version="1.14.11"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
era_define=""
label="2p — Silverhead Crossing"
mod_defines=""
oos_debug=yes
random_mode=""
scenario_define=""
version="1.14.11"
[multiplayer]
	active_mods=""
	experience_modifier=70
	hash="-lHXff1QgDpNzTDHvLzIq3IbCxzfO16Iq6n+pw7fnQt<WSLV20EmeMpwzm-t9BX6aN<azIHwx9M3Q,>QR,rDHwmVc4tp1PDouQi2mfrBW--M9hyKD5B.dZ4BV+UBdAFf"
	mp_campaign=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="ladder_era"
	mp_era_name="Ladder Era"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="multiplayer_Silverhead_Crossing_Ladder_Random"
	mp_scenario_name="2p — Silverhead Crossing"
	mp_shroud=no
	mp_use_map_settings=no
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	private_replay=yes
	random_faction_mode="No Mirror"
	registered_users_only=yes
	savegame=no
	scenario="LADDER"
	shuffle_sides=yes
	side_users="id1:neki,id2:Danniel_BR"
	[options]
		[multiplayer]
			id="Ladder_Classic_Maps"
			[option]
				id="multiplayer_Basilisk_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Den_of_Onis_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Fallenstar_Lake_Ladder_Random"
				value=no
			[/option]
			[option]
				id="multiplayer_Hamlets_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Sablestone_Delta_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Silverhead_Crossing_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Sullas_Ruins_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_The_Freelands_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Weldyn_Channel_Ladder_Random"
				value=yes
			[/option]
		[/multiplayer]
	[/options]
	[addon]
		id="Ladder_Era"
		min_version="0.1.7"
		name="Ladder Era"
		version="0.1.7"
	[/addon]
[/multiplayer]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="Ladder Classic Maps"
	[/scenario]
	[scenario]
		scenario="2p — Silverhead Crossing"
		[team]
			[recruits]
				1="Drake Glider,Saurian Augur"
				3="Saurian Skirmisher,Drake Clasher"
				4="Drake Fighter Ladder_0_1,Drake Burner"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				1="Drake Arbiter,Drake Flare,Drake Warrior Ladder_0_1,Saurian Ambusher"
			[/advances]
			[deaths]
				1="Drake Flare,Drake Glider,Drake Warrior Ladder_0_1,Saurian Augur"
				2="Saurian Skirmisher,Drake Burner,Drake Clasher"
				3="Drake Fighter Ladder_0_1"
			[/deaths]
			[killed]
				1="Goblin Spearman,Orcish Assassin,Wolf Rider"
				4="Naga Fighter"
				6="Orcish Archer Ladder_0_1"
				12="Orcish Grunt"
			[/killed]
			[attacks]
				[sequence]
					1="s0000,s001,s01,s0100,s0110,s1,s100,s1000,s1001,s110"
					2="s101,s11,s0111,s011,s0011"
					3="s000"
					_num=40
				[/sequence]
				[sequence]
					1="s011,s101"
					2="s100"
					_num=50
				[/sequence]
				[sequence]
					1="s0010,s010,s1010,s1011,s1100,s1110"
					2="s0011,s100,s110"
					3="s111,s101,s0111,s01,s001"
					4="s11"
					6="s1"
					_num=60
				[/sequence]
				[sequence]
					1="s011"
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					6="s"
					_num=0
				[/sequence]
				[sequence]
					1="s,s0,s0011,s010,s0111,s1001,s1010,s110,s1111"
					2="s11,s00"
					_num=40
				[/sequence]
				[sequence]
					1="s000,s01,s0101,s110"
					_num=50
				[/sequence]
				[sequence]
					1="s00,s001,s0101,s0110,s1,s1011,s1100,s1101"
					2="s111,s1111,s11,s1010,s011,s01"
					3="s0"
					4="s"
					_num=60
				[/sequence]
				[sequence]
					1="s011,s1"
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=286
			recall_cost=0
			damage_inflicted=1078
			damage_taken=739
			expected_damage_inflicted=981100
			expected_damage_taken=716400
			turn_damage_inflicted=99
			turn_damage_taken=38
			turn_expected_damage_inflicted=111100
			turn_expected_damage_taken=37800
			save_id="id1"
		[/team]
		[team]
			[recruits]
				1="Goblin Spearman,Wolf Rider"
				2="Orcish Assassin,Troll Whelp"
				6="Naga Fighter"
				7="Orcish Archer Ladder_0_1"
				15="Orcish Grunt"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				1="Orcish Crossbowman"
			[/advances]
			[deaths]
				1="Goblin Spearman,Orcish Assassin,Wolf Rider"
				4="Naga Fighter"
				6="Orcish Archer Ladder_0_1"
				12="Orcish Grunt"
			[/deaths]
			[killed]
				1="Drake Flare,Drake Glider,Drake Warrior Ladder_0_1,Saurian Augur"
				2="Saurian Skirmisher,Drake Burner,Drake Clasher"
				3="Drake Fighter Ladder_0_1"
			[/killed]
			[attacks]
				[sequence]
					1="s00,s01,s1011,s11"
					2="s10"
					_num=40
				[/sequence]
				[sequence]
					1="s1,s11"
					_num=50
				[/sequence]
				[sequence]
					1="s0,s001,s01,s010,s110,s1101"
					2="s011,s11"
					3="s111,s1"
					4="s00"
					5="s10"
					_num=60
				[/sequence]
				[sequence]
					1="s0111,s1,s111,s1111"
					2="s101"
					3="s11,s011"
					_num=70
				[/sequence]
				[sequence]
					1="s1011,s1111"
					2="s1"
					3="s11"
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					24="s"
					_num=0
				[/sequence]
				[sequence]
					1="s00,s0000,s01"
					_num=40
				[/sequence]
				[sequence]
					1="s,s001,s1111"
					2="s111"
					3="s01,s10,s11"
					_num=60
				[/sequence]
				[sequence]
					2="s01"
					3="s1,s10,s,s0,s00"
					6="s11"
					_num=70
				[/sequence]
				[sequence]
					1="s01"
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=448
			recall_cost=0
			damage_inflicted=739
			damage_taken=1078
			expected_damage_inflicted=716400
			expected_damage_taken=981100
			turn_damage_inflicted=31
			turn_damage_taken=50
			turn_expected_damage_inflicted=21000
			turn_expected_damage_taken=48100
			save_id="id2"
		[/team]
	[/scenario]
[/statistics]
[carryover_sides]
	next_scenario=""
	next_underlying_unit_id=2
	random_calls=0
	random_seed="bd0aa177"
	[variables]
	[/variables]
[/carryover_sides]
[replay_start]
	can_end_turn=yes
	current_time=0
	defeat_music=""
	description="Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	experience_modifier=70
	id="multiplayer_Silverhead_Crossing_Ladder_Random"
	init_side_done=no
	it_is_a_new_turn=yes
	map_data="Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Ww, Ww, Wo, Xu, Wo, Ww, Ww, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo, Wo
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"
	name="2p — Silverhead Crossing"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=3
	random_calls=0
	random_seed="bd0aa177"
	random_start_time=no
	replay_pos=0
	server_request_number=0
	theme=""
	turn_at=1
	turns=-1
	unit_wml_ids="Drake Warrior Ladder_0_1,Tentacle of the Deep,Troll Rocklobber"
	victory_music=""
	[used_items]
	[/used_items]
	[next_item_name]
		next_item_name=0
	[/next_item_name]
	[event]
		name="prestart"
		[store_side]
			variable="new_side"
			[has_unit]
				id="id1"
			[/has_unit]
		[/store_side]
		[modify_side]
			color="$old_side1.color"
			side="$new_side.side"
			village_gold="$old_side1.village_gold"
		[/modify_side]
		[set_variable]
			name="side$new_side.side|_faction"
			value="$old_side1.faction"
		[/set_variable]
		[clear_variable]
			name="new_side"
		[/clear_variable]
		[store_side]
			variable="new_side"
			[has_unit]
				id="id2"
			[/has_unit]
		[/store_side]
		[modify_side]
			color="$old_side2.color"
			side="$new_side.side"
			village_gold="$old_side2.village_gold"
		[/modify_side]
		[set_variable]
			name="side$new_side.side|_faction"
			value="$old_side2.faction"
		[/set_variable]
		[clear_variable]
			name="new_side"
		[/clear_variable]
		[clear_variable]
			name="old_side1,old_side2,next_scenario"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[set_variable]
			name="maps"
			[join]
				key="name"
				separator="
"
				variable="map_pool"
			[/join]
		[/set_variable]
		[chat]
			message="Map pool:"
			speaker=""
		[/chat]
		[chat]
			message="$maps"
			speaker=""
		[/chat]
		[chat]
			message="/me ctrl+x to clear"
			speaker="Press"
		[/chat]
		[clear_variable]
			name="map_pool,maps"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		first_time_only=no
		name="side_3_turn"
		[end_turn]
		[/end_turn]
	[/event]
	[event]
		name="prestart"
		[object]
			silent=yes
			[filter]
				side=3
				x=1
				y=1
			[/filter]
			[effect]
				apply_to="attack"
				increase_attacks=-2
				increase_damage=296
			[/effect]
			[effect]
				apply_to="new_attack"
				damage=100
				description="evil eye"
				icon="attacks/gaze.png"
				name="evil eye"
				number=1
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
						description="This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name="magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/effect]
			[effect]
				apply_to="new_ability"
				[abilities]
					[hides]
						affect_self=yes
						description="This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						female_name="female^submerge"
						id="submerge"
