abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
difficulty="NORMAL"
end_credits="yes"
end_text=""
end_text_duration="0"
era_define=""
label="2p — Sulla’s Ruins"
mod_defines=""
mp_game_title="Laddergame 1900, timer 4.5 to 9.5 min per turn"
oos_debug="no"
random_mode=""
scenario_define=""
version="1.14.15"
[replay]
[upload_log]
[/upload_log]
[/replay]
[scenario]
addon_id="Ladder_Era"
addon_title="Ladder Era"
addon_version="0.1.15"
allow_new_game="no"
description="Flooded by the seas and battered by the winter elements, only ruins, water and ice now remain in the shadow of this once mighty empire."
experience_modifier="70"
has_mod_events="yes"
id="multiplayer_Sullas_Ruins_Ladder_Random"
map_data="_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, Mm, Gs^Fet, Hh, Hh, Gs, Gs, Rb, Mm^Vhh, 2 Ke, Gs^Fp, Ce, Gs^Fp, Wwf, Mm, Gs^Fet, Gs^Fp, Gs, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, Hh, Mm, Gs, Gs, Rb, Ce, Ke, Ce, Rb, Gs, Gs, Ce, Ce, Wwf, Ke, Hh, Ce, Hh, Rb, Rb, Gs^Fp, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, Wwf, Gs, Wwf, Gs^Fet, Gs, Rb, Hh, Rb, Gs^Fp, Mm, Gs^Fp, Rb, Gs^Vht, Gs, Wwf, Wwf, Wwf, Ce, Wwf, Ce, Ce, Gs, Wwf, Wwf, Gs, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, Gs^Fp, Hh, Gs, Wwf, Chw, Wwf, Wwf, Mm, Gs, Gs, Ww, Ww, Ww, Hh, Wwf, Wwf, Rb, Gs^Fp, Gs, Wwf, Gs, Wwf, Wwf, Wwf, Mm, Gs^Fp, Gs, Gs^Fet, Hh, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Mm, Gs, Gs, Gs, Rr, Gs, Gs, Gs^Vht, Wwf, Wwf, Chw, Chr, Wo, Ww, Mm, Wwf, Hh, Gs, Rb, Ss^Vhs, Gs, Rb, Gs, Gs, Gs, Gs, Hh, Gs, Gs, Wwf, Mm, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Gs^Fp, Rb, Gs, Gs, Gs, Gs, Rb, Hh, Rr, Wwf, Khr, Rr, Chw, Wwf, Wwf, Gs, Gs, Gs, Rb, Gs^Fp, Hh, Rb, Gs, Ss^Vhs, Gs, Khr, Gs, Gs, Wwf, Gs^Fp, Wwf, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Gs, Chw, Rb, Gs, Gs, Mm, Rb, Gs, Gs, Gs, Wwf, Wwf, Wwf, Ww, Ww, Gs, Gs, Gs, Gs, Hh, Mm, Gs, Ww, Wo, Ww, Chw, Wwf, Wwf, Wwf, Gs^Fp, Hh, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Hh, Gs, Gs, Wwf, Rr, Wwf, Gs, Wwf, Rr, Gs, Gs^Fp, Gs, Gs, Ww, Gs, Ss^Vhs, Gs^Fp, Chw, Gs, Gs, Gs, Wwf, Ww, Ww, Ww, Chw, Chw, Gs, Gs, Gs, Gs, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Gs, Gs, Gs, Rr, Wo, Wo, Chw, Chw, Wwf, Gs^Vht, Gs, Gs, Ww, Gs, Gs, Gs, Hh, Gs, Chw, Gs, Gs^Vht, Gs^Fp, Wwf, Gs, Wwf, Wwf, Rr, Gs, Gs, Mm, Wo, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Mm, Hh, Gs, Gs, Wwf, Gs, Rr, Mm, Gs, Gs, Gs^Fp, Gs, Ww, Wwf, Gs, Wwf, Gs, Rr, Gs, Gs, Gs, Wwf, Wwf, Gs, Gs, Gs^Fet, Wwf, Wwf, Gs, Wwf, Hh, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Hh, Gs^Fp, Gs, Gs, Gs, Gs^Fp, Gs, Gs, Rb, Rb, Gs, Wwf, Wwf, Ai, Wwf, Chw, Wwf, Wwf, Rr, Wwf, Wwf, Mm, Hh, Gs^Fp, Rb, Rb, Hh, Gs, Wwf, Gs^Fp, Wwf, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Wo, Chw, Gs, Gs, Gs, Gs, Gs^Fet, Gs, Hh, Rb, Hh, Wwf, Aa, Aa^Fpa, Ha, Aa^Fpa, Ai, Wwf, Wo, Gs, Gs^Fp, Rb, Gs, Rb, Chw, Chw, Rb, Gs, Gs, Rr, Hh, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Mm, Rr, Gs, Gs, Gs, Rr, Gs, Chw, Chw, Chw, Gs, Chw, Wwf, Ha, Ms, Khr, Ha^Fpa, Ha, Wwf, Chw, Gs, Chw, Chw, Rb, Rb, Gs, Rb, Gs, Gs, Hh, Mm, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Gs^Fet, Gs, Gs, Gs, Rr, Chw, Rb, Rb, Rb, Rb, Gs, Gs, Wwf, Wwf, Ha^Fpa, Aa^Fpa, Ms, Aa^Fpa, Wwf, Wwf, Gs, Rb, Rb, Hh, Gs, Gs^Fp, Gs, Gs, Gs, Gs^Fet, Wo, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Wwf, Wwf, Wwf, Wwf, Gs^Fp, Hh, Chw, Gs, Hh, Mm, Gs^Fp, Wwf, Wo, Wwf, Ai, Chw, Ha, Ai, Aa, Wwf, Hh, Rb, Hh, Wwf, Rb, Hh, Gs, Gs, Gs, Rb, Chw, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Hh, Gs, Gs, Gs, Wwf, Wwf, Gs, Wwf, Wwf, Wwf, Wwf, Gs, Rr, Rr, Wwf, Wwf, Wwf, Wwf, Wwf, Gs, Rb, Gs^Fp, Gs, Wwf, Mm, Wwf, Gs, Wwf, Rr, Gs, Rb, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Wo, Rb, Gs^Fp, Gs^Vht, Gs, Chw, Chw, Ww, Ww, Ww, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Ww, Gs, Rb, Rb, Gs^Vht, Gs, Chw, Chw, Wo, Wo, Wwf, Rr, Gs, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Gs, Hh, Rb, Gs, Gs, Rr, Chw, Ww, Wo, Ww, Wwf, Gs, Chw, Chw, Hh, Ss^Vhs, Gs, Ww, Ww, Gs, Gs, Rb, Rb, Gs, Rr, Gs^Fet, Gs, Gs, Rr, Chw, Gs^Fp, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Mm, Gs^Fp, Gs, Gs, Gs, Gs, Khr, Wwf, Ss^Vhs, Gs, Gs, Gs, Gs, Gs, Gs^Fp, Gs, Gs, Ww, Gs, Gs^Fp, Gs, Gs^Fp, Rb, Rb, Gs, Mm, Gs^Fp, Gs, Gs, Gs, Gs, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Wwf, Wwf, Gs, Wwf, Wwf, Wwf, Wwf, Rr, Gs, Mm, Hh, Gs^Fp, Mm, Gs, Gs, Wwf, Wwf, Wwf, Ww, Wwf, Wwf, Wwf, Hh, Gs, Rb, Gs, Gs, Gs, Gs, Gs^Fp, Hh, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Gs, Rr, Wwf, Gs, Gs, Gs, Rr, Gs, Gs, Gs, Hh, Ss^Vhs, Rb, Rb, Gs, Wwf, Gs, Gs^Fp, Wwf, Chw, Rr, Khr, Wwf, Wwf, Hh, Gs, Gs, Gs, Gs, Gs, Gs^Fp, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Hh, Gs^Fet, Rr, Gs, Gs, Gs, Rr, Chw, Gs, Gs^Fp, Gs, Rb, Rb, Hh, Mm, Wwf, Hh, Wwf, Ww, Wo, Chr, Chw, Rr, Wwf, Gs^Vht, Gs, Gs, Wwf, Gs, Hh, Hh, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, Mm, Gs^Fp, Gs, Gs, Gs, Wwf, Gs, Wwf, Ww, Wwf, Hh, Wwf, Gs, Gs, Wwf, Gs^Vht, Hh, Gs, Ww, Ww, Ww, Gs, Mm, Gs, Wwf, Wwf, Wwf, Gs, Wwf, Wwf, Mm, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, Gs, Wwf, Wwf, Hh, Wwf, Gs^Fp, Gs, Gs, Wwf, Gs, Wwf, Wwf, Wwf, Gs^Fp, Gs, Rb, Mm, Gs, Gs^Fp, Gs, Hh, Gs, Gs, Hh, Gs, Gs, Gs, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, Mm, Hh, Rb, Rb, Gs, Rb, Mm, Hh, Ke, Wwf, Gs, Gs, Gs, Gs, Rb, Gs, Ke, Gs, Gs, Hh, Rb, Mm, Gs^Fp, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, Mm, Gs^Fp, Rb, Ce, Ce, Ce, Ce, Wwf, Mm, Ce, 1 Ke, Ce, Mm^Vhh, Hh, Ce, Ce, Rb, Gs^Fp, Gs^Fp, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, Gs^Fet, _off^_usr, Gs^Fp, _off^_usr, Wwf, _off^_usr, Hh, _off^_usr, Gs^Fet, _off^_usr, Gs^Fp, _off^_usr, Mm, _off^_usr, Rb, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
"
name="2p — Sulla’s Ruins"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
random_start_time="no"
[event]
name="prestart"
[store_side]
variable="new_side"
[has_unit]
