version="1.14.3"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
era_define=""
label="2p — Hamlets"
mod_defines=""
oos_debug=yes
random_mode=""
scenario_define=""
version="1.14.3"
[multiplayer]
	active_mods=""
	experience_modifier=70
	hash="AB7gu127JQMlYni2E-aF.7CHKLxzHnjVvGvwwExm,Pb>>xm3OGDtbjQA.QvK2xBk.KDbQBM<K1jLiWgc82g-P4Kb6J4D7dr2mnp,AsaX1T0K,8b6wqnxAJMRx>Ce1BDh"
	mp_campaign=""
	mp_countdown=yes
	mp_countdown_action_bonus=0
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=300
	mp_era="era_default"
	mp_era_name="Default"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="multiplayer_Hamlets"
	mp_scenario_name="2p — Hamlets"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	random_faction_mode="No Mirror"
	registered_users_only=yes
	savegame=no
	scenario="Ladder dzomba 1400"
	shuffle_sides=yes
	side_users=""
	[options]
	[/options]
[/multiplayer]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="2p — Hamlets"
		[team]
			[recruits]
				3="Skeleton"
				4="Vampire Bat"
				5="Dark Adept"
				11="Ghost"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				1="Wraith"
			[/advances]
			[deaths]
				2="Dark Adept,Vampire Bat"
				3="Skeleton"
				4="Ghost"
			[/deaths]
			[killed]
				1="Red Mage"
				9="Wose"
			[/killed]
			[attacks]
				[sequence]
					1="s000"
					_num=40
				[/sequence]
				[sequence]
					1="s01,s010,s110"
					2="s011,s11"
					3="s111,s001"
					5="s101"
					_num=60
				[/sequence]
				[sequence]
					1="s01,s1"
					2="s10"
					3="s00"
					7="s11"
					_num=70
				[/sequence]
				[sequence]
					1="s0,s011,s0111,s101,s11,s1101"
					2="s110"
					5="s111"
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					10="s"
					_num=0
				[/sequence]
				[sequence]
					1="s,s001,s100"
					_num=40
				[/sequence]
				[sequence]
					1="s011"
					_num=50
				[/sequence]
				[sequence]
					1="s000,s011,s1,s100,s110,s111"
					_num=60
				[/sequence]
				[sequence]
					1="s011,s101"
					2="s01"
					3="s"
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=397
			recall_cost=0
			damage_inflicted=679
			damage_taken=356
			expected_damage_inflicted=689100
			expected_damage_taken=455800
			turn_damage_inflicted=148
			turn_damage_taken=17
			turn_expected_damage_inflicted=127300
			turn_expected_damage_taken=49500
			save_id=1
		[/team]
		[team]
			[recruits]
				1="Elvish Scout,Mage"
				9="Wose"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				1="Red Mage"
				9="Wose"
			[/deaths]
			[killed]
				2="Dark Adept,Vampire Bat"
				3="Skeleton"
				4="Ghost"
			[/killed]
			[attacks]
				[sequence]
					1="s00,s01,s10,s11"
					_num=40
				[/sequence]
				[sequence]
					1="s10"
					2="s11,s01"
					3="s1,s00"
					_num=50
				[/sequence]
				[sequence]
					1="s01,s11"
					2="s10,s00"
					_num=60
				[/sequence]
				[sequence]
					1="s0110,s1,s11,s110,s111,s1111"
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					13="s"
					_num=0
				[/sequence]
				[sequence]
					1="s0,s00,s1"
					_num=40
				[/sequence]
				[sequence]
					1="s0,s1"
					2="s01"
					5="s00"
					6="s10"
					10="s11"
					_num=50
				[/sequence]
				[sequence]
					2="s00"
					_num=60
				[/sequence]
				[sequence]
					1="s1111"
					2="s1"
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=218
			recall_cost=0
			damage_inflicted=356
			damage_taken=679
			expected_damage_inflicted=455800
			expected_damage_taken=689100
			turn_damage_inflicted=51
			turn_damage_taken=153
			turn_expected_damage_inflicted=105100
			turn_expected_damage_taken=133300
			save_id=2
		[/team]
	[/scenario]
[/statistics]
[carryover_sides]
	next_scenario=""
	next_underlying_unit_id=0
	random_calls=0
	random_seed="0000002a"
	[variables]
	[/variables]
[/carryover_sides]
[replay_start]
	can_end_turn=yes
	current_time=0
	defeat_music=""
	description="Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield. Designed by Doc Paterson."
