version="1.18.7"
abbrev=""
active_mods="ranked"
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
core="default"
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
era_define=""
era_id="ladder_era"
label="2p — Tombs of Kesorak"
mod_defines=""
oos_debug=no
random_mode=""
scenario_define=""
version="1.18.7"
[multiplayer]
	experience_modifier=70
	hash="2Xp.Z3iq67viv6+gKarR+o3kzCTiYlmUxss2RJtf4p5BBm>GPtB7->2-jj1bRq8qYxhBH8NDR+K.XpFY3e742,1oBJg2UO7vZ>,PM8yrTSCEqhbMoGQGzotWs6MdAMEH"
	mp_campaign=""
	mp_countdown=yes
	mp_countdown_action_bonus=35
	mp_countdown_init_time=240
	mp_countdown_reservoir_time=360
	mp_countdown_turn_bonus=270
	mp_era_name="Ladder Era"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="multiplayer_Tombs_of_Kesorak_Ladder_Random"
	mp_scenario_name="2p — Tombs of Kesorak"
	mp_shroud=no
	mp_use_map_settings=no
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	private_replay=no
	random_faction_mode="No Mirror"
	savegame=no
	scenario="SKYEND vs MATTO - Ranked"
	shuffle_sides=yes
	side_users="id1:matto,id2:SkyEnd"
	[options]
		[modification]
			id="ranked"
			[option]
				id="ranked_mode"
				value=yes
			[/option]
			[option]
				id="tournament"
				value=yes
			[/option]
			[option]
				id="tournament_mode"
				value=no
			[/option]
		[/modification]
		[multiplayer]
			id="Ladder_All_Maps"
			[option]
				id="multiplayer_Aethermaw_Ladder_Random"
				value=no
			[/option]
			[option]
				id="multiplayer_Arcanclave_Citadel_Ladder_Random"
				value=no
			[/option]
			[option]
				id="multiplayer_Basilisk_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Clearing_Gushes_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Den_of_Onis_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Fallenstar_Lake_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Hamlets_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Hellhole_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Hornshark_Island_Ladder_Random"
				value=no
			[/option]
			[option]
				id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Ruined_Passage_Ladder_Random"
				value=no
			[/option]
			[option]
				id="multiplayer_Ruphus_Isle_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Sablestone_Delta_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Silverhead_Crossing_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Sullas_Ruins_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Swamp_of_Dread_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_The_Freelands_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Weldyn_Channel_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_elensefar_courtyard_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_thousand_stings_garrison_Ladder_Random"
				value=yes
			[/option]
		[/multiplayer]
	[/options]
	[addon]
		id="Ladder_Era"
		min_version="1.0.7"
		name="Ladder Era"
		required=yes
		version="1.2.1"
		[content]
			id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
			name="2p — Tombs of Kesorak"
			type="scenario"
		[/content]
		[content]
			id="ladder_era"
			name="Ladder Era"
			type="era"
		[/content]
	[/addon]
	[addon]
		id="Ranked"
		name="Ranked"
		required=no
		version="1.0.6"
		[content]
			id="ranked"
			name="Ranked"
			type="modification"
		[/content]
	[/addon]
[/multiplayer]
[statistics]
	[scenario]
		scenario="Ladder All Maps"
	[/scenario]
	[scenario]
		scenario="2p — Tombs of Kesorak"
		[team]
			[recruits]
				1="L_Goblin Spearman,L_Troll Whelp"
				2="L_Wolf Rider,L_Orcish Assassin"
				12="L_Orcish Grunt"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				1="L_Goblin Spearman,L_Troll Whelp,L_Wolf Rider"
				2="L_Orcish Assassin"
				7="L_Orcish Grunt"
			[/deaths]
			[killed]
				1="L_Dwarvish Thunderer Ladder_2,L_Dwarvish Thunderguard Ladder_1,L_Dwarvish Ulfserker Ladder_1"
				2="L_Footpad Ladder_1"
			[/killed]
			[attacks]
				[sequence]
					1="s00,s01,s10"
					_num=30
				[/sequence]
				[sequence]
					1="s11"
					3="s01"
					4="s00"
					_num=40
				[/sequence]
				[sequence]
					1="s00"
					_num=50
				[/sequence]
				[sequence]
					1="s010,s100,s11,s111"
					2="s01"
					_num=60
				[/sequence]
				[sequence]
					1="s0"
					2="s10,s111"
					3="s11"
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					22="s"
					_num=0
				[/sequence]
				[sequence]
					1="s,s00,s000"
					_num=30
				[/sequence]
				[sequence]
					1="s0,s00,s011"
					_num=40
				[/sequence]
				[sequence]
					1="s,s0"
					_num=50
				[/sequence]
				[sequence]
					1="s11,s111"
					_num=60
				[/sequence]
				[sequence]
					1="s,s1011111111"
					3="s1"
					_num=70
				[/sequence]
			[/defends]
			[attacks_taken]
				[sequence]
					1="s"
					_num=0
				[/sequence]
				[sequence]
					1="s0,s00,s10"
					2="s1"
					_num=40
				[/sequence]
				[sequence]
					1="s10,s11"
					2="s00,s1"
					_num=50
				[/sequence]
				[sequence]
					1="s10,s100,s111"
					2="s01,s1"
					3="s00"
					4="s11"
					_num=60
				[/sequence]
			[/attacks_taken]
			[defends_taken]
				[sequence]
					1="s0,s00,s011,s1,s10,s1001"
					2="s01"
					4="s000"
					_num=40
				[/sequence]
				[sequence]
					1="s0,s0011,s0101,s011010000101010110,s0111,s1,s101,s110,s1110"
					2="s01"
					_num=50
				[/sequence]
				[sequence]
					1="s0,s01,s10,s100,s1100"
					2="s111,s00"
					5="s1"
					_num=60
				[/sequence]
			[/defends_taken]
			[turn_by_cth_inflicted]
				[hitrate_map_entry]
					cth=70
					[stats]
						hits=5
						strikes=7
					[/stats]
				[/hitrate_map_entry]
			[/turn_by_cth_inflicted]
			[turn_by_cth_taken]
				[hitrate_map_entry]
					cth=40
					[stats]
						hits=1
						strikes=1
					[/stats]
				[/hitrate_map_entry]
				[hitrate_map_entry]
					cth=60
					[stats]
						hits=4
						strikes=6
					[/stats]
				[/hitrate_map_entry]
			[/turn_by_cth_taken]
			recruit_cost=234
			recall_cost=0
			damage_inflicted=257
			damage_taken=507
			expected_damage_inflicted=279700
			expected_damage_taken=497400
			turn_damage_inflicted=33
			turn_damage_taken=28
			turn_expected_damage_inflicted=30100
			turn_expected_damage_taken=22200
			save_id="id1"
		[/team]
		[team]
			[recruits]
				1="L_Dwarvish Ulfserker Ladder_1,L_Gryphon Rider,L_Thief Ladder_1"
				2="L_Poacher Ladder_2,L_Dwarvish Thunderer Ladder_2"
				3="L_Footpad Ladder_1,L_Dwarvish Fighter Ladder_5"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				1="L_Dwarvish Thunderer Ladder_2,L_Dwarvish Thunderguard Ladder_1,L_Dwarvish Ulfserker Ladder_1"
				2="L_Footpad Ladder_1"
			[/deaths]
			[killed]
				1="L_Goblin Spearman,L_Troll Whelp,L_Wolf Rider"
				2="L_Orcish Assassin"
				7="L_Orcish Grunt"
			[/killed]
			[attacks]
				[sequence]
					1="s0,s00,s011,s1,s10,s1001"
					2="s01"
					4="s000"
					_num=40
				[/sequence]
				[sequence]
					1="s0,s0011,s0101,s011010000101010110,s0111,s1,s101,s110,s1110"
					2="s01"
					_num=50
				[/sequence]
				[sequence]
					1="s0,s01,s10,s100,s1100"
					2="s111,s00"
					5="s1"
					_num=60
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					1="s"
					_num=0
				[/sequence]
				[sequence]
					1="s0,s00,s10"
					2="s1"
					_num=40
				[/sequence]
				[sequence]
					1="s10,s11"
					2="s00,s1"
					_num=50
				[/sequence]
				[sequence]
					1="s10,s100,s111"
					2="s01,s1"
					3="s00"
					4="s11"
					_num=60
				[/sequence]
			[/defends]
			[attacks_taken]
				[sequence]
					22="s"
					_num=0
				[/sequence]
				[sequence]
					1="s,s00,s000"
					_num=30
				[/sequence]
				[sequence]
					1="s0,s00,s011"
					_num=40
				[/sequence]
				[sequence]
					1="s,s0"
					_num=50
				[/sequence]
				[sequence]
					1="s11,s111"
					_num=60
				[/sequence]
				[sequence]
					1="s,s1011111111"
					3="s1"
					_num=70
				[/sequence]
			[/attacks_taken]
			[defends_taken]
				[sequence]
					1="s00,s01,s10"
					_num=30
				[/sequence]
				[sequence]
					1="s11"
					3="s01"
					4="s00"
					_num=40
				[/sequence]
				[sequence]
					1="s00"
					_num=50
				[/sequence]
				[sequence]
					1="s010,s100,s11,s111"
					2="s01"
					_num=60
				[/sequence]
				[sequence]
					1="s0"
					2="s10,s111"
					3="s11"
					_num=70
				[/sequence]
			[/defends_taken]
			[turn_by_cth_inflicted]
				[hitrate_map_entry]
					cth=40
					[stats]
						hits=1
						strikes=4
					[/stats]
				[/hitrate_map_entry]
				[hitrate_map_entry]
					cth=50
					[stats]
						hits=6
						strikes=9
					[/stats]
				[/hitrate_map_entry]
				[hitrate_map_entry]
					cth=60
					[stats]
						hits=7
						strikes=9
					[/stats]
				[/hitrate_map_entry]
			[/turn_by_cth_inflicted]
			[turn_by_cth_taken]
				[hitrate_map_entry]
					cth=30
					[stats]
						hits=0
						strikes=3
					[/stats]
				[/hitrate_map_entry]
				[hitrate_map_entry]
					cth=70
					[stats]
						hits=6
						strikes=8
					[/stats]
				[/hitrate_map_entry]
			[/turn_by_cth_taken]
			recruit_cost=207
			recall_cost=0
			damage_inflicted=507
			damage_taken=257
			expected_damage_inflicted=497400
			expected_damage_taken=279700
			turn_damage_inflicted=108
			turn_damage_taken=37
			turn_expected_damage_inflicted=85000
			turn_expected_damage_taken=37400
			save_id="id2"
		[/team]
	[/scenario]
[/statistics]
[carryover_sides]
	next_scenario=""
	next_underlying_unit_id=2
	random_calls=0
	random_seed="b81457fc"
	[variables]
	[/variables]
[/carryover_sides]
[replay_start]
	can_end_turn=yes
	cannot_end_turn_reason=""
	current_time=0
	defeat_music=""
#textdomain wesnoth-multiplayer
	description=_"Hundreds of years ago, the defeated Sorcerer Kesorak was entombed here, along with a number of his followers. An unholy chill now encircles the tombs, and many believe that the voice of Kesorak can still be heard, whispering amongst the withered trees of this barren landscape. Unconcerned by their gloomy surroundings, your leaders have chosen this place to clash."
	do_healing=no
	experience_modifier=70
	id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
	init_side_done=no
	it_is_a_new_turn=yes
	loaded_resources=""
	map_data="Urb, Xos, Xos, Urb, Urb, Xos, Tb^Tf, Rrc, Wwf, Wwf, Rrc, Rrc, Xos, Md, Hhd, Rrc, Wwf, Rrc, Rrc, Gd, Gd, Hhd^Fmf, Hhd, Xos, Xos, Urb, Urb, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Hhd, Md
Xos, Urb, Urb, Xos, Gd, Gd^Fmw, Rrc^Vo, Rrc, Wwf, Rrc, Urb, Urb, Urb, Tb^Tf, Gd^Fetd, Rrc, Rrc, Wwf, Wwf, Rrc, Gd, Gd, Gd, Tb^Tf, Gd, Rrc, Rrc, Urb, Coa, Coa, Xos, Urb, Xos, Urb, Xos, Hhd, Hhd^Fetd, Hhd, Hhd
Xos, Xos, Gd, Gd, Rrc, Rrc, Wwf, Wwf, Xos, Xos, Urb, Xos, Xos, Coa, Gd, Gd, Rrc, Rrc^Ecf, Wwf, Rrc, Rrc, Hhd, Hhd^Fmw, Gd^Vo, Gd, Gd, Gd, Rrc, Gd^Fmw, Coa, Gd, Gd, Gd, Gd, Hhd, Md, Gd^Fmw, Gd^Fmf, Rrc
Hhd, Xos, Gd^Tf, Gd, Rrc, Wwf, Ai, Ai, Urb, Urb, Urb, Urb, Coa, Coa, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Wwf, Rrc, Hhd, Gd, Gd, Gd, Ko, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd^Fmf, Hhd, Rrc, Rrc, Wwf
Hhd, Gd^Fmf, Rrc, Rrc, Wwf, Wwf, Rrc, Coa, Urb, Urb, Urb, Urb, Gd, Gd^Vo, Rrc, Wwf, Rrc, Rrc, Hhd^Fetd, Rrc, Wwf, Rrc, Rrc, Gd, Co, Co, Gd, Gd, Gd, Gd^Tf, Md, Hhd^Fmw, Hhd^Vo, Gd, Hhd, Md, Rrc, Wwf, Wog
Md, Hhd, Rrc, Wwf, Rrc, Rrc, Gd^Fmw, Xos, Xos, Urb, Gd^Tf, Gd^Fmw, Gd, Rrc, Wwf, Wwf, Rrc, Hhd, Gd^Tf, Rrc, Rrc, Wwf, Wwf, Rrc, Gd^Fetd, Tb^Tf, Hhd^Vo, Gd^Fetd, Gd, Hhd, Gd^Fetd, Hhd, Gd^Fmw, Gd, Gd, Rrc, Wwf, Wwf, Wog
Hhd, Rrc, Wwf, Wwf, Wwf, Ss^Vhs, Rrc, Gd, Gd, Hhd, Hhd, Gd, Co, Co, Wwf, Rrc, Gd^Tf, Gd, Gd, Gd, Hhd^Fmw, Rrc, Wwf, Rrc, Gd, Hhd^Fmf, Rrc, Rrc, Rrc, Gd, Rrc, Gd, Gd, Gd, Rrc, Rrc, Wwf, Wog, Wwf
Gd^Fmf, Rrc, Wwf, Rrc, Rrc, Wwf, Wwf, Rrc, Rrc, Gd^Fmf, Rrc, Ko, Rrc, Rrc, Wwf, Rrc^Ecf, Mm, Gd^Fetd, Gd, Gd^Fdw, Rrc, Rrc, Ai, Rrc, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Wwf, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Rrc
Rrc, Rrc, Wwf, Rrc, Wwf, Wwf, Wog, Wwf, Wwf, Rrc, Wwf, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Hhd^Fmw, Rrc, Rrc, Xos, Rrc, Xos, Ai, Ai, Wwf, Rrc, Rrc, Rrc, Wwf, Rrc, Wwf, Wwf, Wwf, Co, Co, Co, Rrc, Gd
Wwf, Wwf, Wog, Wwf, Wog, Wog, Wog, Wog, Wwf, Wwf, Rrc^Vo, Wwf, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Xos, Xos, Xos, Urb, Urb, Xos, Rrc, Rrc, Hhd, Md, Gd, Rrc, Gd, Rrc, Rrc, Rrc, Gd, Ko, Gd, Gd, Gd^Fmf
