]
				x=10
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=30
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1703120455
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,12,11,10,9"
			y="2,3,3,3,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=9
				y=3
			[/source]
			[destination]
				x=8
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1474319498
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23,24,25"
			y="19,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,13,14,15"
			y="14,13,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13"
			y="2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=13
				y=2
			[/source]
			[destination]
				x=12
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=199422057
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="I messed that one up"
			side=2
			time=1494946486
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,15,14,13"
			y="11,10,10,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,29,30,31,32,33,33"
			y="14,15,15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,21,22,23,24,25,26,27,28"
			y="12,13,13,14,14,15,14,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,16,15,15,14,14"
			y="13,12,12,11,11,10,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,13,13,12"
			y="10,10,9,9,8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13,13,13,14"
			y="14,14,13,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="or did ?"
			side=2
			time=1494946525
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="I?"
			side=2
			time=1494946528
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="u need 8/8"
			side=1
			time=1494946518
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="on my leader lol"
			side=1
			time=1494946523
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Horus2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,3,3,3"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=4
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kc07XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xc7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="unless u have a tree... ? xD"
			side=1
			time=1494946532
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1842943329
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,13,13,13"
			y="16,15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,19,20,21,22"
			y="17,17,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,20,21,22"
			y="17,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,19,19,20"
			y="18,18,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,17,17,17,17,17"
			y="18,17,17,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bubblegum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,11,12"
			y="19,20,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="paulfri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9,10,11,12"
			y="12,11,11,10,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=12
				y=10
			[/source]
			[destination]
				x=13
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=740663299
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5,6,7,8,8"
			y="16,15,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="wilsonso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,7,8,9,10,11,11"
			y="15,15,14,15,14,14,13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,10,10"
			y="1,1,1,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=10
				y=2
			[/source]
			[destination]
				x=9
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1349304420
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="well"
			side=2
			time=1494946668
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="VN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,13"
			y="2,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=9
				y=3
			[/source]
			[destination]
				x=10
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=58582275
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11,11"
			y="3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=794815719
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Leylax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="plaridelph has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="28,27,26,25"
			y="14,15,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,12,11,10"
			y="10,9,8,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18,18"
			y="11,10,11,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=830227386
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13"
			y="10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=13
				y=10
			[/source]
			[destination]
				x=12
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=698299559
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wyvern886 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="doublemint has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="33,32,31,30,29,28,28"
			y="18,17,17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,24,23,22"
			y="15,14,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=22
				y=13
			[/source]
			[destination]
				x=22
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1764403746
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Akrran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crowen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,24,23,22,21,20"
			y="20,20,20,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19"
			y="20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10,9,8,7,6,5"
			y="7,8,8,9,8,8,7,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,7,6,6"
			y="4,3,4,3,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17,18"
			y="6,6,5,5,5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="13,14,15"
			y="22,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="sucker"
			side=2
			time=1494946889
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,21"
			y="15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=21
				y=14
			[/source]
			[destination]
				x=22
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1571418490
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="22,23,24,24,23"
			y="14,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=23
				y=13
			[/source]
			[destination]
				x=22
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="indeed"
			side=1
			time=1494946895
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=560753772
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,11"
			y="12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=11
				y=10
			[/source]
			[destination]
				x=10
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=80
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=534460258
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="r u on neg income?"