	experience_modifier=70
	id="multiplayer_Hamlets"
	init_side_done=no
	it_is_a_new_turn=yes
	map_data="Mm, Wwf, Wwf, Gs^Fp, Hh^Fp, Hh, Mm, Hh, Gs^Fp, Hh, Gs^Fp, Gs^Fp, Hh, Hh, Wwf, Wwf, Hh, Hh, Mm, Gs^Fp, Wwf, Hh, Gs^Fp, Mm, Mm, Mm, Mm, Mm, Mm
Hh^Fp, Hh^Fp, Wwf, Mm, Hh^Uf, Hh^Fms, Gg^Fms, Hh^Fms, Gs^Fp, Hh, Hh, Gg, Gs^Fms, Gs^Fp, Wwf, Wwf, Mm, Gs^Fms, Gs^Fms, Wwf, Wwf, Hh, Hh, Hh^Fp, Gs^Fms, Mm, Mm, Mm^Xm, Mm
Wwf, Gg^Uf, Gg, Wwf, Wwf, Hh, Gg^Vh, Gg^Efm, Gg, Mm, Hh, Gg, Gg, Gg, Wwf, Wwf, Wwf, Hh, Wwf, Wwf, Gg^Efm, Gs^Fp, Mm, Hh, Mm, Hh, Gg^Efm, Mm, Wwf
Mm, Wwf, Wwf, Gg^Fms, Hh, Wwf, Gg, Gg, Gg, Gg, Gg, Gg, Wwf, Wwf, Hh, Wwf, Gg, Wwf, Gg, Gg, Gg^Uf, Hh, Wwf, Wwf, Wwf, Hh, Wwf, Wwf, Wwf
Mm, Mm^Xm, Wwf, Mm, Gg, Wwf, Wwf, Wwf, Wwf, Gg, Wwf, Wwf, Gg, Wwf, 1 Kh, Gg^Fp, Ch, Gg, Gg, Gg, Wwf, Wwf, Gg^Fp, Gg^Fms, Hh, Wwf, Gg, Hh^Fms, Mm
Mm, Mm, Wwf, Wwf, Hh, Gg, Gg^Fp, Gg^Fms, Wwf, Wwf, Gg, Gg^Vh, Gg, Gg, Ch, Ch, Wwf, Ch, Wwf, Wwf, Gs^Fp, Gg^Vh, Re^Gvs, Re^Gvs, Re^Gvs, Re^Uf, Gg, Hh, Mm
Wwf, Wwf, Wwf, Wwf, Wwf, Gg^Vh, Wwf, Wwf, Gg^Fms, Gg, Re^Gvs, Re^Gvs, Ch, Ch, Wwf, Wwf, Gg, Wwf, Gg, Mm, Gg, Gg, Re^Gvs, Re^Gvs, Gg^Wm, Re^Gvs, Re^Gvs, Hh^Fp, Hh
Wwf, Wwf, Gs^Fp, Mm, Hh, Wwf, Gg, Hh, Re^Gvs, Re^Gvs, Gg, Gg, Wwf, Wwf, Wwf, Gs^Fms, Mm, Hh, Gg, Gg, Re^Gvs, Re^Gvs, Hh, Gg^Fms, Gg^Efm, Gs^Fp, Gg, Gg, Gg
Hh^Fms, Gg, Gg^Efm, Hh^Uf, Hh^Fp, Gs^Fms, Gg, Gg, Gg, Gg, Wwf, Wwf, Hh^Fms, Wwf, Wwf, Gg^Fp, Gg, Gg, Re^Gvs, Re^Gvs, Gg, Gg, Gg, Gg, Gg, Gg, Gs^Fp, Gg, Hh
Mm, Hh^Fms, Gg, Hh, Mm, Gg, Wwf, Wwf, Wwf, Wwf, Gg, Mm, Gg, Gg, Wwf, Wwf, Gg, Gg, Gg, Re^Gvs, Gg, Gg, Gg^Fms, Gg, Gg, Hh^Fms, Mm, Hh^Uf, Hh
Hh^Fms, Gg^Uf, Wwf, Wwf, Wwf, Wwf, Gs^Fms, Gg, Gg, Gg, Gg, Gg, Ss^Vhs, Gg, Ww, Gg, Gg^Efm, Gg, Ch, Gg, Wwf, Gs^Vh, Hh, Gg^Uf, Gg, Gg, Hh^Fp, Hh, Hh
Wwf, Wwf, Hh, Gg, Gg, Hh, Hh^Fds, Gg^Vh, Gg, Gg, Gg, Gg^Efm, Ss, Hh, Ww, Gs^Fms, Mm, Gs^Fp, Wwf, Wwf, Gg, Wwf, Wwf, Gg, Wwf, Wwf, Wwf, Wwf, Wwf
Gg^Fp, Gg^Fms, Gg^Efm, Gg, Gg, Gg^Wm, Gg, Gg^Efm, Gg, Gg, Gg, Gg, Hh, Wwf, Ww, Hh, Wwf, Wwf, Gg, Gg, Gg^Efm, Gg, Gg, Wwf, Gg, Gg, Gg, Mm, Hh^Fms
Hh, Hh, Ch, Hh^Fds, Re^Gvs, Re^Gvs, Re^Gvs, Gg, Gg^Fms, Gg, Gg, Hh^Uf, Mm, Gs^Fp, Ww, Wo, Wwf, Gg, Gg, Hh^Fms, Gg^Uf, Gg, Gg, Gg, Gs^Fp, Gg, Gg, Hh^Fms, Hh^Fds
Hh, Gg^Uf, Gg, Re^Gvs, Gg, Re^Gvs, Ch, Hh, Gg, Gg, Gg, Hh, Wwf, Wwf, Gg, Gg^Efm, Gg^Fms, Wwf, Gg, Hh, Gg, Gg, Hh^Fms, Gg^Efm, Gg, Gg^Uf, Gg, Gs^Fp, Mm
Mm, Gg, Gg, Gg, Gg, Mm, Hh^Fms, Ch, Gg^Efm, Gg, Gg, Wwf, Gg^Fp, Gg^Uf, Gg, Gg^Uf, Wwf, Wwf, Gg, Gg, Gg, Ch, Ch, Mm, Gg, Gg, Gg, Hh^Fms, Hh
Hh^Fds, Gg^Fms, Gg, Gg^Uf, Gs^Fp, Gg^Efm, Gg, Gg, Gg^Uf, Hh, Gg, Wwf, Wwf, Gg^Efm, Ww, Wwf, Mm, Hh, Gg, Gg, Gg^Fms, Hh, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Ch, Gg^Uf, Hh
Hh^Fms, Hh^Fms, Gg^Efm, Gg, Gg, Gg, Gg, Gg, Gg, Hh^Fms, Gg, Gg, Wwf, Wo, Ww, Gs^Fp, Hh, Hh^Uf, Gg, Gg, Gg, Gg, Gg, Re^Gvs, Gg, Hh^Fds, Gg, Hh, Gg^Fms
Wwf, Mm, Wwf, Gg, Wwf, Wwf, Wwf, Gg, Gg, Gg, Wwf, Wwf, Mm, Hh, Ww, Wwf, Ss, Gg, Gg, Gg, Gg, Gg^Efm, Hh^Fds, Gg^Wm, Gg, Gg, Hh, Gg^Fms, Wwf
Hh, Wwf, Hh^Fp, Wwf, Gg, Gg, Hh, Wwf, Wwf, Wwf, Ch, Gs^Fms, Gg, Gs^Fp, Ww, Hh, Ss^Vhs, Gg^Efm, Gg, Gg, Gg, Gg^Vh, Gs^Fms, Hh, Wwf, Gg, Wwf, Wwf, Hh^Fms
Hh, Hh, Mm, Gg, Gg, Gg^Uf, Gs^Fp, Gs^Vh, Gg, Gg, Gg, Gg^Efm, Gg, Gg, Wwf, Gg, Gg, Gg, Gg, Gg, Wwf, Gg, Wwf, Wwf, Mm, Wwf, Gg, Gg^Uf, Mm
Gg^Efm, Hh^Uf, Gs^Fp, Hh^Fms, Gg, Gg, Gg, Gg, Gg, Re^Gvs, Re^Gvs, Gg, Gg, Wwf, Wwf, Gg, Hh^Fms, Mm, Wwf, Wwf, Gg, Wwf, Gg, Gg^Efm, Hh^Fp, Hh, Gg, Hh^Fds, Hh^Fds
Gg, Gg, Gg, Gg^Efm, Gg, Gg, Hh, Gg, Re^Gvs, Re^Gvs, Gg, Gg, Mm, Gg^Fms, Wwf, Wwf, Wwf, Wwf, Gg, Gg, Re^Gvs, Gg, Gg, Gs^Fp, Hh, Hh^Uf, Gs^Fp, Gg, Wwf
Hh, Gg, Re^Gvs, Gs^Fp, Gg^Wm, Gg^Fms, Re^Gvs, Re^Gvs, Gg, Gg, Gg, Hh, Gg, Gg^Fp, Wwf, Wwf, Ch, Gg, Re^Gvs, Re^Gvs, Gg^Fp, Hh, Wwf, Wwf, Wwf, Mm, Wwf, Wwf, Wwf
Mm, Hh^Fms, Gg, Re^Gvs, Re^Gvs, Re^Gvs, Re^Gvs, Gg, Gs^Fp, Mm, Wwf, Wwf, Wwf, Wwf, Ch, Ch, Gg, Re^Gvs, Gg, Gg, Wwf, Wwf, Gg^Fp, Gg^Vh, Hh, Wwf, Wwf, Wwf, Mm
Mm, Hh, Gg, Re^Uf, Hh, Re^Gvs, Gg^Fp, Gg^Vh, Wwf, Wwf, Gg, Ch, Ch, Ch, 2 Kh, Gg, Gg, Gg^Vh, Wwf, Wwf, Wwf, Gg^Fms, Wwf, Gg, Gg, Gg, Wwf, Mm, Mm
Wwf, Hh^Fms, Wwf, Wwf, Wwf, Gg^Fms, Wwf, Wwf, Gg^Uf, Gg, Gg, Gg, Gg, Gg^Fp, Hh, Wwf, Wwf, Wwf, Gg, Gg, Gg, Wwf, Gg, Wwf, Hh^Fms, Hh, Wwf, Mm^Xm, Mm
Wwf, Wwf, Gg^Efm, Hh, Mm, Wwf, Mm, Hh, Gg, Gg, Wwf, Wwf, Wwf, Wwf, Wwf, Wwf, Gs^Fms, Gg, Hh, Gg, Gg, Gg, Gg^Vh, Wwf, Wwf, Mm, Gg^Uf, Wwf, Wwf
Mm, Mm, Mm, Hh, Gs^Fms, Hh^Fp, Hh, Gs^Fp, Wwf, Wwf, Gs^Fms, Hh, Mm, Wwf, Wwf, Wwf, Hh^Fms, Mm, Gg^Uf, Gg^Efm, Gs^Fp, Gg^Efm, Gs^Fp, Hh, Hh^Fp, Wwf, Wwf, Gg^Fms, Hh^Fms
Mm, Mm, Mm, Mm^Xo, Mm, Hh^Fp, Gs^Fp, Hh, Wwf, Wwf, Mm, Gs^Fms, Hh, Gg, Wwf, Wwf, Hh, Hh, Mm, Hh^Fp, Gs^Fp, Hh, Gs^Fp, Hh^Fp, Mm, Mm, Wwf, Hh, Mm
"
	name="2p — Hamlets"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=2
	random_calls=0
	random_seed="0000002a"
	random_start_time=no
	replay_pos=0
	server_request_number=0
	theme=""
	turn_at=1
	turns=-1
	unit_wml_ids="Dark Sorcerer,Red Mage"
	victory_music=""
	[used_items]
	[/used_items]
	[next_item_name]
		next_item_name=0
	[/next_item_name]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
			[args]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					help_text=_"<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
						_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		name="time_over"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
		[/lua]
	[/event]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=yes
		color="orange"
		controller="human"
		countdown_time=0
		current_player="aleantalex"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Undead"
#textdomain wesnoth-multiplayer
		faction_name=_"Undead"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id=""
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id=""
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=1
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="north"
		user_team_name=_"teamname^South"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value="fighter,fighter,archer,fighter,scout,archer"
				[/facet]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Lich,Necromancer"
			alignment="chaotic"
			attacks_left=1
			canrecruit=yes
			cost=32
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			gender="female"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=48
			id="Dark Sorcerer-1"
			image="units/undead-necromancers/dark-sorcerer+female.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Dark Sorceress"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=48
			max_moves=5
			moves=5
			name="aleantalex"
			overlays=""
			profile="portraits/humans/necromancer+female.png"
			race="human"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=1
			small_profile=""
			type="Dark Sorcerer"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			vision=-1
			x=14
			y=4
			zoc=yes
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=4
				defense_weight=1
				description=_"staff"
				icon="attacks/staff-necromantic.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="staff"
				number=3
				parry=0
				range="melee"
				type="impact"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=13
				defense_weight=1
				description=_"chill wave"
				icon="attacks/iceball.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="chill wave"
				number=2
				parry=0
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=9
				defense_weight=1
#textdomain wesnoth-units
				description=_"shadow wave"
				icon="attacks/dark-missile.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="shadow wave"
				number=2
				parry=0
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
			[abilities]
