abbrev=""
active_mods=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
core="default"
difficulty="NORMAL"
end_credits="yes"
end_text=""
end_text_duration="0"
era_define=""
era_id="ladder_test_era"
label="2p — Weldyn Channel"
mod_defines=""
mp_game_title="ladder"
oos_debug="no"
random_mode=""
scenario_define=""
version="1.18.5"
[replay]
[upload_log]
[/upload_log]
[/replay]
[scenario]
addon_id="Ladder_Era"
addon_title="Ladder Era"
addon_version="1.0.6"
allow_new_game="no"
description="This vital supply route has played a key role in many of Wesnoth’s greatest battles."
experience_modifier="70"
has_mod_events="yes"
id="multiplayer_Weldyn_Channel_Ladder_Random"
loaded_resources=""
map_data="Ss, Hh, Rp, Ss, Gs^Fp, Hh, Rp, Rp, Hh, Ss, Ss, Gg, Hh, Hh, Gs^Fms, Ss, Gg, Hh, Ww, Ww, Wo, Wo, Ww, Wwf, Hh, Hh, Hh, Hh, Ss, Hh, Hh
Gg^Efm, Gg^Fet, Rp, Mm, Gs^Fp, Ss, Rp, Gs^Fp, Gs^Fet, Gs^Fms, Mm, Gs^Fp, Gg, Gs^Fds, Hh, Gs^Fp, Hh, Gg, Ww, Wo, Wo, Ww, Gs^Fp, Gg^Fet, Gs^Fms, Mm, Ss, Mm, Hh, Gs^Fp, Ss
Gs, Gg, Gg, Rp, Rp, Rp, Gg, Gs^Ve, Gg, Hh, Gg, Gg, Re, Gg, Re, Ch, Mm, Ww, Wo, Wo, Ww, Ww, Mm, Ss, Ss^Vhs, Hh, Gs^Fp, Hh, Gs^Fms, Gg^Fet, Gg^Efm
Gs^Fms, Gs, Gg, Gg, Rp, Gg, Gg, Gg, Re, Mm, Re, Re, Re, Re, Ch, 1 Kh, Ch, Ww, Ww, Ww, Gs^Fp, Hh, Hh, Gs^Fp, Gg, Gg, Gg, Gs, Gg, Hh, Gg^Efm
Hh, Gs^Fp, Rp, Rp, Re^Tf, Gs^Fds, Re, Re, Gg, Re, Gg, Gg, Gg, Kh, Gg, Ch, Wwf, Kh, Ww^Bw\, Gg, Gg, Gg, Gg, Gg, Re, Re^Tf, Mm, Gs, Gs, Gg, Gg
Hh, Hh, Rp, Mm, Gs^Fp, Re, Re, Gg, Gg, Gg, Gs, Gg, Gg, Gg, Gg, Ww, Ww, Wwf, Gg, Gg, Gg, Gg, Gg^Vh, Gg, Re, Ss, Hh, Gs^Fp, Re, Gg, Gg
Gs^Fp, Rp, Mm, Hh, Re, Re, Gg, Gg, Gs, Gs, Gs^Tf, Hh, Hh, Gg^Ve, Ww, Ww, Ww, Gg, Ss, Gs^Fp, Gs, Gg, Gg, Gg, Gs, Re, Re, Re^Tf, Re, Gg, Gg
Rp, Rp, Re, Re, Gg, Gg, Gg^Vh, Gg, Gg, Gs^Fds, Hh, Mm, Gs, Gs^Fp, Ww, Wo, Ww, Gg, Gs^Fp, Ss^Vhs, Ww, Mm, Hh, Gg, Gg^Ve, Gs^Fms, Gs, Re, Gs, Gg, Gg
Re, Re, Gs, Gg, Gs^Fp, Gg, Gg, Gg, Gg, Gs, Gs, Gs, Ww, Ww, Wo, Wo, Wo, Ww, Ww, Ww, Ww, Wwf, Rp, Gg, Gg, Gg, Gs, Gs, Mm, Gs^Tf, Hh
Gg^Fp, Re, Gs, Hh, Ss, Gg^Tf, Gg, Gg, Gs^Fms, Gg^Efm, Gg, Gg, Ww, Ww, Wo, Wo, Mm^Xm, Wo, Wo, Wo, Ww, Wwf, Wwf, Rp, Rp, Gg, Gs^Fp, Hh, Gs^Fet, Hh, Gg
Wwf, Gg, Gg, Gs^Fms, Mm, Hh, Hh, Gg, Gg, Mm, Hh, Ww, Ww, Wo, Wo, Hh, Mm^Xm, Wo, Wo, Wo, Ww, Gs^Fp, Rp, Wwf, Wwf, Gg, Rp, Rp, Rp, Gs, Gg
Rp, Wwf, Wwf, Gg, Wwf, Wwf, Wwf, Rp, Gg, Hh, Ww, Ww, Wo, Ww, Wwr, Mm^Xm, Wwr, Wo, Wo, Ww, Ww, Gg, Gg, Rp, Wwf, Rp, Wwf, Wwf, Wwf, Rp, Rp
Gg, Rp, Rp, Wwf, Rp, Rp, Wwf, Rp, Rp, Gg, Ww, Ww, Wo, Wo, Mm^Xm, Mm^Xm, Wo, Ww, Ww, Ww, Hh, Hh, Gg, Rp, Hh, Wwf, Mm, Gs, Gs, Wwf, Wwf
Gs^Fds, Gg^Efm, Gg^Fet, Rp, Gs^Fms, Gg, Rp, Wwf, Wwf, Gs^Fp, Ww, Wo, Wo, Wo, Mm^Xm, Hh, Wo, Wo, Ww, Ww, Gg, Mm, Gs^Fms, Gg, Gs, Hh, Ss, Gs^Fp, Gs, Gg, Gg^Fp
Hh, Hh, Mm, Hh, Gs, Gg, Gg, Rp, Rp, Wwf, Ww, Wo, Ww, Wo, Wo, Wo, Wo, Ww, Ww, Gg, Gg, Gg^Efm, Gg, Gg, Gg, Gs^Tf, Gg^Fet, Hh, Gs, Re, Re
Gs^Fds, Gs^Tf, Gs, Gs, Gs, Gg, Gg^Ve, Gg, Hh, Wwf, Ww, Ww, Gs^Fp, Ww, Ww, Wo, Ww, Ww, Gg, Gg, Hh, Gg, Gg, Gg, Gg^Vh, Gg, Gg, Gg, Re, Re, Rp
Gg, Gs, Re, Re, Re, Gs^Fms, Gg, Gg, Gg, Mm, Gs, Ss^Vhs, Ss, Gg, Ww, Wo, Ww, Gs^Fp, Hh, Mm, Gs^Tf, Gs^Fp, Gg, Gg, Gg, Gg, Re, Re, Mm, Rp, Gs^Fp
Gg, Gg, Re, Re^Tf, Hh, Re, Re, Gg, Gg^Vh, Gg, Gg, Gs^Fp, Gg, Gg, Ww, Ww, Gg, Gg^Ve, Gg, Hh, Gg, Gg, Gg, Gg, Gg^Efm, Re, Gs^Fds, Hh, Rp, Rp, Hh
Gg, Gg, Gg, Gs^Fp, Mm, Ss, Re, Gg, Gg, Gg, Gg, Gg, Ww^Bw\, Wwf, Wwf, Ww, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Re, Re, Re^Tf, Mm, Rp, Hh, Hh
Gg^Efm, Gg, Gg, Gg, Gg, Re^Tf, Gs, Gg, Hh, Gs, Gs^Fp, Gg, Ww, Kh, Ch, Ch, Ch, Kh, Gg, Gg, Re, Re, Re, Re, Gg, Gs^Fp, Rp, Rp, Gg, Gs^Fms, Gg
Gs^Fds, Gs, Gs^Fp, Gs, Gs^Fp, Gs, Ss^Vhs, Gs^Fp, Mm, Hh, Ww, Ww, Wo, Ww, Mm, 2 Kh, Re, Re, Re, Re, Gs, Gs^Ve, Gs, Gg, Gg, Gg, Rp, Gg, Gg, Gs, Gg
Ss, Gg^Fet, Ss, Hh, Mm, Hh, Gs^Fms, Ss, Gs^Fp, Ww, Wo, Wo, Ww, Ww, Hh, Ch, Gs^Fds, Gs, Gs^Fms, Mm, Gs^Fet, Hh, Mm, Hh, Rp, Rp, Gs^Fp, Rp, Rp, Gg, Gg
Hh, Hh, Gs^Fms, Gs^Fp, Hh, Ss, Mm, Gg^Fet, Ww, Ww, Wo, Wo, Ww, Hh, Gs^Fp, Gg^Fet, Gs^Fms, Hh, Mm, Hh, Gs^Fp, Ss, Hh, Gs^Fp, Rp, Ss, Ss, Hh, Mm, Rp, Gg
Hh, Gs^Fms, Hh, Ss, Hh, Hh, Wwf, Ww, Wo, Wo, Ww, Ww, Hh, Gg, Hh, Hh, Ss, Hh, Hh, Gs^Fms, Ss, Hh, Rp, Rp, Gg, Hh, Hh, Gs^Fp, Ss, Rp, Hh
"
name="2p — Weldyn Channel"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
random_start_time="no"
[event]
name="prestart"
[store_side]
variable="new_side"
[has_unit]
id="id1"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side1.color"
side="$new_side.side"
village_gold="$old_side1.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side1.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[store_side]
variable="new_side"
[has_unit]
id="id2"
[/has_unit]
[/store_side]
[modify_side]
color="$old_side2.color"
side="$new_side.side"
village_gold="$old_side2.village_gold"
[/modify_side]
[set_variable]
name="side$new_side.side|_faction"
value="$old_side2.faction"
[/set_variable]
[clear_variable]
name="new_side"
[/clear_variable]
[clear_variable]
name="old_side1,old_side2,next_scenario"
[/clear_variable]
[/event]
[event]
name="prestart"
[set_variable]
name="maps"
[join]
key="name"
separator="
"
variable="map_pool"
[/join]
[/set_variable]
[chat]
message="Map pool:"
speaker=""
[/chat]
[chat]
message="$maps"
speaker=""
[/chat]
[chat]
message="/me ctrl+x to clear"
speaker="Press"
[/chat]
[clear_variable]
name="map_pool,maps"
[/clear_variable]
[/event]
[time]
blue="0"
green="-15"
id="dawn"
image="misc/time-schedules/default/schedule-dawn.png"
name="Dawn"
red="-25"
sound="ambient/morning.ogg"
[/time]
[time]
id="morning"
image="misc/time-schedules/default/schedule-morning.png"
lawful_bonus="25"
name="Morning"
[/time]
[time]
id="afternoon"
image="misc/time-schedules/default/schedule-afternoon.png"
lawful_bonus="25"
name="Afternoon"
[/time]
[time]
blue="-35"
green="-20"
id="dusk"
image="misc/time-schedules/default/schedule-dusk.png"
name="Dusk"
red="10"
sound="ambient/night.ogg"
[/time]
[time]
blue="-13"
green="-45"
id="first_watch"
image="misc/time-schedules/default/schedule-firstwatch.png"
lawful_bonus="-25"
name="First Watch"
red="-75"
[/time]
[time]
blue="-13"
green="-45"
id="second_watch"
image="misc/time-schedules/default/schedule-secondwatch.png"
lawful_bonus="-25"
name="Second Watch"
red="-75"
[/time]
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[event]
name="prestart"
[music]
ms_before="12000"
name="knolls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="wanderer.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="transience.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_king_is_dead.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="knalgan_theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_city_falls.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="nunc_dimittis.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="revelation.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="loyalists.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="breaking_the_chains.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="elvish-theme.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="legends_of_the_north.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="traveling_minstrels.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="underground.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="vengeful.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="frantic.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_dangerous_symphony.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="heroes_rite.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="suspense.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="the_deep_path.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="siege_of_laurelmor.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="casualties_of_war.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="silvan_sanctuary.ogg"
[/music]
[music]
append="yes"
ms_before="12000"
name="battle-epic.ogg"
[/music]
[/event]
[event]
name="prestart"
[chat]
message="/me version 1.0.6"
speaker="Ladder Test Era"
[/chat]
[/event]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Summary"
id="0_summary"
[command]
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Ladder Test Era
- Dwarvish Fighter: 37 hitpoints 9x2 hammer
- Dwarvish Thunderer: 33 hitpoints 16 gold
- Orcish Grunt: 37 hitpoints
- Orcish Archer: 13 gold
- Ghost: 20 gold
- Ghoul: 15 gold

