version="1.12.6"
next_underlying_unit_id=30
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion=""
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
history=""
label="2p - The Walls of Pyrennis"
parent="2p - The Walls of Pyrennis-Auto-Save11.gz"
version="1.12.6"
[multiplayer]
	active_mods="mirrormate"
	difficulty_define=""
	experience_modifier=70
	hash="8A7ixd8,UHRAIx4HRPiLv0Qikhzsm-5<NG03740sKBx,cfWLg9jxIccR40j>SkzAsKrWA,t0-Fqa1wmygZ13izxzfMef.PQGXO6eIKW<QlNFasUwvzrtw9Uj+NuHeF,V"
	mp_campaign=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="era_default"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="SANDBOX_The_Walls_of_Pyrennis_12"
	mp_scenario_name="2p - The Walls of Pyrennis"
	mp_shroud=no
	mp_use_map_settings=no
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	savegame=no
	scenario="ladder game for ladder people"
	shuffle_sides=yes
	side_users="SANDBOXSide1:Ammazzalepri,SANDBOXSide2:frodo42"
	[options]
	[/options]
[/multiplayer]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="Bonobo's Sandbox"
	[/scenario]
	[scenario]
		scenario="2p - The Walls of Pyrennis"
		[team]
			[recruits]
				Elvish Archer=5
				Elvish Fighter=6
				Elvish Scout=2
				Merman Hunter=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Elvish Scout=1
			[/deaths]
			[killed]
				Drake Fighter=3
				Saurian Augur=1
				Saurian Skirmisher=2
			[/killed]
			[attacks]
				[sequence]
					s000=1
					s111=1
					_num=40
				[/sequence]
				[sequence]
					s0000=1
					s0011=1
					s01=2
					s010=1
					s0101=1
					s1001=1
					s11=1
					s1101=2
					s111=1
					s1111=2
					_num=60
				[/sequence]
				[sequence]
					s01=1
					s0111=1
					s1=1
					s1010=1
					s11=1
					s1110=2
					s1111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=1
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s01=1
					s011=2
					s0110=1
					s101=1
					s11=1
					s1111=1
					_num=60
				[/sequence]
				[sequence]
					s0100=1
					s11=1
					s1111=1
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=220
			recall_cost=0
			damage_inflicted=339
			damage_taken=193
			expected_damage_inflicted=314860
			expected_damage_taken=192954
			turn_damage_inflicted=96
			turn_damage_taken=24
			turn_expected_damage_inflicted=91631
			turn_expected_damage_taken=35192
			save_id="SANDBOXSide1"
		[/team]
		[team]
			[recruits]
				Drake Clasher=1
				Drake Fighter=3
				Drake Glider=1
				Saurian Augur=3
				Saurian Skirmisher=4
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Drake Fighter=3
				Saurian Augur=1
				Saurian Skirmisher=2
			[/deaths]
			[killed]
				Elvish Scout=1
			[/killed]
			[attacks]
				[sequence]
					s0000=1
					s0100=1
					s100=2
					s1001=1
					s101=1
					s1011=1
					_num=40
				[/sequence]
				[sequence]
					s0111=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					s101=2
					s111=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=2
					_num=0
				[/sequence]
				[sequence]
					s00=1
					_num=30
				[/sequence]
				[sequence]
					s01=3
					_num=40
				[/sequence]
				[sequence]
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s0=1
					s000=1
					s01=2
					s011=1
					s1=1
					s10=1
					s100=2
					s101=1
					s11=2
					s110=2
					s111=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=194
			recall_cost=0
			damage_inflicted=193
			damage_taken=339
			expected_damage_inflicted=192954
			expected_damage_taken=314860
			turn_damage_inflicted=70
			turn_damage_taken=157
			turn_expected_damage_inflicted=79261
			turn_expected_damage_taken=145277
			save_id="SANDBOXSide2"
		[/team]
	[/scenario]
[/statistics]
[carryover_sides_start]
[/carryover_sides_start]
[carryover_sides]
	difficulty=""
	next_scenario=""
	random_calls=0
	random_seed=0
	[end_level_data]
		bonus=yes
		carryover_add=no
		carryover_percentage=80
		prescenario_save=yes
		replay_save=yes
	[/end_level_data]
	[variables]
	[/variables]
[/carryover_sides]
[replay_start]
	abbrev=""
	allow_new_game=no
	campaign=""
	campaign_define=""
	campaign_extra_defines=""
	campaign_type="multiplayer"
	can_end_turn=yes
	completion=""
	current_time=0
	description=_"When the orcish hordes first began arriving in droves on the Great Continent, one intrepid ruler by the name of Iron-King Olgor set about first uniting the bickering orcish tribes. He sought to conquer the whole of the Continent under the rule of orcs, and commanded the construction of the immense fortress of Pyrennis as a monument to his power. But it was this very citadel that was his undoing - his vassals, unwilling to finish building without their destined conquest complete, turned on Olgor and slayed him, scattering the orcish hosts for centuries to come. The walls of Pyrennis have proved astoundingly indestructible both to time and war - that is, what scattered segments of it were actually completed."