			[/abilities]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=yes
		color="teal"
		controller="human"
		countdown_time=0
		current_player="dzomba"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Rebels"
#textdomain wesnoth-multiplayer
		faction_name=_"Rebels"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id=""
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id=""
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=2
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="south"
		user_team_name=_"teamname^North"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value="fighter,fighter,archer,archer,mixed fighter,healer,scout"
				[/facet]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[village]
			x=22
			y=27
		[/village]
		[unit]
			advances_to="Arch Mage,Silver Mage"
			alignment="neutral"
			attacks_left=1
			canrecruit=yes
			cost=40
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			gender="female"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=42
			id="Red Mage-2"
			image="units/human-magi/red-mage+female.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"female^Red Mage"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=42
			max_moves=5
			moves=5
			name="dzomba"
			overlays=""
			profile="portraits/humans/mage-red+female.png"
			race="human"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/mage-red+female.png~FL()"
			type="Red Mage"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			vision=-1
			x=14
			y=25
			zoc=yes
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=90
				impact=100
				pierce=100
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=6
				defense_weight=1
				description=_"staff"
				icon="attacks/staff-magic.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="staff"
				number=2
				parry=0
				range="melee"
				type="impact"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=8
				defense_weight=1
				description=_"fireball"
				icon="attacks/fireball.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="fireball"
				number=4
				parry=0
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
			[abilities]
			[/abilities]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-15
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		name=_"Dawn"
		red=-25
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
		red=0
	[/time]
	[time]
		blue=-35
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		name=_"Dusk"
		red=10
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-13
		green=-45
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-75
	[/time]
	[time]
		blue=-13
		green=-45
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-75
	[/time]
	[variables]
	[/variables]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
		[location]
			x=12
			y=6
		[/location]
	[/display]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
		shuffle=yes
	[/music]
[/replay_start]
[replay]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			end_gold1=21
			end_gold2=5
			end_turn=18
			end_units1=13
			end_units2=2
			version="1.14.3"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=32
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=40
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=42
				side=1
				turn=2
				units=5
				units_cost=90
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=2
				units=6
				units_cost=140
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=45
				side=1
				turn=3
				units=5
				units_cost=90
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=2
				turn=3
				units=6
				units_cost=140
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=59
				side=1
				turn=4
				units=5
				units_cost=90
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=2
				turn=4
				units=6
				units_cost=140
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=5
				units=8
				units_cost=150
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=5
				units=6
				units_cost=140
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=6
				units=10
				units_cost=180
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=6
				units=8
				units_cost=178
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=7
				units=11
				units_cost=195
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=7
				units=7
				units_cost=158
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=1
				turn=8
				units=9
				units_cost=169
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=8
				units=7
				units_cost=158
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=9
				units=10
				units_cost=189
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=9
				units=7
				units_cost=158
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=10
				units=10
				units_cost=189
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=2
				turn=10
				units=7
				units_cost=158
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=11
				units=11
				units_cost=209
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=11
				units=7
				units_cost=158
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=12
				units=10
				units_cost=190
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=12
				units=6
				units_cost=138
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=1
				turn=13
				units=9
				units_cost=172
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=2
				turn=13
				units=5
				units_cost=118
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=14
				units=9
				units_cost=184
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=32
				side=2
				turn=14
				units=5
				units_cost=118
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=15
				units=10
				units_cost=204
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=39
				side=2
				turn=15
				units=5
				units_cost=118
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=16
				units=11
				units_cost=224
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=16
				units=7
				units_cost=158
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=17
				units=12
				units_cost=244
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=17
				units=6
				units_cost=138
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=18
				units=14
				units_cost=280
				villages=10
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[start]
		[/start]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=3
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=3
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dzomba"
			message="have fun"
			side=2
			time=1531900901
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7eb8f42c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="tH<OTsLbOqm9rSJL+qrFoIAO9wyxQTotsJUQRRFojCYLJPMsPRptMpQsBGxsOjPKBrRFztRNKqCJsLKuNQoJHrwN4d6d6ou443gC1Xmcc71g+l2h<5kw7aa+1mbph-j,"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=4
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Vampire Bat"
			x=16
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8e10d20d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=">5lY.f8XNY6QY4j32L0Mpl36<ob3f5jh20t<9aB<3eheni<jkIqZnie2Ub>dbiG>15gedk8cm3d>Y3jm4leuNnUMX0R0lciHg1mXHpB92oEm..WI0k+Y3dxPg0p53fam"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=5
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c8e9ed56"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="tH<OTsLbRqm9rSJL+qrFoIAO9wyxQTotsJUQRRFojCYLJPMsPRptMpQsBGxsOjPKBrRFztRNKqCJsKKuNQoJHrwN4d6d6ou443gC1Xmcc71g+l3e<5kw7aa+1mbph-i,"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=6
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Vampire Bat"
			x=13