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="1_changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="blue"
controller="human"
current_player="MasterBao"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="male"
gold="100"
id="id2"
income="0"
is_host="no"
is_local="no"
name="MasterBao"
player_id="MasterBao"
save_id="id2"
side="1"
team_name="Team 1"
type="L_Drake Warrior Ladder_1"
user_team_name="Team 1"
[ai]
villages_per_scout="8"
[/ai]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[side]
allow_changes="yes"
allow_player="yes"
canrecruit="yes"
chose_random="no"
color="red"
controller="human"
current_player="Roge_Tebnelok"
faction="Custom"
faction_name="Custom"
fog="yes"
gender="male"
gold="100"
id="id1"
income="0"
is_host="yes"
is_local="no"
name="Roge_Tebnelok"
player_id="Roge_Tebnelok"
save_id="id1"
side="2"
team_name="Team 2"
type="L_Drake Flare Ladder_1"
user_team_name="Team 2"
[ai]
villages_per_scout="8"
[/ai]
[village]
x="6"
y="20"
[/village]
[default_faction]
faction="Custom"
[/default_faction]
[/side]
[/scenario]
[carryover_sides_start]
next_scenario="multiplayer_Weldyn_Channel_Ladder_Random"
next_underlying_unit_id="2"
random_calls="0"
random_seed="35cc5335"
[side]
add="no"
current_player="Roge_Tebnelok"
gold="0"
previous_recruits="L_Elvish Archer,L_Elvish Fighter,L_Elvish Scout,L_Elvish Shaman Ladder_1,L_Mage,L_Merman Hunter Ladder_1,L_Wose"
save_id="id1"
[variables]
[/variables]
[unit]
attacks_left="1"
canrecruit="yes"
cost="26"
experience="0"
extra_recruit=""
facing="ne"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="51"
id="id1"
image="units/elves-wood/L_hero.png"
image_icon=""
jamming="0"
language_name="Elvish Hero"
moves="5"
name="Roge_Tebnelok"
overlays=""
race="L_elf"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
type="L_Elvish Hero"
undead_variation=""
underlying_id="1"
unrenamable="no"
upkeep="full"
usage="fighter"
variation=""
vision="-1"
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[status]
[/status]
[modifications]
[/modifications]
[/unit]
[/side]
[side]
add="no"
current_player="MasterBao"
gold="0"
previous_recruits="L_Bowman Ladder_1,L_Cavalryman Ladder_1,L_Fencer,L_Heavy Infantryman Ladder_1,L_Horseman,L_Mage,L_Merman Fighter,L_Spearman Ladder_1"
save_id="id2"
[variables]
[/variables]
[unit]
attacks_left="1"
canrecruit="yes"
cost="29"
experience="0"
extra_recruit=""
facing="sw"
flag_rgb="magenta"
gender="male"
generate_name="yes"
halo=""
hitpoints="55"
id="id2"
image="units/human-loyalists/L_swordsman.png"
image_icon=""
jamming="0"
language_name="Swordsman"
moves="5"
name="MasterBao"
overlays=""
race="L_human"
random_traits="no"
recall_cost="-1"
resting="no"
role=""
type="L_Swordsman"
undead_variation=""
underlying_id="2"
unrenamable="no"
upkeep="full"
usage="fighter"
variation=""
vision="-1"
[variables]
[/variables]
[filter_recall]
[/filter_recall]
[status]
[/status]
[modifications]
[/modifications]
[/unit]
[/side]
[variables]
next_scenario="multiplayer_Weldyn_Channel_Ladder_Random"
turn_number="1"
x1="0"
x2="0"
y1="0"
y2="0"
[old_side1]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="red"
controller="human"
countdown_time="0"
current_player="Roge_Tebnelok"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Rebels"
faction_name="Rebels"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id1"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="L_Elvish Archer,L_Elvish Fighter,L_Elvish Scout,L_Elvish Shaman Ladder_1,L_Mage,L_Merman Hunter Ladder_1,L_Wose"
save_id="id1"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="1"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team1"
total_upkeep="0"
user_team_name="teamname^1"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="lua"
id="retreat_injured"
location="ai/lua/ca_retreat_injured.lua"
max_score="192000"
name="ai_default_rca::retreat_injured"
[/candidate_action]
[candidate_action]
engine="lua"
id="spread_poison"
location="ai/lua/ca_spread_poison.lua"
max_score="190000"
name="ai_default_rca::spread_poison"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="lua"
id="place_healers"
location="ai/lua/ca_place_healers.lua"
max_score="96000"
name="ai_default_rca::place_healers"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[candidate_action]
engine="lua"
id="move_to_any_enemy"
location="ai/lua/ca_move_to_any_enemy.lua"
max_score="1000"
name="ai_default_rca::move_to_any_enemy"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="allow_ally_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,archer,archer,mixed fighter,healer,scout"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_enemy_weight"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_factor"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side1]
[old_side2]
action_bonus_count="0"
allow_player="yes"
auto_shroud="yes"
base_income="2"
carryover_add="no"
carryover_bonus="1"
carryover_gold="0"
carryover_percentage="80"
chose_random="yes"
color="blue"
controller="human"
countdown_time="0"
current_player="MasterBao"
defeat_condition="no_leader_left"
disallow_observers="no"
expenses="0"
faction="Ladder Loyalists"
faction_name="Loyalists"
flag=""
flag_icon=""
fog="yes"
fog_data=""
gold="100"
hidden="no"
id="id2"
income="2"
lost="no"
net_income="2"
no_leader="no"
num_units="1"
num_villages="0"
objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
objectives_changed="yes"
persistent="yes"
recall_cost="20"
recruit="L_Bowman Ladder_1,L_Cavalryman Ladder_1,L_Fencer,L_Heavy Infantryman Ladder_1,L_Horseman,L_Mage,L_Merman Fighter,L_Spearman Ladder_1"
save_id="id2"
scroll_to_leader="yes"
share_vision="all"
shroud="no"
shroud_data=""
side="2"
side_name=""
start_gold="100"
suppress_end_turn_confirmation="no"
team_name="team2"
total_upkeep="0"
user_team_name="teamname^2"
village_gold="2"
village_support="1"
[ai]
description="Multiplayer_AI^Default AI (RCA)"
id="ai_default_rca"
mp_rank="1000"
[stage]
id="main_loop"
name="ai_default_rca::candidate_action_evaluation_loop"
[candidate_action]
engine="cpp"
id="goto"
max_score="200000"
name="ai_default_rca::goto_phase"
score="200000"
[/candidate_action]
[candidate_action]
engine="lua"
id="retreat_injured"
location="ai/lua/ca_retreat_injured.lua"
max_score="192000"
name="ai_default_rca::retreat_injured"
[/candidate_action]
[candidate_action]
engine="lua"
id="spread_poison"
location="ai/lua/ca_spread_poison.lua"
max_score="190000"
name="ai_default_rca::spread_poison"
[/candidate_action]
[candidate_action]
engine="cpp"
id="recruitment"
max_score="180000"
name="default_recruitment::recruitment"
score="180000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_goals"
max_score="140000"
name="ai_default_rca::move_leader_to_goals_phase"
score="140000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_leader_to_keep"
max_score="120000"
name="ai_default_rca::move_leader_to_keep_phase"
score="120000"
[/candidate_action]
[candidate_action]
engine="lua"
id="high_xp_attack"
location="ai/lua/ca_high_xp_attack.lua"
max_score="100010"
name="ai_default_rca::high_xp_attack"
[/candidate_action]
[candidate_action]
engine="cpp"
id="combat"
max_score="100000"
name="ai_default_rca::combat_phase"
score="100000"
[/candidate_action]
[candidate_action]
engine="lua"
id="place_healers"
location="ai/lua/ca_place_healers.lua"
max_score="96000"
name="ai_default_rca::place_healers"
[/candidate_action]
[candidate_action]
engine="cpp"
id="healing"
max_score="80000"
name="ai_default_rca::get_healing_phase"
score="80000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="villages"
max_score="60000"
name="ai_default_rca::get_villages_phase"
score="60000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="move_to_targets"
max_score="20000"
name="ai_default_rca::move_to_targets_phase"
score="20000"
[/candidate_action]
[candidate_action]
engine="cpp"
id="leader_shares_keep"
max_score="10000"
name="ai_default_rca::leader_shares_keep_phase"
score="10000"
[/candidate_action]
[candidate_action]
engine="lua"
id="move_to_any_enemy"
location="ai/lua/ca_move_to_any_enemy.lua"
max_score="1000"
name="ai_default_rca::move_to_any_enemy"
[/candidate_action]
[/stage]
[aspect]
engine="cpp"
id="advancements"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.4"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="allow_ally_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="attacks"
invalidate_on_gamestate_change="yes"
name="composite_aspect"
[default]
engine="cpp"
invalidate_on_gamestate_change="yes"
name="ai_default_rca::aspect_attacks"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="avoid"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[not]
[/not]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="caution"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="grouping"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="offensive"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_aggression"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="-4.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_goal"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_ignores_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="leader_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="passive_leader_shares_keep"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_diversity"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="2.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_instructions"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
[recruit]
importance="0"
[/recruit]
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_more"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_pattern"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[/default]
[facet]
engine="cpp"
name="standard_aspect"
time_of_day=""
turns=""
value="fighter,fighter,fighter,archer,mixed fighter,scout"
[/facet]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_randomness"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="50"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="recruitment_save_gold"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
[value]
active="0"
[/value]
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_enemy_weight"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="retreat_factor"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="0.25"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="scout_village_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="3"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="simple_targeting"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="support_villages"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="no"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="village_value"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="1.0"
[/default]
[/aspect]
[aspect]
engine="cpp"
id="villages_per_scout"
name="composite_aspect"
[default]
engine="cpp"
name="standard_aspect"
value="4"
[/default]
[/aspect]
[/ai]
[/old_side2]
[map_pool]
id="multiplayer_Basilisk_Ladder_Random"
name="Caves of the Basilisk"
[/map_pool]
[map_pool]
id="multiplayer_elensefar_courtyard_Ladder_Random"
name="Elensefar Courtyard"
[/map_pool]
[map_pool]
id="multiplayer_Fallenstar_Lake_Ladder_Random"
name="Fallenstar Lake"
[/map_pool]
[map_pool]
id="multiplayer_Hamlets_Ladder_Random"
name="Hamlets"
[/map_pool]
[map_pool]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
name="Howling Ghost Badlands"
[/map_pool]
[map_pool]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
name="Silverhead Crossing"
[/map_pool]
[map_pool]
id="multiplayer_Sullas_Ruins_Ladder_Random"
name="Sulla’s Ruins"
[/map_pool]
[map_pool]
id="multiplayer_Swamp_of_Dread_Ladder_Random"
name="Swamp of Dread"
[/map_pool]
[map_pool]
id="multiplayer_The_Freelands_Ladder_Random"
name="The Freelands"
[/map_pool]
[map_pool]
id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
name="The Walls of Pyrennis"
[/map_pool]
[map_pool]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
name="Tombs of Kesorak"
[/map_pool]
[map_pool]
id="multiplayer_Weldyn_Channel_Ladder_Random"
name="Weldyn Channel"
[/map_pool]
[/variables]
[menu_item]
description="Ladder Era Summary"
id="0_summary"
image=""
synced="yes"
use_hotkey="yes"
[command]
first_time_only="no"
id="0_summary"
name="menu item 0_summary"
priority="0"
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Ladder Test Era
- Dwarvish Fighter: 37 hitpoints 9x2 hammer
- Dwarvish Thunderer: 33 hitpoints 16 gold
- Orcish Grunt: 37 hitpoints
- Orcish Archer: 13 gold
- Ghost: 20 gold
- Ghoul: 15 gold

