abbrev=""
active_mods=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
difficulty="NORMAL"
end_credits="yes"
end_text=""
end_text_duration="0"
era_define=""
era_id="ladder_era"
label="2p — Howling Ghost Badlands"
mod_defines=""
mp_game_title="Classificata (Ladder)"
oos_debug="no"
random_mode=""
scenario_define=""
version="1.16.6"
[replay]
[upload_log]
[/upload_log]
[/replay]
[scenario]
addon_id="Ladder_Era"
addon_title="Ladder Era"
addon_version="1.0.0"
allow_new_game="no"
description="Little remains of this once wealthy mining colony, now a haven for raiders and thieves."
experience_modifier="70"
has_mod_events="yes"
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
loaded_resources=""
map_data="_off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr, _off^_usr
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"
name="2p — Howling Ghost Badlands"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
random_start_time="no"
[event]
name="prestart"
[store_side]
variable="new_side"
[has_unit]
id="id1"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side1.color"
side="$new_side.side"
village_gold="$old_side1.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side1.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[store_side]
variable="new_side"
[has_unit]
id="id2"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side2.color"
side="$new_side.side"
village_gold="$old_side2.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side2.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[clear_variable]
name="old_side1,old_side2,next_scenario"
[/clear_variable]
[/event]
[event]
name="prestart"
[set_variable]
name="maps"
[join]
key="name"
separator="
"
variable="map_pool"
[/join]
[/set_variable]
[chat]
message="Map pool:"
speaker=""
[/chat]
[chat]
message="$maps"
speaker=""
[/chat]
[chat]
message="/me ctrl+x to clear"
speaker="Press"
[/chat]
[clear_variable]
name="map_pool,maps"
[/clear_variable]
[/event]
[time]
blue="0"
green="-15"
id="dawn"
image="misc/time-schedules/default/schedule-dawn.png"
name="Dawn"
red="-25"
sound="ambient/morning.ogg"
[/time]
[time]
id="morning"
image="misc/time-schedules/default/schedule-morning.png"
lawful_bonus="25"
name="Morning"
[/time]
[time]
id="afternoon"
image="misc/time-schedules/default/schedule-afternoon.png"
lawful_bonus="25"
name="Afternoon"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-dusk.png"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[time]
blue="-13"
green="-45"
id="first_watch"
image="misc/time-schedules/default/schedule-firstwatch.png"
lawful_bonus="-25"
name="First Watch"
red="-75"
[/time]
[time]
blue="-13"
green="-45"
id="second_watch"
image="misc/time-schedules/default/schedule-secondwatch.png"
lawful_bonus="-25"
name="Second Watch"
red="-75"
[/time]
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[event]
name="prestart"
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[/event]
[item]
image="scenery/village-human-burned3.png"
x="6"
y="1"
[/item]
[item]
image="scenery/village-human-burned3.png"
x="12"
y="8"
[/item]
[item]
image="scenery/village-human-burned3.png"
x="28"
y="34"
[/item]
[item]
image="scenery/village-human-burned4.png"
x="27"
y="35"
[/item]
[item]
image="scenery/village-human-burned1.png"
x="24"
y="33"
[/item]
[item]
image="scenery/tent-ruin-1.png"
x="26"
y="34"
[/item]
[item]
image="scenery/tent-ruin-1.png"
x="3"
y="22"
[/item]
[item]
image="scenery/village-human-burned4.png"
x="8"
y="2"
[/item]
[item]
image="scenery/tent-ruin-1.png"
x="6"
y="2"
[/item]
[item]
image="scenery/tent-ruin-1.png"
x="24"
y="10"
[/item]
[item]
image="scenery/tent-ruin-1.png"
x="18"
y="29"
[/item]
[item]
image="scenery/tent-ruin-1.png"
x="2"
y="11"
[/item]
[item]
image="scenery/tent-ruin-1.png"
x="31"
y="24"
[/item]
[item]
image="scenery/mine-abandoned.png"
x="24"
y="13"
[/item]
[item]
image="scenery/mine-abandoned.png"
x="10"
y="22"
[/item]
[event]
name="prestart"
[chat]
message="/me version 1.0.0"
speaker="Ladder Era"
[/chat]
[/event]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Summary"
id="0_summary"
[command]
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="1_changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="blue"
controller="human"
current_player="Kira1"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="male"
gold="100"
id="id2"
income="0"
is_host="no"
is_local="no"
name="Kira1"
player_id="Kira1"
save_id="id2"
side="1"
team_name="Team 1"
type="Deathblade"
user_team_name="Team 1"
[ai]
villages_per_scout="8"
[/ai]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="red"
controller="human"
current_player="DanieleMurgioni"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="male"
gold="100"
id="id1"
income="0"
is_host="yes"
is_local="no"
name="DanieleMurgioni"
player_id="DanieleMurgioni"
save_id="id1"
side="2"
team_name="Team 2"
type="Deathblade"
user_team_name="Team 2"
[ai]
villages_per_scout="8"
[/ai]
[village]
x="3"
y="5"
[/village]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[/scenario]
[carryover_sides_start]
next_scenario="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
next_underlying_unit_id="2"
random_calls="0"
random_seed="46eab03b"
[side]
add="no"
current_player="Kira1"
gold="0"
previous_recruits="Dwarvish Fighter Ladder_1,Dwarvish Guardsman Ladder_1,Dwarvish Thunderer Ladder_1,Dwarvish Ulfserker Ladder_1,Footpad Ladder_1,Gryphon Rider,Poacher Ladder_1,Thief"
save_id="id2"
[variables]
[/variables]
[unit]
attacks_left="1"
canrecruit="yes"
cost="36"
experience="0"
extra_recruit=""
facing="ne"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="54"
id="id2"
image="units/dwarves/steelclad.png"
image_icon=""
jamming="0"
language_name="Dwarvish Steelclad" +
					_" (ladder)"
max_hitpoints="54"
max_moves="5"
moves="5"
name="Kira1"
overlays=""
race="dwarf"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
type="Dwarvish Steelclad Ladder_1"
undead_variation="dwarf"
underlying_id="1"
unrenamable="no"
upkeep="full"
usage="fighter"
variation=""
vision="5"
[modifications]
[trait]
availability="musthave"
description="Poison deals 6 HP damage"
female_name="female^hardy"
help_text="Units with this trait take only 6 HP damage from poison. However, resting will not reduce the poison damage."