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a3edfef0"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=">5lY,f8XNY6QY4j32L0Mpl36<ob3f5jh20t<9aB<3eheni<jkIqZnie2Ub>dbiG>15gedk8cm5d>Y3jm4leuNnUMX0O0lciHg1mXHpB92oEm..WI0k+Y3dxPg0n53fam"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=7
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="14,13,12,11"
			y="4,5,4,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=7
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=7
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=7
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b823b669"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=8
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bc7c39c2"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=9
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=12
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2440a24a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=10
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=15
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="885695ce"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=11
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=14
			y=24
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9542b6d6"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15,16,17"
			y="25,25,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18"
			y="24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17"
			y="24,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,16,17,18,19,19,20,20,21"
			y="4,5,6,6,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,12,12,12"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="11,10,9,8,7,6"
			y="5,4,4,3,3,2"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=2
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="13,12,11,10,9,8,7,6,5"
			y="6,5,6,5,6,5,6,6,6"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=5
			final_hex_y=6
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,18,19,20,21"
			y="5,5,5,4,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,16,17,18"
			y="24,23,22,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,14,14,15"
			y="24,23,22,21,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,15,15,15"
			y="23,22,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,9,8,7"
			y="25,24,25,24,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,12,11,10,10"
			y="25,24,24,23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=10
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21,22"
			y="25,24,24,24,24,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="6,7,8,9,10,11,12,13,14"
			y="2,3,3,4,4,5,5,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,11,10,9,8,7"
			y="10,11,11,12,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,21"
			y="10,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,21"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,20,19,18"
			y="14,14,15,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=14
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="20,19,18"
			y="14,15,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="5,5,5,5,5,5,6"
			y="6,7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="6,6,6"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="6,6"
			y="13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,21,21,21,21"
			y="5,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="omg"
			side=1
			time=1531901144
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,10"
			y="22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=10
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,9,8,7"
			y="21,21,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,18"
			y="21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,19"
			y="20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20"
			y="20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21"
			y="19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,15,15"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="107,140,255"
			immutable=no
			side=1
			team_name="north"
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=15
			y=17
		[/label]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16,16,17"
			y="21,20,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16"
			y="19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23,24,25"
			y="23,24,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=25
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,24,23"
			y="24,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7,7,7,7"
			y="25,24,23,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="11,12,13,14"
			y="5,4,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="u very like woses"
			side=1
			time=1531901208
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="18,18"
			y="15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="18,18"
			y="16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="18,19,20,21,22,23,24"
			y="17,17,16,16,15,15,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="6,5,4,3"
			y="14,15,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=3
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="3,2,2"
			y="15,15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=2
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="2,1"
			y="16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=1
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="1,1,1,1"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=1
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=12
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=14
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=13
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20,19,18"
			y="24,23,24,24,24,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,22,22,23"
			y="19,19,20,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,18,19"
			y="19,19,18,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20"
			y="18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="107,140,255"
			immutable=no
			side=1
			team_name="north"
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=23
			y=22
		[/label]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,8,9,10,11"
			y="21,20,20,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=11
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="107,140,255"
			immutable=no
			side=1
			team_name="north"
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=11
			y=19
		[/label]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7,7,7"
			y="20,19,18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,6"
			y="17,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=6
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,16,16"
			y="17,16,15,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="107,140,255"
			immutable=no
			side=1
			team_name="north"
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=16
			y=14
		[/label]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="1,2,2,2,2,3"
			y="20,20,21,22,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=3
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="3,4"
			y="24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=4
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="4,5,6,7"
			y="24,25,25,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="24,25"
			y="14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=25
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="25,26,27"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dzomba"