Wog, Wog, Wwf, Wwf, Wwf, Wog, Wwf, Wwf, Rrc, Rrc, Gd, Rrc, Hhd, Gd^Fetd, Rrc, Wwf^Bsb\, Ai^Bsb\, Ai, Ai, Ai^Bsb|, Ai, Urb, Urb, Urb, Rrc, Gd, Ko, Gd^Tf, Gd, Gd, Gd^Vo, Gd, Hhd^Fetd, Gd^Fmf, Gd, Gd, 1 Co, Gd, Gd
Wwf, Wwf, Co, Co, Co, Wwf, Rrc, Rrc, Gd, Gd, Tb^Tf, Gd, Gd, Gd, Rrc, Wwf, Ai, Ai^Bsb\, Coa, Coa, Coa, Ai^Bsb/, Uh, Xos, Xos, Co, Gd, Gd, Hhd, Hhd^Fetd, Hhd^Fmw, Gd, Gd, Tb^Tf, Rrc, Rrc, Rrc, Rrc, Rrc
Rrc, Rrc, Rrc, Ko, Rrc, Rrc, Gd, Gd, Hhd^Fmw, Mm, Hhd, Gd^Fmf, Gd, Rrc, Xos, Xos, Uh, Ai, Coa, Coa, Coa, Ai, Ai, Xos, Rrc, Rrc, Gd, Gd^Fmf, Tb^Tf, Mm, Gd, Gd, Rrc, Rrc, Co, Ko, Co, Wwf, Wwf
Gd, Gd, 2 Co, Rrc, Gd, Tb^Tf, Hhd^Fetd, Gd, Gd^Vo, Hhd^Fetd, Gd, Gd, Ko, Co, Rrc, Xos, Urb, Ai^Bsb/, Ai, Coa, Ai, Ai^Bsb\, Ai^Bsb\, Wwf, Rrc, Gd, Hhd, Gd, Gd, Gd, Rrc, Rrc, Wwf, Wwf, Wwf, Co, Wwf, Wwf, Wog
Gd^Fmf, Gd, Gd, Gd, Gd, Gd^Fmf, Rrc, Gd, Gd, Gd, Gd, Gd^Tf, Hhd, Gd, Rrc, Urb, Urb, Urb, Xos, Ai^Bsb|, Xos, Ai, Wwf, Wwf^Bsb\, Rrc, Gd^Fetd, Rrc, Rrc, Rrc^Vo, Rrc, Wwf, Wwf, Wog, Wog, Wog, Wwf, Wog, Wog, Wwf
Gd, Gd, Co, Ko, Co, Rrc, Wwf, Rrc, Rrc, Rrc, Rrc, Md, Rrc, Rrc, Ai, Xos, Xos, Urb, Xos, Xos, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Wwf, Wwf, Wwf, Wwf, Wog, Wog, Wog, Wwf, Wwf, Wwf, Wwf, Rrc
Rrc, Rrc, Rrc, Co, Wwf, Wwf, Rrc, Wwf, Wwf, Wwf, Wwf, Rrc, Wwf, Wwf, Rrc, Ai, Ai, Rrc, Rrc, Rrc, Gd, Hhd^Fmw, Mm, Rrc, Wwf, Wwf, Rrc, Rrc, Rrc, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Wwf, Rrc, Gd^Fmf
Wwf, Wwf, Wwf, Wwf, Rrc, Rrc, Gd, Rrc, Rrc, Rrc, Rrc, Wwf, Rrc, Rrc, Gd, Rrc, Wwf, Rrc, Hhd^Fmw, Gd^Fdw, Gd, Gd^Fetd, Gd^Tf, Rrc^Ecf, Wwf, Rrc, Co, Ko, Hhd, Gd^Fmf, Gd, Rrc, Rrc, Wwf, Wwf, Rrc, Wwf, Rrc, Hhd
Wog, Wog, Wwf, Rrc, Gd, Gd, Gd^Fmf, Gd, Gd^Fetd, Gd, Gd, Rrc, Hhd^Vo, Hhd^Fmf, Gd^Fetd, Rrc, Wwf, Rrc, Rrc, Gd, Gd^Tf, Gd, Rrc, Rrc, Wwf, Co, Gd, Gd, Gd^Tf, Hhd, Xos, Gd, Gd^Fmw, Ss^Vhs, Rrc, Wwf, Rrc, Rrc, Md
Wog, Wwf, Rrc, Rrc, Hhd, Gd, Hhd^Vo, Hhd, Md, Hhd, Gd, Gd^Fetd, Gd, Tb^Tf, Co, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd^Fetd, Hhd, Rrc, Wwf, Rrc, Rrc, Gd, Gd^Fmw, Urb, Urb, Urb, Xos, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd, Hhd
Wwf, Wwf, Rrc, Md, Gd^Fmf, Gd, Gd, Hhd^Fmw, Gd, Gd^Tf, Gd, Gd, Ko, Co, Gd, Gd, Hhd, Rrc, Wwf, Rrc, Rrc, Rrc, Wwf, Wwf, Rrc, Gd^Vo, Coa, Urb, Urb, Urb, Urb, Coa, Ai, Wwf, Rrc, Rrc, Gd^Tf, Gd^Fmf, Xos
Rrc, Rrc, Gd^Fmw, Hhd, Hhd, Gd, Gd, Gd, Gd, Gd, Gd^Fmw, Gd, Gd, Gd, Gd, Gd, Hhd^Fmw, Rrc, Rrc, Wwf, Wwf, Wwf, Rrc, Rrc, Gd, Coa, Xos, Urb, Urb, Urb, Xos, Ai, Wwf, Wwf, Rrc, Gd, Gd, Xos, Xos
Md, Gd^Fmf, Hhd^Fetd, Md, Xos, Gd, Xos, Gd, Xos, Coa, Coa, Rrc, Rrc, Gd, Gd, Gd^Vo, Gd, Hhd, Gd, Rrc, Wwf, Rrc^Ecf, Rrc, Gd, Gd^Fetd, Coa, Urb, Xos, Urb, Xos, Wwf, Wwf, Rrc^Vo, Rrc, Gd, Gd, Xos, Urb, Urb
Hhd, Hhd, Hhd, Hhd, Xos, Urb, Xos, Urb, Xos, Coa, Xos, Urb, Urb, Rrc, Xos, Tb^Tf, Gd, Gd, Gd, Rrc, Rrc, Wwf, Wwf, Rrc, Hhd, Tb^Tf, Xos, Urb, Rrc, Rrc, Wwf, Rrc, Gd, Gd^Fmf, Gd, Gd, Urb, Xos, Xos
Hhd, Md, Hhd, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Xos, Urb, Urb, Xos, Hhd, Hhd^Fmf, Gd^Fetd, Gd, Gd, Rrc, Wwf, Rrc, Gd, Md, Rrc, Rrc, Wwf, Wwf, Rrc, Rrc, Md, Hhd, Urb, Xos, Xos, Urb, Urb
"
	name=_"2p — Tombs of Kesorak"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=2
	random_calls=0
	random_seed="b81457fc"
	random_start_time=no
	replay_pos=0
	server_request_number=0
	theme=""
	turn_at=1
	turns=-1
	unit_wml_ids="L_Dwarvish Thunderguard Ladder_1,L_Orcish Crossbowman"
	victory_music=""
	[terrain_graphics]
		x=28
		y=20
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=29
		y=20
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=9
		y=4
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[terrain_graphics]
		x=10
		y=3
		[tile]
			set_flag="mausoleum"
			x=0
			y=0
		[/tile]
	[/terrain_graphics]
	[terrain_graphics]
		map="
, *
* , *
, 1
* , *
, *"
		[tile]
			has_flag="mausoleum"
			pos=1
		[/tile]
		[image]
			center="92,138"
			layer=0
			name="../scenery/mausoleum[01~18].png:140"
		[/image]
	[/terrain_graphics]
	[next_item_name]
		next_item_name=0
	[/next_item_name]
	[used_items]
	[/used_items]
	[item]
		halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
		name=""
		x=17
		y=2
		[variables]
		[/variables]
	[/item]
	[item]
		image="scenery/monolith2.png"
		name=""
		x=19
		y=11
		[variables]
		[/variables]
	[/item]
	[item]
		image="items/coffin-closed.png"
		name=""
		x=19
		y=12
		[variables]
		[/variables]
	[/item]
	[item]
		image="scenery/monolith1.png"
		name=""
		x=19
		y=13
		[variables]
		[/variables]
	[/item]
	[item]
		image="scenery/monolith1.png"
		name=""
		x=20
		y=11
		[variables]
		[/variables]
	[/item]
	[item]
		image="scenery/monolith2.png"
		name=""
		x=20
		y=12
		[variables]
		[/variables]
	[/item]
	[item]
		halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
		name=""
		x=23
		y=17
		[variables]
		[/variables]
	[/item]
	[item]
		halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
		name=""
		x=15
		y=7
		[variables]
		[/variables]
	[/item]
	[item]
		image="scenery/monolith1.png"
		name=""
		x=18
		y=11
		[variables]
		[/variables]
	[/item]
	[item]
		image="scenery/monolith2.png"
		name=""
		x=18
		y=12
		[variables]
		[/variables]
	[/item]
	[item]
		halo="halo/fire-aura.png~SCALE(108,108)~O(50%)"
		name=""
		x=21
		y=22
		[variables]
		[/variables]
	[/item]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[store_side]
			variable="new_side"
			[has_unit]
				id="id1"
			[/has_unit]
		[/store_side]
		[modify_side]
			color="$old_side1.color"
			side="$new_side.side"
			village_gold="$old_side1.village_gold"
		[/modify_side]
		[set_variable]
			name="side$new_side.side|_faction"
			value="$old_side1.faction"
		[/set_variable]
		[clear_variable]
			name="new_side"
		[/clear_variable]
		[store_side]
			variable="new_side"
			[has_unit]
				id="id2"
			[/has_unit]
		[/store_side]
		[modify_side]
			color="$old_side2.color"
			side="$new_side.side"
			village_gold="$old_side2.village_gold"
		[/modify_side]
		[set_variable]
			name="side$new_side.side|_faction"
			value="$old_side2.faction"
		[/set_variable]
		[clear_variable]
			name="new_side"
		[/clear_variable]
		[clear_variable]
			name="old_side1,old_side2,next_scenario"
		[/clear_variable]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[set_variable]
			name="maps"
			[join]
				key="name"
				separator="
"
				variable="map_pool"
			[/join]
		[/set_variable]
		[chat]
			message="Map pool:"
			speaker=""
		[/chat]
		[chat]
			message="$maps"
			speaker=""
		[/chat]
		[chat]
			message="/me ctrl+x to clear"
			speaker="Press"
		[/chat]
		[clear_variable]
			name="map_pool,maps"
		[/clear_variable]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		first_time_only=yes
		name="start"
		priority=0
		[objectives]
			[objective]
				condition="win"
#textdomain wesnoth
				description=_"Defeat enemy leader(s)"
			[/objective]
			[note]
#textdomain wesnoth-multiplayer
				description=_"The map contains mausoleums and campfires that shift the time of the day by one step toward night and day, respectively."
			[/note]
			[note]
				description=_"The tile in the centre, which contains the casket of the titular necromancer, is always covered in pitch black fog."
			[/note]
		[/objectives]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[store_unit]
			variable="side_1_leader"
			[filter]
				canrecruit=yes
				side=1
			[/filter]
		[/store_unit]
		[store_unit]
			variable="side_2_leader"
			[filter]
				canrecruit=yes
				side=2
			[/filter]
		[/store_unit]
		[set_menu_item]
#textdomain wesnoth-Ranked
			description=_"Surrender"
			id="surrender"
			[filter_location]
				[filter]
					canrecruit=yes
					side="$side_number"
				[/filter]
			[/filter_location]
			[command]
				[message]
					message=_"Do you want to surrender?"
					speaker="narrator"
					[option]
						label=_"no"
					[/option]
					[option]
						label=_"yes"
						[command]
							[kill]
								canrecruit=yes
								side="$side_number"
							[/kill]
						[/command]
					[/option]
				[/message]
			[/command]
		[/set_menu_item]
	[/event]
	[event]
		first_time_only=yes
		name="start"
		priority=0
		[switch]
			variable="ranked_mode"
			[case]
				value=yes
				[if]
					[variable]
						equals=no
						name="tournament_mode"
					[/variable]
					[then]
						[message]
							message=_"Ranked game
https://tournament.wesnoth.org/."
							speaker="narrator"
						[/message]
						[chat]
							message=" You are playing a ranked game this game will be auto reported to 
https://tournament.wesnoth.org/. If you don't agree you can exit the game now, the game will be ignored and not auto reported.
Both players need to have ranked enabled in tournament site for this match to be accounted."
							speaker="Ranked Admin"
						[/chat]
					[/then]
					[else]
						[message]
							message=_"Ranked tournament game
https://tournament.wesnoth.org/."
							speaker="narrator"
						[/message]
						[chat]
							message="You are playing a ranked tournament game this game will be auto reported to 
https://tournament.wesnoth.org/. If you don't agree you can exit the game now, the game will be ignored and not auto reported.
Both players need to have ranked enabled in tournament site for this match to be accounted."
							speaker="Ranked Admin"
						[/chat]
					[/else]
				[/if]
			[/case]
			[case]
				value=no
				[if]
					[variable]
						equals=yes
						name="tournament_mode"
					[/variable]
					[then]
						[message]
							message=_"Unranked tournament game
https://tournament.wesnoth.org/."
							speaker="narrator"
						[/message]
						[chat]
							message="You are playing an unranked tournament game this game will be auto reported to 
https://tournament.wesnoth.org/."
							speaker="Ranked Admin"
						[/chat]
					[/then]
				[/if]
			[/case]
		[/switch]
	[/event]
	[event]
		first_time_only=yes
		name="last breath"
		priority=0
		[if]
			[have_unit]
				canrecruit=yes
				count=0
				side=1
			[/have_unit]
			[then]
				[message]
					message=_"Side 2 $side_2_leader.name has defeated $side_1_leader.name by leaderkill."
					speaker="narrator"
				[/message]
				[set_variable]
					name="Winner_2"
					value=2
				[/set_variable]
				[sync_variable]
					name="Winner_2"
				[/sync_variable]
			[/then]
		[/if]
		[if]
			[have_unit]
				canrecruit=yes
				count=0
				side=2
			[/have_unit]
			[then]
				[message]
					message=_"Side 1 $side_1_leader.name has defeated $side_2_leader.name by leaderkill."
					speaker="narrator"
				[/message]
				[set_variable]
					name="Winner_1"
					value=1
				[/set_variable]
				[sync_variable]
					name="Winner_1"
				[/sync_variable]
			[/then]
		[/if]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[chat]
			message="/me version 1.2.1"
#textdomain wesnoth-multiplayer
			speaker=_"Ladder Era"
		[/chat]
	[/event]
	[event]
		first_time_only=yes
		name="time over"
		priority=0
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
		[/lua]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
			[args]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					help_text=_"<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
						_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[lua]
			code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
			[args]
				[trait]
					female_name=_"female^slow"
					help_text=_"<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
						_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
					id="slow"
					male_name=_"slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		first_time_only=no
		name="side_turn"
		priority=0
		[modify_unit]
			resting=yes
			[filter]
				side="$side_number"
				status="poisoned"
				trait="hardy"
				[filter_location]
					terrain="!,*^V*,*^Do"
				[/filter_location]
				[not]
					[filter_adjacent]
						ability_type="heals"
						is_enemy=no
					[/filter_adjacent]
				[/not]
			[/filter]
		[/modify_unit]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[set_menu_item]
#textdomain wesnoth-multiplayer
			description=_"Ladder Era Summary"
			id="0_summary"
			[command]
				[message]
					image="ladder-icon.png"
					message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Drakes
- Drake Fighter: 30% defense in shallow water (Default 20%)
- Drake Burner: -50% cold resistance (Default -40%)