id="id1"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side1.color"
side="$new_side.side"
village_gold="$old_side1.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side1.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[store_side]
variable="new_side"
[has_unit]
id="id2"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side2.color"
side="$new_side.side"
village_gold="$old_side2.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side2.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[clear_variable]
name="old_side1,old_side2,next_scenario"
[/clear_variable]
[/event]
[event]
name="prestart"
[set_variable]
name="maps"
[join]
key="name"
separator="
"
variable="map_pool"
[/join]
[/set_variable]
[chat]
message="Map pool:"
speaker=""
[/chat]
[chat]
message="$maps"
speaker=""
[/chat]
[chat]
message="/me ctrl+x to clear"
speaker="Press"
[/chat]
[clear_variable]
name="map_pool,maps"
[/clear_variable]
[/event]
[time]
blue="0"
green="-15"
id="dawn"
image="misc/time-schedules/default/schedule-dawn.png"
name="Dawn"
red="-25"
sound="ambient/morning.ogg"
[/time]
[time]
id="morning"
image="misc/time-schedules/default/schedule-morning.png"
lawful_bonus="25"
name="Morning"
[/time]
[time]
id="afternoon"
image="misc/time-schedules/default/schedule-afternoon.png"
lawful_bonus="25"
name="Afternoon"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-dusk.png"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[time]
blue="-13"
green="-45"
id="first_watch"
image="misc/time-schedules/default/schedule-firstwatch.png"
lawful_bonus="-25"
name="First Watch"
red="-75"
[/time]
[time]
blue="-13"
green="-45"
id="second_watch"
image="misc/time-schedules/default/schedule-secondwatch.png"
lawful_bonus="-25"
name="Second Watch"
red="-75"
[/time]
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[event]
name="prestart"
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[/event]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[chat]
message="/me version 0.1.15"
speaker="Ladder Era"
[/chat]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="blue"
controller="human"
current_player="Dreadnough"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="male"
gold="100"
id="id2"
income="0"
is_host="no"
is_local="no"
name="Dreadnough"
player_id="Dreadnough"
save_id="id2"
side="1"
team_name="Team 1"
type="Drake Flare"
user_team_name="Team 1"
[ai]
villages_per_scout="8"
[/ai]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="red"
controller="human"
current_player="Gallifax"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="male"
gold="100"
id="id1"
income="0"
is_host="yes"
is_local="no"
name="Gallifax"
player_id="Gallifax"
save_id="id1"
side="2"
team_name="Team 2"
type="Orcish Slayer"
user_team_name="Team 2"
[ai]
villages_per_scout="8"
[/ai]
[village]
x="17"
y="3"
[/village]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[side]
allow_changes="yes"
allow_player="no"
canrecruit="no"
chose_random="yes"
color="black"
controller="null"
controller_lock="yes"
disallow_observers="yes"
faction="Ladder Northerners"
faction_lock="yes"
faction_name="Northerners"
gender="null"
gold="100"
gold_lock="yes"
hidden="yes"
income="0"
income_lock="yes"
is_host="no"
is_local="no"
leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
leader_lock="yes"
no_leader="yes"
recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer Ladder_0_1,Orcish Assassin,Naga Fighter,Goblin Spearman"
side="3"
team_lock="yes"
team_name="Team 3"
terrain_liked="Hh,Ha,Mm,Ss"
type="null"
user_team_name="Team 3"
[unit]
description="A stone-carved likeness of Sulla the Great, also known as Sulla the Just, Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, Sulla the Incinerator, Sulla the Proud and Sulla the Righteous."
facing="se"
gender="female"
name="Statue of Sulla"
random_traits="no"
type="Great Mage"
unrenamable="yes"
x="18"
y="15"
[status]
petrified="yes"
[/status]
[modifications]
[trait]
description="This is a sculpture made of stone."
id="remove_hp"
name="statue"
[effect]
apply_to="hitpoints"
increase_total="-100%"
[/effect]
[effect]
apply_to="movement"
set="0"
[/effect]
[effect]
apply_to="ellipse"
ellipse="none"
[/effect]
[/trait]
[/modifications]
[/unit]
[unit]
description="A stone-carved likeness of Lhun-dup, Servant of Sulla."
facing="sw"
name="Statue of Lhun-dup"
random_traits="no"
type="Yeti"
unrenamable="yes"
x="20"
y="11"
[status]
petrified="yes"
[/status]
[modifications]
[trait]
description="This is a sculpture made of stone."
id="remove_hp"
name="statue"
[effect]
apply_to="hitpoints"
increase_total="-100%"
[/effect]
[effect]
apply_to="movement"
set="0"
[/effect]
[effect]
apply_to="ellipse"
ellipse="none"
[/effect]
[/trait]
[/modifications]
[/unit]
[unit]
description="A stone-carved likeness of Ri-nzen, Servant of Sulla."
facing="sw"
name="Statue of Ri-nzen"
random_traits="no"
type="Yeti"
unrenamable="yes"
x="23"
y="15"
[status]
petrified="yes"
[/status]
[modifications]
[trait]
description="This is a sculpture made of stone."
id="remove_hp"
name="statue"
[effect]
apply_to="hitpoints"
increase_total="-100%"
[/effect]
[effect]
apply_to="movement"
set="0"
[/effect]
[effect]
apply_to="ellipse"
ellipse="none"
[/effect]
[/trait]
[/modifications]
[/unit]
[unit]
description="A stone-carved likeness of Ten-zin, Servant of Sulla."
facing="se"
name="Statue of Ten-zin"
random_traits="no"
type="Yeti"
unrenamable="yes"
x="13"
y="16"
[status]
petrified="yes"
[/status]
[modifications]
[trait]
description="This is a sculpture made of stone."
id="remove_hp"
name="statue"
[effect]
apply_to="hitpoints"
increase_total="-100%"
[/effect]
[effect]
apply_to="movement"
set="0"
[/effect]
[effect]
apply_to="ellipse"
ellipse="none"
[/effect]
[/trait]
[/modifications]
[/unit]
[unit]
description="A stone-carved likeness of Lo-bsang, Servant of Sulla."
facing="se"
name="Statue of Lo-bsang"
random_traits="no"
type="Yeti"
unrenamable="yes"
x="16"
y="19"
[status]
petrified="yes"
[/status]
[modifications]
[trait]
description="This is a sculpture made of stone."