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/menu_item]
[menu_item]
description="Ladder Era Changelog"
id="1_changelog"
image=""
synced="yes"
use_hotkey="yes"
[command]
first_time_only="no"
id="1_changelog"
name="menu item 1_changelog"
priority="0"
[message]
image="ladder-icon.png"
message="Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/menu_item]
[/carryover_sides_start]
[multiplayer]
active_mods=""
difficulty_define="NORMAL"
experience_modifier="70"
hash="LgrgWVCpR8llmC<.aDQ40fF-gm6g>55i0MGmXrMfb29<x+,AgCO8qhYglKosDZeKucK4D3uwCFE2CUGwFT82KouPtotOMv8Svp<KALAanL9wNr-NvcgT-v,WpKrKe1la"
mp_campaign=""
mp_campaign_name=""
mp_countdown="no"
mp_countdown_action_bonus="30"
mp_countdown_init_time="480"
mp_countdown_reservoir_time="480"
mp_countdown_turn_bonus="300"
mp_era="ladder_test_era"
mp_era_name="Ladder Test Era"
mp_fog="yes"
mp_num_turns="-1"
mp_random_start_time="no"
mp_scenario="multiplayer_Weldyn_Channel_Ladder_Random"
mp_scenario_name="2p — Weldyn Channel"
mp_shroud="no"
mp_use_map_settings="no"
mp_village_gold="2"
mp_village_support="1"
observer="yes"
private_replay="no"
random_faction_mode="No Mirror"
savegame="no"
scenario="ladder"
shuffle_sides="yes"
side_users="id1:Roge_Tebnelok,id2:MasterBao"
[options]
[multiplayer]
id="Ladder_Competitive_Maps"
[option]
id="multiplayer_Basilisk_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Fallenstar_Lake_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Hamlets_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Silverhead_Crossing_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Sullas_Ruins_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Swamp_of_Dread_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_The_Freelands_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_Weldyn_Channel_Ladder_Random"
value="yes"
[/option]
[option]
id="multiplayer_elensefar_courtyard_Ladder_Random"
value="yes"
[/option]
[/multiplayer]
[/options]
[addon]
id="Ladder_Era"
min_version="1.0.6"
name="Ladder Era"
required="yes"
version="1.0.6"
[content]
id="multiplayer_Weldyn_Channel_Ladder_Random"
name="2p — Weldyn Channel"
type="scenario"
[/content]
[content]
id="ladder_test_era"
name="Ladder Era"
type="era"
[/content]
[/addon]
[/multiplayer]
[statistics]
[scenario]
scenario="Ladder Competitive Maps"
[/scenario]
[/statistics]
[era]
addon_id="Ladder_Era"
addon_min_version="1.0.6"
addon_title="Ladder Era"
addon_version="1.0.6"
allow_scenario="Ladder_All_Maps,Ladder_Classic_Maps,Ladder_Competitive_Maps,Ladder_Adventurous_Maps,multiplayer_Arcanclave_Citadel,multiplayer_Basilisk,multiplayer_Clearing_Gushes,multiplayer_elensefar_courtyard,multiplayer_Hellhole,multiplayer_Hornshark_Island,multiplayer_Howling_Ghost_Badlands,multiplayer_Ruined_Passage,multiplayer_Ruphus_Isle,multiplayer_Sablestone_Delta,multiplayer_Sullas_Ruins,multiplayer_Swamp_of_Dread,multiplayer_The_Walls_of_Pyrennis,multiplayer_thousand_stings_garrison,multiplayer_Tombs_of_Kesorak,multiplayer_Weldyn_Channel,multiplayer_Den_of_Onis_Ladder,multiplayer_Hamlets_Ladder,multiplayer_Silverhead_Crossing_Ladder,multiplayer_Fallenstar_Lake_Ladder,multiplayer_The_Freelands_Ladder,multiplayer_Aethermaw_Ladder,multiplayer_Bath_of_Glory,multiplayer_Blue_Water_Province,multiplayer_Castle_Hopping_Isle,multiplayer_Clash,multiplayer_Geothermal,multiplayer_4p_Hamlets,multiplayer_Isars_Cross,multiplayer_King_of_the_Hill,multiplayer_Loris_River,multiplayer_4p_Morituri,multiplayer_Paths_of_Daggers,multiplayer_Ruins_of_Terra-Dwelve,multiplayer_Siege_Castles,multiplayer_4p_Underworld,multiplayer_Xanthe_Chaos"
description="Balanced version of the Default Era for competitive play. May be used only with approved maps. Needs play testing to verify the balance changes."
id="ladder_test_era"
name="Ladder Test Era"
require_era="yes"
[event]
name="prestart"
[chat]
message="/me version 1.0.6"
speaker="Ladder Test Era"
[/chat]
[/event]
[multiplayer_side]
id="Custom"
image="units/unknown-unit.png"
name="Custom"
[/multiplayer_side]
[multiplayer_side]
id="Random"
image="units/random-dice.png"
name="Random"
random_faction="yes"
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/drakes/inferno.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Drakes'</bold> are a faction of dragon-like <ref>text='Drakes' dst='..race_drake'</ref> and their lizard <ref>text='Saurian' dst='..race_lizard'</ref> allies. Drakes are descendants of dragons, but smaller in size. Saurians are considerably smaller than Drakes and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a <ref>text='Default Era' dst='..era_era_default'</ref> faction."
id="Ladder Drakes"
image="units/drakes/L_flare.png"
leader="L_Drake Flare Ladder_1,L_Fire Drake Ladder_1,L_Drake Arbiter,L_Drake Thrasher,L_Drake Warrior Ladder_1"
name="Drakes"
recruit="L_Drake Burner Ladder_1,L_Drake Clasher,L_Drake Glider,L_Drake Fighter Ladder_1,L_Saurian Skirmisher,L_Saurian Augur"
terrain_liked="Hh,Ha,Ds,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/dwarves/ulfserker.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Knalgan Alliance'</bold> is a faction of <ref>text='Dwarves' dst='..race_dwarf'</ref> and their outlaw <ref>text='Human' dst='..race_human'</ref> allies. Dwarves are an old race who live underground and have tough, but short, warriors. The outlaws are humans who are not socially acceptable among others of their race, but have become allies of the dwarves due to common enemies. This leads to a combination of tough and defensive dwarves who are only good on certain terrain and humans who can cover ground that dwarves are not good at fighting in."
id="Ladder Knalgan Alliance"
image="units/dwarves/L_steelclad.png"
leader="L_Dwarvish Steelclad Ladder_1,L_Dwarvish Thunderguard Ladder_1,L_Dwarvish Stalwart Ladder_1"
name="Knalgan Alliance"
recruit="L_Dwarvish Guardsman Ladder_1,L_Dwarvish Fighter Ladder_4,L_Dwarvish Ulfserker Ladder_1,L_Dwarvish Thunderer Ladder_2,L_Thief,L_Poacher Ladder_1,L_Footpad Ladder_1,L_Gryphon Rider"
terrain_liked="Hh,Ha,Mm"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/humans/grand-knight.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Loyalists'</bold> are a faction of <ref>text='Humans' dst='..race_human'</ref> who are loyal to the throne of Wesnoth. Humans are a versatile race who specialize in many different areas. Similarly, the Loyalist faction is a very versatile melee-oriented faction with important ranged support from bowmen and mages."
id="Ladder Loyalists"
image="units/human-loyalists/L_lieutenant.png"
leader="L_Lieutenant,L_Swordsman,L_Javelineer,L_Longbowman"
name="Loyalists"
recruit="L_Cavalryman Ladder_1,L_Horseman,L_Spearman Ladder_1,L_Fencer,L_Heavy Infantryman Ladder_1,L_Bowman Ladder_1,L_Mage,L_Merman Fighter"
terrain_liked="Gg,Ww,Wo"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/elves/druid.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Rebels'</bold> are a faction of <ref>text='Elves' dst='..race_elf'</ref> and their various forest-dwelling allies. They get their human name, Rebels, from the time of Heir to the Throne, when they started the rebellion against the evil Queen Asheviere. Elves are a magical race that are masters of the bow and are capable of living many years longer than humans. In harmony with nature, the elves find allies with the <ref>text='human' dst='..race_human'</ref> mages, certain <ref>text='merfolk' dst='..race_merman'</ref>, and tree creatures called <ref>text='Woses' dst='..race_wose'</ref>. Rebels are best played taking advantage of their high forest defense, mastery of ranged attacks, and the elves’ neutral alignment."
id="Ladder Rebels"
image="units/elves-wood/L_captain.png"
leader="L_Elvish Captain,L_Elvish Hero,L_Elvish Ranger,L_Elvish Marksman,L_Elvish Druid"
name="Rebels"
recruit="L_Elvish Fighter,L_Elvish Archer,L_Mage,L_Elvish Shaman Ladder_1,L_Elvish Scout,L_Wose,L_Merman Hunter Ladder_1"
terrain_liked="Ff,Fa,Ss,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/orcs/warlord.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Northerners'</bold> are a faction of <ref>text='Orcs' dst='..race_orc'</ref> and their allies who live in the north of the Great Continent, thus their name. Northerners consist of the warrior orcs race, the enslaved <ref>text='goblins' dst='..race_goblin'</ref>, <ref>text='trolls' dst='..race_troll'</ref> who are tricked into combat by the orcs, and the serpentine <ref>text='naga' dst='..race_naga'</ref>. The Northerners play best by taking advantage of having many low-cost and high HP soldiers."
id="Ladder Northerners"
image="units/orcs/L_warrior.png"
leader="L_Orcish Warrior,L_Troll,L_Troll Rocklobber,L_Orcish Crossbowman,L_Orcish Slayer"
name="Northerners"
recruit="L_Orcish Grunt Ladder_1,L_Troll Whelp,L_Wolf Rider,L_Orcish Archer Ladder_2,L_Orcish Assassin,L_Naga Fighter,L_Goblin Spearman"
terrain_liked="Hh,Ha,Mm,Ss"
type="random"
[ai]
recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
[/ai]
[/multiplayer_side]
[multiplayer_side]
description="<img>src='portraits/undead/spectre.png~BG()' align='middle'</img>