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2 (Default 4-2 impact)
- Thief: 25 HP (Default 24 HP)
- Poacher: melee attack 4-2 (Default 3-2), 32 HP (Default 33 HP)
- Ulfserker: 20 gp (Default 19 gp)
- Thunderer: 33 hitpoints (Default 34 HP), 16 gp (Default 17 gp)
- Fighter: 37 HP (Default 38 HP)

Loyalists
- Spearman: ranged attack 5-1 (Default 6-1)
- Cavalryman: 18 gp (Default 17 gp)
- Heavy Infantryman: -10% cold resistance (Default 0%)

Northerners
- Orcish Archer: 13 gp (Default 14 gp), ranged pierce attack 5-3 (Default 6-3)

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2 (Default 4-2)
- Merman Hunter: 32 HP (Default 33 HP), 60% defense in deep water (Default 50%)

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gp (Default 14 gp)
- Ghost: 20 gp (Default 19 gp)
- Ghoul: 15 gp (Default 16 gp)

Ladder Test Era

- Drake Clasher: -40% cold resistance (Default -50%)
- Wose: Arcane Resist -40% (Default -20%)
- Grunt: 37 HP (Default 38 HP)
- Spearman: 35 HP (Default 36 HP)"
					side_for="$side_number"
					speaker="narrator"
				[/message]
			[/command]
		[/set_menu_item]
	[/event]
	[event]
		first_time_only=yes
		name="prestart"
		priority=0
		[set_menu_item]
			description=_"Ladder Era Changelog"
			id="1_changelog"
			[command]
				[message]
					image="ladder-icon.png"
					message="Version 1.1.2:
- Ladder Era
    -- Poacher +1 melee dmg 
    -- Revert Lv 2 Trapper back to 4-4 melee
    -- Thief +1 hp
    -- Ghoul 15gp
    -- Revert Drake Fighter back to -50% Cold Resist
    -- Include Lv 3 Augur
    -- Competitive Map Pack: Elensfar Courtyard replaced with Clearing Gushes
- Ladder Test Era
    -- Drake Clasher Line -40% cold resistance (Default -50%)
    -- Wose Line Arcane Resist -40% (Default -20%)
    -- Grunt 37 HP (Default 38 HP)
    -- Spearman 35 HP (Default 36 HP)

Version 1.0.7
- added drakes_test faction and implemented it in the test era
- proven balancing changes added from test era to Ladder era
    -- Dwarvish Fighter: (-1 hp to) 37 hitpoints
    -- Dwarvish Thunderer: (-1 hp to) 33 hitpoints 16 gold, still 16 gold
	-- Orcish Archer: -1 gold -> 13 gold
    -- Ghost: +1 gold, 20 instead of 19 gold
- for balance change to test era:
 - added:
    -- Drake Fighter: -40% cold resistance
    -- Thief: (+ 1 hp) form 24 to 25 hitpoints
    -- Poacher: (+1 melee dmg) melee attack 4-2
	-- Trapper: (+1 melee dmg) melee attack 5-4
 - removed:
    -- Dwarvish Figher: +1 hammer dmg
	-- Orcish Grunt: -1 hitpoints
	
Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
					side_for="$side_number"
					speaker="narrator"
				[/message]
			[/command]
		[/set_menu_item]
	[/event]
	[menu_item]
		description=_"Ladder Era Summary"
		id="0_summary"
		image=""
		synced=yes
		use_hotkey=yes
		[command]
			first_time_only=no
			id="0_summary"
			name="menu item 0_summary"
			priority=0
			[message]
				image="ladder-icon.png"
				message="Changes comparing to the Default Era.