						name="submerge"
						[filter]
							[filter_location]
								terrain="Wo*^*"
							[/filter_location]
						[/filter]
					[/hides]
				[/abilities]
			[/effect]
			[effect]
				apply_to="hitpoints"
				heal_full=yes
				increase_total=475
			[/effect]
		[/object]
	[/event]
	[event]
		name="time_over"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
		[/lua]
	[/event]
	[event]
		name="prestart"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
			[args]
				[trait]
					female_name="female^quick"
					help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
						_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		name="prestart"
		[lua]
			code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
			[args]
				[trait]
					female_name="female^slow"
					help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
						_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
					id="slow"
					male_name="slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		first_time_only=no
		name="side_turn"
		[modify_unit]
			resting=yes
			[filter]
				side="$side_number"
				status="poisoned"
				trait="hardy"
				[filter_location]
					terrain="!,*^V*,*^Do"
				[/filter_location]
				[not]
					[filter_adjacent]
						ability_type="heals"
						is_enemy=no
					[/filter_adjacent]
				[/not]
			[/filter]
		[/modify_unit]
	[/event]
	[event]
		name="prestart"
		[chat]
			message="/me version 0.1.7"
			speaker="Ladder Era"
		[/chat]
	[/event]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=no
		color="blue"
		controller="human"
		countdown_time=0
		current_player="Danniel_BR"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Custom"
		faction_name="Custom"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id="id2"
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Goblin Spearman,Naga Fighter,Orcish Archer Ladder_0_1,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
		save_id="id2"
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=1
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="Team 1"
		user_team_name="Team 1"
		village_gold=1
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[unit]
			advances_to=""
			alignment="chaotic"
			attacks_left=1
			canrecruit=yes
			cost=29
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=49
			id="id2"
			image="units/trolls/lobber.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Troll Rocklobber"
			level=2
			max_attacks=1
			max_experience=70
			max_hitpoints=49
			max_moves=5
			moves=5
			name="Danniel_BR"
			overlays=""
			profile="portraits/trolls/troll-rocklobber.png"
			race="troll"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=1
			small_profile=""
			type="Troll Rocklobber"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			vision=-1
			x=4
			y=11
			zoc=yes
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[resistance]
				arcane=110
				blade=80
				cold=100
				fire=100
				impact=100
				pierce=80
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=10
				defense_weight=1
				description="fist"
				icon="attacks/fist-troll.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="fist"
				number=2
				parry=0
				range="melee"
				type="impact"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=17
				defense_weight=1
				description="sling"
				icon="attacks/sling.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="sling"
				number=1
				parry=0
				range="ranged"
				type="impact"
				[specials]
				[/specials]
			[/attack]
			[abilities]
				[regenerate]
					affect_self=yes
					description="The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name="female^regenerates"
					id="regenerates"
					name="regenerates"
					poison="cured"
					value=8
				[/regenerate]
			[/abilities]
			[advancement]
				description="Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="icons/amla-default.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=no
		color="red"
		controller="human"
		countdown_time=0
		current_player="neki"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Custom"
		faction_name="Custom"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id="id1"
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter Ladder_0_1,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="id1"
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=2
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="Team 2"
		user_team_name="Team 2"
		village_gold=1
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Drake Blademaster Ladder_0_1"
			alignment="lawful"
			attacks_left=1
			canrecruit=yes
			cost=30
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=63
			id="id1"
			image="units/drakes/warrior.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Drake Warrior" +
				_" (ladder)"
			level=2
			max_attacks=1
			max_experience=49
			max_hitpoints=63
			max_moves=5
			moves=5
			name="neki"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=2
			small_profile=""
			type="Drake Warrior Ladder_0_1"
			undead_variation="drake"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=24
			y=14
			zoc=yes
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=70
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=11
				defense_weight=1
				description="war blade"
				icon="attacks/warblade.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="war blade"
				number=3
				parry=0
				range="melee"
				type="blade"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=5
				defense_weight=1
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="fire breath"
				number=3
				parry=0
				range="ranged"
				type="fire"
				[specials]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name="female^slow"
					help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
#textdomain wesnoth
						_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
					id="slow"
					male_name="slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/modifications]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[abilities]
			[/abilities]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=no
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=yes
		color="black"
		controller="null"
		countdown_time=0
		current_player=""
		defeat_condition="no_leader_left"
		disallow_observers=yes
		faction="Ladder Knalgan Alliance"
		faction_name="Knalgan Alliance"
		flag=""
		flag_icon=""
		fog=no
		fog_data=""
		gold=100
		hidden=yes
		id=""
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=no
		recall_cost=20
		recruit="Dwarvish Fighter Ladder_0_1,Dwarvish Guardsman Ladder_0_1,Dwarvish Thunderer Ladder_0_1,Dwarvish Ulfserker Ladder_0_2,Footpad Ladder_0_1,Gryphon Rider,Poacher Ladder_0_1,Thief"
		save_id=""
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=3
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="Team 3"
		user_team_name="Team 3"
		village_gold=1
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value="fighter,fighter,fighter,mixed fighter,archer,scout"
				[/facet]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
			[/aspect]
		[/ai]
		[unit]
			advances_to=""
			alignment="chaotic"
			attacks_left=1
			cost=12
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			flying=yes
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=25
			id="Tentacle of the Deep-3"
			image="units/monsters/deep-tentacle.png~O(0)~BLIT(halo/ripples/ripple10.png~CROP(0,0,72,53),0,19)~BLIT(units/monsters/deep-tentacle.png)"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Tentacle of the Deep"
			level=1
			max_attacks=1
			max_experience=35
			max_hitpoints=25
			max_moves=2
			moves=2
			name="Nani the Shapeshifter"
			overlays=""
			profile="portraits/monsters/deep-tentacle.png"
			race="monster"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=3
			small_profile=""
			type="Tentacle of the Deep"
			undead_variation="swimmer"
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=1
			y=1
			zoc=yes
			[movement_costs]
				deep_water=1
				reef=2
				shallow_water=1
				swamp_water=2
			[/movement_costs]
			[defense]
				deep_water=50
				reef=50
				shallow_water=50
				swamp_water=60
			[/defense]
			[resistance]
				arcane=100
				blade=120
				cold=40
				fire=100
				impact=70
				pierce=100
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=4
				defense_weight=1
				description=_"tentacle"
				icon="attacks/tentacle.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="tentacle"
				number=3
				parry=0
				range="melee"
				type="impact"
				[specials]
				[/specials]
			[/attack]
			[abilities]
				[regenerate]
					affect_self=yes
#textdomain wesnoth-help
					description=_"The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the poison instead of healing."