			side=1
			time=1494946949
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="nope"
			side=2
			time=1494946972
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BorisViian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,15,16,17,18"
			y="10,11,12,11,11,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=18
				y=11
			[/source]
			[destination]
				x=18
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1259452349
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="anders has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=18
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=581945957
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BipBoop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16,17"
			y="12,12,12,11,11,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=17
				y=12
			[/source]
			[destination]
				x=18
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1120106923
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="avenger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="finally killed omething"
			side=2
			time=1494947176
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DrabberRogue has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="starboikeron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="4,3,3,3,4,4,4"
			y="11,11,10,9,8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="4,4"
			y="7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=4
				y=6
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=2041579059
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,8,8,9,10,11"
			y="12,11,10,9,8,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=11
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1891339397
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9,8,7,6"
			y="7,7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=6
				y=5
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=17791398
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="hmm"
			side=1
			time=1494947263
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5,6,7,8"
			y="12,11,11,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Paivon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=22
				y=13
			[/source]
			[destination]
				x=21
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=80
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1821302982
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="that was sad"
			side=2
			time=1494947348
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=5
				y=6
			[/source]
			[destination]
				x=4
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=15
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=592765233
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,4,3,3,3,3"
			y="1,2,2,3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=3
				y=6
			[/source]
			[destination]
				x=4
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1040867910
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Salva has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,8,7,6,6"
			y="3,3,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12,11,10,9,8,7"
			y="4,3,4,4,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,13,13,13,13,13"
			y="10,9,8,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22,23,24"
			y="6,6,5,5,4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=11
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=80
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=740728624
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ioio has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="Rice go buy luck fuel damn!"
			time=1494947460
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20,21,22,23,24,25"
			y="21,20,20,19,20,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="whats that"
			side=1
			time=1494947476
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="xD"
			time=1494947482
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="grzywacz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,11,10"
			y="10,9,8,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=10
				y=8
			[/source]
			[destination]
				x=10
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=80
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=60283064
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="17,16,15,14,13,12,11,10"
			y="12,11,11,11,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=10
				y=10
			[/source]
			[destination]
				x=10
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1998378978
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wes1111 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,17,16,15,14"
			y="13,12,11,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16,17,18,19"
			y="22,22,23,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,22,23,23"
			y="14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7,7,6"
			y="9,8,8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="White Mage"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=6
				y=6
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="udds has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1963634510
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5"
			y="6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=5
				y=7
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="A magic compound :0"
			time=1494947684
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=785374603
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6,5,4"
			y="7,7,7,6,6,5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Horseman"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=4
				y=6
			[/source]
			[destination]
				x=3
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1937922107
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5,5,5,6"
			y="5,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=6
				y=2
			[/source]
			[destination]
				x=6
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="shit"
			side=2
			time=1494947781
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spieler has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="its close to level"
			side=2
			time=1494947784
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="that was stupid"
			side=2
			time=1494947788
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=271410814
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="y"
			time=1494947785
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="i have prob 65%+ to lvl nxt tunr"
			side=1
			time=1494947858
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,17,16,15,14,13,12,11"
			y="11,11,10,11,11,12,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="y ireckon"
			side=1
			time=1494947861
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="well"
			side=2
			time=1494947885
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Tim07 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="0o0 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="I don;t think this has been going well for me anyway"
			side=2
			time=1494947901
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="23,24,25,26,27"
			y="13,12,12,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,25,26"
			y="4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Horseman"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="k5,efo-,do8skke.dGz00+.Lzijkh3f92QZXjpjD7jiW1qu>Qg0Z3oNyQqIK-J9DNrLmzPrr0UObHLImsQJgirzJux+yDAsfvFwmyvo5wq0QgUNJJJIuoFMuFoBt-mNN"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1384513965
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Mage"
			x=25
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzlJJNeSMp2PuPROIsqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkLX3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=330990972
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Fistifikator has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="69.6%"
			side=1
			time=1494947948
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="RiceMuncher"
			message="here goes"
			side=1
			time=1494947950
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="3,3,4,5,5"
			y="6,5,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Horseman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=5
				y=6
			[/source]
			[destination]
				x=5
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=15
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=863411882
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="gg"
			side=2
			time=1494947973
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=1