Leaders
- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
- Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools
- Removed leaders from the manual selection pool that are not present in the random selection pool

Drakes
- Drake Fighter: 30% defense in shallow water (Default 20%)
- Drake Burner: -50% cold resistance (Default -40%)

Knalgan Alliance
- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.
- Footpad: melee blade 5-2 (Default 4-2 impact)
- Thief: 25 HP (Default 24 HP)
- Poacher: melee attack 4-2 (Default 3-2), 32 HP (Default 33 HP)
- Ulfserker: 20 gp (Default 19 gp)
- Thunderer: 33 hitpoints (Default 34 HP), 16 gp (Default 17 gp)
- Fighter: 37 HP (Default 38 HP)

Loyalists
- Spearman: ranged attack 5-1 (Default 6-1)
- Cavalryman: 18 gp (Default 17 gp)
- Heavy Infantryman: -10% cold resistance (Default 0%)

Northerners
- Orcish Archer: 13 gp (Default 14 gp), ranged pierce attack 5-3 (Default 6-3)

Rebels
- Elvish Shaman: no dextrous trait, ranged attack 3-2 (Default 4-2)
- Merman Hunter: 32 HP (Default 33 HP), 60% defense in deep water (Default 50%)

Undead
- Vampire bat: no intelligent trait
- Skeleton Archer: 15 gp (Default 14 gp)
- Ghost: 20 gp (Default 19 gp)
- Ghoul: 15 gp (Default 16 gp)

Ladder Test Era

- Drake Clasher: -40% cold resistance (Default -50%)
- Wose: Arcane Resist -40% (Default -20%)
- Grunt: 37 HP (Default 38 HP)
- Spearman: 35 HP (Default 36 HP)"
				side_for="$side_number"
				speaker="narrator"
			[/message]
		[/command]
	[/menu_item]
	[menu_item]
		description=_"Ladder Era Changelog"
		id="1_changelog"
		image=""
		synced=yes
		use_hotkey=yes
		[command]
			first_time_only=no
			id="1_changelog"
			name="menu item 1_changelog"
			priority=0
			[message]
				image="ladder-icon.png"
				message="Version 1.1.2:
- Ladder Era
    -- Poacher +1 melee dmg 
    -- Revert Lv 2 Trapper back to 4-4 melee
    -- Thief +1 hp
    -- Ghoul 15gp
    -- Revert Drake Fighter back to -50% Cold Resist
    -- Include Lv 3 Augur
    -- Competitive Map Pack: Elensfar Courtyard replaced with Clearing Gushes
- Ladder Test Era
    -- Drake Clasher Line -40% cold resistance (Default -50%)
    -- Wose Line Arcane Resist -40% (Default -20%)
    -- Grunt 37 HP (Default 38 HP)
    -- Spearman 35 HP (Default 36 HP)

Version 1.0.7
- added drakes_test faction and implemented it in the test era
- proven balancing changes added from test era to Ladder era
    -- Dwarvish Fighter: (-1 hp to) 37 hitpoints
    -- Dwarvish Thunderer: (-1 hp to) 33 hitpoints 16 gold, still 16 gold
	-- Orcish Archer: -1 gold -> 13 gold
    -- Ghost: +1 gold, 20 instead of 19 gold
- for balance change to test era:
 - added:
    -- Drake Fighter: -40% cold resistance
    -- Thief: (+ 1 hp) form 24 to 25 hitpoints
    -- Poacher: (+1 melee dmg) melee attack 4-2
	-- Trapper: (+1 melee dmg) melee attack 5-4
 - removed:
    -- Dwarvish Figher: +1 hammer dmg
	-- Orcish Grunt: -1 hitpoints
	
Version 1.0.6
- added notherners_test faction and implemented it in the test era
- for balance change to test era:
	-- Dwarvish Thundere: -1 hp -> 33 hitpoints, still 16 gold
	-- Dwarvish Fighter: -1 hp instead of -2 hp -> 37 hitpoints, still 9x2 hammer test
	-- Orcish Grunt: -1 hp -> 37 hitpoints
	-- Orcish Archer: -1 gold -> 13 gold

Version 1.0.2
- Updated Ladder Test Era

Version 1.0.1
- Created Ladder Test Era

Version 1.0.0
- Release for Wesnoth 1.16
- Ghost and Wose were changed in Default Era of Wesnoth 1.16 and they became the same as in Ladder Era
- Ladder Era DOES NOT include Drake Burner, Heavy Infantryman, Elvish Shaman, Merman Hunter and Poacher changes from Default Era 1.16. Ladder Era versions of those units comparing to Default Era:
    -- Drake Burner: -50% cold resistance
    -- Heavy Infantryman: -10% cold resistance
    -- Elvish Shaman: no dextrous trait, ranged attack 3-2
    -- Merman Hunter: 32 hitpoints, 60% defense in deep water
    -- Poacher: 32 hitpoints

Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
				side_for="$side_number"
				speaker="narrator"
			[/message]
		[/command]
	[/menu_item]
	[menu_item]
#textdomain wesnoth-Ranked
		description=_"Surrender"
		id="surrender"
		image=""
		synced=yes
		use_hotkey=yes
		[filter_location]
			[filter]
				canrecruit=yes
				side="$side_number"
			[/filter]
		[/filter_location]
		[command]
			first_time_only=no
			id="surrender"
			name="menu item surrender"
			priority=0
			[message]
				message=_"Do you want to surrender?"
				speaker="narrator"
				[option]
					label=_"no"
				[/option]
				[option]
					label=_"yes"
					[command]
						[kill]
							canrecruit=yes
							side="$side_number"
						[/kill]
					[/command]
				[/option]
			[/message]
		[/command]
	[/menu_item]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=no
		color="red"
		controller="human"
		countdown_time=0
		current_player="matto"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Custom"
#textdomain wesnoth
		faction_name=_"Custom"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=125
		hidden=no
		id="id1"
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="L_Goblin Spearman,L_Naga Fighter,L_Orcish Archer Ladder_2,L_Orcish Assassin,L_Orcish Grunt,L_Troll Whelp,L_Wolf Rider"
		save_id="id1"
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=1
		side_name=""
		start_gold=125
		suppress_end_turn_confirmation=no
		team_name="Team 1"
		user_team_name="Team 1"
		village_gold=1
		village_support=1
		[ai]
#textdomain wesnoth-lib
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="retreat_injured"
					location="ai/lua/ca_retreat_injured.lua"
					max_score=192000
					name="ai_default_rca::retreat_injured"
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="spread_poison"
					location="ai/lua/ca_spread_poison.lua"
					max_score=190000
					name="ai_default_rca::spread_poison"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="place_healers"
					location="ai/lua/ca_place_healers.lua"
					max_score=96000
					name="ai_default_rca::place_healers"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="move_to_any_enemy"
					location="ai/lua/ca_move_to_any_enemy.lua"
					max_score=1000
					name="ai_default_rca::move_to_any_enemy"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="allow_ally_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="retreat_enemy_weight"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="retreat_factor"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[unit]
			attacks_left=1
			canrecruit=yes
			cost=21
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=43
			id="id1"
			image="units/orcs/L_xbowman.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Orcish Crossbowman"
			moves=5
			name="matto"
			overlays=""
			race="L_orc"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=1
			type="L_Orcish Crossbowman"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			vision=-1
			x=36
			y=10
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=no
		color="blue"
		controller="human"
		countdown_time=0
		current_player="SkyEnd"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Custom"
#textdomain wesnoth
		faction_name=_"Custom"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=125
		hidden=no
		id="id2"
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="L_Dwarvish Fighter Ladder_5,L_Dwarvish Guardsman Ladder_1,L_Dwarvish Thunderer Ladder_2,L_Dwarvish Ulfserker Ladder_1,L_Footpad Ladder_1,L_Gryphon Rider,L_Poacher Ladder_2,L_Thief Ladder_1"
		save_id="id2"
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=2
		side_name=""
		start_gold=125
		suppress_end_turn_confirmation=no
		team_name="Team 2"
		user_team_name="Team 2"
		village_gold=1
		village_support=1
		[ai]
#textdomain wesnoth-lib
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="retreat_injured"
					location="ai/lua/ca_retreat_injured.lua"
					max_score=192000
					name="ai_default_rca::retreat_injured"
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="spread_poison"
					location="ai/lua/ca_spread_poison.lua"
					max_score=190000
					name="ai_default_rca::spread_poison"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="place_healers"
					location="ai/lua/ca_place_healers.lua"
					max_score=96000
					name="ai_default_rca::place_healers"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="move_to_any_enemy"
					location="ai/lua/ca_move_to_any_enemy.lua"
					max_score=1000
					name="ai_default_rca::move_to_any_enemy"
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="allow_ally_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="retreat_enemy_weight"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="retreat_factor"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[village]
			x=6
			y=1
		[/village]
		[unit]
			attacks_left=1
			canrecruit=yes
			cost=27
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=45
			id="id2"
			image="units/dwarves/thunderguard/L_thunderguard.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Dwarvish Thunderguard" +
				_" (ladder)"
			max_hitpoints=45
			max_moves=5
			moves=5
			name="SkyEnd"
			overlays=""
			race="L_dwarf"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=2
			type="L_Dwarvish Thunderguard Ladder_1"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			vision=5
			x=2
			y=13
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth-multiplayer
					description=_"Poison deals 6 HP damage"
					female_name=_"female^hardy"
					help_text=_"Units with this trait take only 6 HP damage from poison. However, resting will not reduce the poison damage."
					id="hardy"
					male_name=_"hardy"
				[/trait]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					help_text=_"<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
						_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-15
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		name=_"Dawn"
		red=-25
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
		red=0
	[/time]
	[time]
		blue=-35
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		name=_"Dusk"
		red=10
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-13
		green=-45
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-75
	[/time]
	[time]
		blue=-13
		green=-45
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-75
	[/time]
	[time_area]
		current_time=0
		x="9,10,28,29"
		y="4,3,20,20"
		[time]
			blue=-13
			green=-45
			id="second_watch"
			image="misc/time-schedules/default/schedule-dawn.png~BLIT(misc/tod-dark.png)"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-75
		[/time]
		[time]
			blue=-35
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-morning.png~BLIT(misc/tod-dark.png)"
			lawful_bonus=0
			name=_"Dusk"
			red=10
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-35
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-afternoon.png~BLIT(misc/tod-dark.png)"
			lawful_bonus=0
			name=_"Dusk"
			red=10
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-13
			green=-45
			id="first_watch"
			image="misc/time-schedules/default/schedule-dusk.png~BLIT(misc/tod-dark.png)"
			lawful_bonus=-25
			name=_"First Watch"
			red=-75
		[/time]
		[time]
			blue=-13
			green=-45
			id="first_watch"
			image="misc/time-schedules/default/schedule-firstwatch.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-75
		[/time]
		[time]
			blue=-13
			green=-45
			id="second_watch"
			image="misc/time-schedules/default/schedule-secondwatch.png"
			lawful_bonus=-25
			name=_"Second Watch"
			red=-75
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x="17,15,23,21"
		y="2,7,17,22"
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-dawn.png~BLIT(misc/tod-bright.png)"
			lawful_bonus=25
			name=_"Morning"
			red=0
		[/time]
		[time]
			blue=0
			green=0
			id="morning"
			image="misc/time-schedules/default/schedule-morning.png"
			lawful_bonus=25
			name=_"Morning"
			red=0
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-afternoon.png"
			lawful_bonus=25
			name=_"Afternoon"
			red=0
		[/time]
		[time]
			blue=0
			green=0
			id="afternoon"
			image="misc/time-schedules/default/schedule-dusk.png~BLIT(misc/tod-bright.png)"
			lawful_bonus=25
			name=_"Afternoon"
			red=0
		[/time]
		[time]
			blue=-35
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-firstwatch.png~BLIT(misc/tod-bright.png)"
			lawful_bonus=0
			name=_"Dusk"
			red=10
			sound="ambient/night.ogg"
		[/time]
		[time]
			blue=-35
			green=-20
			id="dusk"
			image="misc/time-schedules/default/schedule-secondwatch.png~BLIT(misc/tod-bright.png)"
			lawful_bonus=0
			name=_"Dusk"
			red=10
			sound="ambient/night.ogg"
		[/time]
	[/time_area]
	[time_area]
		current_time=0
		x=19
		y=12
		[time]
			blue=-13
			green=-45
			id="first_watch"
			image="misc/time-schedules/after-the-fall/6shortdark.png"
			lawful_bonus=-25
			name=_"First Watch"
			red=-85
		[/time]
	[/time_area]
	[variables]
		next_scenario="multiplayer_Tombs_of_Kesorak_Ladder_Random"
		ranked_mode=yes
		tournament=yes
		tournament_mode=no
		turn_number=1
		x1=0
		x2=0
		y1=0
		y2=0
		[old_side1]
			action_bonus_count=0
			allow_player=yes
			auto_shroud=yes
			base_income=2
			carryover_add=no
			carryover_bonus=1
			carryover_gold=0
			carryover_percentage=80
			chose_random=yes
			color="orange"
			controller="human"
			countdown_time=0
			current_player="matto"
			defeat_condition="no_leader_left"
			disallow_observers=no
			expenses=0
			faction="Ladder Northerners"
#textdomain wesnoth-multiplayer
			faction_name=_"Northerners"
			flag=""
			flag_icon=""
			fog=yes
			fog_data=""
			gold=100
			hidden=no
			id="id1"
			income=2
			lost=no
			net_income=2
			no_leader=no
			num_units=1
			num_villages=0
			objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
			objectives_changed=yes
			persistent=yes
			recall_cost=20
			recruit="L_Goblin Spearman,L_Naga Fighter,L_Orcish Archer Ladder_2,L_Orcish Assassin,L_Orcish Grunt,L_Troll Whelp,L_Wolf Rider"
			save_id="id1"
			scroll_to_leader=yes
			share_vision="all"
			shroud=no
			shroud_data=""
			side=1
			side_name=""
			start_gold=100
			suppress_end_turn_confirmation=no
			team_name="team1"
			total_upkeep=0
			user_team_name=_"teamname^1"
			village_gold=2
			village_support=1
			[ai]
#textdomain wesnoth-lib
				description=_"Multiplayer_AI^Default AI (RCA)"
				id="ai_default_rca"
				mp_rank=1000
				[stage]
					id="main_loop"
					name="ai_default_rca::candidate_action_evaluation_loop"
					[candidate_action]
						engine="cpp"
						id="goto"
						max_score=200000
						name="ai_default_rca::goto_phase"
						score=200000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="retreat_injured"
						location="ai/lua/ca_retreat_injured.lua"
						max_score=192000
						name="ai_default_rca::retreat_injured"
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="spread_poison"
						location="ai/lua/ca_spread_poison.lua"
						max_score=190000
						name="ai_default_rca::spread_poison"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="recruitment"
						max_score=180000
						name="default_recruitment::recruitment"
						score=180000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_goals"
						max_score=140000
						name="ai_default_rca::move_leader_to_goals_phase"
						score=140000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_keep"
						max_score=120000
						name="ai_default_rca::move_leader_to_keep_phase"
						score=120000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="high_xp_attack"
						location="ai/lua/ca_high_xp_attack.lua"
						max_score=100010
						name="ai_default_rca::high_xp_attack"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="combat"
						max_score=100000
						name="ai_default_rca::combat_phase"
						score=100000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="place_healers"
						location="ai/lua/ca_place_healers.lua"
						max_score=96000
						name="ai_default_rca::place_healers"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="healing"
						max_score=80000
						name="ai_default_rca::get_healing_phase"
						score=80000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="villages"
						max_score=60000
						name="ai_default_rca::get_villages_phase"
						score=60000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_to_targets"
						max_score=20000
						name="ai_default_rca::move_to_targets_phase"
						score=20000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="leader_shares_keep"
						max_score=10000
						name="ai_default_rca::leader_shares_keep_phase"
						score=10000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="move_to_any_enemy"
						location="ai/lua/ca_move_to_any_enemy.lua"
						max_score=1000
						name="ai_default_rca::move_to_any_enemy"
					[/candidate_action]
				[/stage]
				[aspect]
					engine="cpp"
					id="advancements"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.4
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="allow_ally_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attacks"
					invalidate_on_gamestate_change=yes
					name="composite_aspect"
					[default]
						engine="cpp"
						invalidate_on_gamestate_change=yes
						name="ai_default_rca::aspect_attacks"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="avoid"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[not]
							[/not]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="caution"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="grouping"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="offensive"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="-4.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_goal"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_ignores_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="3.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader_shares_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_diversity"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="2.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_instructions"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[recruit]
								importance=0
							[/recruit]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_more"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_pattern"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
					[facet]
						engine="cpp"
						name="standard_aspect"
						time_of_day=""
						turns=""
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_randomness"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=50
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_save_gold"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							active=0
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="retreat_enemy_weight"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="retreat_factor"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="scout_village_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=3
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="simple_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="support_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="village_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="villages_per_scout"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=4
					[/default]
				[/aspect]
			[/ai]
		[/old_side1]
		[old_side2]
			action_bonus_count=0
			allow_player=yes
			auto_shroud=yes
			base_income=2
			carryover_add=no
			carryover_bonus=1
			carryover_gold=0
			carryover_percentage=80
			chose_random=yes
			color="purple"
			controller="human"
			countdown_time=0
			current_player="SkyEnd"
			defeat_condition="no_leader_left"
			disallow_observers=no
			expenses=0
			faction="Ladder Knalgan Alliance"
#textdomain wesnoth-multiplayer
			faction_name=_"Knalgan Alliance"
			flag=""
			flag_icon=""
			fog=yes
			fog_data=""
			gold=100
			hidden=no
			id="id2"
			income=2
			lost=no
			net_income=2
			no_leader=no
			num_units=1
			num_villages=0
			objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
			objectives_changed=yes
			persistent=yes
			recall_cost=20
			recruit="L_Dwarvish Fighter Ladder_5,L_Dwarvish Guardsman Ladder_1,L_Dwarvish Thunderer Ladder_2,L_Dwarvish Ulfserker Ladder_1,L_Footpad Ladder_1,L_Gryphon Rider,L_Poacher Ladder_2,L_Thief Ladder_1"
			save_id="id2"
			scroll_to_leader=yes
			share_vision="all"
			shroud=no
			shroud_data=""
			side=2
			side_name=""
			start_gold=100
			suppress_end_turn_confirmation=no
			team_name="team2"
			total_upkeep=0
			user_team_name=_"teamname^2"
			village_gold=2
			village_support=1
			[ai]
#textdomain wesnoth-lib
				description=_"Multiplayer_AI^Default AI (RCA)"
				id="ai_default_rca"
				mp_rank=1000
				[stage]
					id="main_loop"
					name="ai_default_rca::candidate_action_evaluation_loop"
					[candidate_action]
						engine="cpp"
						id="goto"
						max_score=200000
						name="ai_default_rca::goto_phase"
						score=200000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="retreat_injured"
						location="ai/lua/ca_retreat_injured.lua"
						max_score=192000
						name="ai_default_rca::retreat_injured"
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="spread_poison"
						location="ai/lua/ca_spread_poison.lua"
						max_score=190000
						name="ai_default_rca::spread_poison"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="recruitment"
						max_score=180000
						name="default_recruitment::recruitment"
						score=180000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_goals"
						max_score=140000
						name="ai_default_rca::move_leader_to_goals_phase"
						score=140000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_keep"
						max_score=120000
						name="ai_default_rca::move_leader_to_keep_phase"
						score=120000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="high_xp_attack"
						location="ai/lua/ca_high_xp_attack.lua"
						max_score=100010
						name="ai_default_rca::high_xp_attack"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="combat"
						max_score=100000
						name="ai_default_rca::combat_phase"
						score=100000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="place_healers"
						location="ai/lua/ca_place_healers.lua"
						max_score=96000
						name="ai_default_rca::place_healers"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="healing"
						max_score=80000
						name="ai_default_rca::get_healing_phase"
						score=80000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="villages"
						max_score=60000
						name="ai_default_rca::get_villages_phase"
						score=60000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_to_targets"
						max_score=20000
						name="ai_default_rca::move_to_targets_phase"
						score=20000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="leader_shares_keep"
						max_score=10000
						name="ai_default_rca::leader_shares_keep_phase"
						score=10000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="move_to_any_enemy"
						location="ai/lua/ca_move_to_any_enemy.lua"
						max_score=1000
						name="ai_default_rca::move_to_any_enemy"
					[/candidate_action]
				[/stage]
				[aspect]
					engine="cpp"
					id="advancements"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.4
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="allow_ally_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attacks"
					invalidate_on_gamestate_change=yes
					name="composite_aspect"
					[default]
						engine="cpp"
						invalidate_on_gamestate_change=yes
						name="ai_default_rca::aspect_attacks"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="avoid"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[not]
							[/not]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="caution"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="grouping"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="offensive"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="-4.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_goal"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_ignores_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="3.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader_shares_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_diversity"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="2.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_instructions"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[recruit]
								importance=0
							[/recruit]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_more"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_pattern"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
					[facet]
						engine="cpp"
						name="standard_aspect"
						time_of_day=""
						turns=""
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_randomness"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=50
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_save_gold"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							active=0
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="retreat_enemy_weight"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="retreat_factor"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="scout_village_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=3
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="simple_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="support_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="village_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="villages_per_scout"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=4
					[/default]
				[/aspect]
			[/ai]
		[/old_side2]
		[map_pool]
			id="multiplayer_Basilisk_Ladder_Random"
			name="Caves of the Basilisk"
		[/map_pool]
		[map_pool]
			id="multiplayer_Clearing_Gushes_Ladder_Random"
			name="Clearing Gushes"
		[/map_pool]