					female_name=_"female^regenerates"
					id="regenerates"
					name=_"regenerates"
					poison="cured"
					value=8
				[/regenerate]
			[/abilities]
			[advancement]
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="icons/amla-default.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-15
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		name="Dawn"
		red=-25
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
		red=0
	[/time]
	[time]
		blue=-35
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		name="Dusk"
		red=10
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-13
		green=-45
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-75
	[/time]
	[time]
		blue=-13
		green=-45
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-75
	[/time]
	[variables]
		next_scenario="multiplayer_Silverhead_Crossing_Ladder_Random"
		turn_number=1
		x1=0
		x2=0
		y1=0
		y2=0
		[old_side1]
			action_bonus_count=0
			allow_player=yes
			auto_shroud=yes
			base_income=2
			carryover_add=no
			carryover_bonus=1
			carryover_gold=0
			carryover_percentage=80
			chose_random=yes
			color="red"
			controller="human"
			countdown_time=0
			current_player="neki"
			defeat_condition="no_leader_left"
			disallow_observers=no
			expenses=0
			faction="Ladder Drakes"
			faction_name="Drakes"
			flag=""
			flag_icon=""
			fog=yes
			fog_data=""
			gold=100
			hidden=no
			id="id1"
			income=2
			lost=no
			net_income=2
			no_leader=no
			num_units=1
			num_villages=0
			objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
			objectives_changed=yes
			persistent=yes
			recall_cost=20
			recruit="Drake Burner,Drake Clasher,Drake Fighter Ladder_0_1,Drake Glider,Saurian Augur,Saurian Skirmisher"
			save_id="id1"
			scroll_to_leader=yes
			share_vision="all"
			shroud=no
			shroud_data=""
			side=1
			side_name=""
			start_gold=100
			suppress_end_turn_confirmation=no
			team_name="team1"
			total_upkeep=0
			user_team_name="teamname^1"
			village_gold=2
			village_support=1
			[ai]
				description="Multiplayer_AI^Default AI (RCA)"
				id="ai_default_rca"
				mp_rank=1000
				[stage]
					id="main_loop"
					name="ai_default_rca::candidate_action_evaluation_loop"
					[candidate_action]
						engine="cpp"
						id="goto"
						max_score=200000
						name="ai_default_rca::goto_phase"
						score=200000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="recruitment"
						max_score=180000
						name="default_recruitment::recruitment"
						score=180000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_goals"
						max_score=140000
						name="ai_default_rca::move_leader_to_goals_phase"
						score=140000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_keep"
						max_score=120000
						name="ai_default_rca::move_leader_to_keep_phase"
						score=120000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="high_xp_attack"
						location="ai/lua/ca_high_xp_attack.lua"
						max_score=100010
						name="ai_default_rca::high_xp_attack"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="combat"
						max_score=100000
						name="ai_default_rca::combat_phase"
						score=100000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="healing"
						max_score=80000
						name="ai_default_rca::get_healing_phase"
						score=80000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="villages"
						max_score=60000
						name="ai_default_rca::get_villages_phase"
						score=60000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="retreat"
						max_score=40000
						name="ai_default_rca::retreat_phase"
						score=40000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_to_targets"
						max_score=20000
						name="ai_default_rca::move_to_targets_phase"
						score=20000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="leader_shares_keep"
						max_score=10000
						name="ai_default_rca::leader_shares_keep_phase"
						score=10000
					[/candidate_action]
				[/stage]
				[aspect]
					engine="cpp"
					id="advancements"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.4
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attack_depth"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=5
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attacks"
					invalidate_on_gamestate_change=yes
					name="composite_aspect"
					[default]
						engine="cpp"
						invalidate_on_gamestate_change=yes
						name="ai_default_rca::aspect_attacks"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="avoid"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[not]
							[/not]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="caution"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="grouping"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="offensive"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="-4.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_goal"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_ignores_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="3.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader_shares_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_diversity"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="2.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_instructions"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[recruit]
								importance=0
							[/recruit]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_more"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_pattern"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
					[facet]
						engine="cpp"
						name="standard_aspect"
						time_of_day=""
						turns=""
						value="fighter,fighter,archer,healer,scout,scout"
					[/facet]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_randomness"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=50
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_save_gold"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							active=0
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="scout_village_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=3
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="simple_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="support_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="village_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="villages_per_scout"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=4
					[/default]
				[/aspect]
			[/ai]
		[/old_side1]
		[old_side2]
			action_bonus_count=0
			allow_player=yes
			auto_shroud=yes
			base_income=2
			carryover_add=no
			carryover_bonus=1
			carryover_gold=0
			carryover_percentage=80
			chose_random=yes
			color="blue"
			controller="human"
			countdown_time=0
			current_player="Danniel_BR"
			defeat_condition="no_leader_left"
			disallow_observers=no
			expenses=0
			faction="Ladder Northerners"
			faction_name="Northerners"
			flag=""
			flag_icon=""
			fog=yes
			fog_data=""
			gold=100
			hidden=no
			id="id2"
			income=2
			lost=no
			net_income=2
			no_leader=no
			num_units=1
			num_villages=0
			objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
			objectives_changed=yes
			persistent=yes
			recall_cost=20
			recruit="Goblin Spearman,Naga Fighter,Orcish Archer Ladder_0_1,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
			save_id="id2"
			scroll_to_leader=yes
			share_vision="all"
			shroud=no
			shroud_data=""
			side=2
			side_name=""
			start_gold=100
			suppress_end_turn_confirmation=no
			team_name="team2"
			total_upkeep=0
			user_team_name="teamname^2"
			village_gold=2
			village_support=1
			[ai]
				description="Multiplayer_AI^Default AI (RCA)"
				id="ai_default_rca"
				mp_rank=1000
				[stage]
					id="main_loop"
					name="ai_default_rca::candidate_action_evaluation_loop"
					[candidate_action]
						engine="cpp"
						id="goto"
						max_score=200000
						name="ai_default_rca::goto_phase"
						score=200000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="recruitment"
						max_score=180000
						name="default_recruitment::recruitment"
						score=180000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_goals"
						max_score=140000
						name="ai_default_rca::move_leader_to_goals_phase"
						score=140000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_keep"
						max_score=120000
						name="ai_default_rca::move_leader_to_keep_phase"
						score=120000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="high_xp_attack"
						location="ai/lua/ca_high_xp_attack.lua"
						max_score=100010
						name="ai_default_rca::high_xp_attack"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="combat"
						max_score=100000
						name="ai_default_rca::combat_phase"
						score=100000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="healing"
						max_score=80000
						name="ai_default_rca::get_healing_phase"
						score=80000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="villages"
						max_score=60000
						name="ai_default_rca::get_villages_phase"
						score=60000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="retreat"
						max_score=40000
						name="ai_default_rca::retreat_phase"
						score=40000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_to_targets"
						max_score=20000
						name="ai_default_rca::move_to_targets_phase"
						score=20000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="leader_shares_keep"
						max_score=10000
						name="ai_default_rca::leader_shares_keep_phase"
						score=10000
					[/candidate_action]
				[/stage]
				[aspect]
					engine="cpp"
					id="advancements"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.4
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attack_depth"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=5
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attacks"
					invalidate_on_gamestate_change=yes
					name="composite_aspect"
					[default]
						engine="cpp"
						invalidate_on_gamestate_change=yes
						name="ai_default_rca::aspect_attacks"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="avoid"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[not]
							[/not]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="caution"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="grouping"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="offensive"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="-4.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_goal"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_ignores_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="3.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader_shares_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_diversity"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="2.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_instructions"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[recruit]
								importance=0
							[/recruit]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_more"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_pattern"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
					[facet]
						engine="cpp"
						name="standard_aspect"
						time_of_day=""
						turns=""
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_randomness"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=50
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_save_gold"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							active=0
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="scout_village_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=3
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="simple_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="support_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="village_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="villages_per_scout"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=4
					[/default]
				[/aspect]
			[/ai]
		[/old_side2]
		[map_pool]
			id="multiplayer_Basilisk_Ladder_Random"
			name="Caves of the Basilisk"
		[/map_pool]
		[map_pool]
			id="multiplayer_Den_of_Onis_Ladder_Random"
			name="Den of Onis"
		[/map_pool]
		[map_pool]
			id="multiplayer_Hamlets_Ladder_Random"
			name="Hamlets"
		[/map_pool]
		[map_pool]
			id="multiplayer_Sablestone_Delta_Ladder_Random"
			name="Sablestone Delta"
		[/map_pool]
		[map_pool]
			id="multiplayer_Silverhead_Crossing_Ladder_Random"
			name="Silverhead Crossing"
		[/map_pool]
		[map_pool]
			id="multiplayer_Sullas_Ruins_Ladder_Random"
			name="Sulla’s Ruins"
		[/map_pool]
		[map_pool]
			id="multiplayer_The_Freelands_Ladder_Random"
			name="The Freelands"
		[/map_pool]
		[map_pool]
			id="multiplayer_Weldyn_Channel_Ladder_Random"
			name="Weldyn Channel"
		[/map_pool]
	[/variables]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
		[location]
			x=11
			y=5
		[/location]
	[/display]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
		shuffle=yes
	[/music]
[/replay_start]
[replay]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			ai_id3="ai_default_rca"
			end_gold1=43
			end_gold2=-2
			end_gold3=100
			end_turn=21
			end_units1=10
			end_units2=4
			end_units3=1
			version="1.14.11"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=29
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=30
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=45
				side=1
				turn=2
				units=5
				units_cost=84
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=2
				units=6
				units_cost=114
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=3
				units=8
				units_cost=122
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=3
				units=6
				units_cost=114
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=4
				units=9
				units_cost=136
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=4
				units=7
				units_cost=133
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=5
				units=10
				units_cost=150
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=5
				units=6
				units_cost=120
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=6
				units=10
				units_cost=150
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=2
				turn=6
				units=6
				units_cost=125
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=7
				units=11
				units_cost=164
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=7
				units=7
				units_cost=142
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=8
				units=10
				units_cost=155
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=8
				units=8
				units_cost=163
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=9
				units=9
				units_cost=135
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=9
				units=8
				units_cost=163
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=10
				units=10
				units_cost=149
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=10
				units=9
				units_cost=182
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=11
				units=12
				units_cost=173
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=11
				units=7
				units_cost=148
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=12
				units=12
				units_cost=166
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=12
				units=7
				units_cost=140
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=13
				units=10
				units_cost=145
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=13
				units=7
				units_cost=152
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=14
				units=11
				units_cost=155
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=14