	difficulty="NORMAL"
	disallow_recall=yes
	end_credits=yes
	end_text=""
	end_text_duration=0
	experience_modifier=70
	force_lock_settings=""
	history=""
	id="SANDBOX_The_Walls_of_Pyrennis_12"
	init_side_done=yes
	label="2p - The Walls of Pyrennis"
	map_data="border_size=1
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"
	name=_"2p - The Walls of Pyrennis"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=4
	objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
	observer=yes
	playing_team=0
	random_calls=0
	random_seed=26773
	random_start_time=no
	scenario="SANDBOX_The_Walls_of_Pyrennis_12"
	shuffle_sides=yes
	snapshot=yes
	turn_at=1
	turns=-1
	unit_wml_ids="Drake Warrior,Red Mage,era_events,mod_mirrormate_events"
	used_items=""
	version="1.12.6"
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		chose_random=no
		color=2
		controller="network"
		countdown_time=0
		current_player="frodo42"
		defeat_condition="no_leader_left"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		gold_add=no
		hidden=no
		id="SANDBOXSide2"
		income=0
		lost=no
		name="frodo42"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="SANDBOXSide2"
		scroll_to_leader=yes
		share_maps=no
		share_view=no
		shroud=no
		shroud_data=""
		side=1
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name=1
		user_team_name="Team 1"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			version=10710
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Drake Blademaster"
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=30
#textdomain wesnoth-units
			description=_"Drakes of the Fighter caste, like the Warrior, are the foundation of any tribe’s army. No special abilities or skills set them apart; only their natural brute strength and military training help them carve their way through enemy forces. They fight as they have for centuries, clad in ceramic-plated leather with the traditional war blade mounted on the back of each hand."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=60
			id="SANDBOXSide2"
			image="units/drakes/warrior.png"
			jamming=0
			language_name=_"Drake Warrior"
			level=2
			max_attacks=1
			max_experience=49
			max_hitpoints=60
			max_moves=6
			moves=6
			name="frodo42"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/drakes/fighter.png"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=16
			y=22
			zoc=yes
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
			description=_"Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.

Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			gender="female"
			goto_x=0
			goto_y=0
			hitpoints=42
			id="SANDBOXSide1"
			image="units/human-magi/red-mage+female.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"female^Red Mage"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=42
			max_moves=5
			moves=5
			name="Ammazzalepri"
			overlays=""
			profile="portraits/humans/transparent/mage-red+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/mage-red+female.png"
			type="Red Mage"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			vision=-1
			zoc=yes
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=90
				impact=100
				pierce=100
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"fireball"
				name="fireball"
				number=4
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		chose_random=no
		color=1
		controller="human"
		countdown_time=0
		current_player="Ammazzalepri"
		defeat_condition="no_leader_left"
		disallow_observers=no
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		gold_add=no
		hidden=no
		id="SANDBOXSide1"
		income=0
		lost=no
		name="Ammazzalepri"
		no_leader=yes
		objectives="<big>Victory:</big>
<span foreground='green'>Defeat enemy leader</span>

<big>Defeat:</big>
<span foreground='red'>Death of your leader</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="SANDBOXSide1"
		scroll_to_leader=yes
		share_maps=no
		share_view=no
		shroud=no
		shroud_data=""
		side=2
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name=2
		user_team_name="Team 2"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			version=10710
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="number_of_possible_recruits_to_force_recruit"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3.1
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						engine="cpp"
						name="ai_default::recruitment"
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_combat"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_ignore_bad_movement"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[facet]
					engine="cpp"
					name="standard_aspect"
					value=8
				[/facet]
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[village]
			x=5
			y=3
		[/village]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.

Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent."
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			gender="female"
			goto_x=0
			goto_y=0
			hitpoints=42
			id="SANDBOXSide1"
			image="units/human-magi/red-mage+female.png"
			jamming=0
#textdomain wesnoth-units
			language_name=_"female^Red Mage"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=42
			max_moves=5
			moves=5
			name="Ammazzalepri"
			overlays=""
			profile="portraits/humans/transparent/mage-red+female.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/mage-red+female.png"
			type="Red Mage"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			vision=-1
			x=16
			y=4
			zoc=yes
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-red+female.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=90
				impact=100
				pierce=100
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=8
				description=_"fireball"
				name="fireball"
				number=4
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Blademaster"
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=30
#textdomain wesnoth-units
			description=_"Drakes of the Fighter caste, like the Warrior, are the foundation of any tribe’s army. No special abilities or skills set them apart; only their natural brute strength and military training help them carve their way through enemy forces. They fight as they have for centuries, clad in ceramic-plated leather with the traditional war blade mounted on the back of each hand."