		[map_pool]
			id="multiplayer_Den_of_Onis_Ladder_Random"
			name="Den of Onis"
		[/map_pool]
		[map_pool]
			id="multiplayer_elensefar_courtyard_Ladder_Random"
			name="Elensefar Courtyard"
		[/map_pool]
		[map_pool]
			id="multiplayer_Fallenstar_Lake_Ladder_Random"
			name="Fallenstar Lake"
		[/map_pool]
		[map_pool]
			id="multiplayer_Hamlets_Ladder_Random"
			name="Hamlets"
		[/map_pool]
		[map_pool]
			id="multiplayer_Hellhole_Ladder_Random"
			name="Hellhole"
		[/map_pool]
		[map_pool]
			id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
			name="Howling Ghost Badlands"
		[/map_pool]
		[map_pool]
			id="multiplayer_Ruphus_Isle_Ladder_Random"
			name="Ruphus Isle"
		[/map_pool]
		[map_pool]
			id="multiplayer_Sablestone_Delta_Ladder_Random"
			name="Sablestone Delta"
		[/map_pool]
		[map_pool]
			id="multiplayer_Silverhead_Crossing_Ladder_Random"
			name="Silverhead Crossing"
		[/map_pool]
		[map_pool]
			id="multiplayer_Sullas_Ruins_Ladder_Random"
			name="Sulla’s Ruins"
		[/map_pool]
		[map_pool]
			id="multiplayer_Swamp_of_Dread_Ladder_Random"
			name="Swamp of Dread"
		[/map_pool]
		[map_pool]
			id="multiplayer_The_Freelands_Ladder_Random"
			name="The Freelands"
		[/map_pool]
		[map_pool]
			id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
			name="The Walls of Pyrennis"
		[/map_pool]
		[map_pool]
			id="multiplayer_thousand_stings_garrison_Ladder_Random"
			name="Thousand Stings Garrison"
		[/map_pool]
		[map_pool]
			id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
			name="Tombs of Kesorak"
		[/map_pool]
		[map_pool]
			id="multiplayer_Weldyn_Channel_Ladder_Random"
			name="Weldyn Channel"
		[/map_pool]
		[side_1_leader]
			advances_to="L_Orcish Slurbow"
			alignment="chaotic"
			attacks_left=1
			canrecruit=yes
			cost=21
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=43
			id="id1"
			image="units/orcs/L_xbowman.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Orcish Crossbowman"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=43
			max_moves=5
			moves=5
			name="matto"
			overlays=""
			profile="portraits/orcs/crossbowman.png"
			race="L_orc"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=1
			small_profile=""
			type="L_Orcish Crossbowman"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="archer"
			variation=""
			vision=-1
			x=24
			y=18
			zoc=yes
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=2
				fungus=3
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=60
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[resistance]
				arcane=100
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				attacks_used=1
				damage=4
				defense_weight=1
				description=_"short sword"
				icon="attacks/sword-orcish.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="short sword"
				number=3
				parry=0
				range="melee"
				type="blade"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				attacks_used=1
				damage=8
				defense_weight=1
				description=_"crossbow"
				icon="attacks/crossbow-orcish.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="crossbow"
				number=3
				parry=0
				range="ranged"
				type="pierce"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				attacks_used=1
				damage=10
				defense_weight=1
				description=_"crossbow"
				icon="attacks/crossbow-orcish.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="crossbow"
				number=2
				parry=0
				range="ranged"
				type="fire"
				[specials]
				[/specials]
			[/attack]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
			[abilities]
			[/abilities]
		[/side_1_leader]
		[side_2_leader]
			advances_to="L_Dwarvish Dragonguard Ladder_1"
			alignment="neutral"
			attacks_left=1
			canrecruit=yes
			cost=27
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=47
			id="id2"
			image="units/dwarves/thunderguard/L_thunderguard.png"
			image_icon=""
			jamming=0
			language_name=_"Dwarvish Thunderguard" +
				_" (ladder)"
			level=2
			max_attacks=1
			max_experience=67
			max_hitpoints=47
			max_moves=4
			moves=4
			name="SkyEnd"
			overlays=""
			profile="portraits/dwarves/thunderer.png"
			race="L_dwarf"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=2
			small_profile=""
			type="L_Dwarvish Thunderguard Ladder_1"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="mixed fighter"
			variation=""
			vision=-1
			x=25
			y=18
			zoc=yes
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[resistance]
				arcane=90
				blade=80
				cold=90
				fire=90
				impact=80
				pierce=80
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				attacks_used=1
				damage=6
				defense_weight=1
				description=_"dagger"
				icon="attacks/dagger-human.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="dagger"
				number=3
				parry=0
				range="melee"
				type="blade"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				attacks_used=1
				damage=28
				defense_weight=1
				description=_"thunderstick"
				icon="attacks/thunderstick.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="thunderstick"
				number=1
				parry=0
				range="ranged"
				type="pierce"
				[specials]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
#textdomain wesnoth-multiplayer
					description=_"Poison deals 6 HP damage"
					female_name=_"female^hardy"
					help_text=_"Units with this trait take only 6 HP damage from poison. However, resting will not reduce the poison damage."
					id="hardy"
					male_name=_"hardy"
				[/trait]
			[/modifications]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[abilities]
			[/abilities]
		[/side_2_leader]
	[/variables]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
		[location]
			x=16
			y=8
		[/location]
	[/display]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
		shuffle=yes
	[/music]
[/replay_start]
[replay]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			end_gold1=25
			end_gold2=16
			end_turn=10
			end_units1=7
			end_units2=9
			version="1.18.7"
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[start]
		[/start]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="SkyEnd advances to the next scenario"
			time=1778779368
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="hf"
			side=1
			time=1778779401
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="play fast die last =)"
			side=1
			time=1778779410
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="KomandanteKrull has logged into the lobby"
			time=1778779416
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="in remembrance of old times"
			side=1
			time=1778779417
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="now give me time to think turn 1 xD"
			side=1
			time=1778779429
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="countdocument has logged into the lobby"
			time=1778779452
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="36,36,35"
			y="10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Assassin"
			x=35
			y=13
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="lQ>U9q>GPJe6EHQ12m5RbDJFJEeIBIVJzCs>sLvuGj7B2UwnGJm1aAy.>lmQahJ+qBuE<FyPxLLzP<DyPt>.zyOTh.yd<bpQckG,G5anfS00APPRyfkKcx7hS1,nlugh"
			[/result]
			[result]
				next_unit_id=4
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="171cc654"
			request_id=1
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Wolf Rider"
			x=36
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum=">OZ.<GGXk2itxS<-2LrAs2GDWm+yLLi87Ny+S-9m58f-nrp<2k--g.mN67eeBha+7r3C2fi,+4g1m<x<03x>bp87mm,1ecj3oile138mfbgugb>0VXVaEv+clHxIdKJ<"
			[/result]
			[result]
				next_unit_id=5
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="06eb6032"
			request_id=2
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=34
			y=12
			[from]
				x=35
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="aziolBhmNoiuCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l2X7Y.h42i9.1Obsx1U5mMgCR5nE1zGv75loSwt<Mqpt283Oz"
			[/result]
			[result]
				next_unit_id=6
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3c823b3e"
			request_id=3
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="35,35,35,35"
			y="12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="gl hf"
			side=2
			time=1778779538
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="not that old times"
			side=2
			time=1778779549
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=36
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="khrbbBhmNoixCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l1X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h9dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=7
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4888134e"
			request_id=4
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=35
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="hCiolBhmNoixCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4m7X7Y.h42i9.1Obsx1U5mMgCR5nE1zGv75loSwt<Mqpt283Oz"
			[/result]
			[result]
				next_unit_id=8
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8b86ad74"
			request_id=5
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Wolf Rider"
			x=34
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum=">OZ.<GGXk2itxS<-2LoAs2GDWm+yKLi87Ny+S-9m58f-nrp<2k--g.mN67eeBha+7r3C2fi,+4g1m<x<03x>bp87mm,1ecj3ople138mfbgugb>0VXVaEv+clHxIdKJ<"
			[/result]
			[result]
				next_unit_id=9
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f8d832bc"
			request_id=6
		[/random_seed]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="eheh"
			side=1
			time=1778779579
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="we are kinda old timers now come on xD"
			side=1
			time=1778779591
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="gonssal has logged into the lobby"
			time=1778779622
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Lorthort has logged into the lobby"
			time=1778779652
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="i hope i can atleast give a good show xD i am sure you will eheh"
			side=1
			time=1778779676
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="i have become way more rusty since i dont have a rival like you used to be xD"
			side=1
			time=1778779693
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="2,2,3"
			y="13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Gryphon Rider"
			x=4
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="p0c5aG>t<P.QR823FO-j6y15-n19>7<oa90ng4pkj505>nF2<XZ.gd6Gm.a<cd5,-X7jx17Z-ob,fY35u7>lf30k8dq<eka->kp32CxlSFFf.DaOxqHg2P.pMqT7cbYL"
			[/result]
			[result]
				next_unit_id=10
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="32d6be22"
			request_id=7
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Dwarvish Fighter Ladder_5"
			x=3
			y=16
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="i.cOy7bj8LIa3N5WX,N<zBSYF+vxQYlylACGBy.NBm+OxtILEnVHElrPxkUHJOr1spnxBRMHHwxUoIm.usQPBTrOtLGOLHKGOnuqwHH8MMILtLdg4-4yehco,t7pWDxY"
			[/result]
			[result]
				next_unit_id=11
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9bfa4a80"
			request_id=8
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Footpad Ladder_1"
			x=2
			y=15
			[from]
				x=3
				y=15
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Ex4QHcjFuKPh7fsFtheG,MtxInkAwVbOPPQv7BMJqPtQHncRjqUARIQFGmGevqQPwBEbALFvNJEOsMrLNNPoounAppmhF6pY.jWc4..FwAGlk407M>NCclFedLx33g-Q"
			[/result]
			[result]
				next_unit_id=12
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="539fa7e8"
			request_id=9
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="3,3,3,3"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=12
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Footpad Ladder_1"
			x=3
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Ex6QHcjFuKPhkfsFtheG,MtxInkAwVbOPPQv7BMJqPtQHncRjqUARIQFGmGevqQPwBEbALFvNJEOsMrLNHPoounAppmhF6pY.jWc4..FwAGlk407M>NzclFedLx33g-Q"
			[/result]
			[result]
				next_unit_id=13
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d83e17fd"
			request_id=10
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Footpad Ladder_1"
			x=2
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Ex6QHcjFuKPhkfsFtheG,MtxInkAwVbOPPQv7BMJqPtQHncRjqUARIQFGmGevqQPwBEbALFvNJEOsMrLNHPoounAppmhF6pY.jWc4..FwAGlk407M>NzclFedLx33g-Q"
			[/result]
			[result]
				next_unit_id=14
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="450d3273"
			request_id=11
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Dwarvish Fighter Ladder_5"
			x=4
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="i.cOy7bj8LIa3N5WX,N<zBSYF+vxQYlylACGBy.NBm+OxtILEnVHElrPxkUHJOr1spnxBRMHHwxUoIm.usQPBTrOtLGOLHKGOnuqwHH8MMILtLdg4-4yehco,t7pWDxY"
			[/result]
			[result]
				next_unit_id=15
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6fcdaa3d"
			request_id=12
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="yeah hardly any worth to play "
			side=2
			time=1778779818
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="JackderWaldleaufer has logged into the lobby"
			time=1778779834
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="hero"
			message="hi guys hf, I am wondering why skyend on ladder wesbite has blocked or not added yet next to his name?"
			time=1778779814
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="hero: drama to keep it short"
			side=1
			time=1778779848
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="nothing important"
			side=2
			time=1778779871
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="drama of which really few people have the full background of xD"
			side=1
			time=1778779880
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Besnoth has logged into the lobby"
			time=1778779882
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="hero"
			message="hmm, ok. No offense meant :)"
			time=1778779869
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="34,33,32,31,30,29,28,27,26"
			y="8,8,7,7,6,6,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="35,34,34,33,33,32"
			y="8,7,6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="35,35,35,35,34,34,33"
			y="13,14,15,16,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="36,35,34,33,32,31,30,29,28"
			y="12,13,12,13,13,14,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="34,33,32,31,30,29,28"
			y="12,13,13,14,14,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Lordzeusbr14 has logged into the lobby"
			time=1778779917
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=34
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="khrbbBhmNoixCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l1X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h9dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=16
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="09515afe"
			request_id=13
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=35
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="khrbbBhmNoixCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l1X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h9dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=17
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d4b2287e"
			request_id=14
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="36,35,34,33,32,31"
			y="8,9,8,9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="PWM has logged into the lobby"
			time=1778779939
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Watery has logged into the lobby"
			time=1778779940
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Goblin Spearman"
			x=36
			y=8
			[from]
				x=35
				y=9
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="PJBxP+BwguVhfO5GMqaDOok<N81q3kl<5MDus-SRzPGBmoOxuILEyInLnzExkUHRFKZF2MtqMGqsumKpvR9zBIOEPUUuCFUyqwoGsKvCR1yLBBnqPf0Yivcg9ga>+46,"
			[/result]
			[result]
				next_unit_id=18
				random_calls=21
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c5d68d71"
			request_id=15
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="35,34,33,32,31,30"
			y="9,8,9,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="4,5,6,7,8,9,10,11,12"
			y="15,16,16,17,17,18,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,12"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="2,3,3,3,3,4,4,5"
			y="11,11,10,9,8,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="4,5,6,7,8"
			y="11,12,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="3,4,5,6,7,8,9,10"
			y="11,11,11,10,10,9,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="3,4,4,5,5,6"
			y="16,16,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="2,3,4,5,6,7,8,9,10"
			y="15,16,15,16,16,17,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Kehveli has logged into the lobby"
			time=1778780073
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="AAAASH has logged into the lobby"
			time=1778780096
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Dwarvish Thunderer Ladder_2"
			x=4
			y=11
			[from]
				x=3
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="BaONgkh7ElNXlo6fpYGYbcBExiAca3Jilb>pqCGBy.NBm+OxtILEnVHElrPxkUHJOr1spnxBRMHHwxUoIm.usQPBTrOtLGOLLKGOnuqwHH8MMILtLdg4-4yXNLGkj30L"
			[/result]
			[result]
				next_unit_id=19
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="79428b5f"
			request_id=16
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="3,4,5,6,7,8"
			y="12,11,11,10,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,26,25,24"
			y="16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22"
			y="17,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="MyCrabs has logged into the lobby"
			time=1778780172
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,25,24,23"
			y="5,4,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,23"
			y="3,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Fiux has logged into the lobby"
			time=1778780194
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="32,31,31,30,29,28"
			y="4,5,6,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="34,33,32,31,30,29"
			y="8,9,9,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="35,34"
			y="8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="34,33,32,31,30"
			y="8,9,9,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="36,35,34,33,32,31"
			y="8,9,8,9,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="33,33,33,33,33,32"
			y="18,19,20,21,22,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24,25"
			y="18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27,26,25,24,23,22"
			y="14,14,13,13,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="btw is there anything I can do to make u grind 2400+ elo?"
			side=2
			time=1778780274
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="31,30,29,28,27,26"
			y="10,10,10,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message="lol"
			side=1
			time=1778780299
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="figl569 has logged into the lobby"
			time=1778780299
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message="i dont want that "
			side=1
			time=1778780303
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message="you know i dont care that much about elo"
			side=1
			time=1778780311
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="yeah u don't"
			side=2
			time=1778780327
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Sinter has logged into the lobby"
			time=1778780330
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="I also wouldn't change anything"
			side=2
			time=1778780347
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="u're already the 2nd best player of all time "
			side=2
			time=1778780392
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message="we will see it today xD"
			side=1
			time=1778780404
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="#Nr.1 I try to defend th"
			side=2
			time=1778780405
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message=")))"
			side=1
			time=1778780413
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="^^"
			side=2
			time=1778780414
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Froggel has logged into the lobby"
			time=1778780427
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,29,28,27,26"
			y="10,10,9,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,13"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="i got a faction i am okay at atleast xD"
			side=1
			time=1778780474
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,10,10,11,12,13,13,13"
			y="9,8,7,7,6,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="andiantulov has logged into the lobby"
			time=1778780529
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ipip has logged into the lobby"
			time=1778780570
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message="i expect a masterclass, i would probably end up failing on with factions xd "
			side=1
			time=1778780700
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="19,19,19,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,11,12,12,13,14,14,15"
			y="17,18,18,19,20,20,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,9,9,10,11,12"
			y="13,13,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,9,10,10,10,11"
			y="10,10,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=19
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Dwarvish Fighter Ladder_5"
			x=12
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="i.cOy7bj8LIa3G0WX,N<zBSYE+vxQYlylACGBy.NBm+OxtILEnVHElrPxkUHJOr1spnxBRMHHwxUoIm.usQPBTrOtLGOQKKGOnuqwHH8MMILtLdg4-4yehco,t7pWDxY"
			[/result]
			[result]
				next_unit_id=20
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0abe5294"
			request_id=17
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="5,6,7,8,9,10,10,11"
			y="6,6,7,7,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="4,5,6,7,8,9"
			y="11,11,11,11,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="feels good to not have to try something crazy to attack"