				units=8
				units_cost=169
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=15
				units=12
				units_cost=167
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=2
				turn=15
				units=8
				units_cost=169
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=3
				side=1
				turn=16
				units=13
				units_cost=179
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=16
				units=8
				units_cost=169
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=17
				units=14
				units_cost=192
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=2
				turn=17
				units=9
				units_cost=185
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=18
				units=14
				units_cost=193
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=18
				units=6
				units_cost=142
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=19
				units=13
				units_cost=181
				villages=13
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=19
				units=4
				units_cost=106
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=20
				units=13
				units_cost=195
				villages=13
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=20
				units=5
				units_cost=142
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=1
				turn=21
				units=11
				units_cost=176
				villages=15
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[start]
		[/start]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=4
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=4
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="have fun"
			side=2
			time=1617315501
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="Danniel_BR"
			message="u2"
			side=1
			time=1617315541
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Naga Fighter"
			x=6
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4a4b7f73"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="+whO>bfaIg9Q02boFei5b7Nm80ehp8i<>bg2lB>51-8e-eV>lf3<+k.p5xmF0bpcaY6YZcv.,>mdan6h-n0o1,uc5bi<NfP2sSyy0PQm>G>PggoEGdVbWRPvvRRIF2in"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=5
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Wolf Rider"
			x=5
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="12df8dd7"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="rutBXf0bL4gaxEik3t9n5Yc1,Q4da>,<JjYfj6jNhZ9a4,10+Ld+k5rd+ldojpf+k8h7iW50E71,HX,oc3a+lm7d<6fh+>73<<e>5cZQily1F8GH6C08QFbOu5EdtGL."
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=6
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=5
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="77292ff3"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="5cbU7.h<DgoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o7e.Xk36,T8d<NGfgQ6IR0+bivwZIFC<4f2uCsEbKQA2d+PSP3y"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=7
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=4
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b9a6afa1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="5cbU7.h<DgoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3j+e.Xk36,T8d<NGfgQ6IR0+bivwZIFC<4f2rCsEbKQA2d+PSP0v"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=8
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="4,4,4,5,5"
			y="11,10,9,9,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=5
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=8
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=8
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=8
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Saurian Skirmisher"
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a95ca7d0"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="FczoM22<KC6MqMrpGOKlPUPRzzSP>BwNuDGEHCszPeSgVvQOMTCWv4NATpBwGESs>2QsMGJEDHAHOvrpUKwGOVoBHR>RODKCOM1kkeK3mb.<X,4iol092o485-lk<0ED"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=9
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=25
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="23ad8504"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="bNzb4uMQI1yKwokkjsqLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBwKBUBmxvCQ.vLIFA8HMjxpFgkmKC7SKt,NVpK+.mK"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=10
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Glider"
			x=25
			y=15
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f998c2ac"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="bNe3ikkD7pK4pWz-ySxpxNGmzPpBzTJBAA-qxSsyR7FAFqKCIHrm++yB9OyPJuTzQYMtpsLJNuJoJSNLCslLvAF-ZcxQ<K61PVlw7MDLLgx6oeHuQJHYRCyn9lEmEy.M"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=11
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23,22,21,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=11
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Clasher"
			x=20
			y=11
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="79d23965"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="LRcODsIWMdgtNSZl>82hemFMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOLQTEyNLSGV7VGCFybF<KD-61PV3zk+27HCupe"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=12
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4dd44856"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="bNzb4uMQC1yKwokkjsrLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBqKBUBmxvCQ.vLIFA8HMjxpFgkmKC7SKt,NIpK+.mK"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=13
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7,8,9,10,11"
			y="14,15,14,15,15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=15
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11"
			y="15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,5,5,5,6,6,6,6,5"
			y="14,15,16,17,17,18,19,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=5
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,6,7"
			y="8,7,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=13
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=9
			y=7
			[from]
				x=7
				y=7
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c6804a3d"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DgoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3j1e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pFEQwgRQd12vCM2FD"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=14
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=9
			y=6
			[from]
				x=7
				y=7
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="639d9276"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="MMN9W7,CmenOi,ig8.phaf.g3-1q41-1fEl4X,hk-<VH7MYbpXgfhe8ir>a>519+Bg>-j0ce0lfeia9i3o>e.Xk36,T8d<NGWEfQAK+U3N7wZIyC<4f2zCsEbKQA2duP"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=15
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=8
			y=6
			[from]
				x=7
				y=7
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="552801e7"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o,e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pFEQwgRQd12vCM2Gy"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,6,7,8,9,10"
			y="12,11,11,10,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="4,5,5,6,7,8"
			y="12,13,14,14,15,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,25,26,26,26"
			y="17,18,18,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=26
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,25,25,25,25,25,25,25,25"
			y="15,14,13,12,11,10,9,8,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=25
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17"
			y="13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,21,21,21"
			y="11,10,10,9,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21,21"
			y="14,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="garad4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,19,18"
			y="12,11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,19,20,20"
			y="10,11,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14,15"
			y="6,5,5,4,4,3,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,9,9"
			y="6,6,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11"
			y="7,7,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=16
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=9
			y=6
			[from]
				x=7
				y=7
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6f9d4ed9"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="MMN7W7,CmenOi-ig8.phaf.g3-1q41-1fEl4X,hk-<VH7MYbpXgfhe8ir>a>519+Bg>-j0ce0lfeia9i3o1e.Xk36,T8d<NGWEfQAK+U3N7wZIyC<4f5xCsEbKQA2duP"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,7,7,7"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,6,7,7,8,9"
			y="21,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8,8,8,8,9"
			y="15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10,10,11,12"
			y="10,11,12,13,14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,11,11,12,13,14,14,15"
			y="16,15,14,13,13,12,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=14
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,14,15"
			y="14,13,13,12,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="alien2k7 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,17,16,15"
			y="20,21,21,22,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=22
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15"
			y="22,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,16"
			y="22,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,25,24,24,23,22,21"
			y="20,21,21,22,23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,24,23,22,21,20,19,18,17"
			y="7,7,8,8,9,9,10,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=8
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20,19,18,17"
			y="8,8,9,9,10,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=10
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,18,17"
			y="10,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,22,22,23,23"
			y="8,7,6,5,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,19,18,17,16,15"
			y="17,17,17,17,18,18,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=17
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Clasher"
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="29e40474"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="LRcODsIWMdgtQSZl>82hemCMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOOQTEyNLSGV7VGCFybF<KD.61PV3zk+27HCupe"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=18
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Merkel has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19"
			y="12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=18
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=18
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=18
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=18
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8,9,10,10,10"
			y="12,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=18
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=87227072
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="MMN3W7,CmenOi-ig8.phaf.g3-1q41-1fEl4X,hk-<VH7MYbpXgfhe8ir>a>519+Bg>-j0ce0lfeia9i3o.e.Xk36,T8d<NGXEfQAK+U3N7wZIyC<4f5xCsEbKQA2duP"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14,14"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14,13"
			y="11,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=13
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,12,13,14"
			y="7,6,5,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14,15"
			y="4,4,4,4,4,3,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18"
			y="3,2,3,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=2
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18"
			y="2,3,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19"
			y="3,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14"
			y="6,5,5,4,4,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10"
			y="20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14"
			y="24,23,23,22,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=22
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14"
			y="22,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13"
			y="22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=13
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,12"
			y="22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="xJCx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="brb"
			side=2
			time=1617316194
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Banderino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Banderino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="xJCx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="dwarftough has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Megac1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ak2much has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="sorry, back"
			side=2
			time=1617316564
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Giri98 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="lolli0305 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13"
			y="18,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,12"
			y="18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=12
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,11"
			y="17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=11
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Coltynfinity has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15,14,13,12,11,10,9"
			y="23,24,24,25,24,24,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=9
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="sam498 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,19,18,17,16,15,14"
			y="24,24,25,25,25,24,24,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=14
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13"
			y="18,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22"
			y="4,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21"
			y="3,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20"
			y="3,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=20
				y=3
			[/source]
			[destination]
				x=19
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="140d6048"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21,21,21,21,20"
			y="10,9,10,9,9,8,7,6,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Whateley has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,21,21,22,22"
			y="12,11,11,10,9,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=19
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Burner"
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="199e80c9"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="b>hwvdIviG,A9+7D-N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBvKBUBmxvCQ.vLIFA8HMjxnFgkm0nWH-T0zRMzRzA4cO"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,19,19"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10,9"
			y="20,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=9
				y=23
			[/source]
			[destination]
				x=9
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a97c79ff"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,11,11,10"
			y="21,22,23,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=10
				y=24
			[/source]
			[destination]
				x=9
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="77b112a2"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,15,16,17,18"
			y="15,14,14,14,14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,11,11,10,9,9"
			y="14,15,16,16,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,9,8,8,8,8"
			y="15,16,16,17,18,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=8