id="remove_hp"
name="statue"
[effect]
apply_to="hitpoints"
increase_total="-100%"
[/effect]
[effect]
apply_to="movement"
set="0"
[/effect]
[effect]
apply_to="ellipse"
ellipse="none"
[/effect]
[/trait]
[/modifications]
[/unit]
[default_faction]
[/default_faction]
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/side]
[/scenario]
[carryover_sides_start]
next_scenario="multiplayer_Sullas_Ruins_Ladder_Random"
next_underlying_unit_id="2"
random_calls="0"
random_seed="de742e67"
[side]
add="no"
current_player="Dreadnough"
gold="0"
previous_recruits="Dark Adept,Ghost Ladder_0_1,Ghoul,Skeleton,Skeleton Archer Ladder_0_1,Vampire Bat Ladder_0_1,Walking Corpse"
save_id="id2"
[variables]
[/variables]
[unit]
advances_to=""
alignment="chaotic"
attacks_left="1"
canrecruit="yes"
cost="28"
experience="0"
extra_recruit=""
facing="s"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="41"
id="id2"
image="units/undead-skeletal/deathblade.png"
image_icon=""
jamming="0"
language_name="Deathblade"
level="2"
max_attacks="1"
max_experience="70"
max_hitpoints="41"
max_moves="5"
moves="5"
name="Dreadnough"
overlays=""
profile="portraits/undead/deathblade.png"
race="undead"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
small_profile=""
type="Deathblade"
undead_variation=""
underlying_id="1"
unrenamable="no"
upkeep="full"
usage="fighter"
variation=""
vision="-1"
zoc="yes"
[movement_costs]
castle="1"
cave="2"
deep_water="3"
flat="1"
forest="2"
frozen="2"
fungus="2"
hills="2"
mountains="3"
reef="2"
sand="2"
shallow_water="2"
swamp_water="2"
village="1"
[/movement_costs]
[defense]
castle="40"
cave="60"
deep_water="90"
flat="60"
forest="50"
frozen="70"
fungus="40"
hills="50"
mountains="40"
reef="70"
sand="70"
shallow_water="80"
swamp_water="70"
village="40"
[/defense]
[resistance]
arcane="150"
blade="60"
cold="40"
fire="120"
impact="120"
pierce="40"
[/resistance]
[status]
not_living="yes"
undrainable="yes"
unplagueable="yes"
unpoisonable="yes"
[/status]
[attack]
accuracy="0"
attack_weight="1"
damage="8"
defense_weight="1"
description="axe"
icon="attacks/axe-deathblade.png"
max_range="1"
min_range="1"
movement_used="100000"
name="axe"
number="5"
parry="0"
range="melee"
type="blade"
[specials]
[/specials]
[/attack]
[modifications]
[trait]
availability="musthave"
description="Immune to drain, poison, and plague"
female_name="female^undead"
help_text="<italic>text='Undead'</italic> units are immune to poison, drain, and plague." +
							_"

Undead units generally have undead as their only trait. Since undead units are the bodies of the dead, risen to fight again, poison has no effect upon them. This can make them invaluable in dealing with foes who use poison in conjunction with their attacks."
id="undead"
male_name="undead"
[effect]
add="unpoisonable"
apply_to="status"
[/effect]
[effect]
add="undrainable"
apply_to="status"
[/effect]
[effect]
add="unplagueable"
apply_to="status"
[/effect]
[/trait]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/modifications]
[abilities]
[hides]
affect_self="yes"
description="This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
female_name="female^submerge"
id="submerge"
name="submerge"
[filter]
[filter_location]
terrain="Wo*^*"
[/filter_location]
[/filter]
[/hides]
[/abilities]
[advancement]
description="Max HP bonus +3, Max XP +20%"
id="amla_default"
image="icons/amla-default.png"
max_times="100"
strict_amla="yes"
[effect]
apply_to="hitpoints"
heal_full="yes"
increase_total="3"
[/effect]
[effect]
apply_to="max_experience"
increase="20%"
[/effect]
[effect]
apply_to="status"
remove="poisoned"
[/effect]
[effect]
apply_to="status"
remove="slowed"
[/effect]
[/advancement]
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[/unit]
[/side]
[side]
add="no"
current_player="Gallifax"
gold="0"
previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer Ladder_0_1,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
save_id="id1"
[variables]
[/variables]
[unit]
advances_to=""
alignment="chaotic"
attacks_left="1"
canrecruit="yes"
cost="33"
experience="0"
extra_recruit=""
facing="s"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="38"
id="id1"
image="units/orcs/slayer.png"
image_icon=""
jamming="0"
language_name="Orcish Slayer"
level="2"
max_attacks="1"
max_experience="70"
max_hitpoints="38"
max_moves="5"
moves="5"
name="Gallifax"
overlays=""
profile="portraits/orcs/slayer.png"
race="orc"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
small_profile=""
type="Orcish Slayer"
undead_variation=""
underlying_id="2"
unrenamable="no"
upkeep="full"
usage="mixed fighter"
variation=""
vision="-1"
zoc="yes"
[movement_costs]
castle="1"
cave="2"
flat="1"
forest="2"
frozen="2"
fungus="2"
hills="2"
mountains="3"
reef="2"
sand="2"
shallow_water="2"
swamp_water="2"
village="1"
[/movement_costs]
[defense]
castle="30"
cave="50"
flat="40"
forest="30"
frozen="60"
fungus="30"
hills="30"
mountains="30"
reef="50"
sand="60"
shallow_water="60"
swamp_water="60"
village="30"
[/defense]
[resistance]
arcane="100"
blade="130"
cold="100"
fire="100"
impact="120"
pierce="120"
[/resistance]
[attack]
accuracy="0"
attack_weight="1"
damage="9"
defense_weight="1"
description="dagger"
icon="attacks/dagger-orcish.png"
max_range="1"
min_range="1"
movement_used="100000"
name="dagger"
number="2"
parry="0"
range="melee"
type="blade"
[specials]
[/specials]
[/attack]
[attack]
accuracy="0"
attack_weight="1"
damage="6"
defense_weight="1"
description="throwing knives"
icon="attacks/dagger-thrown-poison-orcish.png"
max_range="1"
min_range="1"
movement_used="100000"
name="throwing knives"
number="3"
parry="0"
range="ranged"
type="blade"
[specials]
[chance_to_hit]
active_on="offense"
cumulative="yes"
description="When used offensively, this attack always has at least a 60% chance to hit."
id="marksman"
name="marksman"
value="60"
[/chance_to_hit]
[poison]
description="This attack poisons living targets. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison cannot, of itself, kill a unit."