id="hardy"
male_name="hardy"
[/trait]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/modifications]
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[status]
[/status]
[/unit]
[/side]
[side]
add="no"
current_player="DanieleMurgioni"
gold="0"
previous_recruits="Goblin Spearman,Naga Fighter,Orcish Archer Ladder_1,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
save_id="id1"
[variables]
[/variables]
[unit]
attacks_left="1"
canrecruit="yes"
cost="27"
experience="0"
extra_recruit=""
facing="nw"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="55"
id="id1"
image="units/trolls/grunt.png"
image_icon=""
jamming="0"
language_name="Troll"
moves="5"
name="DanieleMurgioni"
overlays=""
race="troll"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
type="Troll"
undead_variation="troll"
underlying_id="2"
unrenamable="no"
upkeep="full"
usage="fighter"
variation=""
vision="-1"
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[status]
[/status]
[modifications]
[/modifications]
[/unit]
[/side]
[variables]
next_scenario="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
turn_number="1"
x1="0"
x2="0"
y1="0"
y2="0"
[old_side1]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="red"
controller="human"
countdown_time="0"
current_player="DanieleMurgioni"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Northerners"
faction_name="Northerners"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id1"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="Goblin Spearman,Naga Fighter,Orcish Archer Ladder_1,Orcish Assassin,Orcish Grunt,Troll Whelp,Wolf Rider"
save_id="id1"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="2"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team2"
total_upkeep="0"
user_team_name="teamname^1"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="lua"
id="retreat_injured"
location="ai/lua/ca_retreat_injured.lua"
max_score="192000"
name="ai_default_rca::retreat_injured"
[/candidate_action]
[candidate_action]
engine="lua"
id="spread_poison"
location="ai/lua/ca_spread_poison.lua"
max_score="190000"
name="ai_default_rca::spread_poison"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="lua"
id="place_healers"
location="ai/lua/ca_place_healers.lua"
max_score="96000"
name="ai_default_rca::place_healers"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[candidate_action]
engine="lua"
id="move_to_any_enemy"
location="ai/lua/ca_move_to_any_enemy.lua"
max_score="1000"
name="ai_default_rca::move_to_any_enemy"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,fighter,mixed fighter,archer,scout"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_enemy_weight"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_factor"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side1]
[old_side2]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="purple"
controller="human"
countdown_time="0"
current_player="Kira1"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Knalgan Alliance"
faction_name="Knalgan Alliance"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id2"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="Dwarvish Fighter Ladder_1,Dwarvish Guardsman Ladder_1,Dwarvish Thunderer Ladder_1,Dwarvish Ulfserker Ladder_1,Footpad Ladder_1,Gryphon Rider,Poacher Ladder_1,Thief"
save_id="id2"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="1"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team1"
total_upkeep="0"
user_team_name="teamname^2"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="lua"
id="retreat_injured"
location="ai/lua/ca_retreat_injured.lua"
max_score="192000"
name="ai_default_rca::retreat_injured"
[/candidate_action]
[candidate_action]
engine="lua"
id="spread_poison"
location="ai/lua/ca_spread_poison.lua"
max_score="190000"
name="ai_default_rca::spread_poison"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="lua"
id="place_healers"
location="ai/lua/ca_place_healers.lua"
max_score="96000"
name="ai_default_rca::place_healers"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[candidate_action]
engine="lua"
id="move_to_any_enemy"
location="ai/lua/ca_move_to_any_enemy.lua"
max_score="1000"
name="ai_default_rca::move_to_any_enemy"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,fighter,mixed fighter,archer,scout"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_enemy_weight"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_factor"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side2]
[map_pool]
id="multiplayer_Aethermaw_Ladder_Random"
name="Aethermaw"
[/map_pool]
[map_pool]
id="multiplayer_Basilisk_Ladder_Random"
name="Caves of the Basilisk"
[/map_pool]
[map_pool]
id="multiplayer_Clearing_Gushes_Ladder_Random"
name="Clearing Gushes"
[/map_pool]
[map_pool]
id="multiplayer_Den_of_Onis_Ladder_Random"
name="Den of Onis"
[/map_pool]
[map_pool]
id="multiplayer_elensefar_courtyard_Ladder_Random"
name="Elensefar Courtyard"
[/map_pool]
[map_pool]
id="multiplayer_Fallenstar_Lake_Ladder_Random"
name="Fallenstar Lake"
[/map_pool]
[map_pool]
id="multiplayer_Hamlets_Ladder_Random"
name="Hamlets"
[/map_pool]
[map_pool]
id="multiplayer_Hellhole_Ladder_Random"
name="Hellhole"
[/map_pool]
[map_pool]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
name="Howling Ghost Badlands"
[/map_pool]
[map_pool]
id="multiplayer_Ruphus_Isle_Ladder_Random"
name="Ruphus Isle"
[/map_pool]
[map_pool]
id="multiplayer_Sablestone_Delta_Ladder_Random"
name="Sablestone Delta"
[/map_pool]
[map_pool]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
name="Silverhead Crossing"
[/map_pool]
[map_pool]
id="multiplayer_Sullas_Ruins_Ladder_Random"
name="Sulla’s Ruins"
[/map_pool]
[map_pool]
id="multiplayer_Swamp_of_Dread_Ladder_Random"
name="Swamp of Dread"
[/map_pool]
[map_pool]
id="multiplayer_The_Freelands_Ladder_Random"
name="The Freelands"
[/map_pool]
[map_pool]
id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
name="The Walls of Pyrennis"
[/map_pool]
[map_pool]
id="multiplayer_thousand_stings_garrison_Ladder_Random"
name="Thousand Stings Garrison"
[/map_pool]
[map_pool]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
name="Tombs of Kesorak"
[/map_pool]
[map_pool]
id="multiplayer_Weldyn_Channel_Ladder_Random"
name="Weldyn Channel"
[/map_pool]
[/variables]
[menu_item]
description="Ladder Era Summary"
id="0_summary"
image=""
synced="yes"
use_hotkey="yes"
[command]
first_time_only="no"
id="0_summary"
name="menu item 0_summary"
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/menu_item]
[menu_item]
description="Ladder Era Changelog"
id="1_changelog"
image=""
synced="yes"
use_hotkey="yes"
[command]
first_time_only="no"
id="1_changelog"
name="menu item 1_changelog"
[message]
image="ladder-icon.png"