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=20
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=7
			y=20
			[from]
				x=8
				y=19
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d5c55c68"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="MMN0W7,CmenOi-ig8.phaf.g3-1q41-1fEl4X,hk-<VH7MYbpXgfhe8ir>a>519+Bg>-j0ce0lfeia9i3o6e.Xk36,T8d<NGWEfQAK+U3N7wZIyC<4f2zCsEbKQA2duP"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="3,3,2,3,3,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=19
				y=3
			[/source]
			[destination]
				x=20
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="96a987b2"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=20
				y=4
			[/source]
			[destination]
				x=20
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ef856336"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="4,4,4,4,4"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ChefB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=4
			[/source]
			[destination]
				x=20
				y=3
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6f5262d2"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="4,4,4,4,4,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=20
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ccfa7f50"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,15,16,17,18,19,20"
			y="10,9,9,9,10,10,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23"
			y="9,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=21
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Burner"
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="78f9854f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="b>hwvdIviG,A9+7D-N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBvKBUBmxvCQ.vLIFA8HMjxnFgkm0nWH-T0zRMzRzA4cO"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,22,22,22,21"
			y="8,7,6,5,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=4
			[/source]
			[destination]
				x=20
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c43bd001"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Uesmae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19"
			y="5,6"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=6
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=19
				y=6
			[/source]
			[destination]
				x=19
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5cf34c8f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,22,21,20"
			y="8,7,6,6,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=20
				y=5
			[/source]
			[destination]
				x=19
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="df5f1ef1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,15,16,17,18"
			y="19,18,18,17,17,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15,16,17,18,19"
			y="23,23,22,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="phinnaeus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8,9,10,10,11"
			y="20,20,21,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,16,17"
			y="24,24,23,23,22,22,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=24
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16,17"
			y="24,23,23,22,22,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,9"
			y="23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8,8,8,9,10"
			y="19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=22
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="24405d41"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="MMN5W7,CmenOi,ig8.phaf.g3-1q41-1fEl4X,hk-<VH7MYbpXgfhe8ir>a>519+Bg>-j0ce0lfeia9i3o-e.Xk36,T8d<NGXEfQAK+U3N7wZIyC<4f2zCsEbKQA2duP"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8,8,9,10,11"
			y="18,18,19,20,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18"
			y="5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,19"
			y="3,4,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=19
				y=6
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="70a9d10f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,20"
			y="4,3,2"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=2
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,15"
			y="4,4,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14"
			y="4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,21,21,21"
			y="10,11,12,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20,20,20"
			y="13,14,14,15,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Maimus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,18,19,20,21,21"
			y="16,17,18,18,18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="de0972d7"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Capt_Kytt_Reaves has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Maximusphineaus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,19,19,20"
			y="12,13,14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=21
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b2503933"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=8
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,23,23,22,22"
			y="9,10,11,12,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=22
				y=13
			[/source]
			[destination]
				x=21
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5be0ab64"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,20,20"
			y="23,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="nagyattila55 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,22,23"
			y="5,5,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,21,21,22"
			y="4,5,6,7,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=23
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="467248a3"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="bNzb4uMTF1yKwokkjsqLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvCtKBUBmxvCQ.vLIFA8HMjxpFgkmKC7SKt,NIpK+.mK"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14"
			y="20,20,21,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16"
			y="23,22,22,22,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21"
			y="23,23,24,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14,15,16,17,18"
			y="14,14,13,14,14,14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20"
			y="14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19"
			y="16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,20,21,21,21,21"
			y="2,3,4,5,6,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,18"
			y="5,4,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,15"
			y="3,4,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13,12,11,11"
			y="4,5,5,6,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=24
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ELYARRAKO has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="IMPACT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Assassin"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c156564f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="u3m6JxRm.E07Dz4.wS8RGMEsS0HfsV5uEhPZtPen24GH3GiUlbPv.mmn3T<4bpqin6uZsmnrzwrGwOnQKtGLR-dO-Y.0WabjMLAqVQ<GGkoJ.E+8T32syDU9PH5oKs7>"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="mushimarudesu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22"
			y="9,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=25
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Burner"
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="410db02b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="b>hwvdCviG,A9+7D,N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBtKBUBmxvCQ.vLIFA8HMjxmFgkm0nWH-T0yVMzRzA4cO"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=22
				y=8
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Ohm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="296830fe"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,21,21"
			y="4,4,5,6,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=4
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,22,21"
			y="4,5,6,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=21
				y=7
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2c480d04"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Kwashiorkor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21,21,20,19,19"
			y="9,10,11,11,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=11
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,21,20,19,19"
			y="13,12,12,11,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=20
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c07ad83a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,20,20"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=20
				y=8
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2cb44ad7"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,20,20,20,20,21"
			y="14,13,12,11,10,9,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="af1bb041"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,20,19"
			y="17,18,18,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=18
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="31730c3b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,22,23,23,22,21,20"
			y="20,20,19,19,18,17,17,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=19
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="be97abfc"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,24,25,26"
			y="24,23,23,22,21,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=26
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18"
			y="22,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="17,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="21,22,22,23,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14"
			y="24,23,23,22,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14,15,16,17,18,19"
			y="14,14,14,14,14,14,14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=19
				y=14
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="623f7a4e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=26
			random_calls=7
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4e3eb096"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="MMN0W7,CmenOi-ig8.phaf.g3-1q41-1fEl4X,hk-<VH7MYbpXgfhe8ir>a>519+Bg>-j0ce0lfeia9i3o6e.Xk36,T8d<NGWEfQAK+U3N7wZIyC<4f2zCsEbKQA2duP"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18,19,20"
			y="13,14,15,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=27
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Uesmae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Goblin Spearman"
			x=11
			y=15
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="66bc10bb"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="N1tqvroboxQg.Mt9Cki.byPHAueLwwxTFmLzHxQgJqoPMVnEpI2xrn8EALUPcA4ICpGRNqTvLeJJmyxEKAqvxvHINxPOKGOnurwHH8MMIAz5ic>d1G,.c397c34W-e0j"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=13
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14"
			y="4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13"
			y="4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=13
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,20,20,20,20"
			y="9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=20
				y=13
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cfa0e4f1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,21,22,22,22,21"
			y="13,13,14,14,15,16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=20
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4ad21ea7"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,20,20,20,20,20"
			y="8,9,10,11,12,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6e7dcbda"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20"
			y="18,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=20
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9f527168"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="be023e7b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,21,21,20"
			y="9,8,8,7,6,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21"
			y="7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21,21,21,20,19"
			y="8,9,10,11,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,11,10,10,10,11"
			y="14,14,13,12,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,10,10,10,10,10"
			y="15,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=28
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Naga Fighter"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1225f6b2"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="+whO>bfaIg9Q02boFei5b7Nm80ehp8i<>bg2lB>51-8e-eV>lf3<+k.p5xmF0bpcaY6YZcv.,>mdan6h-n0o1,uc5bi<NfP2sSyy0PQm>G>PggoEGdVbWRPvvRRIF2in"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="fullcircle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20"
			y="21,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="22,23,22,23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25,25,24"
			y="20,21,22,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,12,13,14"
			y="7,6,5,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14"
			y="4,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15"
			y="3,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="3,2"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=2
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17"
			y="2,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16"
			y="3,2"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=2
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,22,23,23,22,22,21"
			y="16,17,17,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=17
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23,23,22,22,21"
			y="17,18,19,19,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=18
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="fullcircle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,23,24,25,26,26"
			y="17,17,18,18,19,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=26
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,21,22,23,24"
			y="12,12,13,13,14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=24
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=29
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Clasher"
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6e3851eb"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="LRcODsIWMdgtLSZl>82hemCMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBONQTEyNLSGV7VGCFybF<KD.61PV3zk+27HDBpe"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,22,23,23,22,21"
			y="18,18,17,18,19,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2a4745eb"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,22,22,21"
			y="18,19,19,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=21
				y=21
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e2b3132c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Stenwulf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Rapaizin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,19"
			y="13,12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,22,22,22,23,23,23"
			y="14,15,15,16,17,18,19,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19"
			y="5,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,18"
			y="5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17"
			y="4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16"
			y="4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15"
			y="4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=15
				y=4
			[/source]
			[destination]
				x=14
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cab6ee18"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,20,19,18,17"
			y="8,7,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18,17"