" +
				_"The <bold>text='Undead'</bold> are a faction of <ref>text='undead' dst='..race_undead'</ref> creatures and <ref>text='human' dst='..race_human'</ref> practitioners of dark arts that usually accompany them. Often, these “Dark Adepts” are the units that do the most damage for the faction, but they have a major vulnerability — their practicing of this forbidden, evil magic has consumed all their energy and so they have no melee attack at all. The Undead are a very aggressive faction and the most powerful <ref>text='Default Era' dst='..era_era_default'</ref> faction at nighttime."
id="Ladder Undead"
image="units/undead-necromancers/L_dark-sorcerer.png"
leader="L_Dark Sorcerer,L_Revenant,L_Deathblade,L_Bone Shooter"
name="Undead"
recruit="L_Skeleton,L_Skeleton Archer Ladder_1,L_Walking Corpse,L_Ghost Ladder_1,L_Vampire Bat Ladder_1,L_Dark Adept,L_Ghoul Ladder_1"
terrain_liked="Ss,Hh,Ha,Ww"
type="random"
[ai]
recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
[/ai]
[/multiplayer_side]
[event]
name="time over"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
[args]
[trait]
female_name="female^quick"
help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
							_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
id="quick"
male_name="quick"
[effect]
apply_to="movement"
increase="1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="-5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
name="prestart"
[lua]
code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
[args]
[trait]
female_name="female^slow"
help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
							_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
id="slow"
male_name="slow"
[effect]
apply_to="movement"
increase="-1"
[/effect]
[effect]
apply_to="hitpoints"
increase_total="5%"
[/effect]
[/trait]
[/args]
[/lua]
[/event]
[event]
first_time_only="no"
name="side_turn"
[modify_unit]
resting="yes"
[filter]
side="$side_number"
status="poisoned"
trait="hardy"
[filter_location]
terrain="!,*^V*,*^Do"
[/filter_location]
[not]
[filter_adjacent]
ability_type="heals"
is_enemy="no"
[/filter_adjacent]
[/not]
[/filter]
[/modify_unit]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Summary"
id="0_summary"
[command]
[message]
image="ladder-icon.png"
message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Ladder Test Era
- Dwarvish Fighter: 37 hitpoints 9x2 hammer
- Dwarvish Thunderer: 33 hitpoints 16 gold
- Orcish Grunt: 37 hitpoints
- Orcish Archer: 13 gold
- Ghost: 20 gold
- Ghoul: 15 gold