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=60
			id="SANDBOXSide2"
			image="units/drakes/warrior.png"
			jamming=0
			language_name=_"Drake Warrior"
			level=2
			max_attacks=1
			max_experience=49
			max_hitpoints=60
			max_moves=6
			moves=6
			name="frodo42"
			overlays=""
			profile="portraits/drakes/transparent/fighter.png"
			race="drake"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/drakes/fighter.png"
			type="Drake Warrior"
			undead_variation="drake"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			zoc=yes
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=false
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/drakes/transparent/fighter.png"
				mirror=true
				side="right"
				size=400
			[/portrait]
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=11
				description=_"war blade"
				icon="attacks/warblade.png"
				name="war blade"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number=3
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-20
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		mask=""
#textdomain wesnoth-help
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		mask=""
		name=_"Morning"
		red=0
		sound=""
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		mask=""
		name=_"Afternoon"
		red=0
		sound=""
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		mask=""
		name=_"Dusk"
		red=0
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"First Watch"
		red=-45
		sound=""
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		mask=""
		name=_"Second Watch"
		red=-45
		sound=""
	[/time]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		probability=100
		[tile]
			pos=1
			set_no_flag="forest"
			type="Ko^Xo"
		[/tile]
		[image]
			base="90,144"
			center="90,144"
			layer=-1
			name="../scenery/fire1:140,../scenery/fire2:140,../scenery/fire3:140,../scenery/fire4:140,../scenery/fire5:140,../scenery/fire6:140,../scenery/fire7:140,../scenery/fire8:20@V.png"
			variations=";2;3;4;5;6;7;8;9;10;11"
		[/image]
	[/terrain_graphics]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
	[/display]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[event]
	[/event]
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
	[/event]
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[event]
		name="time over"
		[lua]
			code="
                local _ = wesnoth.textdomain ""wesnoth-multiplayer""
                local function all_sides()
                    local function f(s, i)
                        i = i + 1
                        local t = wesnoth.sides[i]
                        return t and i, t
                    end
                    return f, nil, 0
                end

                local income_factor = 5

                local side_num = -1
                local total_score = -1
                local side_comparison = """"
                for side, team in all_sides() do
                    repeat -- ugly hack to convert 'break' into 'continue'
                    if team.__cfg.hidden then
                        break
                    end
                    local r, g, b = 255, 255, 255
                    if     team.__cfg.color == 1 then r, g, b = 255,   0,   0
                    elseif team.__cfg.color == 2 then r, g, b =   0,   0, 255
                    elseif team.__cfg.color == 3 then r, g, b =   0, 255,   0
                    elseif team.__cfg.color == 4 then r, g, b = 155,  48, 255
                    elseif team.__cfg.color == 5 then r, g, b =   0,   0,   0
                    elseif team.__cfg.color == 6 then r, g, b = 165,  42,  42
                    elseif team.__cfg.color == 7 then r, g, b = 255, 165,   0
                    elseif team.__cfg.color == 8 then r, g, b = 255, 255, 255
                    elseif team.__cfg.color == 9 then r, g, b =   0, 128, 128 end
                    if # wesnoth.get_units( { side = side } ) == 0 then
                        side_comparison = side_comparison ..
                            string.format( tostring( _ ""<span strikethrough='true' foreground='#%02x%02x%02x'>Side %d</span>"") .. ""\n"",
                                r, g, b, side)
                        break
                    end
                    local income = team.total_income * income_factor
                    local units = 0
                    -- Calc the total unit-score here
                    for i, unit in ipairs( wesnoth.get_units { side = side } ) do
                        if not unit.__cfg.canrecruit then
                            wesnoth.fire(""unit_worth"", { id = unit.id })
                            units = units + wesnoth.get_variable(""unit_worth"")
                        end
                    end
                    -- Up to here
                    local total = units + team.gold + income
                    side_comparison = side_comparison ..
                        string.format( tostring( _ ""<span foreground='#%02x%02x%02x'>Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d"") .. ""\n"" .. tostring( _ ""Grand total: <b>%d</b>"") .. ""\n"",
                            r, g, b, side, income, units, team.gold, total)
                    if total > total_score then
                        color = string.format(""#%02x%02x%02x"", r, g, b)
                        side_num = side
                        total_score = total
                    end
                    until true -- end ugly hack
                end
                side_comparison = side_comparison ..