			message="by the way, these are Ladder settings, so a winner whould report the result to the: http://wesnoth.gamingladder.info/"
			side=2
			time=1531901421
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=27
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="27,27,27,27"
			y="15,16,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=27
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dzomba"
			message="*ahould"
			side=2
			time=1531901434
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="ok"
			side=1
			time=1531901438
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dzomba"
			message="*should"
			side=2
			time=1531901442
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,16,15,15,14,14,13"
			y="5,6,6,7,8,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=13
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="13,13,13,13,12,12"
			y="6,7,8,9,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,12,12,11"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Skeleton"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="rGswozct3,K0OgqGfjYeu49h,>5a<b0Oc-p>Xl19373>h>z0Ma1Z-d7<ij6KL2,f9.-+E75jpe4p.-l3dW>h-+Y9-a<chwlNnw<I3GHZ,LsD8yP1NCcsBj.mhLm8i-0k"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Skeleton"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="rGswozct3,K0OgqGfjYeu49h,>5a<b0Oc-p>Xl19373>h>z0Ma1Z-d7<ij6KL2,f9.-+E75jpe4p.-l3dW>h-+Y9-a<chwlNnw<I3GHZ,LsD8yP1NCcsBj.mhLm8i-0k"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="14,14,14,14,14,15"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,7"
			y="16,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7,8,8"
			y="16,15,14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=15
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,6"
			y="15,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=6
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,10,9"
			y="19,18,17,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=9
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[clear_labels]
			force=no
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="107,140,255"
			immutable=no
			side=1
			team_name="north"
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=9
			y=17
		[/label]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17,16,15,14"
			y="23,24,24,25,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=14
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b9a6c489"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=18
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Elvish Scout"
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b836f4eb"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="1dEvwBxx>VroKOnNqP+MPw2GMtLQquytUGBcNZxoIvyUt,BlywzGJDrCoGf7rsCpnzsRsvutJxEMrPBEnPMLyH+BIyrD5ic>d1G..c3tCCFVXDXCQkJqH8qHi30mwl-L"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,13"
			y="25,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,23,22"
			y="22,21,20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=20
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22"
			y="20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20"
			y="17,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16,17,17"
			y="14,13,12,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=12
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="11,11,12,13,13,13,14,15"
			y="10,11,11,12,13,14,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=15
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ee176da1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="13,14,15,15,16,17,17"
			y="10,10,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9090500b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,13,13,13,14,15"
			y="10,11,12,13,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3c62ae78"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,20,19,18,17,16,16"
			y="10,10,11,11,12,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b5ef9c79"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="27,27,26,26,26"
			y="18,19,19,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=26
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="26,26"
			y="21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=26
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="26,25,24,23"
			y="22,23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,7,7,7,7,7"
			y="25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,12,12,12"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,18,18,19,20,20"
			y="5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="15,14,14,14,14,14"
			y="9,8,7,6,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Skeleton"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="rGswozct3,K0OgqGfjYeu49h,>5a<b0Oc-p>Xl19373>h>z0Ma1Z-d7<ij6KL2,f9.-+E75jpe4p.-l3dW>h-+Y9-a<chwlNnw<I3GHZ,LsD8yP1NCcsBj.mhLm8i-0k"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,9,8,7"
			y="25,24,25,24,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[clear_labels]
			force=no
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,12,11,10,10,10"
			y="25,24,24,23,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=10
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,18,19,20"
			y="23,24,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,22,23,23"
			y="19,20,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=23
				y=23
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="eae979fe"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=14
			[/source]
			[destination]
				x=16
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="58fdc8e1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,11,11,11"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,12,12,12"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5b1ee319"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=65724758
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,18,19,19,20,20,21"
			y="14,15,15,16,17,17,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=16
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="046df6f4"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="15,16,17,18,18,19,20,21"
			y="15,15,16,16,17,18,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="20,20,21"
			y="8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="23,23,23,23,22"
			y="24,25,26,27,27"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=27
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,21,21,21"
			y="23,24,25,26,27"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=27
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=21
				y=27
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ceb97a18"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=16
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,22,22,22"
			y="23,24,24,25,26"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=26
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=22
				y=26
			[/source]
			[destination]
				x=22
				y=27
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="26be0cf0"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=16
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,9,8"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=8
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=8
				y=20
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3030a49e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=19
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c0427e30"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,10,10,11"
			y="17,17,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=11
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="do u feel lags?"