message="Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/menu_item]
[/carryover_sides_start]
[multiplayer]
active_mods=""
difficulty_define="NORMAL"
experience_modifier="70"
hash="209LCxhr+NQ>eu4Jd>IK94LIZ,-pNRueHq+xFV9.p2f>cKfyu4lI<F30<PSwgfqyi9P-q3GnHP04o4LTN.9i+ABdQ2IDnngU<eZcm206H9<ejyE4D,3uNqJJ5yoAZ.ud"
mp_campaign=""
mp_campaign_name=""
mp_countdown="yes"
mp_countdown_action_bonus="0"
mp_countdown_init_time="300"
mp_countdown_reservoir_time="300"
mp_countdown_turn_bonus="300"
mp_era="ladder_era"
mp_era_name="Ladder Era"
mp_fog="yes"
mp_num_turns="-1"
mp_random_start_time="no"
mp_scenario="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
mp_scenario_name="2p — Howling Ghost Badlands"
mp_shroud="no"
mp_use_map_settings="no"
mp_village_gold="2"
mp_village_support="1"
observer="yes"
private_replay="no"
random_faction_mode="No Mirror"
savegame="no"
scenario="Classificata (Ladder)"
shuffle_sides="yes"
side_users="id1:DanieleMurgioni,id2:Kira1"
[options]
[multiplayer]
id="Ladder_All_Maps"
[option]
id="multiplayer_Aethermaw_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Arcanclave_Citadel_Ladder_Random"
value="no"
[/option]
[option]
id="multiplayer_Basilisk_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Clearing_Gushes_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Den_of_Onis_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Fallenstar_Lake_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Hamlets_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Hellhole_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Hornshark_Island_Ladder_Random"
value="no"
[/option]
[option]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Ruined_Passage_Ladder_Random"
value="no"
[/option]
[option]
id="multiplayer_Ruphus_Isle_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Sablestone_Delta_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Sullas_Ruins_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Swamp_of_Dread_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_The_Freelands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Weldyn_Channel_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_elensefar_courtyard_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_thousand_stings_garrison_Ladder_Random"
value="yes"
[/option]
[/multiplayer]
[/options]
[addon]
id="Ladder_Era"
min_version="1.0.0"
name="Ladder Era"
require="yes"
version="1.0.0"
[content]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
name="2p — Howling Ghost Badlands"
type="scenario"
[/content]
[content]
id="ladder_era"
name="Ladder Era"
type="era"
[/content]
[/addon]
[/multiplayer]
[era]
addon_id="Ladder_Era"
addon_min_version="1.0.0"
addon_title="Ladder Era"
addon_version="1.0.0"
allow_scenario="Ladder_All_Maps,Ladder_Classic_Maps,Ladder_Competitive_Maps,Ladder_Adventurous_Maps,multiplayer_Aethermaw,multiplayer_Arcanclave_Citadel,multiplayer_Basilisk,multiplayer_Clearing_Gushes,multiplayer_elensefar_courtyard,multiplayer_Hellhole,multiplayer_Hornshark_Island,multiplayer_Howling_Ghost_Badlands,multiplayer_Ruined_Passage,multiplayer_Ruphus_Isle,multiplayer_Sablestone_Delta,multiplayer_Sullas_Ruins,multiplayer_Swamp_of_Dread,multiplayer_The_Walls_of_Pyrennis,multiplayer_thousand_stings_garrison,multiplayer_Tombs_of_Kesorak,multiplayer_Weldyn_Channel,multiplayer_Den_of_Onis_Ladder,multiplayer_Hamlets_Ladder,multiplayer_Silverhead_Crossing_Ladder,multiplayer_Fallenstar_Lake_Ladder,multiplayer_The_Freelands_Ladder,multiplayer_Bath_of_Glory,multiplayer_Blue_Water_Province,multiplayer_Castle_Hopping_Isle,multiplayer_Clash,multiplayer_Geothermal,multiplayer_4p_Hamlets,multiplayer_Isars_Cross,multiplayer_King_of_the_Hill,multiplayer_Loris_River,multiplayer_4p_Morituri,multiplayer_Paths_of_Daggers,multiplayer_Ruins_of_Terra-Dwelve,multiplayer_Siege_Castles,multiplayer_4p_Underworld,multiplayer_Xanthe_Chaos"
description="Balanced version of the Default Era for competitive play. May be used only with approved maps. Needs play testing to verify the balance changes."
id="ladder_era"
name="Ladder Era"
require_era="yes"
[event]
name="prestart"
[chat]
message="/me version 1.0.0"
speaker="Ladder Era"
[/chat]
[/event]
[multiplayer_side]
id="Custom"
image="units/unknown-unit.png"
name="Custom"
[/multiplayer_side]
[multiplayer_side]
id="Random"
image="units/random-dice.png"
name="Random"
random_faction="yes"
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/drakes/inferno.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Drakes'</bold> are a faction of dragon-like <ref>text='Drakes' dst='..race_drake'</ref> and their lizard <ref>text='Saurian' dst='..race_lizard'</ref> allies. Drakes are descendants of dragons, but smaller in size. Saurians are considerably smaller than Drakes and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a <ref>text='Default Era' dst='..era_era_default'</ref> faction."
id="Ladder Drakes"
image="units/drakes/flare.png"
leader="Drake Flare Ladder_1,Fire Drake Ladder_1,Drake Arbiter,Drake Thrasher,Drake Warrior Ladder_1"
name="Drakes"
recruit="Drake Burner Ladder_1,Drake Clasher,Drake Glider,Drake Fighter Ladder_1,Saurian Skirmisher,Saurian Augur"
terrain_liked="Hh,Ha,Ds,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/dwarves/ulfserker.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Knalgan Alliance'</bold> is a faction of <ref>text='Dwarves' dst='..race_dwarf'</ref> and their outlaw <ref>text='Human' dst='..race_human'</ref> allies. Dwarves are an old race who live underground and have tough, but short, warriors. The outlaws are humans who are not socially acceptable among others of their race, but have become allies of the dwarves due to common enemies. This leads to a combination of tough and defensive dwarves who are only good on certain terrain and humans who can cover ground that dwarves are not good at fighting in."
id="Ladder Knalgan Alliance"
image="units/dwarves/steelclad.png"
leader="Dwarvish Steelclad Ladder_1,Dwarvish Thunderguard Ladder_1,Dwarvish Stalwart Ladder_1"
name="Knalgan Alliance"
recruit="Dwarvish Guardsman Ladder_1,Dwarvish Fighter Ladder_1,Dwarvish Ulfserker Ladder_1,Dwarvish Thunderer Ladder_1,Thief,Poacher Ladder_1,Footpad Ladder_1,Gryphon Rider"
terrain_liked="Hh,Ha,Mm"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/humans/grand-knight.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Loyalists'</bold> are a faction of <ref>text='Humans' dst='..race_human'</ref> who are loyal to the throne of Wesnoth. Humans are a versatile race who specialize in many different areas. Similarly, the Loyalist faction is a very versatile melee-oriented faction with important ranged support from bowmen and mages."