                    string.format( ""\n"" .. tostring( _ ""<span foreground='%s'>Side %d</span> has the advantage.""), color, side_num)
                wesnoth.fire(""message"", { message = side_comparison, speaker = ""narrator"", image = ""wesnoth-icon.png""})
            "
		[/lua]
	[/event]
	[event]
	[/event]
	[event]
		name="prestart"
		[set_variables]
			name="factions"
			[value]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Drakes"
					image="units/drakes/flare.png"
					leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
#textdomain wesnoth-multiplayer
					name=_"Drakes"
					random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
					recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
					terrain_liked="Hh,Ha,Ds,Ss"
					type="random"
					[ai]
						recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Knalgan Alliance"
					image="units/dwarves/steelclad.png"
					leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
					name=_"Knalgan Alliance"
					recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
					terrain_liked="Hh,Ha,Mm"
					type="random"
					[ai]
						[aspect]
							id="recruitment_pattern"
							[facet]
								value="fighter,fighter,fighter,mixed fighter,archer,scout"
							[/facet]
						[/aspect]
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Loyalists"
					image="units/human-loyalists/lieutenant.png"
					leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
					name=_"Loyalists"
					random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
					recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
					terrain_liked="Gg,Ww,Wo"
					type="random"
					[ai]
						recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Northerners"
					image="units/orcs/warrior.png"
					leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
					name=_"Northerners"
					recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
					terrain_liked="Hh,Ha,Mm,Ss"
					type="random"
					[ai]
						recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Rebels"
					image="units/elves-wood/captain.png"
					leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
					name=_"Rebels"
					random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
					recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
					terrain_liked="Ff,Fa,Ss,Ww"
					type="random"
					[ai]
						recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
					[/ai]
				[/multiplayer_side]
				[multiplayer_side]
					flag_rgb="magenta"
					id="Undead"
					image="units/undead-necromancers/dark-sorcerer.png"
					leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
					name=_"Undead"
					random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
					recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
					terrain_liked="Ss,Hh,Ha,Ww"
					type="random"
					[ai]
						recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
					[/ai]
				[/multiplayer_side]
			[/value]
		[/set_variables]
		[lua]
			actual="wesnoth.set_variable(1)"
			code="
	local factions = wesnoth.get_variable(""factions"")
	local function detect_faction(side_number)
		local helper = wesnoth.require(""lua/helper.lua"")
		for multiplayer_side in helper.child_range(factions, ""multiplayer_side"") do
			local function recruits_match()
				local count = 0
				for searched in string.gmatch(multiplayer_side.recruit, ""[^%s,][^,]*"") do
					count = count + 1
					local found = false
					for i, actual in ipairs(wesnoth.sides[side_number].recruit) do
						if searched == actual then
							found = true
							break
						end
					end
					if not found then return false end
				end
				return count == #wesnoth.sides[side_number].recruit
			end
			local function leader_matches()
				local actual = wesnoth.get_units({ canrecruit = true, side = side_number })[1]

				if actual then
					for searched in string.gmatch(multiplayer_side.leader, ""[^%s,][^,]*"") do
						if searched == actual.type then return true end
					end
				else
					return false
				end
			end
			if recruits_match() and leader_matches() then
				wesnoth.set_variable(""p"" .. tostring(side_number) .. ""_faction"", multiplayer_side.id)
				return
			end
		end
	end
	detect_faction(1)
	detect_faction(2)
"
		[/lua]
		[set_menu_item]
			description="Is it mirror?"
			id="mirroralert"
			[command]
				[fire_event]
					name="mirroralertmessage"
				[/fire_event]
			[/command]
		[/set_menu_item]
	[/event]
	[event]
		name="mirroralertmessage"
		[if]
			[variable]
				equals="$p2_faction"
				name="p1_faction"
			[/variable]
			[then]
				[message]
					message="Mirror! Sorry."
					speaker="narrator"
				[/message]
			[/then]
			[else]
				[message]
					message="Not a mirror. Have fun!"
					speaker="narrator"
				[/message]
			[/else]
		[/if]
		[clear_menu_item]
			id="mirroralert"
		[/clear_menu_item]
	[/event]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[variables]
		next_scenario="SANDBOX_The_Walls_of_Pyrennis_12"
		random=18
		turn_number=1
		x1=0
		x2=0
		y1=0
		y2=0
		[factions]
			[multiplayer_side]
				flag_rgb="magenta"
				id="Drakes"
				image="units/drakes/flare.png"
				leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
				name=_"Drakes"
				random_leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior"
				recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
				terrain_liked="Hh,Ha,Ds,Ss"
				type="random"
				[ai]
					recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
				[/ai]
			[/multiplayer_side]
			[multiplayer_side]
				flag_rgb="magenta"
				id="Knalgan Alliance"
				image="units/dwarves/steelclad.png"
				leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
				name=_"Knalgan Alliance"
				recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
				terrain_liked="Hh,Ha,Mm"
				type="random"
				[ai]
					[aspect]
						id="recruitment_pattern"
						[facet]
							value="fighter,fighter,fighter,mixed fighter,archer,scout"
						[/facet]
					[/aspect]
				[/ai]
			[/multiplayer_side]
			[multiplayer_side]
				flag_rgb="magenta"
				id="Loyalists"
				image="units/human-loyalists/lieutenant.png"
				leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
				name=_"Loyalists"
				random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,White Mage,Red Mage"
				recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
				terrain_liked="Gg,Ww,Wo"
				type="random"
				[ai]
					recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
				[/ai]
			[/multiplayer_side]
			[multiplayer_side]
				flag_rgb="magenta"
				id="Northerners"
				image="units/orcs/warrior.png"
				leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
				name=_"Northerners"
				recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
				terrain_liked="Hh,Ha,Mm,Ss"
				type="random"
				[ai]
					recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
				[/ai]
			[/multiplayer_side]
			[multiplayer_side]
				flag_rgb="magenta"
				id="Rebels"
				image="units/elves-wood/captain.png"
				leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
				name=_"Rebels"
				random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage"
				recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
				terrain_liked="Ff,Fa,Ss,Ww"
				type="random"
				[ai]
					recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
				[/ai]
			[/multiplayer_side]
			[multiplayer_side]
				flag_rgb="magenta"
				id="Undead"
				image="units/undead-necromancers/dark-sorcerer.png"
				leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
				name=_"Undead"
				random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
				recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
				terrain_liked="Ss,Hh,Ha,Ww"
				type="random"
				[ai]
					recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
				[/ai]
			[/multiplayer_side]
		[/factions]
	[/variables]
	[menu_item]
		description="Is it mirror?"