			side=1
			time=1531901999
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7,7,7,7,7"
			y="25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="107,140,255"
			immutable=no
			side=1
			team_name="north"
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=11
			y=19
		[/label]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,22,23"
			y="10,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,17,18,19,20,21,21"
			y="13,13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="11,12"
			y="13,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,11,11,11"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="19,18,18,17,17,16"
			y="16,16,17,18,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,21,21,22,22,23"
			y="19,20,21,22,22,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="15,16,17,18,18,18,19,20"
			y="14,14,15,15,16,17,18,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=16
			y=4
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,19"
			y="16,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ecce532c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,22"
			y="27,26,25,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=22
				y=24
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ed893e5f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22"
			y="26,27"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=27
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13,14,15"
			y="19,19,20,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,9,10,11,12,13"
			y="20,20,19,20,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,8,9,10,11,12,13,14,15,16,17"
			y="20,20,21,21,22,21,22,22,23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="u have turned off speed animation setting?"
			side=1
			time=1531902215
		[/speak]
	[/command]
	[command]
		undo=no
		[clear_labels]
			force=no
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,17,18,19,20,21"
			y="19,19,19,20,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=23
				y=24
			[/source]
			[destination]
				x=22
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bac2156d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,16,16,16,16,16,16,16"
			y="4,5,6,7,8,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,17,17,17,16,16,15"
			y="5,6,7,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="11,10,9,8,7"
			y="13,13,14,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,11,10,9,8"
			y="13,13,13,14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dzomba"
			message="i don't know"
			side=2
			time=1531902308
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=6
				y=15
			[/source]
			[destination]
				x=7
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c47fbe76"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=19
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="check Preferenses -> Speed Animation flag"
			side=1
			time=1531902345
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="ctrl+p"
			side=1
			time=1531902355
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16"
			y="20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,14,14,14,14"
			y="21,21,22,23,24,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=14
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Mage"
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="167a88c1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="0EmGKaNy>NGdwMzMKiGrsrgKJPdqriIKHNB4IPyEDIAGc2DZSLUCFrtVRwZsQJyNQq-ruJPtFHRtxuOCBRpuKxsUBzPM6lGXGF-F0LI5VlAxQ5FPn-kjABEq9ErNQ9-a"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21"
			y="24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,22,22"
			y="27,26,25,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=22
				y=24
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="116fa55a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22"
			y="24,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=22
				y=23
			[/source]
			[destination]
				x=23
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1fdb29cd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21,22,23"
			y="24,24,24,23,24,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,19,20"
			y="18,17,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,21,21,21,21,20"
			y="10,11,12,13,14,15,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=20
				y=15
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2a5b8582"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="15,15,16,17,17,18,18,19"
			y="11,12,12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=19
				y=16
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1e516b33"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,16,16,17,17,18,18,19"
			y="11,12,13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=19
				y=17
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6678decd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,22,22,21"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="087855da"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="23,23,22,21,21,21"
			y="10,11,11,12,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,17,17,17,17,17,17"
			y="5,6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,7,7,7,6"
			y="11,12,13,14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=6
				y=14
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0f1a7000"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,7,7,7,7"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="8,8,8"
			y="14,15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,22,23"
			y="24,23,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21,20"
			y="23,24,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16"
			y="19,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15,14,13,12,11"
			y="23,23,22,22,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=11
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e5af871c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20,19,18,17,16,15,14,13"
			y="24,24,25,24,24,23,23,23,23,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=24
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,17,16,15,14,13"
			y="24,24,23,23,23,23,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,13,12,11,10,10"
			y="25,25,24,24,23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=10
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=6
				y=15
			[/source]
			[destination]
				x=6
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1974a27c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=13
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=13
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,11,10,10,9,9,8"
			y="6,7,8,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="6,5"
			y="14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=5
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=5
				y=15
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="159865c9"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,7,7,7,6"
			y="11,12,13,14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=6
				y=14
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="652bd83c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="8,8,8,7,7"
			y="16,17,18,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=17
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="8,8,8,7"
			y="17,18,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,21,21,21"
			y="14,15,16,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="19,20,20,20,21"
			y="16,16,17,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="19,19,19,20,20,21,21,22"
			y="17,18,19,19,20,21,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=22
				y=22
			[/source]
			[destination]
				x=23
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7772fd8d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="20,19,19,19,18,17,16"
			y="15,16,17,18,18,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,21,22,22,22,22,22"
			y="16,17,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=22
				y=21
			[/source]
			[destination]
				x=23
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5909403f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,17,17,17,18,18,19"
			y="12,13,14,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cd6095d4"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="TsCCmQMI9g5aAPBA5MruEooIwo1nFDHU9wMHPxTuvc3x+RtJBNRFGmGevqQPwzEkEKBrRFztRNKqCJsKKuNQoJHrwN4d6d6ou443gC1Xmcc71g+l3e<5kw7aa+1mbph-"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16,16"
			y="23,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=16
				y=20
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="aa7e832d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,17"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=17
				y=20
			[/source]
			[destination]
				x=16
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="28e19356"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,10,9,9,8"
			y="22,21,21,20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=8
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=8
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="be61495c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,9,8,7"