			side=1
			time=1778780769
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24"
			y="20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="aztheconqueror has logged into the lobby"
			time=1778780779
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23"
			y="19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22"
			y="19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="just try it"
			side=2
			time=1778780790
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,22"
			y="2,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21,20"
			y="3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=4
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19"
			y="4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="what do you mean with masterclass?"
			side=2
			time=1778780835
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,18"
			y="5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Lisathelmar has logged into the lobby"
			time=1778780849
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,26"
			y="8,7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="jexrutin has logged into the lobby"
			time=1778780877
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,19"
			y="18,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Assassin"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="fQ>U9q>GPJe6EHQ12m5RbDJFJEeIBIVJzCs>sLvuGj7B2UwnGJm1aAy.>lmQahJ+qBuE<FyPxLLzP<CwPt>.zyOTh.yd<bpRckG,G5anfS00APPRyfkKcx7hS1,nlugg"
			[/result]
			[result]
				next_unit_id=21
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f20e274a"
			request_id=18
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25,24,23,23,22"
			y="11,12,12,13,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21,20,19,18"
			y="13,13,12,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,28,27,26,25,24"
			y="10,10,11,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27,26,25,24,23"
			y="7,7,6,7,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,29,28,27,26,25"
			y="9,10,10,11,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="31,30,29,28,27,26"
			y="9,9,10,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="32,31,30,29,28,28,27,26"
			y="22,22,22,23,22,21,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=333000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Warbrain has logged into the lobby"
			time=1778781087
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Haldiel has logged into the lobby"
			time=1778781107
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="well you are good with everyfaction "
			side=1
			time=1778781133
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="and every matchups "
			side=1
			time=1778781145
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="i think nobody is like this anymore"
			side=1
			time=1778781159
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14"
			y="4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15"
			y="3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Talis has logged into the lobby"
			time=1778781388
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13,14"
			y="19,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15,14"
			y="16,16,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,12,13,13,14"
			y="10,11,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,10,11,12"
			y="11,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,13"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14"
			y="6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,15"
			y="4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Poacher Ladder_2"
			x=13
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="tuqKzHFGa,6ib5DApPqDwVbQPPQv7uMJqPsQHncRjqUAPIQFGmGevqQPwwEbALFvNJGOsMrLNSPoounAppmhF6pY.jW94..F9IJirubGULIlyBx2U-53.qGnIee8EFN0"
			[/result]
			[result]
				next_unit_id=22
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="674b1436"
			request_id=19
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13,14"
			y="10,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=305000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="there are just many new players and older don't play as much "
			side=2
			time=1778781514
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Eucalyptus has logged into the lobby"
			time=1778781572
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23"
			y="4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=22
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="esteblished mindset or an prefered way to play makes it also hard to improve"
			side=2
			time=1778781605
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="kjrbbBhmNoiuCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l3X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h>dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=23
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9d5b945f"
			request_id=20
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Troll Whelp"
			x=25
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="50m<8j-3MfTcEuogKVxbEy4f+63L18ip4.b>>x-+36.<kdkcs67Pmp32DkA2>2bggN8l2.>s6bz4mfQ<4c.bt5ke5.ln9eF7et.kMdxh2Gdv6,Uo<bsIhZYi-VT-s<-i"
			[/result]
			[result]
				next_unit_id=24
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="787dd6cf"
			request_id=21
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="dwarw22 has logged into the lobby"
			time=1778781626
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="so at least your brain is random enough xD"
			side=2
			time=1778781635
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Besnoth has logged into the lobby"
			time=1778781637
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,15"
			y="11,11,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=15
				y=11
			[/source]
			[destination]
				x=14
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d9043a0c"
			request_id=22
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16"
			y="6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,20,19,18"
			y="7,6,7,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,20,19"
			y="5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,26"
			y="3,4,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,21,20,19,18"
			y="14,13,13,12,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="12,13,13,13,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21,20"
			y="11,10,10,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="marcie has logged into the lobby"
			time=1778781756
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25,25,25,24,23,23,22"
			y="20,20,19,18,17,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,25,24"
			y="11,12,13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="InfelixCommentator has logged into the lobby"
			time=1778781785
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="vehametra has logged into the lobby"
			time=1778781794
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="marty577 has logged into the lobby"
			time=1778781826
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="vvd has logged into the lobby"
			time=1778781855
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Poacher Ladder_2"
			x=13
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="tuqKAHFGa,6ib5DApPqDwVbQPPQv7uMJqPsQHncRjqUAPIQFGmGevqQPwwEbALFvNJGOsMrLNKPoounAppmhF6pY.jW64..F9IJirubGULHnyBx2U-53.qGnIe68EFN0"
			[/result]
			[result]
				next_unit_id=25
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bb6bd892"
			request_id=23
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Thief Ladder_1"
			x=12
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="9Ys42epeMNvNPvAq6ji.g,o4-k7eyjo-dgh8+rHPSEcZ6ck.0oamK626kj-xk,0239j24OeVI.3rglcWq13p+oBi4A0kp,+t071jxvRI0xBwwYnkUVo9Pa.-QNIn,AIc"
			[/result]
			[result]
				next_unit_id=26
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ac82c660"
			request_id=24
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,12,13,13,14"
			y="7,7,8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="L_Dwarvish Thunderguard Ladder_1"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=14
				y=10
			[/source]
			[destination]
				x=15
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=28
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="496c95af"
			request_id=25
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="xD"
			side=1
			time=1778781860
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,13,13,14,14,15"
			y="10,10,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Thunderer Ladder_2"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=15
				y=7
			[/source]
			[destination]
				x=16
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=78099373
			request_id=26
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15,16"
			y="5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=16
				y=6
			[/source]
			[destination]
				x=16
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="702efb55"
			request_id=27
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,15,16,17,17"
			y="3,4,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=5
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,17"
			y="5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17"
			y="6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Footpad Ladder_1"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=17
				y=7
			[/source]
			[destination]
				x=16
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3baff235"
			request_id=28
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Teapoddd has logged into the lobby"
			time=1778781980
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,13,13,14,15"
			y="11,11,10,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Footpad Ladder_1"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=15
				y=10
			[/source]
			[destination]
				x=15
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7b2ea211"
			request_id=29
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="crazy is in my blood xd"
			side=1
			time=1778782044
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,15"
			y="6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=-1
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=15
				y=8
			[/source]
			[destination]
				x=16
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="fb3d31cc"
			request_id=30
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,13,13,14,15"
			y="13,13,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,14"
			y="16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,15,15,15,15,14"
			y="22,21,20,19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15,16"
			y="19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="tasillo has logged into the lobby"
			time=1778782090
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19,18"
			y="4,5,5,6,5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=6
			[/source]
			[destination]
				x=17
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="eddd1753"
			request_id=31
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21,20"
			y="4,4,5,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="MyCrabs has logged into the lobby"
			time=1778782127
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,17,16"
			y="12,11,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=9
			[/source]
			[destination]
				x=15
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2f79698a"
			request_id=32
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="op pads"
			side=2
			time=1778782137
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18,17,16"
			y="11,11,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_5"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=10
			[/source]
			[destination]
				x=15
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0cef90da"
			request_id=33
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="xd"
			side=1
			time=1778782147
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Warbrain has logged into the lobby"
			time=1778782150
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="+1 melee dmg how does it feel?"
			side=2
			time=1778782158
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message=":p"
			side=2
			time=1778782166
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="nothing changed much "
			side=1
			time=1778782170
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="ah sad"
			side=2
			time=1778782182
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17"
			y="8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=17
				y=8
			[/source]
			[destination]
				x=17
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=30
				damage=15
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="41dcc072"
			request_id=34
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=18
				y=7
			[/source]
			[destination]
				x=17
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5b0c89d5"
			request_id=35
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="well bottom I paniced "
			side=2
			time=1778782194
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="maybe there is something u can do"
			side=2
			time=1778782201
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="cc3 has logged into the lobby"
			time=1778782206
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,15"
			y="12,13,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Gryphon Rider"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=12
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a3c77003"
			request_id=36
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21,20,19,18,17,16"
			y="15,15,15,16,16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=15
				y=18
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="84b6f9de"
			request_id=37
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Lord_Star has logged into the lobby"
			time=1778782302
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,21,21,20"
			y="16,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="15,16,15,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=25
			y=11
			[from]
				x=26
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="khrbbBhmNoixCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l1X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h9dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=27
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a9d63333"
			request_id=38
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Footpad Ladder_1"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=17
				y=7
			[/source]
			[destination]
				x=16
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ba69f9ad"
			request_id=39
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="yeah xD"
			side=1
			time=1778782355
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,13"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14"
			y="11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14"
			y="8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,13,14,15"
			y="6,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Thief Ladder_1"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=8
			[/source]
			[destination]
				x=16
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7ce878d0"
			request_id=40
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,14,15"
			y="8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=15
				y=11
			[/source]
			[destination]
				x=16
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=27
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cee6e8fc"
			request_id=41
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,16"
			y="10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,15"
			y="11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="L_Dwarvish Thunderguard Ladder_1"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=15
				y=10
			[/source]
			[destination]
				x=16
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=28
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=27
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="40543a27"
			request_id=42
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="sheesh xd"
			side=1
			time=1778782440
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="i guess there is no saving like this xD"
			side=1
			time=1778782448
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=6
			[/source]
			[destination]
				x=16
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=27
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4b44104d"
			request_id=43
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,15,15,16"
			y="10,9,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=16
				y=7
			[/source]
			[destination]
				x=17
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="875ca910"
			request_id=44
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16,16,17,18"
			y="7,6,5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Thunderer Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=18
				y=5
			[/source]
			[destination]
				x=18
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="740a4c1f"
			request_id=45
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,14,14,15,16,17"
			y="6,6,7,8,9,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=17
				y=9
			[/source]
			[destination]
				x=17
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5e9f5691"
			request_id=46
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16"
			y="11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Footpad Ladder_1"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=15
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="32793a2c"
			request_id=47
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,17,18,18,17"
			y="20,19,19,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Orcish Assassin"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=17
				y=17
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="403deee7"
			request_id=48
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,14,14,15"
			y="14,15,16,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Assassin"
			defender_weapon=0
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=15
				y=18
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=16
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="63ea3bff"
			request_id=49
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="duuuude has logged into the lobby"
			time=1778782559
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="footpad change so good"
			side=1
			time=1778782562
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="image if strong"
			side=1
			time=1778782569
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="1 shoot assassin"
			side=1
			time=1778782573
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Baylando has logged into the lobby"
			time=1778782574
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,14,14,14"
			y="17,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Footpad Ladder_1"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=14
			[/source]
			[destination]
				x=15
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b489969f"
			request_id=50
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="xD"
			side=2
			time=1778782603
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Blop has logged into the lobby"
			time=1778782618
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="true 10 dmg anyways wanted to block the grunt"
			side=2
			time=1778782619
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,18"
			y="16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=0
			attacker_type="L_Goblin Spearman"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_5"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=17
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=9
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=27
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="fcf6df0b"
			request_id=51
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=1
			defender_type="L_Dwarvish Fighter Ladder_5"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=16
				y=17
			[/source]
			[destination]
				x=17
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9070aa3a"
			request_id=52
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=13
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=13
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=27
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2de201fc"
			request_id=53
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="shit"
			side=2
			time=1778782645
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,26"
			y="8,7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="kjrbbBhmNoiuCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l3X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h>dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=28
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8496480b"
			request_id=54
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=25
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="kjrbbBhmNoiuCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l3X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h>dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=29
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="94ed8d58"
			request_id=55
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Footpad Ladder_1"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=17
				y=8
			[/source]
			[destination]
				x=17
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=12
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=29
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c9fd2ae2"
			request_id=56
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,19,18,17,17"