		id="mirroralert"
		image=""
		needs_select=no
		use_hotkey=yes
		[command]
			first_time_only=no
			id="mirroralert"
			name="menu_item mirroralert"
			[fire_event]
				name="mirroralertmessage"
			[/fire_event]
		[/command]
	[/menu_item]
[/replay_start]
[replay]
	[command]
		sent=yes
		[start]
		[/start]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			faction1="frodo42"
			faction2="Ammazzalepri"
			version="1.12.6"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=30
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=40
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=1
				turn=2
				units=5
				units_cost=99
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=2
				units=6
				units_cost=118
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=3
				units=7
				units_cost=131
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=3
				units=7
				units_cost=135
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=4
				units=7
				units_cost=131
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=4
				units=8
				units_cost=152
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=5
				units=8
				units_cost=146
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=5
				units=9
				units_cost=166
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=6
				units=8
				units_cost=144
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=6
				units=10
				units_cost=183
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=1
				turn=7
				units=9
				units_cost=159
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=33
				side=2
				turn=7
				units=10
				units_cost=183
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=8
				units=10
				units_cost=176
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=8
				units=12
				units_cost=212
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=9
				units=10
				units_cost=176
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=9
				units=13
				units_cost=229
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=1
				turn=10
				units=10
				units_cost=176
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=2
				turn=10
				units=12
				units_cost=211
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=11
				units=10
				units_cost=176
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=11
				units=14
				units_cost=242
				villages=9
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[speak]
			id="server"
			message="frodo42 advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Ammazzalepri"
			message="have fun baggins"
			side=2
			time=1507223418
		[/speak]
	[/command]
	[command]
		sent=yes
		[fire_event]
			raise="menu_item mirroralert"
			[source]
				x=16
				y=21
			[/source]
		[/fire_event]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="frodo42"
			message="have fun :)"
			side=1
			time=1507223422
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dusan_SK_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Welfrom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Drake Fighter"
			x=17
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="KrUUzuBtqMWiQ3A16r2Y9peuWPdPdnei4h-X41+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,egipn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=952141314
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Icelordpl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Saurian Augur"
			x=16
			y=21
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nso<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEpCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1179503351
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Drake Clasher"
			x=15
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="rvLQSvVtZnKMEnPHBdryxBD3GA.wDNtK2nQM,vpoIPwMLFlQENImyJaKzGWlSbtMTnPi363cdlc96r1lle+Xf+g+nJ1b7olVisAo,7,>0d1zh8lZfc41j6WWgu-G4,,-"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=624830370
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="goiken has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Romm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Drake Fighter"
			x=15
			y=23
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="KrUUzuBtqMWiQ3A16r2Y9peuWPdPdnei4h-X41+J9,b8f0objW9->0ffi1g>.hT<lbbk1a96,egipn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1916408753
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,13"
			y="22,23,23,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="quasi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Scout"
			x=17
			y=4
			[from]
				x=16
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="MqQtVoEnOhcKZijh0cRfbgb3B-lf8j5jl9c28bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6f8ce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1190983294
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=16
			y=5
			[from]
				x=16
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1750039486
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,11"
			y="4,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Scout"
			x=10
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="MqQtVoEnOhcKZija0cRglgb3B-lf8j5jl9c28bdm8<8,4d,<2a.l5llg.9,558m.W7-ekb5f2Y6f8ce8a7<K8emdkjc7J0po<g.+njk0H9j0Jh6-b2<>X-elghomL55n"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1906931234
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=12
			y=7
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-Be6efE+h4gl8n,kc17XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xd7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1693553769
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=12
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=109674012
		[/random_seed]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12,11,10,9,8"
			y="23,22,22,21,21,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18,19,20,21"
			y="21,22,22,23,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Sagewise has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,15,14,13,12"
			y="22,21,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,15,16"
			y="25,24,24,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Drake Glider"
			x=16
			y=21
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="vqJQk2HbyM,OJGJmQDML+eBXCrCMwwAwPmB1NKCstFyETH+ZqQDQCk6j27st+Z4aX9-7nYc6alh12ltro6id39Dvm,kph-,>clR.7hGgt76b>7<t>>7.,aa-G2lnc4Za"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=146803240
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15,15,14,13,12,12"
			y="22,21,21,20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Saurian Augur"
			x=17
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQin>0kg-dT<3p82Nsv<jcngdg604,Uw<<030wsNAwVUQ65xOoGNqBCHLSEeCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=539428589
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,17"
			y="22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="avald has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,11,10,9,9,9,9"
			y="6,7,8,9,9,10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=9
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,18,19"
			y="4,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,17,17,18,19,20"
			y="5,6,7,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,7,6"
			y="6,7,7,8,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="khiM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,11,11"
			y="7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11,11"
			y="9,8,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kabla has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=12
			y=7
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>AWge.Sgff22.6Z-nQ1n-5486j5fkdZmR4-,1a2W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Xd7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1053950682
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="7,6,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="quasi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,17,18,19,20,20"
			y="21,20,20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,20,21"
			y="17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26,27"
			y="23,23,23,23,24,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11"
			y="17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,12,11,11,12"
			y="18,17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,12,12"
			y="16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,12"
			y="15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,12,11"
			y="13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8,8,8,8,7,7"
			y="21,20,19,18,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20,21"
			y="21,20,20,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16,16,15,14,13,12"
			y="22,21,20,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,22,22,22,22"
			y="2,2,3,3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="22,23,24"
			y="6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,11,11"
			y="4,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,19,18,17,16,15"
			y="8,9,8,9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,7"
			y="7,7,6,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15,14,13,12,11"
			y="4,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=12
			y=7