			y="22,21,21,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,15,16,17,18,19,20,21"
			y="22,22,23,23,23,23,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=23
			[/source]
			[destination]
				x=22
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4c6fa53d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=23
				y=22
			[/source]
			[destination]
				x=22
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0b5fa2e3"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,12,12,12"
			y="6,7,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="5,5,6,7,8,8"
			y="15,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="27af4576"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="8,8,8,8,8,8,8,8"
			y="11,12,13,14,15,16,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="caf4f317"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="6,7,7,7,7,7"
			y="14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=8
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="dcc2177a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,20,19,19,18,17"
			y="19,19,20,21,21,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f038f70a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="19,19,19,18"
			y="18,19,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f88775e9"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="587ef730"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,20,19,18"
			y="18,18,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="347b4c04"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="22,21,20,19,19,18,17"
			y="21,21,20,20,19,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b0351b63"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Vampire Bat"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b9174a9a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=">5lY.f8XNY6QY4j32L0Mpl36<ob3f5jh20t<9aB<3eheni<jkIqZnie2Ub>dbiG>15gedk8cm2d>Y3jm4leuNnUMX0O0lciHg1mXHpB92oEk..WI0k+Y3dxPg0o53fam"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,8"
			y="20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=8
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,7"
			y="19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=7
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ded09f0b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,8"
			y="20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=8
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=8
				y=19
			[/source]
			[destination]
				x=8
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b9353907"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17"
			y="20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=20
			[/source]
			[destination]
				x=18
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3ae9681e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,20,20,19"
			y="23,22,21,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=18
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b392b471"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,22,22,21"
			y="22,21,20,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,19,18,17,16,16"
			y="23,23,23,22,23,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=16
				y=21
			[/source]
			[destination]
				x=17
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="fd23397d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="8,7,6,6"
			y="18,18,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=6
				y=19
			[/source]
			[destination]
				x=7
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e6c3a80e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,11,10,9,8,7,6,5,4"
			y="6,7,7,8,8,9,9,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=4
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Vampire Bat"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a15aa7f8"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=">5lY.f8XNY6QY4j32L0Mpl36<ob3f5jh20t<9aB<3eheni<jkIqZnie2Ub>dbiG>15gedk8cm2d>Y3jm4leuNnUMX0O0lciHg1mXHpB92oEk..WI0k+Y3dxPg0o53fam"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f8e3ecc4"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="PsCCmQMI9g2aAPBA5MruEooIwo1nFDHU9wMHPxTuvc3x+RtJBNRFGmGevqQPwzEkEKBrRFztRNKqCJtGKuNQoJHrwN4d6d6ou443gC1Xmcc71g+l3e<5kw7aa+1mbph+"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,11,10,9,9,9"
			y="10,11,11,12,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,15"
			y="19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="18,18,17,16,16"
			y="19,18,18,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cdb35c3f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=16
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="15,16"
			y="20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=16
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c9adaa4a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="40c35616"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=17
				y=19
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e7b526b0"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="18,18,18,18,18,17"
			y="20,21,22,23,24,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7"
			y="20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,7"
			y="19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghost"
			defender_weapon=1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d63ab6ff"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7,7,7,7"
			y="21,22,23,24,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,17,18,19,20,21,21,21,22"
			y="21,22,23,23,24,24,25,26,27,27"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=27
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,19,19,19,20"
			y="20,21,22,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,22,22,23"
			y="19,19,20,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,18,19"
			y="25,25,26"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=26
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="19,20,21,22,23"
			y="26,25,25,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,17,17,17"
			y="21,22,23,24,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,17,18,19,20,21"
			y="19,20,19,19,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,16"
			y="19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="9,8,7"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=14
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="8,7"
			y="14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="4,3,2,1"
			y="10,11,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=1
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="1,1,1,1"
			y="12,13,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=1
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,18,18,19,20,20,21,22,22"
			y="5,5,6,7,7,8,9,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,11,10,10,10,10"
			y="6,7,8,8,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,17,16"
			y="23,23,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20"
			y="22,22,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,8,9,10,10,11"
			y="20,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=11
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21,20,19,18,17,16,15,14,14"
			y="27,27,26,26,26,27,26,26,25,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=14
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,8,9,10,11,12"
			y="25,25,26,25,25,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=12
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,17,17,17,17,17,17"
			y="5,6,7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="22,23,24,25,25,26,26,27"
			y="10,11,11,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=27
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="27,26"
			y="15,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=26
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="1,1,1,1,1,1,1,1"
			y="15,16,17,18,19,20,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=1
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,7,7,7,7,7"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="10,10,9,9,8,7,7"
			y="11,12,13,14,14,15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,18,19,20,21,22"
			y="25,25,26,26,27,27"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=27
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,17"
			y="19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,20,19,18,17,16"
			y="19,19,20,20,20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,18,19,20,21"
			y="19,19,19,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,13,14"
			y="25,25,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=14
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,20,20"
			y="23,24,25,26"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=26
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,18,19,20"
			y="23,24,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=16
			y=23
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="96d85b34"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=33
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Wose"
			x=11
			y=25
			[from]
				x=14
				y=25