			y="20,21,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19,18,18"
			y="22,23,23,24,23,23,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19,18"
			y="24,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="24,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,12,13,14,15,16"
			y="14,13,12,11,11,10,10,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,11,12,13,14,15"
			y="11,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14"
			y="10,10,9,9,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=30
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Stenwulf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e4050b20"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o,e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pFEQwgRQd12vCM2Gy"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=31
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,9,8,7,6,6"
			y="15,16,16,17,17,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=31
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=8
			y=19
			[from]
				x=6
				y=18
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cb4ae52b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3j>e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pQEQwgRQd12vCM2FF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13,12,11,10,9"
			y="4,4,4,5,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15,14"
			y="2,2,2"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=2
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,25,24,24,23,23,22"
			y="20,21,21,22,23,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=22
				y=24
			[/source]
			[destination]
				x=21
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7b3254cc"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="LoveTerrorBR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23,23,22,21,20"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20,19,18"
			y="20,19,20,20,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="272fb4d0"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Wyiski has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,19"
			y="20,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6117c793"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,20,19"
			y="21,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=19
				y=23
			[/source]
			[destination]
				x=18
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2c460c71"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21,21,21"
			y="4,4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16,17,18,19,20"
			y="4,4,5,4,5,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,19,20,21,21,21,21"
			y="12,13,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=13
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,21,21,21,21"
			y="13,13,14,15,16,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23,22,21,20,19"
			y="14,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,10,10,10,11,12"
			y="19,20,20,21,22,23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=32
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=8
			y=19
			[from]
				x=6
				y=18
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7fac9134"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="5cbU7.h<DgoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3j+e.Xk36,T8d<NGfgQ6IR0+bivwZIFC<4f2rCsEbKQA2d+PSP0v"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=33
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=7
			y=20
			[from]
				x=6
				y=18
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4d6bc936"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="5cbU7.h<DgoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3j+e.Xk36,T8d<NGfgQ6IR0+bivwZIFC<4f2rCsEbKQA2d+PSP0v"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14,15,16,17,18"
			y="14,14,13,14,14,14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=14
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18"
			y="14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="2,3,2,3,3,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=3
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="3,2,3,3,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21"
			y="9,10,10,10,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,19"
			y="8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=2
			defender_type="Drake Warrior Ladder_0_1"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b01e6cba"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="8,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14"
			y="4,4,4,3,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=18
				y=23
			[/source]
			[destination]
				x=19
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c82aa36a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,17,17,18,19"
			y="22,23,24,24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=24
			[/source]
			[destination]
				x=19
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f78d22bd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17"
			y="21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19,18,18"
			y="24,23,23,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="20b4313f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,17"
			y="22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="34525fd1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=17
				y=21
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4d152789"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,20,20"
			y="21,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=23
			[/source]
			[destination]
				x=19
				y=24
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c910b088"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21"
			y="24,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6992ff10"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=34
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Saurian Skirmisher"
			x=19
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="381b1b8c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="EfzoM22<KC6NqMrpGOKlPUPRzzSP>BwNuDGEHCszPeSgVvQOMTCWv4NATpBwGESs>2QsMGJEDHAHOvroPKwGOVoBHR>RODKCOM1kkeK3pb.<X,4ioi692o485-lk<0ED"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=35
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Saurian Skirmisher"
			x=20
			y=12
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="477f0a19"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="EfzoM22<KC6NqMrpGOKlPUPRzzSP>BwNuDGEHCszPeSgVvQOMTCWv4NATpBwGESs>2QsMGJEDHAHOvroPKwGOVoBHR>RODKCOM1kkeK3pb.<X,4ioi692o485-lk<0ED"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,21,20,20,19"
			y="17,16,15,14,13,12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ed21f62a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,21,21,20,20"
			y="5,6,7,8,8,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=20
				y=9
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="48de4235"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,23,23,22"
			y="8,8,9,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=22
				y=10
			[/source]
			[destination]
				x=21
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="db1ce554"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,10,10,10,11"
			y="19,20,20,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8,9,10,11"
			y="20,19,20,20,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=36
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=8
			y=19
			[from]
				x=6
				y=18
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e415523b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="MMN7W7,CmenOi-ig8.phaf.g3-1q41-1fEl4X,hk-<VH7MYbpXgfhe8ir>a>519+Bg>-j0ce0lfeia9i3o1e.Xk36,T8d<NGWEfQAK+U3N7wZIyC<4f5xCsEbKQA2duP"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="caf73a6c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=21
				y=10
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="470e5e4b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="52fd31fd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=20
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="678f4821"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23"
			y="4,4,4,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="4,4,4,4,3,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14,15,16,17"
			y="22,22,21,22,21,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ece296ed"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18,19"
			y="21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=19
				y=23
			[/source]
			[destination]
				x=20
				y=23
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5f677829"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20,20,20"
			y="23,23,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,19,18,18"
			y="12,11,11,10,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=9
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ec605ed8"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,21,20,20,19,18"
			y="10,11,12,12,13,14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=18
				y=13
			[/source]
			[destination]
				x=18
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9231cad6"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Wyiski has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=18
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1d44d5fc"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="xJCx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[choose]
			value=1
		[/choose]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,22,23,23,22"
			y="11,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=22
				y=9
			[/source]
			[destination]
				x=21
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="673cc6a4"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,20,21"
			y="13,12,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=21
				y=11
			[/source]
			[destination]
				x=21
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="41c57288"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=8
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17"
			y="20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,23,24,25,26,26"
			y="24,23,23,22,22,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=26
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15"
			y="21,21,21,21,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18"
			y="20,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=17
				y=20
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a390d811"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20"
			y="21,21,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="23,23,24"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=24
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16"
			y="23,22,22,21,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,10,10,10,11"
			y="19,20,20,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,20,21"
			y="10,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,25,25,25"
			y="4,4,5,6,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=25
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23"
			y="4,4,4,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=37
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=8
			y=19
			[from]
				x=6
				y=18
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="68d1ffe3"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="5cbU7.h<DgoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3j+e.Xk36,T8d<NGfgQ6IR0+bivwZIFC<4f2rCsEbKQA2d+PSP0v"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=38
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7,8,8,9,10"
			y="18,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=38
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c65e4e1f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3j>e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pQEQwgRQd12vCM2FF"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=39
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="J4K0B1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=39
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=39
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,19,20,20,21,21,21"
			y="13,13,12,11,11,10,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=39
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=21
				y=9
			[/source]
			[destination]
				x=21
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="fd834c3e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=39
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22"
			y="9,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=39
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f94e8673"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="bNzb4uMQG1yKwokkjsrLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBuKBUBmxvCQ.vLIFA8HMjxoFgkmKC7SKt,NIpK+.mK"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23,23,24"
			y="8,8,7,6"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=24
			final_hex_y=6
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=24
				y=6
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f64d4b69"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,20,20,20,21"
			y="12,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17,16,15,14,14,13"
			y="9,9,8,8,7,6,6"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=13
			final_hex_y=6
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17,18,19,20"
			y="20,19,18,18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,26,26,26,26,25,24"
			y="20,19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=24
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,19,18,17,16,15"
			y="11,10,10,9,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,23,24,25,26"
			y="20,21,20,21,21,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=21
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,25,26"
			y="21,20,21,21,21,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=20
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24,25,26"
			y="20,21,20,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=26
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=20
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16"
			y="23,22,22,22,23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,20"
			y="22,22,23,23,23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21"
			y="21,22,22,23,23,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24"
			y="24,23,23,22"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=22
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,11,10,10,10,10,11"
			y="14,14,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=12
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10,11"
			y="12,11,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=40
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Naga Fighter"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d5170315"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="+whO>bfaIg9Q02boFei5b7Nm80ehp8i<>bg2lB>51-8e-eV>lf3<+k.p5xmF0bpcaY6YZcv.,>mdan6h-n0o1,uc5bi<NfP2sSyy0PQm>G>PggoEGdVbWRPvvRRIF2in"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=41
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=11
			y=15
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ae40a83e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o,e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pFEQwgRQd12vCM2Gy"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=42