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30adZ.fH+h42l8n,kc<7XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xa7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1792291911
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14"
			y="9,8,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aruak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Drachenlord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,24"
			y="16,15,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,26"
			y="13,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="luscaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,27,27,26,26,26,26"
			y="24,23,22,21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Saurian Skirmisher"
			x=20
			y=19
			[from]
				x=21
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PyuEPIaLpBmGsTRCGuNJuvDrBUUrLeDBKsJKwSJKMQORFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1430564631
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21"
			y="20,19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7,8"
			y="15,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,11,10,10"
			y="15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,10,9"
			y="18,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,11,11,10,9"
			y="14,15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,15"
			y="9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,7,7,7,7"
			y="8,9,10,11,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jimmy1617 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6,6,7,8,8"
			y="8,9,10,11,12,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,12,12,11"
			y="11,11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,12,12"
			y="7,8,9,10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,14,14,14,13"
			y="10,10,11,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="24,24,24"
			y="5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23"
			y="7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=12
			y=7
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7nW.6sn387d-B86efE+h4gl8n,kcX7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1666136224
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,13,14,15,16"
			y="7,6,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="23,22,21,20"
			y="8,8,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,16"
			y="13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="cuntnuggets has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mapreduce has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,24"
			y="13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="24,25,25"
			y="12,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25"
			y="11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25"
			y="10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25"
			y="9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16,15,14"
			y="19,19,19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,21,21"
			y="16,17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Saurian Skirmisher"
			x=20
			y=19
			[from]
				x=21
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="PZl,i,kZKZYExlfiQFI<uz2tEQRQdMHJzKAO0PzBEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPSFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1471365129
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12"
			y="17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,11,12"
			y="18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,11,12,13"
			y="17,17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,11"
			y="17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cuntnuggets has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="26,25,24,23,22,21"
			y="18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19"
			y="20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rommel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,11,10,10,10,10"
			y="13,14,15,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=10
				y=18
			[/source]
			[destination]
				x=11
				y=19
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=394066763
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,8,9,9,9,10"
			y="14,15,16,16,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=10
				y=19
			[/source]
			[destination]
				x=11
				y=19
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=972932380
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,11,11,11"
			y="14,14,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=11
				y=19
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=2034883157
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,11,10,10,11"
			y="15,16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=11
				y=19
			[/source]
			[destination]
				x=12
				y=19
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=661295748
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="The_Joker has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22,23,24"
			y="8,8,7,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=24
				y=7
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=2065674842
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=17
			y=5
			[from]
				x=16
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30b9Z.fH+h42l8n,kdX7XpBb1X9lfj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Wj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1354107562
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elec7ronic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,9,10,11,11"
			y="13,14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Penisfish has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="15,14,13,12,11,11"
			y="13,13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,12"
			y="7,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,11"
			y="4,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Benfield has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MarciPali has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="prasmal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Wilner has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,16,17"
			y="19,19,19,20,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16"
			y="21,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Saurian Skirmisher"
			x=16
			y=21
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="PZl,i,kZKZYExlfiQFI<uz2tEQRQdMHJzKAO0PzBEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPSFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1097557945
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,15,16,17,18"
			y="19,19,20,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18"
			y="19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,20,19,19"
			y="16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18"
			y="17,18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="18,19,19,20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="xinix707 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="PapaSmurfReloaded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,26,27,28,28,28,27,26"
			y="7,6,7,7,8,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,10,9,9,8,8,8"
			y="16,16,17,18,19,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,10"
			y="17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,10"
			y="19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,9,9,9,8"
			y="19,19,18,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,9,9,9,9"
			y="18,18,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11,11"
			y="16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,9"
			y="15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="IceWork has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,23,23,24,25,26"
			y="7,8,9,10,10,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1739245107
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jugador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="17,17,17,18,19,20,21,22"
			y="5,6,7,7,8,8,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,11"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,13,14,15,16"
			y="12,12,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,15"
			y="13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,10"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25"
			y="9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,15"
			y="21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18"
			y="18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Olivera has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bladerunner1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,16,16,15,14"
			y="21,20,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13,12"
			y="20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="LaParcaCarpax has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18,18,17,17,17"
			y="21,20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,19,20,20,20,20"
			y="19,18,17,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Naxi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18,18,18"
			y="16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PapaSmurfReloaded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,24,23,22,21,20"
			y="9,9,10,11,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21"