id="poison"
name="poison"
[/poison]
[/specials]
[/attack]
[modifications]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/modifications]
[advancement]
description="Max HP bonus +3, Max XP +20%"
id="amla_default"
image="icons/amla-default.png"
max_times="100"
strict_amla="yes"
[effect]
apply_to="hitpoints"
heal_full="yes"
increase_total="3"
[/effect]
[effect]
apply_to="max_experience"
increase="20%"
[/effect]
[effect]
apply_to="status"
remove="poisoned"
[/effect]
[effect]
apply_to="status"
remove="slowed"
[/effect]
[/advancement]
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[status]
[/status]
[abilities]
[/abilities]
[/unit]
[/side]
[variables]
next_scenario="multiplayer_Sullas_Ruins_Ladder_Random"
turn_number="1"
x1="0"
x2="0"
y1="0"
y2="0"
[old_side1]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="teal"
controller="human"
countdown_time="0"
current_player="Gallifax"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Northerners"
faction_name="Northerners"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id1"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="Goblin Spearman,Naga Fighter,Orcish Archer Ladder_0_1,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
save_id="id1"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="2"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team2"
total_upkeep="0"
user_team_name="teamname^1"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="retreat"
max_score="40000"
name="ai_default_rca::retreat_phase"
score="40000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attack_depth"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="5"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,fighter,mixed fighter,archer,scout"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side1]
[old_side2]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="red"
controller="human"
countdown_time="0"
current_player="Dreadnough"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Undead"
faction_name="Undead"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id2"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="Dark Adept,Ghost Ladder_0_1,Ghoul,Skeleton,Skeleton Archer Ladder_0_1,Vampire Bat Ladder_0_1,Walking Corpse"
save_id="id2"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="1"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team1"
total_upkeep="0"
user_team_name="teamname^2"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="retreat"
max_score="40000"
name="ai_default_rca::retreat_phase"
score="40000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attack_depth"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="5"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,archer,fighter,scout,archer"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side2]
[map_pool]
id="multiplayer_Basilisk_Ladder_Random"
name="Caves of the Basilisk"
[/map_pool]
[map_pool]
id="multiplayer_Hamlets_Ladder_Random"
name="Hamlets"
[/map_pool]
[map_pool]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
name="Howling Ghost Badlands"
[/map_pool]
[map_pool]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
name="Silverhead Crossing"
[/map_pool]
[map_pool]
id="multiplayer_Sullas_Ruins_Ladder_Random"
name="Sulla’s Ruins"
[/map_pool]
[map_pool]
id="multiplayer_The_Freelands_Ladder_Random"
name="The Freelands"
[/map_pool]
[map_pool]
id="multiplayer_Weldyn_Channel_Ladder_Random"
name="Weldyn Channel"
[/map_pool]
[/variables]
[menu_item]
description="Ladder Era Changelog"
id="changelog"
image=""
synced="yes"
use_hotkey="yes"
[command]
first_time_only="no"
id="changelog"
name="menu item changelog"
[message]
image="ladder-icon.png"
message="Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/menu_item]
[/carryover_sides_start]
[multiplayer]
active_mod_addon_ids=""
active_mod_versions=""
active_mods=""
difficulty_define="NORMAL"
experience_modifier="70"
hash="ua9xe0FR+.ZsANr0f<T0qN7I+3rcw<g1hJRxm2zq3wFOfl9tm,SsMl6IjfKzyDlMczT1nI20Rt2lu9Z2UKE.7iPg9Pf<vzkqZKRk-2NCk0xuIi4aH1YK>p7K9G,rrtdy"
mp_campaign=""
mp_campaign_name=""
mp_countdown="yes"
mp_countdown_action_bonus="30"
mp_countdown_init_time="240"
mp_countdown_reservoir_time="570"
mp_countdown_turn_bonus="240"
mp_era="ladder_era"
mp_era_addon_id="Ladder_Era"
mp_era_addon_version="0.1.15"
mp_era_name="Ladder Era"
mp_fog="yes"
mp_num_turns="-1"
mp_random_start_time="no"
mp_scenario="multiplayer_Sullas_Ruins_Ladder_Random"
mp_scenario_addon_id="Ladder_Era"
mp_scenario_addon_version="0.1.15"
mp_scenario_name="2p — Sulla’s Ruins"
mp_shroud="no"
mp_use_map_settings="no"
mp_village_gold="2"
mp_village_support="1"
observer="yes"
private_replay="no"
random_faction_mode="No Mirror"
registered_users_only="yes"
savegame="no"
scenario="Laddergame 1900, timer 4.5 to 9.5 min per turn"
shuffle_sides="yes"
side_users="id1:Gallifax,id2:Dreadnough"
[options]
[multiplayer]
id="Ladder_Competitive_Maps"
[option]
id="multiplayer_Basilisk_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Fallenstar_Lake_Ladder_Random"
value="no"
[/option]
[option]
id="multiplayer_Hamlets_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Sullas_Ruins_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Swamp_of_Dread_Ladder_Random"
value="no"
[/option]
[option]
id="multiplayer_The_Freelands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
value="no"
[/option]
[option]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
value="no"
[/option]
[option]
id="multiplayer_Weldyn_Channel_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_elensefar_courtyard_Ladder_Random"
value="no"
[/option]
[/multiplayer]
[/options]
[addon]
id="Ladder_Era"
min_version="0.1.3"
name="Ladder Era"
version="0.1.15"
[/addon]
[/multiplayer]
[era]
addon_id="Ladder_Era"
addon_min_version="0.1.3"
addon_title="Ladder Era"
addon_version="0.1.15"
allow_scenario="Ladder_All_Maps,Ladder_Classic_Maps,Ladder_Competitive_Maps,Ladder_Adventurous_Maps,multiplayer_Aethermaw,multiplayer_Arcanclave_Citadel,multiplayer_Basilisk,multiplayer_Clearing_Gushes,multiplayer_elensefar_courtyard,multiplayer_Hellhole,multiplayer_Hornshark_Island,multiplayer_Howling_Ghost_Badlands,multiplayer_Ruined_Passage,multiplayer_Ruphus_Isle,multiplayer_Sablestone_Delta,multiplayer_Sullas_Ruins,multiplayer_Swamp_of_Dread,multiplayer_The_Walls_of_Pyrennis,multiplayer_thousand_stings_garrison,multiplayer_Tombs_of_Kesorak,multiplayer_Weldyn_Channel,multiplayer_Den_of_Onis_Ladder,multiplayer_Hamlets_Ladder,multiplayer_Silverhead_Crossing_Ladder,multiplayer_Fallenstar_Lake_Ladder,multiplayer_The_Freelands_Ladder,multiplayer_Bath_of_Glory,multiplayer_Blue_Water_Province,multiplayer_Castle_Hopping_Isle,multiplayer_Clash,multiplayer_Geothermal,multiplayer_4p_Hamlets,multiplayer_Isars_Cross,multiplayer_King_of_the_Hill,multiplayer_Loris_River,multiplayer_4p_Morituri,multiplayer_Paths_of_Daggers,multiplayer_Ruins_of_Terra-Dwelve,multiplayer_Siege_Castles,multiplayer_4p_Underworld,multiplayer_Xanthe_Chaos"
description="Balanced version of the Default Era for competitive play. May be used only with approved maps. Needs play testing to verify the balance changes."
id="ladder_era"
name="Ladder Era"
require_era="yes"
[multiplayer_side]
id="Custom"
image="units/unknown-unit.png"
name="Custom"
[/multiplayer_side]
[multiplayer_side]
id="Random"
image="units/random-dice.png"
name="Random"
random_faction="yes"
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/drakes/inferno.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Drakes'</bold> are a faction of dragon-like <ref>text='Drakes' dst='..race_drake'</ref> and their lizard <ref>text='Saurian' dst='..race_lizard'</ref> allies. Drakes are descendants of dragons, but smaller in size. Saurians are considerably smaller than Drakes and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a <ref>text='Default Era' dst='..era_era_default'</ref> faction."
id="Ladder Drakes"
image="units/drakes/flare.png"
leader="Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior Ladder_0_1"
name="Drakes"
recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter Ladder_0_1,Saurian Skirmisher,Saurian Augur"
terrain_liked="Hh,Ha,Ds,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/humans/grand-knight.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Loyalists'</bold> are a faction of <ref>text='Humans' dst='..race_human'</ref> who are loyal to the throne of Wesnoth. Humans are a versatile race who specialize in many different areas. Similarly, the Loyalist faction is a very versatile melee-oriented faction with important ranged support from bowmen and mages."
id="Ladder Loyalists"
image="units/human-loyalists/lieutenant.png"
leader="Lieutenant,Swordsman,Javelineer,Longbowman"
name="Loyalists"
recruit="Cavalryman Ladder_0_2,Horseman,Spearman Ladder_0_1,Fencer,Heavy Infantryman,Bowman Ladder_0_1,Mage,Merman Fighter"
terrain_liked="Gg,Ww,Wo"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/elves/druid.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Rebels'</bold> are a faction of <ref>text='Elves' dst='..race_elf'</ref> and their various forest-dwelling allies. They get their human name, Rebels, from the time of Heir to the Throne, when they started the rebellion against the evil Queen Asheviere. Elves are a magical race that are masters of the bow and are capable of living many years longer than humans. In harmony with nature, the elves find allies with the <ref>text='human' dst='..race_human'</ref> mages, certain <ref>text='merfolk' dst='..race_merman'</ref>, and tree creatures called <ref>text='Woses' dst='..race_wose'</ref>. Rebels are best played taking advantage of their high forest defense, mastery of ranged attacks, and the elves’ neutral alignment."