Drakes
- Drake Fighter: 30% defense in shallow water
- Drake Burner: -50% cold resistance

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2
- Poacher: 32 hitpoints
- Ulfserker: 20 gold
- Thunderer: 16 gold
- Guardsman: ranged attack 6-1

Loyalists
- Spearman: ranged attack 5-1
- Bowman: melee attack 5-2
- Cavalryman: 18 gold
- Heavy Infantryman: -10% cold resistance

Northerners
- Orcish Archer: ranged pierce attack 5-3

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2
- Merman Hunter: 32 hitpoints, 60% defense in deep water

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[event]
name="prestart"
[set_menu_item]
description="Ladder Era Changelog"
id="1_changelog"
[command]
[message]
image="ladder-icon.png"
message="Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
side_for="$side_number"
speaker="narrator"
[/message]
[/command]
[/set_menu_item]
[/event]
[/era]
[replay]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Merman Fighter"
			x=15
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="670ab508"
request_id="1"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="Привет, хорошей игры"
side="2"
time="1748863831"
[/speak]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Fencer"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9dcfe720"
request_id="2"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Horseman"
			x=14
			y=3
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="aaa97511"
request_id="3"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Fencer"
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f58a60ce"
request_id="4"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Cavalryman Ladder_1"
			x=16
			y=3
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="79191454"
request_id="5"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="15,14,13,13,13"
			y="3,3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=8
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message="привет, и тебе"
side="1"
time="1748863879"
[/speak]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Archer"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a4c546dd"
request_id="6"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message="ты уже увереннее себя чувствуешь?"
side="1"
time="1748863895"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="Как сказать, всё ещё проигрываю, но отчасти из-за несосредоточенности"
side="2"
time="1748863929"
[/speak]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Archer"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f7a8a61d"
request_id="7"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Scout"
			x=14
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="77f69e7e"
request_id="8"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Scout"
			x=16
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="df8dad7f"
request_id="9"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Merman Hunter Ladder_1"
			x=15
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7a36a462"
request_id="10"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Shaman Ladder_1"
			x=15
			y=21
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c90b3209"
request_id="11"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,17,17"
			y="20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,13,12,11,10,9,8,7,6"
			y="3,4,4,5,5,6,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,10,9,8,7"
			y="4,4,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,18,19"
			y="4,4,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21,22,23,24"
			y="3,4,4,5,5,6,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22"
			y="4,4,5,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13,14,15"
			y="6,5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,13,12,11,10,9,8,7,7"
			y="19,19,18,18,17,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,7,7"
			y="16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,6"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8"
			y="19,18,18,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,14,13,12,12,11"
			y="19,18,18,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,17,18,19,20,21,21,22,23"
			y="19,19,18,18,17,17,16,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,22,23"
			y="16,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,24"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,18,19,20,21"
			y="19,19,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="15,15,14,13,12,11"
			y="21,20,19,19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,17,17,16,15"
			y="17,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,19,19,19,19,19,18,17"
			y="7,8,9,10,11,12,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=12
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="18,17"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,6,6,6,6"
			y="7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=8
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,6"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,7"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="7,7"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="7,7,7,7,6"
			y="11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,7,7,7"
			y="7,6,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5d8142c4"
request_id="12"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24"
			y="7,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24,24"
			y="11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,23,24,24"
			y="5,4,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,8,8,9"
			y="17,16,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="6,6,6,6"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,6"
			y="12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,10,9,8,7,6"
			y="18,17,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="11,11,12,13,14,15,16"
			y="16,15,14,14,14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Hunter Ladder_1"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="afternoon"
			turn=3
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="95063abb"
request_id="13"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="24,24,24,24"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,24,25,25,26"
			y="12,11,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,7,7,8"
			y="11,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=11
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,7,8"
			y="11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,21,22,22,23,23,24"
			y="20,19,18,17,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Elvish Archer"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="02f28ca6"
request_id="14"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="15,16,17,17,17"
			y="20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,18,19,19,19,19,19,19"
			y="13,12,12,11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24,24,24"
			y="2,3,4,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,24"
			y="7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5abed6cd"
request_id="15"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,10,9,8"
			y="4,4,4,4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7"
			y="2,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,6,6,6,6,6,7"
			y="7,6,5,4,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,7,6"
			y="4,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,16,17,17,17,18"
			y="13,12,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,21"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,17,17,16,15"
			y="17,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,24,24,24"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Elvish Archer"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2868d21c"
request_id="16"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,7,6,5,4,3"
			y="9,10,9,10,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,9,8,8,8"
			y="13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="6,7,8,8,9"
			y="15,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="26,27,28"
			y="9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22"
			y="4,4,5,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="07b25632"
request_id="17"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="922c7893"
request_id="18"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="6,7,8,9"
			y="7,7,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8,7,7,6"
			y="4,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24"
			y="7,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24"
			y="10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,24,25,25,26"
			y="12,11,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="21,22,22,22,23,24"
			y="16,15,14,13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8,7"
			y="19,18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Fighter"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5724dfde"
request_id="19"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,7,6,5,4"
			y="9,9,9,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=9
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,6,5,4"
			y="9,9,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,5,4,3,3"
			y="7,7,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="9,8,7,6,5"
			y="7,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="8,7,6,5"
			y="7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,10,9,9"
			y="4,4,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="92a4481a"
request_id="20"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="15,14,13,12,11,10"
			y="3,3,4,4,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,7,7,7,7"
			y="2,3,4,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="7,7,7"
			y="6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="7,7,7"
			y="8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,23,24"
			y="5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22"
			y="4,4,5,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,23,22,21,20,19,18,17"
			y="2,3,4,4,4,4,4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Fencer"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=5
				y=9
			[/source]
			[destination]
				x=4
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="83315408"
request_id="21"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Fencer"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=4
				y=8
			[/source]
			[destination]
				x=5
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c251a0e8"
request_id="22"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="3,4,5"
			y="10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Scout"
			defender_lvl=1
			defender_type="L_Fencer"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=5
				y=10
			[/source]
			[destination]
				x=5
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="98304951"
request_id="23"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="9,9,8,8,8"
			y="13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="7,7,8,8,9"
			y="16,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,23,22,22,21"
			y="12,12,11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,22,23"
			y="19,18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Fighter"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e77e644f"
request_id="24"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="18,18,19"
			y="9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Hunter Ladder_1"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=19
				y=8
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5c307bc5"
request_id="25"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="10,9,8,7,6,5"
			y="5,6,6,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Swordsman"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=5
				y=8
			[/source]
			[destination]
				x=4
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="84b65df8"
request_id="26"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="3,3"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=3
				y=9
			[/source]
			[destination]
				x=4
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="702a9551"
request_id="27"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="9,8,7,6,6"
			y="7,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Scout"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=6
				y=9
			[/source]
			[destination]
				x=5
				y=10
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1cf69fec"
request_id="28"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="5,4,4"
			y="9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,10,9,9"
			y="4,4,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15,14,13,12,11,10,9"
			y="4,4,4,4,5,5,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,8"
			y="6,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Horseman"
			defender_lvl=1
			defender_type="L_Elvish Shaman Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=8
				y=8
			[/source]
			[destination]
				x=8
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="80c56c09"
request_id="29"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Fighter"
			defender_lvl=1
			defender_type="L_Merman Hunter Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=19
				y=7
			[/source]
			[destination]
				x=19
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8e902b1c"
request_id="30"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,22,22"
			y="5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24"
			y="7,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,22"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Scout"
			defender_lvl=1
			defender_type="L_Fencer"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=5
				y=10
			[/source]
			[destination]
				x=4
				y=10
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5d7c27f1"
request_id="31"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,8"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="9,9,8,8,8"
			y="13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Horseman"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=8
				y=9
			[/source]
			[destination]
				x=8
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="191372c8"
request_id="32"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,7,6"
			y="10,9,8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Shaman Ladder_1"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=6
				y=7
			[/source]
			[destination]
				x=5
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c5db7c92"
request_id="33"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=4
				y=8
			[/source]
			[destination]
				x=5
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5af636bc"
request_id="34"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8,7"
			y="19,18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,18,17,16,15,14,13"
			y="8,8,8,7,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,23,23,22"
			y="16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Elvish Fighter"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d81297a2"
request_id="35"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="4,4,4,5,5,5,6"
			y="10,11,12,13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="3,3,4"
			y="9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Scout"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=4
				y=10
			[/source]
			[destination]
				x=5
				y=10
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a4c996ab"