			y="22,22,23,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,18,18,18,18"
			y="19,18,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Drake Fighter"
			x=15
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="KrUUzuBtqMWiQ3A16r2YkpeuWPdPdnei4h0>41+J9,b8f1objW9->0ffi1g>.hT<lbbk1a96,eghhn,l.3SI-7d3ncFrX8Z3-m8k0YP16.v+J2c7k9,yY8g23ml4R.ag"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=923092323
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,13"
			y="22,23,23,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,27,27,27,27,26,26,26,26"
			y="10,11,12,13,14,15,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,26,26"
			y="15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="22,22,21,21"
			y="9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=21
				y=12
			[/source]
			[destination]
				x=20
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=224656280
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,12,12,12,11"
			y="15,14,13,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,16,16,17,18"
			y="13,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="10,10,11,12,12,12,12"
			y="16,15,15,14,13,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,12,12,12,13"
			y="16,15,14,13,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,10,11,12,12"
			y="15,14,13,12,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,9,10,11,11,11"
			y="15,14,13,13,12,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,7,7,7,7,6,5,4,3"
			y="21,20,20,19,18,17,16,16,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=12
			y=7
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7UW.6sn387d-B86efE+h4gl8n,kcW7XpBb1X9ihj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1714614834
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ricardinho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Merman Hunter"
			x=12
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="yRtyzFBB6GqWOFH+CG3NLpNVBMKQImn4j<n90+ocf0+P8blr0Bd<k9.87orm.e<hp8onX70.le>>k9.7lMn<k>.fc.><Xp1715m<,e7Jfn-flVW6.I4x3i77h7R-8j1D"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=975780984
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="7,6,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19,20,21,22,23,24,25"
			y="15,15,15,16,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=25
				y=18
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=910933287
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dejavu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,26,27"
			y="23,23,23,23,24,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,19,20,21,21"
			y="13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,11,10,9,8"
			y="25,24,24,23,22,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="duke has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cmeo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cmeo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Invictus43 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="luscaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20,21,22,23,24"
			y="13,13,13,14,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18,19,20"
			y="17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,15,16,17,18,19,20"
			y="17,18,17,17,17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,16,17,18,19,20,21"
			y="22,22,22,22,23,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,24,25,26"
			y="13,14,14,15,15,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="reza-math has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10"
			y="18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=18
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,10"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="9,10,11,12"
			y="17,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,13,13,14"
			y="6,7,8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="PapaSmurfReloaded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,13"
			y="12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12"
			y="14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,10,9,9"
			y="12,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,10,9,8,7"
			y="10,11,12,12,13,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13"
			y="11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5"
			y="15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,6,5,4"
			y="17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="4,3"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20,20"
			y="12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,12"
			y="7,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,11"
			y="4,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=12
			y=7
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30b9Z.fH+h42l8n,kc37XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X77<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1441014728
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="26,26,27,28,28,29,29,29,30"
			y="18,19,20,20,21,22,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,18"
			y="10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,28,29"
			y="24,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=29
				y=24
			[/source]
			[destination]
				x=30
				y=24
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1258679130
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="betrok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IceWork has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Aruak has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="luscaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="25,26,26,26,26,26,26,27"
			y="18,18,19,20,21,22,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,22,23,24,25,26"
			y="16,16,17,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,18,18"
			y="17,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,19,19"
			y="15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,25,24,23,22,21,20"
			y="15,15,15,15,14,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Reed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,21"
			y="15,16,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,20,19,18,17,16,15"
			y="23,22,22,21,21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="8,9,10,11,12,13,14"
			y="21,21,21,21,21,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16"
			y="18,18,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5"
			y="15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="seamlezz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,12,12,12"
			y="14,15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Dada has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Ravananana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=30
				y=24
			[/source]
			[destination]
				x=29
				y=24
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=602168930
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,8,8"
			y="18,19,20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="7,7,7,8,9,9"
			y="14,15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,11,11,12"
			y="12,13,14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,10,10,11,12"
			y="14,15,15,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,12,12,12,12,11,11"
			y="11,11,12,13,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="13,13,12,11,10,10,10"
			y="13,14,14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12,12,12,12,12,12"
			y="7,8,9,10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15,15"
			y="10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=12
				stopped_early=yes
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,20,21"
			y="9,9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16,15,14,14"
			y="8,9,8,9,9,10,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="21,21,20"
			y="10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,13,14,15,16"
			y="7,6,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=29
				y=24
			[/source]
			[destination]
				x=30
				y=24
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1026881084
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16"
			y="21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AnoiMelpa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PapaSmurfReloaded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IceWork has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,16"
			y="14,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=15
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=7476014
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,19,18,17,16,15"
			y="14,15,14,15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=15
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1221151996
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,17,16,15,14"
			y="15,15,14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=14
				y=13
			[/source]
			[destination]
				x=15
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=15923173
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,20,19,18,18,17,16"
			y="16,15,15,14,13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=16
				y=12
			[/source]
			[destination]
				x=15
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=771577220