id="Ladder Loyalists"
image="units/human-loyalists/lieutenant.png"
leader="Lieutenant,Swordsman,Javelineer,Longbowman"
name="Loyalists"
recruit="Cavalryman Ladder_1,Horseman,Spearman Ladder_1,Fencer,Heavy Infantryman Ladder_1,Bowman Ladder_1,Mage,Merman Fighter"
terrain_liked="Gg,Ww,Wo"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/elves/druid.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Rebels'</bold> are a faction of <ref>text='Elves' dst='..race_elf'</ref> and their various forest-dwelling allies. They get their human name, Rebels, from the time of Heir to the Throne, when they started the rebellion against the evil Queen Asheviere. Elves are a magical race that are masters of the bow and are capable of living many years longer than humans. In harmony with nature, the elves find allies with the <ref>text='human' dst='..race_human'</ref> mages, certain <ref>text='merfolk' dst='..race_merman'</ref>, and tree creatures called <ref>text='Woses' dst='..race_wose'</ref>. Rebels are best played taking advantage of their high forest defense, mastery of ranged attacks, and the elves’ neutral alignment."
id="Ladder Rebels"
image="units/elves-wood/captain.png"
leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid"
name="Rebels"
recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman Ladder_1,Elvish Scout,Wose,Merman Hunter Ladder_1"
terrain_liked="Ff,Fa,Ss,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/orcs/warlord.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Northerners'</bold> are a faction of <ref>text='Orcs' dst='..race_orc'</ref> and their allies who live in the north of the Great Continent, thus their name. Northerners consist of the warrior orcs race, the enslaved <ref>text='goblins' dst='..race_goblin'</ref>, <ref>text='trolls' dst='..race_troll'</ref> who are tricked into combat by the orcs, and the serpentine <ref>text='naga' dst='..race_naga'</ref>. The Northerners play best by taking advantage of having many low-cost and high HP soldiers."
id="Ladder Northerners"
image="units/orcs/warrior.png"
leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
name="Northerners"
recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer Ladder_1,Orcish Assassin,Naga Fighter,Goblin Spearman"
terrain_liked="Hh,Ha,Mm,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/undead/spectre.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Undead'</bold> are a faction of <ref>text='undead' dst='..race_undead'</ref> creatures and <ref>text='human' dst='..race_human'</ref> practitioners of dark arts that usually accompany them. Often, these “Dark Adepts” are the units that do the most damage for the faction, but they have a major vulnerability — their practicing of this forbidden, evil magic has consumed all their energy and so they have no melee attack at all. The Undead are a very aggressive faction and the most powerful <ref>text='Default Era' dst='..era_era_default'</ref> faction at nighttime."
id="Ladder Undead"
image="units/undead-necromancers/dark-sorcerer.png"
leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter"
name="Undead"
recruit="Skeleton,Skeleton Archer Ladder_1,Walking Corpse,Ghost,Vampire Bat Ladder_1,Dark Adept,Ghoul"
terrain_liked="Ss,Hh,Ha,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
[/ai]
[/multiplayer_side]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Summary"
id="0_summary"
[command]
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="1_changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[/era]
[replay]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="Ciao ciao"
side="2"
time="1673647350"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="hf :)"
side="1"
time="1673647352"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="Buona"
side="2"
time="1673647356"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="bella ciao ciao :D"
side="1"
time="1673647361"
[/speak]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Footpad Ladder_1"
			x=29
			y=29
			[from]
				x=28
				y=29
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="91506a9c"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Footpad Ladder_1"
			x=28
			y=28
			[from]
				x=28
				y=29
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c48a18ae"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Gryphon Rider"
			x=26
			y=29
			[from]
				x=28
				y=29
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9ff757bc"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message=") Krogen giga rageing )) share your game after?"
side="2"
time="1673647409"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="28,27,26,25,24"
			y="29,29,29,29,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="yeah i will put the replay "
side="1"
time="1673647430"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="but i was lucky when needed"
side="1"
time="1673647440"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="always need luck with orcs lol"
side="1"
time="1673647453"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="i mean load the save in lobby, only way for me to watch replays right now"
side="2"
time="1673647457"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="you cant watch it in the site ?"
side="1"
time="1673647475"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="you too m1nd i need ur last replay vs weiming )"
side="2"
time="1673647516"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="cant access replay folder from this device"
side="2"
time="1673647536"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="i didnt play vs weiming"
side="1"
time="1673647539"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="i won vs halder and krogen today"
side="1"
time="1673647553"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="have to be present when game happen"
side="2"
time="1673647573"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="asking obs xd"
side="2"
time="1673647580"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="lol"
side="1"
time="1673647588"
[/speak]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Wolf Rider"
			x=7
			y=7
			[from]
				x=5
				y=7
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8b030990"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Wolf Rider"
			x=4
			y=8
			[from]
				x=5
				y=7
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ed6d05cc"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="5,6,7,8,9"
			y="7,7,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="nuclearm1nd"
message="not much to watch, unfortunately"
time="1673647598"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="24,23,23,22,22,21"
			y="28,28,27,26,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="28,27,27,27,26,26,25,25"
			y="28,28,27,26,25,24,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="share halder too pls"
side="2"
time="1673647607"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="29,29,29,30"
			y="29,30,31,31"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=31
				stopped_early=no
			[/result]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25,24,23,22,21,20,19"
			y="29,29,28,28,27,27,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="its ok, i wanna watch anyway"
side="2"
time="1673647620"
[/speak]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Thief"
			x=20
			y=23
			[from]
				x=21
				y=25
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b2a0c186"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Dwarvish Guardsman Ladder_1"
			x=21
			y=24
			[from]
				x=21
				y=25
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7dae0bee"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Dwarvish Fighter Ladder_1"
			x=20
			y=24
			[from]
				x=21
				y=25
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a7a248f4"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="you have to pay me for that uh ? :P"
side="1"
time="1673647671"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="7,8,9,10,11,11,12,13,14"
			y="7,7,8,8,9,10,10,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="or just let me win :D"
side="1"
time="1673647691"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="u pay me here now )"
side="2"
time="1673647700"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="9,10,10,11,11,12"
			y="8,8,9,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="4,5,5,6,7,7,8,8"
			y="8,9,10,10,11,12,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="Wolf Rider"
			x=13
			y=13
			[from]
				x=12
				y=11
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="af039595"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Naga Fighter"
			x=12
			y=12
			[from]
				x=12
				y=11
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="86b45255"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,20,20,21,21,21,22,23"
			y="23,22,21,21,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="25,25,25,25,25,26,26,27,28"
			y="23,22,21,20,19,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="30,29,28,27,26,25,24,23"
			y="31,31,30,30,29,29,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,18,17,16"
			y="26,26,27,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,15"
			y="26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="15,15,15,14"
			y="26,27,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,21,21,21,21,21"
			y="24,23,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,20,20,21"
			y="24,23,22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21,21,21"
			y="25,24,23,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,14"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17"
			y="11,11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,17,18,19"
			y="10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,13,13,12,12,12"
			y="13,14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message=":D"
side="1"
time="1673647869"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="12,12"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,11,10"
			y="19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,8,8,7,7,6,5"
			y="13,14,15,16,17,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12,12,12"
			y="12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="who told you i played with krogen if you were not here lol?"