request_id="36"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,18,17,16,15,14"
			y="7,6,7,6,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Fighter"
			defender_lvl=1
			defender_type="L_Merman Hunter Ladder_1"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=14
				y=6
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7497d574"
request_id="37"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="9,10,11,12"
			y="6,5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Cavalryman Ladder_1"
			defender_lvl=1
			defender_type="L_Merman Hunter Ladder_1"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=5
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="40f4b48f"
request_id="38"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="9,8,7"
			y="7,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Shaman Ladder_1"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=7
				y=7
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="57754d41"
request_id="39"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="5,5"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Swordsman"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=5
				y=9
			[/source]
			[destination]
				x=4
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a02600ea"
request_id="40"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="6,6"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Scout"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=6
				y=10
			[/source]
			[destination]
				x=5
				y=10
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="22907e0c"
request_id="41"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,7,6,5,5"
			y="16,17,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=1
			defender_type="L_Fencer"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=5
				y=16
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="049f6c1e"
request_id="42"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8"
			y="19,18,18,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Archer"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="13a2d9b7"
request_id="43"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="28,28,28,28,28,28,28,28"
			y="9,8,7,6,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="26,27,28"
			y="9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="21,22,23,24,25,26"
			y="10,9,10,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,22,22,22,21"
			y="13,12,11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="6,5,4,4"
			y="7,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Shaman Ladder_1"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=4
				y=8
			[/source]
			[destination]
				x=5
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c5c8b566"
request_id="44"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Scout"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=5
				y=10
			[/source]
			[destination]
				x=5
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ef4a84bc"
request_id="45"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,7,6"
			y="9,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=6
				y=9
			[/source]
			[destination]
				x=6
				y=10
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="17d594cb"
request_id="46"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="4,4,5,6,7,7"
			y="10,11,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=7
				y=10
			[/source]
			[destination]
				x=6
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b0fcd530"
request_id="47"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="6,6,6,6,6,6"
			y="10,11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=11
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,6,6,6,6"
			y="11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="12,11,10,9,8,8,7,7,6"
			y="5,5,5,6,6,7,8,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Cavalryman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Scout"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=6
				y=9
			[/source]
			[destination]
				x=5
				y=10
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="27baba36"
request_id="48"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="5,6,6"
			y="9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,6,5,4,3,3"
			y="7,7,7,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Shaman Ladder_1"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=3
				y=8
			[/source]
			[destination]
				x=4
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7f0a9e43"
request_id="49"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="14,13"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8,7,6"
			y="19,18,18,17,17,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=6
				y=16
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="409932be"
request_id="50"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="5,6,7,8,9,10,11"
			y="16,15,16,16,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="8,7,7,6"
			y="17,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Shaman Ladder_1"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=4
				y=8
			[/source]
			[destination]
				x=3
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="98230582"
request_id="51"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="26,26,27,27,27,27"
			y="9,8,8,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="28,27,26"
			y="9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="28,27,26,25,24,23,22,21,20,19"
			y="2,3,2,3,3,4,4,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=4
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="22,23,23,24"
			y="4,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="3,3"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Shaman Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=3
				y=9
			[/source]
			[destination]
				x=4
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="433f947c"
request_id="52"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="7,7,6,5"
			y="10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Shaman Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=5
				y=8
			[/source]
			[destination]
				x=4
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="265f9e7e"
request_id="53"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="6,7,8,9,10,11"
			y="7,7,6,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,14,15,16,17,18,19"
			y="6,6,6,6,7,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,6,6"
			y="9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24,24"
			y="7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Scout"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=24
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d7f79272"
request_id="54"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,25,24,24,23,23"
			y="7,6,5,4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Fencer"
			defender_lvl=1
			defender_type="L_Elvish Scout"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=23
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2111f992"
request_id="55"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,23,24"
			y="7,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="27,27,26,26,25,24"
			y="5,4,3,2,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=24
				y=2
			[/source]
			[destination]
				x=24
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e253d868"
request_id="56"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="26,26,26,26,25,24,24"
			y="9,8,7,6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=24
				y=4
			[/source]
			[destination]
				x=24
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d7cb4a30"
request_id="57"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="21,21,21,22,22,22"
			y="10,9,8,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,5,5,5,4"
			y="16,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="5,5,5,4"
			y="16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=14
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="5,4"
			y="14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,7,8,8,9"
			y="15,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,10,9,8,7,6"
			y="16,16,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Fighter"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="998a09ee"
request_id="58"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Fighter"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f8e30c28"
request_id="59"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="11,12,13,14,15"
			y="5,4,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="343a8d69"
request_id="60"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ed4354bf"
request_id="61"
[/random_seed]
[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Mage"
			x=16
			y=3
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="392f4a1e"
request_id="62"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="6,7"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="3,4,5,6"
			y="9,8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,6,6"
			y="8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8,9,10,11,12,13"
			y="7,6,6,5,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,6"
			y="6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,18,17,16,15,14,14"
			y="7,8,8,8,8,9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,23,22,21,20,20,19"
			y="3,4,4,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,23,23,22,21,20,19"
			y="2,3,4,4,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=5
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,19"
			y="5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Fencer"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=19
				y=6
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9fe883f0"
request_id="63"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="24,24,24"
			y="4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,21"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="4,4,4,5,5,6,6"
			y="13,12,11,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=11
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,9,8,8,8"
			y="13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,6,6,6,6,6"
			y="15,14,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="4,3,3"
			y="11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Archer"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5a19c856"
request_id="64"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,13,13,13,13,12,11,11"
			y="10,11,12,13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=12
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,13,13,12,11,11"
			y="12,13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=13
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,13,12,11,11"
			y="13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=14
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,11"
			y="14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,6,7,7,7,7,7"
			y="7,6,6,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="6,6,5"
			y="5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,5"
			y="4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,12,12,11"
			y="4,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="7,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="17,17,17,17,18,19"
			y="4,5,6,7,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Merman Fighter"
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="13e45b60"
request_id="65"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,15"
			y="4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14,13,13,13"
			y="3,3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,13,13,13,12"
			y="19,18,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=12
				y=15
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="562be576"
request_id="66"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d2c7848f"
request_id="67"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="15,14,13,12,12,11"
			y="20,19,19,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="L_Elvish Hero"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=11
				y=17
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="eb2e671e"
request_id="68"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,8,9"
			y="16,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="6,6,6,6"
			y="10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,6,6"
			y="9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=8
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,5"
			y="8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="5,6"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,9,10,11,12,13"
			y="9,9,8,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="dd0e1753"
request_id="69"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="3,4,5,6,7,8"
			y="10,9,9,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=19
				y=6
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e11115c4"
request_id="70"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="21,21,21,22"
			y="16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21"
			y="3,4,4,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=21
				y=5
			[/source]
			[destination]
				x=22
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5805322b"
request_id="71"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="7,8,9"
			y="2,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,6,7"
			y="3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Swordsman"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=13
				y=6
			[/source]
			[destination]
				x=13
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6111a636"
request_id="72"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="17,16,16,15,15,14"
			y="4,4,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Fighter"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=14
				y=7
			[/source]
			[destination]
				x=13
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="751a1ddb"
request_id="73"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="11,12"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=13
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2d7ecd56"
request_id="74"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=7
			[/source]
			[destination]
				x=19
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1917dde2"
request_id="75"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="4,4,5,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="21,21,20"
			y="7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Fencer"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=20
				y=5
			[/source]
			[destination]
				x=19
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0023c08c"
request_id="76"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Cavalryman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=19
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7f94b25d"
request_id="77"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=13
				y=7
			[/source]
			[destination]
				x=13
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="62d4e358"
request_id="78"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,9,10,10,11"
			y="9,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=11
				y=7
			[/source]
			[destination]
				x=12
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e07841c7"
request_id="79"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message=" эх,заббыл рыбу убрать - поторопилсяЖ("
side="1"
time="1748866565"
[/speak]
[/command]