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,8,9,9,8,7"
			y="4,4,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=2
			defender_type="White Mage"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=7
				y=7
			[/source]
			[destination]
				x=6
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=370235482
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="sucky traits with sucky hits"
			side=2
			time=1494947990
		[/speak]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=10
				y=9
			[/source]
			[destination]
				x=10
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=562007521
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Computer_player"
			message="I deserved to lose XD"
			side=2
			time=1494947996
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,13,13,12,11"
			y="4,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,27,28,28,29"
			y="3,4,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="hmmmmm"
			side=2
			time=1494948560
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="its fine"
			side=1
			time=1494948547
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="go use tree"
			side=1
			time=1494948549
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="attk my spemn until u get 1/2"
			side=1
			time=1494948554
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="yea you're prob gonna win anyway"
			side=2
			time=1494948570
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="then play on"
			side=1
			time=1494948561
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,8"
			y="8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=8
				y=7
			[/source]
			[destination]
				x=7
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=80
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=669930960
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="see"
			side=1
			time=1494948573
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="fine :)"
			side=1
			time=1494948575
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="perfect :0"
			time=1494948582
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="now he disconnect"
			time=1494948592
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="xD"
			time=1494948595
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="hahaa"
			side=1
			time=1494948595
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="now u move scout"
			side=1
			time=1494948604
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="and go rng :)"
			side=1
			time=1494948609
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,10,9,8,8,8,7"
			y="12,11,11,10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=7
				y=8
			[/source]
			[destination]
				x=7
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1881263748
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="wtf"
			side=1
			time=1494948615
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="shit"
			side=2
			time=1494948625
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="lol "
			time=1494948618
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="cheater xD"
			time=1494948623
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="you know what I don't care anymore XD"
			side=2
			time=1494948645
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="gg"
			side=2
			time=1494948646
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="lol"
			side=1
			time=1494948635
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,3,3,4,5,6,6"
			y="6,6,5,4,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Knight"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=6
				y=5
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1224995708
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,5,5,4,4"
			y="2,3,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=2
			defender_type="Knight"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=4
				y=5
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="wilsonso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=481730884
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="White Mage"
			defender_lvl=2
			defender_type="Knight"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=6
				y=6
			[/source]
			[destination]
				x=5
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="i dont get it why"
			side=1
			time=1494948647
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=592136597
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,8,8,8,9,9,8"
			y="10,11,10,9,8,8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=8
				y=6
			[/source]
			[destination]
				x=7
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=343711545
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="why what"
			side=2
			time=1494948669
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="use archer"
			side=1
			time=1494948662
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="and not scout like u did before.."
			side=1
			time=1494948667
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,13,13,13,13"
			y="9,8,7,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,27,28,29,30"
			y="12,11,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=11
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="27,28,29,30"
			y="11,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="higher %"
			side=2
			time=1494948687
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,20,21"
			y="22,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="geppo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23"
			y="22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="23,24,25,26,26"
			y="17,17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=26
				y=19
			[/source]
			[destination]
				x=25
				y=20
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=80
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1152884277
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="kill me"
			side=2
			time=1494948706
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="he survive with 1 hp"
			time=1494948695
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="was perfect"
			time=1494948704
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="84%"
			side=1
			time=1494948706
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="29,30,31,32,33,34,35"
			y="6,6,7,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Cavalryman"
			x=34
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mikado has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1470747518
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Cavalryman"
			x=35
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBIGptKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBUCwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=331297498
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Horseman"
			x=36
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="k5,efo-,do8skke.dybdki7YWm2g8-+4f6Hb<<lLfYZWiapqhxkckiapCNBPH1,OErqvwNtt0xDv1QoGnwG+9RKCBT5OxGD3CQBmtCv0KLjL6ANJJJIuoFMuFoBt-mNN"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=246129041
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="24,23,23,24,25,26,27,28,29,30"
			y="4,5,6,6,7,7,8,8,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="28,28,29,30,30"
			y="14,13,13,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=30
				y=11
			[/source]
			[destination]
				x=30
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=2110275663
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="I think my strategy was ok .."
			side=2
			time=1494948749
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cooper has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Knight"
			defender_lvl=2
			defender_type="White Mage"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=5
				y=6
			[/source]
			[destination]
				x=6
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=30
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=698753017
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="but"
			time=1494948748
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="RiceMuncher"
			message="gg"
			side=1
			time=1494948747
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="the strange ric move win"
			time=1494948755
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="gnidaoL"
			message="rice*"
			time=1494948758
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="crowe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Computer_player"
			message="just unlucky in the end"
			side=2
			time=1494948766
		[/speak]
	[/command]
[/replay]