side="1"
time="1673647915"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="krogen raging told me"
side="2"
time="1673647931"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="you have a spy in the lobby ? :D"
side="1"
time="1673647937"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="can sense him xd"
side="2"
time="1673647939"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="lol i hope you didnt respond in italian ? "
side="1"
time="1673647968"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="he would rage x3 if i do that"
side="2"
time="1673647997"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="which would be funny"
side="2"
time="1673648008"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="lol "
side="1"
time="1673648012"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="yeah wesnoth can be frustating sometimes, i know this feeling since i started playing this game when i was a kid "
side="1"
time="1673648049"
[/speak]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=13
			y=13
			[from]
				x=12
				y=11
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e3340610"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="12,13,14,15,16,16"
			y="11,12,12,13,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Assassin"
			x=16
			y=13
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ac2079e3"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=17
			y=14
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="33ab5e84"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="ladder was crazy in the past"
side="1"
time="1673648067"
[/speak]
[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="with leocrotta, dauntless, theblacksword and other players "
side="1"
time="1673648086"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="14,14,14,14,14"
			y="28,27,26,25,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=25
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,14"
			y="25,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,15,16,17,18"
			y="24,24,23,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,20,19,18,17,16"
			y="28,27,28,27,28,28,28,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,25"
			y="20,19,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28,27"
			y="16,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,27,27"
			y="15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="27,27,27,26"
			y="13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,22,21,21,21,20"
			y="18,18,19,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23"
			y="19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,24"
			y="21,20,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21"
			y="21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dwarvish Fighter Ladder_1"
			x=25
			y=18
			[from]
				x=25
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2afe7766"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,21"
			y="21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12,12,13,13,14"
			y="15,16,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,15"
			y="19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,20,21,21,22"
			y="8,8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=8
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,21,21,22"
			y="8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=10
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,22"
			y="10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,19,19,19"
			y="14,14,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,16,17,18"
			y="13,13,14,14,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,14"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=17
			y=14
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6e2bc468"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="16,15"
			y="13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=16
			y=13
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="badd3400"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="16,17,18,19,19,20"
			y="14,14,14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,22,22,22,21,20"
			y="10,11,12,13,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,10,10,11"
			y="18,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,14"
			y="20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="5,6,7,8,9,10,11,12"
			y="20,19,19,19,20,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,11,11"
			y="20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,14,13,12,12,12,12"
			y="14,14,15,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="26,27,28"
			y="15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="Dwarvish Fighter Ladder_1"
			x=26
			y=17
			[from]
				x=25
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b1874e0d"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,23,22,21"
			y="18,18,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20"
			y="18,19,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,17,16,16,15"
			y="23,24,25,25,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[auto_shroud]
			active=no
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,14"
			y="27,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19"
			y="27,27,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21,20,19,19"
			y="22,23,24,25,25,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Poacher Ladder_1"
			x=26
			y=18
			[from]
				x=25
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="57ae6800"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,24,23,22,21"
			y="19,19,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,14,13,13,12,11"
			y="19,20,21,22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="11,11,11,11,11,12"
			y="22,23,24,25,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12,12,12"
			y="21,22,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,15,14,13,12,12,12"
			y="13,14,14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="18,17,16,15,14,14"
			y="14,14,14,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,16,15,14,13,13"
			y="14,14,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="19,19,19,19"
			y="18,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="20,19,19,18,17,16"
			y="16,16,15,14,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,21,22,23,24,25"
			y="14,14,13,13,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,11,10,10,10,9,9"
			y="18,19,19,20,21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,18,17"
			y="26,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21"
			y="22,23,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,19,18,17"
			y="20,21,22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,20,19"
			y="19,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25,25,25,24,23,22"
			y="18,19,20,21,21,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,22,21,20,19"
			y="18,18,19,20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,27"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27,26,25,24,23"
			y="16,17,17,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,28"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17"
			y="27,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,13,14,14,15"
			y="26,26,25,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=26
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,14,14,15"
			y="26,25,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,14,13,13,12"
			y="24,24,25,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,12,13,13,14,14"
			y="23,22,22,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,12,12,12,12,12"
			y="16,16,17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,12,12,12"
			y="17,18,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="9,10"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="14,14,15,16,17,18"
			y="15,14,14,13,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Assassin"
			x=17
			y=14
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="faed7362"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Troll Whelp"
			x=16
			y=13
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b6ab540e"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="25,24"
			y="12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,15,14,13,12,11"
			y="14,14,14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,25"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,20,21,22"
			y="15,14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="25,24,23,22,21"
			y="12,12,13,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,16,15,14,13"
			y="23,22,23,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=24
			[/source]
			[destination]
				x=12
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="058ba725"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="17,16,15,14,13"
			y="27,26,26,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Footpad Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=13
				y=25
			[/source]
			[destination]
				x=12
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b409ad75"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="14,14,14,14,14,14,13,12"
			y="28,27,26,25,24,23,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=12
				y=23
			[/source]
			[destination]
				x=12
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="99d145e2"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="17,16,15,14,13,12"
			y="28,27,28,28,28,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,16,15"
			y="22,22,22,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,20,19,18,17"
			y="25,24,23,23,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Poacher Ladder_1"
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bbf2eec5"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Dwarvish Ulfserker Ladder_1"
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="49f61bb5"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,21,20,19,18,17,16"
			y="21,21,21,22,22,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,21,21,20,19"
			y="18,18,19,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,22,23"
			y="21,20,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,10,9,8"
			y="16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="fun fun"
time="1673649770"
[/speak]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Archer Ladder_1"
			x=7
			y=19
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="42d4291d"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Goblin Spearman"
			x=8
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="092d5d3f"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="12,11,10,10,9,8,7,7,6"
			y="24,25,24,23,23,22,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,11,11,10,10,9,8,8,7"
			y="26,26,25,24,23,23,22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,11,10,9,8,7,6"
			y="21,21,21,21,21,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12,11,10"
			y="20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,15,14,14,13"
			y="13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,22,23,24,25,26"
			y="13,12,13,12,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="18,17,16,15,14,14"
			y="14,14,14,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="14,13,13,12"
			y="19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,21,20,19,18"
			y="13,14,14,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,16,15,14,13"
			y="14,14,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,10,9,9,8,8,7"
			y="22,21,21,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,10,9"
			y="24,23,23,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13,12,11,10,9,8"
			y="25,24,23,22,22,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Footpad Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=8
				y=21
			[/source]
			[destination]
				x=7
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b6f691b4"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="15,14,13,13,12"
			y="22,21,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,11,10,10,10"
			y="23,23,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15,14,13,12"
			y="22,22,21,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15,14,13,12"
			y="23,22,22,21,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15,14,13,12,11"
			y="23,23,22,22,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,10"
			y="22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,11,10,9,9,8"