id="Ladder Rebels"
image="units/elves-wood/captain.png"
leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid"
name="Rebels"
recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman Ladder_0_1,Elvish Scout,Wose Ladder_0_1,Merman Hunter Ladder_0_1"
terrain_liked="Ff,Fa,Ss,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/orcs/warlord.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Northerners'</bold> are a faction of <ref>text='Orcs' dst='..race_orc'</ref> and their allies who live in the north of the Great Continent, thus their name. Northerners consist of the warrior orcs race, the enslaved <ref>text='goblins' dst='..race_goblin'</ref>, <ref>text='trolls' dst='..race_troll'</ref> who are tricked into combat by the orcs, and the serpentine <ref>text='naga' dst='..race_naga'</ref>. The Northerners play best by taking advantage of having many low-cost and high HP soldiers."
id="Ladder Northerners"
image="units/orcs/warrior.png"
leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
name="Northerners"
recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer Ladder_0_1,Orcish Assassin,Naga Fighter,Goblin Spearman"
terrain_liked="Hh,Ha,Mm,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/undead/spectre.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Undead'</bold> are a faction of <ref>text='undead' dst='..race_undead'</ref> creatures and <ref>text='human' dst='..race_human'</ref> practitioners of dark arts that usually accompany them. Often, these “Dark Adepts” are the units that do the most damage for the faction, but they have a major vulnerability — their practicing of this forbidden, evil magic has consumed all their energy and so they have no melee attack at all. The Undead are a very aggressive faction and the most powerful <ref>text='Default Era' dst='..era_era_default'</ref> faction at nighttime."
id="Ladder Undead"
image="units/undead-necromancers/dark-sorcerer.png"
leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
name="Undead"
recruit="Skeleton,Skeleton Archer Ladder_0_1,Walking Corpse,Ghost Ladder_0_1,Vampire Bat Ladder_0_1,Dark Adept,Ghoul"
terrain_liked="Ss,Hh,Ha,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/dwarves/ulfserker.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Knalgan Alliance'</bold> is a faction of <ref>text='Dwarves' dst='..race_dwarf'</ref> and their outlaw <ref>text='Human' dst='..race_human'</ref> allies. Dwarves are an old race who live underground and have tough, but short, warriors. The outlaws are humans who are not socially acceptable among others of their race, but have become allies of the dwarves due to common enemies. This leads to a combination of tough and defensive dwarves who are only good on certain terrain and humans who can cover ground that dwarves are not good at fighting in."
id="Ladder Knalgan Alliance"
image="units/dwarves/steelclad.png"
leader="Dwarvish Steelclad Ladder_0_1,Dwarvish Thunderguard Ladder_0_5,Dwarvish Stalwart Ladder_0_1"
name="Knalgan Alliance"
recruit="Dwarvish Guardsman Ladder_0_2,Dwarvish Fighter Ladder_0_2,Dwarvish Ulfserker Ladder_0_3,Dwarvish Thunderer Ladder_0_5,Thief,Poacher,Footpad Ladder_0_2,Gryphon Rider"
terrain_liked="Hh,Ha,Mm"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[chat]
message="/me version 0.1.15"
speaker="Ladder Era"
[/chat]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[/era]
[replay]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="have fun:)"
side="2"
time="1620410476"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="have a great game"
side="1"
time="1620410481"
[/speak]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Vampire Bat Ladder_0_1"
			x=18
			y=28
			[from]
				x=19
				y=28
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bbdd8799"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Ghoul"
			x=20
			y=28
			[from]
				x=19
				y=28
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="7gg8X.+0rfdz5fYhl+>j5dL7bld1Ekel9.obaGxnPW28aY<7n8eJfcjd>6iFZjZ391fY>iklc8.8eo7cg4mjyg5lf.6NllciP<YebfY+1,XHki+5za7kg5dJti.XaZ1d"
			[/result]
			[result]
				next_unit_id=10
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23"
			y="28,28,28,27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=10
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Walking Corpse"
			x=24
			y=28
			[from]
				x=23
				y=27
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="l+p2b<l4qc5U7l3a+<7z943+9q+gZc08mgGuj2b41n-YbbOV-Zlb1+46Lo3R9ab1b7Xm.1336,cach45dygl+-<.<kZfkMjb7Lay7mjGn5-5oGgkg5poP4i<Ee8-eOmm"
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Ghost Ladder_0_1"
			x=23
			y=28
			[from]
				x=23
				y=27
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pIKMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
			[/result]
			[result]
				next_unit_id=12
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,24"
			y="27,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=12
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=512000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=12
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=12
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="Wolf Rider"
			x=19
			y=4
			[from]
				x=18
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bd90a37a"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Wolf Rider"
			x=20
			y=4
			[from]
				x=18
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7664f3b3"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,19,20,21,22"
			y="3,4,3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=26
			y=5
			[from]
				x=22
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="eb60c0f1"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=25
			y=5
			[from]
				x=22
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b18a39d2"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=24
			y=4
			[from]
				x=22
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3f98575a"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Assassin"
			x=23
			y=5
			[from]
				x=22
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="50684624"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23,22,21"
			y="28,28,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,19,19,18"
			y="28,28,27,26,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18,18,18,18,18,18,18,18"
			y="28,27,26,25,24,23,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24"
			y="26,25,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,24,25,25,26,26,27"
			y="28,27,27,26,25,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=24
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a749ff13"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=23
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6f02040b"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,24,24,25,26,26"
			y="5,5,6,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="26,26,25,24,24,24"
			y="5,6,7,7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,23,23,23,22"
			y="4,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,25,25,24,24"
			y="5,6,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=23
			y=5
			[from]
				x=22
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="51f3e8b0"
[/random_seed]
[/command]

	[command]
		from_side=2
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,18,18"
			y="4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,20,20,19,18,18,18,18"
			y="4,5,6,7,7,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,21,20,19,18,18"
			y="4,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,17,16,15,14"
			y="25,25,24,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,20,19,19,18"
			y="28,27,27,26,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,17,16,15,14,13,12,11"
			y="20,21,20,21,20,21,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,27,27,27,27,27,26"
			y="24,23,22,21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="26,25"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,23,23,22,22"
			y="24,23,22,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,23,23"
			y="24,23,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Skeleton"
			x=23
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="rGswozct3,K0OgqGfjYeu49h,>5a<b0Oc-p>Xl19373>h>z0Ma1Z-d7<ij6KL2,f9.-+E75jpe4p.-l3dW>h-+Y9-a<chwlNnw<I3GHZ,LsD8yP1NCcsBj.mhLm8i-0k"
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="23,24,23,23,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="18,17,16,15,14,13,12,12,11,10"
			y="5,5,4,4,4,5,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,17,16,15,14,13,12"
			y="10,11,11,11,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="26,25,24,23,23"
			y="8,9,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,24,25,25,25"
			y="9,10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="25,25"
			y="13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="oh dear, again this matchup "
side="1"
time="1620410849"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="I become an expert :D"
side="1"
time="1620410858"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="24,24,24,23,22,22"
			y="8,9,10,11,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,22,22,22,22"
			y="7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="23,23,23,23,24,24"
			y="5,6,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,17,16,15,14,13"
			y="7,8,8,8,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Want to play it?"