	[command]
		from_side=2
		[move]
			x="9,9,8,8,8"
			y="13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="13,12,11,10,10"
			y="19,18,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="dfcb6a22"
request_id="80"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,22,22,22,21"
			y="13,12,11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="dawn"
			turn=13
			weapon=0
			[source]
				x=22
				y=5
			[/source]
			[destination]
				x=21
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ce6c173b"
request_id="81"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="11,12,12,13"
			y="17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=17
			y=19
			[from]
				x=13
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="023137d7"
request_id="82"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="12,13,13,12,11"
			y="15,16,17,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="dawn"
			turn=13
			weapon=1
			[source]
				x=11
				y=17
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ede39145"
request_id="83"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=14
			y=3
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b1dc3f4d"
request_id="84"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Swordsman"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=13
				y=6
			[/source]
			[destination]
				x=13
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6a0bef45"
request_id="85"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,18,17,16,15,14,13,12,12"
			y="5,5,5,4,4,4,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Dragoon"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=12
				y=6
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="300d8f27"
request_id="86"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="9,9,10,10,11"
			y="3,4,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=11
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0fc85353"
request_id="87"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=1
			tod="morning"
			turn=14
			weapon=1
			[source]
				x=21
				y=5
			[/source]
			[destination]
				x=22
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="715706b2"
request_id="88"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="20,21,22"
			y="5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Fencer"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="morning"
			turn=14
			weapon=0
			[source]
				x=22
				y=4
			[/source]
			[destination]
				x=22
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="37f2f934"
request_id="89"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,20,21,22"
			y="7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19"
			y="7,7,7,7,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,22"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=17
			y=19
			[from]
				x=13
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="75a165c8"
request_id="90"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="13,13,12,11,11"
			y="19,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="10,9,8,7,7,7"
			y="16,17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="11,10,9,9,9"
			y="17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="21,21,21,21"
			y="10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,9"
			y="9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="19,20"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Fighter"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=20
				y=7
			[/source]
			[destination]
				x=21
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b8ede5be"
request_id="91"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="14,13,12,11,10,9"
			y="3,4,4,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=9
				y=6
			[/source]
			[destination]
				x=9
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="85a37f38"
request_id="92"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="12,12,11,10,9,8,7,6"
			y="6,7,8,8,9,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="12,11,10,9,8,7,6"
			y="7,8,8,9,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=8
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="11,10,9,8,7,6"
			y="8,8,9,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Dragoon"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=6
				y=8
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f8651d0e"
request_id="93"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="7,7,7,7,7,6"
			y="2,3,4,5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=6
				y=6
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3866b06e"
request_id="94"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="11,10,9,8,7,7"
			y="6,5,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=7
				y=7
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="decdc07c"
request_id="95"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,10"
			y="6,5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Swordsman"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=10
				y=6
			[/source]
			[destination]
				x=9
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="bd5ef9f0"
request_id="96"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,24,24,24,24"
			y="7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=24
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="969e11e6"
request_id="97"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,23,24,25,25"
			y="5,5,4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=25
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="494e1569"
request_id="98"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,23,24,25,25"
			y="4,4,3,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Fencer"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="afternoon"
			turn=15
			weapon=0
			[source]
				x=25
				y=2
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8df6a393"
request_id="99"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="21,22,22,23"
			y="5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=23
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="74469491"
request_id="100"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="22,22,22,23,23,23"
			y="16,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,22"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=1
			defender_type="L_Fencer"
			defender_weapon=-1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=24
				y=2
			[/source]
			[destination]
				x=25
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="7a9f8f8b"
request_id="101"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="21,21,20,19,19"
			y="7,6,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=19
				y=7
			[/source]
			[destination]
				x=20
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="2e57dbdb"
request_id="102"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,7,7,7,7,6"
			y="14,13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=2
			defender_type="L_Dragoon"
			defender_weapon=1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=6
				y=9
			[/source]
			[destination]
				x=6
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5773c60b"
request_id="103"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="9,9,9,8,8,8,7"
			y="14,13,12,11,10,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Archer"
			defender_lvl=2
			defender_type="L_Dragoon"
			defender_weapon=1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=7
				y=9
			[/source]
			[destination]
				x=6
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ad58450d"
request_id="104"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=2
		[choose]
			value=0
		[/choose]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,9,8,7,6,6"
			y="7,8,8,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="afternoon"
			turn=15
			weapon=1
			[source]
				x=6
				y=7
			[/source]
			[destination]
				x=6
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="51ce7d88"
request_id="105"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="11,11,12,12,13"
			y="16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=14
			y=19
			[from]
				x=13
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f7de68fc"
request_id="106"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="10,10,11,12,13"
			y="6,5,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=14
			y=3
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b07e4479"
request_id="107"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="9,8,8,7"
			y="6,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=7
				y=8
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="0110577e"
request_id="108"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="7,6,5,5"
			y="7,7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=5
				y=9
			[/source]
			[destination]
				x=6
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="161a64b1"
request_id="109"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="6,6,6,6,6,7"
			y="6,5,4,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=23
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="628b98cc"
request_id="110"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,26"
			y="2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Elvish Archer"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=24
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="77348579"
request_id="111"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="26,25,24"
			y="2,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,19"
			y="7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Fighter"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="dusk"
			turn=16
			weapon=0
			[source]
				x=19
				y=8
			[/source]
			[destination]
				x=19
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="62998a39"
request_id="112"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="14,13,12,11,10,9"
			y="19,19,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,23,23,23,23,24"
			y="12,11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=8
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,24"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="22,22,22,23,23,23"
			y="16,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=38
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=14
			y=19
			[from]
				x=13
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6de97b20"
request_id="113"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="6,5"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=5
				y=10
			[/source]
			[destination]
				x=5
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="8a628a6f"
request_id="114"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,6"
			y="9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="L_Elvish Ranger"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dusk"
			turn=16
			weapon=1
			[source]
				x=6
				y=9
			[/source]
			[destination]
				x=5
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c7ca852e"
request_id="115"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="19,20,21,22"
			y="7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,13,12,11,11"
			y="19,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,23,24,24,24"
			y="3,4,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="first_watch"
			turn=17
			weapon=0
			[source]
				x=24
				y=6
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="89ffd665"
request_id="116"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,25"
			y="2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,24"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="7,6"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19,20"
			y="3,4,3,4,4,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24"
			y="2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,25"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=25
				y=7
			[/source]
			[destination]
				x=24
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="58892d8d"
request_id="117"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="23,23,23,23,23,24"
			y="12,11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=24
				y=7
			[/source]
			[destination]
				x=24
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1ddc50ae"
request_id="118"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="14,13,12,11,10,9,8"
			y="19,19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,8,7,7,7,7"
			y="17,16,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="11,11,12,12,13"
			y="16,17,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=17
			y=19
			[from]
				x=13
				y=19
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a12e5776"
request_id="119"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="5,5,5"
			y="10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=5
				y=8
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="70c89863"
request_id="120"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="6,5,4,4,5"
			y="9,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="4,5"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="L_Elvish Ranger"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=17
			weapon=1
			[source]
				x=5
				y=7
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="187573f7"
request_id="121"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=14
			y=3
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="5f43a31a"
request_id="122"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23"
			y="2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24,24"
			y="6,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25"
			y="1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="20,20,21"
			y="5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="5,6"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="5,5,5,5,6,7"
			y="7,6,5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=3
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="6,7"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=2
			attacker_type="L_Elvish Ranger"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=7
				y=3
			[/source]
			[destination]
				x=7
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="86c0600e"
request_id="123"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,7,7,7,8"
			y="13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,7,7,7,7,7,7"
			y="16,16,15,14,13,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,22"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,14,15"
			y="19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="57dc5c52"
request_id="124"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="25,25,24,24,24"
			y="7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=24
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="53655a0f"
request_id="125"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="24,24,24,24,23"
			y="7,6,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="second_watch"
			turn=18
			weapon=1
			[source]
				x=23
				y=4
			[/source]
			[destination]
				x=23
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="964c967f"
request_id="126"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,22,22"
			y="5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=18
			weapon=0
			[source]
				x=22
				y=3
			[/source]
			[destination]
				x=23
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="892649f4"
request_id="127"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message="вот это ты дал - взял и отдал свой единственный козырь - давай внимательнее"
side="1"
time="1748867563"
[/speak]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=2
			defender_type="L_Elvish Ranger"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=7
				y=2
			[/source]
			[destination]
				x=7
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="6e465782"
request_id="128"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=1
		[choose]
			value=2
		[/choose]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,13,12,11,10,9,8"
			y="3,4,3,4,3,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=4
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="11,10,9,8"
			y="4,3,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=2
			defender_type="L_Elvish Ranger"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=8
				y=3
			[/source]
			[destination]
				x=7
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="3450ac5f"
request_id="129"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=17
			y=4
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b1d24682"
request_id="130"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,20,21,22"
			y="7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,24"
			y="7,6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="dawn"
			turn=19
			weapon=0
			[source]
				x=24
				y=4
			[/source]
			[destination]
				x=24
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ffceff91"
request_id="131"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,26,27,28"
			y="1,1,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13"
			y="4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,8,8,8"
			y="9,8,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,8,8,8"
			y="7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=8
				y=4
			[/source]
			[destination]
				x=8
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="c9a634ea"
request_id="132"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="6,7,7,8,9,9"
			y="7,7,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dawn"
			turn=19
			weapon=1
			[source]
				x=9
				y=4
			[/source]
			[destination]
				x=8
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a388c478"
request_id="133"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,7,7,8,8,9"
			y="11,10,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8,7"
			y="19,18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="22,21,20,20,19,19"
			y="3,4,4,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,23,24"
			y="4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="22,22,22,23,23,23"
			y="16,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=43
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="47827ee2"
request_id="134"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23,23"
			y="4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=23
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="305dd445"
request_id="135"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="28,27,26,25"
			y="1,2,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Fencer"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=25
				y=3
			[/source]
			[destination]
				x=24
				y=2
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="426350bc"
request_id="136"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]