			y="27,26,26,25,25,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27,27"
			y="16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,26"
			y="15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=26
				y=13
			[/source]
			[destination]
				x=26
				y=12
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5d1bca08"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,24,25,26,27,28"
			y="18,17,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,22,23"
			y="21,20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15,14,14,13"
			y="22,21,21,20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,12,11"
			y="16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,9"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,13"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,13,12,12,11,10"
			y="15,16,16,17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,5,4,3"
			y="21,22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="26,25,24,23,22,21,21,20,19"
			y="12,12,11,11,10,10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="18,19"
			y="14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,19,19,20"
			y="15,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,21,21"
			y="17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,8,9,10,11,12"
			y="18,18,18,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=2
			defender_type="Dwarvish Steelclad Ladder_1"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=13
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0cb34111"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,12"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,7,7,8,9,10,10,11,12"
			y="21,20,19,18,18,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,8"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="6,6,7,7,8,8,8,8,8"
			y="20,19,19,18,17,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,7"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=7
			y=19
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ae840a4e"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,8,7,6,5"
			y="17,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8"
			y="15,15,16,16,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,14,15,15,16,17"
			y="19,19,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,13,13"
			y="21,21,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker Ladder_1"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=13
				y=19
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b3b4428a"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="12,12"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,13"
			y="20,20,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,10,11"
			y="22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dwarvish Fighter Ladder_1"
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0edba5f0"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Poacher Ladder_1"
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7c22396b"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,23,22,21"
			y="18,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27,26,25,24,23"
			y="15,16,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Footpad Ladder_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=21
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="28fab892"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,26,27,27,28"
			y="13,14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,10"
			y="21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,10,11,12,13"
			y="23,24,23,23,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13"
			y="21,22,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13"
			y="20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14"
			y="21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11"
			y="22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13"
			y="22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

[command]
undo="no"
[speak]
id="server"
message="DanieleMurgioni has disconnected."
time="1673650953"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Kira1 has been chosen as the new host."
time="1673650953"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Kira1 takes control of side 2."
time="1673650953"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="qui"
time="1673650964"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="StonyDrew takes control of side 2."
time="1673650972"
[/speak]
[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="server"
message="StonyDrew becomes an observer."
time="1673651005"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="DanieleMurgioni takes control of side 2."
time="1673651005"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="good ?"
side="1"
time="1673651012"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="si"
side="2"
time="1673651018"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="he just left"
time="1673651018"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="ok nvm"
time="1673651022"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="it told me message cannot give control or something"
time="1673651046"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="i dont know im flying a plane"
time="1673651061"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="21,21,20,20,19,19,18"
			y="19,18,17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,19,19,19,19,19,19,19"
			y="8,9,10,11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,11,10,10,10,10,9,9,9,9"
			y="15,16,16,17,18,19,20,21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,9,9,9,9,10"
			y="19,20,21,22,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="8,8,9,9,10"
			y="19,20,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="3,4,5,6,7,8,9"
			y="23,23,24,24,24,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="5,6,7,8,8"
			y="20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=8
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1809cc03"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,9,9,10"
			y="16,17,18,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=10
				y=20
			[/source]
			[destination]
				x=11
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="976620b6"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="11,10,10,11"
			y="18,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="7,8,9,9,10"
			y="19,19,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="7,8,9,10,11"
			y="18,18,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_1"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=2
			[source]
				x=11
				y=18
			[/source]
			[destination]
				x=12
				y=18
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bad5c48a"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="10,11"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,13"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="8,9,10,11,12"
			y="13,14,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,12,12"
			y="15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="poisStai male torna a casa"
side="2"
time="1673651492"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="17,18,19,20,21"
			y="22,22,22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15"
			y="21,21,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,15"
			y="21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,13,13,14"
			y="18,19,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,14,15,16"
			y="18,18,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,15,15,16,17"
			y="19,19,20,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13,13,13,13,14"
			y="23,24,25,26,27,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,14,15,16"
			y="22,23,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17"
			y="23,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18"
			y="22,23,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15,14"
			y="22,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18"
			y="23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="bravo"
side="2"
time="1673651609"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="forgot timer lol"
side="1"
time="1673651610"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="8,9"
			y="18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Assassin"
			x=8
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c44a8cd5"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,9,10,11,12"
			y="17,17,16,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,11,12,13"
			y="20,21,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=13
				y=21
			[/source]
			[destination]
				x=14
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5ccc798f"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="11,12,12,12,12,13"
			y="18,18,19,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_1"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=13
				y=22
			[/source]
			[destination]
				x=14
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bc2eb83e"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="10,11,11,12,13"
			y="23,24,25,25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,11,11,12,13"
			y="20,21,22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,13,13,14,15"
			y="17,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,10,10,11,11,12"
			y="19,19,20,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,10,10,10,11,12,12"
			y="23,23,24,25,26,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,11,11,12,13"
			y="21,22,23,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,10,11,12,13"
			y="25,25,26,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,10,10,11,11,12"
			y="22,23,24,25,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,12,13,14"
			y="19,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,20,21,22,23,24"
			y="15,14,14,13,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,12,12,13"
			y="17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,15,16,17,18"
			y="21,22,22,23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,17"
			y="22,21,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,17,17,17,18,19"
			y="22,23,24,25,25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19,18,17"
			y="21,21,22,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,16,16,16,16,16,16"
			y="20,21,22,23,24,25,26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Dwarvish Fighter Ladder_1"
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6e159784"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="14,15,15,16,17"
			y="23,24,25,25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19"
			y="24,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19"
			y="24,24,23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27,26,25,24"
			y="16,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=24
				y=14
			[/source]
			[destination]
				x=24
				y=13
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c9c0f978"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,23,24,25,25"
			y="18,17,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=14
			[/source]
			[destination]
				x=24
				y=13
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="31cd9b49"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,21,22,23"
			y="20,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,18,18,19"
			y="24,23,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="22,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,16"
			y="23,23,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=16
				y=23
			[/source]
			[destination]
				x=17
				y=23
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="293db082"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,16"
			y="22,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_1"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=2
			[source]
				x=16
				y=22
			[/source]
			[destination]
				x=17
				y=23
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6fea46c7"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,16"
			y="21,21,22,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=2
			defender_type="Dwarvish Steelclad Ladder_1"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=16
				y=21
			[/source]
			[destination]
				x=17
				y=22
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="15458284"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="24,24,25,26,27,27,27,27,28"
			y="13,12,12,12,13,14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="12,13,14,15,16"