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Bigosos has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="EmerC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Saurian Skirmisher"
			x=16
			y=21
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="PZl,i,kZKZYExlfiQFI<uz5qKQRQdMHJzKAO0PzyEPIaLpBmGtTRCGuNJuvDrBUUrLeDBKsJKwSJKMQPVFRMvOmjqKTIyw9EM7z<DwKArqIeqp5h2FqKIBAvqwJDxTBq"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=702970341
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[recruit]
			type="Saurian Augur"
			x=15
			y=22
			[from]
				x=16
				y=22
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Rx7<8697Of8F.>i7gv6H,<b+,aJl.Fen6dNfi3KQli>0kg-dT<3p82Nsu<jcngdg605,Uw<<030wsNAwVUQ65xOoGNqBCHLSEfCQkVLh6I8LO9w9bszC3KtUvxmSWEql"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1759842790
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="grunt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,13"
			y="22,23,23,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Exxi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,26,26,25,24"
			y="18,17,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CrabSilicone has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="24,23,22,21"
			y="14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="27,26,25,24,23,22,21"
			y="24,24,24,23,23,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="15,15,16"
			y="20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="potyi-HUN has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,10,10,11,12,13"
			y="18,17,16,15,15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=14
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1902615016
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="11,11,12,12,13"
			y="16,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=13
				y=13
			[/source]
			[destination]
				x=14
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=185192058
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=14
				y=12
			[/source]
			[destination]
				x=14
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=685557416
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,14,13,12,11"
			y="13,12,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="SupremoS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Paetec has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,12,13,14"
			y="16,16,15,14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=14
				y=13
			[/source]
			[destination]
				x=15
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=968010002
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="10,11,11,11,12,13,14"
			y="17,17,16,15,14,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=14
				y=14
			[/source]
			[destination]
				x=15
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=556986919
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="opal has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="bladerunner1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Archer"
			x=16
			y=5
			[from]
				x=16
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13j-lfejlAp30b9Z.fH+h42l8n,kc<7XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xa7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/result]
			[result]
				random_calls=15
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=2041771465
		[/random_seed]
	[/command]
	[command]
		sent=""
		[recruit]
			type="Elvish Fighter"
			x=15
			y=5
			[from]
				x=16
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="uJJPnCTqjB-+GGoy>cV,>7qW.6sn387d-Be6efE+h4gl8n,kc>7XpBb1X9iej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Xb7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h56f"
			[/result]
			[result]
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1810734893
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16,16,16"
			y="4,5,6,7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="12,12,13,14,15,16"
			y="13,12,12,11,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=16
				y=11
			[/source]
			[destination]
				x=16
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1218506887
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DonPepe has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,21,21,20"
			y="8,9,10,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,8,9,9,9,9,10,11,12"
			y="21,20,19,19,18,17,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,8"
			y="18,19,19,20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,12"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="huy1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,15,14,13"
			y="22,21,20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=13
				y=19
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=615956642
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,14,13"
			y="18,18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=845771021
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,15,15,14,13,12"
			y="21,21,20,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=12
				y=19
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=8
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=272796251
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,15,14,13,12"
			y="16,17,17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1338097341
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="29,28,27"
			y="24,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,25,25"
			y="16,15,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,25,26"
			y="12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,17,18,18,19,20,21"
			y="12,13,13,14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="16,16,16,15,14,14"
			y="13,14,15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="21,21,21,20,19,18,17,16"
			y="23,22,21,20,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,11,10,10,9"
			y="25,24,24,23,22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=21
			[/source]
			[destination]
				x=8
				y=21
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1772721104
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
		[checkup1]
			[result]
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=""
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,12,11,11,11"
			y="12,13,14,14,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=11
				y=17
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=639472077
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,12,11,11,12"
			y="13,13,14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=12
				y=16
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1914534583
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Zoom has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="enfants has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=12
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1129256051
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Horn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="5dPZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Lord-Stronghold has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="14,13,12,11,11,12,12"
			y="14,14,14,15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=2107500283
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11,11,12,13"
			y="14,15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Drake Fighter"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=137104610
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dusancic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="13,12,11,11,11,12,12"
			y="14,14,15,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=12
				y=19
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=618575888
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="xinix707_ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="nelc has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="16,16,16,16,16,15,14"
			y="11,12,13,14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=14
				y=16
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=1785353168
		[/random_seed]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,16,16,15,15"
			y="13,14,14,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=15
				y=17
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=393452306
		[/random_seed]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,16,16,16,16,16"
			y="5,6,7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="15,15,15,15,15,15,15"
			y="5,6,7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Farmer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20"
			y="12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=74094143
		[/random_seed]
	[/command]
	[command]
		undo=""
		[move]
			x="16,16,16,16,16,16"
			y="9,8,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="frodo42"
			message="gg"
			side=1
			time=1507226987
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="frodo42"
			message="well played"
			side=1
			time=1507226990
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ammazzalepri"
			message="gg"
			side=2
			time=1507226995
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Ammazzalepri"
			message="u too"
			side=2
			time=1507226997
		[/speak]
	[/command]
[/replay]