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="fcebb973"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum=".tYE,eRvQduD8K7MVMFW<43NP8xrk.djl+uWj,4N.PWj.h8f-fcpxe8lyel15a3j,>e>,0WYpg<a77Xmc5gt-,DlR9EG-xGOM6IV2cMD.SuI,.kxKOrMLsrB7ZiNyCsp"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=12
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15,16,17"
			y="25,25,25,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,10,9,8,7"
			y="23,23,24,25,25,25"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=25
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,15,16,16,17"
			y="24,25,26,26,27,28"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=28
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,17,17,17,17,17,18"
			y="5,6,7,8,9,10,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,17,17,17,17,17,17"
			y="12,13,14,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,7,8,9,10,10"
			y="16,17,17,18,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=18
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="10,10"
			y="18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,8,9,10,11"
			y="20,19,19,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="1,2,3,4,5,6,7"
			y="22,21,21,20,21,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="26,26,26,26,26,26,26,26,26"
			y="15,16,17,18,19,20,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=26
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,12,13"
			y="25,24,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,13"
			y="23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="255,126,0"
			immutable=no
			side=1
			team_name=""
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=13
			y=23
		[/label]
	[/command]
	[command]
		undo=no
		[clear_labels]
			force=no
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		undo=no
		[label]
			category=""
			color="107,140,255"
			immutable=no
			side=1
			team_name="north"
			text="wose"
			tooltip=""
			visible_in_fog=yes
			visible_in_shroud=no
			x=13
			y=23
		[/label]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,12,12,12,12,12,12"
			y="6,7,8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,16,16,17,17"
			y="19,20,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=17
				y=23
			[/source]
			[destination]
				x=16
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1280993a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="11,12,13,14,14"
			y="19,19,20,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=14
				y=21
			[/source]
			[destination]
				x=13
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1903b7db"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="22,22,22,21,20,19,18,17"
			y="27,26,25,25,24,24,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=24
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="26,25,24,24,23,23,22"
			y="23,24,24,25,26,27,27"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=27
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=24
			[/source]
			[destination]
				x=20
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d6554e8f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,20,19,18,17,17,16"
			y="19,19,20,20,21,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Wraith"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=16
				y=22
			[/source]
			[destination]
				x=16
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2a13afd5"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="10,10,11,11,12"
			y="19,20,21,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=12
				y=22
			[/source]
			[destination]
				x=13
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2f5309dc"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="7,8,9,10,11,11,12,13"
			y="20,20,21,21,22,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=13
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=13
				y=23
			[/source]
			[destination]
				x=13
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="573ef24a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="23,22,21"
			y="24,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=21
				y=23
			[/source]
			[destination]
				x=20
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2c20bd3e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,16,16,15,15,14"
			y="19,19,20,21,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=14
				y=22
			[/source]
			[destination]
				x=13
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2dff5528"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="18,18,18,17,17,16,16,15"
			y="11,12,13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=35
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost"
			x=12
			y=6
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pHDMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=17
			y=5
			[from]
				x=14
				y=4
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="54305caa"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="tH<OTsLbOqm9rSJL+qrFoIAO9wyxQTotsJUQRRFojCYLJPMsPRptMpQsBGxsOjPKBrRFztRNKqCJtGKuNQoJHrwN4d6d6ou443gC1Xmcc71g+l3e<5kw7aa+1mbph+e,"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7,7,7,7,7"
			y="25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=13
				y=22
			[/source]
			[destination]
				x=14
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f18881a6"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[clear_labels]
			force=no
			team_name="north"
		[/clear_labels]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,16"
			y="25,24,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Red Mage"
			defender_lvl=2
			defender_type="Wraith"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=16
				y=23
			[/source]
			[destination]
				x=16
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2e8429c1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=7
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18"
			y="23,23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=18
				y=22
			[/source]
			[destination]
				x=17
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="52c01662"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,18,18"
			y="26,26,25,24,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=18
				y=23
			[/source]
			[destination]
				x=17
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=41423444
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21,22,22,23"
			y="28,27,27,26,26,25,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,17,18,18,18,18,18"
			y="5,6,6,7,8,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,12,13,14,15,15,15,15"
			y="13,14,15,15,16,17,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="15,15,16,17,17,18,19,19"
			y="17,18,18,19,20,20,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=22
			[/source]
			[destination]
				x=18
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bb7a0338"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="16,16,17,18"
			y="22,21,21,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Wraith"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=18
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ed0905d4"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="21,20,19"
			y="23,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=23
			[/source]
			[destination]
				x=18
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e8f74ddb"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="14,14,14,15,16,17,18"
			y="22,23,24,25,25,25,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=18
				y=24
			[/source]
			[destination]
				x=18
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="597a6867"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="20,19"
			y="24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=24
			[/source]
			[destination]
				x=18
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c97cabb1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wose"
			defender_weapon=-1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=14
				y=21
			[/source]
			[destination]
				x=13
				y=22
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7887e85c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="12,13,14,15"
			y="22,23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=1
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=15
				y=24
			[/source]
			[destination]
				x=16
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0d522f41"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			skip_sighted="only_ally"
			x="17,18,18,17,16,15,15"
			y="23,23,24,25,25,25,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=2
			defender_type="Red Mage"
			defender_weapon=1
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=15
				y=24
			[/source]
			[destination]
				x=16
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ed56872d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dzomba"
			message="<handshake>"
			side=2
			time=1531904215
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="aleantalex"
			message="gg"
			side=1
			time=1531904220
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dzomba has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aleantalex has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="aleantalex takes control of side 2."
		[/speak]
	[/command]
[/replay]