	[command]
		from_side=1
		[move]
			x="22,23,23,24"
			y="5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,12,11,10,9"
			y="6,5,5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Swordsman"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=9
				y=5
			[/source]
			[destination]
				x=8
				y=4
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="74e61bc6"
request_id="137"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="7,7,8"
			y="2,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Javelineer"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="morning"
			turn=20
			weapon=0
			[source]
				x=8
				y=3
			[/source]
			[destination]
				x=8
				y=4
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="67b8c71d"
request_id="138"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message=" упс, не повезлоЖ)0"
side="1"
time="1748867814"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="17,16,15,14,13,12"
			y="4,3,4,3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="19,20,21,22"
			y="7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="20,21,22"
			y="6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="23,23,23,23,24"
			y="12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=24
				y=8
			[/source]
			[destination]
				x=24
				y=7
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="67361d5a"
request_id="139"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,7,7,7,7,7,7"
			y="16,15,14,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="9,8,8"
			y="7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=8
				y=5
			[/source]
			[destination]
				x=9
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9ea8d46d"
request_id="140"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="9,10"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=10
				y=4
			[/source]
			[destination]
				x=9
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="75c49490"
request_id="141"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="гг"
side="2"
time="1748867864"
[/speak]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=2
			defender_type="L_Swordsman"
			defender_weapon=-1
			tod="morning"
			turn=20
			weapon=1
			[source]
				x=8
				y=4
			[/source]
			[destination]
				x=9
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a61ca3ca"
request_id="142"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message="да вот нет"
side="1"
time="1748867875"
[/speak]
[/command]

	[command]
		from_side=1
		[move]
			x="12,12,11,10"
			y="4,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=10
				y=5
			[/source]
			[destination]
				x=10
				y=4
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="11d45c6b"
request_id="143"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="8,9"
			y="3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Javelineer"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=9
				y=4
			[/source]
			[destination]
				x=10
				y=4
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="94b13b9b"
request_id="144"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="9,10,11,12,13"
			y="5,4,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="13,14"
			y="6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="24,23"
			y="7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Fighter"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=23
				y=8
			[/source]
			[destination]
				x=24
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="39f7f385"
request_id="145"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="23,23,24,24,24,24"
			y="3,4,4,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="afternoon"
			turn=21
			weapon=0
			[source]
				x=24
				y=7
			[/source]
			[destination]
				x=24
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9ef0b673"
request_id="146"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="25,24,23,22,21,20,20,19"
			y="3,3,4,4,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="22,21,20,19,18,17"
			y="5,5,4,4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="8,8,9,10"
			y="5,6,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=10
				y=6
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1cf5a939"
request_id="147"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,7,7,8,9,9"
			y="10,9,8,7,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=9
				y=6
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="9bf548fd"
request_id="148"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="8,7,7,7"
			y="4,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="13,12,11,10,9,8,7"
			y="19,18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="24,23"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Merman Fighter"
			defender_weapon=-1
			tod="afternoon"
			turn=21
			weapon=1
			[source]
				x=23
				y=9
			[/source]
			[destination]
				x=23
				y=8
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="d8b62ca6"
request_id="149"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ad58eeb9"
request_id="150"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Mage"
			x=16
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b58c5070"
request_id="151"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="14,14,13"
			y="5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=46
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=16
			y=3
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="54cfe6b4"
request_id="152"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="9,10,10"
			y="4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Javelineer"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=10
				y=5
			[/source]
			[destination]
				x=9
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="eaf40d85"
request_id="153"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="13,14,15"
			y="4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,25,25,24,23"
			y="7,8,9,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=23
				y=10
			[/source]
			[destination]
				x=23
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="57ac822d"
request_id="154"
[/random_seed]
[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Merman Fighter"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="dusk"
			turn=22
			weapon=0
			[source]
				x=23
				y=8
			[/source]
			[destination]
				x=23
				y=9
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="47a3fb1d"
request_id="155"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="19,20,21,22"
			y="7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,22,22"
			y="19,18,18,17,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="16,17,18,19,20,21,22"
			y="19,19,18,18,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=47
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Fighter"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="a5aebb54"
request_id="156"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,7,7,7,7,7,7"
			y="16,15,14,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="10,11"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=2
			defender_type="L_Javelineer"
			defender_weapon=1
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="606ba7b5"
request_id="157"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="9,10"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=2
			defender_type="L_Javelineer"
			defender_weapon=1
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=10
				y=6
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="08665c7b"
request_id="158"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="7,8,8,9,10"
			y="2,2,3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=2
			defender_type="L_Javelineer"
			defender_weapon=1
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=10
				y=4
			[/source]
			[destination]
				x=10
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="ccf6138e"
request_id="159"
[/random_seed]
[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="dusk"
			turn=22
			weapon=1
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=16
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e6a24dd5"
request_id="160"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,23,23,23,23,23,24"
			y="10,11,12,13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,23,23,23,23,24"
			y="11,12,13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,24"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,15,14,13,12,11"
			y="3,4,3,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="first_watch"
			turn=23
			weapon=0
			[source]
				x=11
				y=5
			[/source]
			[destination]
				x=11
				y=6
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="f50c91c2"
request_id="161"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="22,21,20,19,18,17,16,16"
			y="5,5,4,4,4,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="23,24"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16"
			y="2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup1]
	[/command]

	[command]
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[move]
			x="7,7,8,8,8,9,10"
			y="10,9,8,7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=10
				y=5
			[/source]
			[destination]
				x=11
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="cdcd5dd4"
request_id="162"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="10,11"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=11
				y=6
			[/source]
			[destination]
				x=11
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="4734afae"
request_id="163"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="10,11"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=11
				y=4
			[/source]
			[destination]
				x=11
				y=5
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="05156e8d"
request_id="164"
[/random_seed]
[/command]

	[command]
		dependent=yes
		from_side=2
		[choose]
			value=1
		[/choose]
	[/command]

	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Elvish Fighter"
			defender_lvl=2
			defender_type="L_Duelist"
			defender_weapon=1
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=16
				y=3
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b76f03f6"
request_id="165"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="17,18,19,20,21,21"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[move]
			x="22,22,23"
			y="16,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=23
				y=15
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e250efcb"
request_id="166"
[/random_seed]
[/command]

	[command]
		from_side=2
		[move]
			x="22,23,24,25,25"
			y="17,17,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=48
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		[attack]
			attacker_lvl=1
			attacker_type="L_Mage"
			defender_lvl=1
			defender_type="L_Spearman Ladder_1"
			defender_weapon=1
			tod="first_watch"
			turn=23
			weapon=1
			[source]
				x=25
				y=16
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e9cfc27e"
request_id="167"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Fighter"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="e6c692fb"
request_id="168"
[/random_seed]
[/command]

	[command]
		from_side=2
		[recruit]
			type="L_Elvish Scout"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="42b98263"
request_id="169"
[/random_seed]
[/command]

	[command]
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup2]
	[/command]

	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[move]
			x="16,15,15"
			y="1,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=50
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Spearman Ladder_1"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="cdea9ff6"
request_id="170"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="15,15,16"
			y="3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="L_Duelist"
			defender_lvl=1
			defender_type="L_Elvish Fighter"
			defender_weapon=0
			tod="second_watch"
			turn=24
			weapon=0
			[source]
				x=16
				y=3
			[/source]
			[destination]
				x=17
				y=4
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="b00dbb64"
request_id="171"
[/random_seed]
[/command]

	[command]
		from_side=1
		[move]
			x="24,23,23,22"
			y="7,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=51
				random_calls=0
			[/result]
		[/checkup]
	[/command]

	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Spearman Ladder_1"
			defender_lvl=1
			defender_type="L_Mage"
			defender_weapon=0
			tod="second_watch"
			turn=24
			weapon=0
			[source]
				x=24
				y=15
			[/source]
			[destination]
				x=25
				y=16
			[/destination]
		[/attack]
		[checkup]
		[/checkup]
	[/command]

[command]
dependent="yes"
from_side="server"
[random_seed]
new_seed="1b0882d5"
request_id="172"
[/random_seed]
[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message="да, теперь гг"
side="1"
time="1748868385"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="MasterBao"
message="поздравляюЖ)"
side="1"
time="1748868394"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="Roge_Tebnelok"
message="спасибо"
side="2"
time="1748868404"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="MasterBao becomes an observer."
time="1748868406"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="Roge_Tebnelok takes control of side 1."
time="1748868406"
[/speak]
[/command]

[command]
undo="no"
[speak]
id="server"
message="MasterBao has surrendered."
time="1748868406"
[/speak]
[/command]

	[command]
		undo=no
		[surrender]
			side_number=0
		[/surrender]
	[/command]
[/replay]