side="2"
time="1620410867"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="11,10,9,8"
			y="21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="sure why not"
side="1"
time="1620410881"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="better than when I get drakes"
side="1"
time="1620410885"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Ok"
side="2"
time="1620410887"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="8,8"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,13,12,11,11,11"
			y="23,24,23,23,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,23"
			y="24,23,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="8,7,7,6"
			y="17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18,18,17,16"
			y="25,24,23,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23,24"
			y="22,22,23,23,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Ghost Ladder_0_1"
			x=22
			y=23
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pIKMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,22,21,20"
			y="19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23"
			y="20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,26,27,28,29"
			y="16,15,15,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,21,20"
			y="19,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,10,10,10,10,11,11,11,11"
			y="7,8,9,10,11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=11
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,11,11,11,11"
			y="11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=14
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,11,10"
			y="14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,10"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12,12,12,12,12,12"
			y="11,12,13,14,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b42d6584"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=14
			y=7
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="61f112da"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,24,25,26,27,27"
			y="11,11,12,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="25,26,27,28"
			y="14,14,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Ghost Ladder_0_1"
			defender_weapon=0
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=28
				y=14
			[/source]
			[destination]
				x=29
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="761893a9"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,23,24"
			y="12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,23,24,25,26"
			y="11,12,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="24,24,25,25,25"
			y="9,10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,21"
			y="23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=23
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bccc52ee"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="6,6"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,10,9,8,7,6"
			y="21,21,21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,15,14"
			y="22,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19,18,17,16,15"
			y="23,22,22,21,21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18"
			y="17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18,17"
			y="18,18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,29,29,29,28,28"
			y="15,16,17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,20"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15"
			y="18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="28,28"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="9,10,10,11,12"
			y="17,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=553000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="27,27,27"
			y="14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="27,27"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="27,27"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="27,26"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="26,26"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,24,24,24,25"
			y="13,14,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,25,25,25,26,26"
			y="13,14,15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,27,27,27,27,28"
			y="13,14,15,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="28,28,27,27,27"
			y="14,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,25"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,13,13,13,13,13,13,13"
			y="17,18,19,20,21,22,23,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,10"
			y="15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18,18"
			y="8,8,8,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="14,15,16,17,18,18"
			y="7,8,8,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6605068b"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,13,12,12,12"
			y="8,9,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,23"
			y="24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=23
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9269d3cc"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,25,26,26,26,26"
			y="23,23,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Deathblade"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=26
				y=19
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="709bfe0f"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,24,25"
			y="22,21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=1
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=25
				y=20
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3db14a39"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19,20,21,22,23,24"
			y="17,18,18,18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=1
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7ffe5b61"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="28,28,27"
			y="20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="cb8da19a"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="20,21"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,15,15,15,15,14"
			y="20,21,22,23,24,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=25
			[/source]
			[destination]
				x=13
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="be00f1f9"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,22,23,24"
			y="18,18,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12"
			y="19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,12,12,11"
			y="16,17,18,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="15,15,15,14,13"
			y="18,19,20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="25,24,23,22,22,23"
			y="17,16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9bbd1410"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="26,25,24,23"
			y="17,17,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="28,29,30,31,31,30"
			y="17,18,18,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,20,21,22,22,22"
			y="11,12,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,18,19,19,20,20"
			y="9,10,11,12,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18,18"
			y="8,8,8,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,11,12,13,14,15,16,17,18"
			y="14,15,15,15,15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,12,12,13,14,15,16,17"
			y="25,25,26,27,27,27,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,12,12,13"
			y="11,10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="10eb2249"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Ghost Ladder_0_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="02691c6e"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,27"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="26,25,24,23"
			y="19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Deathblade"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=23
				y=20
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e894abaf"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,24"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,24,24"
			y="24,23,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b942605b"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,14,15,15,16,17"
			y="21,20,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=18
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2da208c2"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,26,27"
			y="20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="918b2f3a"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c6bc846f"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="27,26,25,24,23,22,22"
			y="20,20,21,21,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,22"
			y="20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=22
				y=19
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ba018b89"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,25,25"
			y="20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18"
			y="23,23,22,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,18"
			y="25,26,25,25,25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=26
			[/source]
			[destination]
				x=17
				y=27
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="536d5df4"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16,17,18,19"
			y="21,20,20,19,19,18,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=19
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="19,18,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,7,8,9,10,11"
			y="19,20,20,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="18,19,20,21,22,23,24,25,26,26"
			y="17,18,18,18,17,17,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=26
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e22f8196"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="27,28"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="28,28"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=28
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="fb018c23"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="30,29,28,27,26,25"
			y="20,20,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=25
				y=20
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="840c65f7"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0fe6ecad"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,24,25,25"
			y="17,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=25
				y=18
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a7a0a6d7"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="DrakeKing"
message="well this was fast"
time="1620412501"
to_sides="observer"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="22,22,23,24"
			y="15,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=2
			[source]
				x=24
				y=17
			[/source]
			[destination]
				x=24
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0ef24eda"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="20,20,21,22,22,23"
			y="13,14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,20,21,22,22,22"
			y="11,12,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18,18"
			y="8,8,8,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="30a4a96d"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Naga Fighter"
			x=14
			y=7
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3cba89ba"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,13,12,12,12,12"
			y="8,9,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,17,18,19,20,21"
			y="27,28,28,28,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22"
			y="18,17,18,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="704cdbb3"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,23,24,24"
			y="20,21,22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DrakeKing"
message="orcish archer breathing rate is so much faster then orc grunt he must have anxiety"
time="1620412580"
[/speak]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=24
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="959d6710"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,23"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=24
				y=19
			[/source]
			[destination]
				x=25
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b64283de"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,25"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=25
				y=19
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0163ff44"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,24,25"
			y="20,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=25
				y=21
			[/source]
			[destination]
				x=25
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3d7c1147"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19,20,21,22"
			y="22,23,22,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,23,24,25,26,26"
			y="19,20,21,21,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=26
				y=20
			[/source]
			[destination]
				x=25
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8eb98982"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19,20"
			y="26,27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=20
				y=27
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="08b8b8e9"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,19,19,19,19,19,20,20,21"
			y="19,20,21,22,23,24,24,25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,10,9,8,7,6"
			y="21,21,21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Walking Corpse"
			x=22
			y=23
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="l+p2b<l4qc5U7l3a+<7z943+9q+gZc08mgGuj2b41n-YbbOV-Zlb1+46Lo3R9ab1b7Xm.1336,cach45dygl+-<.<kZfkMjb7Lay7mjGn5-5oGgkg5poP4i<Ee8-eOmm"
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Walking Corpse"
			x=23
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="l+p2b<l4qc5U7l3a+<7z943+9q+gZc08mgGuj2b41n-YbbOV-Zlb1+46Lo3R9ab1b7Xm.1336,cach45dygl+-<.<kZfkMjb7Lay7mjGn5-5oGgkg5poP4i<Ee8-eOmm"
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,15,15,15,15,15,15,14"
			y="7,8,9,10,11,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,19,20,20,21"
			y="11,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,23,24,25,26,26"
			y="15,16,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=2
			[source]
				x=26
				y=18
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7efa2481"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="21,22"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,26"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="23,24,25"
			y="17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=2
			[source]
				x=25
				y=18
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f951ae37"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="24,25,26,27,27,26"
			y="17,17,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=2
			[source]
				x=26
				y=19
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="16a5736d"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=25
				y=20
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6aab17e1"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="thats very curious, I always thought that one must be calm to fire bows"
side="1"
time="1620412862"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="26,25,24,24"
			y="17,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Skeleton"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=25
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bd17e91c"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="28,27,26,25"
			y="18,19,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=25
				y=19
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="75127a60"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18,18"
			y="8,8,8,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,12,12,13,13"
			y="12,11,10,9,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a3a2ee9e"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,24,25,25"
			y="24,23,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,23,24"
			y="23,23,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=22
			y=23
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="57c4b6ed"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24,23,22"
			y="23,24,25,26,27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Deathblade"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=22
				y=27
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="cce4517d"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="DrakeKing"
message="fire in multiple senses i see what you did there"
time="1620412973"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="24,24,23,22,21"
			y="24,25,26,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=21
				y=27
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bb743a33"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=20
				y=27
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bd617af3"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,26,27"