			y="5,4,4,3,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Troll Whelp"
			defender_lvl=1
			defender_type="L_Dwarvish Thunderer Ladder_2"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ce0ec45a"
			request_id=57
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20,20,19"
			y="7,7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=1
			defender_type="L_Dwarvish Thunderer Ladder_2"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=22
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cf8d1749"
			request_id=58
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD"
			side=1
			time=1778782772
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="nice"
			side=2
			time=1778782776
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19"
			y="6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21,21"
			y="11,10,10,9,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18,17,16,15,14,13,12,12"
			y="19,19,19,20,20,20,19,20,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ThatOneGuy has logged into the lobby"
			time=1778782873
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="if i get lucky this turn maybe i get a chance? xd"
			side=1
			time=1778782880
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="like assassin killing dwarf fighter"
			side=1
			time=1778782890
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="things like that"
			side=1
			time=1778782897
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="yeah thinking about it"
			side=2
			time=1778782900
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,18"
			y="5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Thunderer Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Assassin"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=4
			[/source]
			[destination]
				x=19
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cea7072a"
			request_id=59
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="this is one of those xd"
			side=1
			time=1778782943
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="no ordinary dwarf would do what you did on that wolf"
			side=1
			time=1778782985
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="btw"
			side=1
			time=1778782989
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,15,16,17,18"
			y="18,19,19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17"
			y="18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Gryphon Rider"
			defender_lvl=1
			defender_type="L_Orcish Assassin"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=17
				y=18
			[/source]
			[destination]
				x=16
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=16
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=29
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3c9fc4de"
			request_id=60
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13,13,13,14"
			y="11,11,12,13,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=14
				y=14
			[/source]
			[destination]
				x=15
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3bc3417b"
			request_id=61
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Footpad Ladder_1"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=15
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7cafbd02"
			request_id=62
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=16
				y=7
			[/source]
			[destination]
				x=17
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=8
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=29
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2c466fa8"
			request_id=63
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="i think"
			side=1
			time=1778783129
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="it was very likely for me to end up in a situation where the wolf level ups"
			side=1
			time=1778783141
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="but didnt hit oh well xD"
			side=1
			time=1778783153
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="alarz has logged into the lobby"
			time=1778783156
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15,15,14"
			y="17,17,18,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15,14,14,13"
			y="6,6,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15,15,16,16"
			y="9,8,8,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Troll Whelp"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=16
				y=5
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="35f94c3b"
			request_id=64
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13,12,11,10"
			y="8,8,9,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13,12,12,11"
			y="10,9,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Dwarvish Ulfserker Ladder_1"
			x=13
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="D35VR>vinhq+WgOnsn6n3UxmNi3VM1TSvnK1Yjtk><f33ng<y0dKcA9<iO5>XY6xEMdexg.j,l1ac>cLdk6D48v8a+1pH,ob5z,m9ZTw1,Wmhdfjx7t7abfbpl61iix<"
			[/result]
			[result]
				next_unit_id=30
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9b5ec8a4"
			request_id=65
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="such a nice situation i feel since it was intelligent and resilient"
			side=1
			time=1778783174
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="once in a life time :P"
			side=1
			time=1778783181
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,22,21,20,19"
			y="4,4,4,3,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Dwarvish Thunderer Ladder_2"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=19
				y=4
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="48bfb7d9"
			request_id=66
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19,18"
			y="4,4,3,4,3,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Dwarvish Thunderer Ladder_2"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=18
				y=3
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d67c5fbd"
			request_id=67
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,20,19,19"
			y="8,7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Dwarvish Thunderer Ladder_2"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=19
				y=5
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=88603440
			request_id=68
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,18"
			y="7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="7x2"
			side=2
			time=1778783242
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Dwarvish Thunderer Ladder_2"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=18
				y=5
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c4182265"
			request_id=69
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Troll Whelp"
			defender_lvl=1
			defender_type="L_Dwarvish Thunderer Ladder_2"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=18
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c8853f59"
			request_id=70
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="0/20"
			side=1
			time=1778783250
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="xd"
			side=1
			time=1778783252
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,21,22,23"
			y="4,4,3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="khrbbBhmNoixCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l1X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h9dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=31
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="de80b863"
			request_id=71
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,26"
			y="3,4,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,11,10,9,8,7,6"
			y="18,18,18,19,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="thoriam has logged into the lobby"
			time=1778783309
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19"
			y="18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Kuptzi has logged into the lobby"
			time=1778783427
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15"
			y="14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=15
				y=14
			[/source]
			[destination]
				x=16
				y=14
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=31
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="64f0af0b"
			request_id=72
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14"
			y="6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=31
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="L_Dwarvish Thunderer Ladder_2"
			x=13
			y=6
			[from]
				x=11
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="BaINgkh7ElNXlo6fpXGYbcBExiAca3Jilb>pqCGBy.NBm+OxtILEnVHElrPxkUHJOr1spnxBRMHHwxUoIm.usQPBTrOtLGOLMKGOnuqwHH8MMILtLdg4-4ykNLGkj30L"
			[/result]
			[result]
				next_unit_id=32
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7ed61ced"
			request_id=73
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13,14,15,16"
			y="7,6,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="L_Dwarvish Thunderguard Ladder_1"
			defender_lvl=1
			defender_type="L_Troll Whelp"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=16
				y=4
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a4044438"
			request_id=74
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="!"
			side=1
			time=1778783485
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="its your turn of unluck"
			side=1
			time=1778783497
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="/me hope"
			side=1
			time=1778783508
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17"
			y="5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Troll Whelp"
			defender_weapon=-1
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=17
				y=6
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="aeafd3cd"
			request_id=75
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15,16"
			y="5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Ulfserker Ladder_1"
			defender_lvl=1
			defender_type="L_Troll Whelp"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=16
				y=5
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=32
				random_calls=28
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6b3bc9d5"
			request_id=76
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Undertaker666 has logged into the lobby"
			time=1778783580
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,15,16"
			y="4,4,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Troll Whelp"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=16
				y=5
			[/source]
			[destination]
				x=17
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=6
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=32
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=65687823
			request_id=77
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16,17"
			y="7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cb8d7515"
			request_id=78
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,13,12"
			y="19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21,21,22,23,24,25"
			y="16,17,18,18,19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15,14,13,12,11"
			y="13,14,14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,11,10"
			y="16,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,16,15,14,13"
			y="4,3,3,2,3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7,7"
			y="19,19,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8"
			y="18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="gryphon was rather bad I guess"
			side=2
			time=1778783720
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21,20,19,18,17,16"
			y="2,1,1,1,2,2,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=2
			defender_type="L_Dwarvish Thunderguard Ladder_1"
			defender_weapon=1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=16
				y=3
			[/source]
			[destination]
				x=16
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bc4f0e1b"
			request_id=79
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="evulka_bobulka has logged into the lobby"
			time=1778783746
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8,8,8,8"
			y="17,16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ghost56543 has logged into the lobby"
			time=1778783788
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22,21,20,19"
			y="4,4,3,3,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,15,14,14,15"
			y="3,3,2,3,3,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26,26,26,26"
			y="8,7,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=24
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="khrbbBhmNoixCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l1X7Y.h42i9.1Obsx90m4oEGnM>Ou5nyI9h9dTrmoxqtHbcnm"
			[/result]
			[result]
				next_unit_id=33
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="15417ed7"
			request_id=80
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="L_Orcish Grunt"
			x=25
			y=4
			[from]
				x=26
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="aziolBhmNoiuCLc,qE<3y1,09jiq2Z42pvil2gffe,yRjwf9ffg+,gk9w.lc38g-q+7ci,gak,YXj>4l2X7Y.h42i9.1Obsx1U5mMgCR5nE1zGv75loSwt<Mqpt283Oz"
			[/result]
			[result]
				next_unit_id=34
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b4b1cef4"
			request_id=81
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,19,18,17"
			y="5,6,7,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18"
			y="5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Poacher Ladder_2"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=18
				y=5
			[/source]
			[destination]
				x=17
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ce81c97c"
			request_id=82
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=1
			defender_type="L_Poacher Ladder_2"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=17
				y=7
			[/source]
			[destination]
				x=17
				y=6
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="98debaad"
			request_id=83
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ronnybee has logged into the lobby"
			time=1778783849
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team=1
			value=360000
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="L_Dwarvish Thunderguard Ladder_1"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=16
				y=4
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=28
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="dbf5061b"
			request_id=84
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="lol"
			side=1
			time=1778783929
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="what the helly"
			side=1
			time=1778783931
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="well i guess"
			side=1
			time=1778783939
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="its needed for me to get you into this stupid situation"
			side=1
			time=1778783949
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="to make your leader a sniper"
			side=1
			time=1778783953
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15"
			y="5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=15
				y=6
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=34
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4eb68a06"
			request_id=85
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="mushimarudesu has logged into the lobby"
			time=1778784020
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15,15"
			y="5,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Fighter Ladder_5"
			defender_lvl=1
			defender_type="L_Orcish Assassin"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=15
				y=4
			[/source]
			[destination]
				x=16
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c1b41fdf"
			request_id=86
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Terea has logged into the lobby"
			time=1778784027
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,15,16,17"
			y="6,5,5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Dwarvish Thunderer Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=18
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=18
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b84fa244"
			request_id=87
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="hi Terea "
			side=1
			time=1778784090
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,10,9,9,8"
			y="17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Footpad Ladder_1"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=8
				y=14
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0d0d40fb"
			request_id=88
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,10,9,8,8"
			y="9,10,11,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Thief Ladder_1"
			defender_lvl=1
			defender_type="L_Wolf Rider"
			defender_weapon=0
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=8
				y=12
			[/source]
			[destination]
				x=8
				y=13
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4681b244"
			request_id=89
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Terea"
			message="hi"
			time=1778784130
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Terea"
			message="My first 1v1 yesterday since ages"
			time=1778784156
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="zembaty has logged into the lobby"
			time=1778784156
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15,15,16"
			y="6,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="L_Poacher Ladder_2"
			defender_lvl=1
			defender_type="L_Orcish Grunt"
			defender_weapon=-1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=16
				y=7
			[/source]
			[destination]
				x=17
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7269c091"
			request_id=90
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Terea"
			message="Managed to beat Haldiel, a bit sloppy play but enough to win"
			time=1778784183
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13,13,13,14"
			y="14,13,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,24,23,22,21,20,19,18,17,17"
			y="20,19,19,18,18,17,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="12,11,10,9"
			y="18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,9"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Terea"
			message="Orc vs Elf on hamlets"
			time=1778784201
		[/speak]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=2
			value=360000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Terea"
			message="Brutality at its finest"
			time=1778784209
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,19,18,17"
			y="5,5,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=2
			defender_type="L_Dwarvish Thunderguard Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=16
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=34
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6c43922c"
			request_id=91
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,16"
			y="3,3,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=2
			defender_type="L_Dwarvish Thunderguard Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=16
				y=3
			[/source]
			[destination]
				x=16
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=71986603
			request_id=92
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alephus has logged into the lobby"
			time=1778784250
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="sin first"
			side=2
			time=1778784255
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="anyways that's a clear surrend form my part"
			side=2
			time=1778784290
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="hey i didnt win yet xD"
			side=1
			time=1778784301
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="letting my opponent a lk chance"
			side=2
			time=1778784302
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="gg wp"
			side=2
			time=1778784308
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="I surrender"
			side=2
			time=1778784310
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="fucker!"
			side=1
			time=1778784313
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="SkyEnd becomes an observer."
			time=1778784329
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="matto takes control of side 2."
			time=1778784329
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="SkyEnd has surrendered."
			time=1778784329
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[surrender]
			side_number=1
		[/surrender]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="SkyEnd"
			message="sorry for the embarising low skill level plays"
			time=1778784355
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Otherkin has logged into the lobby"
			time=1778784418
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Franz29 has logged into the lobby"
			time=1778784431
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,17"
			y="2,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Assassin"
			defender_lvl=2
			defender_type="L_Dwarvish Thunderguard Ladder_1"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=16
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=34
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=34
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4ee38dfa"
			request_id=93
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="hakcs"
			side=1
			time=1778784447
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="XDDDDDDDDDDD"
			side=1
			time=1778784448
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,19,19,18,17"
			y="7,6,6,5,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=34
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="L_Orcish Grunt"
			defender_lvl=2
			defender_type="L_Dwarvish Thunderguard Ladder_1"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=16
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=8
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=34
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="02544d9c"
			request_id=94
		[/random_seed]
	[/command]
[/replay]