			y="16,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=16
			y=13
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4d9ea1e1"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,19,20,21,22"
			y="14,14,13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,16"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="12,13,14,15,16,17"
			y="22,23,23,24,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=17
				y=24
			[/source]
			[destination]
				x=18
				y=23
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c9121471"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="12,12,13"
			y="26,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=0
			attacker_type="Goblin Spearman"
			defender_lvl=1
			defender_type="Footpad Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=13
				y=28
			[/source]
			[destination]
				x=14
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a4882aef"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="eh"
side="1"
time="1673652368"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="12,13,14"
			y="27,27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Footpad Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=14
				y=27
			[/source]
			[destination]
				x=14
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5e5bd010"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="ok "
side="1"
time="1673652373"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="13,14,14,15,16"
			y="24,24,25,26,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=16
				y=25
			[/source]
			[destination]
				x=17
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="452537d8"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,16"
			y="26,26,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=16
				y=26
			[/source]
			[destination]
				x=17
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="21de454b"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,16,17"
			y="25,24,24,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=17
				y=25
			[/source]
			[destination]
				x=17
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8c5059f5"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,13,14,15,15,15,16"
			y="20,21,21,22,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,14,14,14,14"
			y="20,21,22,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="8,9,10,10,10,11,12,13"
			y="18,19,19,20,21,22,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,25,26,26,27"
			y="14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a6e40927"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,26,27,28,29,29"
			y="14,13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=29
				y=16
			[/source]
			[destination]
				x=28
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2a316c44"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,19,19,18,17"
			y="24,25,26,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Poacher Ladder_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=17
				y=26
			[/source]
			[destination]
				x=17
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ba81a024"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="Krogen thank u, u gave the 30% to me ;-;"
side="2"
time="1673652488"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19,19,18"
			y="23,24,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Poacher Ladder_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=18
				y=25
			[/source]
			[destination]
				x=17
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5a6216f0"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="more like 40% rn"
time="1673652544"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19"
			y="22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18"
			y="23,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,18"
			y="26,25,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Ulfserker Ladder_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=24
			[/source]
			[destination]
				x=17
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6f9312f6"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,18"
			y="23,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Poacher Ladder_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=18
				y=23
			[/source]
			[destination]
				x=17
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1ebfc724"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="thank u stony for giving me the 10% left"
side="2"
time="1673652575"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="16,17,18,18,18,17"
			y="27,28,27,26,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=25
			[/source]
			[destination]
				x=17
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="13dad82d"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="np"
time="1673652604"
[/speak]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Dwarvish Fighter Ladder_1"
			x=17
			y=23
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b9067512"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad Ladder_1"
			defender_lvl=1
			defender_type="Orcish Assassin"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=17
				y=22
			[/source]
			[destination]
				x=16
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d0032569"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="17,18,19,20"
			y="20,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21,20,20,19"
			y="21,22,23,24,24,25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21"
			y="21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,19,18"
			y="22,22,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Footpad Ladder_1"
			defender_lvl=0
			defender_type="Goblin Spearman"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=14
				y=28
			[/source]
			[destination]
				x=13
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3d05b06f"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,19"
			y="23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="timer is short"
side="1"
time="1673652700"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="22,23,23,24,25,26,27"
			y="12,13,14,14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=27
				y=16
			[/source]
			[destination]
				x=27
				y=17
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="28107f9d"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="i know"
time="1673652711"
[/speak]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=17
			y=14
			[from]
				x=16
				y=14
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7518dc5a"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="too short for me lol"
side="1"
time="1673652716"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="he wants it 30seconds shorter"
time="1673652720"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="3 minutes enough"
side="2"
time="1673652738"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="16,17,18,19,20,20,21"
			y="13,14,14,15,15,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="16,16"
			y="26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,15"
			y="24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="his compromise is 4:30 and concedes to 5min when he has to"
time="1673652764"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="16,15,15,16"
			y="22,23,24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_1"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=2
			[source]
				x=16
				y=24
			[/source]
			[destination]
				x=17
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2b7bfe94"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="16,16"
			y="25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=16
				y=26
			[/source]
			[destination]
				x=17
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3132d7d6"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="16,17"
			y="27,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=27
			[/source]
			[destination]
				x=17
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a41cf985"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15,15,16"
			y="23,23,24,25,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=16
				y=25
			[/source]
			[destination]
				x=17
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2e853f7a"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="14,14,14,15,15"
			y="24,25,26,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=15
				y=28
			[/source]
			[destination]
				x=14
				y=28
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b289274c"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,17,18,18"
			y="27,28,27,28,27,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=26
			[/source]
			[destination]
				x=18
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ef3dbb99"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="eh"
side="1"
time="1673652818"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="16,16,17"
			y="23,24,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Troll Whelp"
			defender_lvl=1
			defender_type="Dwarvish Ulfserker Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=25
			[/source]
			[destination]
				x=18
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="86f5d9ac"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="17,18"
			y="24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=18
				y=24
			[/source]
			[destination]
				x=19
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a7120a06"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="15,14,14,14,14,14"
			y="24,24,25,26,27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="bloody lol"
side="1"
time="1673652841"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="16,16,17"
			y="21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=17
				y=20
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7a995ff9"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="16,15,14,13,12"
			y="14,15,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,17"
			y="20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=17
				y=21
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f5e7504a"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,21,20,20,19"
			y="21,22,22,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=24
			[/source]
			[destination]
				x=18
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="184fc1a5"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="Poacher Ladder_1"
			x=16
			y=22
			[from]
				x=17
				y=22
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="deef4b85"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,20"
			y="26,25"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=25
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,17,18,19,19,19"
			y="22,23,23,24,25,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=26
			[/source]
			[destination]
				x=18
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b02aea1f"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Poacher Ladder_1"
			defender_lvl=1
			defender_type="Wolf Rider"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=17
				y=26
			[/source]
			[destination]
				x=18
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a9d82189"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="i conced only vs skyend"
side="2"
time="1673653071"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="he makes 5 min last 10 min"
side="2"
time="1673653082"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="17,18,19,19,19,18"
			y="23,23,24,25,26,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_1"
			defender_lvl=1
			defender_type="Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=18
				y=26
			[/source]
			[destination]
				x=17
				y=27
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1f158eb7"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="20,20,19,18,17"
			y="25,24,24,23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=17
				y=24
			[/source]
			[destination]
				x=17
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="439fe549"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="18,18"
			y="23,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Poacher Ladder_1"
			defender_lvl=1
			defender_type="Troll Whelp"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=18
				y=24
			[/source]
			[destination]
				x=17
				y=25
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f7a3ce7e"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="when do you think you will have the time for your 2v2 tourney?"