			y="20,21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,26,26,26,27"
			y="21,21,22,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24,24,24"
			y="19,20,21,22,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24"
			y="22,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,22,22,22"
			y="18,19,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,20,20,19,19,18"
			y="26,25,24,23,23,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18"
			y="21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,17"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,14,14,15"
			y="13,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,16,16"
			y="16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18"
			y="8,8,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,19,20,20,21"
			y="11,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,22,22,21"
			y="15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="21,22"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,26,27"
			y="19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,25"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,27,28"
			y="18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,27"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="aecf64fc"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Wolf Rider"
			x=14
			y=7
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5e9ae55b"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,13,12,12,12,12"
			y="8,9,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=21
				y=28
			[/source]
			[destination]
				x=21
				y=27
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1f1ba840"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,19"
			y="27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,20"
			y="27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=20
				y=27
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e7a9a0ef"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,23,23,22"
			y="24,25,26,27,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=22
				y=28
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9ab0b126"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,23"
			y="27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="27,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=21
				y=27
			[/source]
			[destination]
				x=21
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="633d7c65"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="17,16,15"
			y="20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="15,14"
			y="20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,13"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,24,24,24"
			y="27,26,25,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22"
			y="22,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7,8,9,10,11"
			y="19,20,20,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,26,25"
			y="23,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,23"
			y="22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,12,11,10,9"
			y="19,18,18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Walking Corpse"
			x=22
			y=23
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="l+p2b<l4qc5U7l3a+<7z943+9q+gZc08mgGuj2b41n-YbbOV-Zlb1+46Lo3R9ab1b7Xm.1336,cach45dygl+-<.<kZfkMjb7Lay7mjGn5-5oGgkg5poP4i<Ee8-eOmm"
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,15,14,13,12,11,10,10"
			y="17,17,17,18,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="14,14,14,14,14,14,14,13,13"
			y="7,8,9,10,11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="21,20,19,18,17,16,15"
			y="18,18,19,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,12,12,13,13"
			y="12,11,10,9,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,19,20,20,20"
			y="10,11,12,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="24,23,23"
			y="18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,22,22"
			y="15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,25,25"
			y="19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="27,26,26"
			y="19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="28,28,29"
			y="19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18"
			y="8,8,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Wolf Rider"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="701a4b71"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,21"
			y="28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19,18,17,16,15,14"
			y="27,26,26,25,25,24,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,27,27,27,27,27"
			y="24,23,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d2d10e7e"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,24,24,25,26"
			y="22,21,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=26
				y=18
			[/source]
			[destination]
				x=27
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b20caf3c"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,25,25"
			y="21,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=18
			[/source]
			[destination]
				x=26
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5b9558a0"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,25,25,25"
			y="22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,22,22,22"
			y="22,21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25"
			y="22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25"
			y="21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,22"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=22
			y=23
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="cf996a1c"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,22,22"
			y="21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23"
			y="20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,24"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,23,23"
			y="22,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,19,18"
			y="27,27,26,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8,7,6"
			y="18,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="25,25"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,21,22,23,24,25"
			y="14,15,15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=17
			[/source]
			[destination]
				x=25
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="11733e2c"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,23,24,25"
			y="17,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=18
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8178b07f"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="26,26"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="23,24,25,26"
			y="17,17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=26
				y=17
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1b56199c"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="25,26,27,27"
			y="16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="39db7692"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="29,30,31,31,30,29,28"
			y="18,18,19,20,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=28
				y=19
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="18aa656a"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="26,25,24,24"
			y="16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Ghost Ladder_0_1"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=2
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=24
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1dfcad93"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,19,19,20,20,20"
			y="10,11,12,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18"
			y="20,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,14,15,16,17,18,19"
			y="15,15,16,16,17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18,19,19,20,20"
			y="8,8,8,8,9,10,11,12,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,10,11,12,13,14,15,16,17"
			y="20,19,19,18,18,17,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3e878a38"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,22,23,23,23,23"
			y="23,22,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=2
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=23
				y=19
			[/source]
			[destination]
				x=24
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="144f9b7d"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,25"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,26,25"
			y="19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=25
				y=19
			[/source]
			[destination]
				x=25
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="83b34cb5"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,22,23,24"
			y="19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=24
				y=17
			[/source]
			[destination]
				x=25
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7690f6b7"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,24"
			y="20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=25
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9156fae1"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,24"
			y="20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="Walking Corpse"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=25
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="918c7e71"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=26
				y=18
			[/source]
			[destination]
				x=25
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="279424f1"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,7"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="7,8"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="8,8"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="8,8"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=22
			y=23
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d8b69fc5"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,18,18,17,17,17"
			y="25,24,23,23,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2ea4e6b8"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,21,20,19,18"
			y="20,21,21,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4e310e0b"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="14,15,15,16,16,17"
			y="23,23,22,21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=20
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b1a45248"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="19,20,20,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=19
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="637e5020"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,20,19,19,18"
			y="28,27,27,26,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,14,14"
			y="21,21,21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="8,8"
			y="15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="8,9"
			y="14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="9,9"
			y="14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24,23"
			y="23,24,25,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18"
			y="8,8,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ee4617f9"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=14
			y=7
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1b2bc4e4"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,22,23"
			y="18,17,18,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=23
				y=17
			[/source]
			[destination]
				x=24
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b67633ba"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="27,28"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,26,27,28,28,27"
			y="17,16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=2
			defender_type="Dark Sorcerer"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=27
				y=19
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="921d6895"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="26,27"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,20,21,22,23,24,25,26"
			y="13,14,15,15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=2
			defender_type="Dark Sorcerer"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=26
				y=17
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="da1ea8b7"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="28,27"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=2
			defender_type="Dark Sorcerer"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=2
			[source]
				x=27
				y=18
			[/source]
			[destination]
				x=26
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c09c884a"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=2
		[choose]
			value=0
		[/choose]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,21,22,22,22,22"
			y="14,15,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="46375de2"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="19,19,20,20,21,22,23"
			y="17,18,18,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=23
				y=20
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f83dff4d"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="27,26,25,24,23"
			y="17,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=23
				y=18
			[/source]
			[destination]
				x=23
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3522c74c"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="28,27,27,26,25,24"
			y="19,19,18,17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=0
			defender_type="Walking Corpse"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=2
			[source]
				x=24
				y=17
			[/source]
			[destination]
				x=24
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4b9b6ce3"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=18
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d85a9a41"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,17"
			y="21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18,18,18,18"
			y="25,24,23,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=18
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="79fc44b0"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="17,17,18,19,19"
			y="20,19,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6223afe0"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,18,18"
			y="22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,25,26,26,26,27"
			y="19,20,21,21,22,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=45
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Skeleton"
			x=23
			y=28
			[from]
				x=23
				y=27
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="rGswozct3,K0OgqGfjYeu49h,>5a<b0Oc-p>Xl19373>h>z0Ma1Z-d7<ij6KL2,f9.-+E75jpe4p.-l3dW>h-+Y9-a<chwlNnw<I3GHZ,LsD8yP1NCcsBj.mhLm8i-0k"
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,20,19,18"
			y="27,26,27,26,26,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,13,12,11"
			y="18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11,12,13,14,15,16,17"
			y="13,13,14,14,15,15,16,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,18,17,16,15,14"
			y="21,21,22,22,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,21,20,19"
			y="23,23,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,18,18,18"
			y="21,20,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="22,23,24,25,25,25"
			y="18,19,19,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="23,23,23,23,24,25,26"
			y="20,21,22,23,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=26
				y=24
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="691ae030"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="27,27,27,27,28,28"
			y="19,20,21,22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=28
				y=23
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a2ed2118"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,24,25,25"
			y="17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,26,27,27,27,27,28,29,29,28"
			y="17,18,19,20,21,22,22,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=28
				y=24
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="899333bd"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="27,27,27,27,27,27"
			y="18,19,20,21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=27
				y=23
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="97e57dba"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,23,24,25,26,26"
			y="18,19,19,20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="24,24"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,19,20,21,22"
			y="10,11,12,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18"
			y="8,8,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="14,15,16,17,18,19,20"
			y="7,8,8,8,8,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Archer Ladder_0_1"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c3544f42"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,13,12,12,12"