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10,9,8,7"
			y="15,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="duuuuude has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,10,10,10,11"
			y="19,20,20,21,22,23"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=23
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=24
				y=6
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="58d6c1dd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,23,23,23,24,25"
			y="9,8,8,7,6,5,6"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=25
			final_hex_y=6
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=1
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=25
				y=6
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="63f29110"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=7
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,24,25"
			y="9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=25
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=25
				y=7
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="40c4d866"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,22,22,22"
			y="8,7,6,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=22
				y=4
			[/source]
			[destination]
				x=23
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a474c2bc"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21"
			y="17,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,24,23,22,21,20,19"
			y="15,14,14,13,13,12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13,12,11"
			y="8,7,8,7,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=11
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,12,11,10,9,8,7"
			y="6,6,7,6,7,6,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=7
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,6,5,4"
			y="12,11,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=4
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=42
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=5
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0704daab"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="5cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o.e.Xk36,T8d<NGfgQ6IR0+bivwZIFC<4f2rCsEbKQA2d+PSP3w"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=43
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=4
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6024cc39"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o,e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pFEQwgRQd12vCM2Gy"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="4,5,6"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=6
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,15"
			y="10,9,9,8,8,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,12,13,13,14,14,15"
			y="14,13,12,11,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,10,10,10,10,10,11"
			y="15,14,13,12,11,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16"
			y="23,22,22,22,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,23,23,23"
			y="23,22,22,21,20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,25"
			y="20,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=25
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,23,24,25"
			y="20,20,20,20,19,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=25
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24,24,24"
			y="22,21,20,19,18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,21,22,23,24"
			y="22,21,21,20,20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,20"
			y="22,23,23,23,22,21"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=21
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,25,25,24"
			y="6,5,4,3"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=24
			final_hex_y=3
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=24
				y=3
			[/source]
			[destination]
				x=23
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ecbd35ab"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22"
			y="4,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,25,24,23,22,22"
			y="8,7,6,6,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=22
				y=4
			[/source]
			[destination]
				x=23
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=84474306
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23,23"
			y="5,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,25"
			y="6,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=25
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,8,9,9,9"
			y="7,6,6,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=9
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,18"
			y="12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17"
			y="12,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17,16,16"
			y="13,14,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,21,20,19,19"
			y="17,16,15,14,13,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,6,7,7,7,8,9"
			y="12,11,11,10,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=10
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,8,9"
			y="10,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,15,15"
			y="8,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=10
			stopped_early=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15"
			y="10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,13,12"
			y="10,9,9,8,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,16,17"
			y="7,8,8,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14,14,13,12,12"
			y="11,11,12,13,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=12
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="paso has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="4,5,6,7,8,9,10"
			y="12,12,11,11,10,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,6,6,6,7"
			y="10,9,8,7,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=44
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Troll Whelp"
			x=9
			y=6
			[from]
				x=7
				y=7
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3a7e562c"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="gh1WzQOTM0iRB>Nldy4f+63L18ip4.b>>x-+36.<>>dfL759SW-h6lAny73g8kb606fDdirf3e975c3a0,<4a4529mk>18,7V7,onnjt6FML7pKJnnd+zkKwuCj2FzDu"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21"
			y="19,18,18,17,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,23,22,21"
			y="19,18,17,17,16,16"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=16
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,22,21,20"
			y="19,18,17,16,16,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,22,21,21"
			y="17,17,16,15,15,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,24,23,22,21,20"
			y="16,15,14,14,13,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,23,23,23"
			y="21,21,20,20,19,18"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=18
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Hraft has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="BOCK has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23,23,23,22,21,21"
			y="3,4,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,23,23,23,22,21"
			y="4,5,6,7,8,8,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,25,25,24,24"
			y="7,8,9,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=24
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,10,11,12,13,14,15"
			y="4,4,4,3,4,4,5"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=15
			final_hex_y=5
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="garad4 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13,14,15,16,17"
			y="7,6,7,7,8,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=17
				y=8
			[/source]
			[destination]
				x=17
				y=9
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8e4cc17a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16,16,16"
			y="15,14,13,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=45
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Saurian Augur"
			x=22
			y=8
			[from]
				x=24
				y=10
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="93b3bff4"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="CpxcyZjSp-ka<646c9+AwwDJe.2D10sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroTKwGOVoBHR>RODKCOMrbt+3jqBkwN0F"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=46
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="My noble dragons, we shall not dissapear quietly into the darkness! Let's send as many of these filthy orcs down to depths of hell. For glory!"
			side=2
			time=1617320238
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,22,22,22,23"
			y="4,5,6,7,8,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=46
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=46
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=46
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=46
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,17,17"
			y="21,21,20,19"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=19
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=46
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11"
			y="8,7,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=11
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=46
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,9,9"
			y="6,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=9
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=46
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Troll Whelp"
			x=9
			y=6
			[from]
				x=7
				y=7
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c3482bb8"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="gh1WzQOSM0iRB>Nldy4f+63L18ip4.b>>x-+36.<>>dfL759SW-h6lAny73g8kb606fDdirf3e975c3a0,<4a4429mk>18,7V7,onnjt6FMK7pKJnnd+zkKwuCj2FzDu"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=47
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=9
			y=7
			[from]
				x=7
				y=7
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="428b4de1"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="-cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o,e.Xk36,T8d<NGXEfQA.4wCGJ>npsd+8<pFEQwgRQd12vCM2Gy"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,7,7,7"
			y="7,8,9,10,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=7
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21,20,19"
			y="17,16,15,14,13,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ce43e677"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,19,18,18"
			y="15,14,14,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3a424f96"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21,21,20"
			y="16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="afd7a1f5"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=12
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="373a6e05"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,19"
			y="9,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a7c47e6a"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,12,13,14,15"
			y="7,6,5,4,4,3,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=15
				y=4
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="321a20ff"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,13,14,15"
			y="14,13,13,12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=15
				y=12
			[/source]
			[destination]
				x=16
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bd68eaf5"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,16"
			y="10,10,9,9,8,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=16
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,24,24,24"
			y="18,17,16,15,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,22"
			y="14,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,18"
			y="11,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=18
				y=11
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e1ae7002"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,21,20,19"
			y="8,9,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="05b6d247"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20"
			y="9,9,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b81d2085"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,19,18,17"
			y="9,9,10,9,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=17
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=17
				y=9
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="fa71fe60"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=17
				y=8
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="03942e54"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Angalf-Ayaram has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,20,19,18,17,16"
			y="8,8,9,10,9,10,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=16
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=16
				y=9
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1944d30b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16,17,18,19,19"
			y="5,4,4,4,5,6"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=6
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,24,23,22,21"
			y="10,9,9,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0452e4d2"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14"
			y="4,4,4,4,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=14
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,20,21"
			y="4,4,4,3,3,3,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21"
			y="12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=20
				y=12
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b61b6c44"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="13,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21,20,19"
			y="12,13,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dwarftough"
			message="noble dragons, but haven't you forgotten another scaled friends? xD"
			time=1617320569
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="474279d6"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19"
			y="11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7b1dae85"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19"
			y="12,12,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4b437303"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Drake Burner"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e494f776"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18"
			y="12,11,11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=18
				y=10
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6b69ba0f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,20"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=2
			defender_type="Drake Warrior Ladder_0_1"
			defender_weapon=1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9b643870"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15"
			y="7,7,8,8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13"
			y="7,7,7,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=13
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13"
			y="6,6,7,7,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=13
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8,9,10,10,10"
			y="12,12,13,13,14,15"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=10
			final_hex_y=15
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=48
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Naga Fighter"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e53570c5"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="TLhtZQ8-Fi,C-d05pl41.84.re>-8mmZif8+bn>z0l61463-s1h,8,5>-0,wxP>0pcaY6YZcv.,>mdjn6h-n0o1,uc5bi<NfP2sSyy0PQm>G>PggoEGdVbWRPvvRRIF-"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=49