time="1673653151"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="summer"
side="2"
time="1673653160"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="the question is"
side="2"
time="1673653169"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="you work less summer?"
time="1673653170"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="18,19,20,21"
			y="20,20,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,20,19,18"
			y="18,18,19,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,26,25,24,23"
			y="17,17,18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,30,30,29,28,27"
			y="16,16,17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Footpad Ladder_1"
			defender_lvl=1
			defender_type="Naga Fighter"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=18
				y=20
			[/source]
			[destination]
				x=17
				y=21
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1ba818b4"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="who gets players to join?"
side="2"
time="1673653200"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="only need like 8 teams"
time="1673653219"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="17,17"
			y="27,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="16,17"
			y="26,27"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=27
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=17
				y=27
			[/source]
			[destination]
				x=17
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="287300ee"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="17,16,16"
			y="28,27,26"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=26
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=16
				y=26
			[/source]
			[destination]
				x=17
				y=26
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="337f12df"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="i can convince some"
time="1673653243"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="16,15"
			y="24,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="there was one 2vs2 tourney in the past"
side="1"
time="1673653265"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="very cool to watch"
side="1"
time="1673653270"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="14,15,16,16,16,16"
			y="28,28,27,26,25,24"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=24
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Wolf Rider"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=16
				y=24
			[/source]
			[destination]
				x=17
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4a33baf1"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="i got some last 2 ladder tournaments"
time="1673653275"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="15,16"
			y="24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Archer Ladder_1"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=2
			[source]
				x=16
				y=23
			[/source]
			[destination]
				x=17
				y=24
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="fd973505"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="16,15,15,15"
			y="25,25,24,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=15
				y=23
			[/source]
			[destination]
				x=16
				y=22
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="27c5475f"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="i see a chinese player online i say hey join, message your chinese brethren"
time="1673653307"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="no hitandrun this time"
time="1673653330"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="17,17"
			y="21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Naga Fighter"
			defender_lvl=1
			defender_type="Poacher Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=17
				y=22
			[/source]
			[destination]
				x=16
				y=22
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="52435cf6"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Assassin"
			defender_lvl=1
			defender_type="Footpad Ladder_1"
			defender_weapon=1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=17
				y=20
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="93c16335"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="or ennacui"
time="1673653344"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="28,27,26,25,25,25,25,25,25"
			y="16,17,17,18,19,20,21,22,23"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=23
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,21,21,20,19"
			y="17,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Footpad Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=20
			[/source]
			[destination]
				x=18
				y=20
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e317b262"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="lol "
side="1"
time="1673653362"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="27,27,26,26"
			y="16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="Orcish Grunt"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=26
				y=18
			[/source]
			[destination]
				x=27
				y=19
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b0207927"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,22"
			y="14,14,15,15,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,18,19"
			y="28,28,28,28,28"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=28
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="gg "
side="1"
time="1673653404"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="12,11,10,9,8"
			y="16,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="well played :)"
side="1"
time="1673653410"
[/speak]
[/command]

	[command]
		from_side=2
		[recruit]
			type="Orcish Grunt"
			x=8
			y=18
			[from]
				x=8
				y=17
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="821ae626"
[/random_seed]
[/command]

	[command]
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="Bella"
side="2"
time="1673653424"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="next time we will play with longer timer"
side="1"
time="1673653429"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="summer bc too much stress"
side="2"
time="1673653433"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="slow mind today"
side="1"
time="1673653437"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="8 min is max xd"
side="2"
time="1673653445"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="after game vs krogen and halder lol"
side="1"
time="1673653451"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="StonyDrew"
message="upload"
time="1673653458"
to_sides="observer"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="now share"
side="2"
time="1673653460"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="that gryph had to hit "
side="1"
time="1673653460"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="pls"
side="2"
time="1673653463"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="yup"
side="2"
time="1673653472"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Kira1"
message="hmm i will put it in the site "
side="1"
time="1673653491"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Kira1 becomes an observer."
time="1673653502"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="DanieleMurgioni takes control of side 1."
time="1673653502"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Kira1 has surrendered."
time="1673653502"
[/speak]
[/command]

	[command]
		undo=no
		[surrender]
			side_number=0
		[/surrender]
	[/command]

[command]
undo="no"
[speak]
id="server"
message="DanieleMurgioni has been chosen as the new host."
time="1673653502"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="i cant watch them..."
side="1"
time="1673653509"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="stony give me the drugs ("
side="1"
time="1673653520"
[/speak]
[/command]

	[command]
		from_side=1
		[update_shroud]
		[/update_shroud]
		[checkup]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[auto_shroud]
			active=yes
		[/auto_shroud]
		[checkup]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="DanieleMurgioni"
message="he is gone too"
side="1"
time="1673653531"
[/speak]
[/command]
[/replay]