			y="8,9,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,17"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,17"
			y="15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="11,11,10,10,9,9"
			y="16,15,14,13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,18,18,17,16,15,14"
			y="21,20,19,19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18,17,16,16,16,15"
			y="20,19,19,18,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,14,14,14,14,14,14"
			y="23,22,21,20,19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,16,15,14,14"
			y="17,18,17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,19,18,18,17,17,16"
			y="20,19,18,17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,22,21"
			y="28,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18"
			y="22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,15,14,13"
			y="25,25,25,25,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=27
				y=24
			[/source]
			[destination]
				x=28
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a88c561b"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,18,18,17,16"
			y="21,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15,14"
			y="14,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,13"
			y="13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,12"
			y="13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=437000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="28,29,29,28,27"
			y="23,24,25,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=27
				y=25
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7feeeade"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="25,24,23,22,22,21"
			y="19,18,18,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,14,13,12,11,10"
			y="8,7,7,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,12,12,13"
			y="11,10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=14
			y=7
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="542d43d8"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,18,18,17,16,15"
			y="10,9,8,8,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,21,20,19,19,18"
			y="13,13,12,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,19,18,17,17"
			y="9,9,8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="24,23,23,22,22,22,22"
			y="18,18,17,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="25,26,26"
			y="22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=26
				y=23
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7837b2ee"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="26,25"
			y="24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,25,25,25,26"
			y="21,22,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=26
				y=24
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f71648f8"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="28,28"
			y="24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=28
				y=23
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0f550104"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=27
				y=23
			[/source]
			[destination]
				x=27
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d72463c8"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="25,24,23,22,21"
			y="24,23,24,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,13"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="21,20"
			y="23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,17,18"
			y="14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14,15,16"
			y="13,14,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,17"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,18"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,19"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="9,10,11,12"
			y="12,11,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20,21"
			y="13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Wraith"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bf45a1a6"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19,20,21"
			y="16,16,16,17,17,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="51b9f637"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21"
			y="18,18,17,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,18"
			y="17,18,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,14,15,15"
			y="24,24,25,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Ghost Ladder_0_1"
			x=15
			y=28
			[from]
				x=15
				y=27
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum=".3tnxFGR8KAdAETQIH<FtqOCV9vEyIIuROHsUIAIgP3pIKMmQRxEt.,NLAqJPQ4wqI6KvDsAywCvvASFoGEHSOw3.i7JK9xGZqNL<JUAOCfK.3rfAIqoYKsOI9vwQNAF"
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="15,16"
			y="27,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,15,16,17,18"
			y="14,13,13,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=406000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,17,18,18,18,18,18"
			y="7,8,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1671219c"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,19,19,20,20,20"
			y="10,11,12,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,23,24,24,23,22"
			y="13,14,14,15,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=2
			defender_type="Wraith"
			defender_weapon=1
			tod="afternoon"
			turn=15
			weapon=2
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=21
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1efb38ad"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="20,21,22,22,22,22,22"
			y="23,23,22,21,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=21
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="543f713b"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="28,27"
			y="23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="27,27,27,26,25,25"
			y="25,24,23,22,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="27,26,25,25,25,25"
			y="23,22,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,25,24,23,23,22"
			y="23,23,22,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,26,26,25,25,24"
			y="24,23,22,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18,18,18"
			y="8,8,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="14,15,16,17,18,19"
			y="7,8,8,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,11,12,13,14,15"
			y="7,8,8,9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,13"
			y="7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=49
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8a8eafd8"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,22,23"
			y="28,27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="15,16,17,18,18,19,19,20"
			y="28,27,27,26,25,25,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,18,19"
			y="13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=19
				y=15
			[/source]
			[destination]
				x=20
				y=14
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c10cf3d3"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,20"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Wraith"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=20
				y=15
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c6a0a7c3"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,20"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=21
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4bd1138f"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19,20,20,21"
			y="20,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5834d972"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="16,16,16,17,18,18,18"
			y="15,16,17,18,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,21,22"
			y="17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="35ecbe78"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,24,24,24"
			y="27,26,25,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,17,18,18,18,19"
			y="26,26,25,24,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,20,20,21"
			y="16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat Ladder_0_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=21
				y=19
			[/source]
			[destination]
				x=22
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d935faa8"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="12,12,12,11,11,10"
			y="11,10,9,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,18,18"
			y="8,8,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,18,18,18,18"
			y="10,11,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=18
				y=14
			[/source]
			[destination]
				x=19
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="982549ac"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,18"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,16,17,18"
			y="10,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=15
			y=8
			[from]
				x=13
				y=8
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="94b57774"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,13,12,12,12"
			y="8,9,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,20,21,22,22,21"
			y="12,13,13,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=2
			defender_type="Wraith"
			defender_weapon=1
			tod="dusk"
			turn=16
			weapon=2
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7905415d"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="25,25,24,23"
			y="19,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=1
			defender_type="Ghost Ladder_0_1"
			defender_weapon=1
			tod="dusk"
			turn=16
			weapon=2
			[source]
				x=23
				y=17
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9f5f633c"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,23,24,24,23"
			y="15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=1
			defender_type="Ghost Ladder_0_1"
			defender_weapon=1
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=23
				y=18
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e552ed22"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="19,20,20,21,21,21"
			y="9,9,10,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=19
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="716234ec"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,23,24,24,24,23,22"
			y="18,19,18,17,16,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Ghost Ladder_0_1"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="91b14e6d"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="25,25,24,23,23,22"
			y="21,20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=21
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a13b4e16"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,21,20,20"
			y="20,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=20
				y=18
			[/source]
			[destination]
				x=21
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="34bad254"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="24,23,23,22"
			y="20,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=22
				y=18
			[/source]
			[destination]
				x=21
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f150d4d1"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=2
		[choose]
			value=0
		[/choose]
	[/command]

	[command]
		from_side=2
		[move]
			x="27,27,27,27,27,27,26,26,26"
			y="24,23,22,21,20,19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=570000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,25,26,27"
			y="24,24,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,20"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=2
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=15
			[/source]
			[destination]
				x=21
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8569e9bf"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19,19"
			y="20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=19
				y=19
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c6c24deb"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,21"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=20
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="21a7027c"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="20,21"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Wraith"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1cdeaffe"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="20,21,22,22,22,23,24,24"
			y="23,23,22,21,20,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Ghost Ladder_0_1"
			defender_lvl=1
			defender_type="Orcish Archer Ladder_0_1"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=24
				y=18
			[/source]
			[destination]
				x=23
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="eb2dbc8e"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,20,21,22,23,24"
			y="23,22,23,23,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=22
			y=23
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4439e061"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Dark Adept"
			x=23
			y=24
			[from]
				x=24
				y=23
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="480abe26"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="abhijit"
message="why has Gallifax opened his keep"
time="1620416615"
to_sides="observer"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="21,21,22,23,24,25"
			y="19,20,20,20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=1
			value=570000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,22"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,20"
			y="14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="18,19,19,19,20,20"
			y="10,11,12,13,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=20
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="60c62c09"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,23,22,21"
			y="17,16,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="Orcish Crossbowman"
			defender_lvl=2
			defender_type="Wraith"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=2
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a5f024f9"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,23,22"
			y="18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=53
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_0_1"
			defender_lvl=2
			defender_type="Wraith"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=2
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4f7ffb2a"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=2
		[choose]
			value=0
		[/choose]
	[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="I surrender"
side="1"
time="1620416701"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="gg"
side="1"
time="1620416703"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Ok good game:)"
side="2"
time="1620416712"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="its over now"
side="1"
time="1620416724"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Had the hits I needed "
side="2"
time="1620416728"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="was over for some time I guess"
side="1"
time="1620416731"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Yeah."
side="2"
time="1620416740"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Chance for comeback, but with that wasted advance north that you didn't follow up it was I think."
side="2"
time="1620416766"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="trapping the naga didnt work in my favor at all, missplaced my adepts I suppose"
side="1"
time="1620416769"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="I figured that you get reinforcements there"
side="1"
time="1620416784"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="cant kill the leader"
side="1"
time="1620416795"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="best case scenario is a side switch"
side="1"
time="1620416801"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="my idea was to pretend an attack north and cut down south east again"
side="1"
time="1620416823"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Yeah but maybe shouldn't have went for it. But uif you do you need to go al in. and mnot stop half way"
side="2"
time="1620416827"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Ok"
side="2"
time="1620416856"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Lobby"
side="2"
time="1620416861"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Dreadnough"
message="bye"
side="1"
time="1620416865"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Gallifax"
message="Cya Dreadnough "
side="2"
time="1620416870"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Dreadnough becomes an observer."
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Gallifax takes control of side 1."
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Dreadnough has surrendered."
[/speak]
[/command]

	[command]
		undo=no
		[surrender]
			side_number=0
		[/surrender]
	[/command]
[/replay]