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Grunt"
			x=11
			y=15
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b6ec6d8f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="5cbU7.h<DfoAe<>g94xfeW.wg1-1fEl4X,hk-<VH7MYbpXifhe8ir>a>519+Bg>-j0ce0lfeia9i3o.e.Xk36,T8d<NGfgQ6IR0+bivwZIFC<4f2rCsEbKQA2d+PSP3w"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=17
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,22,22,22"
			y="8,7,6,5,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=22
				y=4
			[/source]
			[destination]
				x=21
				y=4
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="060c1367"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19"
			y="10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=18
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="11ed7907"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,18"
			y="9,9,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=18
				y=10
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6733ad48"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Rahiliana has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=13
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=80
			damage=10
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=4
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17,18,19,20"
			y="8,9,9,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="da6bbc42"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,17,18"
			y="9,10,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=18
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=18
				y=11
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2cb4d1bf"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[choose]
			value=1
		[/choose]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,21,21,21"
			y="6,5,6,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,13,14,15,16,17"
			y="14,13,13,12,12,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=2
			defender_type="Drake Flare"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=17
				y=11
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="BiggestNoobEver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9df63e86"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=7
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Drake Flare"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="808bc257"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Drake Flare"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c49cf788"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=9
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19"
			y="11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=2
			defender_type="Drake Flare"
			defender_weapon=1
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=18
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cef6af87"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=80
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,21,21,21,21"
			y="17,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=13
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18"
			y="8,8,9,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,20"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f7a50587"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,22,21"
			y="12,12,11,10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=1
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=21
				y=10
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c9231d4f"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16,17"
			y="15,14,14,13,14,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=50
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="we need an emergency ladder patch, burners should get 30% on shallow water too :)"
			side=2
			time=1617320778
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Naga Fighter"
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e042f59b"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="TLhtZQ8-Fh,C-d05pl41.84.re>-8mmZif8+bn>z0l61463-s1h,8,5>-0,wxP>0pcaY6YZcv.,>mdan6h-n0o1,uc5bi<NfP2sSyy0PQm>G>PggoEGdVbWRPvvRRIF2"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=51
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Naga Fighter"
			x=11
			y=15
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="94dc0bfd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="+whO>bfpIg9Q02boFei5b7Nm80ehp8i<>bg2lB>51-8e-eV>lf3<+k.p5xmF0bpcaY6YZcv.,>mdjn6h-n0o1,uc5bi<NfP2sSyy0PQm>G>PggoEGdVbWRPvvRRIF-in"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=52
			random_calls=23
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15"
			y="15,15,14,14,14,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=15
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,15,16,17"
			y="7,6,7,7,7"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=7
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="4,5,4,4,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="dwarftough"
			message="btw I heard in 1.15 burners got -40% to cold, in default era"
			time=1617320805
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="or at least flameheart"
			side=2
			time=1617320806
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,15,16,17"
			y="8,8,8,8,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20"
			y="10,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=20
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=20
				y=9
			[/source]
			[destination]
				x=21
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="68044dfd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=12
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,19"
			y="10,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=19
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=19
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=75589041
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,20,20,21"
			y="8,8,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Skirmisher"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=21
				y=11
			[/source]
			[destination]
				x=21
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="30b61b66"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22,21,21,21"
			y="4,5,6,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22"
			y="8,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=52
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Burner"
			x=23
			y=9
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3c076a16"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			checksum="b>hwvdEviG,A9+7D-N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBrKBUBmxvCQ.vLIFA8HMjxmFgkm0nWH-T0zRMzRzA4cO"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=53
			random_calls=22
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=53
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=53
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=53
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21"
			y="7,7,8,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=21
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=53
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23"
			y="4,4,5,4,4"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=4
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=53
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,20"
			y="14,13,14,13,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=53
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Orcish Assassin"
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a1e340ed"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			checksum="u3m6JxRm,E07Dz4.wS8RGMEsS0HfsV5uEhPZtPen24GH3GiUlbPv.mmn3T<4bpqin6uZsmnrzwrGxVnQKtGLR-dO-Y.1WabjMLAqVQ<GGkoJ.E.lT32syDU9PH5oKtc>"
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=14
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=19
				y=11
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="fc0d924e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=3
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22,22"
			y="14,13,13,12,13,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Saurian Skirmisher"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=22
				y=11
			[/source]
			[destination]
				x=21
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0257a8cc"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,23,22"
			y="13,12,12,11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=22
				y=10
			[/source]
			[destination]
				x=21
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a5f15206"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20"
			y="11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=20
				y=10
			[/source]
			[destination]
				x=21
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="dad0c603"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,17,18,19"
			y="9,9,8,7,8"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=19
			final_hex_y=8
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,13,14,15,16,17,18"
			y="14,13,13,12,12,11,11,10"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=10
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=1
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=18
				y=10
			[/source]
			[destination]
				x=19
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6c6c43b2"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=3
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,12,13,14,15,16,17"
			y="15,14,13,13,12,12,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=17
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20"
			y="12,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=21
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ce2d9487"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=8
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20"
			y="11,11,12,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=20
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=2
			defender_type="Saurian Ambusher"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=20
				y=11
			[/source]
			[destination]
				x=21
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="35c67265"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=4
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=50
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=8
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18"
			y="9,9"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=18
			final_hex_y=9
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=19
				y=10
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=96943486
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=20
				y=9
			[/source]
			[destination]
				x=20
				y=10
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f97f4f35"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=15
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23,24,24,24,23"
			y="8,9,9,10,11,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=23
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=23
				y=12
			[/source]
			[destination]
				x=22
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5e7aca46"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,24,24,24,24,23,22"
			y="9,9,10,11,12,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=22
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=22
				y=12
			[/source]
			[destination]
				x=22
				y=11
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e8482bf9"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,23,24,25,26,27"
			y="11,11,12,12,13,13,14"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			final_hex_x=27
			final_hex_y=14
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
	[/command]
	[command]
		dependent=yes
		from_side=2
		sent=yes
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23,24,24"
			y="13,13,14,14,14,13,12"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=12
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=2
			defender_type="Drake Warrior Ladder_0_1"
			defender_weapon=1
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=24
				y=12
			[/source]
			[destination]
				x=23
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="68e50cf4"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=2
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=40
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="leader vs leader, for the crowd :)"
			side=2
			time=1617321009
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23"
			y="11,11,11,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=23
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=2
			defender_type="Drake Warrior Ladder_0_1"
			defender_weapon=1
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=23
				y=11
			[/source]
			[destination]
				x=23
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="aefab5ec"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=6
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=6
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,24,24"
			y="8,8,9,9,10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=24
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=2
			defender_type="Drake Warrior Ladder_0_1"
			defender_weapon=0
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=24
				y=11
			[/source]
			[destination]
				x=23
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ccafa90e"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=5
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=11
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=5
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="neki"
			message="gg"
			side=2
			time=1617321025
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22"
			y="11,11,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=2
			defender_type="Drake Warrior Ladder_0_1"
			defender_weapon=0
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=22
				y=11
			[/source]
			[destination]
				x=23
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=78270840
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=0
			hits=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=70
			damage=14
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=2
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22"
			y="10,11"
		[/move]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			final_hex_x=22
			final_hex_y=11
			stopped_early=no
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=0
		[/mp_checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Drake Warrior Ladder_0_1"
			defender_weapon=0
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=22
				y=11
			[/source]
			[destination]
				x=23
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b32a2dcd"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			chance=60
			damage=7
			hits=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			dies=yes
		[/mp_checkup]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[mp_checkup]
			next_unit_id=54
			random_calls=1
		[/mp_checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="neki has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Danniel_BR has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Danniel_BR takes control of side 2."
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="Danniel_BR"
			message="gg =)"
			side=1
			time=1617321041
		[/speak]
	[/command]
[/replay]

